==================================PREV===================================
[INFO:2022-12-5 16:58:32]PJG Start
[INFO:2022-12-5 16:58:32]VersionMgr::LoadLocalVersionCode() - Load package version code: 6.0.1
[INFO:2022-12-5 16:58:32]VersionMgr::LoadLocalVersionCode() - Client version code: 6.0.1
[INFO:2022-12-5 16:58:33]AoUnityStarter Start
[INFO:2022-12-5 16:58:33]Start App
[INFO:2022-12-5 16:58:33]ResourceCache.Instance.resLoadMode=AssetBundle
[INFO:2022-12-5 16:58:33]ResourceCache.Instance.isLuaBundle=True
[INFO:2022-12-5 16:58:33]unity2017 的new WWW ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/tolua isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:58:33]AoUnityStarter OnToluaBundleLoaded:resPath=luascripts/64/tolua,isSuccess=True
[INFO:2022-12-5 16:58:33]unity2017 的new WWW ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/bootstrap isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:58:33]AoUnityStarter OnBootstrapBundleLoaded:resPath=luascripts/64/bootstrap,isSuccess=True
[INFO:2022-12-5 16:58:33]AoUnityStarter StartLua
[INFO:2022-12-5 16:58:34]ver20100 jit: true fold cse dce fwd dse narrow loop abc sink fuse
[INFO:2022-12-5 16:58:34]os: Linux, arch: arm64
[INFO:2022-12-5 16:58:34][@bootstrap/starter_lua.lua:117]:{closure}AoUnity-lua is started...
[INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.main:71]:{closure}=======================百田渠道包=======================
[INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[WARN:2022-12-5 16:58:34][@bootstrap/BootstrapLauncher.lua:171]:{start}非腾讯渠道 初始化 Bugly
[INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:439]:{initBugly}bugly 开启监听c#的异常!!
[INFO:2022-12-5 16:58:34]unity2017 的new WWW ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapadapterblackbg.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:58:34]unity2017 的new WWW ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstraploading.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:58:34]unity2017 的new WWW ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapmsgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:58:34][@bootstrap/check/CheckMgr.lua:270]:{_startBaitianRequestRemoteVersion}CheckMgr._startBaitianRequestRemoteVersion RequestRemoteVersion: https://l13-dev-cc2dhotupdate-new-swyjp.bilibiligame.jp shiwuyu 0 271 79 com.bilibilijp.shokumonogatari
[INFO:2022-12-5 16:58:34]VersionMgr::LoadLocalVersionCode() - Load local version code: 6.0.1
[INFO:2022-12-5 16:58:34]VersionMgr::LoadLocalVersionCode() - Load package version code: 6.0.1
[INFO:2022-12-5 16:58:34]VersionMgr::LoadLocalVersionCode() - Client version code: 6.0.1
[INFO:2022-12-5 16:58:35]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 5.0.99
[INFO:2022-12-5 16:58:35][@bootstrap/check/CheckMgr.lua:282]:{closure}CheckMgr:onRequestRemoteVersionSuccess review false
[INFO:2022-12-5 16:58:35][@bootstrap/BootstrapLauncherBase.lua:86]:{start}BootstrapLauncherBase start
[INFO:2022-12-5 16:58:35][@bootstrap/BootstrapLauncherBase.lua:90]:{start}BootstrapLauncherBase startHotUpdate
[INFO:2022-12-5 16:58:35][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:58:35][@bootstrap/BootstrapHandlerBaitian.lua:35]:{_startHotUpdate}BootstrapHandlerBaitian.startHotUpdate StartUpdate: https://l13-dev-cc2dhotupdate-new-swyjp.bilibiligame.jp shiwuyu 0 271 79 com.bilibilijp.shokumonogatari
[INFO:2022-12-5 16:58:35]VersionMgr::LoadLocalVersionCode() - Load local version code: 6.0.1
[INFO:2022-12-5 16:58:35]VersionMgr::LoadLocalVersionCode() - Load package version code: 6.0.1
[INFO:2022-12-5 16:58:35]VersionMgr::LoadLocalVersionCode() - Client version code: 6.0.1
[INFO:2022-12-5 16:58:35]VersionMgr::LoadLocalVersionCode() - Load local version code: 6.0.1
[INFO:2022-12-5 16:58:35]VersionMgr::LoadLocalVersionCode() - Load package version code: 6.0.1
[INFO:2022-12-5 16:58:35]VersionMgr::LoadLocalVersionCode() - Client version code: 6.0.1
[INFO:2022-12-5 16:58:35][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:58:35][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:58:35][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:58:35]VersionMgr::LoadRemoteVersionCode() - LoadRemoteVersionCode: 5.0.99
[INFO:2022-12-5 16:58:35]VersionMgr::LoadLocalCacheVersionData() - LocalCacheVersionData is empty.
[INFO:2022-12-5 16:58:35]VersionMgr::LoadLocalCacheVersionData() - LocalCacheVersion: 0.0.0
[INFO:2022-12-5 16:58:35]GameUpdateMgr::CheckUpdate() - 已经是最新版本,不需要更新.
[INFO:2022-12-5 16:58:35][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:58:35][@bootstrap/BootstrapLauncher.lua:332]:{onHotupdateDone}热更新流程完毕, 开始拷贝obb文件!
[INFO:2022-12-5 16:58:35]CopyFileFromObbProcessor StartCopy, obbPath = movie/guide1.mp4
[INFO:2022-12-5 16:58:35]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/movie/guide1.mp4
[INFO:2022-12-5 16:58:35]CopyFileFromObbProcessor StartCopy, obbPath = movie/open.mp4
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/movie/open.mp4
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/0-jp.assets.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/0-jp.assets.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/0-jp.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/0-jp.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/audio-jp.assets.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/audio-jp.assets.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/audio-jp.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/audio-jp.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong01.assets.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong01.assets.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong01.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong01.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong02.assets.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong02.assets.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong02.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong02.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong03.assets.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong03.assets.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong03.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong03.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong04.assets.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong04.assets.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong04.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong04.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong05.assets.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong05.assets.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong05.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong05.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong06.assets.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong06.assets.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong06.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong06.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong07.assets.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong07.assets.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong07.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong07.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong08.assets.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong08.assets.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong08.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong08.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong09.assets.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong09.assets.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong09.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong09.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong10.assets.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong10.assets.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong10.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong10.bank
[INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong11.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong11.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong11.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong11.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong12.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong12.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong12.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong12.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/bgs_evnt 2.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/bgs_evnt 2.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/bgs_evnt 2.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/bgs_evnt 2.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/bgs_evnt.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/bgs_evnt.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/bgs_evnt.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/bgs_evnt.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/master.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/master.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/master.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/master.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/master.strings.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/master.strings.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_battle.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_battle.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_battle.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_battle.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_mood_1.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_1.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_mood_1.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_1.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_mood_2.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_2.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_mood_2.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_2.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_mood_3.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_3.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_mood_3.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_3.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/music_mood_4-jp.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/music_mood_4-jp.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/music_mood_4-jp.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/music_mood_4-jp.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_mood_4.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_4.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_mood_4.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_4.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_mood_5.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_5.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_mood_5.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_5.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_mood_6.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_6.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_mood_6.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_6.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_story_1.assets.bank
[INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_story_1.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_story_1.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_story_1.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_theme_1.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_1.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_theme_1.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_1.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_theme_2.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_2.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_theme_2.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_2.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_theme_3.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_3.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_theme_3.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_3.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_theme_4.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_4.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_theme_4.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_4.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_theme_5.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_5.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_theme_5.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_5.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_theme_6.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_6.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_theme_6.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_6.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_bjky-jp.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bjky-jp.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_bjky-jp.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bjky-jp.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_bthl-jp.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bthl-jp.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_bthl-jp.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bthl-jp.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_btxl-jp.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_btxl-jp.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_btxl-jp.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_btxl-jp.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_bxghnlh-jp.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bxghnlh-jp.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_bxghnlh-jp.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bxghnlh-jp.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_bzf-jp.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bzf-jp.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_bzf-jp.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bzf-jp.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_cgy-jp.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cgy-jp.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_cgy-jp.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cgy-jp.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_chymr-jp.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_chymr-jp.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_chymr-jp.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_chymr-jp.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_cj-jp.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cj-jp.assets.bank
[INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_cj-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cj-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_cshs-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cshs-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_cshs-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cshs-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_cwhg-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cwhg-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_cwhg-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cwhg-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_cyg-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cyg-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_cyg-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cyg-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_cyhg-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cyhg-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_cyhg-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cyhg-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dblz-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dblz-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dblz-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dblz-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dbzz-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dbzz-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dbzz-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dbzz-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dhss-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dhss-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dhss-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dhss-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_djyt-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_djyt-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_djyt-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_djyt-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dpr-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dpr-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dpr-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dpr-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dynr-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dynr-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dynr-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dynr-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dzm-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dzm-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dzm-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dzm-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dzpj-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dzpj-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dzpj-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dzpj-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_fljsj-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_fljsj-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_fljsj-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_fljsj-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_flt-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_flt-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_flt-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_flt-jp.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_fsby-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_fsby-jp.assets.bank
[INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_fsby-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_fsby-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_fssq-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_fssq-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_fssq-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_fssq-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ftq-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ftq-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ftq-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ftq-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_gbjd-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gbjd-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_gbjd-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gbjd-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_gbr-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gbr-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_gbr-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gbr-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_gcmlj-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gcmlj-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_gcmlj-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gcmlj-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ghj-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ghj-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ghj-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ghj-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ghl-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ghl-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ghl-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ghl-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_gqmx-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gqmx-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_gqmx-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gqmx-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_gsxr-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gsxr-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_gsxr-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gsxr-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_hg-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hg-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_hg-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hg-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_hgwhd-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hgwhd-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_hgwhd-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hgwhd-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_hhjx-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hhjx-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_hhjx-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hhjx-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_hjgqnwt-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hjgqnwt-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_hjgqnwt-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hjgqnwt-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_htjnyx-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_htjnyx-jp.assets.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_htjnyx-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_htjnyx-jp.bank
[INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_jhj-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jhj-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_jhj-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jhj-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_jlx-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jlx-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_jlx-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jlx-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_jrjss-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jrjss-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_jrjss-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jrjss-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_jymt-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jymt-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_jymt-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jymt-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_jytp-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jytp-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_jytp-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jytp-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_jz-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jz-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_jz-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jz-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_krz-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_krz-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_krz-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_krz-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_kzj-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_kzj-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_kzj-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_kzj-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lbz-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lbz-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lbz-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lbz-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ldg-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ldg-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ldg-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ldg-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lfp-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lfp-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lfp-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lfp-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lhdxb-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lhdxb-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lhdxb-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lhdxb-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lhxy-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lhxy-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lhxy-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lhxy-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ljxr-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ljxr-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ljxr-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ljxr-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lrf-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lrf-jp.assets.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lrf-jp.bank
[INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lrf-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lwhz-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lwhz-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lwhz-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lwhz-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lxs-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lxs-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lxs-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lxs-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_mdyc-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mdyc-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_mdyc-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mdyc-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_med-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_med-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_med-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_med-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_mlsxl-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mlsxl-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_mlsxl-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mlsxl-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_mpdf-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mpdf-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_mpdf-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mpdf-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_mpt-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mpt-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_mpt-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mpt-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_mzcs-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mzcs-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_mzcs-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mzcs-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_neh-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_neh-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_neh-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_neh-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ng-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ng-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ng-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ng-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_nmbby-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_nmbby-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_nmbby-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_nmbby-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_nnyy-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_nnyy-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_nnyy-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_nnyy-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ntgzy-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ntgzy-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ntgzy-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ntgzy-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_pcll-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_pcll-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_pcll-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_pcll-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_pec-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_pec-jp.assets.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_pec-jp.bank
[INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_pec-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_plc-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_plc-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_plc-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_plc-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_qt-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_qt-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_qt-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_qt-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_rgc-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_rgc-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_rgc-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_rgc-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_slyx-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_slyx-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_slyx-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_slyx-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_spn-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_spn-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_spn-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_spn-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ssgy-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ssgy-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ssgy-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ssgy-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_sxtgy-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_sxtgy-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_sxtgy-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_sxtgy-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_sxwz-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_sxwz-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_sxwz-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_sxwz-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_sxzj-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_sxzj-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_sxzj-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_sxzj-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_szm-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_szm-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_szm-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_szm-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_szysb-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_szysb-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_szysb-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_szysb-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_tby-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tby-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_tby-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tby-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_tcyb-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tcyb-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_tcyb-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tcyb-jp.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_thz-jp.assets.bank
[INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_thz-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_thz-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_thz-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_tjyn-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tjyn-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_tjyn-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tjyn-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_tl-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tl-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_tl-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tl-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_tsj-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tsj-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_tsj-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tsj-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_tswlg-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tswlg-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_tswlg-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tswlg-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_txbj-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_txbj-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_txbj-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_txbj-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ty-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ty-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ty-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ty-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xfj-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xfj-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xfj-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xfj-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xfmx-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xfmx-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xfmx-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xfmx-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xhccg-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xhccg-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xhccg-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xhccg-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xhcy-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xhcy-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xhcy-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xhcy-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xhtb-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xhtb-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xhtb-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xhtb-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xj-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xj-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xj-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xj-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xjdmg-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xjdmg-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xjdmg-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xjdmg-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xjg-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xjg-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xjg-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xjg-jp.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xnc-jp.assets.bank
[INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xnc-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xnc-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xnc-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_yb-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yb-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_yb-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yb-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_yfcy-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yfcy-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_yfcy-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yfcy-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ylxy-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ylxy-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ylxy-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ylxy-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ypg-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ypg-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ypg-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ypg-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_yrpm-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yrpm-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_yrpm-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yrpm-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ytbl-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ytbl-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ytbl-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ytbl-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ytbx-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ytbx-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ytbx-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ytbx-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_yxrs-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yxrs-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_yxrs-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yxrs-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_yzcf-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yzcf-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_yzcf-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yzcf-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_yzgl-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yzgl-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_yzgl-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yzgl-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_zdbdw-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zdbdw-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_zdbdw-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zdbdw-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_zg-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zg-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_zg-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zg-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_zltp-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zltp-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_zltp-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zltp-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_zty-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zty-jp.assets.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_zty-jp.bank
[INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zty-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_zyjdz-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zyjdz-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_zyjdz-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zyjdz-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_zz-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zz-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_zz-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zz-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_bjky_wfcy-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_bjky_wfcy-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_bjky_wfcy-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_bjky_wfcy-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_cwhg_zrzz-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_cwhg_zrzz-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_cwhg_zrzz-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_cwhg_zrzz-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_dzpj_jgjr-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_dzpj_jgjr-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_dzpj_jgjr-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_dzpj_jgjr-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_ftq_hjly-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ftq_hjly-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_ftq_hjly-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ftq_hjly-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_ftq_kqmw-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ftq_kqmw-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_ftq_kqmw-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ftq_kqmw-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_jlx_flqb-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jlx_flqb-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_jlx_flqb-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jlx_flqb-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_jlx_myty-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jlx_myty-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_jlx_myty-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jlx_myty-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_jrjss_czjl-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jrjss_czjl-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_jrjss_czjl-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jrjss_czjl-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_jrjss_qsxy-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jrjss_qsxy-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_jrjss_qsxy-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jrjss_qsxy-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_lhxy_hlyh-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_lhxy_hlyh-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_lhxy_hlyh-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_lhxy_hlyh-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_lhxy_myhy-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_lhxy_myhy-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_lhxy_myhy-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_lhxy_myhy-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_ljxr_chyz-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ljxr_chyz-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_ljxr_chyz-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ljxr_chyz-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_ljxr_cyxj-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ljxr_cyxj-jp.assets.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_ljxr_cyxj-jp.bank
[INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ljxr_cyxj-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_mpt_wjtjz-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_mpt_wjtjz-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_mpt_wjtjz-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_mpt_wjtjz-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_ssgy_cywy-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ssgy_cywy-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_ssgy_cywy-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ssgy_cywy-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_tsj_hxrg-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_tsj_hxrg-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_tsj_hxrg-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_tsj_hxrg-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_xhcy_ckfs-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_xhcy_ckfs-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_xhcy_ckfs-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_xhcy_ckfs-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_xnc_yhmy-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_xnc_yhmy-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_xnc_yhmy-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_xnc_yhmy-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_ypg_zysl-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ypg_zysl-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_ypg_zysl-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ypg_zysl-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_zlsp-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_zlsp-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_zlsp-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_zlsp-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_0-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_0-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_0-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_0-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_1-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_1-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_1-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_1-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_2-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_2-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_2-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_2-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_3-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_3-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_3-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_3-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_4-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_4-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_4-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_4-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_5-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_5-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_5-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_5-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_6-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_6-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_6-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_6-jp.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_7-jp.assets.bank
[INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_7-jp.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_7-jp.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_7-jp.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_8-jp.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_8-jp.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_8-jp.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_8-jp.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_ftqqy-jp.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_ftqqy-jp.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_ftqqy-jp.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_ftqqy-jp.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_jlxqy-jp.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_jlxqy-jp.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_jlxqy-jp.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_jlxqy-jp.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_jrjssqy-jp.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_jrjssqy-jp.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_jrjssqy-jp.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_jrjssqy-jp.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_lhxyqy-jp.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_lhxyqy-jp.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_lhxyqy-jp.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_lhxyqy-jp.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_ljxrqy-jp.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_ljxrqy-jp.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_ljxrqy-jp.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_ljxrqy-jp.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_xncqy-jp.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_xncqy-jp.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_xncqy-jp.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_xncqy-jp.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_ypgqy-jp.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_ypgqy-jp.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_ypgqy-jp.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_ypgqy-jp.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_znq-jp.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_znq-jp.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_znq-jp.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_znq-jp.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = banks/ui_evnt.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/ui_evnt.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = banks/ui_evnt.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/ui_evnt.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = banks/ui_evnt2.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/ui_evnt2.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = banks/ui_evnt2.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/ui_evnt2.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = banks/ui_universal.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/ui_universal.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = banks/ui_universal.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/ui_universal.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = banks/xiaoyouxi.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/xiaoyouxi.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = banks/xiaoyouxi.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/xiaoyouxi.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = banks/xiaoyouxi_jp.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/xiaoyouxi_jp.assets.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = banks/xiaoyouxi_jp.bank
[INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/xiaoyouxi_jp.bank
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/xingshouyingdao-jp.assets.bank
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/xingshouyingdao-jp.assets.bank
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/xingshouyingdao-jp.bank
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/xingshouyingdao-jp.bank
[INFO:2022-12-5 16:58:49][@bootstrap/BootstrapHandlerBaitian.lua:269]:{onHotupdateDone}热更新流程完毕
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/movie/guide1.mp4 to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/movie/guide1.mp4. file size = 13553740
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/movie/open.mp4 to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/movie/open.mp4. file size = 27432784
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/0-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/0-jp.assets.bank. file size = 2688
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/0-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/0-jp.bank. file size = 1384
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/audio-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/audio-jp.assets.bank. file size = 164928
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/audio-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/audio-jp.bank. file size = 10924
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong01.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong01.assets.bank. file size = 1477344
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong01.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong01.bank. file size = 45064
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong02.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong02.assets.bank. file size = 934624
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong02.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong02.bank. file size = 36664
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong03.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong03.assets.bank. file size = 1024320
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong03.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong03.bank. file size = 40864
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong04.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong04.assets.bank. file size = 1760000
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong04.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong04.bank. file size = 49264
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong05.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong05.assets.bank. file size = 1767712
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong05.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong05.bank. file size = 49264
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong06.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong06.assets.bank. file size = 1886912
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong06.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong06.bank. file size = 47584
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong07.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong07.assets.bank. file size = 1902816
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong07.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong07.bank. file size = 41704
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong08.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong08.assets.bank. file size = 1970688
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong08.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong08.bank. file size = 41704
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong09.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong09.assets.bank. file size = 1952512
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong09.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong09.bank. file size = 46744
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong10.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong10.assets.bank. file size = 2111200
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong10.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong10.bank. file size = 50404
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong11.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong11.assets.bank. file size = 2337120
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong11.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong11.bank. file size = 55892
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong12.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong12.assets.bank. file size = 2165280
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong12.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong12.bank. file size = 46052
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/bgs_evnt 2.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/bgs_evnt 2.assets.bank. file size = 118688
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/bgs_evnt 2.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/bgs_evnt 2.bank. file size = 3904
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/bgs_evnt.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/bgs_evnt.assets.bank. file size = 5442368
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/bgs_evnt.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/bgs_evnt.bank. file size = 180354
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/master.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/master.assets.bank. file size = 470
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/master.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/master.bank. file size = 7784
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/master.strings.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/master.strings.bank. file size = 1137752
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_battle.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_battle.assets.bank. file size = 2332480
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_battle.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_battle.bank. file size = 7784
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_1.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_mood_1.assets.bank. file size = 6947360
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_1.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_mood_1.bank. file size = 9920
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_2.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_mood_2.assets.bank. file size = 3851168
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_2.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_mood_2.bank. file size = 10948
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_3.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_mood_3.assets.bank. file size = 4209824
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_3.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_mood_3.bank. file size = 10948
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/music_mood_4-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/music_mood_4-jp.assets.bank. file size = 1224608
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/music_mood_4-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/music_mood_4-jp.bank. file size = 3280
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_4.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_mood_4.assets.bank. file size = 5966976
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_4.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_mood_4.bank. file size = 11100
[INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_5.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_mood_5.assets.bank. file size = 4976384
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_5.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_mood_5.bank. file size = 10948
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_6.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_mood_6.assets.bank. file size = 6993856
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_6.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_mood_6.bank. file size = 11976
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_story_1.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_story_1.assets.bank. file size = 23830016
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_story_1.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_story_1.bank. file size = 19588
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_1.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_theme_1.assets.bank. file size = 7542080
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_1.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_theme_1.bank. file size = 8892
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_2.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_theme_2.assets.bank. file size = 8920768
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_2.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_theme_2.bank. file size = 9920
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_3.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_theme_3.assets.bank. file size = 4906272
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_3.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_theme_3.bank. file size = 8892
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_4.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_theme_4.assets.bank. file size = 15725984
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_4.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_theme_4.bank. file size = 9732
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_5.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_theme_5.assets.bank. file size = 12683072
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_5.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_theme_5.bank. file size = 12492
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_6.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_theme_6.assets.bank. file size = 11534432
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_6.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_theme_6.bank. file size = 12228
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bjky-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_bjky-jp.assets.bank. file size = 661600
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bjky-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_bjky-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bthl-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_bthl-jp.assets.bank. file size = 477728
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bthl-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_bthl-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_btxl-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_btxl-jp.assets.bank. file size = 638976
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_btxl-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_btxl-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bxghnlh-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_bxghnlh-jp.assets.bank. file size = 758272
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bxghnlh-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_bxghnlh-jp.bank. file size = 24064
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bzf-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_bzf-jp.assets.bank. file size = 831520
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bzf-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_bzf-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cgy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_cgy-jp.assets.bank. file size = 657728
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cgy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_cgy-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_chymr-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_chymr-jp.assets.bank. file size = 1115616
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_chymr-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_chymr-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_cj-jp.assets.bank. file size = 595968
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_cj-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cshs-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_cshs-jp.assets.bank. file size = 875136
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cshs-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_cshs-jp.bank. file size = 24064
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cwhg-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_cwhg-jp.assets.bank. file size = 673440
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cwhg-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_cwhg-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cyg-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_cyg-jp.assets.bank. file size = 796576
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cyg-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_cyg-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cyhg-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_cyhg-jp.assets.bank. file size = 744160
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cyhg-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_cyhg-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dblz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dblz-jp.assets.bank. file size = 744608
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dblz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dblz-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dbzz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dbzz-jp.assets.bank. file size = 533088
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dbzz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dbzz-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dhss-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dhss-jp.assets.bank. file size = 658496
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dhss-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dhss-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_djyt-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_djyt-jp.assets.bank. file size = 471456
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_djyt-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_djyt-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dpr-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dpr-jp.assets.bank. file size = 648672
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dpr-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dpr-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dynr-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dynr-jp.assets.bank. file size = 664736
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dynr-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dynr-jp.bank. file size = 24064
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dzm-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dzm-jp.assets.bank. file size = 481952
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dzm-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dzm-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dzpj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dzpj-jp.assets.bank. file size = 606976
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dzpj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dzpj-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_fljsj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_fljsj-jp.assets.bank. file size = 498496
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_fljsj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_fljsj-jp.bank. file size = 24904
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_flt-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_flt-jp.assets.bank. file size = 686240
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_flt-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_flt-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_fsby-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_fsby-jp.assets.bank. file size = 850688
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_fsby-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_fsby-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_fssq-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_fssq-jp.assets.bank. file size = 718080
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_fssq-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_fssq-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ftq-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ftq-jp.assets.bank. file size = 720864
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ftq-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ftq-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gbjd-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_gbjd-jp.assets.bank. file size = 607392
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gbjd-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_gbjd-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gbr-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_gbr-jp.assets.bank. file size = 669856
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gbr-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_gbr-jp.bank. file size = 24064
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gcmlj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_gcmlj-jp.assets.bank. file size = 918208
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gcmlj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_gcmlj-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ghj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ghj-jp.assets.bank. file size = 819552
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ghj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ghj-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ghl-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ghl-jp.assets.bank. file size = 852768
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ghl-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ghl-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gqmx-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_gqmx-jp.assets.bank. file size = 1203584
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gqmx-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_gqmx-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gsxr-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_gsxr-jp.assets.bank. file size = 848576
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gsxr-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_gsxr-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hg-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_hg-jp.assets.bank. file size = 680480
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hg-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_hg-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hgwhd-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_hgwhd-jp.assets.bank. file size = 801568
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hgwhd-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_hgwhd-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hhjx-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_hhjx-jp.assets.bank. file size = 690944
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hhjx-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_hhjx-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hjgqnwt-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_hjgqnwt-jp.assets.bank. file size = 676672
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hjgqnwt-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_hjgqnwt-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_htjnyx-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_htjnyx-jp.assets.bank. file size = 722112
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_htjnyx-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_htjnyx-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jhj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_jhj-jp.assets.bank. file size = 511680
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jhj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_jhj-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jlx-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_jlx-jp.assets.bank. file size = 685760
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jlx-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_jlx-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jrjss-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_jrjss-jp.assets.bank. file size = 480192
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jrjss-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_jrjss-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jymt-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_jymt-jp.assets.bank. file size = 502272
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jymt-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_jymt-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jytp-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_jytp-jp.assets.bank. file size = 440192
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jytp-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_jytp-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_jz-jp.assets.bank. file size = 708800
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_jz-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_krz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_krz-jp.assets.bank. file size = 670240
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_krz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_krz-jp.bank. file size = 24064
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_kzj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_kzj-jp.assets.bank. file size = 595744
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_kzj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_kzj-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lbz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lbz-jp.assets.bank. file size = 692160
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lbz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lbz-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ldg-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ldg-jp.assets.bank. file size = 532256
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ldg-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ldg-jp.bank. file size = 24064
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lfp-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lfp-jp.assets.bank. file size = 1450688
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lfp-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lfp-jp.bank. file size = 29944
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lhdxb-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lhdxb-jp.assets.bank. file size = 1009376
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lhdxb-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lhdxb-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lhxy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lhxy-jp.assets.bank. file size = 657024
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lhxy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lhxy-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ljxr-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ljxr-jp.assets.bank. file size = 667968
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ljxr-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ljxr-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lrf-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lrf-jp.assets.bank. file size = 646240
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lrf-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lrf-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lwhz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lwhz-jp.assets.bank. file size = 506400
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lwhz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lwhz-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lxs-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lxs-jp.assets.bank. file size = 792640
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lxs-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lxs-jp.bank. file size = 24064
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mdyc-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_mdyc-jp.assets.bank. file size = 881472
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mdyc-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_mdyc-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_med-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_med-jp.assets.bank. file size = 587264
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_med-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_med-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mlsxl-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_mlsxl-jp.assets.bank. file size = 1070592
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mlsxl-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_mlsxl-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mpdf-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_mpdf-jp.assets.bank. file size = 510912
[INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mpdf-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_mpdf-jp.bank. file size = 24064
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mpt-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_mpt-jp.assets.bank. file size = 834528
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mpt-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_mpt-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mzcs-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_mzcs-jp.assets.bank. file size = 635488
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mzcs-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_mzcs-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_neh-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_neh-jp.assets.bank. file size = 1026464
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_neh-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_neh-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ng-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ng-jp.assets.bank. file size = 601600
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ng-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ng-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_nmbby-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_nmbby-jp.assets.bank. file size = 962816
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_nmbby-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_nmbby-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_nnyy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_nnyy-jp.assets.bank. file size = 752736
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_nnyy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_nnyy-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ntgzy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ntgzy-jp.assets.bank. file size = 1212960
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ntgzy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ntgzy-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_pcll-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_pcll-jp.assets.bank. file size = 944992
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_pcll-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_pcll-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_pec-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_pec-jp.assets.bank. file size = 519296
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_pec-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_pec-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_plc-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_plc-jp.assets.bank. file size = 1062784
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_plc-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_plc-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_qt-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_qt-jp.assets.bank. file size = 476224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_qt-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_qt-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_rgc-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_rgc-jp.assets.bank. file size = 819936
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_rgc-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_rgc-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_slyx-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_slyx-jp.assets.bank. file size = 763072
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_slyx-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_slyx-jp.bank. file size = 24064
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_spn-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_spn-jp.assets.bank. file size = 675552
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_spn-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_spn-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ssgy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ssgy-jp.assets.bank. file size = 488960
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ssgy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ssgy-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_sxtgy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_sxtgy-jp.assets.bank. file size = 707904
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_sxtgy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_sxtgy-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_sxwz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_sxwz-jp.assets.bank. file size = 540608
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_sxwz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_sxwz-jp.bank. file size = 24064
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_sxzj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_sxzj-jp.assets.bank. file size = 701952
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_sxzj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_sxzj-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_szm-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_szm-jp.assets.bank. file size = 564384
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_szm-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_szm-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_szysb-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_szysb-jp.assets.bank. file size = 727552
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_szysb-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_szysb-jp.bank. file size = 24904
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tby-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_tby-jp.assets.bank. file size = 786368
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tby-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_tby-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tcyb-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_tcyb-jp.assets.bank. file size = 666016
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tcyb-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_tcyb-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_thz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_thz-jp.assets.bank. file size = 603232
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_thz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_thz-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tjyn-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_tjyn-jp.assets.bank. file size = 592448
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tjyn-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_tjyn-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tl-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_tl-jp.assets.bank. file size = 294656
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tl-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_tl-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tsj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_tsj-jp.assets.bank. file size = 769472
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tsj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_tsj-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tswlg-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_tswlg-jp.assets.bank. file size = 724768
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tswlg-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_tswlg-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_txbj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_txbj-jp.assets.bank. file size = 1090112
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_txbj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_txbj-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ty-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ty-jp.assets.bank. file size = 808800
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ty-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ty-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xfj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xfj-jp.assets.bank. file size = 844896
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xfj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xfj-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xfmx-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xfmx-jp.assets.bank. file size = 668864
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xfmx-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xfmx-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xhccg-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xhccg-jp.assets.bank. file size = 1173920
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xhccg-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xhccg-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xhcy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xhcy-jp.assets.bank. file size = 616032
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xhcy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xhcy-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xhtb-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xhtb-jp.assets.bank. file size = 606848
[INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xhtb-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xhtb-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xj-jp.assets.bank. file size = 527744
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xj-jp.bank. file size = 24064
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xjdmg-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xjdmg-jp.assets.bank. file size = 632320
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xjdmg-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xjdmg-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xjg-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xjg-jp.assets.bank. file size = 988000
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xjg-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xjg-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xnc-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xnc-jp.assets.bank. file size = 525184
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xnc-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xnc-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yb-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_yb-jp.assets.bank. file size = 591136
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yb-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_yb-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yfcy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_yfcy-jp.assets.bank. file size = 625632
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yfcy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_yfcy-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ylxy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ylxy-jp.assets.bank. file size = 904960
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ylxy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ylxy-jp.bank. file size = 24064
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ypg-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ypg-jp.assets.bank. file size = 452928
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ypg-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ypg-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yrpm-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_yrpm-jp.assets.bank. file size = 433888
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yrpm-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_yrpm-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ytbl-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ytbl-jp.assets.bank. file size = 757568
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ytbl-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ytbl-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ytbx-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ytbx-jp.assets.bank. file size = 747872
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ytbx-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ytbx-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yxrs-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_yxrs-jp.assets.bank. file size = 605248
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yxrs-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_yxrs-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yzcf-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_yzcf-jp.assets.bank. file size = 644096
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yzcf-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_yzcf-jp.bank. file size = 24064
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yzgl-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_yzgl-jp.assets.bank. file size = 779040
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yzgl-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_yzgl-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zdbdw-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_zdbdw-jp.assets.bank. file size = 1142912
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zdbdw-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_zdbdw-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zg-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_zg-jp.assets.bank. file size = 654368
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zg-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_zg-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zltp-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_zltp-jp.assets.bank. file size = 1968736
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zltp-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_zltp-jp.bank. file size = 44224
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zty-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_zty-jp.assets.bank. file size = 854528
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zty-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_zty-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zyjdz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_zyjdz-jp.assets.bank. file size = 1180640
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zyjdz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_zyjdz-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_zz-jp.assets.bank. file size = 754880
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_zz-jp.bank. file size = 23224
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_bjky_wfcy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_bjky_wfcy-jp.assets.bank. file size = 646752
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_bjky_wfcy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_bjky_wfcy-jp.bank. file size = 17344
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_cwhg_zrzz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_cwhg_zrzz-jp.assets.bank. file size = 605920
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_cwhg_zrzz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_cwhg_zrzz-jp.bank. file size = 16504
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_dzpj_jgjr-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_dzpj_jgjr-jp.assets.bank. file size = 634080
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_dzpj_jgjr-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_dzpj_jgjr-jp.bank. file size = 17344
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ftq_hjly-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_ftq_hjly-jp.assets.bank. file size = 623008
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ftq_hjly-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_ftq_hjly-jp.bank. file size = 16504
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ftq_kqmw-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_ftq_kqmw-jp.assets.bank. file size = 610240
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ftq_kqmw-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_ftq_kqmw-jp.bank. file size = 16504
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jlx_flqb-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_jlx_flqb-jp.assets.bank. file size = 713792
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jlx_flqb-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_jlx_flqb-jp.bank. file size = 16504
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jlx_myty-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_jlx_myty-jp.assets.bank. file size = 638752
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jlx_myty-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_jlx_myty-jp.bank. file size = 16504
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jrjss_czjl-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_jrjss_czjl-jp.assets.bank. file size = 496768
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jrjss_czjl-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_jrjss_czjl-jp.bank. file size = 16504
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jrjss_qsxy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_jrjss_qsxy-jp.assets.bank. file size = 681184
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jrjss_qsxy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_jrjss_qsxy-jp.bank. file size = 16504
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_lhxy_hlyh-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_lhxy_hlyh-jp.assets.bank. file size = 36352
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_lhxy_hlyh-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_lhxy_hlyh-jp.bank. file size = 1384
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_lhxy_myhy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_lhxy_myhy-jp.assets.bank. file size = 654560
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_lhxy_myhy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_lhxy_myhy-jp.bank. file size = 16504
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ljxr_chyz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_ljxr_chyz-jp.assets.bank. file size = 594176
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ljxr_chyz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_ljxr_chyz-jp.bank. file size = 16504
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ljxr_cyxj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_ljxr_cyxj-jp.assets.bank. file size = 700032
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ljxr_cyxj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_ljxr_cyxj-jp.bank. file size = 16504
[INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_mpt_wjtjz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_mpt_wjtjz-jp.assets.bank. file size = 712224
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_mpt_wjtjz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_mpt_wjtjz-jp.bank. file size = 16504
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ssgy_cywy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_ssgy_cywy-jp.assets.bank. file size = 58048
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ssgy_cywy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_ssgy_cywy-jp.bank. file size = 2224
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_tsj_hxrg-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_tsj_hxrg-jp.assets.bank. file size = 754016
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_tsj_hxrg-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_tsj_hxrg-jp.bank. file size = 16504
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_xhcy_ckfs-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_xhcy_ckfs-jp.assets.bank. file size = 69728
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_xhcy_ckfs-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_xhcy_ckfs-jp.bank. file size = 1384
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_xnc_yhmy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_xnc_yhmy-jp.assets.bank. file size = 447552
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_xnc_yhmy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_xnc_yhmy-jp.bank. file size = 16504
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ypg_zysl-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_ypg_zysl-jp.assets.bank. file size = 561312
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ypg_zysl-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_ypg_zysl-jp.bank. file size = 17344
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_zlsp-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_zlsp-jp.assets.bank. file size = 459968
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_zlsp-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_zlsp-jp.bank. file size = 16504
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_0-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_0-jp.assets.bank. file size = 2217760
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_0-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_0-jp.bank. file size = 61024
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_1-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_1-jp.assets.bank. file size = 7820704
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_1-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_1-jp.bank. file size = 226504
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_2-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_2-jp.assets.bank. file size = 6947648
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_2-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_2-jp.bank. file size = 212224
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_3-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_3-jp.assets.bank. file size = 7989664
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_3-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_3-jp.bank. file size = 275224
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_4-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_4-jp.assets.bank. file size = 6331904
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_4-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_4-jp.bank. file size = 190384
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_5-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_5-jp.assets.bank. file size = 5960896
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_5-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_5-jp.bank. file size = 215584
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_6-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_6-jp.assets.bank. file size = 4297152
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_6-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_6-jp.bank. file size = 145864
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_7-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_7-jp.assets.bank. file size = 5695008
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_7-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_7-jp.bank. file size = 201304
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_8-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_8-jp.assets.bank. file size = 6494240
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_8-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_8-jp.bank. file size = 218944
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_ftqqy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_ftqqy-jp.assets.bank. file size = 1400864
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_ftqqy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_ftqqy-jp.bank. file size = 45064
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_jlxqy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_jlxqy-jp.assets.bank. file size = 1794656
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_jlxqy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_jlxqy-jp.bank. file size = 54304
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_jrjssqy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_jrjssqy-jp.assets.bank. file size = 1935104
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_jrjssqy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_jrjssqy-jp.bank. file size = 57664
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_lhxyqy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_lhxyqy-jp.assets.bank. file size = 2003488
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_lhxyqy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_lhxyqy-jp.bank. file size = 57664
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_ljxrqy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_ljxrqy-jp.assets.bank. file size = 1731392
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_ljxrqy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_ljxrqy-jp.bank. file size = 53464
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_xncqy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_xncqy-jp.assets.bank. file size = 1382112
[INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_xncqy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_xncqy-jp.bank. file size = 49264
[INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_ypgqy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_ypgqy-jp.assets.bank. file size = 1197120
[INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_ypgqy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_ypgqy-jp.bank. file size = 51784
[INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_znq-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_znq-jp.assets.bank. file size = 2090816
[INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_znq-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_znq-jp.bank. file size = 8104
[INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/ui_evnt.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/ui_evnt.assets.bank. file size = 7694176
[INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/ui_evnt.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/ui_evnt.bank. file size = 143104
[INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/ui_evnt2.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/ui_evnt2.assets.bank. file size = 1087200
[INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/ui_evnt2.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/ui_evnt2.bank. file size = 16440
[INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/ui_universal.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/ui_universal.assets.bank. file size = 168704
[INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/ui_universal.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/ui_universal.bank. file size = 9136
[INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/xiaoyouxi.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/xiaoyouxi.assets.bank. file size = 356864
[INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/xiaoyouxi.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/xiaoyouxi.bank. file size = 20704
[INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/xiaoyouxi_jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/xiaoyouxi_jp.assets.bank. file size = 359968
[INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/xiaoyouxi_jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/xiaoyouxi_jp.bank. file size = 20704
[INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/xingshouyingdao-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/xingshouyingdao-jp.assets.bank. file size = 2119616
[INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/xingshouyingdao-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/xingshouyingdao-jp.bank. file size = 77824
[INFO:2022-12-5 16:58:55]DestroyUnusedResources:2,2,time=,paths:
[INFO:2022-12-5 16:58:55][@bootstrap/BootstrapLauncherBase.lua:69]:{onHotupdateDone}BootstrapLauncherBase onHotupdateDone
[INFO:2022-12-5 16:58:55][@bootstrap/BootstrapLauncherBase.lua:19]:{_loadLuaBundles}BootstrapLauncherBase loadLuaBundles
[INFO:2022-12-5 16:58:55][@bootstrap/BootstrapLauncher.lua:340]:{closure}拷贝obb文件到外部目录完毕,继续走启动逻辑!
[INFO:2022-12-5 16:58:55]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/framework isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:58:55][@bootstrap/BootstrapLauncherBase.lua:32]:{_onLuaBundleLoaded}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/framework true
[INFO:2022-12-5 16:58:55]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/frameworkext isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:58:55][@bootstrap/BootstrapLauncherBase.lua:32]:{_onLuaBundleLoaded}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/frameworkext true
[INFO:2022-12-5 16:58:57]unity2017 的new WWW ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:58:57][@bootstrap/BootstrapLauncherBase.lua:32]:{_onLuaBundleLoaded}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic true
[INFO:2022-12-5 16:58:57][@bootstrap/BootstrapLauncher.lua:354]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务
[INFO:2022-12-5 16:58:57][@bootstrap/BootstrapLauncherBase.lua:79]:{_onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone
[INFO:2022-12-5 16:58:59][@framework/LogicLauncherBase.lua:53]:{loadMainManifest}LogicLauncherBase loadMainManifest
[INFO:2022-12-5 16:58:59][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:58:59]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:main_manifest isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:59:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:59:15][@logic/common/logic/jp/JPResPreloadMgr.lua:6]:{replace}所有平台都使用最低档次的蒙版方案!
[INFO:2022-12-5 16:59:15]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_asset_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2022-12-5 16:59:16]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_fmod_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2022-12-5 16:59:16]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/fmod_event_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2022-12-5 16:59:17][@framework/LogicLauncherBase.lua:61]:{onManifestLoaded}LogicLauncherBase onManifestLoaded
[INFO:2022-12-5 16:59:17][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:59:17][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[WARN:2022-12-5 16:59:17][@logic/extensions/tourist/controller/TouristController.lua:13]:{onInit}TouristController:onInit()
[INFO:2022-12-5 16:59:19][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:59:19][@bootstrap/performance/PerformanceMgr.lua:122]:{setResourcesMode}默认高端机使用UnityWebRequest加载ab,并发www加载线程3,并发load资源解压线程3
[INFO:2022-12-5 16:59:19][@bootstrap/performance/PerformanceMgr.lua:169]:{setResourcesMode}缓冲区路径 = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/UnityCache/Shared
[INFO:2022-12-5 16:59:19][@bootstrap/performance/PerformanceMgr.lua:170]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150
[INFO:2022-12-5 16:59:19][@bootstrap/performance/PerformanceMgr.lua:174]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -1 0
[INFO:2022-12-5 16:59:19][@bootstrap/performance/PerformanceMgr.lua:182]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30
[INFO:2022-12-5 16:59:19][@bootstrap/performance/PerformanceMgr.lua:186]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 1024 0
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadgendericon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/itemgrid/commonitemicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithname.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithlevel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/itemgrid/commonitemiconsmallsize.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_skinlib_2 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonheroicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待12帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_skinlib isPreload:False refCount:22 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:shaders isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/heroheadmask.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonherocircleicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待13帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_skinlib_1 isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gradient_blend_src.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonbackpackcompounditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_skinlib_3 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/skillbreakitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonitemaddratecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/equipmenticon/equipmentitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonskinquality.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagimage.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagtext.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/resourcesbar.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/hotpointui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/viewblockmasktip.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/scene/sceneloadingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_landing isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:audio/audiomixer/audiomixer_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待8帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_hero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_imagetext_1_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_imagetext_4_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_imagetext_2_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_imagetext_3_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_imagetext_battle_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_imagetext_cardgame_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_imagetext_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_imagetext_promo1_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_imagetext_promo2_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_imagetext_promo3_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/allimagetext/imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_imagetext_promo4_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_imagetext_promo_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/widget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待25帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/ui_emoji_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待9帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待7帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270012.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:22]unity2017 的new WWW ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2022-12-5 16:59:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待43帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/font/fzchyjw_f.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待43帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/font/fzpsh.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:22]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_name_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2022-12-5 16:59:22]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/chinese_dict.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2022-12-5 16:59:22]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/audioout_package_config_jp.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2022-12-5 16:59:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:22][@bootstrap/BootstrapHelper.lua:368]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了
[INFO:2022-12-5 16:59:22][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:59:22][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:59:22][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:89: GameStateMgr:_getNotifyLocalStateType sysVersion29
[INFO:2022-12-5 16:59:22][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:74: GameStateMgr:_createNotifyLocalState notifyLocalStateType1
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101511 时间:2019-09-12 19:00:00 interval = -101948386
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101521 时间:2019-09-13 19:00:00 interval = -101861986
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102211 时间:2020-05-28 09:00:00 interval = -79606786
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102221 时间:2020-05-29 09:00:00 interval = -79520386
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102231 时间:2020-05-30 09:00:00 interval = -79433986
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102611 时间:2020-07-09 09:00:00 interval = -75977986
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102621 时间:2020-07-10 09:00:00 interval = -75891586
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102631 时间:2020-07-11 09:00:00 interval = -75805186
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103011 时间:2020-07-07 09:00:00 interval = -76150786
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103021 时间:2020-07-08 09:00:00 interval = -76064386
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103111 时间:2020-08-13 09:00:00 interval = -72953986
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103121 时间:2020-08-14 09:00:00 interval = -72867586
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103131 时间:2020-08-15 09:00:00 interval = -72781186
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103141 时间:2020-08-16 09:00:00 interval = -72694786
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103151 时间:2020-08-17 09:00:00 interval = -72608386
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103161 时间:2020-08-18 09:00:00 interval = -72521986
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103171 时间:2020-08-19 09:00:00 interval = -72435586
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103181 时间:2020-08-20 09:00:00 interval = -72349186
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103191 时间:2020-08-21 09:00:00 interval = -72262786
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031101 时间:2020-08-22 09:00:00 interval = -72176386
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031111 时间:2020-08-23 09:00:00 interval = -72089986
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031121 时间:2020-08-24 09:00:00 interval = -72003586
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031131 时间:2020-08-25 09:00:00 interval = -71917186
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031141 时间:2020-08-26 09:00:00 interval = -71830786
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031151 时间:2020-08-27 09:00:00 interval = -71744386
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031161 时间:2020-08-28 09:00:00 interval = -71657986
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031171 时间:2020-08-29 09:00:00 interval = -71571586
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031181 时间:2020-08-30 09:00:00 interval = -71485186
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031191 时间:2020-08-31 09:00:00 interval = -71398786
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031201 时间:2020-09-01 09:00:00 interval = -71312386
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031211 时间:2020-09-02 09:00:00 interval = -71225986
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031221 时间:2020-09-03 09:00:00 interval = -71139586
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031231 时间:2020-09-04 09:00:00 interval = -71053186
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031241 时间:2020-09-05 09:00:00 interval = -70966786
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031251 时间:2020-09-06 09:00:00 interval = -70880386
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031261 时间:2020-09-07 09:00:00 interval = -70793986
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031271 时间:2020-09-08 09:00:00 interval = -70707586
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031281 时间:2020-09-09 09:00:00 interval = -70621186
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031291 时间:2020-09-10 09:00:00 interval = -70534786
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031301 时间:2020-09-11 09:00:00 interval = -70448386
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103511 时间:2020-09-07 09:00:00 interval = -70793986
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103521 时间:2020-09-08 09:00:00 interval = -70707586
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103531 时间:2020-09-09 09:00:00 interval = -70621186
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103611 时间:2020-09-17 09:00:00 interval = -69929986
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103621 时间:2020-09-18 09:00:00 interval = -69843586
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103631 时间:2020-09-19 09:00:00 interval = -69757186
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103641 时间:2020-09-20 09:00:00 interval = -69670786
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103651 时间:2020-09-21 09:00:00 interval = -69584386
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103661 时间:2020-09-22 09:00:00 interval = -69497986
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103671 时间:2020-09-23 09:00:00 interval = -69411586
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103681 时间:2020-09-24 09:00:00 interval = -69325186
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103691 时间:2020-09-25 09:00:00 interval = -69238786
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036101 时间:2020-09-26 09:00:00 interval = -69152386
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036111 时间:2020-09-27 09:00:00 interval = -69065986
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036121 时间:2020-09-28 09:00:00 interval = -68979586
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036131 时间:2020-09-29 09:00:00 interval = -68893186
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036141 时间:2020-09-30 09:00:00 interval = -68806786
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036151 时间:2020-10-01 09:00:00 interval = -68720386
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036161 时间:2020-10-02 09:00:00 interval = -68633986
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036171 时间:2020-10-03 09:00:00 interval = -68547586
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036181 时间:2020-10-04 09:00:00 interval = -68461186
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036191 时间:2020-10-05 09:00:00 interval = -68374786
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036201 时间:2020-10-06 09:00:00 interval = -68288386
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036211 时间:2020-10-07 09:00:00 interval = -68201986
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036221 时间:2020-10-08 09:00:00 interval = -68115586
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104011 时间:2020-10-06 09:00:00 interval = -68288386
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104021 时间:2020-10-07 09:00:00 interval = -68201986
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104411 时间:2020-10-20 09:00:00 interval = -67078786
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104421 时间:2020-10-21 09:00:00 interval = -66992386
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104431 时间:2020-10-22 09:00:00 interval = -66905986
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105111 时间:2020-11-24 09:00:00 interval = -64054786
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105211 时间:2020-12-14 09:00:00 interval = -62326786
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105221 时间:2020-12-15 09:00:00 interval = -62240386
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105611 时间:2020-12-24 09:00:00 interval = -61462786
[INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105621 时间:2020-12-25 09:00:00 interval = -61376386
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105711 时间:2021-01-11 09:00:00 interval = -59907586
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106111 时间:2021-01-26 09:00:00 interval = -58611586
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106211 时间:2021-02-24 09:00:00 interval = -56105986
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106611 时间:2021-03-04 09:00:00 interval = -55414786
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106711 时间:2021-03-21 09:00:00 interval = -53945986
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106721 时间:2021-03-22 09:00:00 interval = -53859586
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106731 时间:2021-03-23 09:00:00 interval = -53773186
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106741 时间:2021-03-24 09:00:00 interval = -53686786
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107111 时间:2021-04-01 09:00:00 interval = -52995586
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107211 时间:2021-04-20 09:00:00 interval = -51353986
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107221 时间:2021-04-21 09:00:00 interval = -51267586
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107611 时间:2021-04-29 09:00:00 interval = -50576386
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107711 时间:2021-05-19 09:00:00 interval = -48848386
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108111 时间:2021-06-01 09:00:00 interval = -47725186
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108121 时间:2021-06-02 09:00:00 interval = -47638786
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108211 时间:2021-06-21 09:00:00 interval = -45997186
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108221 时间:2021-06-22 09:00:00 interval = -45910786
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108611 时间:2021-06-30 09:00:00 interval = -45219586
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108621 时间:2021-07-01 09:00:00 interval = -45133186
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108631 时间:2021-07-02 09:00:00 interval = -45046786
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108711 时间:2021-07-19 09:00:00 interval = -43577986
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108721 时间:2021-07-20 09:00:00 interval = -43491586
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108731 时间:2021-07-21 09:00:00 interval = -43405186
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109111 时间:2021-07-29 09:00:00 interval = -42713986
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109211 时间:2021-08-16 09:00:00 interval = -41158786
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109221 时间:2021-08-17 09:00:00 interval = -41072386
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109231 时间:2021-08-18 09:00:00 interval = -40985986
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109611 时间:2021-08-26 09:00:00 interval = -40294786
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109621 时间:2021-08-27 09:00:00 interval = -40208386
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109631 时间:2021-08-28 09:00:00 interval = -40121986
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109641 时间:2021-08-29 09:00:00 interval = -40035586
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109651 时间:2021-08-30 09:00:00 interval = -39949186
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109661 时间:2021-08-31 09:00:00 interval = -39862786
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109671 时间:2021-09-01 09:00:00 interval = -39776386
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109681 时间:2021-09-02 09:00:00 interval = -39689986
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109691 时间:2021-09-03 09:00:00 interval = -39603586
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096101 时间:2021-09-04 09:00:00 interval = -39517186
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096111 时间:2021-09-05 09:00:00 interval = -39430786
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096121 时间:2021-09-06 09:00:00 interval = -39344386
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096131 时间:2021-09-07 09:00:00 interval = -39257986
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096141 时间:2021-09-08 09:00:00 interval = -39171586
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096151 时间:2021-09-09 09:00:00 interval = -39085186
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096161 时间:2021-09-10 09:00:00 interval = -38998786
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096171 时间:2021-09-11 09:00:00 interval = -38912386
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096181 时间:2021-09-12 09:00:00 interval = -38825986
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096191 时间:2021-09-13 09:00:00 interval = -38739586
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096201 时间:2021-09-14 09:00:00 interval = -38653186
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096211 时间:2021-09-15 09:00:00 interval = -38566786
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096221 时间:2021-09-16 09:00:00 interval = -38480386
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096231 时间:2021-09-17 09:00:00 interval = -38393986
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109711 时间:2021-09-15 09:00:00 interval = -38566786
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109721 时间:2021-09-16 09:00:00 interval = -38480386
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109731 时间:2021-09-17 09:00:00 interval = -38393986
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110111 时间:2021-09-23 09:00:00 interval = -37875586
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110211 时间:2021-10-11 09:00:00 interval = -36320386
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110221 时间:2021-10-12 09:00:00 interval = -36233986
[INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110231 时间:2021-10-13 09:00:00 interval = -36147586
[INFO:2022-12-5 16:59:23][@logic/common/state/jp/JPGameStateMgr.lua:17]:{_createGoogleBackBtnLogic}谷歌推荐的back按键处理逻辑初始化成功!
[INFO:2022-12-5 16:59:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_landing_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginfrienditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:23][@logic/extensions/noticeweb/controller/NoticeWebController.lua:52]:{requestNoticeInfo}请求公告板数据 appCode = shiwuyu isOutSide = 1 channelId = 271 packageVersion = -1 version = -1
[INFO:2022-12-5 16:59:23][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_045.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_088.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_30_c.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:24][@logic/extensions/noticeweb/controller/NoticeWebController.lua:74]:{callFunc}监听获取到的公告板数据 statusCode = 0 result = {"1":[{"flag":1,"id":12,"moduleCode":1,"order":1,"title":"测试服公告","url":"https://l13-dev-noticemgr-new-swyjp.bilibiligame.jp/staticpage/index.html?id\u003d12\u0026appCode\u003dshiwuyu"}],"2":[]}
[INFO:2022-12-5 16:59:24][@logic/extensions/noticeweb/controller/NoticeWebController.lua:151]:{cb}NoticeWebController:OnNoticeRequsetCallback content = table: 0x743a157a20
[WARN:2022-12-5 16:59:24][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 12 flag = 1 moduleCode = 1 title = 测试服公告
url = https://l13-dev-noticemgr-new-swyjp.bilibiligame.jp/staticpage/index.html?id=12&appCode=shiwuyu order = 1
[INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_promo isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:24][@logic/extensions/noticeweb/model/NoticeWebModel.lua:138]:{getNoticeJson}getNoticeJson content = id = 12 flag = 1 moduleCode = 1 title = 测试服公告
url = https://l13-dev-noticemgr-new-swyjp.bilibiligame.jp/staticpage/index.html?id=12&appCode=shiwuyu order = 1
[INFO:2022-12-5 16:59:24][@logic/extensions/noticeweb/controller/NoticeWebController.lua:100]:{openNoticeView}NoticeWebController:openNoticeView x = 756 y = 211 width = 1163 height= 738 count = 1
[INFO:2022-12-5 16:59:24][@logic/extensions/noticeweb/controller/NoticeWebController.lua:163]:{openWebView}NoticeWebController:openWebView x = 756 y = 211 width = 1163 height = 738 noticeType = 1 index = 1
[INFO:2022-12-5 16:59:24][@logic/extensions/noticeweb/view/NoticeWebCell.lua:59]:{onSelect}NoticeWebCell onSelect isSelected = true self._mo = 测试服公告
[INFO:2022-12-5 16:59:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/materials/noname.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_laweihezheng_skill3_2_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:27][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:7: LoginView:_reregisterListenerAndLogin; nil; nil
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/login/view/jp/JPLoginView:7: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:636: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:163: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/noticeweb/view/NoticeWebView:45: in function
[INFO:2022-12-5 16:59:27][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:14: LoginView:_reregisterListenerAndLogin; nil; true
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/login/view/jp/JPLoginView:14: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:636: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:163: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/noticeweb/view/NoticeWebView:45: in function
[INFO:2022-12-5 16:59:27][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:26: [SDK登录]====>请求; nil
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/login/view/jp/JPLoginView:26: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:636: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:163: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/noticeweb/view/NoticeWebView:45: in function
[INFO:2022-12-5 16:59:27][@logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = 0
[INFO:2022-12-5 16:59:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_024.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_064.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 16:59:27]GameDevice isFront = False
[INFO:2022-12-5 17:2:11]GameDevice isFront = True
[INFO:2022-12-5 17:2:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_glow_30_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_toucheffect.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:11][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:20: [SDK登录]==<==返回; -26
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/login/view/jp/JPLoginView:20: in function 'callFunc'
logic/common/sdk/OneSDKManagerImpl:212: in function 'callFunc'
framework/native/NativeBridge:185: in function
[INFO:2022-12-5 17:2:11][@logic/extensions/login/view/jp/JPLoginView.lua:38]:{_onesdkLoginListener}OneSDK login fail
[INFO:2022-12-5 17:2:11][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true}]
[INFO:2022-12-5 17:2:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/floattipsitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/floattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:12][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:2:13][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:2:13]DestroyUnusedResources:11,3,time=,paths:
[INFO:2022-12-5 17:2:16][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:7: LoginView:_reregisterListenerAndLogin; nil; nil
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/login/view/jp/JPLoginView:7: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:636: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:998: in function
[INFO:2022-12-5 17:2:16][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:14: LoginView:_reregisterListenerAndLogin; nil; true
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/login/view/jp/JPLoginView:14: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:636: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:998: in function
[INFO:2022-12-5 17:2:16][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:26: [SDK登录]====>请求; nil
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/login/view/jp/JPLoginView:26: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:636: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:998: in function
[INFO:2022-12-5 17:2:16]GameDevice isFront = False
[INFO:2022-12-5 17:2:36]GameDevice isFront = True
[INFO:2022-12-5 17:2:36][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:20: [SDK登录]==<==返回; 0; 862cb43d-2d50-4029-ba67-f1e149d6021f; 271
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/login/view/jp/JPLoginView:20: in function 'callFunc'
logic/common/sdk/OneSDKManagerImpl:212: in function 'callFunc'
framework/native/NativeBridge:185: in function
[INFO:2022-12-5 17:2:36][@logic/extensions/login/view/jp/JPLoginView.lua:57]:{_onesdkLoginListener}sdk登录成功,platformId,btSessionId= 271 862cb43d-2d50-4029-ba67-f1e149d6021f
[INFO:2022-12-5 17:2:36][@logic/extensions/login/view/jp/JPLoginView.lua:58]:{_onesdkLoginListener}OneSDK login success
[INFO:2022-12-5 17:2:36][@logic/extensions/login/view/jp/JPLoginView.lua:59]:{_onesdkLoginListener}sessionId: 862cb43d-2d50-4029-ba67-f1e149d6021f
[INFO:2022-12-5 17:2:36][@logic/extensions/login/view/jp/JPLoginView.lua:60]:{_onesdkLoginListener}platformId: 271
[INFO:2022-12-5 17:2:36][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:2:36][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:jp/month, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil
[INFO:2022-12-5 17:2:36][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:2:36][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:2:36][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:2:36][@logic/extensions/login/agent/LoginAgent.lua:285]:{sendHttpWebLoginRequest}http-web登陆url===== https://l13-dev-service-new-swyjp.bilibiligame.jp/login.jsp?btSessionId=862cb43d-2d50-4029-ba67-f1e149d6021f&clientVersion=6.0.1&sysType=0
[INFO:2022-12-5 17:2:36][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":6,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":7,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true}]
[INFO:2022-12-5 17:2:36][@logic/extensions/login/view/jp/JPLoginView.lua:70]:{callFunc}============获取到用户信息 0 1448225818955087872 1
[INFO:2022-12-5 17:2:37][@logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":1,"isAdmin":false,"resultCode":0,"sessionId":"6665cacd-a7c8-4bb8-a9e3-f725e4fc44b8","userName":"271_1448225818955087872","zoneInfo":{"id":2008,"name":"jpdev","prefix":"","state":1}}
[INFO:2022-12-5 17:2:39]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 5.0.99
[INFO:2022-12-5 17:2:39][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:2:39][@logic/extensions/login/view/LoginView.lua:862]:{closure}再次检查资源版本号,当前版本号=,请求回来的最新版本号= 6.0.1 5.0.99
[INFO:2022-12-5 17:2:39][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:2:39][@logic/extensions/login/controller/LoginController.lua:369]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0
[INFO:2022-12-5 17:2:39][@logic/extensions/login/controller/LoginController.lua:370]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1670230959
[INFO:2022-12-5 17:2:39][@logic/extensions/login/controller/LoginController.lua:385]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true
[INFO:2022-12-5 17:2:39][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:jp/month, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:0, targetServerOS:nil, areaId:nil
[INFO:2022-12-5 17:2:39][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:2:39][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:2:39][@logic/extensions/login/agent/LoginAgent.lua:426]:{sendWebStartRequest}http-进入游戏url===== https://l13-dev-service-new-swyjp.bilibiligame.jp/startgame.jsp 调用native发送httpdns请求,参数: {"url":"https:\/\/l13-dev-service-new-swyjp.bilibiligame.jp\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":2008,"sessionId":"6665cacd-a7c8-4bb8-a9e3-f725e4fc44b8","openKey":""}}
[INFO:2022-12-5 17:2:39][@logic/common/sdk/SDKManager.lua:230]:{requestWithForm}============send http:==========https://l13-dev-service-new-swyjp.bilibiligame.jp/startgame.jsp?pfKey=&pf=&zoneId=2008&sessionId=6665cacd-a7c8-4bb8-a9e3-f725e4fc44b8&openKey=
[INFO:2022-12-5 17:2:39][@logic/extensions/login/agent/LoginAgent.lua:430]:{closure}http-进入游戏返回数据========= {"ip":"dev-server-new-swyjp.bilibiligame.jp","isAdmin":false,"pid":2008001,"port":20001,"resultCode":0,"state":1}
[INFO:2022-12-5 17:2:39][@logic/extensions/login/view/LoginView.lua:1119]:{_realonClickLogin}click login btn,ip=dev-server-new-swyjp.bilibiligame.jp,port=20001
[INFO:2022-12-5 17:2:39][@logic/extensions/login/controller/LoginController.lua:68]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= dev-server-new-swyjp.bilibiligame.jp 20001
[INFO:2022-12-5 17:2:39][@logic/common/sdk/OneSDKManagerImpl.lua:48]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 8.209.207.205
[INFO:2022-12-5 17:2:39][@logic/common/sdk/SDKManager.lua:529]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 8.209.207.205
[INFO:2022-12-5 17:2:39][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 8.209.207.205
[INFO:2022-12-5 17:2:39]==============link network is ipv4============
[INFO:2022-12-5 17:2:39]1 status:Connecting
[INFO:2022-12-5 17:2:39]1 Connect,ip=8.209.207.205,port=20001,verson=0
[INFO:2022-12-5 17:2:39][@logic/extensions/login/controller/LoginController.lua:124]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true
[INFO:2022-12-5 17:2:39][@logic/extensions/login/controller/LoginController.lua:141]:{callFunc}==============已经发出去了socket连接,等结果把
[INFO:2022-12-5 17:2:40]1 AsyncConnectCallBack call by system,connectingVersion=0
[INFO:2022-12-5 17:2:40]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True
[INFO:2022-12-5 17:2:40]1 Same version,socket.Connected=True
[INFO:2022-12-5 17:2:40]1 Do EndConnect
[INFO:2022-12-5 17:2:40]1 Do EndConnect Done
[INFO:2022-12-5 17:2:40]1 status:Connected
[INFO:2022-12-5 17:2:40]1 ConnectSucc True
[INFO:2022-12-5 17:2:40][@logic/extensions/login/controller/LoginController.lua:165]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true
[INFO:2022-12-5 17:2:40]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=73
[INFO:2022-12-5 17:2:40]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:40]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18
[INFO:2022-12-5 17:2:40]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23
[INFO:2022-12-5 17:2:40]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=16
[INFO:2022-12-5 17:2:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 506
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
[INFO:2022-12-5 17:2:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-12-5 17:2:40][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 0 1
[INFO:2022-12-5 17:2:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data {
id: 29
value: 15
}
[INFO:2022-12-5 17:2:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <---
[INFO:2022-12-5 17:2:40][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 1 1
[INFO:2022-12-5 17:2:40]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=114
[INFO:2022-12-5 17:2:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 14802
name: 伊覓
gender: 2
portrait: 11100001
exp: 180
signature:
chefTitle: 0
roleNum: 3
heroRate: 2.7
dungeonCount: 6
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 4
heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1634118933
lastLogoutTime: 1670224593
birthday: 1-1
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 0
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
}
[INFO:2022-12-5 17:2:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <---
[INFO:2022-12-5 17:2:40][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 2 1
[INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 36000 秒之后的推送 推送ID为 1002
[INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:2:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1
[INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest
[INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:41]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9
[INFO:2022-12-5 17:2:41]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:41]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10
[INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true
[INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <---
[INFO:2022-12-5 17:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.27337269112468 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 4 1
[INFO:2022-12-5 17:2:41][@logic/extensions/main/controller/MainController.lua:221]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件=========
[INFO:2022-12-5 17:2:41][@logic/extensions/main/controller/MainController.lua:215]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调=========
[INFO:2022-12-5 17:2:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1
[INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest
[INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2
[INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest
[INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3
[INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest
[INFO:2022-12-5 17:2:41]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9
[INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4
[INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest
[INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5
[INFO:2022-12-5 17:2:41]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest
[INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6
[INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest
[INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7
[INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest
[INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8
[INFO:2022-12-5 17:2:42]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9
[INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest
[INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9
[INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest
[INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10
[INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest
[INFO:2022-12-5 17:2:42]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey:
pf:
pfKey:
[INFO:2022-12-5 17:2:42]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9
[INFO:2022-12-5 17:2:42]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:42]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9
[INFO:2022-12-5 17:2:42]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:42]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9
[INFO:2022-12-5 17:2:42]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:42]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9
[INFO:2022-12-5 17:2:42]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:42]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9
[INFO:2022-12-5 17:2:42]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:42]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9
[INFO:2022-12-5 17:2:42]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:42]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9
[INFO:2022-12-5 17:2:42]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:42]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15
[INFO:2022-12-5 17:2:42]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:42]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=625
[INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros {
heroId: 620005
isInFormation: true
masterPlayerID: 14802
heroTypeIdx: 2000
baseAttr {
hp: 1494
atk: 143
def: 121
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1634119044643
rank: 1
luck: 6
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
exp: 480
state: 129
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
}
heros {
heroId: 620007
isInFormation: true
masterPlayerID: 14802
heroTypeIdx: 2002
baseAttr {
hp: 1227
atk: 130
def: 119
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1634119324679
rank: 1
luck: 4
sks {
skillId: 41200200
strengthenLevel: 1
}
sks {
skillId: 41200201
strengthenLevel: 1
}
sks {
skillId: 41200202
strengthenLevel: 1
}
exp: 161
state: 129
strengthenRate: 0
livingSks {
skillId: 40300006
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100002
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
}
heros {
heroId: 620006
isInFormation: true
masterPlayerID: 14802
heroTypeIdx: 2012
baseAttr {
hp: 1491
atk: 157
def: 161
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1634119141281
rank: 1
luck: 6
sks {
skillId: 41201200
strengthenLevel: 1
}
sks {
skillId: 41201201
strengthenLevel: 1
}
sks {
skillId: 41201202
strengthenLevel: 1
}
exp: 480
state: 129
strengthenRate: 0
breakthroughCnt: 0
skinId: 100017
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <---
[INFO:2022-12-5 17:2:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.56028229743242 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 5 1
[INFO:2022-12-5 17:2:42]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=1936
[INFO:2022-12-5 17:2:42]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=409
[INFO:2022-12-5 17:2:42]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=213
[INFO:2022-12-5 17:2:42]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=8
[INFO:2022-12-5 17:2:42]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=207
[INFO:2022-12-5 17:2:42]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=478
[INFO:2022-12-5 17:2:42]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=8
[INFO:2022-12-5 17:2:42]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=16
[INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 14802
name: 伊覓
gender: 2
portrait: 11100001
exp: 180
signature:
chefTitle: 0
roleNum: 3
heroRate: 2.7
dungeonCount: 6
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 4
heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1634118933
lastLogoutTime: 1670224593
birthday: 1-1
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 0
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
}
currencyInfo {
currencyId: 2
count: 151960
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 3
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 4
count: 942
lastRecoverTime: 1670230828000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 5
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 6
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 7
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 8
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 9
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 10
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 11
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 12
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 13
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 14
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 15
count: 3
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 1670270400000
}
currencyInfo {
currencyId: 16
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 17
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 18
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 19
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 20
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 21
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 22
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 23
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 24
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 25
count: 1
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 1670270400000
}
currencyInfo {
currencyId: 26
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 27
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 28
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 29
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 30
count: 1585
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 31
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 32
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 33
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 34
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 35
count: 0
lastRecoverTime: 1643352657000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 36
count: 0
lastRecoverTime: 1643352657000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 301
count: 0
lastRecoverTime: 1634118928000
dailyRecoveredCount: 0
expiredTime: 0
}
simplePropertyList {
id: 4
value: 200
}
simplePropertyList {
id: 11
value: 200
}
simplePropertyList {
id: 25
value: 10001
}
simplePropertyList {
id: 29
value: 15
}
guideInfo {
guideId: 1
stepId: -1
}
guideInfo {
guideId: 2
stepId: -1
}
guideInfo {
guideId: 3
stepId: -1
}
guideInfo {
guideId: 4
stepId: -1
}
guideInfo {
guideId: 5
stepId: -1
}
guideInfo {
guideId: 6
stepId: -1
}
guideInfo {
guideId: 9
stepId: -1
}
guideInfo {
guideId: 10
stepId: -1
}
guideInfo {
guideId: 13
stepId: -1
}
guideInfo {
guideId: 49
stepId: -1
}
guideInfo {
guideId: 23
stepId: -1
}
guideInfo {
guideId: 24
stepId: -1
}
guideInfo {
guideId: 25
stepId: -1
}
guideInfo {
guideId: 26
stepId: -1
}
openInfo {
id: 1
isOpen: true
}
openInfo {
id: 2
isOpen: true
}
openInfo {
id: 3
isOpen: true
}
openInfo {
id: 4
isOpen: true
}
openInfo {
id: 5
isOpen: true
}
openInfo {
id: 6
isOpen: true
}
openInfo {
id: 7
isOpen: true
}
openInfo {
id: 8
isOpen: true
}
openInfo {
id: 9
isOpen: true
}
openInfo {
id: 10
isOpen: true
}
openInfo {
id: 11
isOpen: true
}
openInfo {
id: 12
isOpen: true
}
openInfo {
id: 13
isOpen: false
}
openInfo {
id: 14
isOpen: false
}
openInfo {
id: 15
isOpen: true
}
openInfo {
id: 16
isOpen: false
}
openInfo {
id: 17
isOpen: false
}
openInfo {
id: 18
isOpen: false
}
openInfo {
id: 19
isOpen: false
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[INFO:2022-12-5 17:2:42]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=16
[INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <---
[INFO:2022-12-5 17:2:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.9495409168303 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 6 1
[INFO:2022-12-5 17:2:42][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2022-12-05 18:03:05","roleExp":180,"serverId":"2008","registerTime":1634118933,"lastLogoutTime":"2022-12-05 16:16:33","roleId":"14802","roleCTime":1634118933,"type":2,"roleName":"伊覓","serverName":"jpdev","roleLevel":4}
[INFO:2022-12-5 17:2:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2022-12-5 17:2:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3
[INFO:2022-12-5 17:2:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5
[INFO:2022-12-5 17:2:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6
[INFO:2022-12-5 17:2:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7
[INFO:2022-12-5 17:2:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8
[INFO:2022-12-5 17:2:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9
[INFO:2022-12-5 17:2:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10
[INFO:2022-12-5 17:2:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11
[INFO:2022-12-5 17:2:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12
[INFO:2022-12-5 17:2:42]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8
[INFO:2022-12-5 17:2:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13
[INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14
[INFO:2022-12-5 17:2:43]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12
[INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16
[INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 17
[INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 18
[INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 19
[INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 20
[INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21
[INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22
[INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23
[INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24
[INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26
[INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27
[INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 28
[INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 29
[INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 30
[INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31
[INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 32
[INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33
[INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 34
[INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 35
[INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 36
[INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 301
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 620006
}
formationHeros {
index: 1
typeId: 1
heroUniqueId: 620005
}
formationHeros {
index: 2
typeId: 1
heroUniqueId: 620007
}
state: 1
name: チーム1
}
formationInfoList {
formationId: 2
state: 2
name: チーム2
}
formationInfoList {
formationId: 3
state: 2
name: チーム3
}
formationInfoList {
formationId: 4
state: 2
name: チーム4
}
formationInfoList {
formationId: 5
state: 2
name: チーム5
}
formationInfoList {
formationId: 6
state: 2
name: チーム6
}
formationInfoList {
formationId: 7
state: 2
name: チーム7
}
formationInfoList {
formationId: 8
state: 2
name: チーム8
}
formationInfoList {
formationId: 9
state: 2
name: チーム9
}
formationInfoList {
formationId: 10
state: 2
name: チーム10
}
formationInfoList {
formationId: 11
state: 2
name: チーム11
}
formationInfoList {
formationId: 12
state: 2
name: チーム12
}
formationInfoList {
formationId: 13
state: 2
name: チーム13
}
formationInfoList {
formationId: 14
state: 2
name: チーム14
}
formationInfoList {
formationId: 15
state: 2
name: チーム15
}
formationInfoList {
formationId: 16
state: 2
name: チーム16
}
formationInfoList {
formationId: 17
state: 2
name: チーム17
}
formationInfoList {
formationId: 18
state: 2
name: チーム18
}
formationInfoList {
formationId: 19
state: 2
name: チーム19
}
formationInfoList {
formationId: 20
state: 2
name: チーム20
}
[INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <---
[INFO:2022-12-5 17:2:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.9495409168303 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 7 1
[INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000009
voice: 1000005
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2002
exp: 0
injuredNum: 0
voice: 1002015
voice: 1002014
voice: 1002013
voice: 1002009
voice: 1002004
voice: 1002003
infos: 1000018
unreadInfos: 1000018
usingSkinId: 100002
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 4
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2012
exp: 0
injuredNum: 0
voice: 1014015
voice: 1014014
voice: 1014013
voice: 1014009
voice: 1014006
voice: 1014005
voice: 1014004
voice: 1014003
infos: 1000078
unreadInfos: 1000078
usingSkinId: 100017
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <---
[INFO:2022-12-5 17:2:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 1.9420409239829 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 8 1
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <---
[INFO:2022-12-5 17:2:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 1.9420409239829 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 9 1
[INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 10000008
count: 23
lastUseTime: 1611819197000
composeCount: 0
}
dataList {
itemId: 10000024
count: 3
lastUseTime: 1602583261000
composeCount: 0
}
dataList {
itemId: 10000009
count: 34
lastUseTime: 1611819197000
composeCount: 0
}
dataList {
itemId: 11300013
count: 20
lastUseTime: 1611835854000
composeCount: 0
}
dataList {
itemId: 11190024
count: 2
lastUseTime: 1602582928000
composeCount: 0
}
dataList {
itemId: 10000016
count: 1
lastUseTime: 1611832518000
composeCount: 0
}
dataList {
itemId: 11070001
count: 1000
lastUseTime: 1611819369000
composeCount: 0
}
dataList {
itemId: 11040001
count: 3
lastUseTime: 1602583261000
composeCount: 0
}
dataList {
itemId: 11040002
count: 6
lastUseTime: 1613294535000
composeCount: 0
}
dataList {
itemId: 11060006
count: 10
lastUseTime: 1613294535000
composeCount: 0
}
dataList {
itemId: 11190004
count: 2
lastUseTime: 1611832518000
composeCount: 0
}
[INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <---
[INFO:2022-12-5 17:2:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 1.9420409239829 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 10 1
[INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList {
dungeonId: 10001
barrierId: 10001011
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001021
star: 8
hasGetBonus: 4#2002#1
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001031
star: 0
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001032
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001041
star: 0
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001042
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001051
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001052
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001061
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001071
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001072
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001081
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001091
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 70001
barrierId: 70001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001021
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001031
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001041
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001051
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001061
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001071
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001081
star: -1
hasGetBonus:
bestFightRound: 0
}
notFirstInDungeonId: 10001
[INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <---
[INFO:2022-12-5 17:2:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 2.0947711504996 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 11 1
[INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <---
[INFO:2022-12-5 17:2:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 2.0947711504996 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 12 1
[INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes {
id: 1
expireTime: 0
isUsing: true
}
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <---
[INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 2.0947711504996 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 13 1
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
count: 700
totalPayCount: 700
}
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <---
[INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 14 1
[INFO:2022-12-5 17:2:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <---
[INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 2.1665456928313 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 15 1
[INFO:2022-12-5 17:2:44][@logic/extensions/stat/agent/jp/JPStatAgent.lua:11]:{sendSubmitClientDataRequest}=========bili_appid,bili_udid 4542 PQs/W2NUZQMxBGdQLFAs
[INFO:2022-12-5 17:2:44][@logic/extensions/stat/agent/StatAgent.lua:34]:{_sendSubmitClientDataRequest}ARM64 FP ASIMD AES
[INFO:2022-12-5 17:2:44][@logic/extensions/stat/agent/StatAgent.lua:36]:{_sendSubmitClientDataRequest}Mali-G72 MP3
[INFO:2022-12-5 17:2:44][@logic/extensions/stat/agent/StatAgent.lua:37]:{_sendSubmitClientDataRequest}OpenGL ES 3.2 v1.r20p0-01rel0.02d38e4b5fe4df2b27b3fcf347b59413
[INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData {
phoneModel: V1831A
sdkVersion: 2.13.3.4.2
sdkType: 0
imsi: 9412b921-6704-4b47-b64c-b2aa80a0d087
imei: 3e63fcc0-8df1-4269-90da-4e1ae03198af
gameVersionName: 9.0.79
gameVersionCode: 79
gamepackageName: com.bilibilijp.shokumonogatari
densityDpi: 480
displayScreenWidth: 1080
displayScreenHeight: 2340
networkInfo: WIFI
sysVersion: 29
othersdkVersion:
channelId: 910153
pushRegisterId:
cpuHardware: ARM64 FP ASIMD AES
memory: 0
gLRender: Mali-G72 MP3
gLVersion: OpenGL ES 3.2 v1.r20p0-01rel0.02d38e4b5fe4df2b27b3fcf347b59413
startFromGameCenter: false
bili_appid: 4542
bili_udid: PQs/W2NUZQMxBGdQLFAs
}
[INFO:2022-12-5 17:2:44]==> Sender Auto Serialize Message,extId=46,cmd=1,size=324
[INFO:2022-12-5 17:2:44][@logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连===========
[INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest
[INFO:2022-12-5 17:2:44]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 4
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 5
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 6
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 7
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:44]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9
[INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 8
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 9
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false
[INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 10
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 11
[INFO:2022-12-5 17:2:44]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 12
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:44][@logic/extensions/main/controller/MainController.lua:81]:{func}===========做一些进入主界面的初始化处理工作===========
[INFO:2022-12-5 17:2:44][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=9,id=205
[INFO:2022-12-5 17:2:44]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9
[INFO:2022-12-5 17:2:44]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:44][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 17:2:44][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-5 17:2:44][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:2:44]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
userCount: 1
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <---
[INFO:2022-12-5 17:2:44]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8
[INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 16 1
[INFO:2022-12-5 17:2:44]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:44]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9
[INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <---
[INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.43066224455833 移走了序号= 1 的消息,当前队列数量= 12 || 0 SubmitClientDataReply 17 1
[INFO:2022-12-5 17:2:44]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:44]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9
[INFO:2022-12-5 17:2:44]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:44]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9
[INFO:2022-12-5 17:2:44]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:44]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9
[INFO:2022-12-5 17:2:44]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:44]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11
[INFO:2022-12-5 17:2:44]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:44]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9
[INFO:2022-12-5 17:2:44]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:44][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:2:44][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================
[INFO:2022-12-5 17:2:44][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:2:44]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9
[INFO:2022-12-5 17:2:44]DestroyUnusedResources:21,3,time=,paths:
[INFO:2022-12-5 17:2:44]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:44]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=8
[INFO:2022-12-5 17:2:44]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=40
[INFO:2022-12-5 17:2:44]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9
[INFO:2022-12-5 17:2:44]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:44]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=10
[INFO:2022-12-5 17:2:44]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8
[INFO:2022-12-5 17:2:44]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=8
[INFO:2022-12-5 17:2:44]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=3681
[INFO:2022-12-5 17:2:44]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=8
[INFO:2022-12-5 17:2:44]<== Receiver Message, socketClient version=1,extId=57,cmd=1,status=0,size=14
[INFO:2022-12-5 17:2:44]<== Receiver Message, socketClient version=1,extId=57,cmd=27,status=0,size=10
[INFO:2022-12-5 17:2:45]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=8
[INFO:2022-12-5 17:2:45]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=36
[INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <---
[INFO:2022-12-5 17:2:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.53073224425316 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetFoodReply 18 1
[INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen {
position: 1
heroUniqueId: 0
cookBookId: 0
num: 0
beginTime: 1643361104000
endTime: 1643361104000
addTime: 0
helpTime: 0
uniqueId: 0
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askHelpCount: 0
[INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <---
[INFO:2022-12-5 17:2:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.53073224425316 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetKitchenReply 19 1
[INFO:2022-12-5 17:2:45][@logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxUnlockTeam: 0
[INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <---
[INFO:2022-12-5 17:2:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.53073224425316 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetExploreInfosReply 20 1
[INFO:2022-12-5 17:2:45][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:2:45][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <---
[INFO:2022-12-5 17:2:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 1.2045284211636 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPopUpMessageReply 21 1
[INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <---
[INFO:2022-12-5 17:2:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 1.2045284211636 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroTaskInfosReply 22 1
[INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
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[INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2022-12-5 17:2:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 1.2045284211636 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetRedDotInfosReply 23 1
[INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <---
[INFO:2022-12-5 17:2:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 1.4035983383656 移走了序号= 1 的消息,当前队列数量= 5 || 0 LoadFriendInfosReply 24 1
[INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}createSNCount: 0
leaveTime: 0
leaveReason: 2
[INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <---
[INFO:2022-12-5 17:2:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 1.4035983383656 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuildGetReply 25 1
[INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false
[INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <---
[INFO:2022-12-5 17:2:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 1.4035983383656 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuildGetJoinOfflineReply 26 1
[INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:45]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @49ms
[INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <---
[INFO:2022-12-5 17:2:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 1.5135007202625 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterSkinReply 27 1
[INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1
usingIds: 2
usingIds: 3
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[INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <---
[INFO:2022-12-5 17:2:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 1.5135007202625 移走了序号= 1 的消息,当前队列数量= 1 || 0 LoadingBgGetReply 28 1
[INFO:2022-12-5 17:2:45][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.5135007202625
[WARN:2022-12-5 17:2:45][@logic/common/logic/FrameworkReLogicMgr.lua:388]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply
[INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_03.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:46]language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @222ms
[INFO:2022-12-5 17:2:46][@logic/scene/main/stage/MainSceneStage.lua:60]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2022-12-5 17:2:46][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2022-12-5 17:2:46][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
[INFO:2022-12-5 17:2:46][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 2
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 3
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 4
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:47][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2022-12-5 17:2:47]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8
[INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9
[INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9
[INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9
[INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 5
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 8
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 9
[INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 10
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 11
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:47][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2022-12-5 17:2:47][@logic/extensions/main/view/MainTencentView.lua:425]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 12
[INFO:2022-12-5 17:2:47]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=8
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 13
[INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9
[INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 14
[INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 15
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 16
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9
[INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9
[INFO:2022-12-5 17:2:47]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=8
[INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:47]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=8
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 1.0927764177322 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetMonthCardInfoReply 30 1
[INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 16
[INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:47]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <---
[INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 1.0927764177322 移走了序号= 1 的消息,当前队列数量= 15 || 0 ReconnectBattleInfoReply 31 1
[INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <---
[INFO:2022-12-5 17:2:47]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=424
[INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 1.0927764177322 移走了序号= 1 的消息,当前队列数量= 14 || 0 ReconnectBattleReply 32 1
[INFO:2022-12-5 17:2:47][@logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗
[INFO:2022-12-5 17:2:48]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=428
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23:59:59",8800,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":33512,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":33513,"topupco":[33513,"天工玉輪パック",1,"2022-11-30 11:00:00","2022-12-20 23:59:59",2000,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":33513,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":10002,"topupco":[10002,"9割引き魂芯資源パック",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",160,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","","052 weekly_pack_draw_times"],"id":10002,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":2001,"topupco":[2001,"玉輪月俸",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",650,325,0,0,3,1,false,"",false,1,0,"shop_18",0,"","11000003","","050 monthly_pack_times"],"id":2001,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":2002,"topupco":[2002,"勤続月俸",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",1000,510,0,0,3,1,false,"",false,1,0,"shop_18",0,"","11000003","",""],"id":2002,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1001,"topupco":[1001,"玉輪80個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",160,80,80,1,1,0,false,"",false,1,0,"shop_00",0,"","11000002","","061 purchase_120_times"],"id":1001,"buyCount":1},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1002,"topupco":[1002,"玉輪325個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",650,325,325,1,1,0,false,"",false,1,0,"shop_01",0,"","11000002","","062 purchase_610_times"],"id":1002,"buyCount":5},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1003,"topupco":[1003,"玉輪600個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",1200,600,600,1,1,0,false,"",false,1,0,"shop_02",0,"","11000002","","063 purchase_1220_times"],"id":1003,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1004,"topupco":[1004,"玉輪900個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",1800,900,900,1,1,0,false,"",false,1,0,"shop_03",0,"","11000002","","064 purchase_1840_times"],"id":1004,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1005,"topupco":[1005,"玉輪1800個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",3600,1800,1800,1,1,0,false,"",false,1,0,"shop_04",0,"","11000002","","065 purchase_3680_times"],"id":1005,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1006,"topupco":[1006,"玉輪3100個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",6200,3100,3100,1,1,0,false,"",false,1,0,"shop_05",0,"","11000002","","066 purchase_6100_times"],"id":1006,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1007,"topupco":[1007,"玉輪6400個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",12800,6400,6400,1,1,0,false,"",false,1,0,"shop_06",0,"","11000002","","067 purchase_12000_times"],"id":1007,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4085,"topupco":[4085,"初心者特訓計画",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",610,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":4085,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4086,"topupco":[4086,"舞踏家特訓計画",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",1220,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":4086,"buyCount":0}]
[INFO:2022-12-5 17:2:48]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=8
[INFO:2022-12-5 17:2:48]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:48]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26
[INFO:2022-12-5 17:2:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:48][@logic/extensions/main/view/jp/JPMainViewPresentor.lua:8]:{_onEnterAnimationDone}TCL: JPMainViewPresentor._onEnterAnimationDone, as an example
[INFO:2022-12-5 17:2:48][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2022-12-5 17:2:48][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0
[INFO:2022-12-5 17:2:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 13
[INFO:2022-12-5 17:2:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:2:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 0
[INFO:2022-12-5 17:2:48]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[ERROR:2022-12-5 17:2:48]Live2D Cubism 2.1 / RenderMode.DrawMeshNow Error
live2dmodel.draw() must be called in OnPostRender() or OnRenderObject() .
-------------------
live2d. :drawLast()
[ERROR:2022-12-5 17:2:48]Live2D Cubism 2.1 / RenderMode.DrawMeshNow Error
live2dmodel.draw() must be called in OnPostRender() or OnRenderObject() .
-------------------
live2d. :drawLast()
[INFO:2022-12-5 17:2:48]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26
[INFO:2022-12-5 17:2:48]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 14
[INFO:2022-12-5 17:2:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest
[INFO:2022-12-5 17:2:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1101
buyCount: 0
}
infos {
id: 1112
buyCount: 0
}
infos {
id: 1113
buyCount: 0
}
infos {
id: 1116
buyCount: 0
isNew: false
}
infos {
id: 1117
buyCount: 0
isNew: false
}
infos {
id: 1201
buyCount: 0
}
infos {
id: 1202
buyCount: 0
}
infos {
id: 31001
buyCount: 0
}
infos {
id: 31002
buyCount: 0
}
infos {
id: 30001
buyCount: 0
}
infos {
id: 110001
buyCount: 0
}
infos {
id: 110003
buyCount: 0
}
infos {
id: 110002
buyCount: 0
}
infos {
id: 110005
buyCount: 0
}
infos {
id: 110007
buyCount: 0
}
infos {
id: 110006
buyCount: 0
}
infos {
id: 110009
buyCount: 0
}
infos {
id: 100001
buyCount: 0
}
infos {
id: 100003
buyCount: 0
}
infos {
id: 100005
buyCount: 0
}
infos {
id: 100004
buyCount: 0
}
infos {
id: 100007
buyCount: 0
}
infos {
id: 100006
buyCount: 0
}
infos {
id: 100009
buyCount: 0
}
infos {
id: 100008
buyCount: 0
}
infos {
id: 100011
buyCount: 0
}
infos {
id: 100010
buyCount: 0
}
infos {
id: 100013
buyCount: 0
}
infos {
id: 100012
buyCount: 0
}
infos {
id: 100018
buyCount: 0
}
infos {
id: 100021
buyCount: 0
}
infos {
id: 100020
buyCount: 0
}
infos {
id: 100023
buyCount: 0
}
infos {
id: 100022
buyCount: 0
}
infos {
id: 33501
buyCount: 0
isNew: false
}
infos {
id: 33502
buyCount: 0
isNew: false
}
infos {
id: 33503
buyCount: 0
isNew: false
}
infos {
id: 33504
buyCount: 0
isNew: false
}
infos {
id: 33505
buyCount: 0
isNew: false
}
infos {
id: 33506
buyCount: 0
isNew: false
}
infos {
id: 33507
buyCount: 0
isNew: false
}
infos {
id: 33508
buyCount: 0
isNew: false
}
infos {
id: 33509
buyCount: 0
isNew: false
}
infos {
id: 33510
buyCount: 0
isNew: false
}
infos {
id: 33511
buyCount: 0
isNew: false
}
infos {
id: 33512
buyCount: 0
isNew: false
}
infos {
id: 33513
buyCount: 0
isNew: false
}
infos {
id: 10002
buyCount: 0
}
infos {
id: 10024
buyCount: 0
}
infos {
id: 4084
buyCount: 0
}
[INFO:2022-12-5 17:2:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
[INFO:2022-12-5 17:2:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 1.9211362600327 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetGiftBagInfoReply 36 1
[INFO:2022-12-5 17:2:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 14
[INFO:2022-12-5 17:2:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2022-12-5 17:2:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:48]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9
[INFO:2022-12-5 17:2:48]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:48]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14
[INFO:2022-12-5 17:2:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info {
id: 5002
hasFirstBonus: true
}
[INFO:2022-12-5 17:2:48]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2022-12-5 17:2:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAutoSubscriptionGiftBagReply <---
[INFO:2022-12-5 17:2:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 16 所需时间单位秒 = 1.9211362600327 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetAutoSubscriptionGiftBagReply 37 1
[INFO:2022-12-5 17:2:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:48]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXDayGiftBagInfoReply <---
[INFO:2022-12-5 17:2:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 19 所需时间单位秒 = 1.9211362600327 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetXDayGiftBagInfoReply 38 1
[INFO:2022-12-5 17:2:48]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:2:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 2.2382804751396 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetWeeklyCardInfoReply 39 1
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
endTime: 0
}
activityInfos {
id: 10279
startTime: 1619622600000
endTime: 0
}
activityInfos {
id: 20008
startTime: 1611760200000
endTime: 1677250799000
}
activityInfos {
id: 10303
startTime: 0
endTime: 0
}
activityInfos {
id: 10323
startTime: 0
endTime: 0
}
activityInfos {
id: 10332
startTime: 0
endTime: 0
}
activityInfos {
id: 10001
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1546372804000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10011
startTime: 0
endTime: 0
}
activityInfos {
id: 10014
startTime: 1556049600000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10035
startTime: 1669950000000
endTime: 1670382000000
}
activityInfos {
id: 10037
startTime: 1606248000000
endTime: 0
}
activityInfos {
id: 10064
startTime: 1559044800000
endTime: 0
}
activityInfos {
id: 10173
startTime: 1669773600000
endTime: 1671721199000
}
activityInfos {
id: 10174
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10185
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10186
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10190
startTime: 1669773600000
endTime: 1671548399000
}
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 2.2382804751396 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetActivityInfosReply 40 1
[INFO:2022-12-5 17:2:49]<== Receiver Message, socketClient version=1,extId=32,cmd=1,status=0,size=403
[INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 11
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 12
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 13
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:49]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <---
[INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 2.2382804751396 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetJinyumantangInfoReply 41 1
[INFO:2022-12-5 17:2:49]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:49]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18
[INFO:2022-12-5 17:2:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:49]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-12-5 17:2:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:49]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:49]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9
[INFO:2022-12-5 17:2:49][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-12-5 17:2:49]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:49][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <---
[INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 2.539462774992 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetCustomizedGiftBagInfoReply 42 1
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <---
[INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 2.539462774992 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetUnReadNewspaperReply 43 1
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 2.539462774992 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMysteryStoreInfoReply 44 1
[INFO:2022-12-5 17:2:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:49]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=10
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 2.6973187029362 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get137InfosReply 45 1
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 942
lastRecoverTime: 1670230828000
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.6045422852039 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetCurrencyInfoReply 46 1
[INFO:2022-12-5 17:2:49][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 942
lastRecoverTime: 1670230828000
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.2896625101566 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetCurrencyInfoReply 47 1
[INFO:2022-12-5 17:2:49][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:2:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:49]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17
[INFO:2022-12-5 17:2:49]<== Receiver Message, socketClient version=1,extId=105,cmd=1,status=0,size=10
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: 0
}
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 48 1
[INFO:2022-12-5 17:2:49][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49
[INFO:2022-12-5 17:2:49][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0
[INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 7
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-12-5 17:2:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO
[INFO:2022-12-5 17:2:49]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:2:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow
[INFO:2022-12-5 17:2:49]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.4699981957674 移走了序号= 1 的消息,当前队列数量= 6 || 0 FinishGuideReply 49 1
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail {
incrId: 880009
mailId: 20005
params: 580000
attachment: 1#11040002#8|2#2#60000|1#11370001#1
state: 0
createTime: 1670221138340
isCollection: false
}
userMail {
incrId: 880008
mailId: 20005
params: 392000
attachment: 1#11040002#5|2#2#50000|1#11190024#5
state: 0
createTime: 1670221138338
isCollection: false
}
userMail {
incrId: 880005
mailId: 20005
params: 73000
attachment: 1#11040002#2|2#2#20000|1#11190024#1
state: 0
createTime: 1670221138334
isCollection: false
}
userMail {
incrId: 880004
mailId: 20005
params: 37000
attachment: 1#11060006#5|2#2#10000|1#11190024#1
state: 0
createTime: 1670221138325
isCollection: false
}
userMail {
incrId: 880007
mailId: 20005
params: 258000
attachment: 2#2#40000|1#11190004#1|1#11190024#2
state: 0
createTime: 1670221138337
isCollection: false
}
userMail {
incrId: 880006
mailId: 20005
params: 122000
attachment: 1#11060006#10|2#2#30000|1#11190024#1
state: 0
createTime: 1670221138335
isCollection: false
}
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <---
[INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.95651812851429 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetAllMailsReply 50 1
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 0
}
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 1.1422769725323 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetStoreFreeGiftBagInfoReply 51 1
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxUnlockTeam: 0
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <---
[INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.82513275742531 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetExploreInfosReply 52 1
[INFO:2022-12-5 17:2:49][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3276
updateTime: 1670230960
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.82513275742531 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get107InfoReply 53 1
[INFO:2022-12-5 17:2:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_guide isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/guide_arrow_effect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guidearrowview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:49]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 120
[INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <---
[INFO:2022-12-5 17:2:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.98481714725494 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get105InfoReply 54 1
[INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:2:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.34544323384762 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 55 1
[INFO:2022-12-5 17:2:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhiyin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 1
[INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest
[INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_onlinespot.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:50]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9
[INFO:2022-12-5 17:2:50]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:50][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-12-5 17:2:50][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:2:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:50]<== Receiver Message, socketClient version=1,extId=50,cmd=5,status=0,size=344
[INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 2
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
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showCount: 0
showCount: 0
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showCount: 0
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showCount: 0
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showCount: 0
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showCount: 0
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showCount: 0
showCount: 0
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showCount: 0
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showCount: 0
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showCount: 0
showCount: 0
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showCount: 0
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showCount: 0
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showCount: 0
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showCount: 0
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showCount: 0
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showCount: 0
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showCount: 0
showCount: 0
showCount: 0
[INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <---
[INFO:2022-12-5 17:2:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.29989669471979 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 56 1
[INFO:2022-12-5 17:2:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1
[INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest
[INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 1
[INFO:2022-12-5 17:2:50]==> Sender Auto Serialize Message,extId=50,cmd=6,size=11
[INFO:2022-12-5 17:2:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/pageview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:50]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/openpagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:50][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201
[INFO:2022-12-5 17:2:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 2
[INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-12-5 17:2:50]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2022-12-5 17:2:50]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/open_page/openpage10002.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:50]<== Receiver Message, socketClient version=1,extId=50,cmd=6,status=0,size=8
[INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <---
[INFO:2022-12-5 17:2:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.32044276967645 移走了序号= 1 的消息,当前队列数量= 1 || 0 IncActivityPictureShowCountReply 57 1
[INFO:2022-12-5 17:2:50]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23
[INFO:2022-12-5 17:2:50]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: -1
}
[INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:2:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 58 1
[INFO:2022-12-5 17:2:50][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1
[INFO:2022-12-5 17:2:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO
[INFO:2022-12-5 17:2:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow
[INFO:2022-12-5 17:2:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-12-5 17:2:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
skip: 0
[INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:2:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.40599523112178 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 59 1
[INFO:2022-12-5 17:2:50]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:2:50]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:51][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:2:51]DestroyUnusedResources:3,2,time=,paths:
[INFO:2022-12-5 17:2:51]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:2:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:2:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.23275684937835 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 60 1
[INFO:2022-12-5 17:2:52][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0
[INFO:2022-12-5 17:2:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1
[INFO:2022-12-5 17:2:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:2:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 0
[INFO:2022-12-5 17:2:52]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2022-12-5 17:2:52]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:52]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14
[INFO:2022-12-5 17:2:52]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:2:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: 0
}
[INFO:2022-12-5 17:2:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:2:52][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 61 1
[INFO:2022-12-5 17:2:52][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49
[INFO:2022-12-5 17:2:53][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0
[INFO:2022-12-5 17:2:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:2:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:2:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-12-5 17:2:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO
[INFO:2022-12-5 17:2:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow
[INFO:2022-12-5 17:2:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-12-5 17:2:53]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:2:53]||||| Sender socketClient version=1
[INFO:2022-12-5 17:2:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:2:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.28241822868586 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 62 1
[INFO:2022-12-5 17:2:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhiyin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:2:53]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:2:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:2:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:2:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.28470623493195 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 63 1
[INFO:2022-12-5 17:2:53][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:2:53]GameDevice isFront = False
[INFO:2022-12-5 17:3:10]GameDevice isFront = True
[INFO:2022-12-5 17:3:10][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201
[INFO:2022-12-5 17:3:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1
[INFO:2022-12-5 17:3:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:3:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-12-5 17:3:10]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2022-12-5 17:3:10]||||| Sender socketClient version=1
[INFO:2022-12-5 17:3:11][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":6,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":7,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":8,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":9,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":10,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":11,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true}]
[INFO:2022-12-5 17:3:11]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23
[INFO:2022-12-5 17:3:11]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:3:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: -1
}
[INFO:2022-12-5 17:3:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:3:11][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 64 1
[INFO:2022-12-5 17:3:11][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1
[INFO:2022-12-5 17:3:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO
[INFO:2022-12-5 17:3:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow
[INFO:2022-12-5 17:3:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-12-5 17:3:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3
[INFO:2022-12-5 17:3:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:3:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
skip: 0
[INFO:2022-12-5 17:3:11]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:3:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:3:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:3:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.28156969323754 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 65 1
[INFO:2022-12-5 17:3:11]||||| Sender socketClient version=1
[INFO:2022-12-5 17:3:11]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:3:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:3:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:3:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.32164638116956 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 67 1
[INFO:2022-12-5 17:3:11][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:3:11]DestroyUnusedResources:5,3,time=,paths:
[INFO:2022-12-5 17:3:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1020.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:15][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2022-12-5 17:3:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-12-5 17:3:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 19
[INFO:2022-12-5 17:3:15]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-12-5 17:3:15]||||| Sender socketClient version=1
[INFO:2022-12-5 17:3:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_promo isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/promo/promoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoleftcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:3:16]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-12-5 17:3:16]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2022-12-5 17:3:16]||||| Sender socketClient version=1
[INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-12-5 17:3:16][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.30890800058842 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 68 1
[INFO:2022-12-5 17:3:16]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=317
[INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
endTime: 0
}
activityInfos {
id: 10279
startTime: 1619622600000
endTime: 0
}
activityInfos {
id: 20008
startTime: 1611760200000
endTime: 1677250799000
}
activityInfos {
id: 10303
startTime: 0
endTime: 0
}
activityInfos {
id: 10323
startTime: 0
endTime: 0
}
activityInfos {
id: 10332
startTime: 0
endTime: 0
}
activityInfos {
id: 10001
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1546372804000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10011
startTime: 0
endTime: 0
}
activityInfos {
id: 10014
startTime: 1556049600000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10035
startTime: 1669950000000
endTime: 1670382000000
}
activityInfos {
id: 10037
startTime: 1606248000000
endTime: 0
}
activityInfos {
id: 10064
startTime: 1559044800000
endTime: 0
}
activityInfos {
id: 10173
startTime: 1669773600000
endTime: 1671721199000
}
activityInfos {
id: 10174
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10185
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10186
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10190
startTime: 1669773600000
endTime: 1671548399000
}
[INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-12-5 17:3:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.3414384573698 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 69 1
[INFO:2022-12-5 17:3:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 1
[INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest
[INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:3:16]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9
[INFO:2022-12-5 17:3:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2
[INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 3
[INFO:2022-12-5 17:3:16]||||| Sender socketClient version=1
[INFO:2022-12-5 17:3:16]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
[INFO:2022-12-5 17:3:16]||||| Sender socketClient version=1
[INFO:2022-12-5 17:3:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1015.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/promo/signview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 101 1 当前队列数量= 3
[INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get101InfosRequest
[INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10001
[INFO:2022-12-5 17:3:16]==> Sender Auto Serialize Message,extId=101,cmd=1,size=12
[INFO:2022-12-5 17:3:16]||||| Sender socketClient version=1
[INFO:2022-12-5 17:3:16]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=10
[INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxUnlockTeam: 0
[INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <---
[INFO:2022-12-5 17:3:16][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.29278285801411 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetExploreInfosReply 70 1
[INFO:2022-12-5 17:3:16][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:3:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner101001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:16]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14
[INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 3
getBonusCount: 0
}
[INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2022-12-5 17:3:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.46970285847783 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get114InfoReply 71 1
[INFO:2022-12-5 17:3:16]<== Receiver Message, socketClient version=1,extId=101,cmd=1,status=0,size=58
[INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
state: 1
}
infos {
id: 2
state: 1
}
infos {
id: 3
state: 1
}
infos {
id: 4
state: 1
}
infos {
id: 5
state: 0
}
infos {
id: 6
state: 0
}
infos {
id: 7
state: 0
}
infos {
id: 8
state: 0
}
loginCount: 4
[INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get101InfosReply <---
[INFO:2022-12-5 17:3:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 101 1 所需时间单位秒 = 0.50227469950914 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get101InfosReply 72 1
[INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100020_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/equipicon/703017.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000002.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/equipicon/702017.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000069.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/equipicon/701017.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_054.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_lingqukuang.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner101002.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:17][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2022-12-5 17:3:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-12-5 17:3:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 39
[INFO:2022-12-5 17:3:17]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-12-5 17:3:17]||||| Sender socketClient version=1
[INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_skinlib_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/commonshareview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/skinlib/widget/widget_jp.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:18]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2022-12-5 17:3:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:3:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-12-5 17:3:18][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.35897123068571 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 73 1
[INFO:2022-12-5 17:3:21][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:3:21][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:3:22][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:3:22]DestroyUnusedResources:24,3,time=,paths:
[INFO:2022-12-5 17:3:23][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 19
[INFO:2022-12-5 17:3:23]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-12-5 17:3:23]||||| Sender socketClient version=1
[INFO:2022-12-5 17:3:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_promo isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:23]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-12-5 17:3:23][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.28217014670372 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 75 1
[INFO:2022-12-5 17:3:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/promo/promoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoleftcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1
[INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:3:23]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-12-5 17:3:23]||||| Sender socketClient version=1
[INFO:2022-12-5 17:3:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 2
[INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:3:23]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-12-5 17:3:23]||||| Sender socketClient version=1
[INFO:2022-12-5 17:3:23]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=317
[INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
endTime: 0
}
activityInfos {
id: 10279
startTime: 1619622600000
endTime: 0
}
activityInfos {
id: 20008
startTime: 1611760200000
endTime: 1677250799000
}
activityInfos {
id: 10303
startTime: 0
endTime: 0
}
activityInfos {
id: 10323
startTime: 0
endTime: 0
}
activityInfos {
id: 10332
startTime: 0
endTime: 0
}
activityInfos {
id: 10001
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1546372804000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10011
startTime: 0
endTime: 0
}
activityInfos {
id: 10014
startTime: 1556049600000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10035
startTime: 1669950000000
endTime: 1670382000000
}
activityInfos {
id: 10037
startTime: 1606248000000
endTime: 0
}
activityInfos {
id: 10064
startTime: 1559044800000
endTime: 0
}
activityInfos {
id: 10173
startTime: 1669773600000
endTime: 1671721199000
}
activityInfos {
id: 10174
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10185
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10186
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10190
startTime: 1669773600000
endTime: 1671548399000
}
[INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-12-5 17:3:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.32157061249018 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 76 1
[INFO:2022-12-5 17:3:23][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 2
[INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest
[INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:3:23]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9
[INFO:2022-12-5 17:3:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 3
[INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2022-12-5 17:3:23]||||| Sender socketClient version=1
[INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 3
[INFO:2022-12-5 17:3:23]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
[INFO:2022-12-5 17:3:23]||||| Sender socketClient version=1
[INFO:2022-12-5 17:3:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1015.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/promo/signview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:23]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17
[INFO:2022-12-5 17:3:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 101 1 当前队列数量= 4
[INFO:2022-12-5 17:3:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get101InfosRequest
[INFO:2022-12-5 17:3:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10001
[INFO:2022-12-5 17:3:24]==> Sender Auto Serialize Message,extId=101,cmd=1,size=12
[INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:24]||||| Sender socketClient version=1
[INFO:2022-12-5 17:3:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3311
updateTime: 1670230960
[INFO:2022-12-5 17:3:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2022-12-5 17:3:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.3585044555366 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get107InfoReply 77 1
[INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner101001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:24]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=10
[INFO:2022-12-5 17:3:24]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14
[INFO:2022-12-5 17:3:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxUnlockTeam: 0
[INFO:2022-12-5 17:3:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <---
[INFO:2022-12-5 17:3:24][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.37658138200641 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetExploreInfosReply 78 1
[INFO:2022-12-5 17:3:24][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:3:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 3
getBonusCount: 0
}
[INFO:2022-12-5 17:3:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2022-12-5 17:3:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.37658138200641 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get114InfoReply 79 1
[INFO:2022-12-5 17:3:24]<== Receiver Message, socketClient version=1,extId=101,cmd=1,status=0,size=58
[INFO:2022-12-5 17:3:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
state: 1
}
infos {
id: 2
state: 1
}
infos {
id: 3
state: 1
}
infos {
id: 4
state: 1
}
infos {
id: 5
state: 0
}
infos {
id: 6
state: 0
}
infos {
id: 7
state: 0
}
infos {
id: 8
state: 0
}
loginCount: 4
[INFO:2022-12-5 17:3:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get101InfosReply <---
[INFO:2022-12-5 17:3:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 101 1 所需时间单位秒 = 0.42631368711591 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get101InfosReply 80 1
[INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100020_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/equipicon/703017.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/equipicon/702017.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000002.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000069.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/equipicon/701017.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_054.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_lingqukuang.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner101002.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:25][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2022-12-5 17:3:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-12-5 17:3:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 39
[INFO:2022-12-5 17:3:25]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-12-5 17:3:25]||||| Sender socketClient version=1
[INFO:2022-12-5 17:3:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/commonshareview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:25]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2022-12-5 17:3:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:3:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-12-5 17:3:25][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.30839269608259 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 81 1
[WARN:2022-12-5 17:3:26][@logic/extensions/common/view/share/jp/JPCommonShareController.lua:28]:{_defaultSdkShareFunc}jp的默认分享函数 shareType = 5 photoUrl = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/share/share1670231005.png
[INFO:2022-12-5 17:3:29]GameDevice isFront = False
[INFO:2022-12-5 17:3:57]GameDevice isFront = True
[INFO:2022-12-5 17:3:57][@logic/common/sdk/SDKManager.lua:768]:{callFunc}=============sdk分享结果状态码: -2
[INFO:2022-12-5 17:3:57][@logic/extensions/common/view/share/jp/JPCommonShareController.lua:61]:{callFunc}jp分享结果返回 statusCode = -2
[INFO:2022-12-5 17:3:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 2 当前队列数量= 1
[INFO:2022-12-5 17:3:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114BonusRequest
[INFO:2022-12-5 17:3:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 3
[INFO:2022-12-5 17:3:57][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 10 当前队列数量= 2
[INFO:2022-12-5 17:3:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ShareLogRequest
[INFO:2022-12-5 17:3:57]==> Sender Auto Serialize Message,extId=114,cmd=2,size=11
[INFO:2022-12-5 17:3:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}shareType: 0
shareChannel: 9
extId: 0
[INFO:2022-12-5 17:3:57]||||| Sender socketClient version=1
[INFO:2022-12-5 17:3:57]==> Sender Auto Serialize Message,extId=46,cmd=10,size=15
[INFO:2022-12-5 17:3:57]||||| Sender socketClient version=1
[INFO:2022-12-5 17:3:57][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":6,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":7,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":8,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":9,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":10,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":11,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":12,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":13,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":14,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":15,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true}]
[INFO:2022-12-5 17:3:57]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17
[INFO:2022-12-5 17:3:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 1
change: 10
count: 710
}
[INFO:2022-12-5 17:3:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2022-12-5 17:3:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 82 1
[INFO:2022-12-5 17:3:57]<== Receiver Message, socketClient version=1,extId=20,cmd=6,status=0,size=20
[INFO:2022-12-5 17:3:57][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1
[INFO:2022-12-5 17:3:57]<== Receiver Message, socketClient version=1,extId=114,cmd=2,status=0,size=10
[INFO:2022-12-5 17:3:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 2
materilId: 1
change: 10
}
getApproach: 32
getApproachSubId: 114
[INFO:2022-12-5 17:3:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2022-12-5 17:3:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 83 1
[INFO:2022-12-5 17:3:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 3
[INFO:2022-12-5 17:3:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114BonusReply <---
[INFO:2022-12-5 17:3:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 2 所需时间单位秒 = 0.35227054357529 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get114BonusReply 84 1
[INFO:2022-12-5 17:3:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:58]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=34
[INFO:2022-12-5 17:3:58]<== Receiver Message, socketClient version=1,extId=46,cmd=10,status=0,size=8
[INFO:2022-12-5 17:3:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62056003
progress: 13
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62056004
progress: 13
reachTime: 0
isGainBonus: false
}
[INFO:2022-12-5 17:3:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2022-12-5 17:3:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 85 1
[INFO:2022-12-5 17:3:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:3:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ShareLogReply <---
[INFO:2022-12-5 17:3:58][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 10 所需时间单位秒 = 0.52167046815157 移走了序号= 1 的消息,当前队列数量= 0 || 0 ShareLogReply 86 1
[INFO:2022-12-5 17:3:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:3:58][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:3:59][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:3:59]DestroyUnusedResources:4,2,time=,paths:
[INFO:2022-12-5 17:4:2][@logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: Promo194Controller
[INFO:2022-12-5 17:4:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1020.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:4:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1015.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:4:2][@logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: Promo194Controller
[INFO:2022-12-5 17:4:3][@logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: Promo194Controller
[INFO:2022-12-5 17:4:3][@logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: Promo194Controller
[INFO:2022-12-5 17:4:4][@logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: Promo194Controller
[INFO:2022-12-5 17:4:4][@logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: Promo194Controller
[INFO:2022-12-5 17:4:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1
[INFO:2022-12-5 17:4:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-12-5 17:4:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:4:11]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-12-5 17:4:11]||||| Sender socketClient version=1
[INFO:2022-12-5 17:4:11]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17
[INFO:2022-12-5 17:4:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3356
updateTime: 1670231038
[INFO:2022-12-5 17:4:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2022-12-5 17:4:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.27545915544033 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 89 1
[INFO:2022-12-5 17:4:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1
[INFO:2022-12-5 17:4:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-12-5 17:4:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:4:27]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-12-5 17:4:27]||||| Sender socketClient version=1
[INFO:2022-12-5 17:4:27]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17
[INFO:2022-12-5 17:4:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3373
updateTime: 1670231038
[INFO:2022-12-5 17:4:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2022-12-5 17:4:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.24307069182396 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 91 1
[INFO:2022-12-5 17:4:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1
[INFO:2022-12-5 17:4:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-12-5 17:4:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:4:43]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-12-5 17:4:44]||||| Sender socketClient version=1
[INFO:2022-12-5 17:4:44]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17
[INFO:2022-12-5 17:4:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3389
updateTime: 1670231038
[INFO:2022-12-5 17:4:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2022-12-5 17:4:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.27741899713874 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 94 1
[INFO:2022-12-5 17:5:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1
[INFO:2022-12-5 17:5:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-12-5 17:5:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:5:0]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-12-5 17:5:0]||||| Sender socketClient version=1
[INFO:2022-12-5 17:5:0]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17
[INFO:2022-12-5 17:5:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3405
updateTime: 1670231038
[INFO:2022-12-5 17:5:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2022-12-5 17:5:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.27503084763885 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 96 1
[INFO:2022-12-5 17:5:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1
[INFO:2022-12-5 17:5:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-12-5 17:5:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:5:16]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-12-5 17:5:16]||||| Sender socketClient version=1
[INFO:2022-12-5 17:5:17]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17
[INFO:2022-12-5 17:5:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3422
updateTime: 1670231038
[INFO:2022-12-5 17:5:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2022-12-5 17:5:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.64563308283687 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 99 1
[INFO:2022-12-5 17:5:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1
[INFO:2022-12-5 17:5:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-12-5 17:5:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:5:33]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-12-5 17:5:33]||||| Sender socketClient version=1
[INFO:2022-12-5 17:5:33]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17
[INFO:2022-12-5 17:5:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3438
updateTime: 1670231038
[INFO:2022-12-5 17:5:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2022-12-5 17:5:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.31360707804561 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 101 1
[INFO:2022-12-5 17:5:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1
[INFO:2022-12-5 17:5:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-12-5 17:5:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:5:49]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-12-5 17:5:49]||||| Sender socketClient version=1
[INFO:2022-12-5 17:5:49]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17
[INFO:2022-12-5 17:5:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3455
updateTime: 1670231038
[INFO:2022-12-5 17:5:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2022-12-5 17:5:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.24881338328123 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 104 1
[INFO:2022-12-5 17:6:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1
[INFO:2022-12-5 17:6:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-12-5 17:6:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:6]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-12-5 17:6:6]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:6]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17
[INFO:2022-12-5 17:6:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3471
updateTime: 1670231038
[INFO:2022-12-5 17:6:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2022-12-5 17:6:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.28065515682101 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 106 1
[INFO:2022-12-5 17:6:14][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:6:15][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:6:16]TCL C#: UnloadAllBanks item.Key music_theme_3
[INFO:2022-12-5 17:6:16]TCL C#: UnloadAllBanks item.Key music_theme_3.assets
[INFO:2022-12-5 17:6:16]DestroyUnusedResources:11,2,time=,paths:
[INFO:2022-12-5 17:6:16][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:6:17][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 0
[INFO:2022-12-5 17:6:17]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-12-5 17:6:17]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playerinfo isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/myselfinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/medalitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/user_background/11120001_user_background.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 41 当前队列数量= 2
[INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMyPlayerInfoRequest
[INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 13 当前队列数量= 3
[INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerCardRequest
[INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userId: 14802
[INFO:2022-12-5 17:6:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 15 当前队列数量= 4
[INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFacadeRequest
[INFO:2022-12-5 17:6:17]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 29 当前队列数量= 5
[INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMedalShowRequest
[INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:17]==> Sender Auto Serialize Message,extId=20,cmd=41,size=9
[INFO:2022-12-5 17:6:17]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 6
[INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
[INFO:2022-12-5 17:6:17]==> Sender Auto Serialize Message,extId=20,cmd=13,size=12
[INFO:2022-12-5 17:6:17]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:17]==> Sender Auto Serialize Message,extId=20,cmd=15,size=9
[INFO:2022-12-5 17:6:17]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:17]==> Sender Auto Serialize Message,extId=20,cmd=29,size=9
[INFO:2022-12-5 17:6:17]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:17]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
[INFO:2022-12-5 17:6:17]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-12-5 17:6:17][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.4353489279747 移走了序号= 1 的消息,当前队列数量= 5 || 0 ClickIconLogReply 108 1
[INFO:2022-12-5 17:6:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/110001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:17]<== Receiver Message, socketClient version=1,extId=20,cmd=41,status=0,size=114
[INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 14802
name: 伊覓
gender: 2
portrait: 11100001
exp: 180
signature:
chefTitle: 0
roleNum: 3
heroRate: 2.7
dungeonCount: 6
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 4
heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1634118933
lastLogoutTime: 1670224593
birthday: 1-1
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 0
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
}
[INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMyPlayerInfoReply <---
[INFO:2022-12-5 17:6:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 41 所需时间单位秒 = 0.42361870035529 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetMyPlayerInfoReply 109 1
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:6:18]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=114
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:6:18]<== Receiver Message, socketClient version=1,extId=20,cmd=13,status=0,size=183
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:6:18]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=114
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:6:18]<== Receiver Message, socketClient version=1,extId=20,cmd=15,status=0,size=52
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:6:18]<== Receiver Message, socketClient version=1,extId=20,cmd=29,status=0,size=8
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:6:18]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=18
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:6:18][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:6:18]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp
[INFO:2022-12-5 17:6:18]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp.assets
[INFO:2022-12-5 17:6:18]DestroyUnusedResources:20,3,time=,paths:
[INFO:2022-12-5 17:6:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 14802
name: 伊覓
gender: 2
portrait: 11100001
exp: 180
signature:
chefTitle: 0
roleNum: 3
heroRate: 2.7
dungeonCount: 6
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 4
heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1634118933
lastLogoutTime: 1670224593
birthday: 1-1
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 0
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
}
[INFO:2022-12-5 17:6:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <---
[INFO:2022-12-5 17:6:19][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 110 1
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:6:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerCard {
userId: 14802
name: 伊覓
portrait: 11100001
level: 4
signature:
heroRate: 2.7
dungeonCount: 6
showHero {
heroId: 620005
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
showHero {
heroId: 0
level: 0
rank: 0
}
showHero {
heroId: 0
level: 0
rank: 0
}
showHero {
heroId: 0
level: 0
rank: 0
}
frame: 11110001
background: 11120001
birthday: 1-1
longWarCount: 0
isOnline: true
datetime: 1670230960
pvpScore: 0
gender: 2
registerTime: 1634118933
maxPassMainFb: 10001081
heroTypeCount: 3
isQQSuperMember: false
startFromGameCenter: 0
usingSkinId: 0
isDispose: false
mentorRoleId: 0
}
[INFO:2022-12-5 17:6:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerCardReply <---
[INFO:2022-12-5 17:6:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 13 所需时间单位秒 = 1.2606637142599 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetPlayerCardReply 111 1
[INFO:2022-12-5 17:6:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 14802
name: 伊覓
gender: 2
portrait: 11100001
exp: 180
signature:
chefTitle: 0
roleNum: 3
heroRate: 2.7
dungeonCount: 6
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 4
heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1634118933
lastLogoutTime: 1670224593
birthday: 1-1
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 0
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
}
[INFO:2022-12-5 17:6:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <---
[INFO:2022-12-5 17:6:19][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 112 1
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}facades {
facadeId: 11100001
isUsing: false
expiredTime: 0
}
facades {
facadeId: 11120001
isUsing: false
expiredTime: 0
}
facades {
facadeId: 11130001
isUsing: false
expiredTime: 0
}
facades {
facadeId: 11110001
isUsing: false
expiredTime: 0
}
[INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFacadeReply <---
[INFO:2022-12-5 17:6:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 15 所需时间单位秒 = 3.2868990562856 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetFacadeReply 113 1
[INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMedalShowReply <---
[INFO:2022-12-5 17:6:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 29 所需时间单位秒 = 3.2868990562856 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMedalShowReply 114 1
[INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
getBonusCount: 2147483647
}
[INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2022-12-5 17:6:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 3.2868990562856 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 115 1
[INFO:2022-12-5 17:6:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1
[INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:20]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-12-5 17:6:20]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:20][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2
[INFO:2022-12-5 17:6:20][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2022-12-5 17:6:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 2
[INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:20]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-12-5 17:6:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 3
[INFO:2022-12-5 17:6:20]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:20]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2022-12-5 17:6:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 4
[INFO:2022-12-5 17:6:20]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 5
[INFO:2022-12-5 17:6:21]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest
[INFO:2022-12-5 17:6:21]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 6
[INFO:2022-12-5 17:6:21]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9
[INFO:2022-12-5 17:6:21]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:21]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9
[INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 7
[INFO:2022-12-5 17:6:21]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:21]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8
[INFO:2022-12-5 17:6:21]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2022-12-5 17:6:21]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:21][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2022-12-5 17:6:21][@logic/extensions/main/view/MainTencentView.lua:425]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 8
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:21]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2022-12-5 17:6:21]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 9
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 10
[INFO:2022-12-5 17:6:21]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-12-5 17:6:21]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 11
[INFO:2022-12-5 17:6:21]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2022-12-5 17:6:21]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:21]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2022-12-5 17:6:21][@logic/extensions/main/view/jp/JPMainViewPresentor.lua:8]:{_onEnterAnimationDone}TCL: JPMainViewPresentor._onEnterAnimationDone, as an example
[INFO:2022-12-5 17:6:21]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:21][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2022-12-5 17:6:21][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0
[INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 12
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 0
[INFO:2022-12-5 17:6:21]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2022-12-5 17:6:21]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:21]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2022-12-5 17:6:21]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=424
[INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.033301923424006 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetMonthCardInfoReply 116 1
[INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 12
[INFO:2022-12-5 17:6:21]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=428
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2022-12-5 17:6:21]<== Receiver Message, socketClient version=1,extId=53,cmd=16,status=0,size=15
[INFO:2022-12-5 17:6:21]<== Receiver Message, socketClient version=1,extId=53,cmd=19,status=0,size=8
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2022-12-5 17:6:21]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2022-12-5 17:6:21]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.60704914107919 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetMonthCardInfoReply 117 1
[INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 13
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2022-12-5 17:6:21]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
topupId: 1024
buyCount: 0
}
infos {
topupId: 1025
buyCount: 0
}
infos {
topupId: 1026
buyCount: 0
}
infos {
topupId: 1027
buyCount: 0
}
infos {
topupId: 1028
buyCount: 0
}
infos {
topupId: 32814
buyCount: 0
}
infos {
topupId: 32815
buyCount: 0
}
infos {
topupId: 1101
buyCount: 0
}
infos {
topupId: 1104
buyCount: 0
}
infos {
topupId: 1106
buyCount: 0
}
infos {
topupId: 1112
buyCount: 0
}
infos {
topupId: 1113
buyCount: 0
}
infos {
topupId: 1201
buyCount: 0
}
infos {
topupId: 1202
buyCount: 0
}
infos {
topupId: 32001
buyCount: 0
}
infos {
topupId: 32002
buyCount: 0
}
infos {
topupId: 32003
buyCount: 0
}
infos {
topupId: 31001
buyCount: 1
}
infos {
topupId: 31002
buyCount: 0
}
infos {
topupId: 31003
buyCount: 0
}
infos {
topupId: 30001
buyCount: 0
}
infos {
topupId: 404086
buyCount: 0
}
infos {
topupId: 404085
buyCount: 0
}
infos {
topupId: 32420
buyCount: 0
}
infos {
topupId: 32421
buyCount: 0
}
infos {
topupId: 100018
buyCount: 0
}
infos {
topupId: 100021
buyCount: 0
}
infos {
topupId: 100020
buyCount: 0
}
infos {
topupId: 100023
buyCount: 0
}
infos {
topupId: 100022
buyCount: 0
}
infos {
topupId: 33501
buyCount: 0
}
infos {
topupId: 33502
buyCount: 0
}
infos {
topupId: 33503
buyCount: 0
}
infos {
topupId: 33504
buyCount: 0
}
infos {
topupId: 33505
buyCount: 0
}
infos {
topupId: 33506
buyCount: 0
}
infos {
topupId: 33507
buyCount: 0
}
infos {
topupId: 33508
buyCount: 0
}
infos {
topupId: 33509
buyCount: 0
}
infos {
topupId: 33510
buyCount: 0
}
infos {
topupId: 33511
buyCount: 0
}
infos {
topupId: 33512
buyCount: 0
}
infos {
topupId: 33513
buyCount: 0
}
infos {
topupId: 10002
buyCount: 0
}
infos {
topupId: 2001
buyCount: 0
}
infos {
topupId: 2002
buyCount: 0
}
infos {
topupId: 1001
buyCount: 1
}
infos {
topupId: 1002
buyCount: 5
}
infos {
topupId: 1003
buyCount: 0
}
infos {
topupId: 1004
buyCount: 0
}
infos {
topupId: 1005
buyCount: 0
}
infos {
topupId: 1006
buyCount: 0
}
infos {
topupId: 1007
buyCount: 0
}
infos {
topupId: 4085
buyCount: 0
}
infos {
topupId: 4086
buyCount: 0
}
[INFO:2022-12-5 17:6:21]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <---
[INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.60704914107919 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetTopupInfoReply 118 1
[INFO:2022-12-5 17:6:21][@logic/extensions/topup/model/TopupModel.lua:29]:{saveAllInfos}============全部充值档位信息:============
[INFO:2022-12-5 17:6:21][@logic/extensions/topup/model/TopupModel.lua:30]:{saveAllInfos}[{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1024,"topupco":[1024,"空桑銭荘",1,"2018-01-01 00:00:00","2038-01-02 00:00:00",1500,0,0,0,2,0,false,"1#1",true,0,0,"shop_112",0,"","","","053 kongsang_pack_times"],"id":1024,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1025,"topupco":[1025,"衣装券80枚",1,"2019-09-29 5:00:00","2038-01-02 00:00:00",160,0,0,0,2,0,false,"",false,1,0,"shop_117",0,"","","",""],"id":1025,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1026,"topupco":[1026,"衣装券325枚",1,"2019-09-29 5:00:00","2038-01-02 00:00:00",650,0,0,0,2,0,false,"",false,1,0,"shop_118",0,"","","",""],"id":1026,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1027,"topupco":[1027,"衣装券1000枚",1,"2019-09-29 5:00:00","2038-01-02 00:00:00",2000,0,0,0,2,0,false,"",false,1,0,"shop_119",0,"","","",""],"id":1027,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1028,"topupco":[1028,"衣装券1300枚",1,"2019-09-29 5:00:00","2038-01-02 00:00:00",2600,0,0,0,2,0,false,"",false,1,0,"shop_120",0,"","","",""],"id":1028,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":32814,"topupco":[32814,"初心者特訓計画",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",1220,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":32814,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":32815,"topupco":[32815,"専門家特訓計画",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",2580,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":32815,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1101,"topupco":[1101,"日常召喚応援パック",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",160,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":1101,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1104,"topupco":[1104,"高級膳具パック(25個)",1,"2018-01-01 00:00:00","2038-01-01 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[INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.60704914107919 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetGiftBagInfoReply 119 1
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[INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 12
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[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
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[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
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[INFO:2022-12-5 17:6:21][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0
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[INFO:2022-12-5 17:6:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO
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[INFO:2022-12-5 17:6:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-12-5 17:6:21]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.97855975106359 移走了序号= 1 的消息,当前队列数量= 5 || 0 FinishGuideReply 0 1
[INFO:2022-12-5 17:6:21]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 942
lastRecoverTime: 1670231128000
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.0876607447863 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetCurrencyInfoReply 1 1
[INFO:2022-12-5 17:6:21][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 942
lastRecoverTime: 1670231128000
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.51391352713108 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetCurrencyInfoReply 3 1
[INFO:2022-12-5 17:6:21][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:6:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhiyin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:22][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:6:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 0
}
[INFO:2022-12-5 17:6:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2022-12-5 17:6:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.63742460310459 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetStoreFreeGiftBagInfoReply 4 1
[INFO:2022-12-5 17:6:22]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:6:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:6:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.32335414737463 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 5 1
[INFO:2022-12-5 17:6:23][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:6:23]DestroyUnusedResources:10,3,time=,paths:
[INFO:2022-12-5 17:6:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1
[INFO:2022-12-5 17:6:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-12-5 17:6:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:25]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-12-5 17:6:25]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:25]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17
[INFO:2022-12-5 17:6:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3490
updateTime: 1670231038
[INFO:2022-12-5 17:6:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2022-12-5 17:6:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.27180146053433 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 6 1
[INFO:2022-12-5 17:6:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1020.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1015.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1
[INFO:2022-12-5 17:6:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-12-5 17:6:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:41]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-12-5 17:6:41]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:41]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17
[INFO:2022-12-5 17:6:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3507
updateTime: 1670231038
[INFO:2022-12-5 17:6:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2022-12-5 17:6:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.24926177039742 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 8 1
[INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 10 zoneId: 20501
[INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 77 找到: true
[INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 78 找到: true
[INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 79 找到: true
[INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 80 找到: true
[INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 81 找到: true
[INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 82 找到: true
[INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 83 找到: true
[INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 84 找到: true
[INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 85 找到: true
[INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 87 找到: true
[INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 84 挂点: sjcj_xiaohai2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 80 挂点: sjcj_naren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 83 挂点: sjcj_wenren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 79 挂点: sjcj_naren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 82 挂点: sjcj_wenren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 78 挂点: sjcj_meinv_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 87 挂点: sjcj_xiashi_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 81 挂点: sjcj_nvren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 85 挂点: sjcj_xiaohai_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 77 挂点: sjcj_laoren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 17:6:55][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201
[INFO:2022-12-5 17:6:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1
[INFO:2022-12-5 17:6:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:6:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-12-5 17:6:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:55]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2022-12-5 17:6:55]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 84 go: SceneTrigger_84_4
[INFO:2022-12-5 17:6:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 80 go: SceneTrigger_80_4
[INFO:2022-12-5 17:6:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 83 go: SceneTrigger_83_4
[INFO:2022-12-5 17:6:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 79 go: SceneTrigger_79_4
[INFO:2022-12-5 17:6:55]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23
[INFO:2022-12-5 17:6:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:55]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:6:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: -1
}
[INFO:2022-12-5 17:6:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:6:55][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 11 1
[INFO:2022-12-5 17:6:55][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1
[INFO:2022-12-5 17:6:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO
[INFO:2022-12-5 17:6:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow
[INFO:2022-12-5 17:6:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-12-5 17:6:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 17:6:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:6:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
skip: 0
[INFO:2022-12-5 17:6:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:6:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.32039730995893 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 12 1
[INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:56]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:6:56][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 82 go: SceneTrigger_82_4
[INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:56]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:56][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 78 go: SceneTrigger_78_4
[INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:56][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 87 go: SceneTrigger_87_4
[INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:56][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 81 go: SceneTrigger_81_4
[INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:56][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 85 go: SceneTrigger_85_4
[INFO:2022-12-5 17:6:56]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:6:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:6:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.33839553594589 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 13 1
[INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:56][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 77 go: SceneTrigger_77_4
[INFO:2022-12-5 17:6:56][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_taskandmanor_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/manorview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_taskandmanor isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/manor/manorview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:57][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 1
[INFO:2022-12-5 17:6:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2022-12-5 17:6:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 55
[INFO:2022-12-5 17:6:57]==> Sender Auto Serialize Message,extId=49,cmd=1,size=11
[INFO:2022-12-5 17:6:57]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 66 1 当前队列数量= 2
[INFO:2022-12-5 17:6:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetNpcGroupChatRequest
[INFO:2022-12-5 17:6:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:57]==> Sender Auto Serialize Message,extId=66,cmd=1,size=9
[INFO:2022-12-5 17:6:57]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:57][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:6:57]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=8
[INFO:2022-12-5 17:6:57]DestroyUnusedResources:38,3,time=,paths:
[INFO:2022-12-5 17:6:57]<== Receiver Message, socketClient version=1,extId=66,cmd=1,status=0,size=56
[INFO:2022-12-5 17:6:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2022-12-5 17:6:57][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.4496255479753 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetRedDotInfosReply 14 1
[INFO:2022-12-5 17:6:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}allMsgGroup {
id: 1
isRead: false
unlockTime: 1643355369
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 51
isRead: false
unlockTime: 1643355369
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 89
isRead: false
unlockTime: 1670221138
lastSubmitTime: 0
readingMsgId: 0
}
[INFO:2022-12-5 17:6:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetNpcGroupChatReply <---
[INFO:2022-12-5 17:6:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 66 1 所需时间单位秒 = 0.4496255479753 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetNpcGroupChatReply 15 1
[INFO:2022-12-5 17:6:58][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=18,id=300005
[INFO:2022-12-5 17:6:58][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 17:6:58][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=9,id=205
[INFO:2022-12-5 17:6:58][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-5 17:6:58][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:6:58][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================
[INFO:2022-12-5 17:6:58][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:6:58]DestroyUnusedResources:35,3,time=,paths:
[INFO:2022-12-5 17:6:59][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=18,id=300005
[INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/water/water-pro/water-pro-fresnel_2.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_groupchat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/bedroomview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/masterskin/playerchangesuitview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_store isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/masterskin/playerchangesuitcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/playerchangesuit/gengyi_02.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/playerchangesuit/gengyi_04.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s18_plot_gzs/g-s18_plot_gzs_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/playerchangesuit/gengyi_03.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:59]scene/pj-g_scene_prefab/g-s18_plot_gzs/g-s18_plot_gzs_stage.prefab instance: @158ms
[INFO:2022-12-5 17:6:59][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 1 zoneId: nil
[INFO:2022-12-5 17:6:59][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 299 找到: true
[INFO:2022-12-5 17:6:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 66 1 当前队列数量= 1
[INFO:2022-12-5 17:6:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetNpcGroupChatRequest
[INFO:2022-12-5 17:6:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:6:59]==> Sender Auto Serialize Message,extId=66,cmd=1,size=9
[INFO:2022-12-5 17:6:59]||||| Sender socketClient version=1
[INFO:2022-12-5 17:6:59][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 299 挂点: function_luwu zoneId: nil zoneName: nil
[INFO:2022-12-5 17:6:59][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=18,id=300005,当前堆积,需要再切换的场景数量=0
[INFO:2022-12-5 17:6:59][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/110001_shaozhunv/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/110001_shaozhunv/110001_shaozhunv_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/bedroom/npcchatsceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:6:59]<== Receiver Message, socketClient version=1,extId=66,cmd=1,status=0,size=56
[INFO:2022-12-5 17:6:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}allMsgGroup {
id: 1
isRead: false
unlockTime: 1643355369
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 51
isRead: false
unlockTime: 1643355369
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 89
isRead: false
unlockTime: 1670221138
lastSubmitTime: 0
readingMsgId: 0
}
[INFO:2022-12-5 17:6:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetNpcGroupChatReply <---
[INFO:2022-12-5 17:6:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 66 1 所需时间单位秒 = 0.34737347066402 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetNpcGroupChatReply 16 1
[INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/bedroom/treasuresceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/bedroom/wechatsceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/bedroom/takephotosceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_luwu_shuijiao/ui_luwu_shuijiao.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_luwu_shuijiao/ui_luwu_shuijiao_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:0][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 299 go: SceneTrigger_299_0
[INFO:2022-12-5 17:7:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270009.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/110001_shaozhunv/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:0][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:7:0]DestroyUnusedResources:0,1,time=,paths:
[INFO:2022-12-5 17:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_takephoto isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotomainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotoplayercell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotoeditheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotobtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/playerclickitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotoemoji.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotoemjiocontentitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_illustrated_skin isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/illustrated/illustratedskindisplayitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:2][@logic/extensions/common/controller/WebCamTextureController.lua:42]:{tryOpenWebCam}hasPermission==== false
[INFO:2022-12-5 17:7:2][@logic/extensions/common/controller/WebCamTextureController.lua:50]:{tryOpenWebCam}1111111111111111111
[INFO:2022-12-5 17:7:2][@logic/extensions/common/controller/WebCamTextureController.lua:66]:{tryOpenWebCam}TCL: requestPermission name, lang CAMERA ゲームの【撮影】機能をご利用するには、カメラへのアクセス権限を許可してください。
[INFO:2022-12-5 17:7:2][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 1
[INFO:2022-12-5 17:7:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest
[INFO:2022-12-5 17:7:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:7:2]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9
[INFO:2022-12-5 17:7:2]||||| Sender socketClient version=1
[INFO:2022-12-5 17:7:2]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=8
[INFO:2022-12-5 17:7:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:7:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <---
[INFO:2022-12-5 17:7:2][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.34830907732248 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterSkinReply 17 1
[INFO:2022-12-5 17:7:3]GameDevice isFront = False
[INFO:2022-12-5 17:7:5]GameDevice isFront = True
[INFO:2022-12-5 17:7:5][@logic/extensions/common/controller/WebCamTextureController.lua:53]:{callFunc}TCL: PermissionListener statusCode, permission 0 CAMERA
[INFO:2022-12-5 17:7:5][@logic/extensions/common/controller/WebCamTextureController.lua:75]:{checkCameraCountAndTurnOnCamera}devices.Length 2
[INFO:2022-12-5 17:7:5][@logic/extensions/common/controller/WebCamTextureController.lua:95]:{checkCameraCountAndTurnOnCamera}webCamTexRate 2340 1080
[INFO:2022-12-5 17:7:7][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":6,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":7,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":8,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":9,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":10,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":11,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":12,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":13,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":14,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":15,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":16,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":17,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":18,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":19,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":20,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":21,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true}]
[INFO:2022-12-5 17:7:7][@logic/extensions/common/controller/WebCamTextureController.lua:127]:{func}self._webCamera.width 1920 1080 1.7777777777778
[INFO:2022-12-5 17:7:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100025_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100002_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[WARN:2022-12-5 17:7:10][@logic/extensions/takephoto/view/TakePhotoPlayerContentView.lua:93]:{func}_tryAddPlayer 2002 かにみそ湯包
[INFO:2022-12-5 17:7:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/100002_xiehuangtangbao_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[WARN:2022-12-5 17:7:15][@logic/extensions/takephoto/view/TakePhotoMainView.lua:80]:{closure}_onGetTexture2D photoUrl /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/takephoto.png
[INFO:2022-12-5 17:7:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotodetailview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:16][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:31]:{onEnter}TakePhotoDetailView filePath file:///storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/takephoto.png
[INFO:2022-12-5 17:7:16][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:82]:{_onSetImage}TakePhotoDetailView:_onSetImage()
[WARN:2022-12-5 17:7:18][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:112]:{closure}_onGetTexture2D imageName swyP1670231235.jpg
[WARN:2022-12-5 17:7:18][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:127]:{closure}TCL: requestPermission name, lang swyP1670231235.jpg 写真を保存するために、食物語にスマートフォンのアルバムへのアクセス権を許可してください。
[INFO:2022-12-5 17:7:20]GameDevice isFront = False
[INFO:2022-12-5 17:7:22]GameDevice isFront = True
[WARN:2022-12-5 17:7:22][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:123]:{callFunc}TCL: PermissionListener statusCode, permission 0 WRITE_EXTERNAL_STORAGE
[WARN:2022-12-5 17:7:23][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:134]:{_onSaveImageFinish}_onSaveImageFinish 0
[INFO:2022-12-5 17:7:23][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 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[WARN:2022-12-5 17:7:24][@logic/extensions/takephoto/view/TakePhotoMainView.lua:96]:{closure}打开相册 ======
[INFO:2022-12-5 17:7:24]GameDevice isFront = False
[INFO:2022-12-5 17:7:31]GameDevice isFront = True
[WARN:2022-12-5 17:7:32][@logic/extensions/takephoto/view/TakePhotoMainView.lua:108]:{_onPickPhotoFinish}_onPickPhotoFinish -1
[INFO:2022-12-5 17:7:32][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:7:32][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 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0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":31,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true}]
[INFO:2022-12-5 17:7:33][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:7:33]DestroyUnusedResources:4,3,time=,paths:
[WARN:2022-12-5 17:7:34][@logic/extensions/takephoto/view/TakePhotoMainView.lua:80]:{closure}_onGetTexture2D photoUrl /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/takephoto.png
[INFO:2022-12-5 17:7:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotodetailview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:35][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:31]:{onEnter}TakePhotoDetailView filePath file:///storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/takephoto.png
[INFO:2022-12-5 17:7:35][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:82]:{_onSetImage}TakePhotoDetailView:_onSetImage()
[INFO:2022-12-5 17:7:36][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2022-12-5 17:7:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-12-5 17:7:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 39
[INFO:2022-12-5 17:7:36]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-12-5 17:7:36]||||| Sender socketClient version=1
[INFO:2022-12-5 17:7:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:36]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[WARN:2022-12-5 17:7:36][@logic/extensions/takephoto/view/TakePhotoDetailShareView.lua:164]:{closure}监听分享完成回调
[WARN:2022-12-5 17:7:37][@logic/extensions/common/view/share/jp/JPCommonShareController.lua:28]:{_defaultSdkShareFunc}jp的默认分享函数 shareType = 5 photoUrl = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/share/share1670231256.png
[INFO:2022-12-5 17:7:39]GameDevice isFront = False
[INFO:2022-12-5 17:7:48]GameDevice isFront = True
[INFO:2022-12-5 17:7:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:7:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-12-5 17:7:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 11.583100516349 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 21 1
[INFO:2022-12-5 17:7:48][@logic/common/sdk/SDKManager.lua:768]:{callFunc}=============sdk分享结果状态码: -2
[INFO:2022-12-5 17:7:48][@logic/extensions/common/view/share/jp/JPCommonShareController.lua:61]:{callFunc}jp分享结果返回 statusCode = -2
[INFO:2022-12-5 17:7:48][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 10 当前队列数量= 1
[INFO:2022-12-5 17:7:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ShareLogRequest
[INFO:2022-12-5 17:7:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}shareType: 21
shareChannel: 9
extId: 0
[INFO:2022-12-5 17:7:48]==> Sender Auto Serialize Message,extId=46,cmd=10,size=15
[WARN:2022-12-5 17:7:48][@logic/extensions/takephoto/view/TakePhotoDetailShareView.lua:180]:{func}分享完成 _onShareFinish=============
[INFO:2022-12-5 17:7:48]||||| Sender socketClient version=1
[WARN:2022-12-5 17:7:48][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:112]:{_onClickSave}_onGetTexture2D imageName swyP1670231255.jpg
[WARN:2022-12-5 17:7:48][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:134]:{_onSaveImageFinish}_onSaveImageFinish 0
[INFO:2022-12-5 17:7:48][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":6,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":7,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":8,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":9,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":10,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":11,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":12,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":13,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":14,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":15,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":16,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":17,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":18,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":19,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":20,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":21,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":22,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":23,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":24,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":25,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":26,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":27,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":28,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":29,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":30,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":31,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":32,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":33,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":34,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":35,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true}]
[INFO:2022-12-5 17:7:48]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=34
[INFO:2022-12-5 17:7:48]<== Receiver Message, socketClient version=1,extId=46,cmd=10,status=0,size=8
[INFO:2022-12-5 17:7:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62056003
progress: 14
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62056004
progress: 14
reachTime: 0
isGainBonus: false
}
[INFO:2022-12-5 17:7:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2022-12-5 17:7:48][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 22 1
[INFO:2022-12-5 17:7:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:7:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ShareLogReply <---
[INFO:2022-12-5 17:7:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 10 所需时间单位秒 = 0.36954284459352 移走了序号= 1 的消息,当前队列数量= 0 || 0 ShareLogReply 23 1
[INFO:2022-12-5 17:7:49][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[WARN:2022-12-5 17:7:49][@logic/extensions/common/controller/WebCamTextureController.lua:146]:{closeWebCam}closeWebCam
[INFO:2022-12-5 17:7:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 66 1 当前队列数量= 1
[INFO:2022-12-5 17:7:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetNpcGroupChatRequest
[INFO:2022-12-5 17:7:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:7:50][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2
[INFO:2022-12-5 17:7:50]==> Sender Auto Serialize Message,extId=66,cmd=1,size=9
[INFO:2022-12-5 17:7:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-12-5 17:7:50]||||| Sender socketClient version=1
[INFO:2022-12-5 17:7:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 40
time: 47000
[INFO:2022-12-5 17:7:50]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15
[INFO:2022-12-5 17:7:50]||||| Sender socketClient version=1
[INFO:2022-12-5 17:7:50][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-12-5 17:7:50][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:7:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/110001_shaozhunv/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/110001_shaozhunv/110001_shaozhunv_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/110001_shaozhunv/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:50]<== Receiver Message, socketClient version=1,extId=66,cmd=1,status=0,size=56
[INFO:2022-12-5 17:7:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}allMsgGroup {
id: 1
isRead: false
unlockTime: 1643355369
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 51
isRead: false
unlockTime: 1643355369
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 89
isRead: false
unlockTime: 1670221138
lastSubmitTime: 0
readingMsgId: 0
}
[INFO:2022-12-5 17:7:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetNpcGroupChatReply <---
[INFO:2022-12-5 17:7:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 66 1 所需时间单位秒 = 0.59531509131193 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetNpcGroupChatReply 25 1
[INFO:2022-12-5 17:7:50]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8
[INFO:2022-12-5 17:7:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:7:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-12-5 17:7:50][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.76643386110663 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 26 1
[INFO:2022-12-5 17:7:50][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:7:51][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:7:51]DestroyUnusedResources:19,3,time=,paths:
[INFO:2022-12-5 17:7:52][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2022-12-5 17:7:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-12-5 17:7:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 25
time: 54000
[INFO:2022-12-5 17:7:52][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=9,id=205
[INFO:2022-12-5 17:7:52][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 17:7:52][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=18,id=300005
[INFO:2022-12-5 17:7:52]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15
[INFO:2022-12-5 17:7:52][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-5 17:7:52][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:7:52]||||| Sender socketClient version=1
[INFO:2022-12-5 17:7:52][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:7:52][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================
[INFO:2022-12-5 17:7:52][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:7:52]DestroyUnusedResources:20,3,time=,paths:
[INFO:2022-12-5 17:7:52]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8
[INFO:2022-12-5 17:7:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:7:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-12-5 17:7:53][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.15383207798004 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 27 1
[INFO:2022-12-5 17:7:53][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:53]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @41ms
[INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_03.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:53]language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @209ms
[INFO:2022-12-5 17:7:53][@logic/scene/main/stage/MainSceneStage.lua:60]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2022-12-5 17:7:53][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 1
[INFO:2022-12-5 17:7:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2022-12-5 17:7:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 55
[INFO:2022-12-5 17:7:53]==> Sender Auto Serialize Message,extId=49,cmd=1,size=11
[INFO:2022-12-5 17:7:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 66 1 当前队列数量= 2
[INFO:2022-12-5 17:7:53]||||| Sender socketClient version=1
[INFO:2022-12-5 17:7:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetNpcGroupChatRequest
[INFO:2022-12-5 17:7:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:7:53]==> Sender Auto Serialize Message,extId=66,cmd=1,size=9
[INFO:2022-12-5 17:7:53][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 10 zoneId: 20501
[INFO:2022-12-5 17:7:53]||||| Sender socketClient version=1
[INFO:2022-12-5 17:7:53][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 77 找到: true
[INFO:2022-12-5 17:7:53][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 78 找到: true
[INFO:2022-12-5 17:7:53][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 79 找到: true
[INFO:2022-12-5 17:7:53][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 80 找到: true
[INFO:2022-12-5 17:7:53][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 81 找到: true
[INFO:2022-12-5 17:7:53][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 82 找到: true
[INFO:2022-12-5 17:7:53][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 83 找到: true
[INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 84 找到: true
[INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 85 找到: true
[INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 87 找到: true
[INFO:2022-12-5 17:7:54][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 84 挂点: sjcj_xiaohai2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 80 挂点: sjcj_naren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 83 挂点: sjcj_wenren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 79 挂点: sjcj_naren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 82 挂点: sjcj_wenren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 78 挂点: sjcj_meinv_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 87 挂点: sjcj_xiashi_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 81 挂点: sjcj_nvren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 85 挂点: sjcj_xiaohai_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 77 挂点: sjcj_laoren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 17:7:54][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
[WARN:2022-12-5 17:7:54][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide
[INFO:2022-12-5 17:7:54][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:7:54]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=8
[INFO:2022-12-5 17:7:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:7:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2022-12-5 17:7:54][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.033234000205994 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetRedDotInfosReply 28 1
[INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 84 go: SceneTrigger_84_4
[INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 80 go: SceneTrigger_80_4
[INFO:2022-12-5 17:7:54]<== Receiver Message, socketClient version=1,extId=66,cmd=1,status=0,size=56
[INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 83 go: SceneTrigger_83_4
[INFO:2022-12-5 17:7:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}allMsgGroup {
id: 1
isRead: false
unlockTime: 1643355369
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 51
isRead: false
unlockTime: 1643355369
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 89
isRead: false
unlockTime: 1670221138
lastSubmitTime: 0
readingMsgId: 0
}
[INFO:2022-12-5 17:7:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetNpcGroupChatReply <---
[INFO:2022-12-5 17:7:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 66 1 所需时间单位秒 = 0.61525815725327 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetNpcGroupChatReply 29 1
[INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 79 go: SceneTrigger_79_4
[INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 82 go: SceneTrigger_82_4
[INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 78 go: SceneTrigger_78_4
[INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 87 go: SceneTrigger_87_4
[INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 81 go: SceneTrigger_81_4
[INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 85 go: SceneTrigger_85_4
[INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 77 go: SceneTrigger_77_4
[INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270008.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:7:54][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:7:54]DestroyUnusedResources:0,1,time=,paths:
[INFO:2022-12-5 17:8:1][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/animations/mainview.controller isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:2]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-12-5 17:8:2]||||| Sender socketClient version=1
[INFO:2022-12-5 17:8:2][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2
[INFO:2022-12-5 17:8:2][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 2
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 3
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 4
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 5
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest
[INFO:2022-12-5 17:8:2]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 6
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 7
[INFO:2022-12-5 17:8:2]||||| Sender socketClient version=1
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:2]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2022-12-5 17:8:2]||||| Sender socketClient version=1
[INFO:2022-12-5 17:8:2]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8
[INFO:2022-12-5 17:8:2]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2022-12-5 17:8:2]||||| Sender socketClient version=1
[INFO:2022-12-5 17:8:2][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2022-12-5 17:8:2]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9
[INFO:2022-12-5 17:8:2][@logic/extensions/main/view/MainTencentView.lua:425]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2022-12-5 17:8:2]||||| Sender socketClient version=1
[INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 8
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2022-12-5 17:8:2]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:2]||||| Sender socketClient version=1
[INFO:2022-12-5 17:8:2]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 9
[INFO:2022-12-5 17:8:2]||||| Sender socketClient version=1
[INFO:2022-12-5 17:8:2]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2022-12-5 17:8:2]||||| Sender socketClient version=1
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 10
[INFO:2022-12-5 17:8:2]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2022-12-5 17:8:2]||||| Sender socketClient version=1
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 11
[INFO:2022-12-5 17:8:2]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2022-12-5 17:8:2]||||| Sender socketClient version=1
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:2]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2022-12-5 17:8:2]||||| Sender socketClient version=1
[INFO:2022-12-5 17:8:2][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-12-5 17:8:2][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.7230526804924 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetMonthCardInfoReply 31 1
[INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 11
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2022-12-5 17:8:2]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8
[INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2022-12-5 17:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:2]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2022-12-5 17:8:2]||||| Sender socketClient version=1
[INFO:2022-12-5 17:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.90007883310318 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetMonthCardInfoReply 32 1
[INFO:2022-12-5 17:8:3]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=424
[INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 11
[INFO:2022-12-5 17:8:3]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=428
[INFO:2022-12-5 17:8:3]<== Receiver Message, socketClient version=1,extId=53,cmd=16,status=0,size=15
[INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2022-12-5 17:8:3]<== Receiver Message, socketClient version=1,extId=53,cmd=19,status=0,size=8
[INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2022-12-5 17:8:3]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8
[INFO:2022-12-5 17:8:3]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2022-12-5 17:8:3]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10
[INFO:2022-12-5 17:8:3]||||| Sender socketClient version=1
[INFO:2022-12-5 17:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:3]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8
[INFO:2022-12-5 17:8:3]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2022-12-5 17:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:3]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=8
[INFO:2022-12-5 17:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:3][@logic/extensions/main/view/jp/JPMainViewPresentor.lua:8]:{_onEnterAnimationDone}TCL: JPMainViewPresentor._onEnterAnimationDone, as an example
[INFO:2022-12-5 17:8:3][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2022-12-5 17:8:3][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0
[INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 12
[INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 0
[INFO:2022-12-5 17:8:3]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2022-12-5 17:8:3]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26
[INFO:2022-12-5 17:8:3]||||| Sender socketClient version=1
[INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
topupId: 1024
buyCount: 0
}
infos {
topupId: 1025
buyCount: 0
}
infos {
topupId: 1026
buyCount: 0
}
infos {
topupId: 1027
buyCount: 0
}
infos {
topupId: 1028
buyCount: 0
}
infos {
topupId: 32814
buyCount: 0
}
infos {
topupId: 32815
buyCount: 0
}
infos {
topupId: 1101
buyCount: 0
}
infos {
topupId: 1104
buyCount: 0
}
infos {
topupId: 1106
buyCount: 0
}
infos {
topupId: 1112
buyCount: 0
}
infos {
topupId: 1113
buyCount: 0
}
infos {
topupId: 1201
buyCount: 0
}
infos {
topupId: 1202
buyCount: 0
}
infos {
topupId: 32001
buyCount: 0
}
infos {
topupId: 32002
buyCount: 0
}
infos {
topupId: 32003
buyCount: 0
}
infos {
topupId: 31001
buyCount: 1
}
infos {
topupId: 31002
buyCount: 0
}
infos {
topupId: 31003
buyCount: 0
}
infos {
topupId: 30001
buyCount: 0
}
infos {
topupId: 404086
buyCount: 0
}
infos {
topupId: 404085
buyCount: 0
}
infos {
topupId: 32420
buyCount: 0
}
infos {
topupId: 32421
buyCount: 0
}
infos {
topupId: 100018
buyCount: 0
}
infos {
topupId: 100021
buyCount: 0
}
infos {
topupId: 100020
buyCount: 0
}
infos {
topupId: 100023
buyCount: 0
}
infos {
topupId: 100022
buyCount: 0
}
infos {
topupId: 33501
buyCount: 0
}
infos {
topupId: 33502
buyCount: 0
}
infos {
topupId: 33503
buyCount: 0
}
infos {
topupId: 33504
buyCount: 0
}
infos {
topupId: 33505
buyCount: 0
}
infos {
topupId: 33506
buyCount: 0
}
infos {
topupId: 33507
buyCount: 0
}
infos {
topupId: 33508
buyCount: 0
}
infos {
topupId: 33509
buyCount: 0
}
infos {
topupId: 33510
buyCount: 0
}
infos {
topupId: 33511
buyCount: 0
}
infos {
topupId: 33512
buyCount: 0
}
infos {
topupId: 33513
buyCount: 0
}
infos {
topupId: 10002
buyCount: 0
}
infos {
topupId: 2001
buyCount: 0
}
infos {
topupId: 2002
buyCount: 0
}
infos {
topupId: 1001
buyCount: 1
}
infos {
topupId: 1002
buyCount: 5
}
infos {
topupId: 1003
buyCount: 0
}
infos {
topupId: 1004
buyCount: 0
}
infos {
topupId: 1005
buyCount: 0
}
infos {
topupId: 1006
buyCount: 0
}
infos {
topupId: 1007
buyCount: 0
}
infos {
topupId: 4085
buyCount: 0
}
infos {
topupId: 4086
buyCount: 0
}
[INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <---
[INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 1.1118958294392 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetTopupInfoReply 33 1
[INFO:2022-12-5 17:8:3][@logic/extensions/topup/model/TopupModel.lua:29]:{saveAllInfos}============全部充值档位信息:============
[INFO:2022-12-5 17:8:3][@logic/extensions/topup/model/TopupModel.lua:30]:{saveAllInfos}[{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1024,"topupco":[1024,"空桑銭荘",1,"2018-01-01 00:00:00","2038-01-02 00:00:00",1500,0,0,0,2,0,false,"1#1",true,0,0,"shop_112",0,"","","","053 kongsang_pack_times"],"id":1024,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1025,"topupco":[1025,"衣装券80枚",1,"2019-09-29 5:00:00","2038-01-02 00:00:00",160,0,0,0,2,0,false,"",false,1,0,"shop_117",0,"","","",""],"id":1025,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1026,"topupco":[1026,"衣装券325枚",1,"2019-09-29 5:00:00","2038-01-02 00:00:00",650,0,0,0,2,0,false,"",false,1,0,"shop_118",0,"","","",""],"id":1026,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1027,"topupco":[1027,"衣装券1000枚",1,"2019-09-29 5:00:00","2038-01-02 00:00:00",2000,0,0,0,2,0,false,"",false,1,0,"shop_119",0,"","","",""],"id":1027,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1028,"topupco":[1028,"衣装券1300枚",1,"2019-09-29 5:00:00","2038-01-02 00:00:00",2600,0,0,0,2,0,false,"",false,1,0,"shop_120",0,"","","",""],"id":1028,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":32814,"topupco":[32814,"初心者特訓計画",1,"2018-01-01 00:00:00","2038-01-01 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00:00:00",648,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":1104,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1106,"topupco":[1106,"上級膳具パック(5個)",1,"2018-01-01 00:00:00","2038-01-01 00:00:04",138,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":1106,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1112,"topupco":[1112,"新人10連召喚パック",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",1200,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","","060 draw_10times_pack_times"],"id":1112,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1113,"topupco":[1113,"新人召喚応援パック",1,"2018-01-01 00:00:00","2038-01-01 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00:00:00",120,0,0,0,2,0,false,"",false,0,0,"",0,"","11000004","",""],"id":32001,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":32002,"topupco":[32002,"休日体力パック",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",370,0,0,0,2,0,false,"",false,0,0,"",0,"","11000004","",""],"id":32002,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":32003,"topupco":[32003,"休日10連召喚パック",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",1960,0,0,0,2,0,false,"",false,0,0,"",0,"","11000004","",""],"id":32003,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":31001,"topupco":[31001,"日常成長応援パック",1,"2018-01-01 00:00:00","2038-01-01 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[INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.4835346788168 移走了序号= 1 的消息,当前队列数量= 4 || 0 Get137InfosReply 41 1
[INFO:2022-12-5 17:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 942
lastRecoverTime: 1670231128000
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.88128615170717 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetCurrencyInfoReply 42 1
[INFO:2022-12-5 17:8:3][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 942
lastRecoverTime: 1670231128000
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.70425999909639 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetCurrencyInfoReply 43 1
[INFO:2022-12-5 17:8:3][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: 0
}
[INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 44 1
[INFO:2022-12-5 17:8:3][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49
[INFO:2022-12-5 17:8:3][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0
[INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-12-5 17:8:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO
[INFO:2022-12-5 17:8:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow
[INFO:2022-12-5 17:8:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-12-5 17:8:3]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:3]||||| Sender socketClient version=1
[INFO:2022-12-5 17:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 4
[INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:3][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-12-5 17:8:3]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-12-5 17:8:4][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:4]||||| Sender socketClient version=1
[INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:8:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.92826168984175 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 45 1
[INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 0
}
[INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2022-12-5 17:8:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.71644469350576 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetStoreFreeGiftBagInfoReply 46 1
[INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:4]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:8:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.37438954412937 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 47 1
[INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhiyin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:4]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17
[INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3589
updateTime: 1670231038
[INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2022-12-5 17:8:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.34278254210949 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 48 1
[INFO:2022-12-5 17:8:4][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 36
[INFO:2022-12-5 17:8:4]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-12-5 17:8:4]||||| Sender socketClient version=1
[INFO:2022-12-5 17:8:4][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201
[INFO:2022-12-5 17:8:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 2
[INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playersetting.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playersetting.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:4]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playerinfo isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:4]||||| Sender socketClient version=1
[INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playersettingaudio.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playersettingassist.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playersettingexchange.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:4][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-12-5 17:8:4][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:8:4]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/bindphone.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playersettingvideo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playersettingsubscribe.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-12-5 17:8:4][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.36346060782671 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 49 1
[INFO:2022-12-5 17:8:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/safelock/playersettingsafelock.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/btnswitchitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:5]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23
[INFO:2022-12-5 17:8:5]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:8:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: -1
}
[INFO:2022-12-5 17:8:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:8:5][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 50 1
[INFO:2022-12-5 17:8:5][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1
[INFO:2022-12-5 17:8:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO
[INFO:2022-12-5 17:8:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow
[INFO:2022-12-5 17:8:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-12-5 17:8:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 17:8:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:8:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
skip: 0
[INFO:2022-12-5 17:8:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:8:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.50902453064919 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 51 1
[INFO:2022-12-5 17:8:5]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:8:5]||||| Sender socketClient version=1
[INFO:2022-12-5 17:8:5]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:8:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:8:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.36668831110001 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 52 1
[INFO:2022-12-5 17:8:5][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-12-5 17:8:5][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:8:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/msgboxview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/msgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:6][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 1 2 当前队列数量= 1
[INFO:2022-12-5 17:8:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = DebugLogoutRequest
[INFO:2022-12-5 17:8:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:6]==> Sender Auto Serialize Message,extId=1,cmd=2,size=9
[INFO:2022-12-5 17:8:6]||||| Sender socketClient version=1
[INFO:2022-12-5 17:8:6][@logic/common/state/net/ReConnectionMgr.lua:385]:{func}网络连接着,需要重登陆,主动断开socket连接
[INFO:2022-12-5 17:8:6][@logic/extensions/login/controller/LoginController.lua:211]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调
[INFO:2022-12-5 17:8:6]1 status:DisConnect
[INFO:2022-12-5 17:8:6][@logic/common/state/net/ReConnectionMgr.lua:422]:{gotoLogin}开始重新登录
[INFO:2022-12-5 17:8:6]1 sender LostConnect
[INFO:2022-12-5 17:8:6][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2022-12-5 17:8:6][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2022-12-5 17:8:6][@logic/extensions/main/controller/MainController.lua:221]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件=========
[INFO:2022-12-5 17:8:6][@logic/extensions/danpk/controller/DanPkController.lua:83]:{stopPrepare}DanPkController:stopPrepare nil stack traceback:
logic/extensions/danpk/controller/DanPkController:83: in function 'stopPrepare'
logic/extensions/danpk/controller/DanPkController:19: in function 'onReset'
frameworkext/lmvc/ExtensionMgr:215: in function '_resetExtension'
frameworkext/lmvc/ExtensionMgr:252: in function 'resetAllExtensions'
logic/common/state/net/ReConnectionMgr:439: in function 'gotoLogin'
logic/common/state/net/ReConnectionMgr:413: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/login/controller/LoginController:342: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry:61: in function 'update'
framework/schedule/Scheduler:30: in function
[C]: in function 'f'
event:166: in function 'UpdateBeat'
event:203: in function
[INFO:2022-12-5 17:8:6][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[WARN:2022-12-5 17:8:6][@logic/extensions/common/controller/WebCamTextureController.lua:146]:{closeWebCam}closeWebCam
[INFO:2022-12-5 17:8:6][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 17:8:6][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:8:6][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:8:6][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:8:6][@logic/scene/SceneMgr.lua:303]:{onExitFinished}成功退出了全部场景,目前没有场景,进入了空场景
[INFO:2022-12-5 17:8:6]1 sender DoLostConnect
[INFO:2022-12-5 17:8:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270011.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_landing_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginfrienditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:7][@logic/extensions/noticeweb/controller/NoticeWebController.lua:52]:{requestNoticeInfo}请求公告板数据 appCode = shiwuyu isOutSide = 1 channelId = 271 packageVersion = -1 version = -1
[INFO:2022-12-5 17:8:7]<== Receiver Message, socketClient version=1,extId=-1,cmd=4,status=-7,size=16
[INFO:2022-12-5 17:8:7]reciever LostConnect,version=1
[INFO:2022-12-5 17:8:7][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_045.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_088.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_30_c.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:7][@logic/extensions/noticeweb/controller/NoticeWebController.lua:74]:{callFunc}监听获取到的公告板数据 statusCode = 0 result = {"1":[{"flag":1,"id":12,"moduleCode":1,"order":1,"title":"测试服公告","url":"https://l13-dev-noticemgr-new-swyjp.bilibiligame.jp/staticpage/index.html?id\u003d12\u0026appCode\u003dshiwuyu"}],"2":[]}
[INFO:2022-12-5 17:8:7][@logic/extensions/noticeweb/controller/NoticeWebController.lua:151]:{cb}NoticeWebController:OnNoticeRequsetCallback content = table: 0x74f7411a20
[WARN:2022-12-5 17:8:7][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 12 flag = 1 moduleCode = 1 title = 测试服公告
url = https://l13-dev-noticemgr-new-swyjp.bilibiligame.jp/staticpage/index.html?id=12&appCode=shiwuyu order = 1
[INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_promo isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:7][@logic/extensions/noticeweb/model/NoticeWebModel.lua:138]:{getNoticeJson}getNoticeJson content = id = 12 flag = 1 moduleCode = 1 title = 测试服公告
url = https://l13-dev-noticemgr-new-swyjp.bilibiligame.jp/staticpage/index.html?id=12&appCode=shiwuyu order = 1
[INFO:2022-12-5 17:8:7][@logic/extensions/noticeweb/controller/NoticeWebController.lua:100]:{openNoticeView}NoticeWebController:openNoticeView x = 756 y = 211 width = 1163 height= 738 count = 1
[INFO:2022-12-5 17:8:7][@logic/extensions/noticeweb/controller/NoticeWebController.lua:163]:{openWebView}NoticeWebController:openWebView x = 756 y = 211 width = 1163 height = 738 noticeType = 1 index = 1
[INFO:2022-12-5 17:8:7][@logic/extensions/noticeweb/view/NoticeWebCell.lua:59]:{onSelect}NoticeWebCell onSelect isSelected = true self._mo = 测试服公告
[INFO:2022-12-5 17:8:8][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:8:8]TCL C#: UnloadAllBanks item.Key music_mood_3.assets
[INFO:2022-12-5 17:8:8]TCL C#: UnloadAllBanks item.Key music_mood_3
[INFO:2022-12-5 17:8:8]DestroyUnusedResources:90,3,time=,paths:
[INFO:2022-12-5 17:8:9][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:7: LoginView:_reregisterListenerAndLogin; nil; nil
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/login/view/jp/JPLoginView:7: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:636: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:163: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/noticeweb/view/NoticeWebView:45: in function
[INFO:2022-12-5 17:8:9][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:14: LoginView:_reregisterListenerAndLogin; nil; true
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/login/view/jp/JPLoginView:14: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:636: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:163: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/noticeweb/view/NoticeWebView:45: in function
[INFO:2022-12-5 17:8:9][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:26: [SDK登录]====>请求; nil
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/login/view/jp/JPLoginView:26: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:636: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:163: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/noticeweb/view/NoticeWebView:45: in function
[INFO:2022-12-5 17:8:9][@logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = 0
[INFO:2022-12-5 17:8:9]GameDevice isFront = False
[INFO:2022-12-5 17:8:35]GameDevice isFront = True
[INFO:2022-12-5 17:8:35][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:20: [SDK登录]==<==返回; 0; 8ef7644f-9de2-4611-ab62-cb0cfcb708d3; 271
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/login/view/jp/JPLoginView:20: in function 'callFunc'
logic/common/sdk/OneSDKManagerImpl:212: in function 'callFunc'
framework/native/NativeBridge:185: in function
[INFO:2022-12-5 17:8:35][@logic/extensions/login/view/jp/JPLoginView.lua:57]:{_onesdkLoginListener}sdk登录成功,platformId,btSessionId= 271 8ef7644f-9de2-4611-ab62-cb0cfcb708d3
[INFO:2022-12-5 17:8:35][@logic/extensions/login/view/jp/JPLoginView.lua:58]:{_onesdkLoginListener}OneSDK login success
[INFO:2022-12-5 17:8:35][@logic/extensions/login/view/jp/JPLoginView.lua:59]:{_onesdkLoginListener}sessionId: 8ef7644f-9de2-4611-ab62-cb0cfcb708d3
[INFO:2022-12-5 17:8:35][@logic/extensions/login/view/jp/JPLoginView.lua:60]:{_onesdkLoginListener}platformId: 271
[INFO:2022-12-5 17:8:35][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:8:35][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:jp/month, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil
[INFO:2022-12-5 17:8:35][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:8:35][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:8:35][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:8:35][@logic/extensions/login/agent/LoginAgent.lua:285]:{sendHttpWebLoginRequest}http-web登陆url===== https://l13-dev-service-new-swyjp.bilibiligame.jp/login.jsp?btSessionId=8ef7644f-9de2-4611-ab62-cb0cfcb708d3&clientVersion=6.0.1&sysType=0
[INFO:2022-12-5 17:8:35][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":6,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":7,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":8,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":9,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":10,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":11,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":12,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":13,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":14,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":15,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":16,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":17,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":18,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":19,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":20,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":21,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":22,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":23,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":24,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":25,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":26,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":27,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":28,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":29,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":30,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":31,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":32,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":33,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":34,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":35,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":36,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":37,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":38,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":39,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true}]
[INFO:2022-12-5 17:8:35][@logic/extensions/login/view/jp/JPLoginView.lua:70]:{callFunc}============获取到用户信息 0 1296695862562652160 0
[INFO:2022-12-5 17:8:35][@logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":1,"isAdmin":false,"resultCode":0,"sessionId":"6c5437ed-665a-442d-b4d2-eec3272adcab","userName":"271_1296695862562652160","zoneInfo":{"id":2008,"name":"jpdev","prefix":"","state":1}}
[INFO:2022-12-5 17:8:35][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:8:36][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:8:37]DestroyUnusedResources:4,3,time=,paths:
[INFO:2022-12-5 17:8:40][@logic/extensions/noticeweb/controller/NoticeWebController.lua:52]:{requestNoticeInfo}请求公告板数据 appCode = shiwuyu isOutSide = 1 channelId = 271 packageVersion = -1 version = -1
[INFO:2022-12-5 17:8:40][@logic/extensions/noticeweb/controller/NoticeWebController.lua:74]:{callFunc}监听获取到的公告板数据 statusCode = 0 result = {"1":[{"flag":1,"id":12,"moduleCode":1,"order":1,"title":"测试服公告","url":"https://l13-dev-noticemgr-new-swyjp.bilibiligame.jp/staticpage/index.html?id\u003d12\u0026appCode\u003dshiwuyu"}],"2":[]}
[INFO:2022-12-5 17:8:40][@logic/extensions/noticeweb/controller/NoticeWebController.lua:151]:{cb}NoticeWebController:OnNoticeRequsetCallback content = table: 0x74f79a5208
[WARN:2022-12-5 17:8:40][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 12 flag = 1 moduleCode = 1 title = 测试服公告
url = https://l13-dev-noticemgr-new-swyjp.bilibiligame.jp/staticpage/index.html?id=12&appCode=shiwuyu order = 1
[INFO:2022-12-5 17:8:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_promo isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:40][@logic/extensions/noticeweb/model/NoticeWebModel.lua:138]:{getNoticeJson}getNoticeJson content = id = 12 flag = 1 moduleCode = 1 title = 测试服公告
url = https://l13-dev-noticemgr-new-swyjp.bilibiligame.jp/staticpage/index.html?id=12&appCode=shiwuyu order = 1
[INFO:2022-12-5 17:8:40][@logic/extensions/noticeweb/controller/NoticeWebController.lua:100]:{openNoticeView}NoticeWebController:openNoticeView x = 756 y = 211 width = 1163 height= 738 count = 1
[INFO:2022-12-5 17:8:40][@logic/extensions/noticeweb/controller/NoticeWebController.lua:163]:{openWebView}NoticeWebController:openWebView x = 756 y = 211 width = 1163 height = 738 noticeType = 1 index = 1
[INFO:2022-12-5 17:8:40][@logic/extensions/noticeweb/view/NoticeWebCell.lua:59]:{onSelect}NoticeWebCell onSelect isSelected = true self._mo = 测试服公告
[INFO:2022-12-5 17:8:45][@logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = 0
[INFO:2022-12-5 17:8:46][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:8:46]GameDevice isFront = False
[INFO:2022-12-5 17:8:49]GameDevice isFront = True
[INFO:2022-12-5 17:8:49][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":6,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":7,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":8,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":9,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":10,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":11,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":12,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":13,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":14,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":15,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":16,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":17,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":18,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":19,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":20,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":21,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":22,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":23,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":24,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":25,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":26,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":27,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":28,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":29,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":30,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":31,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":32,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":33,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":34,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":35,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":36,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":37,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":38,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":39,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":40,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":41,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":42,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":43,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true}]
[INFO:2022-12-5 17:8:50][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:8:50]DestroyUnusedResources:4,2,time=,paths:
[INFO:2022-12-5 17:8:50]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 5.0.99
[INFO:2022-12-5 17:8:50][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:8:50][@logic/extensions/login/view/LoginView.lua:862]:{closure}再次检查资源版本号,当前版本号=,请求回来的最新版本号= 6.0.1 5.0.99
[INFO:2022-12-5 17:8:50][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:8:50][@logic/extensions/login/controller/LoginController.lua:369]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0
[INFO:2022-12-5 17:8:50][@logic/extensions/login/controller/LoginController.lua:370]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1670231330
[INFO:2022-12-5 17:8:50][@logic/extensions/login/controller/LoginController.lua:385]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true
[INFO:2022-12-5 17:8:50][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:jp/month, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:0, targetServerOS:nil, areaId:nil
[INFO:2022-12-5 17:8:50][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:8:50][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:8:50][@logic/extensions/login/agent/LoginAgent.lua:426]:{sendWebStartRequest}http-进入游戏url===== https://l13-dev-service-new-swyjp.bilibiligame.jp/startgame.jsp 调用native发送httpdns请求,参数: {"url":"https:\/\/l13-dev-service-new-swyjp.bilibiligame.jp\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":2008,"sessionId":"6c5437ed-665a-442d-b4d2-eec3272adcab","openKey":""}}
[INFO:2022-12-5 17:8:50][@logic/common/sdk/SDKManager.lua:230]:{requestWithForm}============send http:==========https://l13-dev-service-new-swyjp.bilibiligame.jp/startgame.jsp?pfKey=&pf=&zoneId=2008&sessionId=6c5437ed-665a-442d-b4d2-eec3272adcab&openKey=
[INFO:2022-12-5 17:8:50][@logic/extensions/login/agent/LoginAgent.lua:430]:{closure}http-进入游戏返回数据========= {"ip":"dev-server-new-swyjp.bilibiligame.jp","isAdmin":false,"pid":2008001,"port":20001,"resultCode":0,"state":1}
[INFO:2022-12-5 17:8:50][@logic/extensions/login/view/LoginView.lua:1119]:{_realonClickLogin}click login btn,ip=dev-server-new-swyjp.bilibiligame.jp,port=20001
[INFO:2022-12-5 17:8:50][@logic/extensions/login/controller/LoginController.lua:68]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= dev-server-new-swyjp.bilibiligame.jp 20001
[INFO:2022-12-5 17:8:51][@logic/common/sdk/OneSDKManagerImpl.lua:48]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 8.209.207.205
[INFO:2022-12-5 17:8:51][@logic/common/sdk/SDKManager.lua:529]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 8.209.207.205
[INFO:2022-12-5 17:8:51][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 8.209.207.205
[INFO:2022-12-5 17:8:51]==============link network is ipv4============
[INFO:2022-12-5 17:8:51]1 status:Connecting
[INFO:2022-12-5 17:8:51]1 Connect,ip=8.209.207.205,port=20001,verson=1
[INFO:2022-12-5 17:8:51][@logic/extensions/login/controller/LoginController.lua:124]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true
[INFO:2022-12-5 17:8:51][@logic/extensions/login/controller/LoginController.lua:141]:{callFunc}==============已经发出去了socket连接,等结果把
[INFO:2022-12-5 17:8:51]1 AsyncConnectCallBack call by system,connectingVersion=1
[INFO:2022-12-5 17:8:51]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True
[INFO:2022-12-5 17:8:51]1 Same version,socket.Connected=True
[INFO:2022-12-5 17:8:51]1 Do EndConnect
[INFO:2022-12-5 17:8:51]1 Do EndConnect Done
[INFO:2022-12-5 17:8:51]1 status:Connected
[INFO:2022-12-5 17:8:51]1 ConnectSucc True
[INFO:2022-12-5 17:8:51][@logic/extensions/login/controller/LoginController.lua:165]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true
[INFO:2022-12-5 17:8:51]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=73
[INFO:2022-12-5 17:8:51]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:51]<== Receiver Message, socketClient version=2,extId=-1,cmd=1,status=0,size=18
[INFO:2022-12-5 17:8:51]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=23
[INFO:2022-12-5 17:8:51]<== Receiver Message, socketClient version=2,extId=20,cmd=9,status=0,size=17
[INFO:2022-12-5 17:8:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 506
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
[INFO:2022-12-5 17:8:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-12-5 17:8:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 0 1
[INFO:2022-12-5 17:8:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data {
id: 29
value: 139
}
[INFO:2022-12-5 17:8:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <---
[INFO:2022-12-5 17:8:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 1 1
[INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:52]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9
[INFO:2022-12-5 17:8:52]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:52]<== Receiver Message, socketClient version=2,extId=20,cmd=10,status=0,size=10
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <---
[INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.27323415130377 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 3 1
[INFO:2022-12-5 17:8:52][@logic/extensions/main/controller/MainController.lua:221]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件=========
[INFO:2022-12-5 17:8:52][@logic/extensions/main/controller/MainController.lua:215]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调=========
[INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2
[INFO:2022-12-5 17:8:52]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3
[INFO:2022-12-5 17:8:52]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest
[INFO:2022-12-5 17:8:52]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:52]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest
[INFO:2022-12-5 17:8:52]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9
[INFO:2022-12-5 17:8:52]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey:
pf:
pfKey:
[INFO:2022-12-5 17:8:52]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9
[INFO:2022-12-5 17:8:52]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:52]<== Receiver Message, socketClient version=2,extId=22,cmd=1,status=0,size=1247
[INFO:2022-12-5 17:8:52]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros {
heroId: 160003
isInFormation: true
masterPlayerID: 11102
heroTypeIdx: 2000
baseAttr {
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atk: 163
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critic: 80
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dodge: 50
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equipAttr {
hp: 0
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hit: 0
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createTime: 1601403305619
rank: 1
luck: 6
sks {
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sks {
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sks {
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}
exp: 718
state: 385
strengthenRate: 0
livingSks {
skillId: 40300001
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}
breakthroughCnt: 5
skinId: 140042
quality: 4
equipAttrList {
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equipAttrList {
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equipAttrList {
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contractUnlock: false
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heros {
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equipAttrList {
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contractUnlock: false
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heros {
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masterPlayerID: 11102
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baseAttr {
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sks {
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exp: 399
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heros {
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equipAttr {
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createTime: 1616416767121
rank: 1
luck: 6
sks {
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sks {
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sks {
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exp: 0
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strengthenRate: 0
livingSks {
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breakthroughCnt: 0
skinId: 100021
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equipAttrList {
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equipAttr {
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equipAttrList {
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equipAttr {
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equipAttrList {
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heros {
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equipAttr {
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rank: 1
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sks {
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sks {
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sks {
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equipAttrList {
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equipAttrList {
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equipAttr {
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}
contractUnlock: false
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heros {
heroId: 530037
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masterPlayerID: 11102
heroTypeIdx: 2008
baseAttr {
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equipAttr {
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createTime: 1616418639094
rank: 1
luck: 8
sks {
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sks {
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sks {
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exp: 0
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strengthenRate: 0
livingSks {
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breakthroughCnt: 0
skinId: 100006
quality: 0
equipAttrList {
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equipAttr {
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}
equipAttrList {
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equipAttr {
hp: 0
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}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
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[INFO:2022-12-5 17:8:52]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <---
[INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.31341731920838 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 4 1
[INFO:2022-12-5 17:8:52]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9
[INFO:2022-12-5 17:8:52]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:52]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9
[INFO:2022-12-5 17:8:52]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:52]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9
[INFO:2022-12-5 17:8:52]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:52]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9
[INFO:2022-12-5 17:8:52]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:52]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15
[INFO:2022-12-5 17:8:52]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:52]<== Receiver Message, socketClient version=2,extId=20,cmd=3,status=0,size=2395
[INFO:2022-12-5 17:8:53]<== Receiver Message, socketClient version=2,extId=8,cmd=1,status=0,size=409
[INFO:2022-12-5 17:8:53]<== Receiver Message, socketClient version=2,extId=35,cmd=5,status=0,size=12
[INFO:2022-12-5 17:8:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 11102
name: 伊瑩螢
gender: 2
portrait: 11100001
exp: 1097226
signature:
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roleNum: 6
heroRate: 5.3
dungeonCount: 6
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serialLoginDays: 1
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heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1601403231
lastLogoutTime: 1670224857
birthday: 1-1
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 0
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
worldLevel: 100
}
currencyInfo {
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count: 571870
lastRecoverTime: 1601403217000
dailyRecoveredCount: 0
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}
currencyInfo {
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}
currencyInfo {
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}
currencyInfo {
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currencyInfo {
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currencyInfo {
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currencyInfo {
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currencyInfo {
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currencyInfo {
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currencyInfo {
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currencyInfo {
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currencyInfo {
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openInfo {
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openInfo {
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openInfo {
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openInfo {
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}
openInfo {
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openInfo {
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openInfo {
id: 150
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openInfo {
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openInfo {
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openInfo {
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openInfo {
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openInfo {
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openInfo {
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openInfo {
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openInfo {
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}
openInfo {
id: 171
isOpen: true
}
openInfo {
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isOpen: true
}
openInfo {
id: 173
isOpen: true
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[INFO:2022-12-5 17:8:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <---
[INFO:2022-12-5 17:8:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.52890816703439 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 5 1
[INFO:2022-12-5 17:8:53][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2022-12-05 18:08:51","roleExp":1097226,"serverId":"2008","registerTime":1601403231,"lastLogoutTime":"2022-12-05 16:20:57","roleId":"11102","roleCTime":1601403231,"type":2,"roleName":"伊瑩螢","serverName":"jpdev","roleLevel":80}
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16
[INFO:2022-12-5 17:8:53]<== Receiver Message, socketClient version=2,extId=23,cmd=1,status=0,size=390
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 17
[INFO:2022-12-5 17:8:53]<== Receiver Message, socketClient version=2,extId=51,cmd=1,status=0,size=33
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 18
[INFO:2022-12-5 17:8:53]<== Receiver Message, socketClient version=2,extId=10,cmd=3,status=0,size=262
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 19
[INFO:2022-12-5 17:8:53]<== Receiver Message, socketClient version=2,extId=31,cmd=1,status=0,size=7419
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 20
[INFO:2022-12-5 17:8:53]<== Receiver Message, socketClient version=2,extId=20,cmd=33,status=0,size=8
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21
[INFO:2022-12-5 17:8:53]<== Receiver Message, socketClient version=2,extId=67,cmd=1,status=0,size=16
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22
[INFO:2022-12-5 17:8:53]<== Receiver Message, socketClient version=2,extId=11,cmd=4,status=0,size=16
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 28
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 29
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 30
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 32
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33
[INFO:2022-12-5 17:8:53]<== Receiver Message, socketClient version=2,extId=11,cmd=3,status=0,size=8
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 34
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 35
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 36
[INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 301
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1007
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 13 : 0 的推送 推送ID为 1008
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 0 的推送 推送ID为 1009
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1010
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 9 : 2 的推送 推送ID为 1011
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 17 : 2 的推送 推送ID为 1012
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 2 的推送 推送ID为 1013
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 13 : 0 的推送 推送ID为 1020
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 13 : 0 的推送 推送ID为 1021
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 530002
}
formationHeros {
index: 1
typeId: 1
heroUniqueId: 160003
}
formationHeros {
index: 2
typeId: 1
heroUniqueId: 530033
}
state: 1
name: チーム1
}
formationInfoList {
formationId: 2
state: 1
name: チーム2
}
formationInfoList {
formationId: 3
state: 1
name: チーム3
}
formationInfoList {
formationId: 4
state: 1
name: チーム4
}
formationInfoList {
formationId: 5
state: 1
name: チーム5
}
formationInfoList {
formationId: 6
state: 1
name: チーム6
}
formationInfoList {
formationId: 7
state: 1
name: チーム7
}
formationInfoList {
formationId: 8
state: 1
name: チーム8
}
formationInfoList {
formationId: 9
state: 1
name: チーム9
}
formationInfoList {
formationId: 10
state: 1
name: チーム10
}
formationInfoList {
formationId: 11
state: 2
name: チーム11
}
formationInfoList {
formationId: 12
state: 2
name: チーム12
}
formationInfoList {
formationId: 13
state: 2
name: チーム13
}
formationInfoList {
formationId: 14
state: 2
name: チーム14
}
formationInfoList {
formationId: 15
state: 2
name: チーム15
}
formationInfoList {
formationId: 16
state: 2
name: チーム16
}
formationInfoList {
formationId: 17
state: 2
name: チーム17
}
formationInfoList {
formationId: 18
state: 2
name: チーム18
}
formationInfoList {
formationId: 19
state: 2
name: チーム19
}
formationInfoList {
formationId: 20
state: 2
name: チーム20
}
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <---
[INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.52890816703439 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 6 1
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
userCount: 1
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <---
[INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 7 1
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters {
heroId: 2000
exp: 30
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000009
voice: 1000005
voice: 1000004
voice: 1000003
voice: 1000002
voice: 1000001
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 140042
hasShowInjureView: false
maxBreakthroughCount: 5
maxRank: 1
maxLevel: 8
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2002
exp: 0
injuredNum: 0
voice: 1002015
voice: 1002014
voice: 1002013
voice: 1002009
voice: 1002006
voice: 1002004
voice: 1002003
infos: 1000018
unreadInfos: 1000018
usingSkinId: 100002
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 6
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2018
exp: 0
injuredNum: 0
voice: 1028015
voice: 1028014
voice: 1028013
voice: 1028003
infos: 1000114
unreadInfos: 1000114
usingSkinId: 100021
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2039
exp: 0
injuredNum: 0
voice: 1019003
voice: 1019015
voice: 1019014
voice: 1019013
infos: 1000240
unreadInfos: 1000240
usingSkinId: 100041
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2008
exp: 0
injuredNum: 0
voice: 1008015
voice: 1008014
voice: 1008013
voice: 1008003
infos: 1000054
unreadInfos: 1000054
usingSkinId: 100006
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2012
exp: 0
injuredNum: 0
voice: 1014015
voice: 1014014
voice: 1014013
voice: 1014009
voice: 1014006
voice: 1014005
voice: 1014004
voice: 1014003
infos: 1000078
unreadInfos: 1000078
usingSkinId: 100017
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 8
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <---
[INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 1.7907889224589 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 8 1
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList {
uniqueId: 430002
defineId: 701023
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1634175054000
}
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <---
[INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 1.7907889224589 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 9 1
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 10000024
count: 3
lastUseTime: 1584867387000
composeCount: 0
}
dataList {
itemId: 11190024
count: 26
lastUseTime: 1569867217000
composeCount: 0
}
dataList {
itemId: 10000016
count: 12
lastUseTime: 1611836088000
composeCount: 0
}
dataList {
itemId: 11040001
count: 4
lastUseTime: 1584867387000
composeCount: 0
}
dataList {
itemId: 11040002
count: 12
lastUseTime: 1571045871000
composeCount: 0
}
dataList {
itemId: 11060006
count: 20
lastUseTime: 1571045871000
composeCount: 0
}
dataList {
itemId: 10000008
count: 13
lastUseTime: 1586485802000
composeCount: 0
}
dataList {
itemId: 10000009
count: 361
lastUseTime: 1571045871000
composeCount: 0
}
dataList {
itemId: 11050009
count: 15
lastUseTime: 1586485802000
composeCount: 0
}
dataList {
itemId: 11050013
count: 15
lastUseTime: 1586485802000
composeCount: 0
}
dataList {
itemId: 11070001
count: 1000
lastUseTime: 1586485802000
composeCount: 0
}
dataList {
itemId: 11050001
count: 16
lastUseTime: 1579656954000
composeCount: 0
}
dataList {
itemId: 11050005
count: 15
lastUseTime: 1586485802000
composeCount: 0
}
dataList {
itemId: 10000005
count: 4
lastUseTime: 1586484938000
composeCount: 0
}
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <---
[INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 1.7907889224589 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 10 1
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList {
dungeonId: 10001
barrierId: 10001011
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001021
star: 8
hasGetBonus: 4#2002#1
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001031
star: 0
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001032
star: 8
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001042
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001051
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001052
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001061
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001071
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001072
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001081
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001091
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001092
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001101
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001111
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001112
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001121
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001122
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002012
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002022
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002032
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002042
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002051
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002052
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002061
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002062
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002071
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002072
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002081
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002082
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002091
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002092
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002101
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002102
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002111
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002112
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002121
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002122
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002123
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003012
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003022
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003031
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dungeonId: 110009
barrierId: 110009021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110009
barrierId: 110009031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110009
barrierId: 110009041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110010
barrierId: 110010011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110010
barrierId: 110010021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110010
barrierId: 110010031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110010
barrierId: 110010041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110011
barrierId: 110011011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110011
barrierId: 110011021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110011
barrierId: 110011031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110011
barrierId: 110011041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110012
barrierId: 110012011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 350001
barrierId: 350001011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 350001
barrierId: 350001021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 350001
barrierId: 350001031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 350001
barrierId: 350001041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 350001
barrierId: 350001051
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 490001
barrierId: 490001011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 490001
barrierId: 490001021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 490001
barrierId: 490001031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 490001
barrierId: 490001041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 490001
barrierId: 490001051
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 490001
barrierId: 490001061
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 490001
barrierId: 490001071
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 490001
barrierId: 490001081
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 780001
barrierId: 780001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 530001
barrierId: 530001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 540001
barrierId: 540001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 540001
barrierId: 540001012
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 540001
barrierId: 540001013
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 540001
barrierId: 540001014
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 540001
barrierId: 540001015
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 540001
barrierId: 540001021
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 540001
barrierId: 540001022
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 540001
barrierId: 540001023
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 540001
barrierId: 540001024
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 540001
barrierId: 540001025
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 540001
barrierId: 540001031
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 540001
barrierId: 540001032
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 540001
barrierId: 540001033
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 540001
barrierId: 540001034
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 540001
barrierId: 540001035
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 540001
barrierId: 540001041
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 540001
barrierId: 540001042
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 540001
barrierId: 540001043
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 540001
barrierId: 540001044
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 540001
barrierId: 540001045
star: -1
hasGetBonus:
bestFightRound: 0
}
notFirstInDungeonId: 10001
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <---
[INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 1.9436992295086 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 11 1
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <---
[INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 1.9436992295086 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 12 1
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes {
id: 1
expireTime: 0
isUsing: true
}
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <---
[INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 1.9436992295086 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 13 1
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
count: 670
totalPayCount: 670
}
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <---
[INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 14 1
[INFO:2022-12-5 17:8:54][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <---
[INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 2.0452613048255 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 15 1
[INFO:2022-12-5 17:8:54][@logic/extensions/stat/agent/jp/JPStatAgent.lua:11]:{sendSubmitClientDataRequest}=========bili_appid,bili_udid 4542 PQs/W2NUZQMxBGdQLFAs
[INFO:2022-12-5 17:8:54][@logic/extensions/stat/agent/StatAgent.lua:34]:{_sendSubmitClientDataRequest}ARM64 FP ASIMD AES
[INFO:2022-12-5 17:8:54][@logic/extensions/stat/agent/StatAgent.lua:36]:{_sendSubmitClientDataRequest}Mali-G72 MP3
[INFO:2022-12-5 17:8:54][@logic/extensions/stat/agent/StatAgent.lua:37]:{_sendSubmitClientDataRequest}OpenGL ES 3.2 v1.r20p0-01rel0.02d38e4b5fe4df2b27b3fcf347b59413
[INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData {
phoneModel: V1831A
sdkVersion: 2.13.3.4.2
sdkType: 0
imsi: 9412b921-6704-4b47-b64c-b2aa80a0d087
imei: 3e63fcc0-8df1-4269-90da-4e1ae03198af
gameVersionName: 9.0.79
gameVersionCode: 79
gamepackageName: com.bilibilijp.shokumonogatari
densityDpi: 480
displayScreenWidth: 1080
displayScreenHeight: 2340
networkInfo: WIFI
sysVersion: 29
othersdkVersion:
channelId: 910153
pushRegisterId:
cpuHardware: ARM64 FP ASIMD AES
memory: 0
gLRender: Mali-G72 MP3
gLVersion: OpenGL ES 3.2 v1.r20p0-01rel0.02d38e4b5fe4df2b27b3fcf347b59413
startFromGameCenter: false
bili_appid: 4542
bili_udid: PQs/W2NUZQMxBGdQLFAs
}
[INFO:2022-12-5 17:8:54]==> Sender Auto Serialize Message,extId=46,cmd=1,size=324
[INFO:2022-12-5 17:8:54][@logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连===========
[INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:54]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 4
[INFO:2022-12-5 17:8:54]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 5
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 6
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:54]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 7
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 8
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 9
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false
[INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 10
[INFO:2022-12-5 17:8:54]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 11
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 12
[INFO:2022-12-5 17:8:54]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:54][@logic/extensions/main/controller/MainController.lua:81]:{func}===========做一些进入主界面的初始化处理工作===========
[INFO:2022-12-5 17:8:54][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=9,id=205
[INFO:2022-12-5 17:8:54][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 17:8:54]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9
[INFO:2022-12-5 17:8:54][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-5 17:8:54][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:8:54]<== Receiver Message, socketClient version=2,extId=46,cmd=1,status=0,size=8
[INFO:2022-12-5 17:8:54]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <---
[INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.40522861480713 移走了序号= 1 的消息,当前队列数量= 12 || 0 SubmitClientDataReply 16 1
[INFO:2022-12-5 17:8:54]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9
[INFO:2022-12-5 17:8:54]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:54]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9
[INFO:2022-12-5 17:8:55]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:55]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9
[INFO:2022-12-5 17:8:55]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:55]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9
[INFO:2022-12-5 17:8:55]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:55]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11
[INFO:2022-12-5 17:8:55]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:55]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9
[INFO:2022-12-5 17:8:55]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:55]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9
[INFO:2022-12-5 17:8:55]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:55][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:8:55]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9
[INFO:2022-12-5 17:8:55][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================
[INFO:2022-12-5 17:8:55]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:55][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:8:55]<== Receiver Message, socketClient version=2,extId=37,cmd=9,status=0,size=8
[INFO:2022-12-5 17:8:55]DestroyUnusedResources:21,3,time=,paths:
[INFO:2022-12-5 17:8:55]<== Receiver Message, socketClient version=2,extId=37,cmd=2,status=0,size=40
[INFO:2022-12-5 17:8:55]<== Receiver Message, socketClient version=2,extId=40,cmd=1,status=0,size=185
[INFO:2022-12-5 17:8:55]<== Receiver Message, socketClient version=2,extId=20,cmd=30,status=0,size=8
[INFO:2022-12-5 17:8:55]<== Receiver Message, socketClient version=2,extId=54,cmd=1,status=0,size=370
[INFO:2022-12-5 17:8:55]<== Receiver Message, socketClient version=2,extId=49,cmd=1,status=0,size=4366
[INFO:2022-12-5 17:8:55]<== Receiver Message, socketClient version=2,extId=33,cmd=14,status=0,size=14
[INFO:2022-12-5 17:8:55]<== Receiver Message, socketClient version=2,extId=57,cmd=1,status=0,size=14
[INFO:2022-12-5 17:8:55]<== Receiver Message, socketClient version=2,extId=57,cmd=27,status=0,size=10
[INFO:2022-12-5 17:8:55]<== Receiver Message, socketClient version=2,extId=23,cmd=12,status=0,size=18
[INFO:2022-12-5 17:8:55]<== Receiver Message, socketClient version=2,extId=20,cmd=64,status=0,size=36
[INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <---
[INFO:2022-12-5 17:8:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.53835261613131 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetFoodReply 17 1
[INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen {
position: 1
heroUniqueId: 0
cookBookId: 0
num: 0
beginTime: 1618024138000
endTime: 1618024138000
addTime: 0
helpTime: 0
uniqueId: 0
}
askHelpCount: 0
[INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <---
[INFO:2022-12-5 17:8:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.53835261613131 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetKitchenReply 18 1
[INFO:2022-12-5 17:8:55][@logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 1
recommendHero: 2003
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[INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <---
[INFO:2022-12-5 17:8:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.53835261613131 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetExploreInfosReply 19 1
[INFO:2022-12-5 17:8:55][@logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:8:55][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <---
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[INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <---
[INFO:2022-12-5 17:8:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 1.1197540834546 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroTaskInfosReply 21 1
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[INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2022-12-5 17:8:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 1.1197540834546 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetRedDotInfosReply 22 1
[INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}friendIds: 14608
friendIds: 14705
[INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <---
[INFO:2022-12-5 17:8:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 1.3208192363381 移走了序号= 1 的消息,当前队列数量= 5 || 0 LoadFriendInfosReply 23 1
[INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}createSNCount: 0
leaveTime: 0
leaveReason: 2
[INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <---
[INFO:2022-12-5 17:8:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 1.3208192363381 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuildGetReply 24 1
[INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false
[INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <---
[INFO:2022-12-5 17:8:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 1.3208192363381 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuildGetJoinOfflineReply 25 1
[INFO:2022-12-5 17:8:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:55]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @42ms
[INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}skinInfos {
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[INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <---
[INFO:2022-12-5 17:8:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 1.4262754693627 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterSkinReply 26 1
[INFO:2022-12-5 17:8:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1
usingIds: 2
usingIds: 3
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[INFO:2022-12-5 17:8:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <---
[INFO:2022-12-5 17:8:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 1.4262754693627 移走了序号= 1 的消息,当前队列数量= 1 || 0 LoadingBgGetReply 27 1
[INFO:2022-12-5 17:8:56][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.4262754693627
[WARN:2022-12-5 17:8:56][@logic/common/logic/FrameworkReLogicMgr.lua:388]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_03.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @182ms
[INFO:2022-12-5 17:8:56][@logic/scene/main/stage/MainSceneStage.lua:60]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main_1 isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2022-12-5 17:8:56][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
[INFO:2022-12-5 17:8:56][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:57]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-12-5 17:8:57]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 2
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 3
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 4
[INFO:2022-12-5 17:8:57]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:57][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2022-12-5 17:8:57]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:57]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9
[INFO:2022-12-5 17:8:57]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:57]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9
[INFO:2022-12-5 17:8:57]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 5
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:57]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2022-12-5 17:8:57]<== Receiver Message, socketClient version=2,extId=53,cmd=4,status=0,size=8
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2022-12-5 17:8:57]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 8
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 9
[INFO:2022-12-5 17:8:57]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 10
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2022-12-5 17:8:57]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 11
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:57]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2022-12-5 17:8:57]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:57]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9
[INFO:2022-12-5 17:8:57]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:57][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2022-12-5 17:8:57][@logic/extensions/main/view/MainTencentView.lua:425]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2022-12-5 17:8:57]<== Receiver Message, socketClient version=2,extId=20,cmd=22,status=0,size=8
[INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 12
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2022-12-5 17:8:57]<== Receiver Message, socketClient version=2,extId=4,cmd=6,status=0,size=8
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 13
[INFO:2022-12-5 17:8:57]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:57]<== Receiver Message, socketClient version=2,extId=75,cmd=1,status=0,size=32
[INFO:2022-12-5 17:8:57]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 14
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:57]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 15
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-12-5 17:8:57]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 16
[INFO:2022-12-5 17:8:57]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:57]<== Receiver Message, socketClient version=2,extId=53,cmd=4,status=0,size=8
[INFO:2022-12-5 17:8:57]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:58]<== Receiver Message, socketClient version=2,extId=53,cmd=1,status=0,size=424
[INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:58]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2022-12-5 17:8:58]<== Receiver Message, socketClient version=2,extId=53,cmd=10,status=0,size=473
[INFO:2022-12-5 17:8:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 1.0551971197128 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetMonthCardInfoReply 29 1
[INFO:2022-12-5 17:8:58]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 16
[INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2022-12-5 17:8:58]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9
[INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:58]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <---
[INFO:2022-12-5 17:8:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 1.0551971197128 移走了序号= 1 的消息,当前队列数量= 15 || 0 ReconnectBattleInfoReply 30 1
[INFO:2022-12-5 17:8:58]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2022-12-5 17:8:58]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <---
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23:59:59",8800,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":33512,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":33513,"topupco":[33513,"天工玉輪パック",1,"2022-11-30 11:00:00","2022-12-20 23:59:59",2000,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":33513,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":10002,"topupco":[10002,"9割引き魂芯資源パック",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",160,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","","052 weekly_pack_draw_times"],"id":10002,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":2001,"topupco":[2001,"玉輪月俸",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",650,325,0,0,3,1,false,"",false,1,0,"shop_18",0,"","11000003","","050 monthly_pack_times"],"id":2001,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":2002,"topupco":[2002,"勤続月俸",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",1000,510,0,0,3,1,false,"",false,1,0,"shop_18",0,"","11000003","",""],"id":2002,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1001,"topupco":[1001,"玉輪80個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",160,80,80,1,1,0,false,"",false,1,0,"shop_00",0,"","11000002","","061 purchase_120_times"],"id":1001,"buyCount":12},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1002,"topupco":[1002,"玉輪325個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",650,325,325,1,1,0,false,"",false,1,0,"shop_01",0,"","11000002","","062 purchase_610_times"],"id":1002,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1003,"topupco":[1003,"玉輪600個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",1200,600,600,1,1,0,false,"",false,1,0,"shop_02",0,"","11000002","","063 purchase_1220_times"],"id":1003,"buyCount":6},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1004,"topupco":[1004,"玉輪900個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",1800,900,900,1,1,0,false,"",false,1,0,"shop_03",0,"","11000002","","064 purchase_1840_times"],"id":1004,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1005,"topupco":[1005,"玉輪1800個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",3600,1800,1800,1,1,0,false,"",false,1,0,"shop_04",0,"","11000002","","065 purchase_3680_times"],"id":1005,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1006,"topupco":[1006,"玉輪3100個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",6200,3100,3100,1,1,0,false,"",false,1,0,"shop_05",0,"","11000002","","066 purchase_6100_times"],"id":1006,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1007,"topupco":[1007,"玉輪6400個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",12800,6400,6400,1,1,0,false,"",false,1,0,"shop_06",0,"","11000002","","067 purchase_12000_times"],"id":1007,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4085,"topupco":[4085,"初心者特訓計画",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",610,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":4085,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4086,"topupco":[4086,"舞踏家特訓計画",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",1220,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":4086,"buyCount":0}]
[INFO:2022-12-5 17:8:58]<== Receiver Message, socketClient version=2,extId=53,cmd=12,status=0,size=8
[INFO:2022-12-5 17:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100091_hg_sr/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:58]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2022-12-5 17:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100091_hg_sr/action/shanchibang.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100091_hg_sr/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:58][@logic/extensions/main/view/jp/JPMainViewPresentor.lua:8]:{_onEnterAnimationDone}TCL: JPMainViewPresentor._onEnterAnimationDone, as an example
[INFO:2022-12-5 17:8:58]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:58][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1101
buyCount: 0
}
infos {
id: 1102
buyCount: 0
}
infos {
id: 1103
buyCount: 0
}
infos {
id: 1104
buyCount: 0
}
infos {
id: 1106
buyCount: 0
}
infos {
id: 1107
buyCount: 0
}
infos {
id: 1112
buyCount: 2
}
infos {
id: 1113
buyCount: 1
}
infos {
id: 1116
buyCount: 0
isNew: false
}
infos {
id: 1117
buyCount: 0
isNew: false
}
infos {
id: 1201
buyCount: 1
}
infos {
id: 1202
buyCount: 0
}
infos {
id: 31001
buyCount: 0
}
infos {
id: 31002
buyCount: 0
}
infos {
id: 31003
buyCount: 0
isNew: false
}
infos {
id: 30001
buyCount: 0
}
infos {
id: 110001
buyCount: 0
}
infos {
id: 110003
buyCount: 0
}
infos {
id: 110002
buyCount: 0
}
infos {
id: 110005
buyCount: 0
}
infos {
id: 110007
buyCount: 0
}
infos {
id: 110006
buyCount: 0
}
infos {
id: 110009
buyCount: 0
}
infos {
id: 100001
buyCount: 0
}
infos {
id: 100003
buyCount: 0
}
infos {
id: 100005
buyCount: 0
}
infos {
id: 100004
buyCount: 0
}
infos {
id: 100007
buyCount: 0
}
infos {
id: 100006
buyCount: 0
}
infos {
id: 100009
buyCount: 0
}
infos {
id: 100008
buyCount: 0
}
infos {
id: 100011
buyCount: 0
}
infos {
id: 100010
buyCount: 0
}
infos {
id: 100013
buyCount: 0
}
infos {
id: 100012
buyCount: 0
}
infos {
id: 100018
buyCount: 0
}
infos {
id: 100021
buyCount: 0
}
infos {
id: 100020
buyCount: 0
}
infos {
id: 100023
buyCount: 0
}
infos {
id: 100022
buyCount: 0
}
infos {
id: 33501
buyCount: 0
isNew: false
}
infos {
id: 33502
buyCount: 0
isNew: false
}
infos {
id: 33503
buyCount: 0
isNew: false
}
infos {
id: 33504
buyCount: 0
isNew: false
}
infos {
id: 33505
buyCount: 0
isNew: false
}
infos {
id: 33506
buyCount: 0
isNew: false
}
infos {
id: 33507
buyCount: 0
isNew: false
}
infos {
id: 33508
buyCount: 0
isNew: false
}
infos {
id: 33509
buyCount: 0
isNew: false
}
infos {
id: 33510
buyCount: 0
isNew: false
}
infos {
id: 33511
buyCount: 0
isNew: false
}
infos {
id: 33512
buyCount: 0
isNew: false
}
infos {
id: 33513
buyCount: 0
isNew: false
}
infos {
id: 10002
buyCount: 0
}
infos {
id: 10024
buyCount: 0
}
infos {
id: 4084
buyCount: 0
}
[INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
[INFO:2022-12-5 17:8:58]<== Receiver Message, socketClient version=2,extId=43,cmd=39,status=0,size=8
[INFO:2022-12-5 17:8:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 1.541227415204 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetGiftBagInfoReply 35 1
[INFO:2022-12-5 17:8:58]<== Receiver Message, socketClient version=2,extId=41,cmd=7,status=0,size=12
[INFO:2022-12-5 17:8:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 12
[INFO:2022-12-5 17:8:58]<== Receiver Message, socketClient version=2,extId=137,cmd=1,status=0,size=8
[INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2022-12-5 17:8:58]<== Receiver Message, socketClient version=2,extId=11,cmd=2,status=0,size=26
[INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:58]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2022-12-5 17:8:58]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info {
id: 5002
hasFirstBonus: true
}
[INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAutoSubscriptionGiftBagReply <---
[INFO:2022-12-5 17:8:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 16 所需时间单位秒 = 1.541227415204 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetAutoSubscriptionGiftBagReply 36 1
[INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXDayGiftBagInfoReply <---
[INFO:2022-12-5 17:8:58]<== Receiver Message, socketClient version=2,extId=11,cmd=2,status=0,size=26
[INFO:2022-12-5 17:8:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 19 所需时间单位秒 = 1.541227415204 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetXDayGiftBagInfoReply 37 1
[INFO:2022-12-5 17:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:58]<== Receiver Message, socketClient version=2,extId=41,cmd=5,status=0,size=18
[INFO:2022-12-5 17:8:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 11
[INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest
[INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:58]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9
[INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2022-12-5 17:8:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 1.9138153344393 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetWeeklyCardInfoReply 38 1
[INFO:2022-12-5 17:8:58]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
endTime: 0
}
activityInfos {
id: 10279
startTime: 1619622600000
endTime: 0
}
activityInfos {
id: 20008
startTime: 1611760200000
endTime: 1677250799000
}
activityInfos {
id: 10303
startTime: 0
endTime: 0
}
activityInfos {
id: 10323
startTime: 0
endTime: 0
}
activityInfos {
id: 10332
startTime: 0
endTime: 0
}
activityInfos {
id: 10001
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1546372802000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1546372803000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1546372804000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10011
startTime: 0
endTime: 0
}
activityInfos {
id: 10014
startTime: 1556049600000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10035
startTime: 1669950000000
endTime: 1670382000000
}
activityInfos {
id: 10037
startTime: 1606248000000
endTime: 0
}
activityInfos {
id: 10064
startTime: 1559044800000
endTime: 0
}
activityInfos {
id: 10074
startTime: 1578513600000
endTime: 0
}
activityInfos {
id: 10161
startTime: 1626746400000
endTime: 0
}
activityInfos {
id: 10173
startTime: 1669773600000
endTime: 1671721199000
}
activityInfos {
id: 10174
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10185
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10186
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10190
startTime: 1669773600000
endTime: 1671548399000
}
[INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-12-5 17:8:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 1.9138153344393 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetActivityInfosReply 39 1
[INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 10
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:59]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9
[INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 11
[INFO:2022-12-5 17:8:59]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 12
[INFO:2022-12-5 17:8:59]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-12-5 17:8:59]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 13
[INFO:2022-12-5 17:8:59]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest
[INFO:2022-12-5 17:8:59]<== Receiver Message, socketClient version=2,extId=32,cmd=1,status=0,size=54
[INFO:2022-12-5 17:8:59]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:59]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9
[INFO:2022-12-5 17:8:59]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <---
[INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 1.9138153344393 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetJinyumantangInfoReply 40 1
[INFO:2022-12-5 17:8:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <---
[INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 2.3009698837996 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetCustomizedGiftBagInfoReply 41 1
[INFO:2022-12-5 17:8:59]<== Receiver Message, socketClient version=2,extId=40,cmd=1,status=0,size=185
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:59]<== Receiver Message, socketClient version=2,extId=103,cmd=1,status=0,size=210
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <---
[INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 2.3009698837996 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetUnReadNewspaperReply 42 1
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 2.3009698837996 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMysteryStoreInfoReply 43 1
[INFO:2022-12-5 17:8:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 2.4387356489897 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get137InfosReply 44 1
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 7816
lastRecoverTime: 1670231284000
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.3835385292768 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetCurrencyInfoReply 45 1
[INFO:2022-12-5 17:8:59][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 7816
lastRecoverTime: 1670231284000
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-12-5 17:8:59]<== Receiver Message, socketClient version=2,extId=107,cmd=1,status=0,size=17
[INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.1044150739908 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetCurrencyInfoReply 46 1
[INFO:2022-12-5 17:8:59]<== Receiver Message, socketClient version=2,extId=105,cmd=1,status=0,size=10
[INFO:2022-12-5 17:8:59][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:8:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 1
}
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 1.0317527651787 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetStoreFreeGiftBagInfoReply 47 1
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail {
incrId: 880003
mailId: 29
params:
attachment: 2#2#1000|1#11070001#500
state: 0
createTime: 1669279480000
isCollection: false
}
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <---
[INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.65916484594345 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetAllMailsReply 48 1
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 1
recommendHero: 2003
recommendHero: 2008
recommendHero: 2017
recommendHero: 2001
recommendHero: 2018
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 2
recommendHero: 2013
recommendHero: 2015
recommendHero: 2007
recommendHero: 2024
recommendHero: 2019
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 3
recommendHero: 2022
recommendHero: 2009
recommendHero: 2033
recommendHero: 2027
recommendHero: 2030
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 4
recommendHero: 2040
recommendHero: 2038
recommendHero: 2025
recommendHero: 2023
recommendHero: 2029
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 5
recommendHero: 2026
recommendHero: 2031
recommendHero: 2036
recommendHero: 2000
recommendHero: 2051
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 6
recommendHero: 2029
recommendHero: 2018
recommendHero: 2055
recommendHero: 2013
recommendHero: 2023
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 7
recommendHero: 2050
recommendHero: 2035
recommendHero: 2043
recommendHero: 2044
recommendHero: 2028
}
maxUnlockTeam: 4
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <---
[INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.65916484594345 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetExploreInfosReply 49 1
[INFO:2022-12-5 17:8:59][@logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 4
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
day: 1
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月初八
}
infos {
day: 2
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月初九
}
infos {
day: 3
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月初十
}
infos {
day: 4
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月十一
}
infos {
day: 5
hasSignIn: false
luckLevel: 1
drawIds: 13
drawIds: 65
drawIds: 74
drawIds: 10
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月十二
}
serverTime: 1670231339399
[INFO:2022-12-5 17:8:59]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <---
[INFO:2022-12-5 17:8:59]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.74488138407469 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get103InfosReply 50 1
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 583
updateTime: 1670231332
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.74488138407469 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get107InfoReply 51 1
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 120
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <---
[INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.74488138407469 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get105InfoReply 52 1
[INFO:2022-12-5 17:8:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_qiandao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:8:59]<== Receiver Message, socketClient version=2,extId=50,cmd=5,status=0,size=344
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 2
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
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showCount: 0
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[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <---
[INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.26759731024504 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 53 1
[INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest
[INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 1
[INFO:2022-12-5 17:8:59]==> Sender Auto Serialize Message,extId=50,cmd=6,size=11
[INFO:2022-12-5 17:8:59]||||| Sender socketClient version=2
[INFO:2022-12-5 17:8:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/qiandao_luwu_npc/qiandao_luwu_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/qiandao_luwu_npc/qiandao_luwu_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_onlinespot.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/pageview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:0]<== Receiver Message, socketClient version=2,extId=50,cmd=6,status=0,size=8
[INFO:2022-12-5 17:9:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:9:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <---
[INFO:2022-12-5 17:9:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.37913739308715 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 54 1
[INFO:2022-12-5 17:9:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/openpagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/open_page/openpage10002.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:1]GameDevice isFront = False
[INFO:2022-12-5 17:9:10]GameDevice isFront = True
[INFO:2022-12-5 17:9:11][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":6,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":7,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":8,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":9,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":10,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":11,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":12,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":13,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":14,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":15,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":16,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":17,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":18,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":19,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":20,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":21,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":22,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":23,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":24,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":25,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":26,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":27,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":28,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":29,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":30,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":31,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":32,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":33,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":34,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":35,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":36,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":37,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":38,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":39,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":40,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":41,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":42,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":43,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":44,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":45,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":46,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":47,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true}]
[INFO:2022-12-5 17:9:11][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:9:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1020.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:17][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=10,id=280001
[INFO:2022-12-5 17:9:17][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 17:9:17][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2022-12-5 17:9:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-12-5 17:9:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 3
[INFO:2022-12-5 17:9:17]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-12-5 17:9:17]||||| Sender socketClient version=2
[INFO:2022-12-5 17:9:17]<== Receiver Message, socketClient version=2,extId=46,cmd=4,status=0,size=8
[INFO:2022-12-5 17:9:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:9:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-12-5 17:9:17][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.32605853304267 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 56 1
[INFO:2022-12-5 17:9:18][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=9,id=205
[INFO:2022-12-5 17:9:18][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-5 17:9:18][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:9:18][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:9:18][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================
[INFO:2022-12-5 17:9:18][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:9:18]DestroyUnusedResources:64,3,time=,paths:
[INFO:2022-12-5 17:9:18][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=10,id=280001
[INFO:2022-12-5 17:9:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s11_tjjm/texture/g-s11_smoke.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/illustratedmainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_illustrated isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/illustrated/illustratedmainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s11_tjjm/g-s11_tjjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:18]scene/pj-g_scene_prefab/g-s11_tjjm/g-s11_tjjm_stage.prefab instance: @80ms
[INFO:2022-12-5 17:9:19][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=10,id=280001
[INFO:2022-12-5 17:9:19][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 2 zoneId: nil
[INFO:2022-12-5 17:9:19][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 97 找到: true
[INFO:2022-12-5 17:9:19][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 98 找到: true
[INFO:2022-12-5 17:9:19][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 98 挂点: npc_01 zoneId: nil zoneName: nil
[INFO:2022-12-5 17:9:19][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 97 挂点: npc_02 zoneId: nil zoneName: nil
[INFO:2022-12-5 17:9:19][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=10,id=280001,当前堆积,需要再切换的场景数量=0
[INFO:2022-12-5 17:9:19][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:9:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/140017_luwu_npc/140017_luwu_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/140017_luwu_npc/140017_luwu_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:19][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 98 go: SceneTrigger_98_4
[INFO:2022-12-5 17:9:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/character/shu_ui_npc/shu_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/character/shu_ui_npc/shu_ui_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:19][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 97 go: SceneTrigger_97_4
[INFO:2022-12-5 17:9:19][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:9:20]DestroyUnusedResources:0,1,time=,paths:
[INFO:2022-12-5 17:9:21][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2022-12-5 17:9:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-12-5 17:9:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 70
[INFO:2022-12-5 17:9:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 2
[INFO:2022-12-5 17:9:21]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-12-5 17:9:21]||||| Sender socketClient version=2
[INFO:2022-12-5 17:9:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest
[INFO:2022-12-5 17:9:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 3
count: 1
formatKey: 1
[INFO:2022-12-5 17:9:21]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15
[INFO:2022-12-5 17:9:21]||||| Sender socketClient version=2
[INFO:2022-12-5 17:9:22]<== Receiver Message, socketClient version=2,extId=46,cmd=4,status=0,size=8
[INFO:2022-12-5 17:9:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:9:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-12-5 17:9:22][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.50333923101425 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 57 1
[INFO:2022-12-5 17:9:22]<== Receiver Message, socketClient version=2,extId=45,cmd=14,status=0,size=8
[INFO:2022-12-5 17:9:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:9:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <---
[INFO:2022-12-5 17:9:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.67854114994407 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 58 1
[INFO:2022-12-5 17:9:22][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/illustratedherolistview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/illustrated/illustratedherolistview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_illustrated_2 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/illustrated/illustratedherolistitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 20 当前队列数量= 1
[INFO:2022-12-5 17:9:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetIllustrationsRequest
[INFO:2022-12-5 17:9:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1
[INFO:2022-12-5 17:9:23]==> Sender Auto Serialize Message,extId=20,cmd=20,size=11
[INFO:2022-12-5 17:9:23]||||| Sender socketClient version=2
[INFO:2022-12-5 17:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/illustratedherolistview_di.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:23][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:9:23]DestroyUnusedResources:2,3,time=,paths:
[INFO:2022-12-5 17:9:23]<== Receiver Message, socketClient version=2,extId=20,cmd=20,status=0,size=24
[INFO:2022-12-5 17:9:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}illustrations {
type: 1
ids: 1
ids: 24
ids: 26
ids: 29
ids: 15
ids: 31
}
[INFO:2022-12-5 17:9:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetIllustrationsReply <---
[INFO:2022-12-5 17:9:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 20 所需时间单位秒 = 0.50100546330214 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetIllustrationsReply 60 1
[INFO:2022-12-5 17:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100001_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100035_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100016_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100003_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100011_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100025_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100020_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:24][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2022-12-5 17:9:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-12-5 17:9:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 75
[INFO:2022-12-5 17:9:24]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-12-5 17:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/illustrated/illustratedcuisineshareview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:24]||||| Sender socketClient version=2
[INFO:2022-12-5 17:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_illustrated_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2
[INFO:2022-12-5 17:9:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2022-12-5 17:9:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
[INFO:2022-12-5 17:9:24]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
[INFO:2022-12-5 17:9:24]||||| Sender socketClient version=2
[INFO:2022-12-5 17:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100060_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100112_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100033_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:24]<== Receiver Message, socketClient version=2,extId=46,cmd=4,status=0,size=8
[INFO:2022-12-5 17:9:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:9:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-12-5 17:9:25][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.33653178066015 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 61 1
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100082_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100053_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100059_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100001_zd02.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100003_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100011_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]<== Receiver Message, socketClient version=2,extId=114,cmd=1,status=0,size=18
[INFO:2022-12-5 17:9:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
getBonusCount: 2147483647
}
[INFO:2022-12-5 17:9:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2022-12-5 17:9:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.37175992876291 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 62 1
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100027_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100004_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100016_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100023_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100010_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100008_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100052_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/imagecharacter_illustration/100097_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100061_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100014_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100062_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100032_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/imagecharacter_illustration/100102_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100035_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100070_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100077_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100076_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100072_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100131_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100066_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100020_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/imagecharacter_illustration/100092_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100056_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100089_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100029_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/illustration_bg/zhen_02.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/illustration_bg/zhen_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/illustration_bg/zhen_03.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:28][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2022-12-5 17:9:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-12-5 17:9:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 39
[INFO:2022-12-5 17:9:28]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-12-5 17:9:28]||||| Sender socketClient version=2
[INFO:2022-12-5 17:9:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/commonshareview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:28]<== Receiver Message, socketClient version=2,extId=46,cmd=4,status=0,size=8
[INFO:2022-12-5 17:9:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:9:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-12-5 17:9:28][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.44043323770165 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 63 1
[WARN:2022-12-5 17:9:29][@logic/extensions/common/view/share/jp/JPCommonShareController.lua:28]:{_defaultSdkShareFunc}jp的默认分享函数 shareType = 5 photoUrl = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/share/share1670231368.png
[INFO:2022-12-5 17:9:30]GameDevice isFront = False
[INFO:2022-12-5 17:9:41]GameDevice isFront = True
[INFO:2022-12-5 17:9:42][@logic/common/sdk/SDKManager.lua:768]:{callFunc}=============sdk分享结果状态码: 0
[INFO:2022-12-5 17:9:42][@logic/extensions/common/view/share/jp/JPCommonShareController.lua:61]:{callFunc}jp分享结果返回 statusCode = 0
[INFO:2022-12-5 17:9:42][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 10 当前队列数量= 1
[INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ShareLogRequest
[INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}shareType: 3
shareChannel: 9
extId: 0
[INFO:2022-12-5 17:9:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 2
[INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest
[INFO:2022-12-5 17:9:42]==> Sender Auto Serialize Message,extId=46,cmd=10,size=15
[INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 5
count: 1
formatKey: 0
[INFO:2022-12-5 17:9:42]||||| Sender socketClient version=2
[INFO:2022-12-5 17:9:42]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15
[INFO:2022-12-5 17:9:42]||||| Sender socketClient version=2
[INFO:2022-12-5 17:9:42][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 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[INFO:2022-12-5 17:9:42]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=34
[INFO:2022-12-5 17:9:42]<== Receiver Message, socketClient version=2,extId=46,cmd=10,status=0,size=8
[INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62056003
progress: 93
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62056004
progress: 93
reachTime: 0
isGainBonus: false
}
[INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2022-12-5 17:9:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 64 1
[INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ShareLogReply <---
[INFO:2022-12-5 17:9:42][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 10 所需时间单位秒 = 0.49318730086088 移走了序号= 1 的消息,当前队列数量= 2 || 0 ShareLogReply 65 1
[INFO:2022-12-5 17:9:42]<== Receiver Message, socketClient version=2,extId=45,cmd=3,status=0,size=21
[INFO:2022-12-5 17:9:42]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=22
[INFO:2022-12-5 17:9:42]<== Receiver Message, socketClient version=2,extId=45,cmd=14,status=0,size=8
[INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 61000003
progress: 1
hasFinished: false
donCount: 1
}
[INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2022-12-5 17:9:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 66 1
[INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 34
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
[INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-12-5 17:9:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 67 1
[INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <---
[INFO:2022-12-5 17:9:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.65954091027379 移走了序号= 1 的消息,当前队列数量= 1 || 0 TaskDetectDoneCountReply 68 1
[INFO:2022-12-5 17:9:42][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:9:43][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:9:44]DestroyUnusedResources:4,2,time=,paths:
[INFO:2022-12-5 17:9:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 20 当前队列数量= 1
[INFO:2022-12-5 17:9:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetIllustrationsRequest
[INFO:2022-12-5 17:9:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1
[INFO:2022-12-5 17:9:57]==> Sender Auto Serialize Message,extId=20,cmd=20,size=11
[INFO:2022-12-5 17:9:57]||||| Sender socketClient version=2
[INFO:2022-12-5 17:9:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/illustratedherolistview_di.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:57]<== Receiver Message, socketClient version=2,extId=20,cmd=20,status=0,size=24
[INFO:2022-12-5 17:9:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}illustrations {
type: 1
ids: 1
ids: 24
ids: 26
ids: 29
ids: 15
ids: 31
}
[INFO:2022-12-5 17:9:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetIllustrationsReply <---
[INFO:2022-12-5 17:9:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 20 所需时间单位秒 = 0.49328853935003 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetIllustrationsReply 71 1
[INFO:2022-12-5 17:9:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100037_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100002_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100039_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100034_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100038_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100017_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100024_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:57][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:9:58][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:9:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/illustratedmainview.controller isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/illustrated/illustratedmainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:9:59][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:9:59]DestroyUnusedResources:61,3,time=,paths:
[INFO:2022-12-5 17:10:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/pandectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:1][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 9
time: 43000
[INFO:2022-12-5 17:10:1][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 2
[INFO:2022-12-5 17:10:1]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15
[INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 13
[INFO:2022-12-5 17:10:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 44 27 当前队列数量= 3
[INFO:2022-12-5 17:10:1]||||| Sender socketClient version=2
[INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerSpineStatusRequest
[INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:10:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 44 6 当前队列数量= 4
[INFO:2022-12-5 17:10:1]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHouseInfoRequest
[INFO:2022-12-5 17:10:1]||||| Sender socketClient version=2
[INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:10:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 20 当前队列数量= 5
[INFO:2022-12-5 17:10:1]==> Sender Auto Serialize Message,extId=44,cmd=27,size=9
[INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetIllustrationsRequest
[INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 4
[INFO:2022-12-5 17:10:1]||||| Sender socketClient version=2
[INFO:2022-12-5 17:10:1]==> Sender Auto Serialize Message,extId=44,cmd=6,size=9
[INFO:2022-12-5 17:10:1]||||| Sender socketClient version=2
[INFO:2022-12-5 17:10:1]==> Sender Auto Serialize Message,extId=20,cmd=20,size=11
[INFO:2022-12-5 17:10:1]||||| Sender socketClient version=2
[INFO:2022-12-5 17:10:1]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8
[INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-12-5 17:10:1][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.49121023342013 移走了序号= 1 的消息,当前队列数量= 4 || 0 SystemEnterLogReply 72 1
[INFO:2022-12-5 17:10:1]<== Receiver Message, socketClient version=2,extId=46,cmd=4,status=0,size=8
[INFO:2022-12-5 17:10:1]<== Receiver Message, socketClient version=2,extId=44,cmd=27,status=0,size=12
[INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-12-5 17:10:1]<== Receiver Message, socketClient version=2,extId=44,cmd=6,status=0,size=425
[INFO:2022-12-5 17:10:1][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.89473423734307 移走了序号= 1 的消息,当前队列数量= 3 || 0 ClickIconLogReply 73 1
[INFO:2022-12-5 17:10:1]<== Receiver Message, socketClient version=2,extId=20,cmd=20,status=0,size=34
[INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}myStatus: true
visitStatus: true
[INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerSpineStatusReply <---
[INFO:2022-12-5 17:10:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 44 27 所需时间单位秒 = 0.89473423734307 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetPlayerSpineStatusReply 74 1
[INFO:2022-12-5 17:10:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}house {
id: 1
name:
room {
id: 1
furniture {
id: 11140003
coordX: 7
coordY: 0
rotation: 1
}
furniture {
id: 11140004
coordX: 10
coordY: 3
rotation: 1
}
furniture {
id: 11140004
coordX: 102
coordY: 3
rotation: -1
}
furniture {
id: 11140006
coordX: 8
coordY: 6
rotation: 1
}
furniture {
id: 11140010
coordX: 2
coordY: 11
rotation: 1
}
furniture {
id: 11140012
coordX: 3
coordY: 0
rotation: 1
}
furniture {
id: 11140014
coordX: 2
coordY: 3
rotation: 1
}
furniture {
id: 11140015
coordX: 7
coordY: 4
rotation: 1
}
furniture {
id: 11140018
coordX: 8
coordY: 0
rotation: 1
}
floor: 11140002
wallpaper: 11140001
sizeId: 1
}
background: 11140021
likeCount: 0
}
showHouseId: 1
runHouseId: 1
view {
id: 1
name:
room {
id: 1
furniture {
id: 11140003
coordX: 7
coordY: 0
rotation: 1
}
furniture {
id: 11140004
coordX: 10
coordY: 3
rotation: 1
}
furniture {
id: 11140004
coordX: 102
coordY: 3
rotation: -1
}
furniture {
id: 11140006
coordX: 8
coordY: 6
rotation: 1
}
furniture {
id: 11140010
coordX: 2
coordY: 11
rotation: 1
}
furniture {
id: 11140012
coordX: 3
coordY: 0
rotation: 1
}
furniture {
id: 11140014
coordX: 2
coordY: 3
rotation: 1
}
furniture {
id: 11140015
coordX: 7
coordY: 4
rotation: 1
}
furniture {
id: 11140018
coordX: 8
coordY: 0
rotation: 1
}
floor: 11140002
wallpaper: 11140001
sizeId: 1
}
}
furnitureId2Num {
id: 11140010
num: 1
}
furnitureId2Num {
id: 11140012
num: 1
}
furnitureId2Num {
id: 11140015
num: 1
}
furnitureId2Num {
id: 11140014
num: 1
}
furnitureId2Num {
id: 11140001
num: 1
}
furnitureId2Num {
id: 11140003
num: 1
}
furnitureId2Num {
id: 11140018
num: 1
}
furnitureId2Num {
id: 11140002
num: 1
}
furnitureId2Num {
id: 11140021
num: 1
}
furnitureId2Num {
id: 11140004
num: 2
}
furnitureId2Num {
id: 11140006
num: 1
}
comfort: 32
exchangeRate: 60
exExp: 1835
[INFO:2022-12-5 17:10:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHouseInfoReply <---
[INFO:2022-12-5 17:10:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 44 6 所需时间单位秒 = 0.97884615883231 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetHouseInfoReply 75 1
[INFO:2022-12-5 17:10:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}illustrations {
type: 4
ids: 16
ids: 1
ids: 17
ids: 3
ids: 19
ids: 6
ids: 7
ids: 8
ids: 9
ids: 11
ids: 14
}
[INFO:2022-12-5 17:10:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetIllustrationsReply <---
[INFO:2022-12-5 17:10:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 20 所需时间单位秒 = 0.97884615883231 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetIllustrationsReply 76 1
[INFO:2022-12-5 17:10:2][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=3,id=204
[INFO:2022-12-5 17:10:2][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 17:10:2][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=10,id=280001
[INFO:2022-12-5 17:10:2][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-5 17:10:2][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:10:2][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:10:2][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:10:2][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================
[INFO:2022-12-5 17:10:2][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:10:2]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp.assets
[INFO:2022-12-5 17:10:2]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp
[INFO:2022-12-5 17:10:2]DestroyUnusedResources:12,3,time=,paths:
[INFO:2022-12-5 17:10:2][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=3,id=204
[INFO:2022-12-5 17:10:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/g-s08_hmi_room_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_room isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:2]scene/pj-g_scene_prefab/g-s08_hmi_room/g-s08_hmi_room_stage.prefab instance: @43ms
[INFO:2022-12-5 17:10:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomedititem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomfooditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhenglong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomtreenode.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomtreeroot.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 1
[INFO:2022-12-5 17:10:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2022-12-5 17:10:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
[INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_shadow.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:3]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
[INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_chamber_p1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:3][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{func}############################# 1/14
[INFO:2022-12-5 17:10:3]||||| Sender socketClient version=2
[INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_functional_obj.tga isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_sign_jiantou_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:3][@logic/scene/room/factory/RoomSceneFactory.lua:338]:{func}############################# on map cell loaded
[INFO:2022-12-5 17:10:3][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 2/14
[INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_floor_diban_p1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:3][@logic/scene/room/factory/RoomSceneFactory.lua:338]:{func}############################# on map cell loaded
[INFO:2022-12-5 17:10:3][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 3/14
[INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wall_bai_p2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:3][@logic/scene/room/factory/RoomSceneFactory.lua:338]:{func}############################# on map cell loaded
[INFO:2022-12-5 17:10:3][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 4/14
[INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/110001_shaozhunv_npc/110001_shaozhunv_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/110001_shaozhunv_npc/110001_shaozhunv_npc-room_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:3]<== Receiver Message, socketClient version=2,extId=114,cmd=1,status=0,size=18
[INFO:2022-12-5 17:10:3][@logic/scene/room/factory/RoomSceneFactory.lua:358]:{func}############################# on spine loaded 9527
[INFO:2022-12-5 17:10:3][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 5/14
[INFO:2022-12-5 17:10:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
getBonusCount: 2147483647
}
[INFO:2022-12-5 17:10:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2022-12-5 17:10:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.59117284417152 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 77 1
[INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/room/roomunitnamebar.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_herotask isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/herotasksceneui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/herotask/herotasksceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/csxw_beijing_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_ztb/ui_ztb.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_ztb/ui_ztb-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_ground_csxw.tga isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_csxw_jiutan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:322]:{func}############################# on furniture loaded 1_1_11140003_1
[INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 6/14
[INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_csxw_chaunghui_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:322]:{func}############################# on furniture loaded 1_1_11140004_2
[INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 7/14
[INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:322]:{func}############################# on furniture loaded 1_1_11140004_3
[INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 8/14
[INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_csxw_chaji_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:322]:{func}############################# on furniture loaded 1_1_11140006_4
[INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 9/14
[INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_csxw_changdeng_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:322]:{func}############################# on furniture loaded 1_1_11140010_5
[INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 10/14
[INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_csxw_xiaodengzii_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:322]:{func}############################# on furniture loaded 1_1_11140012_6
[INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 11/14
[INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_csxw_chuang_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:322]:{func}############################# on furniture loaded 1_1_11140014_7
[INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 12/14
[INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_csxw_yizii_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:322]:{func}############################# on furniture loaded 1_1_11140015_8
[INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 13/14
[INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_csxw_penzai_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:322]:{func}############################# on furniture loaded 1_1_11140018_9
[INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 14/14
[INFO:2022-12-5 17:10:4][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=3,id=204,当前堆积,需要再切换的场景数量=0
[INFO:2022-12-5 17:10:4][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:392]:{_onEnterSceneResLoad}RoomSceneFactory build 去掉遮罩
[INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_diban_csxw.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials_dynload/g-s08_hmi_room_wall_csxw.mat isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials_dynload/g-s08_hmi_room_floor_csxw.mat isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/g-room-astar_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:4][@logic/scene/room/astar/RoomAStarPath.lua:119]:{_scan}############################# RoomAStarPath:_scan
[INFO:2022-12-5 17:10:4][@logic/scene/room/astar/RoomAStarPath.lua:181]:{_updateCollider}############################# collider count: total_7 need_7 toHide_0
[INFO:2022-12-5 17:10:4][@logic/scene/room/astar/RoomAStarPath.lua:121]:{_scan}############################# Pjg.CSAStarPathUtil.Scan()
[INFO:2022-12-5 17:10:4][@logic/scene/room/astar/RoomAStarPath.lua:126]:{_scan}############################# after Scan
[INFO:2022-12-5 17:10:5][@logic/scene/room/astar/RoomAStarPath.lua:185]:{func}############################# scan finish
[INFO:2022-12-5 17:10:5][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:10:5]TCL C#: UnloadAllBanks item.Key music_theme_3.assets
[INFO:2022-12-5 17:10:5]TCL C#: UnloadAllBanks item.Key music_theme_3
[INFO:2022-12-5 17:10:5]DestroyUnusedResources:0,1,time=,paths:
[INFO:2022-12-5 17:10:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/pandectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:8][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2022-12-5 17:10:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-12-5 17:10:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 3
time: 6000
[INFO:2022-12-5 17:10:8]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2022-12-5 17:10:8][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=18,id=300005
[INFO:2022-12-5 17:10:8]||||| Sender socketClient version=2
[INFO:2022-12-5 17:10:8][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 17:10:8][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=3,id=204
[INFO:2022-12-5 17:10:8][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-5 17:10:8][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:10:8][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:10:8][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:10:8][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================
[INFO:2022-12-5 17:10:8][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:10:8]DestroyUnusedResources:45,3,time=,paths:
[INFO:2022-12-5 17:10:9]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8
[INFO:2022-12-5 17:10:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:10:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-12-5 17:10:9][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.15541484206915 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 79 1
[INFO:2022-12-5 17:10:9][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=18,id=300005
[INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_groupchat isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/water/water-pro/water-pro-fresnel_2.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s18_plot_gzs/g-s18_plot_gzs_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/bedroomview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:9]scene/pj-g_scene_prefab/g-s18_plot_gzs/g-s18_plot_gzs_stage.prefab instance: @102ms
[INFO:2022-12-5 17:10:9][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 1 zoneId: nil
[INFO:2022-12-5 17:10:9][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 299 找到: true
[INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 66 1 当前队列数量= 1
[INFO:2022-12-5 17:10:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetNpcGroupChatRequest
[INFO:2022-12-5 17:10:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:10:9]==> Sender Auto Serialize Message,extId=66,cmd=1,size=9
[INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_store isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/masterskin/playerchangesuitview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:9]||||| Sender socketClient version=2
[INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/masterskin/playerchangesuitcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/playerchangesuit/gengyi_02.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/playerchangesuit/gengyi_04.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/110001_shaozhunv/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/playerchangesuit/gengyi_03.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:10]<== Receiver Message, socketClient version=2,extId=66,cmd=1,status=0,size=136
[INFO:2022-12-5 17:10:10][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 299 挂点: function_luwu zoneId: nil zoneName: nil
[INFO:2022-12-5 17:10:10][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=18,id=300005,当前堆积,需要再切换的场景数量=0
[INFO:2022-12-5 17:10:10][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:10:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/bedroom/treasuresceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}allMsgGroup {
id: 1
isRead: false
unlockTime: 1618021802
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 51
isRead: false
unlockTime: 1616241631
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 20
isRead: false
unlockTime: 1634175054
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 21
isRead: false
unlockTime: 1634175054
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 22
isRead: false
unlockTime: 1634175054
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 23
isRead: false
unlockTime: 1634638128
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 89
isRead: false
unlockTime: 1617760752
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 94
isRead: false
unlockTime: 1634175335
lastSubmitTime: 0
readingMsgId: 0
}
[INFO:2022-12-5 17:10:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetNpcGroupChatReply <---
[INFO:2022-12-5 17:10:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 66 1 所需时间单位秒 = 0.4240487664938 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetNpcGroupChatReply 80 1
[INFO:2022-12-5 17:10:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/110001_shaozhunv/110001_shaozhunv_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/bedroom/npcchatsceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/bedroom/wechatsceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/bedroom/takephotosceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_luwu_shuijiao/ui_luwu_shuijiao.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_luwu_shuijiao/ui_luwu_shuijiao_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:10][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 299 go: SceneTrigger_299_0
[INFO:2022-12-5 17:10:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270005.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/110001_shaozhunv/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:11][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:10:11]DestroyUnusedResources:0,1,time=,paths:
[INFO:2022-12-5 17:10:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_takephoto isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotomainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotoplayercell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotoeditheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotobtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotoemjiocontentitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/playerclickitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotoemoji.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_illustrated_skin isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/illustrated/illustratedskindisplayitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:24][@logic/extensions/common/controller/WebCamTextureController.lua:42]:{tryOpenWebCam}hasPermission==== true
[INFO:2022-12-5 17:10:24][@logic/extensions/common/controller/WebCamTextureController.lua:75]:{checkCameraCountAndTurnOnCamera}devices.Length 2
[INFO:2022-12-5 17:10:24][@logic/extensions/common/controller/WebCamTextureController.lua:95]:{checkCameraCountAndTurnOnCamera}webCamTexRate 2340 1080
[INFO:2022-12-5 17:10:24][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 1
[INFO:2022-12-5 17:10:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest
[INFO:2022-12-5 17:10:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:10:24]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9
[INFO:2022-12-5 17:10:24]||||| Sender socketClient version=2
[INFO:2022-12-5 17:10:24][@logic/extensions/common/controller/WebCamTextureController.lua:127]:{func}self._webCamera.width 1920 1080 1.7777777777778
[INFO:2022-12-5 17:10:25]<== Receiver Message, socketClient version=2,extId=23,cmd=12,status=0,size=18
[INFO:2022-12-5 17:10:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}skinInfos {
skinId: 140042
expirySeconds: 0
isView: false
}
[INFO:2022-12-5 17:10:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <---
[INFO:2022-12-5 17:10:25][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.41080700606108 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterSkinReply 82 1
[INFO:2022-12-5 17:10:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100025_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100002_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100024_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100034_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100006_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[WARN:2022-12-5 17:10:33][@logic/extensions/takephoto/view/TakePhotoPlayerContentView.lua:93]:{func}_tryAddPlayer 2008 青団子
[INFO:2022-12-5 17:10:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100006_qingtuan/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100006_qingtuan/100006_qingtuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100006_qingtuan/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[WARN:2022-12-5 17:10:35][@logic/extensions/takephoto/view/TakePhotoMainView.lua:80]:{closure}_onGetTexture2D photoUrl /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/takephoto.png
[INFO:2022-12-5 17:10:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotodetailview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:36][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:31]:{onEnter}TakePhotoDetailView filePath file:///storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/takephoto.png
[INFO:2022-12-5 17:10:36][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:82]:{_onSetImage}TakePhotoDetailView:_onSetImage()
[INFO:2022-12-5 17:10:37][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 2
[INFO:2022-12-5 17:10:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-12-5 17:10:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 39
[INFO:2022-12-5 17:10:37]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-12-5 17:10:37]||||| Sender socketClient version=2
[INFO:2022-12-5 17:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[WARN:2022-12-5 17:10:38][@logic/extensions/takephoto/view/TakePhotoDetailShareView.lua:164]:{closure}监听分享完成回调
[INFO:2022-12-5 17:10:38]<== Receiver Message, socketClient version=2,extId=46,cmd=4,status=0,size=8
[WARN:2022-12-5 17:10:38][@logic/extensions/common/view/share/jp/JPCommonShareController.lua:28]:{_defaultSdkShareFunc}jp的默认分享函数 shareType = 5 photoUrl = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/share/share1670231437.png
[INFO:2022-12-5 17:10:40]GameDevice isFront = False
[INFO:2022-12-5 17:10:57]GameDevice isFront = True
[INFO:2022-12-5 17:10:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:10:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-12-5 17:10:57][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 20.059424232692 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 85 1
[INFO:2022-12-5 17:10:57][@logic/common/sdk/SDKManager.lua:768]:{callFunc}=============sdk分享结果状态码: -2
[INFO:2022-12-5 17:10:57][@logic/extensions/common/view/share/jp/JPCommonShareController.lua:61]:{callFunc}jp分享结果返回 statusCode = -2
[INFO:2022-12-5 17:10:57][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 10 当前队列数量= 1
[INFO:2022-12-5 17:10:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ShareLogRequest
[INFO:2022-12-5 17:10:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}shareType: 21
shareChannel: 9
extId: 0
[WARN:2022-12-5 17:10:57][@logic/extensions/takephoto/view/TakePhotoDetailShareView.lua:180]:{func}分享完成 _onShareFinish=============
[WARN:2022-12-5 17:10:57][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:112]:{_onClickSave}_onGetTexture2D imageName swyP1670231435.jpg
[INFO:2022-12-5 17:10:57]==> Sender Auto Serialize Message,extId=46,cmd=10,size=15
[INFO:2022-12-5 17:10:57]||||| Sender socketClient version=2
[WARN:2022-12-5 17:10:57][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:134]:{_onSaveImageFinish}_onSaveImageFinish 0
[INFO:2022-12-5 17:10:58][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":6,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":7,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":8,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":9,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":10,"source":"Native 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1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":46,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":47,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":48,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":49,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":50,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":51,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":52,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":53,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":54,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":55,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true}]
[INFO:2022-12-5 17:10:58]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=34
[INFO:2022-12-5 17:10:58]<== Receiver Message, socketClient version=2,extId=46,cmd=10,status=0,size=8
[INFO:2022-12-5 17:10:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62056003
progress: 94
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62056004
progress: 94
reachTime: 0
isGainBonus: false
}
[INFO:2022-12-5 17:10:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2022-12-5 17:10:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 86 1
[INFO:2022-12-5 17:10:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:10:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ShareLogReply <---
[INFO:2022-12-5 17:10:58][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 10 所需时间单位秒 = 0.34318969398737 移走了序号= 1 的消息,当前队列数量= 0 || 0 ShareLogReply 87 1
[INFO:2022-12-5 17:10:58][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[WARN:2022-12-5 17:10:59][@logic/extensions/common/controller/WebCamTextureController.lua:146]:{closeWebCam}closeWebCam
[INFO:2022-12-5 17:10:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 66 1 当前队列数量= 1
[INFO:2022-12-5 17:10:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetNpcGroupChatRequest
[INFO:2022-12-5 17:10:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:10:59][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2
[INFO:2022-12-5 17:10:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-12-5 17:10:59]==> Sender Auto Serialize Message,extId=66,cmd=1,size=9
[INFO:2022-12-5 17:10:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 40
time: 35000
[INFO:2022-12-5 17:10:59]||||| Sender socketClient version=2
[INFO:2022-12-5 17:10:59]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15
[INFO:2022-12-5 17:10:59]||||| Sender socketClient version=2
[INFO:2022-12-5 17:10:59][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:10:59]DestroyUnusedResources:3,2,time=,paths:
[INFO:2022-12-5 17:11:0]<== Receiver Message, socketClient version=2,extId=66,cmd=1,status=0,size=136
[INFO:2022-12-5 17:11:0]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8
[INFO:2022-12-5 17:11:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}allMsgGroup {
id: 1
isRead: false
unlockTime: 1618021802
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 51
isRead: false
unlockTime: 1616241631
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 20
isRead: false
unlockTime: 1634175054
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 21
isRead: false
unlockTime: 1634175054
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 22
isRead: false
unlockTime: 1634175054
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 23
isRead: false
unlockTime: 1634638128
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 89
isRead: false
unlockTime: 1617760752
lastSubmitTime: 0
readingMsgId: 0
}
allMsgGroup {
id: 94
isRead: false
unlockTime: 1634175335
lastSubmitTime: 0
readingMsgId: 0
}
[INFO:2022-12-5 17:11:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetNpcGroupChatReply <---
[INFO:2022-12-5 17:11:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 66 1 所需时间单位秒 = 0.41895454749465 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetNpcGroupChatReply 89 1
[INFO:2022-12-5 17:11:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-12-5 17:11:0][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.41895454749465 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 90 1
[INFO:2022-12-5 17:11:0][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:11:0][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2022-12-5 17:11:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-12-5 17:11:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 25
time: 52000
[INFO:2022-12-5 17:11:0][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=9,id=205
[INFO:2022-12-5 17:11:0][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 17:11:0]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15
[INFO:2022-12-5 17:11:0][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=18,id=300005
[INFO:2022-12-5 17:11:0]||||| Sender socketClient version=2
[INFO:2022-12-5 17:11:1][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-5 17:11:1][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:11:1][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:11:1][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================
[INFO:2022-12-5 17:11:1][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:11:1]DestroyUnusedResources:42,3,time=,paths:
[INFO:2022-12-5 17:11:1]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8
[INFO:2022-12-5 17:11:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-12-5 17:11:1][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.15497953817248 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 91 1
[INFO:2022-12-5 17:11:1][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2022-12-5 17:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:1]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @46ms
[INFO:2022-12-5 17:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_03.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:2]language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @212ms
[INFO:2022-12-5 17:11:2][@logic/scene/main/stage/MainSceneStage.lua:60]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2022-12-5 17:11:2][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2022-12-5 17:11:2][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
[WARN:2022-12-5 17:11:2][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide
[INFO:2022-12-5 17:11:2][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:3][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2
[INFO:2022-12-5 17:11:3][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2
[INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 2
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 3
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 6
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 7
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 8
[INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2
[INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2
[INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2
[INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9
[INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2
[INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9
[INFO:2022-12-5 17:11:3][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2
[INFO:2022-12-5 17:11:3][@logic/extensions/main/view/MainTencentView.lua:425]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2
[INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 9
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2
[INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 10
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:3]<== Receiver Message, socketClient version=2,extId=53,cmd=4,status=0,size=8
[INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 11
[INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2
[INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 12
[INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.76520425081253 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetMonthCardInfoReply 92 1
[INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 12
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2022-12-5 17:11:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100091_hg_sr/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100091_hg_sr/100091_hg_sr_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2022-12-5 17:11:3]<== Receiver Message, socketClient version=2,extId=103,cmd=1,status=0,size=210
[INFO:2022-12-5 17:11:3]<== Receiver Message, socketClient version=2,extId=53,cmd=4,status=0,size=8
[INFO:2022-12-5 17:11:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100091_hg_sr/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2
[INFO:2022-12-5 17:11:3][@logic/extensions/main/view/jp/JPMainViewPresentor.lua:8]:{_onEnterAnimationDone}TCL: JPMainViewPresentor._onEnterAnimationDone, as an example
[INFO:2022-12-5 17:11:3][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2022-12-5 17:11:3]<== Receiver Message, socketClient version=2,extId=53,cmd=1,status=0,size=424
[INFO:2022-12-5 17:11:3]<== Receiver Message, socketClient version=2,extId=53,cmd=10,status=0,size=473
[INFO:2022-12-5 17:11:3][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-12-5 17:11:3]<== Receiver Message, socketClient version=2,extId=53,cmd=16,status=0,size=15
[INFO:2022-12-5 17:11:3][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:11:3]<== Receiver Message, socketClient version=2,extId=53,cmd=19,status=0,size=8
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
day: 1
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月初八
}
infos {
day: 2
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月初九
}
infos {
day: 3
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月初十
}
infos {
day: 4
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月十一
}
infos {
day: 5
hasSignIn: false
luckLevel: 1
drawIds: 13
drawIds: 65
drawIds: 74
drawIds: 10
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月十二
}
serverTime: 1670231463837
[INFO:2022-12-5 17:11:3]<== Receiver Message, socketClient version=2,extId=53,cmd=22,status=0,size=8
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <---
[INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.9480654001236 移走了序号= 1 的消息,当前队列数量= 11 || 0 Get103InfosReply 93 1
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:3]<== Receiver Message, socketClient version=2,extId=31,cmd=17,status=0,size=10
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2022-12-5 17:11:3]<== Receiver Message, socketClient version=2,extId=43,cmd=39,status=0,size=8
[INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.9480654001236 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetMonthCardInfoReply 94 1
[INFO:2022-12-5 17:11:3]<== Receiver Message, socketClient version=2,extId=41,cmd=7,status=0,size=12
[INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 11
[INFO:2022-12-5 17:11:3]<== Receiver Message, socketClient version=2,extId=137,cmd=1,status=0,size=8
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
topupId: 1024
buyCount: 0
}
infos {
topupId: 1025
buyCount: 0
}
infos {
topupId: 1026
buyCount: 0
}
infos {
topupId: 1027
buyCount: 0
}
infos {
topupId: 1028
buyCount: 0
}
infos {
topupId: 32814
buyCount: 0
}
infos {
topupId: 32815
buyCount: 0
}
infos {
topupId: 1101
buyCount: 0
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infos {
topupId: 1104
buyCount: 0
}
infos {
topupId: 1106
buyCount: 0
}
infos {
topupId: 1112
buyCount: 2
}
infos {
topupId: 1113
buyCount: 1
}
infos {
topupId: 1201
buyCount: 1
}
infos {
topupId: 1202
buyCount: 0
}
infos {
topupId: 32001
buyCount: 0
}
infos {
topupId: 32002
buyCount: 0
}
infos {
topupId: 32003
buyCount: 0
}
infos {
topupId: 31001
buyCount: 2
}
infos {
topupId: 31002
buyCount: 1
}
infos {
topupId: 31003
buyCount: 2
}
infos {
topupId: 30001
buyCount: 0
}
infos {
topupId: 404086
buyCount: 0
}
infos {
topupId: 404085
buyCount: 0
}
infos {
topupId: 32420
buyCount: 0
}
infos {
topupId: 32421
buyCount: 0
}
infos {
topupId: 100018
buyCount: 0
}
infos {
topupId: 100021
buyCount: 0
}
infos {
topupId: 100020
buyCount: 0
}
infos {
topupId: 100023
buyCount: 0
}
infos {
topupId: 100022
buyCount: 0
}
infos {
topupId: 33501
buyCount: 0
}
infos {
topupId: 33502
buyCount: 0
}
infos {
topupId: 33503
buyCount: 0
}
infos {
topupId: 33504
buyCount: 0
}
infos {
topupId: 33505
buyCount: 0
}
infos {
topupId: 33506
buyCount: 0
}
infos {
topupId: 33507
buyCount: 0
}
infos {
topupId: 33508
buyCount: 0
}
infos {
topupId: 33509
buyCount: 0
}
infos {
topupId: 33510
buyCount: 0
}
infos {
topupId: 33511
buyCount: 0
}
infos {
topupId: 33512
buyCount: 0
}
infos {
topupId: 33513
buyCount: 0
}
infos {
topupId: 10002
buyCount: 0
}
infos {
topupId: 2001
buyCount: 0
}
infos {
topupId: 2002
buyCount: 0
}
infos {
topupId: 1001
buyCount: 12
}
infos {
topupId: 1002
buyCount: 0
}
infos {
topupId: 1003
buyCount: 6
}
infos {
topupId: 1004
buyCount: 0
}
infos {
topupId: 1005
buyCount: 0
}
infos {
topupId: 1006
buyCount: 0
}
infos {
topupId: 1007
buyCount: 0
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infos {
topupId: 4085
buyCount: 0
}
infos {
topupId: 4086
buyCount: 0
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[INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <---
[INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2
[INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.9480654001236 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetTopupInfoReply 95 1
[INFO:2022-12-5 17:11:3][@logic/extensions/topup/model/TopupModel.lua:29]:{saveAllInfos}============全部充值档位信息:============
[INFO:2022-12-5 17:11:3][@logic/extensions/topup/model/TopupModel.lua:30]:{saveAllInfos}[{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1024,"topupco":[1024,"空桑銭荘",1,"2018-01-01 00:00:00","2038-01-02 00:00:00",1500,0,0,0,2,0,false,"1#1",true,0,0,"shop_112",0,"","","","053 kongsang_pack_times"],"id":1024,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1025,"topupco":[1025,"衣装券80枚",1,"2019-09-29 5:00:00","2038-01-02 00:00:00",160,0,0,0,2,0,false,"",false,1,0,"shop_117",0,"","","",""],"id":1025,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1026,"topupco":[1026,"衣装券325枚",1,"2019-09-29 5:00:00","2038-01-02 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[INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
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[INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
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[INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXDayGiftBagInfoReply <---
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[INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_onlinespot.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
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[WARN:2022-12-5 17:11:4][@logic/extensions/pandora/controller/PandoraPanelController.lua:210]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora
[INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
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[INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <---
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[INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
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[INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 7816
lastRecoverTime: 1670231284000
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-12-5 17:11:4]<== Receiver Message, socketClient version=2,extId=41,cmd=5,status=0,size=18
[INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-12-5 17:11:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.86145105957985 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetCurrencyInfoReply 104 1
[INFO:2022-12-5 17:11:4][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 7816
lastRecoverTime: 1670231284000
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-12-5 17:11:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.79543844610453 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 105 1
[INFO:2022-12-5 17:11:4][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 1
}
[INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2022-12-5 17:11:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.55701129883528 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 106 1
[INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:4][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-12-5 17:11:4][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_qiandao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/qiandao_luwu_npc/qiandao_luwu_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/qiandao_luwu_npc/qiandao_luwu_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:5][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:11:5]DestroyUnusedResources:0,1,time=,paths:
[INFO:2022-12-5 17:11:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1
[INFO:2022-12-5 17:11:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-12-5 17:11:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:6]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-12-5 17:11:6]||||| Sender socketClient version=2
[INFO:2022-12-5 17:11:6]<== Receiver Message, socketClient version=2,extId=107,cmd=1,status=0,size=17
[INFO:2022-12-5 17:11:6][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 2
[INFO:2022-12-5 17:11:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-12-5 17:11:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 36
[INFO:2022-12-5 17:11:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 710
updateTime: 1670231332
[INFO:2022-12-5 17:11:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2022-12-5 17:11:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.44908046349883 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get107InfoReply 107 1
[INFO:2022-12-5 17:11:6]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-12-5 17:11:6]||||| Sender socketClient version=2
[INFO:2022-12-5 17:11:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playersetting.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playersetting.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playerinfo isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playersettingaudio.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playersettingassist.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playersettingvideo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playersettingexchange.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playersettingsubscribe.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/bindphone.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/safelock/playersettingsafelock.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/btnswitchitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:7]<== Receiver Message, socketClient version=2,extId=46,cmd=4,status=0,size=8
[INFO:2022-12-5 17:11:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-12-5 17:11:7][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.56900423020124 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 108 1
[INFO:2022-12-5 17:11:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1020.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:8][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 1 2 当前队列数量= 1
[INFO:2022-12-5 17:11:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = DebugLogoutRequest
[INFO:2022-12-5 17:11:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:8]==> Sender Auto Serialize Message,extId=1,cmd=2,size=9
[INFO:2022-12-5 17:11:8]||||| Sender socketClient version=2
[INFO:2022-12-5 17:11:8][@logic/common/state/net/ReConnectionMgr.lua:385]:{func}网络连接着,需要重登陆,主动断开socket连接
[INFO:2022-12-5 17:11:8][@logic/extensions/login/controller/LoginController.lua:211]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调
[INFO:2022-12-5 17:11:8]1 status:DisConnect
[INFO:2022-12-5 17:11:8][@logic/common/state/net/ReConnectionMgr.lua:422]:{gotoLogin}开始重新登录
[INFO:2022-12-5 17:11:8]1 sender LostConnect
[INFO:2022-12-5 17:11:8][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2022-12-5 17:11:8][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2022-12-5 17:11:8][@logic/extensions/main/controller/MainController.lua:221]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件=========
[INFO:2022-12-5 17:11:8][@logic/extensions/danpk/controller/DanPkController.lua:83]:{stopPrepare}DanPkController:stopPrepare nil stack traceback:
logic/extensions/danpk/controller/DanPkController:83: in function 'stopPrepare'
logic/extensions/danpk/controller/DanPkController:19: in function 'onReset'
frameworkext/lmvc/ExtensionMgr:215: in function '_resetExtension'
frameworkext/lmvc/ExtensionMgr:252: in function 'resetAllExtensions'
logic/common/state/net/ReConnectionMgr:439: in function 'gotoLogin'
logic/common/state/net/ReConnectionMgr:413: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/login/controller/LoginController:342: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry:61: in function 'update'
framework/schedule/Scheduler:30: in function
[C]: in function 'f'
event:166: in function 'UpdateBeat'
event:203: in function
[INFO:2022-12-5 17:11:8][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[WARN:2022-12-5 17:11:8][@logic/extensions/common/controller/WebCamTextureController.lua:146]:{closeWebCam}closeWebCam
[INFO:2022-12-5 17:11:8][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 17:11:8][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:11:8][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:11:8][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:11:8][@logic/scene/SceneMgr.lua:303]:{onExitFinished}成功退出了全部场景,目前没有场景,进入了空场景
[INFO:2022-12-5 17:11:8]<== Receiver Message, socketClient version=2,extId=-1,cmd=4,status=-7,size=16
[INFO:2022-12-5 17:11:8]reciever LostConnect,version=2
[INFO:2022-12-5 17:11:8]1 sender DoLostConnect
[INFO:2022-12-5 17:11:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_landing_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginfrienditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:8][@logic/extensions/noticeweb/controller/NoticeWebController.lua:52]:{requestNoticeInfo}请求公告板数据 appCode = shiwuyu isOutSide = 1 channelId = 271 packageVersion = -1 version = -1
[INFO:2022-12-5 17:11:9][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_045.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_088.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:9][@logic/extensions/noticeweb/controller/NoticeWebController.lua:74]:{callFunc}监听获取到的公告板数据 statusCode = 0 result = {"1":[{"flag":1,"id":12,"moduleCode":1,"order":1,"title":"测试服公告","url":"https://l13-dev-noticemgr-new-swyjp.bilibiligame.jp/staticpage/index.html?id\u003d12\u0026appCode\u003dshiwuyu"}],"2":[]}
[INFO:2022-12-5 17:11:9][@logic/extensions/noticeweb/controller/NoticeWebController.lua:151]:{cb}NoticeWebController:OnNoticeRequsetCallback content = table: 0x74430ffb50
[WARN:2022-12-5 17:11:9][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 12 flag = 1 moduleCode = 1 title = 测试服公告
url = https://l13-dev-noticemgr-new-swyjp.bilibiligame.jp/staticpage/index.html?id=12&appCode=shiwuyu order = 1
[INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_30_c.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_promo isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:9][@logic/extensions/noticeweb/model/NoticeWebModel.lua:138]:{getNoticeJson}getNoticeJson content = id = 12 flag = 1 moduleCode = 1 title = 测试服公告
url = https://l13-dev-noticemgr-new-swyjp.bilibiligame.jp/staticpage/index.html?id=12&appCode=shiwuyu order = 1
[INFO:2022-12-5 17:11:9][@logic/extensions/noticeweb/controller/NoticeWebController.lua:100]:{openNoticeView}NoticeWebController:openNoticeView x = 756 y = 211 width = 1163 height= 738 count = 1
[INFO:2022-12-5 17:11:9][@logic/extensions/noticeweb/controller/NoticeWebController.lua:163]:{openWebView}NoticeWebController:openWebView x = 756 y = 211 width = 1163 height = 738 noticeType = 1 index = 1
[INFO:2022-12-5 17:11:9][@logic/extensions/noticeweb/view/NoticeWebCell.lua:59]:{onSelect}NoticeWebCell onSelect isSelected = true self._mo = 测试服公告
[INFO:2022-12-5 17:11:10][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:11:10]TCL C#: UnloadAllBanks item.Key music_mood_3.assets
[INFO:2022-12-5 17:11:10]TCL C#: UnloadAllBanks item.Key music_mood_3
[INFO:2022-12-5 17:11:10]DestroyUnusedResources:68,3,time=,paths:
[INFO:2022-12-5 17:11:11][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:7: LoginView:_reregisterListenerAndLogin; nil; nil
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/login/view/jp/JPLoginView:7: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:636: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:163: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/noticeweb/view/NoticeWebView:45: in function
[INFO:2022-12-5 17:11:11][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:14: LoginView:_reregisterListenerAndLogin; nil; true
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/login/view/jp/JPLoginView:14: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:636: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:163: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/noticeweb/view/NoticeWebView:45: in function
[INFO:2022-12-5 17:11:11][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:26: [SDK登录]====>请求; nil
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/login/view/jp/JPLoginView:26: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:636: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:163: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/noticeweb/view/NoticeWebView:45: in function
[INFO:2022-12-5 17:11:11][@logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = 0
[INFO:2022-12-5 17:11:11]GameDevice isFront = False
[INFO:2022-12-5 17:11:20]GameDevice isFront = True
[INFO:2022-12-5 17:11:20][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:20: [SDK登录]==<==返回; 0; cceeb834-d508-4b6a-9ca6-b03871ad721c; 271
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/login/view/jp/JPLoginView:20: in function 'callFunc'
logic/common/sdk/OneSDKManagerImpl:212: in function 'callFunc'
framework/native/NativeBridge:185: in function
[INFO:2022-12-5 17:11:20][@logic/extensions/login/view/jp/JPLoginView.lua:57]:{_onesdkLoginListener}sdk登录成功,platformId,btSessionId= 271 cceeb834-d508-4b6a-9ca6-b03871ad721c
[INFO:2022-12-5 17:11:20][@logic/extensions/login/view/jp/JPLoginView.lua:58]:{_onesdkLoginListener}OneSDK login success
[INFO:2022-12-5 17:11:20][@logic/extensions/login/view/jp/JPLoginView.lua:59]:{_onesdkLoginListener}sessionId: cceeb834-d508-4b6a-9ca6-b03871ad721c
[INFO:2022-12-5 17:11:20][@logic/extensions/login/view/jp/JPLoginView.lua:60]:{_onesdkLoginListener}platformId: 271
[INFO:2022-12-5 17:11:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:11:20][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:jp/month, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil
[INFO:2022-12-5 17:11:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:11:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:11:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:11:20][@logic/extensions/login/agent/LoginAgent.lua:285]:{sendHttpWebLoginRequest}http-web登陆url===== https://l13-dev-service-new-swyjp.bilibiligame.jp/login.jsp?btSessionId=cceeb834-d508-4b6a-9ca6-b03871ad721c&clientVersion=6.0.1&sysType=0
[INFO:2022-12-5 17:11:20][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":6,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":7,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":8,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":9,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":10,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":11,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":12,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":13,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":14,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":15,"source":"Lua 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0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":51,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":52,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":53,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":54,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":55,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":56,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":57,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":58,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":59,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true}]
[INFO:2022-12-5 17:11:20][@logic/extensions/login/view/jp/JPLoginView.lua:70]:{callFunc}============获取到用户信息 0 1599692865449099264 3
[INFO:2022-12-5 17:11:20][@logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":1,"isAdmin":false,"resultCode":0,"sessionId":"763d689c-4040-4d24-b358-6db736ca3844","userName":"271_1599692865449099264","zoneInfo":{"id":2008,"name":"jpdev","prefix":"","state":1}}
[INFO:2022-12-5 17:11:20][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:11:21][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:11:21]DestroyUnusedResources:4,3,time=,paths:
[INFO:2022-12-5 17:11:22]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 5.0.99
[INFO:2022-12-5 17:11:22][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:11:22][@logic/extensions/login/view/LoginView.lua:862]:{closure}再次检查资源版本号,当前版本号=,请求回来的最新版本号= 6.0.1 5.0.99
[INFO:2022-12-5 17:11:22][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:11:22][@logic/extensions/login/controller/LoginController.lua:369]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0
[INFO:2022-12-5 17:11:22][@logic/extensions/login/controller/LoginController.lua:370]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1670231482
[INFO:2022-12-5 17:11:22][@logic/extensions/login/controller/LoginController.lua:385]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true
[INFO:2022-12-5 17:11:22][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:jp/month, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:1, targetServerOS:nil, areaId:nil
[INFO:2022-12-5 17:11:22][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:11:22][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7
[INFO:2022-12-5 17:11:22][@logic/extensions/login/agent/LoginAgent.lua:426]:{sendWebStartRequest}http-进入游戏url===== https://l13-dev-service-new-swyjp.bilibiligame.jp/startgame.jsp 调用native发送httpdns请求,参数: {"url":"https:\/\/l13-dev-service-new-swyjp.bilibiligame.jp\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":2008,"sessionId":"763d689c-4040-4d24-b358-6db736ca3844","openKey":""}}
[INFO:2022-12-5 17:11:22][@logic/common/sdk/SDKManager.lua:230]:{requestWithForm}============send http:==========https://l13-dev-service-new-swyjp.bilibiligame.jp/startgame.jsp?pfKey=&pf=&zoneId=2008&sessionId=763d689c-4040-4d24-b358-6db736ca3844&openKey=
[INFO:2022-12-5 17:11:22][@logic/extensions/login/agent/LoginAgent.lua:430]:{closure}http-进入游戏返回数据========= {"ip":"dev-server-new-swyjp.bilibiligame.jp","isAdmin":false,"pid":2008001,"port":20001,"resultCode":0,"state":1}
[INFO:2022-12-5 17:11:22][@logic/extensions/login/view/LoginView.lua:1119]:{_realonClickLogin}click login btn,ip=dev-server-new-swyjp.bilibiligame.jp,port=20001
[INFO:2022-12-5 17:11:22][@logic/extensions/login/controller/LoginController.lua:68]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= dev-server-new-swyjp.bilibiligame.jp 20001
[INFO:2022-12-5 17:11:22][@logic/common/sdk/OneSDKManagerImpl.lua:48]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 8.209.207.205
[INFO:2022-12-5 17:11:22][@logic/common/sdk/SDKManager.lua:529]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 8.209.207.205
[INFO:2022-12-5 17:11:22][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 8.209.207.205
[INFO:2022-12-5 17:11:22]==============link network is ipv4============
[INFO:2022-12-5 17:11:22]1 status:Connecting
[INFO:2022-12-5 17:11:22]1 Connect,ip=8.209.207.205,port=20001,verson=2
[INFO:2022-12-5 17:11:22][@logic/extensions/login/controller/LoginController.lua:124]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true
[INFO:2022-12-5 17:11:22][@logic/extensions/login/controller/LoginController.lua:141]:{callFunc}==============已经发出去了socket连接,等结果把
[INFO:2022-12-5 17:11:22]1 AsyncConnectCallBack call by system,connectingVersion=2
[INFO:2022-12-5 17:11:22]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True
[INFO:2022-12-5 17:11:22]1 Same version,socket.Connected=True
[INFO:2022-12-5 17:11:22]1 Do EndConnect
[INFO:2022-12-5 17:11:22]1 Do EndConnect Done
[INFO:2022-12-5 17:11:23]1 status:Connected
[INFO:2022-12-5 17:11:23]1 ConnectSucc True
[INFO:2022-12-5 17:11:23][@logic/extensions/login/controller/LoginController.lua:165]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true
[INFO:2022-12-5 17:11:23]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=73
[INFO:2022-12-5 17:11:23]||||| Sender socketClient version=3
[INFO:2022-12-5 17:11:23]<== Receiver Message, socketClient version=3,extId=-1,cmd=1,status=0,size=18
[INFO:2022-12-5 17:11:23]<== Receiver Message, socketClient version=3,extId=20,cmd=9,status=0,size=19
[INFO:2022-12-5 17:11:23]<== Receiver Message, socketClient version=3,extId=20,cmd=9,status=0,size=17
[INFO:2022-12-5 17:11:23]<== Receiver Message, socketClient version=3,extId=20,cmd=9,status=0,size=17
[INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data {
id: 25
value: 10001
}
[INFO:2022-12-5 17:11:23]<== Receiver Message, socketClient version=3,extId=11,cmd=1,status=0,size=20
[INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <---
[INFO:2022-12-5 17:11:23]<== Receiver Message, socketClient version=3,extId=10,cmd=1,status=0,size=26
[INFO:2022-12-5 17:11:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 0 1
[INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data {
id: 4
value: 200
}
[INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <---
[INFO:2022-12-5 17:11:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 1 1
[INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data {
id: 11
value: 200
}
[INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <---
[INFO:2022-12-5 17:11:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 2 1
[INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 2
change: 50000
count: 50000
}
[INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2022-12-5 17:11:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 3 1
[INFO:2022-12-5 17:11:23][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11190024
count: 1
lastUseTime: 1638695483431
composeCount: 0
}
[INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2022-12-5 17:11:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 4 1
[INFO:2022-12-5 17:11:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1
[INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest
[INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:23]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9
[INFO:2022-12-5 17:11:23]||||| Sender socketClient version=3
[INFO:2022-12-5 17:11:23]<== Receiver Message, socketClient version=3,extId=20,cmd=10,status=0,size=10
[INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: false
[INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <---
[INFO:2022-12-5 17:11:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.23268438875675 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 6 1
[INFO:2022-12-5 17:11:23][@logic/extensions/main/controller/MainController.lua:221]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件=========
[INFO:2022-12-5 17:11:23][@logic/extensions/main/controller/MainController.lua:215]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调=========
[INFO:2022-12-5 17:11:23][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 17:11:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/createroleview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/createrole/createroleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:23][@logic/extensions/createrole/view/CreateRoleView.lua:99]:{_onEnter}创角界面准备好==============加入玩家信息事件
[INFO:2022-12-5 17:11:23][@logic/extensions/createrole/view/CreateRoleView.lua:101]:{_onEnter}创角界面准备好==============发送请求玩家信息事件====================
[INFO:2022-12-5 17:11:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/110001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/creatroleview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/commonbg/creatroleview_bg_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:24][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:11:25][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:11:25]DestroyUnusedResources:21,3,time=,paths:
[INFO:2022-12-5 17:11:26][@logic/extensions/createrole/view/CreateRoleView.lua:174]:{closure}当前返回设置的================ 伊如蘭
[INFO:2022-12-5 17:11:26][@logic/extensions/createrole/view/CreateRoleView.lua:175]:{closure}当前self._inputField:GetText()的================ 伊如蘭
[INFO:2022-12-5 17:11:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 1 当前队列数量= 1
[INFO:2022-12-5 17:11:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = CreatePlayerRequest
[INFO:2022-12-5 17:11:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}name: 伊如蘭
gender: 2
[INFO:2022-12-5 17:11:29]==> Sender Auto Serialize Message,extId=20,cmd=1,size=22
[INFO:2022-12-5 17:11:29]||||| Sender socketClient version=3
[INFO:2022-12-5 17:11:29]<== Receiver Message, socketClient version=3,extId=20,cmd=9,status=0,size=15
[INFO:2022-12-5 17:11:29]<== Receiver Message, socketClient version=3,extId=20,cmd=1,status=0,size=111
[INFO:2022-12-5 17:11:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data {
id: 29
value: 1
}
[INFO:2022-12-5 17:11:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <---
[INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 7 1
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 15608
name: 伊如蘭
gender: 2
portrait: 11100001
exp: 0
signature:
chefTitle: 0
roleNum: 0
heroRate: 0
dungeonCount: 0
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 1
heroCharCover: 0
frame: 11110001
touchCountLeft: 5
registerTime: 1670231489
lastLogoutTime: 1670231489
birthday:
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 0
lastUpdateTime: 0
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
}
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CreatePlayerReply <---
[INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 1 所需时间单位秒 = 0.42596623301506 移走了序号= 1 的消息,当前队列数量= 0 || 0 CreatePlayerReply 8 1
[INFO:2022-12-5 17:11:30][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2022-12-05 18:11:22","roleExp":0,"serverId":"2008","registerTime":1670231489,"lastLogoutTime":"2022-12-05 18:11:29","roleId":"15608","roleCTime":1670231489,"type":1,"roleName":"伊如蘭","serverName":"jpdev","roleLevel":1}
[INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3
[INFO:2022-12-5 17:11:30]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5
[INFO:2022-12-5 17:11:30]||||| Sender socketClient version=3
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest
[INFO:2022-12-5 17:11:30]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6
[INFO:2022-12-5 17:11:30]||||| Sender socketClient version=3
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:30]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9
[INFO:2022-12-5 17:11:30]||||| Sender socketClient version=3
[INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7
[INFO:2022-12-5 17:11:30]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest
[INFO:2022-12-5 17:11:30]||||| Sender socketClient version=3
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8
[INFO:2022-12-5 17:11:30]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9
[INFO:2022-12-5 17:11:30]||||| Sender socketClient version=3
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:30]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9
[INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:30]||||| Sender socketClient version=3
[INFO:2022-12-5 17:11:30]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9
[INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10
[INFO:2022-12-5 17:11:30]<== Receiver Message, socketClient version=3,extId=22,cmd=1,status=0,size=8
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest
[INFO:2022-12-5 17:11:30]||||| Sender socketClient version=3
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey:
pf:
pfKey:
[INFO:2022-12-5 17:11:30]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:30]||||| Sender socketClient version=3
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <---
[INFO:2022-12-5 17:11:30]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9
[INFO:2022-12-5 17:11:30]||||| Sender socketClient version=3
[INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.3351828455925 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 9 1
[INFO:2022-12-5 17:11:30]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15
[INFO:2022-12-5 17:11:30]||||| Sender socketClient version=3
[INFO:2022-12-5 17:11:30]<== Receiver Message, socketClient version=3,extId=20,cmd=3,status=0,size=1720
[INFO:2022-12-5 17:11:30]<== Receiver Message, socketClient version=3,extId=8,cmd=1,status=0,size=379
[INFO:2022-12-5 17:11:30]<== Receiver Message, socketClient version=3,extId=23,cmd=1,status=0,size=8
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 15608
name: 伊如蘭
gender: 2
portrait: 11100001
exp: 0
signature:
chefTitle: 0
roleNum: 0
heroRate: 0
dungeonCount: 0
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 1
heroCharCover: 0
frame: 11110001
touchCountLeft: 5
registerTime: 1670231489
lastLogoutTime: 1670231489
birthday:
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 0
lastUpdateTime: 0
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
}
currencyInfo {
currencyId: 2
count: 50000
lastRecoverTime: 1670231483409
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 3
count: 0
lastRecoverTime: 1670231483409
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 4
count: 120
lastRecoverTime: 1670231483409
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 5
count: 0
lastRecoverTime: 1670231483409
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 6
count: 0
lastRecoverTime: 1670231483409
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 7
count: 0
lastRecoverTime: 1670231483409
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 8
count: 0
lastRecoverTime: 1670231483409
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 9
count: 0
lastRecoverTime: 1670231483409
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 10
count: 0
lastRecoverTime: 1670231483409
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 11
count: 0
lastRecoverTime: 1670231483409
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 12
count: 0
lastRecoverTime: 1670231483409
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 13
count: 0
lastRecoverTime: 1670231483409
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 14
count: 0
lastRecoverTime: 1670231483409
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 15
count: 3
lastRecoverTime: 1670231483409
dailyRecoveredCount: 0
expiredTime: 1670270400000
}
currencyInfo {
currencyId: 16
count: 0
lastRecoverTime: 1670231483409
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 17
count: 0
lastRecoverTime: 1670231483409
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 18
count: 0
lastRecoverTime: 1670231483409
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 19
count: 0
lastRecoverTime: 1670231483409
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 20
count: 0
lastRecoverTime: 1670231483409
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 21
count: 0
lastRecoverTime: 1670231483409
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 22
count: 0
lastRecoverTime: 1670231483409
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 23
count: 0
lastRecoverTime: 1670231483409
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 24
count: 0
lastRecoverTime: 1670231483409
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 25
count: 1
lastRecoverTime: 1670231483409
dailyRecoveredCount: 0
expiredTime: 1670270400000
}
currencyInfo {
currencyId: 26
count: 0
lastRecoverTime: 1670231483409
dailyRecoveredCount: 0
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[INFO:2022-12-5 17:11:30]<== Receiver Message, socketClient version=3,extId=51,cmd=1,status=0,size=8
[INFO:2022-12-5 17:11:30]<== Receiver Message, socketClient version=3,extId=10,cmd=3,status=0,size=26
[INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <---
[INFO:2022-12-5 17:11:30]<== Receiver Message, socketClient version=3,extId=35,cmd=5,status=0,size=12
[INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.48635900020599 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 10 1
[INFO:2022-12-5 17:11:30][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2022-12-05 18:11:22","roleExp":0,"serverId":"2008","registerTime":1670231489,"lastLogoutTime":"2022-12-05 18:11:29","roleId":"15608","roleCTime":1670231489,"type":2,"roleName":"伊如蘭","serverName":"jpdev","roleLevel":1}
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 17
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 18
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 19
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 20
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24
[INFO:2022-12-5 17:11:30]<== Receiver Message, socketClient version=3,extId=31,cmd=1,status=0,size=275
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26
[INFO:2022-12-5 17:11:30]<== Receiver Message, socketClient version=3,extId=20,cmd=33,status=0,size=8
[INFO:2022-12-5 17:11:30]<== Receiver Message, socketClient version=3,extId=67,cmd=1,status=0,size=16
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27
[INFO:2022-12-5 17:11:30]<== Receiver Message, socketClient version=3,extId=11,cmd=4,status=0,size=14
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 28
[INFO:2022-12-5 17:11:30]<== Receiver Message, socketClient version=3,extId=11,cmd=3,status=0,size=8
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 29
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 30
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 32
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 34
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 35
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 36
[INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 301
[INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
state: 1
name: チーム1
}
formationInfoList {
formationId: 2
state: 2
name: チーム2
}
formationInfoList {
formationId: 3
state: 2
name: チーム3
}
formationInfoList {
formationId: 4
state: 2
name: チーム4
}
formationInfoList {
formationId: 5
state: 2
name: チーム5
}
formationInfoList {
formationId: 6
state: 2
name: チーム6
}
formationInfoList {
formationId: 7
state: 2
name: チーム7
}
formationInfoList {
formationId: 8
state: 2
name: チーム8
}
formationInfoList {
formationId: 9
state: 2
name: チーム9
}
formationInfoList {
formationId: 10
state: 2
name: チーム10
}
formationInfoList {
formationId: 11
state: 2
name: チーム11
}
formationInfoList {
formationId: 12
state: 2
name: チーム12
}
formationInfoList {
formationId: 13
state: 2
name: チーム13
}
formationInfoList {
formationId: 14
state: 2
name: チーム14
}
formationInfoList {
formationId: 15
state: 2
name: チーム15
}
formationInfoList {
formationId: 16
state: 2
name: チーム16
}
formationInfoList {
formationId: 17
state: 2
name: チーム17
}
formationInfoList {
formationId: 18
state: 2
name: チーム18
}
formationInfoList {
formationId: 19
state: 2
name: チーム19
}
formationInfoList {
formationId: 20
state: 2
name: チーム20
}
[INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <---
[INFO:2022-12-5 17:11:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 1.6979154348373 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 11 1
[INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <---
[INFO:2022-12-5 17:11:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 1.6979154348373 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 12 1
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <---
[INFO:2022-12-5 17:11:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 1.6979154348373 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 13 1
[INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11190024
count: 1
lastUseTime: 1638695483431
composeCount: 0
}
[INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <---
[INFO:2022-12-5 17:11:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 1.8584793508053 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 14 1
[INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
userCount: 1
[INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <---
[INFO:2022-12-5 17:11:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 15 1
[INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList {
dungeonId: 10001
barrierId: 10001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 70001
barrierId: 70001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001021
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001031
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001041
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001051
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001061
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001071
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001081
star: -1
hasGetBonus:
bestFightRound: 0
}
[INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <---
[INFO:2022-12-5 17:11:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 1.8584793508053 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 16 1
[INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <---
[INFO:2022-12-5 17:11:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 1.938513122499 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 17 1
[INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes {
id: 1
expireTime: 0
isUsing: true
}
[INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <---
[INFO:2022-12-5 17:11:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 1.938513122499 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 18 1
[INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
count: 0
totalPayCount: 0
}
[INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <---
[INFO:2022-12-5 17:11:32][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 19 1
[INFO:2022-12-5 17:11:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1
[INFO:2022-12-5 17:11:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:11:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <---
[INFO:2022-12-5 17:11:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 1.998052354902 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 20 1
[INFO:2022-12-5 17:11:32][@logic/extensions/createrole/view/CreateRoleView.lua:119]:{onExit}创角界面关闭==============移除玩家信息事件
[INFO:2022-12-5 17:11:32][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_story isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100007_hb.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:33][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:11:34][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:11:34]DestroyUnusedResources:5,3,time=,paths:
[INFO:2022-12-5 17:11:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210014.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100007_cs.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100007_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:11:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_quanpinghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:14:1][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 18 当前队列数量= 1
[INFO:2022-12-5 17:14:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StoryBranchChooseLogRequest
[INFO:2022-12-5 17:14:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000000
stepId: 27
index: 2
[INFO:2022-12-5 17:14:1]==> Sender Auto Serialize Message,extId=46,cmd=18,size=17
[INFO:2022-12-5 17:14:1]||||| Sender socketClient version=3
[INFO:2022-12-5 17:14:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/jq_ftq_npc/jq_ftq_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:14:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/jq_ftq_npc/jq_ftq_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:14:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210020.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:14:1]<== Receiver Message, socketClient version=3,extId=46,cmd=18,status=0,size=8
[INFO:2022-12-5 17:14:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:14:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StoryBranchChooseLogReply <---
[INFO:2022-12-5 17:14:1][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 18 所需时间单位秒 = 0.33042884245515 移走了序号= 1 的消息,当前队列数量= 0 || 0 StoryBranchChooseLogReply 21 1
[INFO:2022-12-5 17:14:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100025_hb.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:14:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210005.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:14:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100025_guobaorou/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:14:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100025_guobaorou/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:14:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100025_guobaorou/expression/fuhei.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:14:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100025_guobaorou/100025_guobaorou_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:14:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:14][@logic/extensions/stat/agent/jp/JPStatAgent.lua:11]:{sendSubmitClientDataRequest}=========bili_appid,bili_udid 4542 PQs/W2NUZQMxBGdQLFAs
[INFO:2022-12-5 17:15:14][@logic/extensions/stat/agent/StatAgent.lua:34]:{_sendSubmitClientDataRequest}ARM64 FP ASIMD AES
[INFO:2022-12-5 17:15:14][@logic/extensions/stat/agent/StatAgent.lua:36]:{_sendSubmitClientDataRequest}Mali-G72 MP3
[INFO:2022-12-5 17:15:14][@logic/extensions/stat/agent/StatAgent.lua:37]:{_sendSubmitClientDataRequest}OpenGL ES 3.2 v1.r20p0-01rel0.02d38e4b5fe4df2b27b3fcf347b59413
[INFO:2022-12-5 17:15:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1
[INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest
[INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData {
phoneModel: V1831A
sdkVersion: 2.13.3.4.2
sdkType: 0
imsi: 9412b921-6704-4b47-b64c-b2aa80a0d087
imei: 3e63fcc0-8df1-4269-90da-4e1ae03198af
gameVersionName: 9.0.79
gameVersionCode: 79
gamepackageName: com.bilibilijp.shokumonogatari
densityDpi: 480
displayScreenWidth: 1080
displayScreenHeight: 2340
networkInfo: WIFI
sysVersion: 29
othersdkVersion:
channelId: 910153
pushRegisterId:
cpuHardware: ARM64 FP ASIMD AES
memory: 0
gLRender: Mali-G72 MP3
gLVersion: OpenGL ES 3.2 v1.r20p0-01rel0.02d38e4b5fe4df2b27b3fcf347b59413
startFromGameCenter: false
bili_appid: 4542
bili_udid: PQs/W2NUZQMxBGdQLFAs
}
[INFO:2022-12-5 17:15:14]==> Sender Auto Serialize Message,extId=46,cmd=1,size=324
[INFO:2022-12-5 17:15:14]||||| Sender socketClient version=3
[INFO:2022-12-5 17:15:14][@logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连===========
[INFO:2022-12-5 17:15:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2
[INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest
[INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:15:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3
[INFO:2022-12-5 17:15:14]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9
[INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest
[INFO:2022-12-5 17:15:14]||||| Sender socketClient version=3
[INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:15:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 4
[INFO:2022-12-5 17:15:14]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9
[INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest
[INFO:2022-12-5 17:15:14]||||| Sender socketClient version=3
[INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:15:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 5
[INFO:2022-12-5 17:15:14]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9
[INFO:2022-12-5 17:15:14]||||| Sender socketClient version=3
[INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest
[INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:15:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 6
[INFO:2022-12-5 17:15:14]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9
[INFO:2022-12-5 17:15:14]<== Receiver Message, socketClient version=3,extId=46,cmd=1,status=0,size=8
[INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest
[INFO:2022-12-5 17:15:14]||||| Sender socketClient version=3
[INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:15:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 7
[INFO:2022-12-5 17:15:14]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9
[INFO:2022-12-5 17:15:14]||||| Sender socketClient version=3
[INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:15:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 8
[INFO:2022-12-5 17:15:14]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9
[INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest
[INFO:2022-12-5 17:15:14]||||| Sender socketClient version=3
[INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:15:14]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9
[INFO:2022-12-5 17:15:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 9
[INFO:2022-12-5 17:15:14]||||| Sender socketClient version=3
[INFO:2022-12-5 17:15:14]<== Receiver Message, socketClient version=3,extId=37,cmd=9,status=0,size=8
[INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest
[INFO:2022-12-5 17:15:14]<== Receiver Message, socketClient version=3,extId=37,cmd=2,status=0,size=8
[INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false
[INFO:2022-12-5 17:15:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 10
[INFO:2022-12-5 17:15:14]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11
[INFO:2022-12-5 17:15:14]<== Receiver Message, socketClient version=3,extId=40,cmd=1,status=0,size=10
[INFO:2022-12-5 17:15:14]||||| Sender socketClient version=3
[INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest
[INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:15:14]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9
[INFO:2022-12-5 17:15:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 11
[INFO:2022-12-5 17:15:14]||||| Sender socketClient version=3
[INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest
[INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:15:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 12
[INFO:2022-12-5 17:15:15]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9
[INFO:2022-12-5 17:15:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest
[INFO:2022-12-5 17:15:15]||||| Sender socketClient version=3
[INFO:2022-12-5 17:15:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:15:15][@logic/extensions/main/controller/MainController.lua:81]:{func}===========做一些进入主界面的初始化处理工作===========
[INFO:2022-12-5 17:15:15]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9
[INFO:2022-12-5 17:15:15]||||| Sender socketClient version=3
[INFO:2022-12-5 17:15:15][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 17:15:15][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_1_0
[INFO:2022-12-5 17:15:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 14
[INFO:2022-12-5 17:15:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:15:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 0
[INFO:2022-12-5 17:15:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:15:15]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2022-12-5 17:15:15]||||| Sender socketClient version=3
[INFO:2022-12-5 17:15:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <---
[INFO:2022-12-5 17:15:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 13 || 0 SubmitClientDataReply 22 1
[INFO:2022-12-5 17:15:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:15:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <---
[INFO:2022-12-5 17:15:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetFoodReply 23 1
[INFO:2022-12-5 17:15:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:15:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <---
[INFO:2022-12-5 17:15:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetKitchenReply 24 1
[INFO:2022-12-5 17:15:15][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:15:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxUnlockTeam: 0
[INFO:2022-12-5 17:15:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <---
[INFO:2022-12-5 17:15:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 1.1487237215042 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetExploreInfosReply 25 1
[INFO:2022-12-5 17:15:15][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:15:16][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:15:17][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:15:17]TCL C#: UnloadAllBanks item.Key ui_universal
[INFO:2022-12-5 17:15:17]TCL C#: UnloadAllBanks item.Key ui_universal.assets
[INFO:2022-12-5 17:15:17]DestroyUnusedResources:35,3,time=,paths:
[INFO:2022-12-5 17:15:21]<== Receiver Message, socketClient version=3,extId=20,cmd=30,status=0,size=8
[INFO:2022-12-5 17:15:21]<== Receiver Message, socketClient version=3,extId=54,cmd=1,status=0,size=8
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <---
[INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 7.0881790816784 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetPopUpMessageReply 26 1
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <---
[INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 7.1444696970284 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetHeroTaskInfosReply 27 1
[INFO:2022-12-5 17:15:21]<== Receiver Message, socketClient version=3,extId=49,cmd=1,status=0,size=3388
[INFO:2022-12-5 17:15:21]<== Receiver Message, socketClient version=3,extId=33,cmd=14,status=0,size=8
[INFO:2022-12-5 17:15:21]<== Receiver Message, socketClient version=3,extId=57,cmd=1,status=0,size=14
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 256
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 512
infos {
id: 0
value: 1
time: 1852037999
}
replaceAll: false
}
redDotInfos {
defineId: 1
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 257
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 513
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 258
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 515
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 516
infos {
id: 10341
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 6
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
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[INFO:2022-12-5 17:15:21]<== Receiver Message, socketClient version=3,extId=57,cmd=27,status=0,size=10
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2022-12-5 17:15:21]<== Receiver Message, socketClient version=3,extId=23,cmd=12,status=0,size=8
[INFO:2022-12-5 17:15:21]<== Receiver Message, socketClient version=3,extId=20,cmd=64,status=0,size=36
[INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 7.2506375424564 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetRedDotInfosReply 28 1
[INFO:2022-12-5 17:15:21]<== Receiver Message, socketClient version=3,extId=48,cmd=2,status=0,size=14
[INFO:2022-12-5 17:15:21]<== Receiver Message, socketClient version=3,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <---
[INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 7.3832930736244 移走了序号= 1 的消息,当前队列数量= 6 || 0 LoadFriendInfosReply 29 1
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}createSNCount: 0
leaveTime: 0
leaveReason: 2
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <---
[INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 7.3832930736244 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuildGetReply 30 1
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <---
[INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 7.3832930736244 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuildGetJoinOfflineReply 31 1
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <---
[INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 7.4443733803928 移走了序号= 1 的消息,当前队列数量= 3 || 0 HeroCharacterSkinReply 32 1
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1
usingIds: 2
usingIds: 3
usingIds: 4
usingIds: 5
usingIds: 6
usingIds: 7
usingIds: 8
usingIds: 9
usingIds: 10
usingIds: 11
usingIds: 12
usingIds: 13
usingIds: 14
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <---
[INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 7.4443733803928 移走了序号= 1 的消息,当前队列数量= 2 || 0 LoadingBgGetReply 33 1
[INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 7.4443733803928
[WARN:2022-12-5 17:15:21][@logic/common/logic/FrameworkReLogicMgr.lua:388]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 1
stepId: 0
}
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 35 1
[INFO:2022-12-5 17:15:21][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_1_0
[INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10501
[INFO:2022-12-5 17:15:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10501 GuideActionEnterFb
[INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 3
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 4
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:15:21]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 7.4968829937279 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 36 1
[INFO:2022-12-5 17:15:21]||||| Sender socketClient version=3
[INFO:2022-12-5 17:15:21]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9
[INFO:2022-12-5 17:15:21]||||| Sender socketClient version=3
[INFO:2022-12-5 17:15:21]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9
[INFO:2022-12-5 17:15:21]||||| Sender socketClient version=3
[INFO:2022-12-5 17:15:21]<== Receiver Message, socketClient version=3,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:15:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.3017619214952 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 37 1
[INFO:2022-12-5 17:15:25]<== Receiver Message, socketClient version=3,extId=20,cmd=22,status=0,size=8
[INFO:2022-12-5 17:15:25]<== Receiver Message, socketClient version=3,extId=4,cmd=6,status=0,size=8
[INFO:2022-12-5 17:15:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:15:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <---
[INFO:2022-12-5 17:15:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 3.4343913123012 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReconnectBattleInfoReply 38 1
[INFO:2022-12-5 17:15:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:15:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <---
[INFO:2022-12-5 17:15:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 3.4343913123012 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReconnectBattleReply 39 1
[INFO:2022-12-5 17:15:25][@logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗
[INFO:2022-12-5 17:15:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1
[INFO:2022-12-5 17:15:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest
[INFO:2022-12-5 17:15:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 40001
barrierId: 40000011
formationId: 0
useDouble: false
[INFO:2022-12-5 17:15:25]==> Sender Auto Serialize Message,extId=31,cmd=2,size=22
[INFO:2022-12-5 17:15:25]||||| Sender socketClient version=3
[INFO:2022-12-5 17:15:25]<== Receiver Message, socketClient version=3,extId=31,cmd=2,status=0,size=30
[INFO:2022-12-5 17:15:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10000000
battleId: 10000001
triggerId: 132
triggerId: 134
triggerId: 135
triggerId: 136
[INFO:2022-12-5 17:15:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <---
[INFO:2022-12-5 17:15:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.37590599432588 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBarrierReply 40 1
[INFO:2022-12-5 17:15:25][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:15:25][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606]
[INFO:2022-12-5 17:15:25][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606]
[INFO:2022-12-5 17:15:25][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=2,id=220010
[INFO:2022-12-5 17:15:25][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-5 17:15:25][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:15:25][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================
[INFO:2022-12-5 17:15:25][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:15:25]DestroyUnusedResources:0,1,time=,paths:
[INFO:2022-12-5 17:15:26][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=2,id=220010
[INFO:2022-12-5 17:15:26][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-12-5 17:15:26][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=1,已经加载过了的数量=0,检查后真正要加载的总数=1
[INFO:2022-12-5 17:15:26][@logic/scene/battle/factory/BattleUnitFactory.lua:183]:{_buildAllRole}英雄id=3_1,加载的特效[总数=]12,路径=["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"]
[INFO:2022-12-5 17:15:26][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2022-12-5 17:15:26][@logic/scene/battle/factory/BattleUnitFactory.lua:252]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2
[INFO:2022-12-5 17:15:26][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10000000_4_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:15:26][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10000000_999_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:15:26][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件=====
[INFO:2022-12-5 17:15:26][@logic/extensions/fb/core/core/util/FbUtil.lua:155]:{checkBarrierPlayStoryId}新手一直播战斗story -> 40000011 1000001
[INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s45_xsks/g-s45_xsks_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shitou02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:26]scene/pj-g_scene_prefab/g-s45_xsks/g-s45_xsks_stage.prefab instance: @44ms
[INFO:2022-12-5 17:15:26][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220010
[INFO:2022-12-5 17:15:26][@logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕
[INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_148.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_moon_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100022_beijingkaoya_xuyuan/100022_beijingkaoya_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100022_beijingkaoya_xuyuan/100022_beijingkaoya_xuyuan-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_beijingkaoya_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s45_xsks/g-s45_xsks_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]scene/pj-g_scene_prefab/g-s45_xsks/g-s45_xsks_p.prefab instance: @180ms
[INFO:2022-12-5 17:15:27][@logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22001001个地图区域]加载完毕!
[INFO:2022-12-5 17:15:27][@logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕
[INFO:2022-12-5 17:15:27][@logic/scene/battle/factory/BattleUnitFactory.lua:309]:{func}id 3_1 ====== MyRole_3_1 英雄的模型
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_beijingkaoya_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_004.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_022.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_beijingkaoya_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/guangzhu_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/guangzhu_004.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_011.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_beijingkaoya_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_beijingkaoya_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/guangzhu_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_009.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_009.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_beijingkaoya_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_beijingkaoya_skill2.prefab effect obj pool
[INFO:2022-12-5 17:15:28][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_beijingkaoya_skill2.prefab effect obj pool
[INFO:2022-12-5 17:15:28][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_debuff.prefab effect obj pool
[INFO:2022-12-5 17:15:28][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_beijingkaoya_skill3.prefab effect obj pool
[INFO:2022-12-5 17:15:28][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-12-5 17:15:28][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-12-5 17:15:28][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2022-12-5 17:15:28][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_beijingkaoya_skill3.prefab effect obj pool
[INFO:2022-12-5 17:15:28][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:15:28][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_beijingkaoya_skill1.prefab effect obj pool
[INFO:2022-12-5 17:15:28][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_heroact.prefab effect obj pool
[INFO:2022-12-5 17:15:28][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_beijingkaoya_skill1.prefab effect obj pool
[INFO:2022-12-5 17:15:28][@logic/scene/battle/factory/BattleUnitFactory.lua:318]:{func}id 3_1 ====== MyRole_3_1 英雄的特效总数[12],全部加载好的路径["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab"]
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_battle isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28][@logic/scene/battle/factory/BattleUnitFactory.lua:326]:{func}id 3_1 ====== MyRole_3_1 英雄的头顶ui
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10000000_4_22204 ====== Monster_10000000_4_22204 怪物的模型
[INFO:2022-12-5 17:15:28][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10000000_999_22204 ====== Monster_10000000_999_22204 怪物的模型
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/zhua_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_016.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_043.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_044.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_045.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_046.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_048.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_idle2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_die.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_109.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool
[INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool
[INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool
[INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool
[INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool
[INFO:2022-12-5 17:15:29][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10000000_4_22204 ====== Monster_10000000_4_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab"]
[INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool
[INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool
[INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool
[INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool
[INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool
[INFO:2022-12-5 17:15:29][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10000000_999_22204 ====== Monster_10000000_999_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab"]
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10000000_4_22204 ====== Monster_10000000_4_22204 怪物的头顶ui
[INFO:2022-12-5 17:15:29][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10000000_999_22204 ====== Monster_10000000_999_22204 怪物的头顶ui
[INFO:2022-12-5 17:15:29][@logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_story isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:30][@logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕
[INFO:2022-12-5 17:15:30][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=2,id=220010,当前堆积,需要再切换的场景数量=0
[INFO:2022-12-5 17:15:30][@logic/extensions/fb/controller/FbSelectController.lua:188]:{func}进入副本系统, barrierId: 40000011
[INFO:2022-12-5 17:15:30][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 4 zoneId: nil
[INFO:2022-12-5 17:15:30][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 132 找到: true
[INFO:2022-12-5 17:15:30][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 134 找到: true
[INFO:2022-12-5 17:15:30][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 135 找到: true
[INFO:2022-12-5 17:15:30][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 136 找到: true
[INFO:2022-12-5 17:15:30][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:15:30][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:15:30][@logic/extensions/fb/core/core/util/FbUtil.lua:155]:{checkBarrierPlayStoryId}新手一直播战斗story -> 40000011 1000001
[INFO:2022-12-5 17:15:30][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:48]:{playStory}playStory storyId: 1000001
[INFO:2022-12-5 17:15:30][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:210: 【BattleSystem】 开始玩法 -》 ; 1; 4; 40000011
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:210: in function 'beginFB'
logic/extensions/fb/controller/FbSelectController:190: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/SceneMgr:328: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2022-12-5 17:15:30][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:15:30][@logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍
[INFO:2022-12-5 17:15:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10501 GuideActionEnterFb
[INFO:2022-12-5 17:15:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:15:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:15:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10501
skip: 0
[INFO:2022-12-5 17:15:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:15:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:15:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10502
[INFO:2022-12-5 17:15:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10502 WaitGuideActionFinishPlayStory
[INFO:2022-12-5 17:15:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:15:30]||||| Sender socketClient version=3
[INFO:2022-12-5 17:15:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:30]||||| Sender socketClient version=3
[INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160001_tmg_guaiwu/160001_tmg_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160001_tmg_guaiwu/160001_tmg_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:30][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 132 go: SceneTrigger_132_4
[INFO:2022-12-5 17:15:30][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 134 go: SceneTrigger_134_4
[INFO:2022-12-5 17:15:30][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 135 go: SceneTrigger_135_4
[INFO:2022-12-5 17:15:30][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 136 go: SceneTrigger_136_4
[INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:30]<== Receiver Message, socketClient version=3,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:15:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:15:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.81057662516832 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 42 1
[INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:30]<== Receiver Message, socketClient version=3,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:15:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:15:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:15:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.87850131839514 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 43 1
[INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210002.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:31][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:15:31]TCL C#: UnloadAllBanks item.Key music_mood_4
[INFO:2022-12-5 17:15:31]TCL C#: UnloadAllBanks item.Key music_mood_4.assets
[INFO:2022-12-5 17:15:31]DestroyUnusedResources:0,1,time=,paths:
[INFO:2022-12-5 17:15:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_quanpingpiaoye.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:15:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100025_cs.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:16:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210032.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:16:43][@logic/common/state/net/ReConnectionMgr.lua:282]:{func}有消息超时了丢包了,没法出去或者出去没收到回来,准备重连 20 12
[INFO:2022-12-5 17:16:43][@logic/common/state/net/ReConnectionMgr.lua:316]:{_checkIsLostConnect}开始重连流程
[INFO:2022-12-5 17:16:43][@logic/common/state/net/ReConnectionMgr.lua:322]:{_checkIsLostConnect}开始主动断开socket连接
[INFO:2022-12-5 17:16:43][@logic/extensions/login/controller/LoginController.lua:211]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调
[INFO:2022-12-5 17:16:43]1 sender LostConnect
[INFO:2022-12-5 17:16:43]1 status:DisConnect
[INFO:2022-12-5 17:16:43][@logic/common/state/net/ReConnectionMgr.lua:330]:{_checkIsLostConnect}注意重连次数大于总次数,就重登。当前次数=,总次数= 0 5
[INFO:2022-12-5 17:16:43][@logic/common/state/net/ReConnectionMgr.lua:374]:{_execReConnet}开始重新建立socket连接
[INFO:2022-12-5 17:16:43][@logic/extensions/login/controller/LoginController.lua:65]:{sendSocketConnect}==============开始等待一段时间,然后再执行Socket连接服务器, ip=, port=, isYield= dev-server-new-swyjp.bilibiligame.jp 20001 true
[INFO:2022-12-5 17:16:43]1 sender DoLostConnect
[INFO:2022-12-5 17:16:43][@logic/extensions/login/controller/LoginController.lua:76]:{func}==============等待一段时间到了,还未有收到socket回调结果,真的开始执行Socket连接服务器, ip=, port= dev-server-new-swyjp.bilibiligame.jp 20001
[INFO:2022-12-5 17:16:45]1 headerBuffer== socketClient version=3@ error code =10050@SocketException@Network subsystem is down at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, Int32 size, SocketFlags flags) [0x00000] in :0
at Framework.ByteMsgReceiver.Run () [0x00000] in :0
[INFO:2022-12-5 17:16:45]reciever LostConnect,version=3
[INFO:2022-12-5 17:16:48][@logic/common/sdk/OneSDKManagerImpl.lua:53]:{failureFunc}OneSDKManagerImpl.queryHostByDomain===fail=======
[ERROR:2022-12-5 17:16:48]17:16:48.504-255: [@logic/common/sdk/SDKManager.lua:535]:{callFunc}===SDKManager.impl.queryHostByDomain error statusCode====, 转用c#版转换域名到ip -1
AUTL stack traceback:
logic/common/sdk/OneSDKManagerImpl:54: in function 'failureFunc'
framework/network/IPv6Support:26: in function 'callFunc'
framework/native/NativeBridge:185: in function
LuaInterface.Debugger:LogError(String)
LuaInterface.ToLua:PrintError(IntPtr)
[ERROR:2022-12-5 17:16:48]17:16:48.504-255: [@logic/common/sdk/SDKManager.lua:535]:{callFunc}===SDKManager.impl.queryHostByDomain error statusCode====, 转用c#版转换域名到ip -1
AUTL stack traceback:
logic/common/sdk/OneSDKManagerImpl:54: in function 'failureFunc'
framework/network/IPv6Support:26: in function 'callFunc'
framework/native/NativeBridge:185: in function
LuaInterface.Debugger:LogError(String)
LuaInterface.ToLua:PrintError(IntPtr)
[INFO:2022-12-5 17:16:48]DNSToIp try Dns.GetHostAddresses Exception==============System.Net.Sockets.SocketException: No such host is known
at System.Net.Dns.hostent_to_IPHostEntry (System.String h_name, System.String[] h_aliases, System.String[] h_addrlist) [0x00000] in :0
at System.Net.Dns.GetHostByName (System.String hostName) [0x00000] in :0
at System.Net.Dns.GetHostEntry (System.String hostNameOrAddress) [0x00000] in :0
at System.Net.Dns.GetHostAddresses (System.String hostNameOrAddress) [0x00000] in :0
at Pjg.CSGameUtils.DNSToIp (System.String dnsHost) [0x00000] in :0
at Pjg_CSGameUtilsWrap.DNSToIp (IntPtr L) [0x00000] in :0
[INFO:2022-12-5 17:16:48]DNSToIp IPAddress.TryParse ipAddress is null==============
[INFO:2022-12-5 17:16:48][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp======
[INFO:2022-12-5 17:16:48][@logic/extensions/login/controller/LoginController.lua:106]:{callFunc}=转换出来的ipv6出问题,再执行一次延时重试,当前重试次数========= 0
[INFO:2022-12-5 17:16:48][@logic/extensions/login/controller/LoginController.lua:68]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= dev-server-new-swyjp.bilibiligame.jp 20001
[INFO:2022-12-5 17:17:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210003.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:17:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:17:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/action/taishou.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:17:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:17:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/100022_beijingkaoya_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:17:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/expression/shengqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:17:18][@logic/extensions/login/controller/LoginController.lua:106]:{_realSocketConnect}=转换出来的ipv6出问题,再执行一次延时重试,当前重试次数========= 1
[INFO:2022-12-5 17:17:18][@logic/extensions/login/controller/LoginController.lua:114]:{_realSocketConnect}转换出来的ipv6出问题,尝试次数到顶,当失败再来过吧=============
[INFO:2022-12-5 17:17:18][@logic/extensions/login/controller/LoginController.lua:165]:{_onSocketConnected}===============执行Socket连接服务器完毕,看下结果吧:1, false
[INFO:2022-12-5 17:17:18][@logic/common/state/net/ReConnectionMgr.lua:316]:{_checkIsLostConnect}开始重连流程
[INFO:2022-12-5 17:17:18][@logic/common/state/net/ReConnectionMgr.lua:330]:{_checkIsLostConnect}注意重连次数大于总次数,就重登。当前次数=,总次数= 1 5
[INFO:2022-12-5 17:17:18][@logic/common/logic/ViewBlockMaskContainer.lua:70]:{closure}当前菊花处于强制保持状态,必须关闭,有地方调用ViewBlockMgr打开,=====[无效]===== 继续执行隐藏
[INFO:2022-12-5 17:17:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/action/moxiaba.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:17:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:17:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:17:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100022_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:17:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_quanpinghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/liaofa.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/100007_fotiaoqiang_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/idle.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:17:52][@logic/common/logic/ViewBlockMaskContainer.lua:70]:{closure}当前菊花处于强制保持状态,必须关闭,有地方调用ViewBlockMgr打开,=====[无效]===== 继续执行隐藏
[INFO:2022-12-5 17:17:52][@logic/common/logic/ViewBlockMaskContainer.lua:70]:{closure}当前菊花处于强制保持状态,必须关闭,有地方调用ViewBlockMgr打开,=====[无效]===== 继续执行隐藏
[INFO:2022-12-5 17:17:52][@logic/common/state/net/ReConnectionMgr.lua:374]:{rightHandler}开始重新建立socket连接
[INFO:2022-12-5 17:17:52][@logic/extensions/login/controller/LoginController.lua:65]:{sendSocketConnect}==============开始等待一段时间,然后再执行Socket连接服务器, ip=, port=, isYield= dev-server-new-swyjp.bilibiligame.jp 20001 true
[INFO:2022-12-5 17:17:52][@logic/extensions/login/controller/LoginController.lua:76]:{func}==============等待一段时间到了,还未有收到socket回调结果,真的开始执行Socket连接服务器, ip=, port= dev-server-new-swyjp.bilibiligame.jp 20001
[INFO:2022-12-5 17:17:52][@logic/common/sdk/OneSDKManagerImpl.lua:48]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 8.209.207.205
[INFO:2022-12-5 17:17:52][@logic/common/sdk/SDKManager.lua:529]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 8.209.207.205
[INFO:2022-12-5 17:17:52][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 8.209.207.205
[INFO:2022-12-5 17:17:52]==============link network is ipv4============
[INFO:2022-12-5 17:17:52]1 status:Connecting
[INFO:2022-12-5 17:17:52]1 Connect,ip=8.209.207.205,port=20001,verson=3
[INFO:2022-12-5 17:17:52][@logic/extensions/login/controller/LoginController.lua:124]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true
[INFO:2022-12-5 17:17:52][@logic/extensions/login/controller/LoginController.lua:141]:{callFunc}==============已经发出去了socket连接,等结果把
[INFO:2022-12-5 17:17:52]1 AsyncConnectCallBack call by system,connectingVersion=3
[INFO:2022-12-5 17:17:52]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True
[INFO:2022-12-5 17:17:53]1 Same version,socket.Connected=True
[INFO:2022-12-5 17:17:53]1 Do EndConnect
[INFO:2022-12-5 17:17:53]1 Do EndConnect Done
[INFO:2022-12-5 17:17:53]1 status:Connected
[INFO:2022-12-5 17:17:53]1 ConnectSucc True
[INFO:2022-12-5 17:17:53][@logic/extensions/login/controller/LoginController.lua:165]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true
[INFO:2022-12-5 17:17:53][@logic/common/state/net/ReConnectionMgr.lua:548]:{func}socket连服务器成功,当前状态==== true true
[INFO:2022-12-5 17:17:53]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=73
[INFO:2022-12-5 17:17:53]||||| Sender socketClient version=4
[INFO:2022-12-5 17:17:53]<== Receiver Message, socketClient version=4,extId=-1,cmd=1,status=0,size=18
[INFO:2022-12-5 17:17:53][@logic/extensions/login/agent/LoginAgent.lua:75]:{sendGetLostCmdRespRequest}开始发送补包,downTag= 48
[INFO:2022-12-5 17:17:53]==> Sender Auto Serialize Message,extId=-1,cmd=3,size=10
[INFO:2022-12-5 17:17:53]||||| Sender socketClient version=4
[INFO:2022-12-5 17:17:53]<== Receiver Message, socketClient version=4,extId=-1,cmd=5,status=0,size=8
[INFO:2022-12-5 17:17:53]<== Receiver Message, socketClient version=4,extId=-1,cmd=3,status=0,size=9
[INFO:2022-12-5 17:17:53][@logic/common/state/net/ReConnectionMgr.lua:620]:{func}1当前收到补包开始下发,在这个时间前是需要补发的数据包的消息,当前游戏运行时间值= 1160.8297090065
[INFO:2022-12-5 17:17:53][@logic/extensions/login/agent/LoginAgent.lua:83]:{func}补包协议回来了,看下结果,msg.canGet=,status= true 0
[INFO:2022-12-5 17:17:53][@logic/common/state/net/ReConnectionMgr.lua:625]:{func}2当前收到补包返回成功
[INFO:2022-12-5 17:17:53][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12
[INFO:2022-12-5 17:17:53][@logic/common/state/net/ReConnectionMgr.lua:501]:{_reConnectFinishTodo}断线重连成功
[INFO:2022-12-5 17:18:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/120007_hb.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:18:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120007_yiya_npc/120007_yiya_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:18:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120007_yiya_npc/120007_yiya_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:21:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shachendiaoluo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:21:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210070.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:21:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:21:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_quanpinghuoyan.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:21:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/taotie_cs.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:21:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/expression/haixiu.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:22:8][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1
[INFO:2022-12-5 17:22:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest
[INFO:2022-12-5 17:22:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:22:8]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9
[INFO:2022-12-5 17:22:8]||||| Sender socketClient version=4
[INFO:2022-12-5 17:22:8][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:63]:{func}FbPlayStoryHandler:_onStoryFinish
[INFO:2022-12-5 17:22:8][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2
[INFO:2022-12-5 17:22:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest
[INFO:2022-12-5 17:22:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000001
barrierId: 40000011
[INFO:2022-12-5 17:22:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10502 BattleGuideActionPlayBgm
[INFO:2022-12-5 17:22:9]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18
[INFO:2022-12-5 17:22:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10502 WaitGuideActionFinishPlayStory
[INFO:2022-12-5 17:22:9]||||| Sender socketClient version=4
[INFO:2022-12-5 17:22:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10502 BattleGuideActionPlayBgm
[INFO:2022-12-5 17:22:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3
[INFO:2022-12-5 17:22:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:22:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10502
skip: 0
[INFO:2022-12-5 17:22:9]<== Receiver Message, socketClient version=4,extId=46,cmd=6,status=0,size=8
[INFO:2022-12-5 17:22:9]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:22:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4
[INFO:2022-12-5 17:22:9]||||| Sender socketClient version=4
[INFO:2022-12-5 17:22:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:22:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10503
[INFO:2022-12-5 17:22:9]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:22:9]<== Receiver Message, socketClient version=4,extId=46,cmd=12,status=0,size=8
[INFO:2022-12-5 17:22:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10503 GuideActionPlayAudio
[INFO:2022-12-5 17:22:9]||||| Sender socketClient version=4
[INFO:2022-12-5 17:22:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10503 GuideActionOpenInstruction
[INFO:2022-12-5 17:22:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10503 BattleGuideActionForwardWalking
[INFO:2022-12-5 17:22:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10503 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:22:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:22:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <---
[INFO:2022-12-5 17:22:9][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 3 || 0 ManualBattleLogReply 74 1
[INFO:2022-12-5 17:22:9]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:22:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:22:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <---
[INFO:2022-12-5 17:22:9][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 2 || 0 MainStoryPlayEndLogReply 75 1
[INFO:2022-12-5 17:22:9]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:22:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:22:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:22:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.60789901018143 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 76 1
[INFO:2022-12-5 17:22:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:22:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:22:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.60789901018143 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 77 1
[INFO:2022-12-5 17:22:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:22:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:22:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guideinstructionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:22:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/guide_forward_walking_effect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:22:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guideforwardwalkingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:22:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:24:54][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:24:54][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================
[INFO:2022-12-5 17:24:54][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:24:54]TCL C#: UnloadAllBanks item.Key music_theme_3.assets
[INFO:2022-12-5 17:24:54]TCL C#: UnloadAllBanks item.Key music_theme_3
[INFO:2022-12-5 17:24:54]TCL C#: UnloadAllBanks item.Key music_mood_3.assets
[INFO:2022-12-5 17:24:54]TCL C#: UnloadAllBanks item.Key music_mood_3
[INFO:2022-12-5 17:24:54]TCL C#: UnloadAllBanks item.Key ui_universal.assets
[INFO:2022-12-5 17:24:54]TCL C#: UnloadAllBanks item.Key ui_universal
[INFO:2022-12-5 17:24:54]TCL C#: UnloadAllBanks item.Key music_battle
[INFO:2022-12-5 17:24:54]TCL C#: UnloadAllBanks item.Key music_battle.assets
[INFO:2022-12-5 17:24:54]DestroyUnusedResources:36,3,time=,paths:
[INFO:2022-12-5 17:27:32][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 40000011 1 0 -18.343561172485 -0.56278395652771 -0.30000001192093 -19.8 0 0 1.4564388275146
[INFO:2022-12-5 17:27:32][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 40000011 turnIndex: 1
[INFO:2022-12-5 17:27:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:27:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[INFO:2022-12-5 17:27:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:27:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:27:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:27:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:27:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-12-5 17:27:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:27:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:27:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:27:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:27:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2022-12-5 17:27:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2022-12-5 17:27:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:27:33]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2022-12-5 17:27:33]||||| Sender socketClient version=4
[INFO:2022-12-5 17:27:33]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8
[INFO:2022-12-5 17:27:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:27:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2022-12-5 17:27:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.19179161265492 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 107 1
[INFO:2022-12-5 17:27:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10503 GuideActionPlayAudio
[INFO:2022-12-5 17:27:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10503 GuideActionOpenInstruction
[INFO:2022-12-5 17:27:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10503 BattleGuideActionForwardWalking
[INFO:2022-12-5 17:27:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10503 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:27:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:27:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:27:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10503
skip: 0
[INFO:2022-12-5 17:27:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:27:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:27:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10504
[INFO:2022-12-5 17:27:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10504 BattleGuideActionWaitBattleBegin
[INFO:2022-12-5 17:27:33]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:27:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3
[INFO:2022-12-5 17:27:33]||||| Sender socketClient version=4
[INFO:2022-12-5 17:27:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2022-12-5 17:27:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:27:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4
[INFO:2022-12-5 17:27:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-12-5 17:27:33]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:27:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:27:33]||||| Sender socketClient version=4
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:27:33]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:27:33]||||| Sender socketClient version=4
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:27:33]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:27:33]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:27:33]||||| Sender socketClient version=4
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:27:33]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:27:33]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=220
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:27:33]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:27:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.90658843517303 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 108 1
[INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:27:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.90658843517303 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 109 1
[INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 3
skinId: 100020
position: 1
baseAttributes {
hp: 4295
thp: 4295
atk: 1635
def: 525
critic: 0
critic_dmg: 500
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 40200011
position: 1
CD: 0
}
skillInfo {
skillId: 40200012
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 40200013
position: 3
CD: 2
maxCD: 6
}
battleUnitType: 1
userId: 15608
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 15608
}
defender {
units {
id: 2
modelId: 22204
skinId: 130006
position: 4
baseAttributes {
hp: 1800
thp: 1800
atk: 138
def: 130
critic: 110
critic_dmg: 510
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 42222041
position: 1
CD: 0
}
skillInfo {
skillId: 42222042
position: 2
CD: 0
maxCD: 4
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 1
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2022-12-5 17:27:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.90658843517303 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 110 1
[INFO:2022-12-5 17:27:34][@logic/extensions/battle/data/Battlespace.lua:163]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":3,
"skinId":100020,
"position":1,
"baseAttributes":
{
"hp":4295,
"thp":4295,
"atk":1635,
"def":525,
"critic":0,
"critic_dmg":500,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":40200011,
"position":1,
"CD":0
},
{
"skillId":40200012,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":40200013,
"position":3,
"CD":2,
"maxCD":6
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"15608",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"15608"
]
},
"defender":
{
"units":
[
{
"id":2,
"modelId":22204,
"skinId":130006,
"position":4,
"baseAttributes":
{
"hp":1800,
"thp":1800,
"atk":138,
"def":130,
"critic":110,
"critic_dmg":510,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":42222041,
"position":1,
"CD":0
},
{
"skillId":42222042,
"position":2,
"CD":0,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":1,
"maxRound":30,
"isFinish":false
}
[INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
endTime: 0
}
activityInfos {
id: 10279
startTime: 1619622600000
endTime: 0
}
activityInfos {
id: 20008
startTime: 1611760200000
endTime: 1677250799000
}
activityInfos {
id: 10303
startTime: 0
endTime: 0
}
activityInfos {
id: 10323
startTime: 0
endTime: 0
}
activityInfos {
id: 10332
startTime: 0
endTime: 0
}
activityInfos {
id: 10001
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1546372804000
endTime: 0
}
activityInfos {
id: 10011
startTime: 0
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10064
startTime: 1559044800000
endTime: 0
}
activityInfos {
id: 10173
startTime: 1669773600000
endTime: 1671721199000
}
activityInfos {
id: 10174
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10185
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10186
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10190
startTime: 1669773600000
endTime: 1671548399000
}
[INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-12-5 17:27:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.98689920455217 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 111 1
[INFO:2022-12-5 17:27:34][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-12-5 17:27:34][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2022-12-5 17:27:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10504 WaitGuideActionOpenMaskAndWait
[WARN:2022-12-5 17:27:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:27:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:27:34][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:27:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:27:34]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:27:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100022_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:34]||||| Sender socketClient version=4
[INFO:2022-12-5 17:27:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_guide_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guidemaskview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhiyin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:34]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:27:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.25702569261193 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 112 1
[INFO:2022-12-5 17:27:34][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:27:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:27:34]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:27:34]||||| Sender socketClient version=4
[INFO:2022-12-5 17:27:34]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 1
[INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:27:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.15668192505836 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 113 1
[INFO:2022-12-5 17:27:34][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:27:34][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:27:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:27:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:27:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10504 BattleGuideActionWaitBattleBegin
[INFO:2022-12-5 17:27:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10504 WaitGuideActionOpenMaskAndWait
[INFO:2022-12-5 17:27:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:27:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:27:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10504
skip: 0
[INFO:2022-12-5 17:27:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:27:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:27:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10505
[INFO:2022-12-5 17:27:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionFindGO
[INFO:2022-12-5 17:27:35]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:27:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionPlayAudio
[INFO:2022-12-5 17:27:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionOpenMask
[INFO:2022-12-5 17:27:35]||||| Sender socketClient version=4
[INFO:2022-12-5 17:27:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionOpenArrow
[INFO:2022-12-5 17:27:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionOpenInstruction
[INFO:2022-12-5 17:27:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 WaitGuideActionClickMask
[INFO:2022-12-5 17:27:35]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:27:35]||||| Sender socketClient version=4
[INFO:2022-12-5 17:27:35]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:27:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:27:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:27:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.2340453825891 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 114 1
[INFO:2022-12-5 17:27:35]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:27:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:27:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:27:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.30476307496428 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 115 1
[INFO:2022-12-5 17:27:36][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[
{
"skillId":40200011,
"castorId":1,
"targetId":2
}
]
}
[INFO:2022-12-5 17:27:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:27:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:27:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target {
skillId: 40200011
castorId: 1
targetId: 2
}
[INFO:2022-12-5 17:27:36]==> Sender Auto Serialize Message,extId=4,cmd=2,size=20
[INFO:2022-12-5 17:27:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionFindGO
[INFO:2022-12-5 17:27:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionPlayAudio
[INFO:2022-12-5 17:27:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionOpenMask
[INFO:2022-12-5 17:27:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionOpenArrow
[INFO:2022-12-5 17:27:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionOpenInstruction
[INFO:2022-12-5 17:27:36]||||| Sender socketClient version=4
[INFO:2022-12-5 17:27:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 WaitGuideActionClickMask
[INFO:2022-12-5 17:27:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 17:27:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:27:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10505
skip: 0
[INFO:2022-12-5 17:27:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-12-5 17:27:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:27:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10506
[INFO:2022-12-5 17:27:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10506 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:27:36]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:27:36]||||| Sender socketClient version=4
[INFO:2022-12-5 17:27:36]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:27:36]||||| Sender socketClient version=4
[INFO:2022-12-5 17:27:36]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=109
[INFO:2022-12-5 17:27:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 40200011
actEffect {
targetId: 2
effectType: 2
effectNum: 1210
additional: 590
additional2: 1210
additional3: 1210
}
actEffect {
targetId: 2
effectType: 5
effectNum: 1
buff {
buffId: 301015
duration: 1
id: 3
}
}
targetId: 2
}
battleStep {
actorType: 2
castorId: 2
actorId: 3
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 3
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 2
actorId: 42222041
actEffect {
targetId: 1
effectType: 2
effectNum: 35
additional: 4260
additional2: 35
additional3: 0
}
targetId: 1
}
isFinish: false
}
[INFO:2022-12-5 17:27:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:27:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.2365245372057 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleRoundResultReply 116 1
[INFO:2022-12-5 17:27:36]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:27:36][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":40200011,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":1210,
"additional":590,
"additional2":1210,
"additional3":1210
},
{
"targetId":2,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301015,
"duration":1,
"id":3
}
}
],
"targetId":2
},
{
"actorType":2,
"castorId":2,
"actorId":3,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":3
}
],
"targetId":0
},
{
"actorType":1,
"castorId":2,
"actorId":42222041,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":35,
"additional":4260,
"additional2":35,
"additional3":0
}
],
"targetId":1
}
],
"isFinish":false
}
}
[INFO:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3
[INFO:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":40200011,
"actEffect":
[
{
"additional":590,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":1210,
"effectNum":1210,
"multipleEffectNum":0,
"effectType":2,
"additional2":1210
},
{
"additional":0,
"targetId":2,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":3,
"buffId":301015,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":1
}
[WARN:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:40200011 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 40200011[10002207] 不是aoe 干了 2[Monster_2_4_10000000][4] 一下
[INFO:2022-12-5 17:27:36]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:27:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:27:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:27:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.24963730573654 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 117 1
[INFO:2022-12-5 17:27:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:27:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:27:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.24963730573654 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 118 1
[INFO:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 1800/1800 原来有盾: 0
[INFO:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:1) -》 多段已飘:1210/1210 本段飘:1210 本段扣血:1210 本段扣盾:0
[INFO:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 590/1800 剩余盾: 0
[WARN:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 40200011 ,令到 2[Monster_2_4_10000000][4] 增加了一个 buff [301015]
[INFO:2022-12-5 17:27:36][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_debuff.prefab effect obj pool
[WARN:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:27:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def_less.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step
[INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3
[INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":3,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:3 buffId:301015
[INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step
[INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3
[INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42222041,
"actEffect":
[
{
"additional":4260,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":35,
"multipleEffectNum":0,
"effectType":2,
"additional2":35
}
],
"castorId":2
}
[WARN:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222041 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[Monster_2_4_10000000][4] 用 42222041[13000607] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 11
[INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 4295/4295 原来有盾: 0
[INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:35/35 本段飘:35 本段扣血:35 本段扣盾:0
[INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 4260/4295 剩余盾: 0
[WARN:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:27:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 24
[INFO:2022-12-5 17:27:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:27:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:27:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done
[INFO:2022-12-5 17:27:38][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:27:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:27:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:27:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:27:38]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:27:38]||||| Sender socketClient version=4
[INFO:2022-12-5 17:27:38]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:27:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:27:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:27:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.17285038530827 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 120 1
[INFO:2022-12-5 17:27:38][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:27:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:27:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:27:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:27:38]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:27:38]||||| Sender socketClient version=4
[INFO:2022-12-5 17:27:38]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:27:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 2
[INFO:2022-12-5 17:27:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:27:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16013953834772 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 121 1
[INFO:2022-12-5 17:27:38][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:27:38][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:27:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:27:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:27:39][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[
{
"skillId":40200011,
"castorId":1,
"targetId":2
}
]
}
[INFO:2022-12-5 17:27:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:27:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:27:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target {
skillId: 40200011
castorId: 1
targetId: 2
}
[INFO:2022-12-5 17:27:39]==> Sender Auto Serialize Message,extId=4,cmd=2,size=20
[INFO:2022-12-5 17:27:39]||||| Sender socketClient version=4
[INFO:2022-12-5 17:27:39]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=60
[INFO:2022-12-5 17:27:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 40200011
actEffect {
targetId: 2
effectType: 2
effectNum: 1202
additional: 0
additional2: 1202
additional3: 1202
}
targetId: 2
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 2
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: true
}
[INFO:2022-12-5 17:27:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:27:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.41852953657508 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 122 1
[INFO:2022-12-5 17:27:39][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":40200011,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":1202,
"additional":0,
"additional2":1202,
"additional3":1202
}
],
"targetId":2
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":2,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2022-12-5 17:27:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2
[INFO:2022-12-5 17:27:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":40200011,
"actEffect":
[
{
"additional":0,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":1202,
"effectNum":1202,
"multipleEffectNum":0,
"effectType":2,
"additional2":1202
}
],
"castorId":1
}
[WARN:2022-12-5 17:27:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:27:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:27:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:40200011 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:27:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 40200011[10002207] 不是aoe 干了 2[Monster_2_4_10000000][4] 一下
[INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 590/1800 原来有盾: 0
[INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:1) -》 多段已飘:1202/1202 本段飘:1202 本段扣血:1202 本段扣盾:0
[INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 0/1800 剩余盾: 0
[WARN:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step
[INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2
[INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0
}
[WARN:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-12-5 17:27:40][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done
[INFO:2022-12-5 17:27:40][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:27:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:27:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:27:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:27:40]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:27:40]||||| Sender socketClient version=4
[INFO:2022-12-5 17:27:40]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:27:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2022-12-5 17:27:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:27:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.20996831357479 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 123 1
[INFO:2022-12-5 17:27:40][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2022-12-5 17:27:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:27:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:27:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:27:40]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:27:40]||||| Sender socketClient version=4
[INFO:2022-12-5 17:27:40]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:27:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 2
[INFO:2022-12-5 17:27:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:27:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16101468726993 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 124 1
[INFO:2022-12-5 17:27:41][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:27:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2022-12-5 17:27:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2022-12-5 17:27:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:27:41]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2022-12-5 17:27:41]||||| Sender socketClient version=4
[INFO:2022-12-5 17:27:41]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8
[INFO:2022-12-5 17:27:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:27:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2022-12-5 17:27:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.16375238448381 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 125 1
[INFO:2022-12-5 17:27:41][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2022-12-5 17:27:41][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_2_4_10000000
[INFO:2022-12-5 17:27:43][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[WARN:2022-12-5 17:27:43][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:117]:{func}一波结束,强制执行GC---------------------------------
[INFO:2022-12-5 17:27:43][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:27:43][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22200 isShaping:false skinId:130007 otherSkillId:nil skills:[42222001,42222002,42222003] otherSkills:null allSkillActions:[13000709,13000708,13000707] allNormalActions:{}
[INFO:2022-12-5 17:27:43][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22227 isShaping:false skinId:100067 otherSkillId:nil skills:[40300022] otherSkills:null allSkillActions:[16000107] allNormalActions:{}
[INFO:2022-12-5 17:27:43][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-12-5 17:27:43][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2022-12-5 17:27:43][@logic/scene/battle/factory/BattleUnitFactory.lua:252]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2
[INFO:2022-12-5 17:27:43][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10000001_4_22200,加载的特效[总数=]5,路径=["effect\/prefabs\/show_taotie_skill1.prefab","effect\/prefabs\/show_taotie_skill3.prefab","effect\/prefabs\/show_taotie_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:27:43][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10000001_4_22200 ====== Monster_10000001_4_22200 怪物的头顶ui
[INFO:2022-12-5 17:27:43][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10000001_999_22227,加载的特效[总数=]2,路径=["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:27:43][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-12-5 17:27:43][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:27:43][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10000001_999_22227 ====== Monster_10000001_999_22227 怪物的特效总数[2],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:27:43][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10000001_999_22227 ====== Monster_10000001_999_22227 怪物的头顶ui
[INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130007_taotie_guaiwu/130007_taotie_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130007_taotie_guaiwu/130007_taotie_guaiwu-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:43][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10000001_4_22200 ====== Monster_10000001_4_22200 怪物的模型
[INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_taotie_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100062_zty_p_skill1_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_mask_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_072.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_098.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_122.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_taotie_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_dinghushangsu_skill3_04.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_044.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_047.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_042.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_058.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_ray_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_165.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_taotie_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:44][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-12-5 17:27:44][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:27:44][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_taotie_skill2.prefab effect obj pool
[INFO:2022-12-5 17:27:44][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_taotie_skill1.prefab effect obj pool
[INFO:2022-12-5 17:27:44][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_taotie_skill3.prefab effect obj pool
[INFO:2022-12-5 17:27:44][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10000001_4_22200 ====== Monster_10000001_4_22200 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_taotie_skill2.prefab","effect\/prefabs\/show_taotie_skill1.prefab","effect\/prefabs\/show_taotie_skill3.prefab"]
[INFO:2022-12-5 17:27:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160001_tmg_guaiwu/160001_tmg_guaiwu-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:27:44][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10000001_999_22227 ====== Monster_10000001_999_22227 怪物的模型
[INFO:2022-12-5 17:27:44][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:27:44][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story
[INFO:2022-12-5 17:27:44][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2022-12-5 17:27:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10506 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:27:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:27:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:27:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10506
skip: 0
[INFO:2022-12-5 17:27:44]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:27:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:27:44]||||| Sender socketClient version=4
[INFO:2022-12-5 17:27:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:27:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10507
[INFO:2022-12-5 17:27:44]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:27:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10507 GuideActionPlayAudio
[INFO:2022-12-5 17:27:44]||||| Sender socketClient version=4
[INFO:2022-12-5 17:27:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10507 GuideActionOpenInstruction
[INFO:2022-12-5 17:27:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10507 BattleGuideActionForwardWalking
[INFO:2022-12-5 17:27:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10507 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:27:44][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:27:44][@logic/extensions/fb/core/core/component/FbEndHandler.lua:127]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort
[INFO:2022-12-5 17:27:44]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:27:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:27:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:27:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.22320908308029 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 126 1
[INFO:2022-12-5 17:27:45]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:27:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:27:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:27:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.29686000570655 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 127 1
[INFO:2022-12-5 17:27:47][@logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter
[INFO:2022-12-5 17:27:49][@logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter
[INFO:2022-12-5 17:27:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10507 GuideActionPlayAudio
[INFO:2022-12-5 17:27:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10507 GuideActionOpenInstruction
[INFO:2022-12-5 17:27:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10507 BattleGuideActionForwardWalking
[INFO:2022-12-5 17:27:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10507 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:27:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:27:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:27:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10507
skip: 0
[INFO:2022-12-5 17:27:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:27:51]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:27:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:27:51]||||| Sender socketClient version=4
[INFO:2022-12-5 17:27:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10508
[INFO:2022-12-5 17:27:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10508 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:27:51]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:27:51]||||| Sender socketClient version=4
[INFO:2022-12-5 17:27:51]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:27:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:27:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:27:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.27571599930525 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 1 1
[INFO:2022-12-5 17:27:51]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:27:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:27:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:27:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.34343792498112 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 2 1
[INFO:2022-12-5 17:27:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:27:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10508 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:27:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:27:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:27:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10508
skip: 0
[INFO:2022-12-5 17:27:59]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:27:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:27:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:27:59]||||| Sender socketClient version=4
[INFO:2022-12-5 17:27:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10509
[INFO:2022-12-5 17:27:59]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:27:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10509 GuideActionPlayAudio
[INFO:2022-12-5 17:27:59]||||| Sender socketClient version=4
[INFO:2022-12-5 17:27:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10509 GuideActionOpenInstruction
[INFO:2022-12-5 17:27:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10509 BattleGuideActionForwardWalking
[INFO:2022-12-5 17:27:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10509 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:27:59]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:27:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:27:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:27:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.20963130891323 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 4 1
[INFO:2022-12-5 17:27:59]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:27:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:27:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:27:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.28486561775208 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 5 1
[INFO:2022-12-5 17:28:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:28:2][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 40000011 2 1 -79.275489807129 11.937216758728 -0.30000001192093 -80.7 12.5 0 1.4245101928711
[INFO:2022-12-5 17:28:2][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 40000011 turnIndex: 2
[INFO:2022-12-5 17:28:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:28:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[INFO:2022-12-5 17:28:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:28:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:28:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:28:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:28:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:28:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:28:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:28:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2022-12-5 17:28:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2022-12-5 17:28:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2022-12-5 17:28:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:28:2]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2022-12-5 17:28:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbosscoming.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbbosscoming.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:2]||||| Sender socketClient version=4
[INFO:2022-12-5 17:28:2]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8
[INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2022-12-5 17:28:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.22318791970611 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 6 1
[INFO:2022-12-5 17:28:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10509 GuideActionPlayAudio
[INFO:2022-12-5 17:28:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10509 GuideActionOpenInstruction
[INFO:2022-12-5 17:28:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10509 BattleGuideActionForwardWalking
[INFO:2022-12-5 17:28:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10509 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:28:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10509
skip: 0
[INFO:2022-12-5 17:28:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:28:3]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10510
[INFO:2022-12-5 17:28:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10510 BattleGuideActionWaitBattleBegin
[INFO:2022-12-5 17:28:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3
[INFO:2022-12-5 17:28:3]||||| Sender socketClient version=4
[INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:28:3]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:28:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4
[INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:28:3]||||| Sender socketClient version=4
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:28:3]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:28:3]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:28:3]||||| Sender socketClient version=4
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:28:3]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:28:3]||||| Sender socketClient version=4
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:28:3]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:28:3]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=233
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:28:3]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:28:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.90975892543793 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 7 1
[INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:28:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.90975892543793 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 8 1
[INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 3
skinId: 100020
position: 1
baseAttributes {
hp: 4260
thp: 4295
atk: 1635
def: 525
critic: 0
critic_dmg: 500
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 40200011
position: 1
CD: 0
}
skillInfo {
skillId: 40200012
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 40200013
position: 3
CD: 0
maxCD: 6
}
battleUnitType: 1
userId: 15608
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 15608
}
defender {
units {
id: 2
modelId: 22200
skinId: 130007
position: 4
baseAttributes {
hp: 15000
thp: 15000
atk: 1000
def: 500
critic: 0
critic_dmg: 500
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 42222001
position: 1
CD: 0
}
skillInfo {
skillId: 42222002
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 42222003
position: 3
CD: 0
maxCD: 4
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 3
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2022-12-5 17:28:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.90975892543793 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 9 1
[INFO:2022-12-5 17:28:3][@logic/extensions/battle/data/Battlespace.lua:163]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":3,
"skinId":100020,
"position":1,
"baseAttributes":
{
"hp":4260,
"thp":4295,
"atk":1635,
"def":525,
"critic":0,
"critic_dmg":500,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":40200011,
"position":1,
"CD":0
},
{
"skillId":40200012,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":40200013,
"position":3,
"CD":0,
"maxCD":6
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"15608",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"15608"
]
},
"defender":
{
"units":
[
{
"id":2,
"modelId":22200,
"skinId":130007,
"position":4,
"baseAttributes":
{
"hp":15000,
"thp":15000,
"atk":1000,
"def":500,
"critic":0,
"critic_dmg":500,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":42222001,
"position":1,
"CD":0
},
{
"skillId":42222002,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":42222003,
"position":3,
"CD":0,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":3,
"maxRound":30,
"isFinish":false
}
[INFO:2022-12-5 17:28:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
endTime: 0
}
activityInfos {
id: 10279
startTime: 1619622600000
endTime: 0
}
activityInfos {
id: 20008
startTime: 1611760200000
endTime: 1677250799000
}
activityInfos {
id: 10303
startTime: 0
endTime: 0
}
activityInfos {
id: 10323
startTime: 0
endTime: 0
}
activityInfos {
id: 10332
startTime: 0
endTime: 0
}
activityInfos {
id: 10001
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1546372804000
endTime: 0
}
activityInfos {
id: 10011
startTime: 0
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10064
startTime: 1559044800000
endTime: 0
}
activityInfos {
id: 10173
startTime: 1669773600000
endTime: 1671721199000
}
activityInfos {
id: 10174
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10185
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10186
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10190
startTime: 1669773600000
endTime: 1671548399000
}
[INFO:2022-12-5 17:28:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-12-5 17:28:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.99104230850935 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 10 1
[INFO:2022-12-5 17:28:4][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-12-5 17:28:4][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2022-12-5 17:28:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10510 WaitGuideActionOpenMaskAndWait
[WARN:2022-12-5 17:28:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:28:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:28:4][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:28:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:28:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:28:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:28:4]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:28:4]||||| Sender socketClient version=4
[INFO:2022-12-5 17:28:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130007_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:4]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:28:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:28:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:28:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.1865540780127 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 11 1
[INFO:2022-12-5 17:28:4][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:28:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:28:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:28:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:28:4]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:28:4]||||| Sender socketClient version=4
[INFO:2022-12-5 17:28:4]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:28:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 3
[INFO:2022-12-5 17:28:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:28:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16190469637513 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 12 1
[INFO:2022-12-5 17:28:4][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:28:4][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:28:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:28:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:28:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10510 BattleGuideActionWaitBattleBegin
[INFO:2022-12-5 17:28:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10510 WaitGuideActionOpenMaskAndWait
[INFO:2022-12-5 17:28:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:28:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:28:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10510
skip: 0
[INFO:2022-12-5 17:28:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:28:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:28:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10511
[INFO:2022-12-5 17:28:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionFindGO
[INFO:2022-12-5 17:28:5]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:28:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionPlayAudio
[INFO:2022-12-5 17:28:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionOpenMask
[INFO:2022-12-5 17:28:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionOpenArrow
[INFO:2022-12-5 17:28:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionOpenInstruction
[INFO:2022-12-5 17:28:5]||||| Sender socketClient version=4
[INFO:2022-12-5 17:28:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 WaitGuideActionClickMask
[INFO:2022-12-5 17:28:5]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:28:5]||||| Sender socketClient version=4
[INFO:2022-12-5 17:28:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000708.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000707.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:5]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:28:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000709.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:28:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:28:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.26885223388672 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 13 1
[INFO:2022-12-5 17:28:5]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:28:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:28:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:28:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.32716669514775 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 14 1
[INFO:2022-12-5 17:28:6][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:1, skillId:40200011 cellPos:(-333.799988,50.600006), targetId:2
[INFO:2022-12-5 17:28:6][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:2, isTargetAttacker:false
[INFO:2022-12-5 17:28:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionFindGO
[INFO:2022-12-5 17:28:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionPlayAudio
[INFO:2022-12-5 17:28:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionOpenMask
[INFO:2022-12-5 17:28:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionOpenArrow
[INFO:2022-12-5 17:28:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionOpenInstruction
[INFO:2022-12-5 17:28:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 WaitGuideActionClickMask
[INFO:2022-12-5 17:28:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:28:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:28:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10511
skip: 0
[INFO:2022-12-5 17:28:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:28:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:28:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10512
[INFO:2022-12-5 17:28:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionFindGO
[INFO:2022-12-5 17:28:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionPlayAudio
[INFO:2022-12-5 17:28:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionOpenMask
[INFO:2022-12-5 17:28:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionOpenArrow
[INFO:2022-12-5 17:28:6]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:28:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionOpenInstruction
[INFO:2022-12-5 17:28:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 WaitGuideActionClickMask
[INFO:2022-12-5 17:28:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_atkact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:6]||||| Sender socketClient version=4
[INFO:2022-12-5 17:28:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002207.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002208.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:7]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:28:7]||||| Sender socketClient version=4
[INFO:2022-12-5 17:28:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002209.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:7]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:28:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_aim.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:7]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:28:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:28:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:28:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.29325731098652 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 15 1
[INFO:2022-12-5 17:28:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:28:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:28:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.29325731098652 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 16 1
[INFO:2022-12-5 17:28:7][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:2, isTargetAttacker:false
[INFO:2022-12-5 17:28:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionFindGO
[INFO:2022-12-5 17:28:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionPlayAudio
[INFO:2022-12-5 17:28:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionOpenMask
[INFO:2022-12-5 17:28:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionOpenArrow
[INFO:2022-12-5 17:28:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionOpenInstruction
[INFO:2022-12-5 17:28:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 WaitGuideActionClickMask
[INFO:2022-12-5 17:28:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:28:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:28:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10512
skip: 0
[INFO:2022-12-5 17:28:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10513
[INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionFindGO
[INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionPlayAudio
[INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionOpenMask
[INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionOpenArrow
[INFO:2022-12-5 17:28:8]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionOpenInstruction
[INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 WaitGuideActionClickMask
[INFO:2022-12-5 17:28:8]||||| Sender socketClient version=4
[INFO:2022-12-5 17:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jinengkuang.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:8]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:28:8]||||| Sender socketClient version=4
[INFO:2022-12-5 17:28:8]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:28:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.22226900607347 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 17 1
[INFO:2022-12-5 17:28:8]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:28:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.26174854487181 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 18 1
[INFO:2022-12-5 17:28:8][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[
{
"skillId":40200013,
"castorId":1,
"targetId":2
}
]
}
[INFO:2022-12-5 17:28:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target {
skillId: 40200013
castorId: 1
targetId: 2
}
[INFO:2022-12-5 17:28:8]==> Sender Auto Serialize Message,extId=4,cmd=2,size=20
[INFO:2022-12-5 17:28:8]||||| Sender socketClient version=4
[INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionFindGO
[INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionPlayAudio
[INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionOpenMask
[INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionOpenArrow
[INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionOpenInstruction
[INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 WaitGuideActionClickMask
[INFO:2022-12-5 17:28:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10513
skip: 0
[INFO:2022-12-5 17:28:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10514
[INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10514 WaitGuideActionOpenView
[INFO:2022-12-5 17:28:8]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=137
[INFO:2022-12-5 17:28:8]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:28:8]||||| Sender socketClient version=4
[INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 40200013
actEffect {
targetId: 2
effectType: 2
effectNum: 3388
additional: 11612
additional2: 3388
additional3: 3388
}
actEffect {
targetId: 2
effectType: 5
effectNum: 3
buff {
buffId: 301016
duration: 3
id: 3
}
}
actEffect {
targetId: 1
effectType: 8
effectNum: 6
additional: 40200013
}
targetId: 2
}
battleStep {
actorType: 1
castorId: 2
actorId: 42222002
actEffect {
targetId: 1
effectType: 2
effectNum: 2780
additional: 1480
additional2: 2780
additional3: 0
}
actEffect {
targetId: 2
effectType: 8
effectNum: 3
additional: 42222002
}
targetId: 1
}
battleStep {
actorType: 2
castorId: 2
actorId: 3
actEffect {
targetId: 2
effectType: 7
effectNum: 2
additional: 3
}
targetId: 0
}
isFinish: false
}
[INFO:2022-12-5 17:28:8]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:28:8]||||| Sender socketClient version=4
[INFO:2022-12-5 17:28:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.19685630872846 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleRoundResultReply 19 1
[INFO:2022-12-5 17:28:8][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":40200013,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":3388,
"additional":11612,
"additional2":3388,
"additional3":3388
},
{
"targetId":2,
"effectType":5,
"effectNum":3,
"buff":
{
"buffId":301016,
"duration":3,
"id":3
}
},
{
"targetId":1,
"effectType":8,
"effectNum":6,
"additional":40200013
}
],
"targetId":2
},
{
"actorType":1,
"castorId":2,
"actorId":42222002,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":2780,
"additional":1480,
"additional2":2780,
"additional3":0
},
{
"targetId":2,
"effectType":8,
"effectNum":3,
"additional":42222002
}
],
"targetId":1
},
{
"actorType":2,
"castorId":2,
"actorId":3,
"actEffect":
[
{
"targetId":2,
"effectType":7,
"effectNum":2,
"additional":3
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2022-12-5 17:28:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3
[INFO:2022-12-5 17:28:8]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100022_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:8][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 1 audioPath: event:/language/jp/speech/character/audiogongyong/basis/bjky/bjky6
[INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:28:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.23253700509667 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 20 1
[INFO:2022-12-5 17:28:8]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:28:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.32335431501269 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 21 1
[INFO:2022-12-5 17:28:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":40200013,
"actEffect":
[
{
"additional":11612,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":3388,
"effectNum":3388,
"multipleEffectNum":0,
"effectType":2,
"additional2":3388
},
{
"additional":0,
"targetId":2,
"effectNum":3,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":3,
"id":3,
"buffId":301016,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":40200013,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":6,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1
}
[WARN:2022-12-5 17:28:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2022-12-5 17:28:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-5 17:28:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2022-12-5 17:28:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:40200013 , 大招:true 结束方式:闪光帧
[INFO:2022-12-5 17:28:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 40200013[10002209] 是aoe 干了 对面一堆人
[INFO:2022-12-5 17:28:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 51
[INFO:2022-12-5 17:28:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 15000/15000 原来有盾: 0
[INFO:2022-12-5 17:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:0.2) -》 多段已飘:678/3388 本段飘:678 本段扣血:678 本段扣盾:0
[INFO:2022-12-5 17:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 14322/15000 剩余盾: 0
[INFO:2022-12-5 17:28:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 62
[INFO:2022-12-5 17:28:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 14322/15000 原来有盾: 0
[INFO:2022-12-5 17:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:0.3) -》 多段已飘:1695/3388 本段飘:1017 本段扣血:1017 本段扣盾:0
[INFO:2022-12-5 17:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 13305/15000 剩余盾: 0
[INFO:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 113
[INFO:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 13305/15000 原来有盾: 0
[INFO:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:1) -》 多段已飘:3388/3388 本段飘:1693 本段扣血:1693 本段扣盾:0
[INFO:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 11612/15000 剩余盾: 0
[WARN:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 40200013 ,令到 2[Monster_2_4_10000001][4] 增加了一个 buff [301016]
[INFO:2022-12-5 17:28:14][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_debuff.prefab effect obj pool
[INFO:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}1[MyRole_1_1][1] 使用技能 40200013 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2022-12-5 17:28:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/healing_ban.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 118
[INFO:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:318]:{func}震屏 来了,美术资源对了
[INFO:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}震屏参数 1 2 1
[INFO:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 120
[INFO:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:28:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 180
[INFO:2022-12-5 17:28:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:282]:{func}【开大】 干完了一个
[INFO:2022-12-5 17:28:18][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 3388
[INFO:2022-12-5 17:28:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step
[INFO:2022-12-5 17:28:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3
[INFO:2022-12-5 17:28:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42222002,
"actEffect":
[
{
"additional":1480,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":2780,
"multipleEffectNum":0,
"effectType":2,
"additional2":2780
},
{
"additional":42222002,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2
}
[WARN:2022-12-5 17:28:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-12-5 17:28:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-5 17:28:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2022-12-5 17:28:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222002 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:28:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_4_10000001][4] 用 42222002[13000707] 是aoe 干了 对面一堆人
[INFO:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 43
[INFO:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 4260/4295 原来有盾: 0
[INFO:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:2780/2780 本段飘:2780 本段扣血:2780 本段扣盾:0
[INFO:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 1480/4295 剩余盾: 0
[WARN:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}2[Monster_2_4_10000001][4] 使用技能 42222002 ,令到 2[Monster_2_4_10000001][4] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 44
[INFO:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:318]:{func}震屏 来了,美术资源对了
[INFO:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}震屏参数 0.5 0.5 1
[INFO:2022-12-5 17:28:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:28:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step
[INFO:2022-12-5 17:28:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3
[INFO:2022-12-5 17:28:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":3,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":2,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:28:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:3 buffId:301016 持续时间:2
[INFO:2022-12-5 17:28:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done
[INFO:2022-12-5 17:28:22][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:28:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:28:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:28:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:28:22]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:28:22]||||| Sender socketClient version=4
[INFO:2022-12-5 17:28:22]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:28:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:28:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:28:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.49054853990674 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 24 1
[INFO:2022-12-5 17:28:22][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:28:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:28:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:28:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:28:22]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:28:22]||||| Sender socketClient version=4
[INFO:2022-12-5 17:28:22]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:28:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 4
[INFO:2022-12-5 17:28:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:28:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.17089208215475 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 25 1
[INFO:2022-12-5 17:28:22][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:28:22][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:28:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:28:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:28:28][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[
{
"skillId":40200011,
"castorId":1,
"targetId":2
}
]
}
[INFO:2022-12-5 17:28:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:28:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:28:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target {
skillId: 40200011
castorId: 1
targetId: 2
}
[INFO:2022-12-5 17:28:28]==> Sender Auto Serialize Message,extId=4,cmd=2,size=20
[INFO:2022-12-5 17:28:28]||||| Sender socketClient version=4
[INFO:2022-12-5 17:28:28]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=164
[INFO:2022-12-5 17:28:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 40200011
actEffect {
targetId: 2
effectType: 2
effectNum: 1052
additional: 10560
additional2: 1052
additional3: 1052
}
actEffect {
targetId: 2
effectType: 5
effectNum: 1
buff {
buffId: 301015
duration: 1
id: 4
}
}
targetId: 2
}
battleStep {
actorType: 2
castorId: 2
actorId: 4
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 4
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 2
actorId: 42222003
actEffect {
targetId: 1
effectType: 2
effectNum: 25333
additional: 0
additional2: 25333
additional3: 0
}
actEffect {
targetId: 2
effectType: 8
effectNum: 4
additional: 42222003
}
targetId: 1
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 1
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 3
actEffect {
targetId: 2
effectType: 7
effectNum: 1
additional: 3
}
targetId: 0
}
isFinish: false
}
[INFO:2022-12-5 17:28:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:28:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.19898992031813 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 26 1
[INFO:2022-12-5 17:28:28][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":40200011,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":1052,
"additional":10560,
"additional2":1052,
"additional3":1052
},
{
"targetId":2,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301015,
"duration":1,
"id":4
}
}
],
"targetId":2
},
{
"actorType":2,
"castorId":2,
"actorId":4,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":4
}
],
"targetId":0
},
{
"actorType":1,
"castorId":2,
"actorId":42222003,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":25333,
"additional":0,
"additional2":25333,
"additional3":0
},
{
"targetId":2,
"effectType":8,
"effectNum":4,
"additional":42222003
}
],
"targetId":1
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":1,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":3,
"actEffect":
[
{
"targetId":2,
"effectType":7,
"effectNum":1,
"additional":3
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2022-12-5 17:28:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5
[INFO:2022-12-5 17:28:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":40200011,
"actEffect":
[
{
"additional":10560,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":1052,
"effectNum":1052,
"multipleEffectNum":0,
"effectType":2,
"additional2":1052
},
{
"additional":0,
"targetId":2,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":4,
"buffId":301015,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":1
}
[WARN:2022-12-5 17:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-12-5 17:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-5 17:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2022-12-5 17:28:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:40200011 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:28:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 40200011[10002207] 不是aoe 干了 2[Monster_2_4_10000001][4] 一下
[INFO:2022-12-5 17:28:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:28:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 11612/15000 原来有盾: 0
[INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:1) -》 多段已飘:1052/1052 本段飘:1052 本段扣血:1052 本段扣盾:0
[INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 10560/15000 剩余盾: 0
[WARN:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 40200011 ,令到 2[Monster_2_4_10000001][4] 增加了一个 buff [301015]
[WARN:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step
[INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5
[INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":4,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:4 buffId:301015
[INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step
[INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5
[INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42222003,
"actEffect":
[
{
"additional":0,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":25333,
"multipleEffectNum":0,
"effectType":2,
"additional2":25333
},
{
"additional":42222003,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2
}
[WARN:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222003 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_4_10000001][4] 用 42222003[13000709] 是aoe 干了 对面一堆人
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 49
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:318]:{func}震屏 来了,美术资源对了
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}震屏参数 0.8 1 1
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 50
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 1480/4295 原来有盾: 0
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.05) -》 多段已飘:1267/25333 本段飘:1267 本段扣血:1267 本段扣盾:0
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 213/4295 剩余盾: 0
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 55
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 213/4295 原来有盾: 0
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.05) -》 多段已飘:2534/25333 本段飘:1267 本段扣血:1267 本段扣盾:0
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 0/4295 剩余盾: 0
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 60
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 0/4295 原来有盾: 0
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.1) -》 多段已飘:5068/25333 本段飘:2534 本段扣血:2534 本段扣盾:0
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 0/4295 剩余盾: 0
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 65
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 0/4295 原来有盾: 0
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.1) -》 多段已飘:7602/25333 本段飘:2534 本段扣血:2534 本段扣盾:0
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 0/4295 剩余盾: 0
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 70
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 0/4295 原来有盾: 0
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.1) -》 多段已飘:10136/25333 本段飘:2534 本段扣血:2534 本段扣盾:0
[INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 0/4295 剩余盾: 0
[INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 75
[INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 0/4295 原来有盾: 0
[INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.1) -》 多段已飘:12670/25333 本段飘:2534 本段扣血:2534 本段扣盾:0
[INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 0/4295 剩余盾: 0
[INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 85
[INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 0/4295 原来有盾: 0
[INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.1) -》 多段已飘:15204/25333 本段飘:2534 本段扣血:2534 本段扣盾:0
[INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 0/4295 剩余盾: 0
[INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 95
[INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 0/4295 原来有盾: 0
[INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.1) -》 多段已飘:17738/25333 本段飘:2534 本段扣血:2534 本段扣盾:0
[INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 0/4295 剩余盾: 0
[INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 105
[INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 0/4295 原来有盾: 0
[INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.1) -》 多段已飘:20272/25333 本段飘:2534 本段扣血:2534 本段扣盾:0
[INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 0/4295 剩余盾: 0
[INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 115
[INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 0/4295 原来有盾: 0
[INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.1) -》 多段已飘:22806/25333 本段飘:2534 本段扣血:2534 本段扣盾:0
[INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 0/4295 剩余盾: 0
[INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 125
[INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 0/4295 原来有盾: 0
[INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:25333/25333 本段飘:2527 本段扣血:2527 本段扣盾:0
[INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 0/4295 剩余盾: 0
[WARN:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}2[Monster_2_4_10000001][4] 使用技能 42222003 ,令到 2[Monster_2_4_10000001][4] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 140
[INFO:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 157
[INFO:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:286]:{func}【普通技能】 闪光帧结束,等攻击动作结束
[INFO:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step
[INFO:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5
[INFO:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0
}
[WARN:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-12-5 17:28:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: MyRole_1_1
[INFO:2022-12-5 17:28:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step
[INFO:2022-12-5 17:28:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5
[INFO:2022-12-5 17:28:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":3,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:28:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:3 buffId:301016 持续时间:1
[INFO:2022-12-5 17:28:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done
[INFO:2022-12-5 17:28:36][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:28:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:28:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:28:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:28:36]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:28:36]||||| Sender socketClient version=4
[INFO:2022-12-5 17:28:37]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:28:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2022-12-5 17:28:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:28:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.21988992393017 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 28 1
[INFO:2022-12-5 17:28:37][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2022-12-5 17:28:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:28:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:28:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:28:37]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:28:37]||||| Sender socketClient version=4
[INFO:2022-12-5 17:28:37]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:28:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 4
[INFO:2022-12-5 17:28:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:28:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16550784930587 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 29 1
[INFO:2022-12-5 17:28:37][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:28:37][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[INFO:2022-12-5 17:28:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2022-12-5 17:28:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2022-12-5 17:28:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:28:37]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2022-12-5 17:28:37]||||| Sender socketClient version=4
[INFO:2022-12-5 17:28:37]<== Receiver Message, socketClient version=4,extId=31,cmd=5,status=0,size=45
[INFO:2022-12-5 17:28:37]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8
[INFO:2022-12-5 17:28:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: -1
allDamage: 9264
teamDamage {
teamTypeId: 1
teamDamage: 9264
teamGetDamage: 28183
unitDamages {
position: 1
damage: 9264
getDamage: 28183
}
}
[INFO:2022-12-5 17:28:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <---
[INFO:2022-12-5 17:28:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 30 1
[INFO:2022-12-5 17:28:37][@logic/extensions/battle/model/CommonFightDataModel.lua:23]:{setStatistics}战斗伤害统计
{
"teamTypeId":1,
"teamDamage":"9264",
"teamGetDamage":"28183",
"unitDamages":
[
{
"position":1,
"damage":"9264",
"getDamage":"28183"
}
]
}
[INFO:2022-12-5 17:28:37][@logic/extensions/fb/core/core/component/FbEndHandler.lua:116]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow
[INFO:2022-12-5 17:28:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:28:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2022-12-5 17:28:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.20103938132524 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 31 1
[INFO:2022-12-5 17:28:37][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2022-12-5 17:28:39][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[WARN:2022-12-5 17:28:39][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:117]:{func}一波结束,强制执行GC---------------------------------
[INFO:2022-12-5 17:28:39][@logic/extensions/fb/core/core/util/FbUtil.lua:155]:{checkBarrierPlayStoryId}新手一直播战斗story -> 40000011 1000002
[INFO:2022-12-5 17:28:39][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:57]:{playStory}playStory storyId: 1000002
[INFO:2022-12-5 17:28:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10514 WaitGuideActionFinishPlayStory
[INFO:2022-12-5 17:28:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210044.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210045.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xishou.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_016.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shubenheihua.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210015.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100035_cs.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:28:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/120010_cs.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:29:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_quanpinghuoyan.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:29:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210002.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:29:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120010_anxuanyuan_npc/120010_anxuanyuan_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:29:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120010_anxuanyuan_npc/120010_anxuanyuan_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:30:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210004.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:30:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:30:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/100007_fotiaoqiang_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:30:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/chenglian.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:30:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:30:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:30:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:30:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/100022_beijingkaoya_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:30:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:30:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/expression/nanguo.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:31:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_sixiwanzi_skill1_004.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:31:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_renwuheihua.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:31:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/shengqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:31:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/nanguo.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:32:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/action/taishou.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:32:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/expression/shengqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:32:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/idle.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:33:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/liaofa.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:33:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_103.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:33:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/effect/prefabs/ui_xinshouheiping.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:33:38][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:66]:{func}BBPlayAfterBattleStory:_onStoryFinish
[INFO:2022-12-5 17:33:38][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 1
[INFO:2022-12-5 17:33:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest
[INFO:2022-12-5 17:33:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000002
barrierId: 40000011
[INFO:2022-12-5 17:33:38][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2022-12-5 17:33:38]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18
[INFO:2022-12-5 17:33:38][@logic/extensions/fb/core/core/component/FbEndHandler.lua:137]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> newbie fb
[INFO:2022-12-5 17:33:38]||||| Sender socketClient version=4
[INFO:2022-12-5 17:33:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10514 WaitGuideActionOpenView
[INFO:2022-12-5 17:33:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10514 WaitGuideActionFinishPlayStory
[INFO:2022-12-5 17:33:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 17:33:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:33:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10514
skip: 0
[INFO:2022-12-5 17:33:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-12-5 17:33:38]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:33:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:33:38]||||| Sender socketClient version=4
[INFO:2022-12-5 17:33:38]<== Receiver Message, socketClient version=4,extId=46,cmd=12,status=0,size=8
[INFO:2022-12-5 17:33:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10515
[INFO:2022-12-5 17:33:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10515 WaitGuideActionPlayMovie
[INFO:2022-12-5 17:33:38]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:33:38]||||| Sender socketClient version=4
[INFO:2022-12-5 17:33:38]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:33:38]VideoMgr url = file:///storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/movie/guide1.mp4
[INFO:2022-12-5 17:33:38]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:33:38]VideoMgr 没有preload,play之前需要prepare下
[INFO:2022-12-5 17:33:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:33:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <---
[INFO:2022-12-5 17:33:38][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 2 || 0 MainStoryPlayEndLogReply 59 1
[INFO:2022-12-5 17:33:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:33:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:33:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 60 1
[INFO:2022-12-5 17:33:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:33:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:33:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 61 1
[INFO:2022-12-5 17:33:39]VideoMgr play开始
[INFO:2022-12-5 17:33:58][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:33:58][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================
[INFO:2022-12-5 17:33:58][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:33:58]TCL C#: UnloadAllBanks item.Key speech_basis_bjky-jp.assets
[INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key speech_basis_bjky-jp
[INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key audiogongyong02.assets
[INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key audiogongyong02
[INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key audiogongyong01.assets
[INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key audiogongyong01
[INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key music_mood_5
[INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key music_mood_5.assets
[INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key ui_universal.assets
[INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key ui_universal
[INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key xingshouyingdao-jp
[INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key xingshouyingdao-jp.assets
[INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key speech_plot_4-jp
[INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key speech_plot_4-jp.assets
[INFO:2022-12-5 17:33:59]DestroyUnusedResources:105,3,time=,paths:
[INFO:2022-12-5 17:34:11]VideoMgr play完毕
[INFO:2022-12-5 17:34:12]VideoMgr stop
[INFO:2022-12-5 17:34:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10515 WaitGuideActionPlayMovie
[INFO:2022-12-5 17:34:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:34:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:34:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10515
skip: 0
[INFO:2022-12-5 17:34:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:34:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:34:12]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:34:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10516
[INFO:2022-12-5 17:34:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10516 GuideActionPlayStory
[INFO:2022-12-5 17:34:12]||||| Sender socketClient version=4
[INFO:2022-12-5 17:34:12]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:34:12]||||| Sender socketClient version=4
[INFO:2022-12-5 17:34:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10516 WaitGuideActionFinishPlayStory
[INFO:2022-12-5 17:34:12]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:34:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:34:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:34:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.28427952528 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 65 1
[INFO:2022-12-5 17:34:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:34:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:34:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:34:12]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:34:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:34:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:34:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.37691498547792 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 66 1
[INFO:2022-12-5 17:34:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100001_hb.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:34:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210016.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:34:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100001_cs.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:34:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:34:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:34:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:34:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_quanpinghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210021.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10516 GuideActionPlayStory
[INFO:2022-12-5 17:36:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10516 WaitGuideActionFinishPlayStory
[INFO:2022-12-5 17:36:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:36:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:36:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10516
skip: 0
[INFO:2022-12-5 17:36:51]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:36:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:36:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:36:51]||||| Sender socketClient version=4
[INFO:2022-12-5 17:36:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10517
[INFO:2022-12-5 17:36:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10517 BattleGuideActionPlayBgm
[INFO:2022-12-5 17:36:51]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:36:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10517 GuideActionExitFb
[INFO:2022-12-5 17:36:51]||||| Sender socketClient version=4
[INFO:2022-12-5 17:36:51][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_1_10517
[INFO:2022-12-5 17:36:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3
[INFO:2022-12-5 17:36:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:36:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10517
[INFO:2022-12-5 17:36:51][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:179: 【BattleSystem】 结束玩法 -》 ; 1; 4; 40000011
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:179: in function 'onDestroyCallback'
logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy'
logic/extensions/battle/context/BattleContext:61: in function 'destroy'
logic/extensions/battle/controller/BattleSystem:167: in function 'closeContext'
logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace'
logic/extensions/fb/controller/FbController:281: in function 'exitFbSceneAndGoToMainScene'
logic/extensions/guide/core/action/GuideActionExitFb:12: in function 'onStart'
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
...
logic/extensions/story/controller/StoryController:109: in function 'execute'
logic/extensions/story/view/StoryDialogView:1296: in function 'plaCloseAnimation'
logic/extensions/story/view/StoryDialogView:1245: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry:61: in function 'update'
framework/schedule/Scheduler:30: in function
[C]: in function 'f'
event:166: in function 'UpdateBeat'
event:203: in function
[INFO:2022-12-5 17:36:51]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2022-12-5 17:36:51][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=9,id=205
[INFO:2022-12-5 17:36:51]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:36:51]||||| Sender socketClient version=4
[INFO:2022-12-5 17:36:51][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 17:36:51][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件=====
[INFO:2022-12-5 17:36:51][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=2,id=220010
[INFO:2022-12-5 17:36:51][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-5 17:36:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:36:51]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:36:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 82 1
[INFO:2022-12-5 17:36:51][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[INFO:2022-12-5 17:36:51]<== Receiver Message, socketClient version=4,extId=22,cmd=24,status=0,size=11
[INFO:2022-12-5 17:36:51][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:36:52][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================
[INFO:2022-12-5 17:36:52][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:36:52]TCL C#: UnloadAllBanks item.Key music_mood_3
[INFO:2022-12-5 17:36:52]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=214
[INFO:2022-12-5 17:36:52]TCL C#: UnloadAllBanks item.Key music_mood_3.assets
[INFO:2022-12-5 17:36:52]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=63
[INFO:2022-12-5 17:36:52]<== Receiver Message, socketClient version=4,extId=20,cmd=4,status=0,size=111
[INFO:2022-12-5 17:36:52]DestroyUnusedResources:144,3,time=,paths:
[INFO:2022-12-5 17:36:52]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=53
[INFO:2022-12-5 17:36:52]<== Receiver Message, socketClient version=4,extId=20,cmd=4,status=0,size=117
[INFO:2022-12-5 17:36:52]<== Receiver Message, socketClient version=4,extId=20,cmd=4,status=0,size=117
[INFO:2022-12-5 17:36:52]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=63
[INFO:2022-12-5 17:36:52]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=63
[INFO:2022-12-5 17:36:52]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23
[INFO:2022-12-5 17:36:52]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:36:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:36:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.35244530439377 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 83 1
[INFO:2022-12-5 17:36:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000
[INFO:2022-12-5 17:36:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <---
[INFO:2022-12-5 17:36:52][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 84 1
[INFO:2022-12-5 17:36:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 680032
isInFormation: false
masterPlayerID: 15608
heroTypeIdx: 2000
baseAttr {
hp: 1162
atk: 111
def: 94
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1670233012218
rank: 1
luck: 6
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
exp: 0
state: 1
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:36:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2022-12-5 17:36:52][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 85 1
[INFO:2022-12-5 17:36:52][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2022-12-5 17:36:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000003
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 0
maxLevel: 0
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:36:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 17:36:52][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 86 1
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:36:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 15608
name: 伊如蘭
gender: 2
portrait: 11100001
exp: 0
signature:
chefTitle: 0
roleNum: 1
heroRate: 0.9
dungeonCount: 1
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 1
heroCharCover: 0
frame: 11110001
touchCountLeft: 5
registerTime: 1670231489
lastLogoutTime: 1670231489
birthday:
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 0
lastUpdateTime: 0
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
}
[INFO:2022-12-5 17:36:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <---
[INFO:2022-12-5 17:36:52][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 87 1
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:36:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 1
infos {
id: 2000
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 6
infos {
id: 2000
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 11
infos {
id: 2000
value: 0
time: 0
}
replaceAll: false
}
[INFO:2022-12-5 17:36:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-12-5 17:36:53][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 88 1
[INFO:2022-12-5 17:36:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 15608
name: 伊如蘭
gender: 2
portrait: 11100001
exp: 0
signature:
chefTitle: 0
roleNum: 1
heroRate: 0.9
dungeonCount: 1
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 1
heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1670231489
lastLogoutTime: 1670231489
birthday:
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 1670233012
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
}
[INFO:2022-12-5 17:36:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <---
[INFO:2022-12-5 17:36:53][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 89 1
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:36:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 15608
name: 伊如蘭
gender: 2
portrait: 11100001
exp: 0
signature:
chefTitle: 0
roleNum: 1
heroRate: 0.9
dungeonCount: 1
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 1
heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1670231489
lastLogoutTime: 1670231489
birthday:
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 1670233012
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
}
[INFO:2022-12-5 17:36:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <---
[INFO:2022-12-5 17:36:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 90 1
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:36:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000003
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 0
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:36:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 17:36:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 91 1
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:36:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @43ms
[INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000003
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 17:36:55][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 92 1
[INFO:2022-12-5 17:36:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:36:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:36:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:36:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 1
stepId: -1
}
[INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:36:55][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 93 1
[INFO:2022-12-5 17:36:55][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_1_-1
[INFO:2022-12-5 17:36:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10517 BattleGuideActionPlayBgm
[INFO:2022-12-5 17:36:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10517 GuideActionExitFb
[INFO:2022-12-5 17:36:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10517
skip: 0
[INFO:2022-12-5 17:36:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-12-5 17:36:55]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10518
[INFO:2022-12-5 17:36:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10518 BattleGuideActionWaitShowAndCloseGetHeroView
[INFO:2022-12-5 17:36:55]||||| Sender socketClient version=4
[INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:36:55]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:36:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 3.3730297684669 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 94 1
[INFO:2022-12-5 17:36:55]||||| Sender socketClient version=4
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_03.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:36:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.40285485982895 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 95 1
[INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:36:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.40285485982895 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 96 1
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/herogetbg/bgf_blue_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @143ms
[INFO:2022-12-5 17:36:55][@logic/scene/main/stage/MainSceneStage.lua:60]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2022-12-5 17:36:55][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2022-12-5 17:36:55][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
[WARN:2022-12-5 17:36:55][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide
[INFO:2022-12-5 17:36:55][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_5.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_6.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xuli_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_r.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_bule.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1
[INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:56][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2
[INFO:2022-12-5 17:36:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 2
[INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest
[INFO:2022-12-5 17:36:56]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:56][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2022-12-5 17:36:56]||||| Sender socketClient version=4
[INFO:2022-12-5 17:36:56]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9
[INFO:2022-12-5 17:36:56]||||| Sender socketClient version=4
[INFO:2022-12-5 17:36:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 3
[INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest
[INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 4
[INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 5
[INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2022-12-5 17:36:56]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9
[INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 6
[INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2022-12-5 17:36:56]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8
[INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2022-12-5 17:36:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 7
[INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest
[INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 8
[INFO:2022-12-5 17:36:56]||||| Sender socketClient version=4
[INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest
[INFO:2022-12-5 17:36:56]<== Receiver Message, socketClient version=4,extId=75,cmd=1,status=0,size=8
[INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 9
[INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:57]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-12-5 17:36:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:36:57]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2022-12-5 17:36:57][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=105,cmd=1,status=0,size=10
[INFO:2022-12-5 17:36:57][@logic/extensions/main/view/MainTencentView.lua:425]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2022-12-5 17:36:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 10
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 11
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8
[INFO:2022-12-5 17:36:57]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2022-12-5 17:36:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 12
[INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=53,cmd=1,status=0,size=424
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 13
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:57]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9
[INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 14
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=53,cmd=10,status=0,size=428
[INFO:2022-12-5 17:36:57][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-12-5 17:36:57][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2022-12-5 17:36:57]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9
[INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.8087665438652 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetMonthCardInfoReply 97 1
[INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 14
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <---
[INFO:2022-12-5 17:36:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.8087665438652 移走了序号= 1 的消息,当前队列数量= 13 || 0 MentorAllInfoReply 98 1
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 0
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <---
[INFO:2022-12-5 17:36:57]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.8087665438652 移走了序号= 1 的消息,当前队列数量= 12 || 0 Get105InfoReply 99 1
[INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=53,cmd=16,status=0,size=15
[INFO:2022-12-5 17:36:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_callheroandrank isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroget_new_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:36:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/callhero/callheroget.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=53,cmd=19,status=0,size=8
[INFO:2022-12-5 17:36:57]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2022-12-5 17:36:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 1.0151682347059 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetMonthCardInfoReply 100 1
[INFO:2022-12-5 17:36:57]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9
[INFO:2022-12-5 17:36:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=53,cmd=22,status=0,size=8
[INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 13
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2022-12-5 17:36:57]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
topupId: 1024
buyCount: 0
}
infos {
topupId: 1025
buyCount: 0
}
infos {
topupId: 1026
buyCount: 0
}
infos {
topupId: 1027
buyCount: 0
}
infos {
topupId: 1028
buyCount: 0
}
infos {
topupId: 32814
buyCount: 0
}
infos {
topupId: 32815
buyCount: 0
}
infos {
topupId: 1101
buyCount: 0
}
infos {
topupId: 1104
buyCount: 0
}
infos {
topupId: 1106
buyCount: 0
}
infos {
topupId: 1112
buyCount: 0
}
infos {
topupId: 1113
buyCount: 0
}
infos {
topupId: 1201
buyCount: 0
}
infos {
topupId: 1202
buyCount: 0
}
infos {
topupId: 32001
buyCount: 0
}
infos {
topupId: 32002
buyCount: 0
}
infos {
topupId: 32003
buyCount: 0
}
infos {
topupId: 31001
buyCount: 0
}
infos {
topupId: 31002
buyCount: 0
}
infos {
topupId: 31003
buyCount: 0
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buyCount: 0
}
infos {
id: 31002
buyCount: 0
}
infos {
id: 30001
buyCount: 0
}
infos {
id: 110001
buyCount: 0
}
infos {
id: 110003
buyCount: 0
}
infos {
id: 110002
buyCount: 0
}
infos {
id: 110005
buyCount: 0
}
infos {
id: 110007
buyCount: 0
}
infos {
id: 110006
buyCount: 0
}
infos {
id: 110009
buyCount: 0
}
infos {
id: 100001
buyCount: 0
}
infos {
id: 100003
buyCount: 0
}
infos {
id: 100005
buyCount: 0
}
infos {
id: 100004
buyCount: 0
}
infos {
id: 100007
buyCount: 0
}
infos {
id: 100006
buyCount: 0
}
infos {
id: 100009
buyCount: 0
}
infos {
id: 100008
buyCount: 0
}
infos {
id: 100011
buyCount: 0
}
infos {
id: 100010
buyCount: 0
}
infos {
id: 100013
buyCount: 0
}
infos {
id: 100012
buyCount: 0
}
infos {
id: 100018
buyCount: 0
}
infos {
id: 100021
buyCount: 0
}
infos {
id: 100020
buyCount: 0
}
infos {
id: 100023
buyCount: 0
}
infos {
id: 100022
buyCount: 0
}
infos {
id: 33501
buyCount: 0
isNew: true
}
infos {
id: 33502
buyCount: 0
isNew: true
}
infos {
id: 33503
buyCount: 0
isNew: true
}
infos {
id: 33504
buyCount: 0
isNew: true
}
infos {
id: 33505
buyCount: 0
isNew: true
}
infos {
id: 33506
buyCount: 0
isNew: true
}
infos {
id: 33507
buyCount: 0
isNew: true
}
infos {
id: 33508
buyCount: 0
isNew: true
}
infos {
id: 33509
buyCount: 0
isNew: true
}
infos {
id: 33510
buyCount: 0
isNew: true
}
infos {
id: 33511
buyCount: 0
isNew: true
}
infos {
id: 33512
buyCount: 0
isNew: true
}
infos {
id: 33513
buyCount: 0
isNew: true
}
infos {
id: 10002
buyCount: 0
}
infos {
id: 10024
buyCount: 0
}
infos {
id: 4084
buyCount: 0
}
[INFO:2022-12-5 17:36:57]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
[INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 1.0151682347059 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetGiftBagInfoReply 102 1
[INFO:2022-12-5 17:36:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=53,cmd=12,status=0,size=8
[INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 12
[INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=43,cmd=39,status=0,size=8
[INFO:2022-12-5 17:36:57]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2022-12-5 17:36:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:57]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2022-12-5 17:36:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12
[INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=137,cmd=1,status=0,size=8
[INFO:2022-12-5 17:36:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/callheroget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=25
[INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=25
[INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=41,cmd=5,status=0,size=18
[INFO:2022-12-5 17:36:57][@logic/extensions/main/view/jp/JPMainViewPresentor.lua:8]:{_onEnterAnimationDone}TCL: JPMainViewPresentor._onEnterAnimationDone, as an example
[INFO:2022-12-5 17:36:57][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info {
id: 5002
hasFirstBonus: true
}
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAutoSubscriptionGiftBagReply <---
[INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 16 所需时间单位秒 = 1.453248783946 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetAutoSubscriptionGiftBagReply 103 1
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXDayGiftBagInfoReply <---
[INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 19 所需时间单位秒 = 1.453248783946 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetXDayGiftBagInfoReply 104 1
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 1.453248783946 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 105 1
[INFO:2022-12-5 17:36:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0
[INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <---
[INFO:2022-12-5 17:36:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 1.6337747126818 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetJinyumantangInfoReply 106 1
[INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <---
[INFO:2022-12-5 17:36:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 1.6337747126818 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetCustomizedGiftBagInfoReply 107 1
[INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <---
[INFO:2022-12-5 17:36:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 1.6337747126818 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetUnReadNewspaperReply 108 1
[INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:58][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-12-5 17:36:58][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-12-5 17:36:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.7723750919104 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetMysteryStoreInfoReply 109 1
[INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2022-12-5 17:36:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.7723750919104 移走了序号= 1 的消息,当前队列数量= 4 || 0 Get137InfosReply 110 1
[INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 120
lastRecoverTime: 1670232983409
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-12-5 17:36:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.96360854804516 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetCurrencyInfoReply 111 1
[INFO:2022-12-5 17:36:58][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 120
lastRecoverTime: 1670232983409
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-12-5 17:36:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.90841794013977 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 113 1
[INFO:2022-12-5 17:36:58][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 0
}
[INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2022-12-5 17:36:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.90841794013977 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 114 1
[INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shouchong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/skinlib/widget/widget_imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:36:59][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:36:59]DestroyUnusedResources:0,1,time=,paths:
[INFO:2022-12-5 17:36:59][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish
[INFO:2022-12-5 17:37:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:37:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1020.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:37:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1015.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:14][@logic/extensions/callhero/view/jp/JPCallHeroGetView.lua:89]:{closure}CallHeroGetView:AddListener
[INFO:2022-12-5 17:38:14][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish
[INFO:2022-12-5 17:38:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10518 BattleGuideActionWaitShowAndCloseGetHeroView
[INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10518
skip: 0
[INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10601
[INFO:2022-12-5 17:38:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10601 GuideActionTriggerNextGuide
[INFO:2022-12-5 17:38:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10601 GuideActionTriggerNextGuide
[INFO:2022-12-5 17:38:17][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0
[INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 0
[INFO:2022-12-5 17:38:17]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1
stepId: 10601
skip: 0
[INFO:2022-12-5 17:38:17]||||| Sender socketClient version=4
[INFO:2022-12-5 17:38:17][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close end
[INFO:2022-12-5 17:38:17]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:38:17]||||| Sender socketClient version=4
[INFO:2022-12-5 17:38:17]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2022-12-5 17:38:17]||||| Sender socketClient version=4
[INFO:2022-12-5 17:38:17][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_2_0
[INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 5
[INFO:2022-12-5 17:38:17]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:38:17]||||| Sender socketClient version=4
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2
stepId: 0
[INFO:2022-12-5 17:38:17]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:38:17]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2022-12-5 17:38:17]||||| Sender socketClient version=4
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.25632277131081 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 122 1
[INFO:2022-12-5 17:38:17]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:38:17]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:38:17]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.30244854092598 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 123 1
[INFO:2022-12-5 17:38:17]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: 0
}
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 124 1
[INFO:2022-12-5 17:38:17][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0
[INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:38:17]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-12-5 17:38:17]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:38:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO
[INFO:2022-12-5 17:38:17]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:38:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow
[INFO:2022-12-5 17:38:17]||||| Sender socketClient version=4
[INFO:2022-12-5 17:38:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 5
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
skip: 2
[INFO:2022-12-5 17:38:17][@logic/extensions/guide/controller/GuideController.lua:102]:{oneKeyFinishGuide}One key finish guide 49
[INFO:2022-12-5 17:38:17][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:104: One key finish guide 49
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/guide/controller/GuideController:104: in function 'oneKeyFinishGuide'
logic/extensions/guide/core/action/WaitGuideActionGlobalClick:120: in function 'oneKeyFinishThisGuide'
logic/extensions/guide/core/action/WaitGuideActionGlobalClick:86: in function '_update'
logic/extensions/guide/core/action/WaitGuideActionGlobalClick:42: in function 'onStart'
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/guide/core/action/GuideActionOpenArrow:25: in function 'onStart'
...
logic/extensions/guide/core/GuideStepController:24: in function 'execStep'
logic/extensions/guide/controller/GuideController:259: in function 'execNextStep'
logic/extensions/guide/agent/GuideAgent:59: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:391: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2022-12-5 17:38:17]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:38:17]||||| Sender socketClient version=4
[INFO:2022-12-5 17:38:17][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201
[INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 6
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-12-5 17:38:17]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:38:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO
[INFO:2022-12-5 17:38:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow
[INFO:2022-12-5 17:38:17]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2022-12-5 17:38:17]||||| Sender socketClient version=4
[INFO:2022-12-5 17:38:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-12-5 17:38:17]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.58408677577972 移走了序号= 1 的消息,当前队列数量= 5 || 0 FinishGuideReply 125 1
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:38:17]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:38:17]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.58408677577972 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 126 1
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 2
stepId: 0
}
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 127 1
[INFO:2022-12-5 17:38:17][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_2_0
[INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2
stepId: 10701
[INFO:2022-12-5 17:38:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10701 GuideActionPlayAudio
[INFO:2022-12-5 17:38:17]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:38:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10701 GuideActionOpenInstruction
[INFO:2022-12-5 17:38:17]||||| Sender socketClient version=4
[INFO:2022-12-5 17:38:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10701 WaitGuideActionClickInstruction
[INFO:2022-12-5 17:38:17][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close start
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.56753762811422 移走了序号= 1 的消息,当前队列数量= 4 || 0 FinishGuideReply 0 1
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:38:17]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.44149847328663 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 1 1
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.44149847328663 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 2 1
[INFO:2022-12-5 17:38:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: -1
}
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 3 1
[INFO:2022-12-5 17:38:17][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.53843008726835 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 4 1
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.25679185241461 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 5 1
[INFO:2022-12-5 17:38:18][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:38:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10701 GuideActionPlayAudio
[INFO:2022-12-5 17:38:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10701 GuideActionOpenInstruction
[INFO:2022-12-5 17:38:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10701 WaitGuideActionClickInstruction
[INFO:2022-12-5 17:38:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:38:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:38:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2
stepId: 10701
skip: 0
[INFO:2022-12-5 17:38:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:38:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:38:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2
stepId: 10702
[INFO:2022-12-5 17:38:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionFindGO
[INFO:2022-12-5 17:38:18]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:38:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionPlayAudio
[INFO:2022-12-5 17:38:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionOpenMask
[INFO:2022-12-5 17:38:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionOpenArrow
[INFO:2022-12-5 17:38:18]||||| Sender socketClient version=4
[INFO:2022-12-5 17:38:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionOpenInstruction
[INFO:2022-12-5 17:38:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 WaitGuideActionClickMask
[INFO:2022-12-5 17:38:19]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:38:19]||||| Sender socketClient version=4
[INFO:2022-12-5 17:38:19]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:38:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:38:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:38:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.22311622649431 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 6 1
[INFO:2022-12-5 17:38:19]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:38:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:38:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:38:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.3009602278471 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 7 1
[INFO:2022-12-5 17:38:19][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:38:19]TCL C#: UnloadAllBanks item.Key bgs_evnt.assets
[INFO:2022-12-5 17:38:19]TCL C#: UnloadAllBanks item.Key bgs_evnt
[INFO:2022-12-5 17:38:19]TCL C#: UnloadAllBanks item.Key music_battle
[INFO:2022-12-5 17:38:19]TCL C#: UnloadAllBanks item.Key music_battle.assets
[INFO:2022-12-5 17:38:19]DestroyUnusedResources:31,3,time=,paths:
[INFO:2022-12-5 17:38:20][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=4,id=103
[INFO:2022-12-5 17:38:20][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 17:38:20][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=9,id=205
[INFO:2022-12-5 17:38:20][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-5 17:38:20][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:38:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionFindGO
[INFO:2022-12-5 17:38:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionPlayAudio
[INFO:2022-12-5 17:38:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionOpenMask
[INFO:2022-12-5 17:38:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionOpenArrow
[INFO:2022-12-5 17:38:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionOpenInstruction
[INFO:2022-12-5 17:38:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 WaitGuideActionClickMask
[INFO:2022-12-5 17:38:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:38:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:38:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2
stepId: 10702
skip: 0
[INFO:2022-12-5 17:38:20]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:38:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:38:20]||||| Sender socketClient version=4
[INFO:2022-12-5 17:38:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:38:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2
stepId: 10703
[INFO:2022-12-5 17:38:20]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:38:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionOpenOrCloseLoading
[INFO:2022-12-5 17:38:20]||||| Sender socketClient version=4
[INFO:2022-12-5 17:38:20][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:38:20][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================
[INFO:2022-12-5 17:38:20][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:38:20]DestroyUnusedResources:50,3,time=,paths:
[INFO:2022-12-5 17:38:20]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:38:20]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:38:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:38:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:38:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.10264292359352 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 8 1
[INFO:2022-12-5 17:38:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:38:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:38:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10264292359352 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 9 1
[INFO:2022-12-5 17:38:21][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=4,id=103
[INFO:2022-12-5 17:38:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 171 1 当前队列数量= 1
[INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act171InfoRequest
[INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10190
[INFO:2022-12-5 17:38:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 2
[INFO:2022-12-5 17:38:21]==> Sender Auto Serialize Message,extId=171,cmd=1,size=12
[INFO:2022-12-5 17:38:21]||||| Sender socketClient version=4
[INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2022-12-5 17:38:21]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2022-12-5 17:38:21]||||| Sender socketClient version=4
[INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/s07_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:21]<== Receiver Message, socketClient version=4,extId=171,cmd=1,status=0,size=13
[INFO:2022-12-5 17:38:21]language/jp/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_stage.prefab instance: @31ms
[INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10190
summonCount: 0
[INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act171InfoReply <---
[INFO:2022-12-5 17:38:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 171 1 所需时间单位秒 = 0.23346754163504 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act171InfoReply 10 1
[INFO:2022-12-5 17:38:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 2
[INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest
[INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0
[INFO:2022-12-5 17:38:21]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11
[INFO:2022-12-5 17:38:21]||||| Sender socketClient version=4
[INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/fbx/g-s07_ground.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:21]<== Receiver Message, socketClient version=4,extId=53,cmd=10,status=0,size=428
[INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/fbx/s07_obj_dx_2.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/s07_obj_dx.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
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infos {
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infos {
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infos {
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infos {
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[INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
[INFO:2022-12-5 17:38:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.35976477712393 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetGiftBagInfoReply 11 1
[INFO:2022-12-5 17:38:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 2
[INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:38:21]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2022-12-5 17:38:21]||||| Sender socketClient version=4
[INFO:2022-12-5 17:38:21]<== Receiver Message, socketClient version=4,extId=22,cmd=34,status=0,size=1466
[INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_1_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools {
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extraDailyCount: 0
needCountUntilSsr: 80
}
summonPools {
poolId: 50
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 80
}
summonPools {
poolId: 51
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 80
}
summonPools {
poolId: 52
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 80
}
summonPools {
poolId: 53
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 80
}
summonPools {
poolId: 54
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 80
}
summonPools {
poolId: 55
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 80
}
summonPools {
poolId: 56
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 80
}
summonPools {
poolId: 62
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 80
}
summonPools {
poolId: 63
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 80
}
summonPools {
poolId: 65
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 80
}
summonPools {
poolId: 68
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 80
}
summonPools {
poolId: 69
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 80
}
summonPools {
poolId: 71
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 80
}
summonPools {
poolId: 73
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 80
}
summonPools {
poolId: 74
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 80
}
[INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <---
[INFO:2022-12-5 17:38:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.22549138963223 移走了序号= 1 的消息,当前队列数量= 1 || 0 SummonPoolReply 12 1
[INFO:2022-12-5 17:38:21]<== Receiver Message, socketClient version=4,extId=41,cmd=5,status=0,size=18
[INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 0
}
[INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2022-12-5 17:38:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.13914500176907 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 13 1
[INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_callheroandrank isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroenterview_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroenterview_open.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:21]language/jp/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_1_p.prefab instance: @135ms
[INFO:2022-12-5 17:38:21][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=4,id=103
[INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/callhero/callheroenterview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/callhero/callherolistcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callheobtndetail.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/callheroenterview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/herodetailview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gray.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherorebatebtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherocelebrationbtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xingkong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hunxinlibao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/summonbg/summonbg_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=4,id=103,当前堆积,需要再切换的场景数量=0
[INFO:2022-12-5 17:38:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 WaitGuideActionOpenView
[INFO:2022-12-5 17:38:22][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_kachi_1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionPlayStory
[INFO:2022-12-5 17:38:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 WaitGuideActionStoryViewStartShow
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_115.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_btnpre.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_story isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionOpenOrCloseLoading
[INFO:2022-12-5 17:38:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionCloseViews
[INFO:2022-12-5 17:38:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 WaitGuideActionFinishPlayStory
[INFO:2022-12-5 17:38:22][@logic/extensions/callhero/view/CallHeroEnterView.lua:66]:{onExit}CallHeroEnterView:onExit stack traceback:
logic/extensions/callhero/view/CallHeroEnterView:66: in function 'onExit'
frameworkext/lmvc/view/ViewPresentor:165: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:242: in function '_doClose'
frameworkext/lmvc/view/ViewPresentor:297: in function 'close'
frameworkext/lmvc/view/ViewMgr:372: in function 'close'
logic/extensions/guide/core/action/GuideActionCloseViews:20: in function 'onStart'
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/guide/core/action/GuideActionOpenOrCloseLoading:24: in function 'onStart'
...
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/story/view/StoryView:41: in function 'onEnterFinished'
frameworkext/lmvc/view/ViewPresentor:163: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:344: in function '_org_onEnterAnimationDone'
logic/common/logic/FrameworkReLogicMgr:150: in function '_onEnterAnimationDone'
logic/common/logic/FrameworkReLogicMgr:341: in function 'playEnterAnimation'
frameworkext/lmvc/view/ViewPresentor:234: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210027.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/summonbg/summonbg_43.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/callherorebate/zh_04.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:23][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:38:23]TCL C#: UnloadAllBanks item.Key music_mood_4.assets
[INFO:2022-12-5 17:38:23]TCL C#: UnloadAllBanks item.Key music_mood_4
[INFO:2022-12-5 17:38:23]DestroyUnusedResources:0,1,time=,paths:
[INFO:2022-12-5 17:38:23][@logic/extensions/callhero/view/CallHeroEnterView.lua:85]:{destroyUI}CallHeroEnterView:destroyUI stack traceback:
logic/extensions/callhero/view/CallHeroEnterView:85: in function 'destroyUI'
logic/common/logic/FrameworkReLogicMgr:225: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
frameworkext/lmvc/view/ViewMgr:97: in function 'destroy'
frameworkext/lmvc/view/ViewLifetimeMgr:59: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry:61: in function 'update'
framework/schedule/Scheduler:30: in function
[C]: in function 'f'
event:166: in function 'UpdateBeat'
event:203: in function
[INFO:2022-12-5 17:38:23][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:38:25][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:38:25]DestroyUnusedResources:24,3,time=,paths:
[INFO:2022-12-5 17:38:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:38:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/idle.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionOpenViews
[INFO:2022-12-5 17:39:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 GuideActionOpenOrCloseLoading
[INFO:2022-12-5 17:39:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 WaitGuideActionOpenView
[INFO:2022-12-5 17:39:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 GuideActionPlayStory
[INFO:2022-12-5 17:39:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 WaitGuideActionStoryViewStartShow
[INFO:2022-12-5 17:39:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 GuideActionOpenOrCloseLoading
[INFO:2022-12-5 17:39:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 GuideActionCloseViews
[INFO:2022-12-5 17:39:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 WaitGuideActionFinishPlayStory
[INFO:2022-12-5 17:39:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 GuideActionOpenViews
[INFO:2022-12-5 17:39:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:39:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:39:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2
stepId: 10703
skip: 0
[INFO:2022-12-5 17:39:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:39:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:39:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2
stepId: 10704
[INFO:2022-12-5 17:39:1]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:39:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10704 GuideActionPlayAudio
[INFO:2022-12-5 17:39:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10704 GuideActionOpenInstruction
[INFO:2022-12-5 17:39:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10704 WaitGuideActionOpenView
[INFO:2022-12-5 17:39:1]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:1]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:1]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_callheroandrank isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroenterview_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroenterview_open.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/callhero/callheroenterview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:1]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/callhero/callherolistcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:1]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:39:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:39:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.29447169229388 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 18 1
[INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callheobtndetail.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/callheroenterview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/herodetailview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:39:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.37471130862832 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 19 1
[INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gray.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherorebatebtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherocelebrationbtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xingkong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hunxinlibao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/summonbg/summonbg_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_kachi_1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10704 SpecialGuideActionSelectCallHeroPool
[INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_115.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_btnpre.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:1][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:39:2][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:39:3]DestroyUnusedResources:23,3,time=,paths:
[INFO:2022-12-5 17:39:23][@logic/extensions/callhero/view/jp/JPCallHeroEnterView.lua:64]:{func}不是免费!!!!!!
[INFO:2022-12-5 17:39:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10704 GuideActionPlayAudio
[INFO:2022-12-5 17:39:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10704 GuideActionOpenInstruction
[INFO:2022-12-5 17:39:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10704 WaitGuideActionOpenView
[INFO:2022-12-5 17:39:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10704 SpecialGuideActionSelectCallHeroPool
[INFO:2022-12-5 17:39:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:39:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:39:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2
stepId: 10704
skip: 0
[INFO:2022-12-5 17:39:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:39:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:39:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2
stepId: 10705
[INFO:2022-12-5 17:39:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10705 GuideActionFindGO
[INFO:2022-12-5 17:39:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10705 GuideActionOpenMask
[INFO:2022-12-5 17:39:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10705 GuideActionOpenArrow
[INFO:2022-12-5 17:39:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10705 WaitGuideActionClickMask
[INFO:2022-12-5 17:39:23]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:39:23]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:23]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:39:23]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:23]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:39:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:39:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.18876323103905 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 22 1
[INFO:2022-12-5 17:39:23]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:39:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:39:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.26109169051051 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 23 1
[INFO:2022-12-5 17:39:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10705 GuideActionSetGuideFlag
[INFO:2022-12-5 17:39:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10705 GuideActionFindGO
[INFO:2022-12-5 17:39:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10705 GuideActionOpenMask
[INFO:2022-12-5 17:39:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10705 GuideActionOpenArrow
[INFO:2022-12-5 17:39:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10705 WaitGuideActionClickMask
[INFO:2022-12-5 17:39:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10705 GuideActionSetGuideFlag
[INFO:2022-12-5 17:39:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:39:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:39:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2
stepId: 10705
skip: 0
[INFO:2022-12-5 17:39:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:39:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:39:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2
stepId: 10706
[INFO:2022-12-5 17:39:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10706 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:39:25]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:39:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_008.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:25]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:25]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:39:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:25]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_daibazhouzi_skill2.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_dengyingniurou_skill3_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:25]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:39:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:25]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:39:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:39:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.36866376549006 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 24 1
[INFO:2022-12-5 17:39:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:39:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.36866376549006 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 25 1
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_ray_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_039.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_113.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_059.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_smoke_09.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/fbx/g-s07_anim_dl.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/fbx/g-s07_fangkuai.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/fbx/g-s07_wenli_zi.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/fbx/s07_obj_dx.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/g-s07_ray02.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/gt_mask_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/trail_061.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/trail_062.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/build-prefab/g-s07_hmi_summon-soul_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imghand1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherocallview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:28][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:285]:{closure}CallHeroUnitFactory:_onAnimEvent g-s07_hmi_summon-soul_animator enterFinish
[INFO:2022-12-5 17:39:29][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_2_10706, 附加协议_22-22
[INFO:2022-12-5 17:39:29][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_10706
[INFO:2022-12-5 17:39:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 22 当前队列数量= 1
[INFO:2022-12-5 17:39:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonRequest
[INFO:2022-12-5 17:39:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonId: 1
seq: 0
guideId: 2
stepId: 10706
costType: 1
[INFO:2022-12-5 17:39:29]==> Sender Auto Serialize Message,extId=22,cmd=22,size=20
[INFO:2022-12-5 17:39:29]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:29]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=26
[INFO:2022-12-5 17:39:29]<== Receiver Message, socketClient version=4,extId=22,cmd=24,status=0,size=11
[INFO:2022-12-5 17:39:29]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=214
[INFO:2022-12-5 17:39:29]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=63
[INFO:2022-12-5 17:39:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11190024
count: 0
lastUseTime: 1638695483431
composeCount: 0
}
[INFO:2022-12-5 17:39:29]<== Receiver Message, socketClient version=4,extId=20,cmd=4,status=0,size=117
[INFO:2022-12-5 17:39:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2022-12-5 17:39:29]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=53
[INFO:2022-12-5 17:39:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 26 1
[INFO:2022-12-5 17:39:29]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=63
[INFO:2022-12-5 17:39:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2035
[INFO:2022-12-5 17:39:29]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=63
[INFO:2022-12-5 17:39:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <---
[INFO:2022-12-5 17:39:29]<== Receiver Message, socketClient version=4,extId=45,cmd=3,status=0,size=21
[INFO:2022-12-5 17:39:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 27 1
[INFO:2022-12-5 17:39:29]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23
[INFO:2022-12-5 17:39:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 680033
isInFormation: false
masterPlayerID: 15608
heroTypeIdx: 2035
baseAttr {
hp: 953
atk: 118
def: 119
critic: 80
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1670233169866
rank: 1
luck: 4
sks {
skillId: 41203500
strengthenLevel: 1
}
sks {
skillId: 41203501
strengthenLevel: 1
}
sks {
skillId: 41203502
strengthenLevel: 1
}
exp: 0
state: 1
strengthenRate: 0
livingSks {
skillId: 40300004
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100037
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:39:29]<== Receiver Message, socketClient version=4,extId=22,cmd=22,status=0,size=20
[INFO:2022-12-5 17:39:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2022-12-5 17:39:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 28 1
[INFO:2022-12-5 17:39:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2035
exp: 0
injuredNum: 0
voice: 1042015
voice: 1042014
voice: 1042013
voice: 1042003
infos: 1000216
unreadInfos: 1000216
usingSkinId: 100037
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 0
maxLevel: 0
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:39:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 17:39:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 29 1
[INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:39:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 15608
name: 伊如蘭
gender: 2
portrait: 11100001
exp: 0
signature:
chefTitle: 0
roleNum: 2
heroRate: 1.8
dungeonCount: 1
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 1
heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1670231489
lastLogoutTime: 1670231489
birthday:
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 1670233012
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
}
[INFO:2022-12-5 17:39:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <---
[INFO:2022-12-5 17:39:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 30 1
[INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 1
infos {
id: 2035
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 6
infos {
id: 2035
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 11
infos {
id: 2035
value: 0
time: 0
}
replaceAll: false
}
[INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-12-5 17:39:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 31 1
[INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2035
exp: 0
injuredNum: 0
voice: 1042015
voice: 1042014
voice: 1042013
voice: 1042003
infos: 1000216
unreadInfos: 1000216
usingSkinId: 100037
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 0
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 17:39:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 32 1
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2035
exp: 0
injuredNum: 0
voice: 1042015
voice: 1042014
voice: 1042013
voice: 1042003
infos: 1000216
unreadInfos: 1000216
usingSkinId: 100037
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 17:39:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 33 1
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 65000111
progress: 1
hasFinished: false
donCount: 0
}
[INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2022-12-5 17:39:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 34 1
[INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 2
stepId: -1
}
[INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:39:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 35 1
[INFO:2022-12-5 17:39:30][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_2_-1
[INFO:2022-12-5 17:39:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10706 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:39:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2
stepId: 10706
skip: 0
[INFO:2022-12-5 17:39:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2
stepId: 10707
[INFO:2022-12-5 17:39:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:39:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10707 WaitGuideActionOpenMaskAndWait
[INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}result {
heroId: 680033
seq: 0
isFull: false
}
actGainCount: 0
[INFO:2022-12-5 17:39:30]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonReply <---
[INFO:2022-12-5 17:39:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 22 所需时间单位秒 = 1.4315739385784 移走了序号= 1 的消息,当前队列数量= 2 || 0 SummonReply 36 1
[INFO:2022-12-5 17:39:31]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:39:31][@logic/extensions/callhero/controller/jp/JPCallHeroController.lua:8]:{onSummonSucc}heroId: 680033
seq: 0
isFull: false
[INFO:2022-12-5 17:39:31]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 3
[INFO:2022-12-5 17:39:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest
[INFO:2022-12-5 17:39:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0
[INFO:2022-12-5 17:39:31]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11
[INFO:2022-12-5 17:39:31]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_green.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:31]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_white.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_bule.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:31]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:39:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:39:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.26301746815443 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 37 1
[INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_purple.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_orange.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_sp.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:31]<== Receiver Message, socketClient version=4,extId=22,cmd=34,status=0,size=1466
[INFO:2022-12-5 17:39:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:39:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.34639900922775 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 38 1
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[INFO:2022-12-5 17:39:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <---
[INFO:2022-12-5 17:39:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.34639900922775 移走了序号= 1 的消息,当前队列数量= 1 || 0 SummonPoolReply 39 1
[INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xuli_01.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_003.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_010.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_004.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_r.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroget_new_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/callhero/callheroget.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/callheroget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:32][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:285]:{closure}CallHeroUnitFactory:_onAnimEvent g-s07_hmi_summon-soul_animator02 layDown
[INFO:2022-12-5 17:39:32][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:117]:{func}CallHeroUnitFactory:_onShowSummonEffect
[INFO:2022-12-5 17:39:32][@logic/extensions/callhero/model/CallHeroModel.lua:88]:{setRandomNeedCatEffectAndGetSceneEffectIndex}本次的random 1 0.18537066305195
[INFO:2022-12-5 17:39:32][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:285]:{closure}CallHeroUnitFactory:_onAnimEvent g-s07_hmi_summon-soul_animator03a activedenglong
[INFO:2022-12-5 17:39:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10707 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:39:34][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:285]:{closure}CallHeroUnitFactory:_onAnimEvent g-s07_hmi_summon-soul_event effEnd
[INFO:2022-12-5 17:39:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100042_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/herogetbg/bgf_blue_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_5.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_6.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:36][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish
[INFO:2022-12-5 17:39:36][@logic/extensions/callhero/view/jp/JPCallHeroGetView.lua:89]:{closure}CallHeroGetView:AddListener
[INFO:2022-12-5 17:39:36][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish
[INFO:2022-12-5 17:39:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100042_yangropaomo/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100042_yangropaomo/100042_yangropaomo_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100042_yangropaomo/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100042_yangropaomo/action/naotou.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100042_yangropaomo/expression/idle.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:38][@logic/extensions/callhero/controller/jp/JPCallHeroController.lua:63]:{_onAllGetViewClosed}_onAllGetViewClosed 1
[INFO:2022-12-5 17:39:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10707 GuideActionCloseViews
[INFO:2022-12-5 17:39:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10707 GuideActionEnterMainScene
[INFO:2022-12-5 17:39:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10707 GuideActionSetGuideFlag
[INFO:2022-12-5 17:39:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10707 WaitGuideActionOpenMaskAndWait
[INFO:2022-12-5 17:39:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10707 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:39:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10707 GuideActionCloseViews
[INFO:2022-12-5 17:39:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10707 GuideActionEnterMainScene
[INFO:2022-12-5 17:39:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10707 GuideActionSetGuideFlag
[INFO:2022-12-5 17:39:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:39:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:39:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2
stepId: 10707
skip: 0
[INFO:2022-12-5 17:39:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:39:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:39:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2
stepId: 10708
[INFO:2022-12-5 17:39:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10708 GuideActionTriggerNextGuide
[INFO:2022-12-5 17:39:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10708 GuideActionTriggerNextGuide
[INFO:2022-12-5 17:39:38][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0
[INFO:2022-12-5 17:39:38]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:39:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3
[INFO:2022-12-5 17:39:38]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:39:38]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:39:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 0
[INFO:2022-12-5 17:39:38]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4
[INFO:2022-12-5 17:39:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:39:38]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2022-12-5 17:39:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2
stepId: 10708
skip: 0
[INFO:2022-12-5 17:39:38]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:38][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=9,id=205
[INFO:2022-12-5 17:39:39]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:39:39][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 17:39:39]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:39][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:39:39][@logic/scene/callhero/interaction/CallHeroSceneInteraction.lua:45]:{onExitScene}CallHeroSceneInteraction:onExitScene
[INFO:2022-12-5 17:39:39][@logic/extensions/callhero/view/CallHeroEnterView.lua:66]:{onExit}CallHeroEnterView:onExit stack traceback:
logic/extensions/callhero/view/CallHeroEnterView:66: in function 'onExit'
frameworkext/lmvc/view/ViewPresentor:165: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:242: in function '_doClose'
frameworkext/lmvc/view/ViewPresentor:297: in function 'close'
frameworkext/lmvc/view/ViewMgr:372: in function 'close'
logic/scene/callhero/interaction/CallHeroSceneInteraction:57: in function 'onExitScene'
frameworkext/scene/SceneBase:129: in function 'onExit'
logic/scene/SceneMgr:202: in function '_realEnter'
logic/scene/SceneMgr:194: in function 'enter'
logic/extensions/main/controller/MainController:139: in function 'enterMainScene'
logic/extensions/guide/core/action/GuideActionEnterMainScene:12: in function 'onStart'
...
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/guide/core/action/BattleGuideActionWaitBattleEvent:54: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/callhero/view/CallHeroGetView:544: in function '_closeAndDispatchEvent'
logic/extensions/callhero/view/CallHeroGetView:517: in function
[INFO:2022-12-5 17:39:39][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=4,id=103
[INFO:2022-12-5 17:39:39][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-5 17:39:39]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:39:39][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:39:39][@logic/extensions/callhero/view/CallHeroEnterView.lua:85]:{destroyUI}CallHeroEnterView:destroyUI stack traceback:
logic/extensions/callhero/view/CallHeroEnterView:85: in function 'destroyUI'
logic/common/logic/FrameworkReLogicMgr:225: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
frameworkext/lmvc/view/ViewMgr:97: in function 'destroy'
frameworkext/lmvc/view/ViewLifetimeMgr:59: in function 'onTick'
logic/scene/SceneMgr:211: in function '_realEnter'
logic/scene/SceneMgr:194: in function 'enter'
logic/extensions/main/controller/MainController:139: in function 'enterMainScene'
logic/extensions/guide/core/action/GuideActionEnterMainScene:12: in function 'onStart'
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
...
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/guide/core/action/BattleGuideActionWaitBattleEvent:54: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/callhero/view/CallHeroGetView:544: in function '_closeAndDispatchEvent'
logic/extensions/callhero/view/CallHeroGetView:517: in function
[INFO:2022-12-5 17:39:39][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:39:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.033243846148252 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 41 1
[INFO:2022-12-5 17:39:39]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:39:39]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14
[INFO:2022-12-5 17:39:39]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:39:39][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_3_0
[INFO:2022-12-5 17:39:39]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:39:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 4
[INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3
stepId: 0
[INFO:2022-12-5 17:39:39][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:39:39]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2022-12-5 17:39:39][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================
[INFO:2022-12-5 17:39:39][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:39:39]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp.assets
[INFO:2022-12-5 17:39:39]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:39]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp
[INFO:2022-12-5 17:39:39]DestroyUnusedResources:114,3,time=,paths:
[INFO:2022-12-5 17:39:39]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14
[INFO:2022-12-5 17:39:39]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:39:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.34053353592753 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 42 1
[INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: 0
}
[INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:39:39][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 43 1
[INFO:2022-12-5 17:39:39][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49
[INFO:2022-12-5 17:39:39][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0
[INFO:2022-12-5 17:39:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4
[INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-12-5 17:39:39]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:39:39]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO
[INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:39:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.34053353592753 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 44 1
[INFO:2022-12-5 17:39:39]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:39:39][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:39:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.99374459311366 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 45 1
[INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 3
stepId: 0
}
[INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:39:39][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 46 1
[INFO:2022-12-5 17:39:39][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_3_0
[INFO:2022-12-5 17:39:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3
stepId: 10801
[INFO:2022-12-5 17:39:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 GuideActionFindGO
[INFO:2022-12-5 17:39:39]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:39]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:39:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.65321105718613 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 47 1
[INFO:2022-12-5 17:39:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:39:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.87482582032681 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 48 1
[INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:40]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:39:40]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @48ms
[INFO:2022-12-5 17:39:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:39:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.30162715166807 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 49 1
[INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_03.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:40]language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @177ms
[INFO:2022-12-5 17:39:40][@logic/scene/main/stage/MainSceneStage.lua:60]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2022-12-5 17:39:40][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2022-12-5 17:39:40][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
[WARN:2022-12-5 17:39:40][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide
[INFO:2022-12-5 17:39:40][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 24
time: 80000
[INFO:2022-12-5 17:39:41][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2
[INFO:2022-12-5 17:39:41]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-12-5 17:39:41][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2022-12-5 17:39:41]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:41]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15
[INFO:2022-12-5 17:39:41]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 3
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 6
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest
[INFO:2022-12-5 17:39:41]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:41]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8
[INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 7
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:41]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 8
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2022-12-5 17:39:41]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:41]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2022-12-5 17:39:41]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:41]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2022-12-5 17:39:41][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2022-12-5 17:39:41]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8
[INFO:2022-12-5 17:39:41][@logic/extensions/main/view/MainTencentView.lua:425]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 9
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:41]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:41]<== Receiver Message, socketClient version=4,extId=53,cmd=1,status=0,size=424
[INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 10
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 11
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:41]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9
[INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 12
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:41]<== Receiver Message, socketClient version=4,extId=53,cmd=10,status=0,size=428
[INFO:2022-12-5 17:39:41]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow
[INFO:2022-12-5 17:39:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-12-5 17:39:41]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9
[INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 13
[INFO:2022-12-5 17:39:41]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
skip: 2
[INFO:2022-12-5 17:39:41][@logic/extensions/guide/controller/GuideController.lua:102]:{oneKeyFinishGuide}One key finish guide 49
[INFO:2022-12-5 17:39:41][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:104: One key finish guide 49
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/guide/controller/GuideController:104: in function 'oneKeyFinishGuide'
logic/extensions/guide/core/action/WaitGuideActionGlobalClick:120: in function 'oneKeyFinishThisGuide'
logic/extensions/guide/core/action/WaitGuideActionGlobalClick:86: in function '_update'
logic/extensions/guide/core/action/WaitGuideActionGlobalClick:42: in function 'onStart'
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/guide/core/action/GuideActionOpenArrow:25: in function 'onStart'
...
logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/guide/core/action/GuideActionFindGO:52: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry:61: in function 'update'
framework/schedule/Scheduler:30: in function
[C]: in function 'f'
event:166: in function 'UpdateBeat'
event:203: in function
[INFO:2022-12-5 17:39:41][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201
[INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 14
[INFO:2022-12-5 17:39:41]<== Receiver Message, socketClient version=4,extId=53,cmd=16,status=0,size=15
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:39:41]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-12-5 17:39:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO
[INFO:2022-12-5 17:39:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow
[INFO:2022-12-5 17:39:41]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-12-5 17:39:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 GuideActionPlayAudio
[INFO:2022-12-5 17:39:42]<== Receiver Message, socketClient version=4,extId=53,cmd=19,status=0,size=8
[INFO:2022-12-5 17:39:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 GuideActionOpenMask
[INFO:2022-12-5 17:39:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 GuideActionOpenArrow
[INFO:2022-12-5 17:39:42]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2022-12-5 17:39:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 GuideActionOpenInstruction
[INFO:2022-12-5 17:39:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 WaitGuideActionClickMask
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:42]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.7540739774704 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetMonthCardInfoReply 50 1
[INFO:2022-12-5 17:39:42]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2022-12-5 17:39:42]<== Receiver Message, socketClient version=4,extId=53,cmd=22,status=0,size=8
[INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 14
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2022-12-5 17:39:42]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-12-5 17:39:42]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.7540739774704 移走了序号= 1 的消息,当前队列数量= 13 || 0 SystemEnterLogReply 51 1
[INFO:2022-12-5 17:39:42]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:42]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2022-12-5 17:39:42]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:42]<== Receiver Message, socketClient version=4,extId=31,cmd=17,status=0,size=10
[INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.7540739774704 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetMonthCardInfoReply 52 1
[INFO:2022-12-5 17:39:42]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 13
[INFO:2022-12-5 17:39:42]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2022-12-5 17:39:42]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2022-12-5 17:39:42]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2022-12-5 17:39:42]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2022-12-5 17:39:42]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:42]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2022-12-5 17:39:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:42]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:42]<== Receiver Message, socketClient version=4,extId=43,cmd=39,status=0,size=8
[INFO:2022-12-5 17:39:42]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12
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[INFO:2022-12-5 17:39:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:42]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:39:42]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23
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[INFO:2022-12-5 17:39:42][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:39:42]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=25
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[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <---
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[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
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[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
[INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 1.2773607969284 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetGiftBagInfoReply 54 1
[INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 13
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:42]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2022-12-5 17:39:42]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info {
id: 5002
hasFirstBonus: true
}
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAutoSubscriptionGiftBagReply <---
[INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 16 所需时间单位秒 = 1.2773607969284 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetAutoSubscriptionGiftBagReply 55 1
[INFO:2022-12-5 17:39:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:42][@logic/extensions/main/view/jp/JPMainViewPresentor.lua:8]:{_onEnterAnimationDone}TCL: JPMainViewPresentor._onEnterAnimationDone, as an example
[INFO:2022-12-5 17:39:42][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 13
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-12-5 17:39:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO
[INFO:2022-12-5 17:39:42]<== Receiver Message, socketClient version=4,extId=41,cmd=5,status=0,size=18
[INFO:2022-12-5 17:39:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow
[INFO:2022-12-5 17:39:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 14
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
skip: 2
[INFO:2022-12-5 17:39:42][@logic/extensions/guide/controller/GuideController.lua:102]:{oneKeyFinishGuide}One key finish guide 49
[INFO:2022-12-5 17:39:42]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:39:42][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:104: One key finish guide 49
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/guide/controller/GuideController:104: in function 'oneKeyFinishGuide'
logic/extensions/guide/core/action/WaitGuideActionGlobalClick:120: in function 'oneKeyFinishThisGuide'
logic/extensions/guide/core/action/WaitGuideActionGlobalClick:86: in function '_update'
logic/extensions/guide/core/action/WaitGuideActionGlobalClick:42: in function 'onStart'
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/guide/core/action/GuideActionOpenArrow:25: in function 'onStart'
...
logic/extensions/guide/core/GuideStepController:74: in function '_reallyStartGuide'
logic/extensions/guide/core/GuideStepController:24: in function 'execStep'
logic/extensions/guide/controller/GuideController:259: in function 'execNextStep'
logic/extensions/guide/controller/GuideController:304: in function '_checkExecGuide'
logic/extensions/guide/controller/GuideController:294: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/main/view/MainViewPresentor:29: in function '_onEnterAnimationDone'
logic/common/logic/FrameworkReLogicMgr:315: in function
[WARN:2022-12-5 17:39:42][@logic/extensions/guide/agent/GuideAgent.lua:16]:{sendFinishGuideRequest}发送指引失败,消息已在队列中 guide_49_14201
[INFO:2022-12-5 17:39:42]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO
[INFO:2022-12-5 17:39:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow
[INFO:2022-12-5 17:39:42]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:39:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-12-5 17:39:42]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXDayGiftBagInfoReply <---
[INFO:2022-12-5 17:39:42]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 19 所需时间单位秒 = 1.6323113441467 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetXDayGiftBagInfoReply 56 1
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 1.6323113441467 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetWeeklyCardInfoReply 57 1
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <---
[INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 1.6323113441467 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetJinyumantangInfoReply 58 1
[INFO:2022-12-5 17:39:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shouchong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:42]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:39:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <---
[INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 1.7928006500006 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetUnReadNewspaperReply 59 1
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.7928006500006 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMysteryStoreInfoReply 60 1
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.7928006500006 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get137InfosReply 61 1
[INFO:2022-12-5 17:39:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:39:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.1635002866387 移走了序号= 1 的消息,当前队列数量= 7 || 0 GuideEndReply 62 1
[INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: -1
}
[INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:39:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 63 1
[INFO:2022-12-5 17:39:43][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1
[INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:39:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.1635002866387 移走了序号= 1 的消息,当前队列数量= 6 || 0 FinishGuideReply 64 1
[INFO:2022-12-5 17:39:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:43][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-12-5 17:39:43][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 120
lastRecoverTime: 1670232983409
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-12-5 17:39:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.2970417514443 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetCurrencyInfoReply 65 1
[INFO:2022-12-5 17:39:43][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 120
lastRecoverTime: 1670232983409
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-12-5 17:39:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.2970417514443 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetCurrencyInfoReply 66 1
[INFO:2022-12-5 17:39:43][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:39:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 0
}
[INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2022-12-5 17:39:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.90280892699957 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetStoreFreeGiftBagInfoReply 68 1
[INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:39:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.90280892699957 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 69 1
[INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:39:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.90280892699957 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 70 1
[INFO:2022-12-5 17:39:43][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 15
[INFO:2022-12-5 17:39:44]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-12-5 17:39:44]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 GuideActionFindGO
[INFO:2022-12-5 17:39:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 GuideActionPlayAudio
[INFO:2022-12-5 17:39:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 GuideActionOpenMask
[INFO:2022-12-5 17:39:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 GuideActionOpenArrow
[INFO:2022-12-5 17:39:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 GuideActionOpenInstruction
[INFO:2022-12-5 17:39:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 WaitGuideActionClickMask
[INFO:2022-12-5 17:39:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3
stepId: 10801
skip: 0
[INFO:2022-12-5 17:39:44]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:39:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-12-5 17:39:44]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3
stepId: 10802
[INFO:2022-12-5 17:39:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 GuideActionFindGO
[INFO:2022-12-5 17:39:44]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:39:44]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_achievementandteam isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_kitchen isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:44]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8
[INFO:2022-12-5 17:39:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/teamview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:44]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:39:44][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-12-5 17:39:44][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-12-5 17:39:44][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.26125938072801 移走了序号= 1 的消息,当前队列数量= 2 || 0 ClickIconLogReply 71 1
[INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:39:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.17416922748089 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 72 1
[INFO:2022-12-5 17:39:44]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:39:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/teamview_new.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/team/teamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:39:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.29126953333616 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 73 1
[INFO:2022-12-5 17:39:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/team/teamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 1
[INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest
[INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1
[INFO:2022-12-5 17:39:44]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11
[INFO:2022-12-5 17:39:44]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:44]<== Receiver Message, socketClient version=4,extId=8,cmd=4,status=0,size=26
[INFO:2022-12-5 17:39:44]<== Receiver Message, socketClient version=4,extId=8,cmd=9,status=0,size=10
[INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
state: 1
name: チーム1
}
[INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <---
[INFO:2022-12-5 17:39:44][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 74 1
[INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1
[INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <---
[INFO:2022-12-5 17:39:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.23622415959835 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 75 1
[INFO:2022-12-5 17:39:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 GuideActionPlayAudio
[INFO:2022-12-5 17:39:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 GuideActionOpenMask
[INFO:2022-12-5 17:39:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 GuideActionOpenArrow
[INFO:2022-12-5 17:39:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 GuideActionOpenInstruction
[INFO:2022-12-5 17:39:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 WaitGuideActionClickMask
[INFO:2022-12-5 17:39:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:45][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:39:45]TCL C#: UnloadAllBanks item.Key speech_plot_0-jp
[INFO:2022-12-5 17:39:45]TCL C#: UnloadAllBanks item.Key speech_plot_0-jp.assets
[INFO:2022-12-5 17:39:45]DestroyUnusedResources:1,2,time=,paths:
[INFO:2022-12-5 17:39:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 GuideActionFindGO
[INFO:2022-12-5 17:39:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 GuideActionPlayAudio
[INFO:2022-12-5 17:39:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 GuideActionOpenMask
[INFO:2022-12-5 17:39:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 GuideActionOpenArrow
[INFO:2022-12-5 17:39:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 GuideActionOpenInstruction
[INFO:2022-12-5 17:39:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 WaitGuideActionClickMask
[INFO:2022-12-5 17:39:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3
stepId: 10802
skip: 0
[INFO:2022-12-5 17:39:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3
stepId: 10803
[INFO:2022-12-5 17:39:47]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:39:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 GuideActionFindGO
[INFO:2022-12-5 17:39:47]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:47]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:39:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonselectherobigview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:47]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonbackpackheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 3
[INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest
[INFO:2022-12-5 17:39:47]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:47]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9
[INFO:2022-12-5 17:39:47][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 4
[INFO:2022-12-5 17:39:47]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 2000
[INFO:2022-12-5 17:39:47]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2022-12-5 17:39:47]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:47]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:39:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.24318154156208 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 76 1
[INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:39:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.24318154156208 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 77 1
[INFO:2022-12-5 17:39:47]<== Receiver Message, socketClient version=4,extId=23,cmd=1,status=0,size=118
[INFO:2022-12-5 17:39:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 GuideActionPlayAudio
[INFO:2022-12-5 17:39:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 GuideActionOpenMask
[INFO:2022-12-5 17:39:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 GuideActionOpenArrow
[INFO:2022-12-5 17:39:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 GuideActionOpenInstruction
[INFO:2022-12-5 17:39:47]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8
[INFO:2022-12-5 17:39:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 WaitGuideActionClickMask
[INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000003
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2035
exp: 0
injuredNum: 0
voice: 1042015
voice: 1042014
voice: 1042013
voice: 1042003
infos: 1000216
unreadInfos: 1000216
usingSkinId: 100037
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <---
[INFO:2022-12-5 17:39:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.33389223366976 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterInfoListReply 78 1
[INFO:2022-12-5 17:39:47][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:39:47][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:39:47][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:39:47][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-12-5 17:39:47][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.33389223366976 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 79 1
[INFO:2022-12-5 17:39:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100042_head_square.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100001_head_square.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 GuideActionFindGO
[INFO:2022-12-5 17:39:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 GuideActionPlayAudio
[INFO:2022-12-5 17:39:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 GuideActionOpenMask
[INFO:2022-12-5 17:39:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 GuideActionOpenArrow
[INFO:2022-12-5 17:39:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 GuideActionOpenInstruction
[INFO:2022-12-5 17:39:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 WaitGuideActionClickMask
[INFO:2022-12-5 17:39:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:39:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:39:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3
stepId: 10803
skip: 0
[INFO:2022-12-5 17:39:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:39:48]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:39:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:39:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3
stepId: 10804
[INFO:2022-12-5 17:39:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10804 GuideActionFindGO
[INFO:2022-12-5 17:39:48]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10804 GuideActionOpenMask
[INFO:2022-12-5 17:39:48]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:39:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10804 GuideActionOpenArrow
[INFO:2022-12-5 17:39:48]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10804 WaitGuideActionClickMask
[INFO:2022-12-5 17:39:48]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:39:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:39:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.17430569604039 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 80 1
[INFO:2022-12-5 17:39:48]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:39:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:39:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.24077161774039 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 81 1
[INFO:2022-12-5 17:39:49][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14
time: 3000
[INFO:2022-12-5 17:39:49]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2022-12-5 17:39:49][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_3_10804, 附加协议_8-2
[INFO:2022-12-5 17:39:49]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:49][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_10804
[INFO:2022-12-5 17:39:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 2
[INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest
[INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 680033
formationId: 1
index: 0
guideId: 3
stepId: 10804
typeId: 1
[INFO:2022-12-5 17:39:49]==> Sender Auto Serialize Message,extId=8,cmd=2,size=24
[INFO:2022-12-5 17:39:49]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:49]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8
[INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-12-5 17:39:49][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.20429154112935 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 82 1
[INFO:2022-12-5 17:39:49]<== Receiver Message, socketClient version=4,extId=8,cmd=4,status=0,size=36
[INFO:2022-12-5 17:39:49]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=215
[INFO:2022-12-5 17:39:49]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=15
[INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 680033
}
state: 1
name: チーム1
}
[INFO:2022-12-5 17:39:49]<== Receiver Message, socketClient version=4,extId=8,cmd=2,status=0,size=8
[INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <---
[INFO:2022-12-5 17:39:49][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 83 1
[INFO:2022-12-5 17:39:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2
[INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2035
voiceId: 1042004
[INFO:2022-12-5 17:39:49]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 680033
isInFormation: true
masterPlayerID: 15608
heroTypeIdx: 2035
baseAttr {
hp: 953
atk: 118
def: 119
critic: 80
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1670233169866
rank: 1
luck: 4
sks {
skillId: 41203500
strengthenLevel: 1
}
sks {
skillId: 41203501
strengthenLevel: 1
}
sks {
skillId: 41203502
strengthenLevel: 1
}
exp: 0
state: 129
strengthenRate: 0
livingSks {
skillId: 40300004
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100037
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2022-12-5 17:39:49]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:49][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 84 1
[INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 3
stepId: 10804
}
[INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:39:49][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 85 1
[INFO:2022-12-5 17:39:49][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_3_10804
[INFO:2022-12-5 17:39:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10804 GuideActionFindGO
[INFO:2022-12-5 17:39:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10804 GuideActionOpenMask
[INFO:2022-12-5 17:39:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10804 GuideActionOpenArrow
[INFO:2022-12-5 17:39:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10804 WaitGuideActionClickMask
[INFO:2022-12-5 17:39:49]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=67
[INFO:2022-12-5 17:39:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3
[INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:39:49]<== Receiver Message, socketClient version=4,extId=23,cmd=5,status=0,size=8
[INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3
stepId: 10804
skip: 0
[INFO:2022-12-5 17:39:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4
[INFO:2022-12-5 17:39:49]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:39:49]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3
stepId: 10805
[INFO:2022-12-5 17:39:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 GuideActionFindGO
[INFO:2022-12-5 17:39:49]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:39:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 GuideActionPlayAudio
[INFO:2022-12-5 17:39:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 GuideActionOpenMask
[INFO:2022-12-5 17:39:49]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 GuideActionOpenArrow
[INFO:2022-12-5 17:39:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 GuideActionOpenInstruction
[INFO:2022-12-5 17:39:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 WaitGuideActionClickMask
[INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <---
[INFO:2022-12-5 17:39:49]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:39:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.37636169418693 移走了序号= 1 的消息,当前队列数量= 3 || 0 AddHeroToFormationReply 86 1
[WARN:2022-12-5 17:39:49][@logic/extensions/team/agent/TeamAgent.lua:36]:{func}status:0
[INFO:2022-12-5 17:39:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100042_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2035
exp: 0
injuredNum: 0
voice: 1042015
voice: 1042014
voice: 1042013
voice: 1042004
voice: 1042003
infos: 1000216
unreadInfos: 1000216
usingSkinId: 100037
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:39:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 17:39:50]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:39:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 87 1
[INFO:2022-12-5 17:39:50][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:39:50][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:39:50][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:39:50][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:39:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2022-12-5 17:39:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.327886082232 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 88 1
[INFO:2022-12-5 17:39:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:39:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.22356054186821 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 89 1
[INFO:2022-12-5 17:39:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:39:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.34798607975245 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 90 1
[INFO:2022-12-5 17:39:50][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:39:51][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:39:51]DestroyUnusedResources:5,2,time=,paths:
[INFO:2022-12-5 17:39:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 GuideActionFindGO
[INFO:2022-12-5 17:39:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 GuideActionPlayAudio
[INFO:2022-12-5 17:39:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 GuideActionOpenMask
[INFO:2022-12-5 17:39:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 GuideActionOpenArrow
[INFO:2022-12-5 17:39:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 GuideActionOpenInstruction
[INFO:2022-12-5 17:39:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 WaitGuideActionClickMask
[INFO:2022-12-5 17:39:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3
stepId: 10805
skip: 0
[INFO:2022-12-5 17:39:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:39:52]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:39:52]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3
stepId: 10806
[INFO:2022-12-5 17:39:52]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:39:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 GuideActionFindGO
[INFO:2022-12-5 17:39:52]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonselectherobigview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonbackpackheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:52]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:39:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 3
[INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest
[INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:52][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 4
[INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-12-5 17:39:52]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9
[INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 2000
[INFO:2022-12-5 17:39:52]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:52]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:39:52]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2022-12-5 17:39:52]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:39:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.23429462313652 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 91 1
[INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:39:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.23429462313652 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 92 1
[INFO:2022-12-5 17:39:52]<== Receiver Message, socketClient version=4,extId=23,cmd=1,status=0,size=122
[INFO:2022-12-5 17:39:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 GuideActionPlayAudio
[INFO:2022-12-5 17:39:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 GuideActionOpenMask
[INFO:2022-12-5 17:39:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 GuideActionOpenArrow
[INFO:2022-12-5 17:39:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 GuideActionOpenInstruction
[INFO:2022-12-5 17:39:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 WaitGuideActionClickMask
[INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000003
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2035
exp: 0
injuredNum: 0
voice: 1042015
voice: 1042014
voice: 1042013
voice: 1042004
voice: 1042003
infos: 1000216
unreadInfos: 1000216
usingSkinId: 100037
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:39:52]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8
[INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <---
[INFO:2022-12-5 17:39:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.31214970350266 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterInfoListReply 93 1
[INFO:2022-12-5 17:39:52][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:39:52][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:39:52][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:39:52][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:39:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100001_head_square.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-12-5 17:39:52][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.45831669867039 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 94 1
[INFO:2022-12-5 17:39:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 GuideActionFindGO
[INFO:2022-12-5 17:39:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 GuideActionPlayAudio
[INFO:2022-12-5 17:39:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 GuideActionOpenMask
[INFO:2022-12-5 17:39:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 GuideActionOpenArrow
[INFO:2022-12-5 17:39:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 GuideActionOpenInstruction
[INFO:2022-12-5 17:39:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 WaitGuideActionClickMask
[INFO:2022-12-5 17:39:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:39:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:39:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3
stepId: 10806
skip: 0
[INFO:2022-12-5 17:39:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:39:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:39:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3
stepId: 10807
[INFO:2022-12-5 17:39:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10807 GuideActionFindGO
[INFO:2022-12-5 17:39:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10807 GuideActionOpenMask
[INFO:2022-12-5 17:39:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10807 GuideActionOpenArrow
[INFO:2022-12-5 17:39:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10807 WaitGuideActionClickMask
[INFO:2022-12-5 17:39:53]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:39:53]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:53]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:39:53]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:53]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:39:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:39:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.22432792186737 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 95 1
[INFO:2022-12-5 17:39:53]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:39:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:39:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.25720961391926 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 96 1
[INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14
time: 3000
[INFO:2022-12-5 17:39:54]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2022-12-5 17:39:54][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_3_10807, 附加协议_8-2
[INFO:2022-12-5 17:39:54]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:54][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_10807
[INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 2
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 680032
formationId: 1
index: 1
guideId: 3
stepId: 10807
typeId: 1
[INFO:2022-12-5 17:39:54]==> Sender Auto Serialize Message,extId=8,cmd=2,size=24
[INFO:2022-12-5 17:39:54]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:54]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.22970823943615 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 98 1
[INFO:2022-12-5 17:39:54]<== Receiver Message, socketClient version=4,extId=8,cmd=4,status=0,size=46
[INFO:2022-12-5 17:39:54]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=215
[INFO:2022-12-5 17:39:54]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23
[INFO:2022-12-5 17:39:54]<== Receiver Message, socketClient version=4,extId=8,cmd=2,status=0,size=8
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 680033
}
formationHeros {
index: 1
typeId: 1
heroUniqueId: 680032
}
state: 1
name: チーム1
}
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <---
[INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 99 1
[INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000
voiceId: 1000004
[INFO:2022-12-5 17:39:54]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 680032
isInFormation: true
masterPlayerID: 15608
heroTypeIdx: 2000
baseAttr {
hp: 1162
atk: 111
def: 94
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1670233012218
rank: 1
luck: 6
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
exp: 0
state: 129
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:39:54]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 100 1
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 3
stepId: -1
}
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 101 1
[INFO:2022-12-5 17:39:54][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_3_-1
[INFO:2022-12-5 17:39:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10807 GuideActionFindGO
[INFO:2022-12-5 17:39:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10807 GuideActionOpenMask
[INFO:2022-12-5 17:39:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10807 GuideActionOpenArrow
[INFO:2022-12-5 17:39:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10807 WaitGuideActionClickMask
[INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3
stepId: 10807
skip: 0
[INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3
stepId: 10808
[INFO:2022-12-5 17:39:54]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:39:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10808 GuideActionFindGO
[INFO:2022-12-5 17:39:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10808 GuideActionOpenMask
[INFO:2022-12-5 17:39:54]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:54]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:39:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10808 GuideActionOpenArrow
[INFO:2022-12-5 17:39:54]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10808 WaitGuideActionClickMask
[INFO:2022-12-5 17:39:54]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=67
[INFO:2022-12-5 17:39:54]<== Receiver Message, socketClient version=4,extId=23,cmd=5,status=0,size=8
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <---
[INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.52410938963294 移走了序号= 1 的消息,当前队列数量= 3 || 0 AddHeroToFormationReply 102 1
[WARN:2022-12-5 17:39:54][@logic/extensions/team/agent/TeamAgent.lua:36]:{func}status:0
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000004
voice: 1000003
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:39:54]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 103 1
[INFO:2022-12-5 17:39:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:39:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:39:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:39:54]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:39:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.22794930636883 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 104 1
[INFO:2022-12-5 17:39:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.38304483890533 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 105 1
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.38304483890533 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 106 1
[INFO:2022-12-5 17:39:55][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:39:55][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2022-12-5 17:39:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-12-5 17:39:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 2000
[INFO:2022-12-5 17:39:55]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2022-12-5 17:39:55]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 2
[INFO:2022-12-5 17:39:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-12-5 17:39:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:55]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-12-5 17:39:55]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:56][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2
[INFO:2022-12-5 17:39:56][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 3
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:56]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8
[INFO:2022-12-5 17:39:56]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5
[INFO:2022-12-5 17:39:56]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2022-12-5 17:39:56]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 6
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest
[INFO:2022-12-5 17:39:56]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:56]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 7
[INFO:2022-12-5 17:39:56]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest
[INFO:2022-12-5 17:39:56]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 8
[INFO:2022-12-5 17:39:56]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2022-12-5 17:39:56]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:56]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2022-12-5 17:39:56]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8
[INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=53,cmd=1,status=0,size=424
[INFO:2022-12-5 17:39:56][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=53,cmd=10,status=0,size=428
[INFO:2022-12-5 17:39:56][@logic/extensions/main/view/MainTencentView.lua:425]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 9
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 10
[INFO:2022-12-5 17:39:56]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2022-12-5 17:39:56]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 11
[INFO:2022-12-5 17:39:56]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=53,cmd=16,status=0,size=15
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:56]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 12
[INFO:2022-12-5 17:39:56]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2022-12-5 17:39:56]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=53,cmd=19,status=0,size=8
[INFO:2022-12-5 17:39:56][@logic/extensions/main/view/jp/JPMainViewPresentor.lua:8]:{_onEnterAnimationDone}TCL: JPMainViewPresentor._onEnterAnimationDone, as an example
[INFO:2022-12-5 17:39:56]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2022-12-5 17:39:56]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:56][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=53,cmd=22,status=0,size=8
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.033276539295912 移走了序号= 1 的消息,当前队列数量= 11 || 0 SystemEnterLogReply 107 1
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.033276539295912 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetMonthCardInfoReply 108 1
[INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=31,cmd=17,status=0,size=10
[INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 11
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2022-12-5 17:39:56]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.033276539295912 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetMonthCardInfoReply 109 1
[INFO:2022-12-5 17:39:56]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=43,cmd=39,status=0,size=8
[INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 11
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2022-12-5 17:39:56]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2022-12-5 17:39:56]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12
[INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=137,cmd=1,status=0,size=8
[INFO:2022-12-5 17:39:56][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:39:56]DestroyUnusedResources:5,2,time=,paths:
[INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=25
[INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=25
[INFO:2022-12-5 17:39:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10808 GuideActionFindGO
[INFO:2022-12-5 17:39:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10808 GuideActionOpenMask
[INFO:2022-12-5 17:39:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10808 GuideActionOpenArrow
[INFO:2022-12-5 17:39:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10808 WaitGuideActionClickMask
[INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 12
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3
stepId: 10808
skip: 0
[INFO:2022-12-5 17:39:57]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 13
[INFO:2022-12-5 17:39:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3
stepId: 10809
[INFO:2022-12-5 17:39:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10809 GuideActionTriggerNextGuide
[INFO:2022-12-5 17:39:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10809 GuideActionTriggerNextGuide
[INFO:2022-12-5 17:39:57]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:39:57][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0
[INFO:2022-12-5 17:39:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 14
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 0
[INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 15
[INFO:2022-12-5 17:39:57]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:39:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3
stepId: 10809
skip: 0
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
topupId: 1024
buyCount: 0
}
infos {
topupId: 1025
buyCount: 0
}
infos {
topupId: 1026
buyCount: 0
}
infos {
topupId: 1027
buyCount: 0
}
infos {
topupId: 1028
buyCount: 0
}
infos {
topupId: 32814
buyCount: 0
}
infos {
topupId: 32815
buyCount: 0
}
infos {
topupId: 1101
buyCount: 0
}
infos {
topupId: 1104
buyCount: 0
}
infos {
topupId: 1106
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id: 1112
buyCount: 0
}
infos {
id: 1113
buyCount: 0
}
infos {
id: 1116
buyCount: 0
isNew: true
}
infos {
id: 1117
buyCount: 0
isNew: true
}
infos {
id: 1201
buyCount: 0
}
infos {
id: 1202
buyCount: 0
}
infos {
id: 31001
buyCount: 0
}
infos {
id: 31002
buyCount: 0
}
infos {
id: 30001
buyCount: 0
}
infos {
id: 110001
buyCount: 0
}
infos {
id: 110003
buyCount: 0
}
infos {
id: 110002
buyCount: 0
}
infos {
id: 110005
buyCount: 0
}
infos {
id: 110007
buyCount: 0
}
infos {
id: 110006
buyCount: 0
}
infos {
id: 110009
buyCount: 0
}
infos {
id: 100001
buyCount: 0
}
infos {
id: 100003
buyCount: 0
}
infos {
id: 100005
buyCount: 0
}
infos {
id: 100004
buyCount: 0
}
infos {
id: 100007
buyCount: 0
}
infos {
id: 100006
buyCount: 0
}
infos {
id: 100009
buyCount: 0
}
infos {
id: 100008
buyCount: 0
}
infos {
id: 100011
buyCount: 0
}
infos {
id: 100010
buyCount: 0
}
infos {
id: 100013
buyCount: 0
}
infos {
id: 100012
buyCount: 0
}
infos {
id: 100018
buyCount: 0
}
infos {
id: 100021
buyCount: 0
}
infos {
id: 100020
buyCount: 0
}
infos {
id: 100023
buyCount: 0
}
infos {
id: 100022
buyCount: 0
}
infos {
id: 33501
buyCount: 0
isNew: true
}
infos {
id: 33502
buyCount: 0
isNew: true
}
infos {
id: 33503
buyCount: 0
isNew: true
}
infos {
id: 33504
buyCount: 0
isNew: true
}
infos {
id: 33505
buyCount: 0
isNew: true
}
infos {
id: 33506
buyCount: 0
isNew: true
}
infos {
id: 33507
buyCount: 0
isNew: true
}
infos {
id: 33508
buyCount: 0
isNew: true
}
infos {
id: 33509
buyCount: 0
isNew: true
}
infos {
id: 33510
buyCount: 0
isNew: true
}
infos {
id: 33511
buyCount: 0
isNew: true
}
infos {
id: 33512
buyCount: 0
isNew: true
}
infos {
id: 33513
buyCount: 0
isNew: true
}
infos {
id: 10002
buyCount: 0
}
infos {
id: 10024
buyCount: 0
}
infos {
id: 4084
buyCount: 0
}
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
[INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.71396247670054 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetGiftBagInfoReply 111 1
[INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 14
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:57]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2022-12-5 17:39:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:57]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info {
id: 5002
hasFirstBonus: true
}
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAutoSubscriptionGiftBagReply <---
[INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 16 所需时间单位秒 = 0.71396247670054 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetAutoSubscriptionGiftBagReply 112 1
[INFO:2022-12-5 17:39:57]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14
[INFO:2022-12-5 17:39:57]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:39:57]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:39:57][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_4_0
[INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 14
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 0
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXDayGiftBagInfoReply <---
[INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 19 所需时间单位秒 = 1.4670701436698 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetXDayGiftBagInfoReply 113 1
[INFO:2022-12-5 17:39:57]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:57]<== Receiver Message, socketClient version=4,extId=41,cmd=5,status=0,size=18
[INFO:2022-12-5 17:39:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 1.4670701436698 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetWeeklyCardInfoReply 114 1
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <---
[INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 1.4670701436698 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetJinyumantangInfoReply 115 1
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <---
[INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 1.7041112147272 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetUnReadNewspaperReply 116 1
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.7041112147272 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMysteryStoreInfoReply 117 1
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.7041112147272 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get137InfosReply 118 1
[INFO:2022-12-5 17:39:57]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14
[INFO:2022-12-5 17:39:57]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:39:57][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 120
lastRecoverTime: 1670232983409
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.7461360618472 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetCurrencyInfoReply 119 1
[INFO:2022-12-5 17:39:57][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 120
lastRecoverTime: 1670232983409
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.7461360618472 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetCurrencyInfoReply 120 1
[INFO:2022-12-5 17:39:57][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.0654501244426 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuideEndReply 121 1
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.1852195113897 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideStartReply 122 1
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: 0
}
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 123 1
[INFO:2022-12-5 17:39:57][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49
[INFO:2022-12-5 17:39:57][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0
[INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-12-5 17:39:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO
[INFO:2022-12-5 17:39:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow
[INFO:2022-12-5 17:39:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-12-5 17:39:57]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 6
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
skip: 2
[INFO:2022-12-5 17:39:57][@logic/extensions/guide/controller/GuideController.lua:102]:{oneKeyFinishGuide}One key finish guide 49
[INFO:2022-12-5 17:39:57][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:104: One key finish guide 49
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/guide/controller/GuideController:104: in function 'oneKeyFinishGuide'
logic/extensions/guide/core/action/WaitGuideActionGlobalClick:120: in function 'oneKeyFinishThisGuide'
logic/extensions/guide/core/action/WaitGuideActionGlobalClick:86: in function '_update'
logic/extensions/guide/core/action/WaitGuideActionGlobalClick:42: in function 'onStart'
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/guide/core/action/GuideActionOpenArrow:25: in function 'onStart'
...
logic/extensions/guide/core/GuideStepController:24: in function 'execStep'
logic/extensions/guide/controller/GuideController:259: in function 'execNextStep'
logic/extensions/guide/agent/GuideAgent:59: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:391: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2022-12-5 17:39:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:57][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201
[INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 7
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-12-5 17:39:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO
[INFO:2022-12-5 17:39:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow
[INFO:2022-12-5 17:39:57]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:39:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.1852195113897 移走了序号= 1 的消息,当前队列数量= 6 || 0 FinishGuideReply 124 1
[INFO:2022-12-5 17:39:57]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:39:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:57]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:39:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.3943035900593 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuideEndReply 125 1
[INFO:2022-12-5 17:39:58]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 0
}
[INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2022-12-5 17:39:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 1.3943035900593 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetStoreFreeGiftBagInfoReply 126 1
[INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 4
stepId: 0
}
[INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:39:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 127 1
[INFO:2022-12-5 17:39:58][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_4_0
[INFO:2022-12-5 17:39:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5
[INFO:2022-12-5 17:39:58]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10901
[INFO:2022-12-5 17:39:58]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:39:58]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 GuideActionFindGO
[INFO:2022-12-5 17:39:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 GuideActionPlayAudio
[INFO:2022-12-5 17:39:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 GuideActionOpenMask
[INFO:2022-12-5 17:39:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 GuideActionOpenArrow
[INFO:2022-12-5 17:39:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 GuideActionOpenInstruction
[INFO:2022-12-5 17:39:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 WaitGuideActionClickMask
[INFO:2022-12-5 17:39:58]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23
[INFO:2022-12-5 17:39:58]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:39:58]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:39:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.81520484387875 移走了序号= 1 的消息,当前队列数量= 4 || 0 FinishGuideReply 0 1
[INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:39:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.38309299945831 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 1 1
[INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:39:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.38309299945831 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 2 1
[INFO:2022-12-5 17:39:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: -1
}
[INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:39:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 3 1
[INFO:2022-12-5 17:39:58][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1
[INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:39:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.48351100087166 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 4 1
[INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:39:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.27442692220211 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 5 1
[INFO:2022-12-5 17:39:58][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:39:58]DestroyUnusedResources:9,3,time=,paths:
[INFO:2022-12-5 17:39:59][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=5,id=105
[INFO:2022-12-5 17:39:59][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 17:39:59][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=9,id=205
[INFO:2022-12-5 17:39:59][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-5 17:39:59][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:39:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 GuideActionFindGO
[INFO:2022-12-5 17:39:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 GuideActionPlayAudio
[INFO:2022-12-5 17:39:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 GuideActionOpenMask
[INFO:2022-12-5 17:39:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 GuideActionOpenArrow
[INFO:2022-12-5 17:39:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 GuideActionOpenInstruction
[INFO:2022-12-5 17:39:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 WaitGuideActionClickMask
[INFO:2022-12-5 17:39:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:39:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:39:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10901
skip: 0
[INFO:2022-12-5 17:39:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:39:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:39:59]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:39:59]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10902
[INFO:2022-12-5 17:39:59]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:39:59]||||| Sender socketClient version=4
[INFO:2022-12-5 17:39:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 GuideActionFindGO
[INFO:2022-12-5 17:39:59][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:39:59][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================
[INFO:2022-12-5 17:39:59][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:39:59]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:39:59]DestroyUnusedResources:50,3,time=,paths:
[INFO:2022-12-5 17:39:59]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:39:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:40:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:40:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.11353030800819 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 6 1
[INFO:2022-12-5 17:40:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:40:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:40:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.11353030800819 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 7 1
[INFO:2022-12-5 17:40:0][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=5,id=105
[INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:0]language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @44ms
[INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_fb isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_explore isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待9帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:0]language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @157ms
[INFO:2022-12-5 17:40:0][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0
[INFO:2022-12-5 17:40:1][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:40:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 GuideActionPlayAudio
[INFO:2022-12-5 17:40:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 GuideActionOpenMask
[INFO:2022-12-5 17:40:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 GuideActionOpenArrow
[INFO:2022-12-5 17:40:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 GuideActionOpenInstruction
[INFO:2022-12-5 17:40:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 WaitGuideActionClickMask
[INFO:2022-12-5 17:40:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1
[INFO:2022-12-5 17:40:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-12-5 17:40:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:40:1]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-12-5 17:40:1]||||| Sender socketClient version=4
[INFO:2022-12-5 17:40:1]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12
[INFO:2022-12-5 17:40:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270014.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-12-5 17:40:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-12-5 17:40:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.56818591058254 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 8 1
[INFO:2022-12-5 17:40:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/activity_11.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/fb_icon/hxrg.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:2][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:40:2]TCL C#: UnloadAllBanks item.Key speech_basis_yrpm-jp.assets
[INFO:2022-12-5 17:40:2]TCL C#: UnloadAllBanks item.Key speech_basis_yrpm-jp
[INFO:2022-12-5 17:40:2]TCL C#: UnloadAllBanks item.Key music_mood_5.assets
[INFO:2022-12-5 17:40:2]TCL C#: UnloadAllBanks item.Key music_mood_5
[INFO:2022-12-5 17:40:2]DestroyUnusedResources:0,1,time=,paths:
[INFO:2022-12-5 17:40:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 16 当前队列数量= 1
[INFO:2022-12-5 17:40:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MarkFirstInDungeonRequest
[INFO:2022-12-5 17:40:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001
[INFO:2022-12-5 17:40:3]==> Sender Auto Serialize Message,extId=31,cmd=16,size=12
[INFO:2022-12-5 17:40:3]||||| Sender socketClient version=4
[INFO:2022-12-5 17:40:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:3]<== Receiver Message, socketClient version=4,extId=31,cmd=16,status=0,size=8
[INFO:2022-12-5 17:40:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chapterbegineffect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:40:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MarkFirstInDungeonReply <---
[INFO:2022-12-5 17:40:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 16 所需时间单位秒 = 0.25204415991902 移走了序号= 1 的消息,当前队列数量= 0 || 0 MarkFirstInDungeonReply 9 1
[INFO:2022-12-5 17:40:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chapter/chapterbegineffect.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:3]language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @85ms
[INFO:2022-12-5 17:40:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/chapteropeneffectbigbg/bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/chapteropeneffectbigbg/title_10001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/chapteropeneffectbigbg/content_10001_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/chapteropeneffectbigbg/content_10001_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/chapteropeneffectbigbg/hero_10001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 GuideActionFindGO
[INFO:2022-12-5 17:40:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 GuideActionPlayAudio
[INFO:2022-12-5 17:40:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 GuideActionOpenMask
[INFO:2022-12-5 17:40:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 GuideActionOpenArrow
[INFO:2022-12-5 17:40:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 GuideActionOpenInstruction
[INFO:2022-12-5 17:40:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 WaitGuideActionClickMask
[INFO:2022-12-5 17:40:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 17:40:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:40:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10902
skip: 0
[INFO:2022-12-5 17:40:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-12-5 17:40:4]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:40:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:40:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10903
[INFO:2022-12-5 17:40:4]||||| Sender socketClient version=4
[INFO:2022-12-5 17:40:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10903 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:40:4]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:40:4]||||| Sender socketClient version=4
[INFO:2022-12-5 17:40:4]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:40:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:40:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:40:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.17356830835342 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 11 1
[INFO:2022-12-5 17:40:4]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:40:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:40:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:40:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.24002084881067 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 12 1
[INFO:2022-12-5 17:40:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10903 WaitGuideActionOpenMaskAndWait
[INFO:2022-12-5 17:40:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1
[INFO:2022-12-5 17:40:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-12-5 17:40:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:40:6]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-12-5 17:40:6]||||| Sender socketClient version=4
[INFO:2022-12-5 17:40:7]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12
[INFO:2022-12-5 17:40:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-12-5 17:40:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-12-5 17:40:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.3688867688179 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 13 1
[INFO:2022-12-5 17:40:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10903 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:40:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10903 WaitGuideActionOpenMaskAndWait
[INFO:2022-12-5 17:40:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:40:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:40:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10903
skip: 0
[INFO:2022-12-5 17:40:7]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:40:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:40:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:40:8]||||| Sender socketClient version=4
[INFO:2022-12-5 17:40:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10904
[INFO:2022-12-5 17:40:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 GuideActionFindGO
[INFO:2022-12-5 17:40:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 GuideActionPlayAudio
[INFO:2022-12-5 17:40:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 GuideActionOpenMask
[INFO:2022-12-5 17:40:8]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:40:8]||||| Sender socketClient version=4
[INFO:2022-12-5 17:40:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 GuideActionOpenArrow
[INFO:2022-12-5 17:40:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 GuideActionOpenInstruction
[INFO:2022-12-5 17:40:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 WaitGuideActionClickMask
[INFO:2022-12-5 17:40:8]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:40:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:8][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:40:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:40:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:40:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.20304899662733 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 14 1
[INFO:2022-12-5 17:40:8]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:40:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:40:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:40:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.24895038083196 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 15 1
[INFO:2022-12-5 17:40:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 GuideActionFindGO
[INFO:2022-12-5 17:40:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 GuideActionPlayAudio
[INFO:2022-12-5 17:40:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 GuideActionOpenMask
[INFO:2022-12-5 17:40:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 GuideActionOpenArrow
[INFO:2022-12-5 17:40:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 GuideActionOpenInstruction
[INFO:2022-12-5 17:40:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 WaitGuideActionClickMask
[INFO:2022-12-5 17:40:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:40:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:40:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10904
skip: 0
[INFO:2022-12-5 17:40:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:40:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:40:9]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:40:9]||||| Sender socketClient version=4
[INFO:2022-12-5 17:40:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10905
[INFO:2022-12-5 17:40:9]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:40:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 GuideActionFindGO
[INFO:2022-12-5 17:40:9]||||| Sender socketClient version=4
[INFO:2022-12-5 17:40:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:9]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:40:9][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-12-5 17:40:9][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:40:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:40:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:40:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.17900407314301 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 16 1
[INFO:2022-12-5 17:40:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:9]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:40:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 70 1 当前队列数量= 2
[INFO:2022-12-5 17:40:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetConsumeItemRequest
[INFO:2022-12-5 17:40:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:40:9]==> Sender Auto Serialize Message,extId=70,cmd=1,size=9
[INFO:2022-12-5 17:40:9]||||| Sender socketClient version=4
[INFO:2022-12-5 17:40:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 GuideActionPlayAudio
[INFO:2022-12-5 17:40:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 GuideActionOpenMask
[INFO:2022-12-5 17:40:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 GuideActionOpenArrow
[INFO:2022-12-5 17:40:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 GuideActionOpenInstruction
[INFO:2022-12-5 17:40:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 WaitGuideActionClickMask
[INFO:2022-12-5 17:40:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:40:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:40:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.3726192265749 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 17 1
[INFO:2022-12-5 17:40:9]<== Receiver Message, socketClient version=4,extId=70,cmd=1,status=0,size=8
[INFO:2022-12-5 17:40:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:40:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetConsumeItemReply <---
[INFO:2022-12-5 17:40:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 70 1 所需时间单位秒 = 0.34109731018543 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetConsumeItemReply 18 1
[INFO:2022-12-5 17:40:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130014_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1
[INFO:2022-12-5 17:40:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest
[INFO:2022-12-5 17:40:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1
id: 10001011
[INFO:2022-12-5 17:40:10]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16
[INFO:2022-12-5 17:40:10]||||| Sender socketClient version=4
[INFO:2022-12-5 17:40:10][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-12-5 17:40:10][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:40:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 GuideActionFindGO
[INFO:2022-12-5 17:40:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 GuideActionPlayAudio
[INFO:2022-12-5 17:40:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 GuideActionOpenMask
[INFO:2022-12-5 17:40:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 GuideActionOpenArrow
[INFO:2022-12-5 17:40:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 GuideActionOpenInstruction
[INFO:2022-12-5 17:40:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 WaitGuideActionClickMask
[INFO:2022-12-5 17:40:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 17:40:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:40:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10905
skip: 0
[INFO:2022-12-5 17:40:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-12-5 17:40:10]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:40:10]||||| Sender socketClient version=4
[INFO:2022-12-5 17:40:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:40:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10906
[INFO:2022-12-5 17:40:10]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:40:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 GuideActionFindGO
[INFO:2022-12-5 17:40:10]||||| Sender socketClient version=4
[INFO:2022-12-5 17:40:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:10]<== Receiver Message, socketClient version=4,extId=52,cmd=2,status=0,size=733
[INFO:2022-12-5 17:40:10]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:40:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos {
id: -1
name: 鵠羹
level: 1
type: 0
hero {
heroId: 0
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
}
sks {
skillId: 41200001
}
sks {
skillId: 41200002
}
skinId: 100001
breakthroughCnt: 0
}
}
aidInfos {
id: 14802
name: 伊覓
level: 4
type: 2
logoutTime: 1670231287236
cd: 0
hero {
heroId: 620005
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 15605
name: 伊顰巧
level: 4
type: 2
logoutTime: 1670223372457
cd: 0
hero {
heroId: 680025
heroTypeIdx: 2000
level: 3
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 15606
name: 伊代
level: 4
type: 2
logoutTime: 1670230032463
cd: 0
hero {
heroId: 680027
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 1
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 15601
name: 伊漣沂
level: 5
type: 2
logoutTime: 1669087842000
cd: 0
hero {
heroId: 680002
heroTypeIdx: 2000
level: 8
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 15607
name: 伊莫波
level: 5
type: 2
logoutTime: 1670228892457
cd: 0
hero {
heroId: 680028
heroTypeIdx: 2000
level: 8
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 15602
name: 伊竺云
level: 6
type: 2
logoutTime: 1669091082000
cd: 0
hero {
heroId: 680006
heroTypeIdx: 2000
level: 9
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 15603
name: 真一
level: 9
type: 2
logoutTime: 1669106859000
cd: 0
hero {
heroId: 680010
heroTypeIdx: 2000
level: 12
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 11102
name: 伊瑩螢
level: 80
type: 2
logoutTime: 1670231468874
cd: 0
hero {
heroId: 160003
heroTypeIdx: 2000
level: 8
rank: 1
sks {
skillId: 41200007
strengthenLevel: 3
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
skinId: 140042
breakthroughCnt: 5
quality: 4
state: 385
contractUnlock: false
contractLevel: 0
}
}
[INFO:2022-12-5 17:40:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <---
[INFO:2022-12-5 17:40:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.28607845306396 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetAidInfoListReply 19 1
[INFO:2022-12-5 17:40:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:10]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:40:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:40:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:40:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.26555022597313 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 20 1
[INFO:2022-12-5 17:40:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:40:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:40:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.26555022597313 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 21 1
[INFO:2022-12-5 17:40:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 GuideActionPlayAudio
[INFO:2022-12-5 17:40:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 GuideActionOpenMask
[INFO:2022-12-5 17:40:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 GuideActionOpenArrow
[INFO:2022-12-5 17:40:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 GuideActionOpenInstruction
[INFO:2022-12-5 17:40:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 WaitGuideActionClickMask
[INFO:2022-12-5 17:40:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100042_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:11][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:40:11][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:40:11]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp.assets
[INFO:2022-12-5 17:40:11]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp
[INFO:2022-12-5 17:40:11]DestroyUnusedResources:20,3,time=,paths:
[INFO:2022-12-5 17:40:12][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_4_10906, 附加协议_31-2
[INFO:2022-12-5 17:40:12][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_10926
[INFO:2022-12-5 17:40:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1
[INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest
[INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001
barrierId: 10001011
formationId: 1
guideIdE: 4
stepIdE: 10926
useDouble: false
[INFO:2022-12-5 17:40:12]==> Sender Auto Serialize Message,extId=31,cmd=2,size=26
[INFO:2022-12-5 17:40:12]||||| Sender socketClient version=4
[INFO:2022-12-5 17:40:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 GuideActionFindGO
[INFO:2022-12-5 17:40:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 GuideActionPlayAudio
[INFO:2022-12-5 17:40:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 GuideActionOpenMask
[INFO:2022-12-5 17:40:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 GuideActionOpenArrow
[INFO:2022-12-5 17:40:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 GuideActionOpenInstruction
[INFO:2022-12-5 17:40:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 WaitGuideActionClickMask
[INFO:2022-12-5 17:40:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10906
skip: 0
[INFO:2022-12-5 17:40:12]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:40:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-12-5 17:40:12]||||| Sender socketClient version=4
[INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10907
[INFO:2022-12-5 17:40:12]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:40:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10907 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:40:12]||||| Sender socketClient version=4
[INFO:2022-12-5 17:40:12]<== Receiver Message, socketClient version=4,extId=31,cmd=2,status=0,size=30
[INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010112
battleId: 10010113
triggerId: 113
triggerId: 7
triggerId: 8
triggerId: 9
triggerId: 10
triggerId: 75
[INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <---
[INFO:2022-12-5 17:40:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.39020654186606 移走了序号= 1 的消息,当前队列数量= 2 || 0 StartBarrierReply 22 1
[INFO:2022-12-5 17:40:12][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3
[INFO:2022-12-5 17:40:12]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-12-5 17:40:12]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 2000
[INFO:2022-12-5 17:40:12]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2022-12-5 17:40:12]||||| Sender socketClient version=4
[INFO:2022-12-5 17:40:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 4
[INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:40:12]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-12-5 17:40:12]||||| Sender socketClient version=4
[INFO:2022-12-5 17:40:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:40:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:40:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{}
[INFO:2022-12-5 17:40:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{}
[INFO:2022-12-5 17:40:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{}
[INFO:2022-12-5 17:40:12][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=2,id=220008
[INFO:2022-12-5 17:40:12]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8
[INFO:2022-12-5 17:40:12][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 17:40:12][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=5,id=105
[INFO:2022-12-5 17:40:12][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-5 17:40:12]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12
[INFO:2022-12-5 17:40:12][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:40:12][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:40:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.50130470097065 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 23 1
[INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:40:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.50130470097065 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 24 1
[INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-12-5 17:40:12][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.29212716221809 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 25 1
[INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-12-5 17:40:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.34815200790763 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 26 1
[INFO:2022-12-5 17:40:13][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:40:13][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================
[INFO:2022-12-5 17:40:13][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:40:13]DestroyUnusedResources:48,3,time=,paths:
[INFO:2022-12-5 17:40:13][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=2,id=220008
[INFO:2022-12-5 17:40:13][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-12-5 17:40:13][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2
[INFO:2022-12-5 17:40:13][@logic/scene/battle/factory/BattleUnitFactory.lua:183]:{_buildAllRole}英雄id=2035_1,加载的特效[总数=]11,路径=["effect\/prefabs\/show_yangroupaomo_skill2.prefab","effect\/prefabs\/atk_yangroupaomo_skill3.prefab","effect\/prefabs\/hit_yangroupaomo_skill1.prefab","effect\/prefabs\/atk_yangroupaomo_skill2.prefab","effect\/prefabs\/show_yangroupaomo_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"]
[INFO:2022-12-5 17:40:13][@logic/scene/battle/factory/BattleUnitFactory.lua:183]:{_buildAllRole}英雄id=2000_2,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:40:13][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2022-12-5 17:40:13][@logic/scene/battle/factory/BattleUnitFactory.lua:252]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3
[INFO:2022-12-5 17:40:13][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010112_1_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:40:13][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010112_2_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:40:13][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010112_999_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:40:13][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件=====
[INFO:2022-12-5 17:40:13][@logic/extensions/fb/core/core/util/FbUtil.lua:169]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000100
[INFO:2022-12-5 17:40:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:13]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab instance: @44ms
[INFO:2022-12-5 17:40:13][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220008
[INFO:2022-12-5 17:40:13][@logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕
[INFO:2022-12-5 17:40:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/effect_prefab/hudie/effect_longhuo_5.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/cube-maps/san_pedro_telmo/top.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/sand_001_diffuse.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_leaf_03.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_shiliu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_water.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_015_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_053_djs.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s39_dlyj/texture/smoke_001_wx_2.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100042_yangroupaomo_xuyuan/100042_yangroupaomo_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100042_yangroupaomo_xuyuan/100042_yangroupaomo_xuyuan-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:15 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_yangroupaomo_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_baozaifan_skill3_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_mask_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_062.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_090.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab instance: @166ms
[INFO:2022-12-5 17:40:14][@logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22000801个地图区域]加载完毕!
[INFO:2022-12-5 17:40:14][@logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕
[INFO:2022-12-5 17:40:14][@logic/scene/battle/factory/BattleUnitFactory.lua:309]:{func}id 2035_1 ====== MyRole_2035_1 英雄的模型
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_062.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_124.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_yangroupaomo_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/hit_baozaifan_skill1_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_054.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_yangroupaomo_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_061.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_yangroupaomo_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_yangroupaomo_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_yangroupaomo_skill2.prefab effect obj pool
[INFO:2022-12-5 17:40:15][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_heroact.prefab effect obj pool
[INFO:2022-12-5 17:40:15][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_debuff.prefab effect obj pool
[INFO:2022-12-5 17:40:15][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_yangroupaomo_skill3.prefab effect obj pool
[INFO:2022-12-5 17:40:15][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-12-5 17:40:15][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2022-12-5 17:40:15][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_yangroupaomo_skill2.prefab effect obj pool
[INFO:2022-12-5 17:40:15][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-12-5 17:40:15][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:40:15][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_yangroupaomo_skill1.prefab effect obj pool
[INFO:2022-12-5 17:40:15][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_yangroupaomo_skill3.prefab effect obj pool
[INFO:2022-12-5 17:40:15][@logic/scene/battle/factory/BattleUnitFactory.lua:318]:{func}id 2035_1 ====== MyRole_2035_1 英雄的特效总数[11],全部加载好的路径["effect\/prefabs\/show_yangroupaomo_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/atk_yangroupaomo_skill3.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/atk_yangroupaomo_skill2.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yangroupaomo_skill1.prefab","effect\/prefabs\/show_yangroupaomo_skill3.prefab"]
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_battle isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15][@logic/scene/battle/factory/BattleUnitFactory.lua:326]:{func}id 2035_1 ====== MyRole_2035_1 英雄的头顶ui
[INFO:2022-12-5 17:40:15][@logic/scene/battle/factory/BattleUnitFactory.lua:326]:{func}id 2000_2 ====== MyRole_2000_2 英雄的头顶ui
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15][@logic/scene/battle/factory/BattleUnitFactory.lua:309]:{func}id 2000_2 ====== MyRole_2000_2 英雄的模型
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_024.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool
[INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_heroact.prefab effect obj pool
[INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_hugen_skill3.prefab effect obj pool
[INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_hugen_skill1.prefab effect obj pool
[INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_hugen_skill1.prefab effect obj pool
[INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool
[INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_hugen_skill2.prefab effect obj pool
[INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_hugen_skill2.prefab effect obj pool
[INFO:2022-12-5 17:40:16][@logic/scene/battle/factory/BattleUnitFactory.lua:318]:{func}id 2000_2 ====== MyRole_2000_2 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"]
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010112_1_12221 ====== Monster_10010112_1_12221 怪物的模型
[INFO:2022-12-5 17:40:16][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010112_999_12221 ====== Monster_10010112_999_12221 怪物的模型
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_lajiaochoudoufu_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_109.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool
[INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool
[INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool
[INFO:2022-12-5 17:40:16][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010112_1_12221 ====== Monster_10010112_1_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"]
[INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool
[INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool
[INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool
[INFO:2022-12-5 17:40:16][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010112_999_12221 ====== Monster_10010112_999_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"]
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:16][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010112_1_12221 ====== Monster_10010112_1_12221 怪物的头顶ui
[INFO:2022-12-5 17:40:16][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010112_2_12209 ====== Monster_10010112_2_12209 怪物的头顶ui
[INFO:2022-12-5 17:40:16][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010112_999_12221 ====== Monster_10010112_999_12221 怪物的头顶ui
[INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010112_2_12209 ====== Monster_10010112_2_12209 怪物的模型
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool
[INFO:2022-12-5 17:40:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool
[INFO:2022-12-5 17:40:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:40:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool
[INFO:2022-12-5 17:40:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool
[INFO:2022-12-5 17:40:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-12-5 17:40:17][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010112_2_12209 ====== Monster_10010112_2_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"]
[INFO:2022-12-5 17:40:17][@logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_story isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:17][@logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕
[INFO:2022-12-5 17:40:17][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=2,id=220008,当前堆积,需要再切换的场景数量=0
[INFO:2022-12-5 17:40:17][@logic/extensions/fb/controller/FbSelectController.lua:188]:{func}进入副本系统, barrierId: 10001011
[INFO:2022-12-5 17:40:17][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 6 zoneId: nil
[INFO:2022-12-5 17:40:17][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 113 找到: true
[INFO:2022-12-5 17:40:17][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 7 找到: true
[INFO:2022-12-5 17:40:17][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 8 找到: true
[INFO:2022-12-5 17:40:17][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 9 找到: true
[INFO:2022-12-5 17:40:17][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 10 找到: true
[INFO:2022-12-5 17:40:17][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 75 找到: true
[INFO:2022-12-5 17:40:17][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 10 挂点: hudie_npc_p_3 zoneId: 22000801 zoneName: g-s32_brsl_p
[INFO:2022-12-5 17:40:17][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 9 挂点: hudie_npc_p_2 zoneId: 22000801 zoneName: g-s32_brsl_p
[INFO:2022-12-5 17:40:17][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 8 挂点: hudie_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p
[INFO:2022-12-5 17:40:17][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 7 挂点: hudie_npc_p zoneId: 22000801 zoneName: g-s32_brsl_p
[INFO:2022-12-5 17:40:18][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 113 挂点: zdcj_hua_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p
[INFO:2022-12-5 17:40:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:40:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:40:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:40:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:40:18][@logic/extensions/fb/core/core/util/FbUtil.lua:169]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000100
[INFO:2022-12-5 17:40:18][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:48]:{playStory}playStory storyId: 1000100
[INFO:2022-12-5 17:40:18][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:210: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001011
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:210: in function 'beginFB'
logic/extensions/fb/controller/FbSelectController:190: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/SceneMgr:328: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2022-12-5 17:40:18][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:40:18][@logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍
[INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_tubaobao_wupin/zdcj_tubaobao_wupin.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_tubaobao_wupin/zdcj_tubaobao_wupin_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:18][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 75 go: SceneTrigger_75_4
[INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:18][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 10 go: SceneTrigger_10_4
[INFO:2022-12-5 17:40:18][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 9 go: SceneTrigger_9_4
[INFO:2022-12-5 17:40:18][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 8 go: SceneTrigger_8_4
[INFO:2022-12-5 17:40:18][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 7 go: SceneTrigger_7_4
[INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_hua_npc/zdcj_hua_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_hua_npc/zdcj_hua_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:18][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 113 go: SceneTrigger_113_4
[INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210006.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:19][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-12-5 17:40:19][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:40:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_something.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:20][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:40:20]DestroyUnusedResources:0,1,time=,paths:
[INFO:2022-12-5 17:40:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:40:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/idle.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:41:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:41:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/chijing.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:42:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/nanguo.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:42:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/diantou.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:42:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan_npc/130014_shiyan_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:42:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan_npc/130014_shiyan_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:42:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/shengqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:42:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1
[INFO:2022-12-5 17:42:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest
[INFO:2022-12-5 17:42:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:42:44]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9
[INFO:2022-12-5 17:42:44]||||| Sender socketClient version=4
[INFO:2022-12-5 17:42:44][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:63]:{func}FbPlayStoryHandler:_onStoryFinish
[INFO:2022-12-5 17:42:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2
[INFO:2022-12-5 17:42:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest
[INFO:2022-12-5 17:42:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000100
barrierId: 10001011
[INFO:2022-12-5 17:42:44]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18
[INFO:2022-12-5 17:42:44]||||| Sender socketClient version=4
[INFO:2022-12-5 17:42:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10907 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:42:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3
[INFO:2022-12-5 17:42:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:42:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10907
skip: 0
[INFO:2022-12-5 17:42:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4
[INFO:2022-12-5 17:42:44]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:42:44]||||| Sender socketClient version=4
[INFO:2022-12-5 17:42:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:42:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10908
[INFO:2022-12-5 17:42:44]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:42:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10908 BattleGuideActionForwardWalking
[INFO:2022-12-5 17:42:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10908 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:42:44]||||| Sender socketClient version=4
[INFO:2022-12-5 17:42:44]<== Receiver Message, socketClient version=4,extId=46,cmd=6,status=0,size=8
[INFO:2022-12-5 17:42:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:42:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:42:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <---
[INFO:2022-12-5 17:42:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 3 || 0 ManualBattleLogReply 41 1
[INFO:2022-12-5 17:42:45]<== Receiver Message, socketClient version=4,extId=46,cmd=12,status=0,size=8
[INFO:2022-12-5 17:42:45]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:42:45]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:42:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:42:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <---
[INFO:2022-12-5 17:42:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.34149792790413 移走了序号= 1 的消息,当前队列数量= 2 || 0 MainStoryPlayEndLogReply 42 1
[INFO:2022-12-5 17:42:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:42:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:42:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.34149792790413 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 43 1
[INFO:2022-12-5 17:42:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:42:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:42:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.34149792790413 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 44 1
[INFO:2022-12-5 17:42:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:42:58][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001011 1 0 -14.036878210306 0 -0.3 -15.5 0 0 1.4631217896938
[INFO:2022-12-5 17:42:58][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001011 turnIndex: 1
[INFO:2022-12-5 17:42:58][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:42:58][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:42:58][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[INFO:2022-12-5 17:42:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:42:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:42:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:42:59][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:42:59][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:42:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2022-12-5 17:42:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2022-12-5 17:42:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:42:59]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2022-12-5 17:42:59]||||| Sender socketClient version=4
[INFO:2022-12-5 17:42:59]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8
[INFO:2022-12-5 17:42:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:42:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2022-12-5 17:42:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.20408884435892 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 46 1
[INFO:2022-12-5 17:42:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10908 BattleGuideActionForwardWalking
[INFO:2022-12-5 17:42:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10908 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:42:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:42:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:42:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10908
skip: 0
[INFO:2022-12-5 17:42:59]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:42:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:42:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:42:59]||||| Sender socketClient version=4
[INFO:2022-12-5 17:42:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10909
[INFO:2022-12-5 17:42:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10909 BattleGuideActionWaitBattleBegin
[INFO:2022-12-5 17:42:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3
[INFO:2022-12-5 17:42:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2022-12-5 17:42:59]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:42:59]||||| Sender socketClient version=4
[INFO:2022-12-5 17:42:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:42:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4
[INFO:2022-12-5 17:42:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-12-5 17:42:59]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2022-12-5 17:42:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:42:59]||||| Sender socketClient version=4
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:42:59]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-12-5 17:42:59]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:42:59]||||| Sender socketClient version=4
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:42:59]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:42:59]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=394
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:42:59]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:43:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.99416548013687 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 47 1
[INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:43:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.99416548013687 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 48 1
[INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2035
skinId: 100037
position: 1
baseAttributes {
hp: 953
thp: 953
atk: 118
def: 119
critic: 80
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 41203500
position: 1
CD: 0
}
skillInfo {
skillId: 41203501
position: 2
CD: 0
}
skillInfo {
skillId: 41203502
position: 3
CD: 1
maxCD: 4
}
battleUnitType: 1
userId: 15608
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2000
skinId: 100001
position: 2
baseAttributes {
hp: 1162
thp: 1162
atk: 111
def: 94
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 41200000
position: 1
CD: 0
}
skillInfo {
skillId: 41200001
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200002
position: 3
CD: 1
maxCD: 5
}
battleUnitType: 1
userId: 15608
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 15608
}
defender {
units {
id: 3
modelId: 12221
skinId: 130029
position: 1
baseAttributes {
hp: 203
thp: 203
atk: 114
def: 125
critic: 110
critic_dmg: 540
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 42122211
position: 1
CD: 0
}
skillInfo {
skillId: 42122212
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 4
modelId: 12209
skinId: 130020
position: 2
baseAttributes {
hp: 88
thp: 88
atk: 62
def: 94
critic: 100
critic_dmg: 500
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 42122091
position: 1
CD: 0
}
skillInfo {
skillId: 42122092
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 1
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2022-12-5 17:43:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.99416548013687 移走了序号= 1 的消息,当前队列数量= 2 || 0 EnterBattleReply 49 1
[INFO:2022-12-5 17:43:0][@logic/extensions/battle/data/Battlespace.lua:163]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2035,
"skinId":100037,
"position":1,
"baseAttributes":
{
"hp":953,
"thp":953,
"atk":118,
"def":119,
"critic":80,
"critic_dmg":500,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":41203500,
"position":1,
"CD":0
},
{
"skillId":41203501,
"position":2,
"CD":0
},
{
"skillId":41203502,
"position":3,
"CD":1,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"15608",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
},
{
"id":2,
"modelId":2000,
"skinId":100001,
"position":2,
"baseAttributes":
{
"hp":1162,
"thp":1162,
"atk":111,
"def":94,
"critic":80,
"critic_dmg":600,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":41200000,
"position":1,
"CD":0
},
{
"skillId":41200001,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200002,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"15608",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"15608"
]
},
"defender":
{
"units":
[
{
"id":3,
"modelId":12221,
"skinId":130029,
"position":1,
"baseAttributes":
{
"hp":203,
"thp":203,
"atk":114,
"def":125,
"critic":110,
"critic_dmg":540,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":42122211,
"position":1,
"CD":0
},
{
"skillId":42122212,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
},
{
"id":4,
"modelId":12209,
"skinId":130020,
"position":2,
"baseAttributes":
{
"hp":88,
"thp":88,
"atk":62,
"def":94,
"critic":100,
"critic_dmg":500,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":42122091,
"position":1,
"CD":0
},
{
"skillId":42122092,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":1,
"maxRound":30,
"isFinish":false
}
[INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
endTime: 0
}
activityInfos {
id: 10279
startTime: 1619622600000
endTime: 0
}
activityInfos {
id: 20008
startTime: 1611760200000
endTime: 1677250799000
}
activityInfos {
id: 10303
startTime: 0
endTime: 0
}
activityInfos {
id: 10323
startTime: 0
endTime: 0
}
activityInfos {
id: 10332
startTime: 0
endTime: 0
}
activityInfos {
id: 10001
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1546372804000
endTime: 0
}
activityInfos {
id: 10011
startTime: 0
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10064
startTime: 1559044800000
endTime: 0
}
activityInfos {
id: 10173
startTime: 1669773600000
endTime: 1671721199000
}
activityInfos {
id: 10174
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10185
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10186
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10190
startTime: 1669773600000
endTime: 1671548399000
}
[INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-12-5 17:43:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 1.0837570950389 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 50 1
[INFO:2022-12-5 17:43:0][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-12-5 17:43:0][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2022-12-5 17:43:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10909 BattleGuideActionWaitBattleBegin
[INFO:2022-12-5 17:43:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10909
skip: 0
[INFO:2022-12-5 17:43:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:43:0]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:43:0]||||| Sender socketClient version=4
[INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10910
[INFO:2022-12-5 17:43:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10910 GuideActionFindGO
[INFO:2022-12-5 17:43:0]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:43:0]||||| Sender socketClient version=4
[INFO:2022-12-5 17:43:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10910 GuideActionOpenMask
[INFO:2022-12-5 17:43:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10910 GuideActionOpenArrow
[INFO:2022-12-5 17:43:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10910 WaitGuideActionClickMask
[WARN:2022-12-5 17:43:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:43:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:43:0][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:43:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 3
[INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:43:0]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:43:0]||||| Sender socketClient version=4
[INFO:2022-12-5 17:43:1]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:43:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:43:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:43:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.16601008176804 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 52 1
[INFO:2022-12-5 17:43:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100042_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:43:1]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:43:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:43:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:43:1]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:43:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:43:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.25553808361292 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 53 1
[INFO:2022-12-5 17:43:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:43:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:43:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.30792069807649 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 54 1
[INFO:2022-12-5 17:43:1][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:43:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:43:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:43:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:43:1]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:43:1]||||| Sender socketClient version=4
[INFO:2022-12-5 17:43:1]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:43:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 1
[INFO:2022-12-5 17:43:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:43:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16849654167891 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 55 1
[INFO:2022-12-5 17:43:1][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:43:1][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:43:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:43:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:44:21][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[
{
"skillId":41203500,
"castorId":1,
"targetId":3
},
{
"skillId":41200000,
"castorId":2,
"targetId":3
}
]
}
[INFO:2022-12-5 17:44:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:44:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:44:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target {
skillId: 41203500
castorId: 1
targetId: 3
}
target {
skillId: 41200000
castorId: 2
targetId: 3
}
[INFO:2022-12-5 17:44:21]==> Sender Auto Serialize Message,extId=4,cmd=2,size=31
[INFO:2022-12-5 17:44:21]||||| Sender socketClient version=4
[INFO:2022-12-5 17:44:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10910 GuideActionFindGO
[INFO:2022-12-5 17:44:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10910 GuideActionOpenMask
[INFO:2022-12-5 17:44:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10910 GuideActionOpenArrow
[INFO:2022-12-5 17:44:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10910 WaitGuideActionClickMask
[INFO:2022-12-5 17:44:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 17:44:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:44:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10910
skip: 0
[INFO:2022-12-5 17:44:21]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:44:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-12-5 17:44:21]||||| Sender socketClient version=4
[INFO:2022-12-5 17:44:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:44:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10911
[INFO:2022-12-5 17:44:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10911 BattleGuideActionWaitBattleTurnBegin
[INFO:2022-12-5 17:44:21]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:44:21]||||| Sender socketClient version=4
[INFO:2022-12-5 17:44:21]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=132
[INFO:2022-12-5 17:44:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203500
actEffect {
targetId: 3
effectType: 2
effectNum: 55
additional: 148
additional2: 55
additional3: 55
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200000
actEffect {
targetId: 3
effectType: 2
effectNum: 52
additional: 96
additional2: 52
additional3: 52
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 3
actorId: 42122211
actEffect {
targetId: 1
effectType: 3
effectNum: 127
additional: 826
additional2: 127
additional3: 0
}
targetId: 1
}
battleStep {
actorType: 1
castorId: 4
actorId: 42122092
actEffect {
targetId: 3
effectType: 4
effectNum: 101
additional: 197
}
actEffect {
targetId: 4
effectType: 8
effectNum: 3
additional: 42122092
}
targetId: 3
}
isFinish: false
}
[INFO:2022-12-5 17:44:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:44:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.208360850811 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleRoundResultReply 63 1
[INFO:2022-12-5 17:44:21][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203500,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":55,
"additional":148,
"additional2":55,
"additional3":55
}
],
"targetId":3
},
{
"actorType":1,
"castorId":2,
"actorId":41200000,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":52,
"additional":96,
"additional2":52,
"additional3":52
}
],
"targetId":3
},
{
"actorType":1,
"castorId":3,
"actorId":42122211,
"actEffect":
[
{
"targetId":1,
"effectType":3,
"effectNum":127,
"additional":826,
"additional2":127,
"additional3":0
}
],
"targetId":1
},
{
"actorType":1,
"castorId":4,
"actorId":42122092,
"actEffect":
[
{
"targetId":3,
"effectType":4,
"effectNum":101,
"additional":197
},
{
"targetId":4,
"effectType":8,
"effectNum":3,
"additional":42122092
}
],
"targetId":3
}
],
"isFinish":false
}
}
[INFO:2022-12-5 17:44:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4
[INFO:2022-12-5 17:44:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41203500,
"actEffect":
[
{
"additional":148,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":55,
"effectNum":55,
"multipleEffectNum":0,
"effectType":2,
"additional2":55
}
],
"castorId":1
}
[WARN:2022-12-5 17:44:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[INFO:2022-12-5 17:44:21]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[WARN:2022-12-5 17:44:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:44:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:44:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下
[INFO:2022-12-5 17:44:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:44:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:44:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.2011883109808 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 64 1
[INFO:2022-12-5 17:44:21]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:44:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:44:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:44:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.24721184745431 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 65 1
[INFO:2022-12-5 17:44:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17
[INFO:2022-12-5 17:44:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:44:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:44:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 203/203 原来有盾: 0
[INFO:2022-12-5 17:44:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:28/55 本段飘:28 本段扣血:28 本段扣盾:0
[INFO:2022-12-5 17:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 175/203 剩余盾: 0
[INFO:2022-12-5 17:44:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28
[INFO:2022-12-5 17:44:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 175/203 原来有盾: 0
[INFO:2022-12-5 17:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:55/55 本段飘:27 本段扣血:27 本段扣盾:0
[INFO:2022-12-5 17:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 148/203 剩余盾: 0
[WARN:2022-12-5 17:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:44:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38
[INFO:2022-12-5 17:44:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step
[INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4
[INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41200000,
"actEffect":
[
{
"additional":96,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":52,
"effectNum":52,
"multipleEffectNum":0,
"effectType":2,
"additional2":52
}
],
"castorId":2
}
[WARN:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下
[INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 148/203 原来有盾: 0
[INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:52/52 本段飘:52 本段扣血:52 本段扣盾:0
[INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 96/203 剩余盾: 0
[WARN:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step
[INFO:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4
[INFO:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42122211,
"actEffect":
[
{
"additional":826,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":127,
"multipleEffectNum":0,
"effectType":3,
"additional2":127
}
],
"castorId":3
}
[WARN:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122211 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_1_10010112][1] 用 42122211[13002907] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 13
[INFO:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 953/953 原来有盾: 0
[INFO:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:127/127 本段飘:127 本段扣血:127 本段扣盾:0
[INFO:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 826/953 剩余盾: 0
[WARN:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:44:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:44:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:44:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step
[INFO:2022-12-5 17:44:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4
[INFO:2022-12-5 17:44:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":42122092,
"actEffect":
[
{
"additional":197,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":101,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
},
{
"additional":42122092,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4
}
[WARN:2022-12-5 17:44:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-12-5 17:44:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1
[WARN:2022-12-5 17:44:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2022-12-5 17:44:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122092 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:44:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}4[Monster_4_2_10010112][2] 用 42122092[13002008] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下
[INFO:2022-12-5 17:44:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 30
[INFO:2022-12-5 17:44:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:44:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 35
[INFO:2022-12-5 17:44:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[WARN:2022-12-5 17:44:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1
[INFO:2022-12-5 17:44:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 原来有 96 血
[INFO:2022-12-5 17:44:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 被补了 101 血
[INFO:2022-12-5 17:44:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 剩余 197 血
[WARN:2022-12-5 17:44:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1
[WARN:2022-12-5 17:44:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:44:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}4[Monster_4_2_10010112][2] 使用技能 42122092 ,令到 4[Monster_4_2_10010112][2] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:44:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:44:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:44:27][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:44:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done
[INFO:2022-12-5 17:44:27][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:44:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:44:27]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:44:27]||||| Sender socketClient version=4
[INFO:2022-12-5 17:44:27]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:44:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16909338906407 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 66 1
[INFO:2022-12-5 17:44:27][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:44:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:44:27]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:44:27]||||| Sender socketClient version=4
[INFO:2022-12-5 17:44:27]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 2
[INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:44:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16269053891301 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 67 1
[INFO:2022-12-5 17:44:27][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:44:27][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:44:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:44:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:44:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10911 BattleGuideActionWaitBattleTurnBegin
[INFO:2022-12-5 17:44:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10911
skip: 0
[INFO:2022-12-5 17:44:27]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:44:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:44:27]||||| Sender socketClient version=4
[INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10912
[INFO:2022-12-5 17:44:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 GuideActionFindGO
[INFO:2022-12-5 17:44:27]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:44:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 GuideActionPlayAudio
[INFO:2022-12-5 17:44:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 GuideActionOpenMask
[INFO:2022-12-5 17:44:27]||||| Sender socketClient version=4
[INFO:2022-12-5 17:44:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 GuideActionOpenArrow
[INFO:2022-12-5 17:44:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 GuideActionOpenInstruction
[INFO:2022-12-5 17:44:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 WaitGuideActionClickMask
[INFO:2022-12-5 17:44:27]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:44:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.18070884048939 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 68 1
[INFO:2022-12-5 17:44:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:44:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:44:27]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:44:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.27859484404325 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 69 1
[INFO:2022-12-5 17:44:29][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:1, skillId:41203500 cellPos:(-333.799988,50.600006), targetId:3
[INFO:2022-12-5 17:44:29][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:3, isTargetAttacker:false
[INFO:2022-12-5 17:44:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1
[INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2035
voiceId: 1042005
[INFO:2022-12-5 17:44:29]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2022-12-5 17:44:29]||||| Sender socketClient version=4
[INFO:2022-12-5 17:44:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 GuideActionFindGO
[INFO:2022-12-5 17:44:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 GuideActionPlayAudio
[INFO:2022-12-5 17:44:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 GuideActionOpenMask
[INFO:2022-12-5 17:44:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 GuideActionOpenArrow
[INFO:2022-12-5 17:44:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 GuideActionOpenInstruction
[INFO:2022-12-5 17:44:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 WaitGuideActionClickMask
[INFO:2022-12-5 17:44:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10912
skip: 0
[INFO:2022-12-5 17:44:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:44:29]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10913
[INFO:2022-12-5 17:44:29]||||| Sender socketClient version=4
[INFO:2022-12-5 17:44:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10913 GuideActionFindGO
[INFO:2022-12-5 17:44:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10913 GuideActionPlayAudio
[INFO:2022-12-5 17:44:29]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:44:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10913 GuideActionOpenMask
[INFO:2022-12-5 17:44:29]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=71
[INFO:2022-12-5 17:44:29]||||| Sender socketClient version=4
[INFO:2022-12-5 17:44:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10913 GuideActionOpenInstruction
[INFO:2022-12-5 17:44:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10913 WaitGuideActionClickMask
[INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2035
exp: 0
injuredNum: 0
voice: 1042015
voice: 1042014
voice: 1042013
voice: 1042005
voice: 1042004
voice: 1042003
infos: 1000216
unreadInfos: 1000216
usingSkinId: 100037
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 17:44:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 71 1
[INFO:2022-12-5 17:44:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:44:29]<== Receiver Message, socketClient version=4,extId=23,cmd=5,status=0,size=8
[INFO:2022-12-5 17:44:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:44:29]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:44:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:44:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:44:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_atkact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:44:29]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:44:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10004207.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:44:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10004208.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2022-12-5 17:44:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.42077175155282 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 72 1
[INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:44:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.29587391018867 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 73 1
[INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:44:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.29587391018867 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 74 1
[INFO:2022-12-5 17:44:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10004209.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:44:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:44:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_aim.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:44:30][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:4, isTargetAttacker:false
[INFO:2022-12-5 17:44:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10913 GuideActionFindGO
[INFO:2022-12-5 17:44:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10913 GuideActionPlayAudio
[INFO:2022-12-5 17:44:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10913 GuideActionOpenMask
[INFO:2022-12-5 17:44:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10913 GuideActionOpenInstruction
[INFO:2022-12-5 17:44:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10913 WaitGuideActionClickMask
[INFO:2022-12-5 17:44:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:44:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:44:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10913
skip: 0
[INFO:2022-12-5 17:44:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:44:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:44:30]||||| Sender socketClient version=4
[INFO:2022-12-5 17:44:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:44:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10914
[INFO:2022-12-5 17:44:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:44:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 GuideActionFindGO
[INFO:2022-12-5 17:44:30]||||| Sender socketClient version=4
[INFO:2022-12-5 17:44:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 GuideActionPlayAudio
[INFO:2022-12-5 17:44:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 GuideActionOpenMask
[INFO:2022-12-5 17:44:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 GuideActionOpenArrow
[INFO:2022-12-5 17:44:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 GuideActionOpenInstruction
[INFO:2022-12-5 17:44:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 WaitGuideActionClickMask
[INFO:2022-12-5 17:44:30]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:44:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:44:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:44:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.15807914733887 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 75 1
[INFO:2022-12-5 17:44:30]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:44:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:44:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:44:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.24435953050852 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 76 1
[INFO:2022-12-5 17:44:31][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:2, skillId:41200000 cellPos:(-113.000000,50.600014), targetId:4
[INFO:2022-12-5 17:44:31][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:4, isTargetAttacker:false
[INFO:2022-12-5 17:44:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1
[INFO:2022-12-5 17:44:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2022-12-5 17:44:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000
voiceId: 1000005
[INFO:2022-12-5 17:44:31]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2022-12-5 17:44:31]||||| Sender socketClient version=4
[INFO:2022-12-5 17:44:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 GuideActionFindGO
[INFO:2022-12-5 17:44:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 GuideActionPlayAudio
[INFO:2022-12-5 17:44:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 GuideActionOpenMask
[INFO:2022-12-5 17:44:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 GuideActionOpenArrow
[INFO:2022-12-5 17:44:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 GuideActionOpenInstruction
[INFO:2022-12-5 17:44:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 WaitGuideActionClickMask
[INFO:2022-12-5 17:44:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 17:44:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:44:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10914
skip: 0
[INFO:2022-12-5 17:44:31]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:44:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-12-5 17:44:31]||||| Sender socketClient version=4
[INFO:2022-12-5 17:44:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:44:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10915
[INFO:2022-12-5 17:44:31]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:44:32]||||| Sender socketClient version=4
[INFO:2022-12-5 17:44:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10915 GuideActionFindGO
[INFO:2022-12-5 17:44:32]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=71
[INFO:2022-12-5 17:44:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10915 GuideActionOpenMask
[INFO:2022-12-5 17:44:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10915 WaitGuideActionClickMask
[INFO:2022-12-5 17:44:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000005
voice: 1000004
voice: 1000003
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:44:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 17:44:32]<== Receiver Message, socketClient version=4,extId=23,cmd=5,status=0,size=8
[INFO:2022-12-5 17:44:32][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 77 1
[INFO:2022-12-5 17:44:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:44:32]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:44:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:44:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:44:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:44:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000107.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:44:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000108.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:44:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000109.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:44:32]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:44:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:44:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2022-12-5 17:44:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.39482875913382 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 78 1
[INFO:2022-12-5 17:44:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:44:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:44:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.2851973772049 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 79 1
[INFO:2022-12-5 17:44:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:44:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:44:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.2851973772049 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 80 1
[INFO:2022-12-5 17:44:32][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:4, isTargetAttacker:false
[INFO:2022-12-5 17:44:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10915 GuideActionFindGO
[INFO:2022-12-5 17:44:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10915 GuideActionOpenMask
[INFO:2022-12-5 17:44:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10915 WaitGuideActionClickMask
[INFO:2022-12-5 17:44:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:44:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:44:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10915
skip: 0
[INFO:2022-12-5 17:44:32]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:44:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:44:32]||||| Sender socketClient version=4
[INFO:2022-12-5 17:44:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:44:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10916
[INFO:2022-12-5 17:44:32]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:44:32]||||| Sender socketClient version=4
[INFO:2022-12-5 17:44:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 GuideActionFindGO
[INFO:2022-12-5 17:44:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 GuideActionPlayAudio
[INFO:2022-12-5 17:44:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 GuideActionOpenMask
[INFO:2022-12-5 17:44:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 GuideActionOpenArrow
[INFO:2022-12-5 17:44:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 GuideActionOpenInstruction
[INFO:2022-12-5 17:44:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 WaitGuideActionClickMask
[INFO:2022-12-5 17:44:33]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:44:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.14357322454453 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 81 1
[INFO:2022-12-5 17:44:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:44:33]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:44:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.21265161037445 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 82 1
[INFO:2022-12-5 17:44:33][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[
{
"skillId":41203500,
"castorId":1,
"targetId":4
},
{
"skillId":41200000,
"castorId":2,
"targetId":4
}
]
}
[INFO:2022-12-5 17:44:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target {
skillId: 41203500
castorId: 1
targetId: 4
}
target {
skillId: 41200000
castorId: 2
targetId: 4
}
[INFO:2022-12-5 17:44:33]==> Sender Auto Serialize Message,extId=4,cmd=2,size=31
[INFO:2022-12-5 17:44:33]||||| Sender socketClient version=4
[INFO:2022-12-5 17:44:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 GuideActionFindGO
[INFO:2022-12-5 17:44:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 GuideActionPlayAudio
[INFO:2022-12-5 17:44:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 GuideActionOpenMask
[INFO:2022-12-5 17:44:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 GuideActionOpenArrow
[INFO:2022-12-5 17:44:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 GuideActionOpenInstruction
[INFO:2022-12-5 17:44:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 WaitGuideActionClickMask
[INFO:2022-12-5 17:44:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10916
skip: 0
[INFO:2022-12-5 17:44:33]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:44:33]||||| Sender socketClient version=4
[INFO:2022-12-5 17:44:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10917
[INFO:2022-12-5 17:44:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10917 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:44:33]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:44:33]||||| Sender socketClient version=4
[INFO:2022-12-5 17:44:33]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=229
[INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203500
actEffect {
targetId: 4
effectType: 2
effectNum: 64
additional: 24
additional2: 64
additional3: 64
}
targetId: 4
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200000
actEffect {
targetId: 4
effectType: 2
effectNum: 62
additional: 0
additional2: 62
additional3: 62
}
targetId: 4
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 4
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 3
actorId: 42122212
actEffect {
targetId: 2
effectType: 2
effectNum: 136
additional: 1026
additional2: 136
additional3: 0
}
actEffect {
targetId: 2
effectType: 5
effectNum: 2
buff {
buffId: 301019
duration: 2
id: 5
}
}
actEffect {
targetId: 2
effectType: 5
effectNum: 2
buff {
buffId: 301019
duration: 2
id: 6
}
}
actEffect {
targetId: 3
effectType: 8
effectNum: 3
additional: 42122212
}
targetId: 2
}
battleStep {
actorType: 2
castorId: 2
actorId: 5
actEffect {
targetId: 2
effectType: 2
effectNum: 116
additional: 910
additional2: 116
additional3: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 5
actEffect {
targetId: 2
effectType: 7
effectNum: 1
additional: 5
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 6
actEffect {
targetId: 2
effectType: 7
effectNum: 1
additional: 6
}
targetId: 0
}
isFinish: false
}
[INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:44:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.21178723499179 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleRoundResultReply 83 1
[INFO:2022-12-5 17:44:33][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203500,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":64,
"additional":24,
"additional2":64,
"additional3":64
}
],
"targetId":4
},
{
"actorType":1,
"castorId":2,
"actorId":41200000,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":62,
"additional":0,
"additional2":62,
"additional3":62
}
],
"targetId":4
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":4,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":3,
"actorId":42122212,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":136,
"additional":1026,
"additional2":136,
"additional3":0
},
{
"targetId":2,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301019,
"duration":2,
"id":5
}
},
{
"targetId":2,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301019,
"duration":2,
"id":6
}
},
{
"targetId":3,
"effectType":8,
"effectNum":3,
"additional":42122212
}
],
"targetId":2
},
{
"actorType":2,
"castorId":2,
"actorId":5,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":116,
"additional":910,
"additional2":116,
"additional3":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":5,
"actEffect":
[
{
"targetId":2,
"effectType":7,
"effectNum":1,
"additional":5
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":6,
"actEffect":
[
{
"targetId":2,
"effectType":7,
"effectNum":1,
"additional":6
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2022-12-5 17:44:33]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:44:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5
[INFO:2022-12-5 17:44:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41203500,
"actEffect":
[
{
"additional":24,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":64,
"effectNum":64,
"multipleEffectNum":0,
"effectType":2,
"additional2":64
}
],
"castorId":1
}
[WARN:2022-12-5 17:44:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:44:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:44:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:44:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 4[Monster_4_2_10010112][2] 一下
[INFO:2022-12-5 17:44:33]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:44:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.20524130761623 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 84 1
[INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:44:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.24734900146723 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 85 1
[INFO:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17
[INFO:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 88/88 原来有盾: 0
[INFO:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:0.5) -》 多段已飘:32/64 本段飘:32 本段扣血:32 本段扣盾:0
[INFO:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 56/88 剩余盾: 0
[INFO:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28
[INFO:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 56/88 原来有盾: 0
[INFO:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:64/64 本段飘:32 本段扣血:32 本段扣盾:0
[INFO:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 24/88 剩余盾: 0
[WARN:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38
[INFO:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:44:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:44:35][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:44:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step
[INFO:2022-12-5 17:44:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5
[INFO:2022-12-5 17:44:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41200000,
"actEffect":
[
{
"additional":0,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":62,
"effectNum":62,
"multipleEffectNum":0,
"effectType":2,
"additional2":62
}
],
"castorId":2
}
[WARN:2022-12-5 17:44:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:44:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:44:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:44:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_2_10010112][2] 一下
[INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 24/88 原来有盾: 0
[INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:62/62 本段飘:62 本段扣血:62 本段扣盾:0
[INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 0/88 剩余盾: 0
[WARN:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step
[INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5
[INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0
}
[WARN:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-12-5 17:44:36][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step
[INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5
[INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":42122212,
"actEffect":
[
{
"additional":1026,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":136,
"multipleEffectNum":0,
"effectType":2,
"additional2":136
},
{
"additional":0,
"targetId":2,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":5,
"buffId":301019,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":2,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":6,
"buffId":301019,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":42122212,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":3
}
[WARN:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4
[INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122212 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_1_10010112][1] 用 42122212[13002908] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 25
[INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 1162/1162 原来有盾: 0
[INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:0.3) -》 多段已飘:41/136 本段飘:41 本段扣血:41 本段扣盾:0
[INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 1121/1162 剩余盾: 0
[INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 30
[INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 1121/1162 原来有盾: 0
[INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:0.3) -》 多段已飘:82/136 本段飘:41 本段扣血:41 本段扣盾:0
[INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 1080/1162 剩余盾: 0
[INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 35
[INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 1080/1162 原来有盾: 0
[INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:1) -》 多段已飘:136/136 本段飘:54 本段扣血:54 本段扣盾:0
[INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 1026/1162 剩余盾: 0
[WARN:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4
[INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_1_10010112][1] 用 42122212 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301019]
[INFO:2022-12-5 17:44:37][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_debuff.prefab effect obj pool
[INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_1_10010112][1] 用 42122212 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301019]
[INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}3[Monster_3_1_10010112][1] 使用技能 42122212 ,令到 3[Monster_3_1_10010112][1] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4
[INFO:2022-12-5 17:44:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/poison.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_4_2_10010112
[INFO:2022-12-5 17:44:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 50
[INFO:2022-12-5 17:44:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:44:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:44:38][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:44:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step
[INFO:2022-12-5 17:44:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5
[INFO:2022-12-5 17:44:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":910,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":116,
"multipleEffectNum":0,
"effectType":2,
"additional2":116
},
{
"additional":5,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":6,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:44:38][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 原有血: 1026 原有盾: 0 扣血量: 116 扣盾量: 0
[INFO:2022-12-5 17:44:38][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 现有血: 910 现有盾: 0
[INFO:2022-12-5 17:44:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_075.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:44:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_022.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:44:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:44:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:44:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_poison.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:44:38][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_poison.prefab effect obj pool
[INFO:2022-12-5 17:44:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:5 buffId:301019 持续时间:1
[INFO:2022-12-5 17:44:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:6 buffId:301019 持续时间:1
[INFO:2022-12-5 17:44:39][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:44:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done
[INFO:2022-12-5 17:44:39][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:44:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:44:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:44:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:44:39]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:44:39]||||| Sender socketClient version=4
[INFO:2022-12-5 17:44:39]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:44:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:44:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:44:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.18060384690762 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 86 1
[INFO:2022-12-5 17:44:39][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:44:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:44:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:44:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:44:39]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:44:39]||||| Sender socketClient version=4
[INFO:2022-12-5 17:44:39]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:44:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 3
[INFO:2022-12-5 17:44:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:44:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16397284343839 移走了序号= 1 的消息,当前队列数量= 1 || 0 EndRoundReply 87 1
[INFO:2022-12-5 17:44:39][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:44:39][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:44:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:44:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:44:48][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[
{
"skillId":41203500,
"castorId":1,
"targetId":3
},
{
"skillId":41200000,
"castorId":2,
"targetId":3
}
]
}
[INFO:2022-12-5 17:44:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:44:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:44:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target {
skillId: 41203500
castorId: 1
targetId: 3
}
target {
skillId: 41200000
castorId: 2
targetId: 3
}
[INFO:2022-12-5 17:44:48]==> Sender Auto Serialize Message,extId=4,cmd=2,size=31
[INFO:2022-12-5 17:44:48]||||| Sender socketClient version=4
[INFO:2022-12-5 17:44:48]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=161
[INFO:2022-12-5 17:44:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203500
actEffect {
targetId: 3
effectType: 2
effectNum: 58
additional: 139
additional2: 58
additional3: 58
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200000
actEffect {
targetId: 3
effectType: 2
effectNum: 54
additional: 85
additional2: 54
additional3: 54
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 3
actorId: 42122211
actEffect {
targetId: 1
effectType: 2
effectNum: 81
additional: 745
additional2: 81
additional3: 0
}
targetId: 1
}
battleStep {
actorType: 2
castorId: 2
actorId: 5
actEffect {
targetId: 2
effectType: 2
effectNum: 116
additional: 794
additional2: 116
additional3: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 5
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 5
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 6
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 6
}
targetId: 0
}
isFinish: false
}
[INFO:2022-12-5 17:44:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:44:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.1868413053453 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 89 1
[INFO:2022-12-5 17:44:48][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203500,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":58,
"additional":139,
"additional2":58,
"additional3":58
}
],
"targetId":3
},
{
"actorType":1,
"castorId":2,
"actorId":41200000,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":54,
"additional":85,
"additional2":54,
"additional3":54
}
],
"targetId":3
},
{
"actorType":1,
"castorId":3,
"actorId":42122211,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":81,
"additional":745,
"additional2":81,
"additional3":0
}
],
"targetId":1
},
{
"actorType":2,
"castorId":2,
"actorId":5,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":116,
"additional":794,
"additional2":116,
"additional3":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":5,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":5
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":6,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":6
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2022-12-5 17:44:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4
[INFO:2022-12-5 17:44:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41203500,
"actEffect":
[
{
"additional":139,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":58,
"effectNum":58,
"multipleEffectNum":0,
"effectType":2,
"additional2":58
}
],
"castorId":1
}
[WARN:2022-12-5 17:44:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:44:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:44:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:44:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下
[INFO:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17
[INFO:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 197/203 原来有盾: 0
[INFO:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:29/58 本段飘:29 本段扣血:29 本段扣盾:0
[INFO:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 168/203 剩余盾: 0
[INFO:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28
[INFO:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 168/203 原来有盾: 0
[INFO:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:58/58 本段飘:29 本段扣血:29 本段扣盾:0
[INFO:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 139/203 剩余盾: 0
[WARN:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:44:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38
[INFO:2022-12-5 17:44:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:44:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:44:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:44:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step
[INFO:2022-12-5 17:44:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4
[INFO:2022-12-5 17:44:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41200000,
"actEffect":
[
{
"additional":85,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":54,
"effectNum":54,
"multipleEffectNum":0,
"effectType":2,
"additional2":54
}
],
"castorId":2
}
[WARN:2022-12-5 17:44:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:44:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:44:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:44:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下
[INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 139/203 原来有盾: 0
[INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:54/54 本段飘:54 本段扣血:54 本段扣盾:0
[INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 85/203 剩余盾: 0
[WARN:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step
[INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4
[INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42122211,
"actEffect":
[
{
"additional":745,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":81,
"multipleEffectNum":0,
"effectType":2,
"additional2":81
}
],
"castorId":3
}
[WARN:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122211 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_1_10010112][1] 用 42122211[13002907] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 13
[INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 826/953 原来有盾: 0
[INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:81/81 本段飘:81 本段扣血:81 本段扣盾:0
[INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 745/953 剩余盾: 0
[WARN:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:44:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:44:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:44:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step
[INFO:2022-12-5 17:44:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4
[INFO:2022-12-5 17:44:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":794,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":116,
"multipleEffectNum":0,
"effectType":2,
"additional2":116
},
{
"additional":5,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":6,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:44:52][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 原有血: 910 原有盾: 0 扣血量: 116 扣盾量: 0
[INFO:2022-12-5 17:44:52][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 现有血: 794 现有盾: 0
[INFO:2022-12-5 17:44:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:5 buffId:301019
[INFO:2022-12-5 17:44:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:6 buffId:301019
[INFO:2022-12-5 17:44:53][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:44:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done
[INFO:2022-12-5 17:44:53][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:44:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:44:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:44:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:44:53]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:44:53]||||| Sender socketClient version=4
[INFO:2022-12-5 17:44:53]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:44:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:44:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:44:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16841184347868 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 91 1
[INFO:2022-12-5 17:44:53][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:44:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:44:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:44:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:44:53]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:44:53]||||| Sender socketClient version=4
[INFO:2022-12-5 17:44:53]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:44:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 4
[INFO:2022-12-5 17:44:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:44:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16116053983569 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 92 1
[INFO:2022-12-5 17:44:53][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:44:53][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:44:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:44:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:45:20][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[
{
"skillId":41203500,
"castorId":1,
"targetId":3
},
{
"skillId":41200000,
"castorId":2,
"targetId":3
}
]
}
[INFO:2022-12-5 17:45:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:45:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:45:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target {
skillId: 41203500
castorId: 1
targetId: 3
}
target {
skillId: 41200000
castorId: 2
targetId: 3
}
[INFO:2022-12-5 17:45:20]==> Sender Auto Serialize Message,extId=4,cmd=2,size=31
[INFO:2022-12-5 17:45:20]||||| Sender socketClient version=4
[INFO:2022-12-5 17:45:21]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=84
[INFO:2022-12-5 17:45:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203500
actEffect {
targetId: 3
effectType: 2
effectNum: 59
additional: 26
additional2: 59
additional3: 59
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200000
actEffect {
targetId: 3
effectType: 2
effectNum: 50
additional: 0
additional2: 50
additional3: 50
}
targetId: 3
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 3
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: true
}
[INFO:2022-12-5 17:45:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:45:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.19283938407898 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 95 1
[INFO:2022-12-5 17:45:21][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203500,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":59,
"additional":26,
"additional2":59,
"additional3":59
}
],
"targetId":3
},
{
"actorType":1,
"castorId":2,
"actorId":41200000,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":50,
"additional":0,
"additional2":50,
"additional3":50
}
],
"targetId":3
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":3,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3
[INFO:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41203500,
"actEffect":
[
{
"additional":26,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":59,
"effectNum":59,
"multipleEffectNum":0,
"effectType":2,
"additional2":59
}
],
"castorId":1
}
[WARN:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下
[INFO:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17
[INFO:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 85/203 原来有盾: 0
[INFO:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:30/59 本段飘:30 本段扣血:30 本段扣盾:0
[INFO:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 55/203 剩余盾: 0
[INFO:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28
[INFO:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 55/203 原来有盾: 0
[INFO:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:59/59 本段飘:29 本段扣血:29 本段扣盾:0
[INFO:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 26/203 剩余盾: 0
[WARN:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38
[INFO:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step
[INFO:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3
[INFO:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41200000,
"actEffect":
[
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":50,
"effectNum":50,
"multipleEffectNum":0,
"effectType":2,
"additional2":50
}
],
"castorId":2
}
[WARN:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下
[INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 26/203 原来有盾: 0
[INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:50/50 本段飘:50 本段扣血:50 本段扣盾:0
[INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 0/203 剩余盾: 0
[WARN:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step
[INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3
[INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0
}
[WARN:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-12-5 17:45:23][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done
[INFO:2022-12-5 17:45:23][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:45:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:45:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:45:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:45:23]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:45:23]||||| Sender socketClient version=4
[INFO:2022-12-5 17:45:23]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:45:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2022-12-5 17:45:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:45:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.22002046182752 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 97 1
[INFO:2022-12-5 17:45:24][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2022-12-5 17:45:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:45:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:45:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:45:24]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:45:24]||||| Sender socketClient version=4
[INFO:2022-12-5 17:45:24]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:45:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 4
[INFO:2022-12-5 17:45:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:45:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.29490122944117 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 98 1
[INFO:2022-12-5 17:45:24][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:45:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2022-12-5 17:45:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2022-12-5 17:45:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:45:24]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2022-12-5 17:45:24]||||| Sender socketClient version=4
[INFO:2022-12-5 17:45:24]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8
[INFO:2022-12-5 17:45:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:45:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2022-12-5 17:45:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.13478607684374 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 99 1
[INFO:2022-12-5 17:45:24][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2022-12-5 17:45:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_3_1_10010112
[INFO:2022-12-5 17:45:26][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[INFO:2022-12-5 17:45:26][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[WARN:2022-12-5 17:45:26][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:117]:{func}一波结束,强制执行GC---------------------------------
[INFO:2022-12-5 17:45:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:45:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:45:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22203 isShaping:false skinId:130014 otherSkillId:nil skills:[42222031,42222032,42222134] otherSkills:null allSkillActions:[13001407,13001408] allNormalActions:[13001404,13001406]
[INFO:2022-12-5 17:45:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22203 isShaping:false skinId:130014 otherSkillId:nil skills:[42222031,42222032,42222134] otherSkills:null allSkillActions:[13001407,13001408] allNormalActions:[13001404,13001406]
[INFO:2022-12-5 17:45:26][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-12-5 17:45:26][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2022-12-5 17:45:26][@logic/scene/battle/factory/BattleUnitFactory.lua:252]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2
[INFO:2022-12-5 17:45:26][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010113_4_22203,加载的特效[总数=]6,路径=["effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:45:26][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010113_4_22203 ====== Monster_10010113_4_22203 怪物的头顶ui
[INFO:2022-12-5 17:45:26][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010113_999_22203,加载的特效[总数=]6,路径=["effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:45:26][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010113_999_22203 ====== Monster_10010113_999_22203 怪物的头顶ui
[INFO:2022-12-5 17:45:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan2_guaiwu/130014_shiyan2_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:45:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan2_guaiwu/130014_shiyan2_guaiwu-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:45:26][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010113_4_22203 ====== Monster_10010113_4_22203 怪物的模型
[INFO:2022-12-5 17:45:26][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010113_999_22203 ====== Monster_10010113_999_22203 怪物的模型
[INFO:2022-12-5 17:45:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:45:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_012.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:45:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan2_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:45:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:45:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan2_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:45:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:45:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_shiyan2_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:45:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan2_boss_boneskill.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:45:26][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_shiyan2_skill1.prefab effect obj pool
[INFO:2022-12-5 17:45:26][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-12-5 17:45:26][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:45:26][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan2_skill2.prefab effect obj pool
[INFO:2022-12-5 17:45:26][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_shiyan2_skill2.prefab effect obj pool
[INFO:2022-12-5 17:45:26][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan2_boss_boneskill.prefab effect obj pool
[INFO:2022-12-5 17:45:26][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010113_4_22203 ====== Monster_10010113_4_22203 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab"]
[INFO:2022-12-5 17:45:26][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_shiyan2_skill1.prefab effect obj pool
[INFO:2022-12-5 17:45:27][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-12-5 17:45:27][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:45:27][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan2_skill2.prefab effect obj pool
[INFO:2022-12-5 17:45:27][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_shiyan2_skill2.prefab effect obj pool
[INFO:2022-12-5 17:45:27][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan2_boss_boneskill.prefab effect obj pool
[INFO:2022-12-5 17:45:27][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010113_999_22203 ====== Monster_10010113_999_22203 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab"]
[INFO:2022-12-5 17:45:27][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:45:27][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:45:27][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story
[INFO:2022-12-5 17:45:27][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2022-12-5 17:45:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10917 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:45:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:45:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:45:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10917
skip: 0
[INFO:2022-12-5 17:45:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:45:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:45:27]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:45:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10918
[INFO:2022-12-5 17:45:27]||||| Sender socketClient version=4
[INFO:2022-12-5 17:45:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10918 BattleGuideActionForwardWalking
[INFO:2022-12-5 17:45:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10918 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:45:27][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:45:27]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:45:27][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:45:27][@logic/extensions/fb/core/core/component/FbEndHandler.lua:127]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort
[INFO:2022-12-5 17:45:27]||||| Sender socketClient version=4
[INFO:2022-12-5 17:45:27]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:45:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:45:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:45:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.17025392875075 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 100 1
[INFO:2022-12-5 17:45:27]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:45:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:45:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:45:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.24829377606511 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 101 1
[INFO:2022-12-5 17:45:38][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001011 2 1 -50.194491189718 0 -0.3 -51.5 0 0 1.3055088102818
[INFO:2022-12-5 17:45:38][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001011 turnIndex: 2
[INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:45:38][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:45:38][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:45:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2022-12-5 17:45:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2022-12-5 17:45:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:45:39]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2022-12-5 17:45:39]||||| Sender socketClient version=4
[INFO:2022-12-5 17:45:39]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8
[INFO:2022-12-5 17:45:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:45:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2022-12-5 17:45:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.28578291460872 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 103 1
[INFO:2022-12-5 17:45:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10918 BattleGuideActionForwardWalking
[INFO:2022-12-5 17:45:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10918 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:45:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:45:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:45:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10918
skip: 0
[INFO:2022-12-5 17:45:39]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:45:39]||||| Sender socketClient version=4
[INFO:2022-12-5 17:45:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:45:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:45:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10919
[INFO:2022-12-5 17:45:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10919 BattleGuideActionWaitBattleBegin
[INFO:2022-12-5 17:45:39]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:45:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3
[INFO:2022-12-5 17:45:39]||||| Sender socketClient version=4
[INFO:2022-12-5 17:45:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2022-12-5 17:45:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:45:39]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2022-12-5 17:45:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4
[INFO:2022-12-5 17:45:39]||||| Sender socketClient version=4
[INFO:2022-12-5 17:45:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-12-5 17:45:39]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:45:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:45:39]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:45:39]||||| Sender socketClient version=4
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:45:39]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:45:39]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=352
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:45:39]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:45:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.89177298545837 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 104 1
[INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:45:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.89177298545837 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 105 1
[INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2035
skinId: 100037
position: 1
baseAttributes {
hp: 745
thp: 953
atk: 118
def: 119
critic: 80
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 41203500
position: 1
CD: 0
}
skillInfo {
skillId: 41203501
position: 2
CD: 0
}
skillInfo {
skillId: 41203502
position: 3
CD: 0
maxCD: 4
}
battleUnitType: 1
userId: 15608
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2000
skinId: 100001
position: 2
baseAttributes {
hp: 794
thp: 1162
atk: 111
def: 94
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 41200000
position: 1
CD: 0
}
skillInfo {
skillId: 41200001
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200002
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 15608
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 15608
}
defender {
units {
id: 3
modelId: 22203
skinId: 130014
position: 4
baseAttributes {
hp: 383
thp: 383
atk: 98
def: 105
critic: 0
critic_dmg: 500
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 42222031
position: 1
CD: 0
}
skillInfo {
skillId: 42222032
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 42222134
position: 3
CD: 0
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 5
maxRound: 30
isFinish: false
}
round0 {
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 3
effectType: 5
effectNum: 1
buff {
buffId: 301026
duration: 1
id: 4
}
}
targetId: 0
}
isFinish: false
}
[INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2022-12-5 17:45:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.89177298545837 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 106 1
[INFO:2022-12-5 17:45:40][@logic/extensions/battle/data/Battlespace.lua:163]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2035,
"skinId":100037,
"position":1,
"baseAttributes":
{
"hp":745,
"thp":953,
"atk":118,
"def":119,
"critic":80,
"critic_dmg":500,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":41203500,
"position":1,
"CD":0
},
{
"skillId":41203501,
"position":2,
"CD":0
},
{
"skillId":41203502,
"position":3,
"CD":0,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"15608",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
},
{
"id":2,
"modelId":2000,
"skinId":100001,
"position":2,
"baseAttributes":
{
"hp":794,
"thp":1162,
"atk":111,
"def":94,
"critic":80,
"critic_dmg":600,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":41200000,
"position":1,
"CD":0
},
{
"skillId":41200001,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200002,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"15608",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"15608"
]
},
"defender":
{
"units":
[
{
"id":3,
"modelId":22203,
"skinId":130014,
"position":4,
"baseAttributes":
{
"hp":383,
"thp":383,
"atk":98,
"def":105,
"critic":0,
"critic_dmg":500,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":42222031,
"position":1,
"CD":0
},
{
"skillId":42222032,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":42222134,
"position":3,
"CD":0
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":5,
"maxRound":30,
"isFinish":false
}
[INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
endTime: 0
}
activityInfos {
id: 10279
startTime: 1619622600000
endTime: 0
}
activityInfos {
id: 20008
startTime: 1611760200000
endTime: 1677250799000
}
activityInfos {
id: 10303
startTime: 0
endTime: 0
}
activityInfos {
id: 10323
startTime: 0
endTime: 0
}
activityInfos {
id: 10332
startTime: 0
endTime: 0
}
activityInfos {
id: 10001
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1546372804000
endTime: 0
}
activityInfos {
id: 10011
startTime: 0
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10064
startTime: 1559044800000
endTime: 0
}
activityInfos {
id: 10173
startTime: 1669773600000
endTime: 1671721199000
}
activityInfos {
id: 10174
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10185
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10186
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10190
startTime: 1669773600000
endTime: 1671548399000
}
[INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-12-5 17:45:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.98031329363585 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 107 1
[INFO:2022-12-5 17:45:40][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-12-5 17:45:40][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2022-12-5 17:45:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10919 BattleGuideActionWaitBattleBegin
[INFO:2022-12-5 17:45:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10919
skip: 0
[INFO:2022-12-5 17:45:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10926
[INFO:2022-12-5 17:45:40]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:45:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10926 BattleGuideActionWaitBattleEvent
[WARN:2022-12-5 17:45:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[INFO:2022-12-5 17:45:40]||||| Sender socketClient version=4
[WARN:2022-12-5 17:45:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:45:40]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:45:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/1
[INFO:2022-12-5 17:45:40][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":4,
"buffId":301026,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":0
}
[INFO:2022-12-5 17:45:40]||||| Sender socketClient version=4
[WARN:2022-12-5 17:45:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:45:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1
[WARN:2022-12-5 17:45:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1
[INFO:2022-12-5 17:45:40][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[Monster_3_4_10010113][4] 增加了一个 buff [301026]
[INFO:2022-12-5 17:45:40][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2022-12-5 17:45:40]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:45:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.17310953140259 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 108 1
[INFO:2022-12-5 17:45:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/immune_pur_0.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:45:40]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:45:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.26975798979402 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 109 1
[WARN:2022-12-5 17:45:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1
[INFO:2022-12-5 17:45:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:45:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:1/1, round done
[INFO:2022-12-5 17:45:40][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:45:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:45:41]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:45:41]||||| Sender socketClient version=4
[INFO:2022-12-5 17:45:41]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:45:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:45:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:45:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.22517269477248 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 110 1
[INFO:2022-12-5 17:45:41][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:45:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:45:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:45:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:45:41]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:45:41]||||| Sender socketClient version=4
[INFO:2022-12-5 17:45:41]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:45:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 5
[INFO:2022-12-5 17:45:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:45:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.167390845716 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 111 1
[INFO:2022-12-5 17:45:41][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:45:41][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:45:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:45:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:45:41][@logic/scene/battle/trigger/BattleSceneTriggerCommonder.lua:38]:{executeByClick}执行触发器:-> id: 113 go: SceneTrigger_113_4
[INFO:2022-12-5 17:45:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 12 当前队列数量= 1
[INFO:2022-12-5 17:45:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetBarrierTriggerRequest
[INFO:2022-12-5 17:45:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 113
[INFO:2022-12-5 17:45:41]==> Sender Auto Serialize Message,extId=31,cmd=12,size=11
[INFO:2022-12-5 17:45:41]||||| Sender socketClient version=4
[INFO:2022-12-5 17:45:41]<== Receiver Message, socketClient version=4,extId=31,cmd=12,status=0,size=10
[INFO:2022-12-5 17:45:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 113
[INFO:2022-12-5 17:45:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetBarrierTriggerReply <---
[INFO:2022-12-5 17:45:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 12 所需时间单位秒 = 0.15943846106529 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetBarrierTriggerReply 112 1
[INFO:2022-12-5 17:45:44][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:1, skillId:41203500 cellPos:(-333.799988,50.600006), targetId:3
[INFO:2022-12-5 17:45:44][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:3, isTargetAttacker:false
[INFO:2022-12-5 17:45:45][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:1, isTargetAttacker:true
[INFO:2022-12-5 17:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_aim_bule.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_011.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jinengkuang.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:45:45][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[
{
"skillId":41203502,
"castorId":1,
"targetId":1
},
{
"skillId":41200000,
"castorId":2,
"targetId":3
}
]
}
[INFO:2022-12-5 17:45:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:45:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:45:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target {
skillId: 41203502
castorId: 1
targetId: 1
}
target {
skillId: 41200000
castorId: 2
targetId: 3
}
[INFO:2022-12-5 17:45:45]==> Sender Auto Serialize Message,extId=4,cmd=2,size=31
[INFO:2022-12-5 17:45:45]||||| Sender socketClient version=4
[INFO:2022-12-5 17:45:45]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=296
[INFO:2022-12-5 17:45:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203502
actEffect {
targetId: 1
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 5
}
}
actEffect {
targetId: 2
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 6
}
}
actEffect {
targetId: 1
effectType: 5
effectNum: 1
buff {
buffId: 301003
duration: 1
id: 7
}
}
actEffect {
targetId: 2
effectType: 5
effectNum: 1
buff {
buffId: 301003
duration: 1
id: 8
}
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41203502
}
targetId: 1
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200000
actEffect {
targetId: 3
effectType: 2
effectNum: 54
additional: 329
additional2: 54
additional3: 54
}
targetId: 3
}
battleStep {
actorType: 2
castorId: 2
actorId: 8
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 8
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 3
actorId: 42222032
actEffect {
targetId: 2
effectType: 2
effectNum: 89
additional: 705
additional2: 89
additional3: 0
}
actEffect {
targetId: 2
effectType: 5
effectNum: 2
buff {
buffId: 301015
duration: 2
id: 9
}
}
actEffect {
targetId: 3
effectType: 5
effectNum: 1
buff {
buffId: 301004
duration: 1
id: 10
}
}
actEffect {
targetId: 3
effectType: 8
effectNum: 3
additional: 42222032
}
targetId: 2
}
battleStep {
actorType: 2
castorId: 1
actorId: 5
actEffect {
targetId: 1
effectType: 6
effectNum: 0
additional: 5
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 6
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 6
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 9
actEffect {
targetId: 2
effectType: 7
effectNum: 1
additional: 9
}
targetId: 0
}
isFinish: false
}
[INFO:2022-12-5 17:45:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:45:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20068253949285 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 113 1
[INFO:2022-12-5 17:45:45][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203502,
"actEffect":
[
{
"targetId":1,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":5
}
},
{
"targetId":2,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":6
}
},
{
"targetId":1,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301003,
"duration":1,
"id":7
}
},
{
"targetId":2,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301003,
"duration":1,
"id":8
}
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41203502
}
],
"targetId":1
},
{
"actorType":1,
"castorId":2,
"actorId":41200000,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":54,
"additional":329,
"additional2":54,
"additional3":54
}
],
"targetId":3
},
{
"actorType":2,
"castorId":2,
"actorId":8,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":8
}
],
"targetId":0
},
{
"actorType":1,
"castorId":3,
"actorId":42222032,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":89,
"additional":705,
"additional2":89,
"additional3":0
},
{
"targetId":2,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301015,
"duration":2,
"id":9
}
},
{
"targetId":3,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301004,
"duration":1,
"id":10
}
},
{
"targetId":3,
"effectType":8,
"effectNum":3,
"additional":42222032
}
],
"targetId":2
},
{
"actorType":2,
"castorId":1,
"actorId":5,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":0,
"additional":5
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":6,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":6
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":9,
"actEffect":
[
{
"targetId":2,
"effectType":7,
"effectNum":1,
"additional":9
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2022-12-5 17:45:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5
[INFO:2022-12-5 17:45:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1
[INFO:2022-12-5 17:45:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2022-12-5 17:45:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2035
voiceId: 1042006
[INFO:2022-12-5 17:45:45]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2022-12-5 17:45:45]||||| Sender socketClient version=4
[INFO:2022-12-5 17:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainerhero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainermonster.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:45:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battlenormalskillview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:45:46]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=75
[INFO:2022-12-5 17:45:46]<== Receiver Message, socketClient version=4,extId=23,cmd=5,status=0,size=8
[INFO:2022-12-5 17:45:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2035
exp: 0
injuredNum: 0
voice: 1042015
voice: 1042014
voice: 1042013
voice: 1042006
voice: 1042005
voice: 1042004
voice: 1042003
infos: 1000216
unreadInfos: 1000216
usingSkinId: 100037
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 17:45:46][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 114 1
[INFO:2022-12-5 17:45:46][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:45:46][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:45:46][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:45:46][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2022-12-5 17:45:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.17990223318338 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterVoiceUnlockReply 115 1
[INFO:2022-12-5 17:45:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_rskill/100042_head_rskill.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:45:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":41203502,
"actEffect":
[
{
"additional":0,
"targetId":1,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":5,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":2,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":6,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":1,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":7,
"buffId":301003,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":2,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":8,
"buffId":301003,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41203502,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1
}
[WARN:2022-12-5 17:45:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5
[WARN:2022-12-5 17:45:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 5
[INFO:2022-12-5 17:45:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203502 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:45:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41203502[10004209] 是aoe 干了 对面一堆人
[INFO:2022-12-5 17:45:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 115
[INFO:2022-12-5 17:45:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[WARN:2022-12-5 17:45:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 5
[INFO:2022-12-5 17:45:50][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301002]
[INFO:2022-12-5 17:45:50][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301002]
[INFO:2022-12-5 17:45:50][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2022-12-5 17:45:50][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301003]
[INFO:2022-12-5 17:45:50][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301003]
[INFO:2022-12-5 17:45:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}1[MyRole_1_1][1] 使用技能 41203502 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:45:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 5
[INFO:2022-12-5 17:45:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:45:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/critic_add.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 126
[INFO:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:286]:{func}【普通技能】 闪光帧结束,等攻击动作结束
[INFO:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step
[INFO:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5
[INFO:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41200000,
"actEffect":
[
{
"additional":329,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":54,
"effectNum":54,
"multipleEffectNum":0,
"effectType":2,
"additional2":54
}
],
"castorId":2
}
[WARN:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下
[INFO:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 383/383 原来有盾: 0
[INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:54/54 本段飘:54 本段扣血:54 本段扣盾:0
[INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 329/383 剩余盾: 0
[WARN:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step
[INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5
[INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":8,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:8 buffId:301003
[INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step
[INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5
[INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":42222032,
"actEffect":
[
{
"additional":705,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":89,
"multipleEffectNum":0,
"effectType":2,
"additional2":89
},
{
"additional":0,
"targetId":2,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":9,
"buffId":301015,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":10,
"buffId":301004,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":42222032,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":3
}
[WARN:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4
[INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222032 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_4_10010113][4] 用 42222032[13001408] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 32
[INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 794/1162 原来有盾: 0
[INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:0.5) -》 多段已飘:45/89 本段飘:45 本段扣血:45 本段扣盾:0
[INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 749/1162 剩余盾: 0
[INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 35
[INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[WARN:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 749/1162 原来有盾: 0
[INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:1) -》 多段已飘:89/89 本段飘:44 本段扣血:44 本段扣盾:0
[INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 705/1162 剩余盾: 0
[WARN:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4
[INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222032 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301015]
[INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222032 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301004]
[INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}3[Monster_3_4_10010113][4] 使用技能 42222032 ,令到 3[Monster_3_4_10010113][4] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4
[INFO:2022-12-5 17:45:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def_less.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:45:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/critic_defend.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 49
[INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:45:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:45:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step
[INFO:2022-12-5 17:45:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5
[INFO:2022-12-5 17:45:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":5,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":6,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":9,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:45:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:5 buffId:301002
[INFO:2022-12-5 17:45:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:6 buffId:301002
[INFO:2022-12-5 17:45:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:9 buffId:301015 持续时间:1
[INFO:2022-12-5 17:45:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:45:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done
[INFO:2022-12-5 17:45:54][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:45:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:45:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:45:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:45:54]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:45:54]||||| Sender socketClient version=4
[INFO:2022-12-5 17:45:54]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:45:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:45:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:45:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.20930692180991 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 117 1
[INFO:2022-12-5 17:45:54][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:45:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:45:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:45:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:45:54]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:45:54]||||| Sender socketClient version=4
[INFO:2022-12-5 17:45:54]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:45:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 6
[INFO:2022-12-5 17:45:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:45:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16738538071513 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 118 1
[INFO:2022-12-5 17:45:54][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:45:54][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:45:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:45:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:45:55][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:1, skillId:41203500 cellPos:(-333.799988,50.600006), targetId:3
[INFO:2022-12-5 17:45:55][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:3, isTargetAttacker:false
[INFO:2022-12-5 17:45:57][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[
{
"skillId":41203500,
"castorId":1,
"targetId":3
},
{
"skillId":41200000,
"castorId":2,
"targetId":3
}
]
}
[INFO:2022-12-5 17:45:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:45:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:45:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target {
skillId: 41203500
castorId: 1
targetId: 3
}
target {
skillId: 41200000
castorId: 2
targetId: 3
}
[INFO:2022-12-5 17:45:57]==> Sender Auto Serialize Message,extId=4,cmd=2,size=31
[INFO:2022-12-5 17:45:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:45:57]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=238
[INFO:2022-12-5 17:45:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203500
actEffect {
targetId: 3
effectType: 2
effectNum: 61
additional: 268
additional2: 61
additional3: 61
}
targetId: 3
}
battleStep {
actorType: 2
castorId: 1
actorId: 7
actEffect {
targetId: 1
effectType: 6
effectNum: 0
additional: 7
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200000
actEffect {
targetId: 3
effectType: 2
effectNum: 57
additional: 211
additional2: 57
additional3: 57
}
targetId: 3
}
battleStep {
actorType: 2
castorId: 3
actorId: 10
actEffect {
targetId: 3
effectType: 6
effectNum: 0
additional: 10
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 3
actorId: 42222031
actEffect {
targetId: 2
effectType: 2
effectNum: 93
additional: 612
additional2: 93
additional3: 0
}
actEffect {
targetId: 2
effectType: 5
effectNum: 2
buff {
buffId: 301019
duration: 2
id: 11
}
}
actEffect {
targetId: 3
effectType: 5
effectNum: 1
buff {
buffId: 301004
duration: 1
id: 12
}
}
targetId: 2
}
battleStep {
actorType: 2
castorId: 2
actorId: 9
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 9
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 11
actEffect {
targetId: 2
effectType: 2
effectNum: 58
additional: 554
additional2: 58
additional3: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 11
actEffect {
targetId: 2
effectType: 7
effectNum: 1
additional: 11
}
targetId: 0
}
isFinish: false
}
[INFO:2022-12-5 17:45:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:45:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.16201815381646 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 120 1
[INFO:2022-12-5 17:45:57][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203500,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":61,
"additional":268,
"additional2":61,
"additional3":61
}
],
"targetId":3
},
{
"actorType":2,
"castorId":1,
"actorId":7,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":0,
"additional":7
}
],
"targetId":0
},
{
"actorType":1,
"castorId":2,
"actorId":41200000,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":57,
"additional":211,
"additional2":57,
"additional3":57
}
],
"targetId":3
},
{
"actorType":2,
"castorId":3,
"actorId":10,
"actEffect":
[
{
"targetId":3,
"effectType":6,
"effectNum":0,
"additional":10
}
],
"targetId":0
},
{
"actorType":1,
"castorId":3,
"actorId":42222031,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":93,
"additional":612,
"additional2":93,
"additional3":0
},
{
"targetId":2,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301019,
"duration":2,
"id":11
}
},
{
"targetId":3,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301004,
"duration":1,
"id":12
}
}
],
"targetId":2
},
{
"actorType":2,
"castorId":2,
"actorId":9,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":9
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":11,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":58,
"additional":554,
"additional2":58,
"additional3":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":11,
"actEffect":
[
{
"targetId":2,
"effectType":7,
"effectNum":1,
"additional":11
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2022-12-5 17:45:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6
[INFO:2022-12-5 17:45:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41203500,
"actEffect":
[
{
"additional":268,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":61,
"effectNum":61,
"multipleEffectNum":0,
"effectType":2,
"additional2":61
}
],
"castorId":1
}
[WARN:2022-12-5 17:45:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:45:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:45:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:45:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下
[INFO:2022-12-5 17:45:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17
[INFO:2022-12-5 17:45:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:45:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:45:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 329/383 原来有盾: 0
[INFO:2022-12-5 17:45:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:31/61 本段飘:31 本段扣血:31 本段扣盾:0
[INFO:2022-12-5 17:45:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 298/383 剩余盾: 0
[INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28
[INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 298/383 原来有盾: 0
[INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:61/61 本段飘:30 本段扣血:30 本段扣盾:0
[INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 268/383 剩余盾: 0
[WARN:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38
[INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step
[INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6
[INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":7,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:7 buffId:301003
[INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step
[INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6
[INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41200000,
"actEffect":
[
{
"additional":211,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":57,
"effectNum":57,
"multipleEffectNum":0,
"effectType":2,
"additional2":57
}
],
"castorId":2
}
[WARN:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下
[INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 268/383 原来有盾: 0
[INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:57/57 本段飘:57 本段扣血:57 本段扣盾:0
[INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 211/383 剩余盾: 0
[WARN:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step
[INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6
[INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":10,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:10 buffId:301004
[INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step
[INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6
[INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":42222031,
"actEffect":
[
{
"additional":612,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":93,
"multipleEffectNum":0,
"effectType":2,
"additional2":93
},
{
"additional":0,
"targetId":2,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":11,
"buffId":301019,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":12,
"buffId":301004,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":3
}
[WARN:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222031 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_4_10010113][4] 用 42222031[13001407] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 12
[INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 705/1162 原来有盾: 0
[INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:1) -》 多段已飘:93/93 本段飘:93 本段扣血:93 本段扣盾:0
[INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 612/1162 剩余盾: 0
[WARN:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222031 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301019]
[INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222031 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301004]
[WARN:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17
[INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step
[INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6
[INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":9,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":554,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":58,
"multipleEffectNum":0,
"effectType":2,
"additional2":58
},
{
"additional":11,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:9 buffId:301015
[INFO:2022-12-5 17:46:0][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 原有血: 612 原有盾: 0 扣血量: 58 扣盾量: 0
[INFO:2022-12-5 17:46:0][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 现有血: 554 现有盾: 0
[INFO:2022-12-5 17:46:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:11 buffId:301019 持续时间:1
[INFO:2022-12-5 17:46:1][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:46:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done
[INFO:2022-12-5 17:46:1][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:46:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:46:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:46:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:46:1]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:46:1]||||| Sender socketClient version=4
[INFO:2022-12-5 17:46:1]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:46:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:46:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:46:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16789184510708 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 121 1
[INFO:2022-12-5 17:46:1][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:46:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:46:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:46:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:46:1]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:46:1]||||| Sender socketClient version=4
[INFO:2022-12-5 17:46:1]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:46:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 7
[INFO:2022-12-5 17:46:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:46:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13405631110072 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 122 1
[INFO:2022-12-5 17:46:1][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:46:1][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:46:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:46:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:46:2][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[
{
"skillId":41203500,
"castorId":1,
"targetId":3
},
{
"skillId":41200000,
"castorId":2,
"targetId":3
}
]
}
[INFO:2022-12-5 17:46:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:46:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:46:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target {
skillId: 41203500
castorId: 1
targetId: 3
}
target {
skillId: 41200000
castorId: 2
targetId: 3
}
[INFO:2022-12-5 17:46:2]==> Sender Auto Serialize Message,extId=4,cmd=2,size=31
[INFO:2022-12-5 17:46:2]||||| Sender socketClient version=4
[INFO:2022-12-5 17:46:2]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=179
[INFO:2022-12-5 17:46:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203500
actEffect {
targetId: 3
effectType: 2
effectNum: 64
additional: 147
additional2: 64
additional3: 64
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200000
actEffect {
targetId: 3
effectType: 2
effectNum: 54
additional: 93
additional2: 54
additional3: 54
}
targetId: 3
}
battleStep {
actorType: 2
castorId: 3
actorId: 12
actEffect {
targetId: 3
effectType: 6
effectNum: 0
additional: 12
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 3
actorId: 42222031
actEffect {
targetId: 1
effectType: 2
effectNum: 56
additional: 689
additional2: 56
additional3: 0
}
actEffect {
targetId: 3
effectType: 5
effectNum: 1
buff {
buffId: 301004
duration: 1
id: 13
}
}
targetId: 1
}
battleStep {
actorType: 2
castorId: 2
actorId: 11
actEffect {
targetId: 2
effectType: 2
effectNum: 58
additional: 496
additional2: 58
additional3: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 11
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 11
}
targetId: 0
}
isFinish: false
}
[INFO:2022-12-5 17:46:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:46:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.18931638821959 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 123 1
[INFO:2022-12-5 17:46:2][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203500,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":64,
"additional":147,
"additional2":64,
"additional3":64
}
],
"targetId":3
},
{
"actorType":1,
"castorId":2,
"actorId":41200000,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":54,
"additional":93,
"additional2":54,
"additional3":54
}
],
"targetId":3
},
{
"actorType":2,
"castorId":3,
"actorId":12,
"actEffect":
[
{
"targetId":3,
"effectType":6,
"effectNum":0,
"additional":12
}
],
"targetId":0
},
{
"actorType":1,
"castorId":3,
"actorId":42222031,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":56,
"additional":689,
"additional2":56,
"additional3":0
},
{
"targetId":3,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301004,
"duration":1,
"id":13
}
}
],
"targetId":1
},
{
"actorType":2,
"castorId":2,
"actorId":11,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":58,
"additional":496,
"additional2":58,
"additional3":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":11,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":11
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2022-12-5 17:46:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5
[INFO:2022-12-5 17:46:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41203500,
"actEffect":
[
{
"additional":147,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":64,
"effectNum":64,
"multipleEffectNum":0,
"effectType":2,
"additional2":64
}
],
"castorId":1
}
[WARN:2022-12-5 17:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:46:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:46:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下
[INFO:2022-12-5 17:46:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17
[INFO:2022-12-5 17:46:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 211/383 原来有盾: 0
[INFO:2022-12-5 17:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:32/64 本段飘:32 本段扣血:32 本段扣盾:0
[INFO:2022-12-5 17:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 179/383 剩余盾: 0
[INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28
[INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 179/383 原来有盾: 0
[INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:64/64 本段飘:32 本段扣血:32 本段扣盾:0
[INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 147/383 剩余盾: 0
[WARN:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38
[INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step
[INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5
[INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41200000,
"actEffect":
[
{
"additional":93,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":54,
"effectNum":54,
"multipleEffectNum":0,
"effectType":2,
"additional2":54
}
],
"castorId":2
}
[WARN:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下
[INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 147/383 原来有盾: 0
[INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:54/54 本段飘:54 本段扣血:54 本段扣盾:0
[INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 93/383 剩余盾: 0
[WARN:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step
[INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5
[INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":12,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:12 buffId:301004
[INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step
[INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5
[INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42222031,
"actEffect":
[
{
"additional":689,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":56,
"multipleEffectNum":0,
"effectType":2,
"additional2":56
},
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":13,
"buffId":301004,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":3
}
[WARN:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222031 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_4_10010113][4] 用 42222031[13001407] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 12
[INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 745/953 原来有盾: 0
[INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:56/56 本段飘:56 本段扣血:56 本段扣盾:0
[INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 689/953 剩余盾: 0
[WARN:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222031 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301004]
[WARN:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17
[INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step
[INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5
[INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":496,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":58,
"multipleEffectNum":0,
"effectType":2,
"additional2":58
},
{
"additional":11,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:46:5][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 原有血: 554 原有盾: 0 扣血量: 58 扣盾量: 0
[INFO:2022-12-5 17:46:5][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 现有血: 496 现有盾: 0
[INFO:2022-12-5 17:46:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:11 buffId:301019
[INFO:2022-12-5 17:46:6][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:46:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done
[INFO:2022-12-5 17:46:6][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:46:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:46:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:46:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:46:6]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:46:6]||||| Sender socketClient version=4
[INFO:2022-12-5 17:46:6]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:46:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:46:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:46:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13437538966537 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 124 1
[INFO:2022-12-5 17:46:6][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:46:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:46:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:46:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:46:6]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:46:6]||||| Sender socketClient version=4
[INFO:2022-12-5 17:46:6]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:46:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 8
[INFO:2022-12-5 17:46:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:46:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16554000228643 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 125 1
[INFO:2022-12-5 17:46:6][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:46:6][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:46:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:46:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:46:9][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[
{
"skillId":41203500,
"castorId":1,
"targetId":3
},
{
"skillId":41200000,
"castorId":2,
"targetId":3
}
]
}
[INFO:2022-12-5 17:46:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:46:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:46:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target {
skillId: 41203500
castorId: 1
targetId: 3
}
target {
skillId: 41200000
castorId: 2
targetId: 3
}
[INFO:2022-12-5 17:46:9]==> Sender Auto Serialize Message,extId=4,cmd=2,size=31
[INFO:2022-12-5 17:46:9]||||| Sender socketClient version=4
[INFO:2022-12-5 17:46:9]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=104
[INFO:2022-12-5 17:46:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203500
actEffect {
targetId: 3
effectType: 2
effectNum: 62
additional: 31
additional2: 62
additional3: 62
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200000
actEffect {
targetId: 3
effectType: 2
effectNum: 57
additional: 0
additional2: 57
additional3: 57
}
targetId: 3
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 3
effectType: 6
effectNum: 1
additional: 4
}
actEffect {
targetId: 3
effectType: 6
effectNum: 1
additional: 13
}
actEffect {
targetId: 3
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: true
}
[INFO:2022-12-5 17:46:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:46:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.28720784559846 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 127 1
[INFO:2022-12-5 17:46:9][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203500,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":62,
"additional":31,
"additional2":62,
"additional3":62
}
],
"targetId":3
},
{
"actorType":1,
"castorId":2,
"actorId":41200000,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":57,
"additional":0,
"additional2":57,
"additional3":57
}
],
"targetId":3
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":3,
"effectType":6,
"effectNum":1,
"additional":4
},
{
"targetId":3,
"effectType":6,
"effectNum":1,
"additional":13
},
{
"targetId":3,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2022-12-5 17:46:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3
[INFO:2022-12-5 17:46:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41203500,
"actEffect":
[
{
"additional":31,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":62,
"effectNum":62,
"multipleEffectNum":0,
"effectType":2,
"additional2":62
}
],
"castorId":1
}
[WARN:2022-12-5 17:46:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:46:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:46:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:46:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下
[INFO:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17
[INFO:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 93/383 原来有盾: 0
[INFO:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:31/62 本段飘:31 本段扣血:31 本段扣盾:0
[INFO:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 62/383 剩余盾: 0
[INFO:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28
[INFO:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 62/383 原来有盾: 0
[INFO:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:62/62 本段飘:31 本段扣血:31 本段扣盾:0
[INFO:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 31/383 剩余盾: 0
[WARN:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:46:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38
[INFO:2022-12-5 17:46:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:46:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:46:11][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:46:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step
[INFO:2022-12-5 17:46:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3
[INFO:2022-12-5 17:46:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41200000,
"actEffect":
[
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":57,
"effectNum":57,
"multipleEffectNum":0,
"effectType":2,
"additional2":57
}
],
"castorId":2
}
[WARN:2022-12-5 17:46:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:46:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:46:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:46:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下
[INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 31/383 原来有盾: 0
[INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:57/57 本段飘:57 本段扣血:57 本段扣盾:0
[INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 0/383 剩余盾: 0
[WARN:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step
[INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3
[INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":4,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":13,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0
}
[WARN:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[WARN:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3
[WARN:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_4_10010113][4] 覆盖移除了一个 buff[301026],不提示id不需要播放效果
[INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_4_10010113][4] 覆盖移除了一个 buff[301004],不提示id不需要播放效果
[WARN:2022-12-5 17:46:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[WARN:2022-12-5 17:46:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3
[WARN:2022-12-5 17:46:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3
[INFO:2022-12-5 17:46:13][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-12-5 17:46:13][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-12-5 17:46:13][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:46:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done
[INFO:2022-12-5 17:46:13][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:46:13]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:46:13]||||| Sender socketClient version=4
[INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.17142438516021 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 0 1
[INFO:2022-12-5 17:46:13][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:46:13]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:46:13]||||| Sender socketClient version=4
[INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 8
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16535545885563 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 1 1
[INFO:2022-12-5 17:46:13][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:46:13]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2022-12-5 17:46:13]||||| Sender socketClient version=4
[INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=16
[INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=16
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 4
change: 6
count: 114
}
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 2 1
[INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=26
[INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 2
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2022-12-5 17:46:13][@logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 1800 秒之后的推送 推送ID为 1002
[INFO:2022-12-5 17:46:13]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 1
change: 20
count: 20
}
[INFO:2022-12-5 17:46:13]||||| Sender socketClient version=4
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 3 1
[INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=218
[INFO:2022-12-5 17:46:13][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1
[INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=75
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 10000024
count: 1
lastUseTime: 1638697573835
composeCount: 0
}
[INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=216
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 4 1
[INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=71
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 680033
isInFormation: true
masterPlayerID: 15608
heroTypeIdx: 2035
baseAttr {
hp: 1044
atk: 129
def: 130
critic: 80
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1670233169866
rank: 1
luck: 4
sks {
skillId: 41203500
strengthenLevel: 1
}
sks {
skillId: 41203501
strengthenLevel: 1
}
sks {
skillId: 41203502
strengthenLevel: 1
}
exp: 159
state: 129
strengthenRate: 0
livingSks {
skillId: 40300004
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100037
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=19
[INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=26
[INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 5 1
[INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=20,cmd=42,status=0,size=10
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2035
exp: 0
injuredNum: 0
voice: 1042015
voice: 1042014
voice: 1042013
voice: 1042006
voice: 1042005
voice: 1042004
voice: 1042003
infos: 1000216
unreadInfos: 1000216
usingSkinId: 100037
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 3
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=47,cmd=1,status=0,size=14
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=17
[INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23
[INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 6 1
[INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=45,cmd=3,status=0,size=21
[INFO:2022-12-5 17:46:13][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=47,cmd=1,status=0,size=32
[INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=31,cmd=5,status=0,size=143
[INFO:2022-12-5 17:46:13][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8
[INFO:2022-12-5 17:46:13][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=26
[INFO:2022-12-5 17:46:13][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 680032
isInFormation: true
masterPlayerID: 15608
heroTypeIdx: 2000
baseAttr {
hp: 1272
atk: 122
def: 103
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1670233012218
rank: 1
luck: 6
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
exp: 159
state: 129
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 7 1
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000005
voice: 1000004
voice: 1000003
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 3
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 8 1
[INFO:2022-12-5 17:46:13][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:46:13][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:46:13][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:46:13][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 2
change: 210
count: 50210
}
[INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 9 1
[INFO:2022-12-5 17:46:13][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2022-12-5 17:46:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11040001
count: 1
lastUseTime: 1638697573846
composeCount: 0
}
[INFO:2022-12-5 17:46:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2022-12-5 17:46:14][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 10 1
[INFO:2022-12-5 17:46:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 60
[INFO:2022-12-5 17:46:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <---
[INFO:2022-12-5 17:46:14][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 11 1
[INFO:2022-12-5 17:46:14][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2022-12-05 18:11:22","roleExp":60,"serverId":"2008","registerTime":1670231489,"lastLogoutTime":"2022-12-05 18:11:29","roleId":"15608","roleCTime":1670231489,"type":3,"roleName":"伊如蘭","serverName":"jpdev","roleLevel":2}
[INFO:2022-12-5 17:46:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3
[INFO:2022-12-5 17:46:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-12-5 17:46:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:46:14]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:46:14]||||| Sender socketClient version=4
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 1800 秒之后的推送 推送ID为 1002
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:46:14]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 1800 秒之后的推送 推送ID为 1002
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos {
id: 110
isOpen: true
}
[INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <---
[INFO:2022-12-5 17:46:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 12 1
[INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 4
change: 20
count: 134
}
[INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2022-12-5 17:46:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 13 1
[INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 4
stepId: -1
}
[INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:46:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 14 1
[INFO:2022-12-5 17:46:15][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_4_-1
[INFO:2022-12-5 17:46:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10926 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:46:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4
[INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10926
skip: 0
[INFO:2022-12-5 17:46:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5
[INFO:2022-12-5 17:46:15]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:46:15]||||| Sender socketClient version=4
[INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10927
[INFO:2022-12-5 17:46:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10927 BattleGuideActionWaitUserCloseResultView
[INFO:2022-12-5 17:46:15]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 60000012
progress: 1
hasFinished: false
donCount: 0
}
[INFO:2022-12-5 17:46:15]||||| Sender socketClient version=4
[INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2022-12-5 17:46:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 15 1
[INFO:2022-12-5 17:46:15]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos {
id: 10
isOpen: true
}
openInfos {
id: 11
isOpen: true
}
openInfos {
id: 40
isOpen: true
}
openInfos {
id: 58
isOpen: true
}
[INFO:2022-12-5 17:46:15]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <---
[INFO:2022-12-5 17:46:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 16 1
[INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8
playerExp: 60
heroExp: 159
heroExp: 159
firstBonus {
materilType: 2
materilId: 1
change: 20
}
firstBonus {
materilType: 1
materilId: 10000024
change: 1
}
dropBonus {
materilType: 2
materilId: 2
change: 210
}
dropBonus {
materilType: 1
materilId: 11040001
change: 1
}
newBarrier {
dungeonId: 10001
barrierId: 10001021
star: -1
hasGetBonus:
bestFightRound: 0
}
exExp: 318
hasGetBonus:
allDamage: 1317
itemAdditionShow {
itemAdditionShowGroup {
groupId: 4
source {
isFromHero: true
id: 0
heroId: 2000
num: 5
isRate: true
}
}
}
isReturnFight: false
teamDamage {
teamTypeId: 1
teamDamage: 1317
teamGetDamage: 1506
unitDamages {
position: 2
damage: 658
getDamage: 454
}
unitDamages {
position: 1
damage: 659
getDamage: 472
}
}
[INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <---
[INFO:2022-12-5 17:46:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 17 1
[INFO:2022-12-5 17:46:15][@logic/extensions/battle/model/CommonFightDataModel.lua:23]:{setStatistics}战斗伤害统计
{
"teamTypeId":1,
"teamDamage":"1317",
"teamGetDamage":"1506",
"unitDamages":
[
{
"position":2,
"damage":"658",
"getDamage":"454"
},
{
"position":1,
"damage":"659",
"getDamage":"472"
}
]
}
[INFO:2022-12-5 17:46:15][@logic/extensions/fb/core/core/component/FbEndHandler.lua:116]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow
[INFO:2022-12-5 17:46:15][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_23_0
[INFO:2022-12-5 17:46:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 6
[INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23
stepId: 0
[INFO:2022-12-5 17:46:15][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_24_0
[INFO:2022-12-5 17:46:15]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2022-12-5 17:46:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 7
[INFO:2022-12-5 17:46:15]||||| Sender socketClient version=4
[INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 24
stepId: 0
[INFO:2022-12-5 17:46:15][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_26_0
[INFO:2022-12-5 17:46:15]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2022-12-5 17:46:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 8
[INFO:2022-12-5 17:46:15]||||| Sender socketClient version=4
[INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 26
stepId: 0
[INFO:2022-12-5 17:46:15]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:46:15]||||| Sender socketClient version=4
[INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2022-12-5 17:46:15]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14
[INFO:2022-12-5 17:46:15]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:46:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 2.3249945491552 移走了序号= 1 的消息,当前队列数量= 7 || 0 BattleResultReply 18 1
[INFO:2022-12-5 17:46:16][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2022-12-5 17:46:16][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_3_4_10010113
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 134
lastRecoverTime: 1670233283409
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-12-5 17:46:16]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14
[INFO:2022-12-5 17:46:16]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 2.4124521017075 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetCurrencyInfoReply 19 1
[INFO:2022-12-5 17:46:16]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14
[INFO:2022-12-5 17:46:16][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:46:16]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
endTime: 0
}
activityInfos {
id: 10279
startTime: 1619622600000
endTime: 0
}
activityInfos {
id: 20008
startTime: 1611760200000
endTime: 1677250799000
}
activityInfos {
id: 10303
startTime: 0
endTime: 0
}
activityInfos {
id: 10323
startTime: 0
endTime: 0
}
activityInfos {
id: 10332
startTime: 0
endTime: 0
}
activityInfos {
id: 10001
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1546372804000
endTime: 0
}
activityInfos {
id: 10011
startTime: 0
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10064
startTime: 1559044800000
endTime: 0
}
activityInfos {
id: 10173
startTime: 1669773600000
endTime: 1671721199000
}
activityInfos {
id: 10174
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10185
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10186
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10190
startTime: 1669773600000
endTime: 1671548399000
}
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 2.0160920321941 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetActivityInfosReply 20 1
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.51415500044823 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 21 1
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.62640107423067 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 22 1
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 23
stepId: 0
}
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 23 1
[INFO:2022-12-5 17:46:16][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_23_0
[INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23
stepId: 13101
[INFO:2022-12-5 17:46:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13101 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:46:16]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:46:16]||||| Sender socketClient version=4
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.36483762413263 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 24 1
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 24
stepId: 0
}
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 25 1
[INFO:2022-12-5 17:46:16][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_24_0
[INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:46:16]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 24
stepId: 13201
[INFO:2022-12-5 17:46:16]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:46:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_24_13201 SpecialGuideActionBattleAssist
[INFO:2022-12-5 17:46:16]||||| Sender socketClient version=4
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.48343931883574 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 26 1
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 26
stepId: 0
}
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 27 1
[INFO:2022-12-5 17:46:16][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_26_0
[INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 26
stepId: 13401
[INFO:2022-12-5 17:46:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_26_13401 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:46:16]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:46:16]||||| Sender socketClient version=4
[INFO:2022-12-5 17:46:16]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.63628769665956 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 28 1
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.27145007252693 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 29 1
[INFO:2022-12-5 17:46:16]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.21508760750294 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 30 1
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.26249737665057 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 31 1
[INFO:2022-12-5 17:46:17][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_5_0
[INFO:2022-12-5 17:46:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1
[INFO:2022-12-5 17:46:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:46:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 0
[INFO:2022-12-5 17:46:17]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2022-12-5 17:46:17]||||| Sender socketClient version=4
[INFO:2022-12-5 17:46:17]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14
[INFO:2022-12-5 17:46:17]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:46:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 5
stepId: 0
}
[INFO:2022-12-5 17:46:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:46:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 32 1
[INFO:2022-12-5 17:46:17][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_5_0
[INFO:2022-12-5 17:46:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:46:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:46:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.21550946682692 移走了序号= 1 的消息,当前队列数量= 0 || 0 FinishGuideReply 33 1
[INFO:2022-12-5 17:46:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[WARN:2022-12-5 17:46:18][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:117]:{func}一波结束,强制执行GC---------------------------------
[INFO:2022-12-5 17:46:18][@logic/extensions/fb/core/core/util/FbUtil.lua:169]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000101
[INFO:2022-12-5 17:46:18][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:57]:{playStory}playStory storyId: 1000101
[INFO:2022-12-5 17:47:2][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:66]:{func}BBPlayAfterBattleStory:_onStoryFinish
[INFO:2022-12-5 17:47:2][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 1
[INFO:2022-12-5 17:47:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest
[INFO:2022-12-5 17:47:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000101
barrierId: 10001011
[INFO:2022-12-5 17:47:2][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2022-12-5 17:47:2]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18
[INFO:2022-12-5 17:47:2]||||| Sender socketClient version=4
[INFO:2022-12-5 17:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:2]<== Receiver Message, socketClient version=4,extId=46,cmd=12,status=0,size=8
[INFO:2022-12-5 17:47:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:47:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <---
[INFO:2022-12-5 17:47:2][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.25073938444257 移走了序号= 1 的消息,当前队列数量= 0 || 0 MainStoryPlayEndLogReply 39 1
[INFO:2022-12-5 17:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_explore isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1
[INFO:2022-12-5 17:47:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2022-12-5 17:47:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000
voiceId: 1000009
[INFO:2022-12-5 17:47:4]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2022-12-5 17:47:4]||||| Sender socketClient version=4
[INFO:2022-12-5 17:47:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:5]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=75
[INFO:2022-12-5 17:47:5]<== Receiver Message, socketClient version=4,extId=23,cmd=5,status=0,size=8
[INFO:2022-12-5 17:47:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000009
voice: 1000005
voice: 1000004
voice: 1000003
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 3
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:47:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 17:47:5][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 40 1
[INFO:2022-12-5 17:47:5][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:47:5][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:47:5][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:47:5][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:47:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:47:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2022-12-5 17:47:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.38341759890318 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 41 1
[INFO:2022-12-5 17:47:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100042_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1
[INFO:2022-12-5 17:47:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-12-5 17:47:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:47:15]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:47:15]||||| Sender socketClient version=4
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:47:15]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:47:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
endTime: 0
}
activityInfos {
id: 10279
startTime: 1619622600000
endTime: 0
}
activityInfos {
id: 20008
startTime: 1611760200000
endTime: 1677250799000
}
activityInfos {
id: 10303
startTime: 0
endTime: 0
}
activityInfos {
id: 10323
startTime: 0
endTime: 0
}
activityInfos {
id: 10332
startTime: 0
endTime: 0
}
activityInfos {
id: 10001
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1546372804000
endTime: 0
}
activityInfos {
id: 10011
startTime: 0
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10064
startTime: 1559044800000
endTime: 0
}
activityInfos {
id: 10173
startTime: 1669773600000
endTime: 1671721199000
}
activityInfos {
id: 10174
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10185
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10186
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10190
startTime: 1669773600000
endTime: 1671548399000
}
[INFO:2022-12-5 17:47:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-12-5 17:47:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.76712101697922 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 43 1
[INFO:2022-12-5 17:47:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playerupgradeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playerupgradeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playerupgradeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/pvp.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_dengjitishenghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:19][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:179: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001011
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:179: in function 'onDestroyCallback'
logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy'
logic/extensions/battle/context/BattleContext:61: in function 'destroy'
logic/extensions/battle/controller/BattleSystem:167: in function 'closeContext'
logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace'
logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose'
logic/extensions/fb/core/core/impl/FbSpace:200: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:111: in function 'notify'
logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf'
logic/extensions/fb/view/FbFightResultView:66: in function
[INFO:2022-12-5 17:47:19][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=5,id=105
[INFO:2022-12-5 17:47:19][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 17:47:19][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件=====
[INFO:2022-12-5 17:47:19][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=2,id=220008
[INFO:2022-12-5 17:47:19][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-5 17:47:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000707.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10927 BattleGuideActionWaitUserCloseResultView
[INFO:2022-12-5 17:47:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:47:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:47:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 10927
skip: 0
[INFO:2022-12-5 17:47:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:47:19]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:47:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:47:19]||||| Sender socketClient version=4
[INFO:2022-12-5 17:47:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 11001
[INFO:2022-12-5 17:47:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_11001 GuideActionTriggerNextGuide
[INFO:2022-12-5 17:47:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_11001 GuideActionTriggerNextGuide
[INFO:2022-12-5 17:47:19]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:47:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-12-5 17:47:19]||||| Sender socketClient version=4
[INFO:2022-12-5 17:47:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:47:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11101
[INFO:2022-12-5 17:47:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11101 WaitGuideActionOpenView
[INFO:2022-12-5 17:47:19]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:47:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4
[INFO:2022-12-5 17:47:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:47:19]||||| Sender socketClient version=4
[INFO:2022-12-5 17:47:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4
stepId: 11001
skip: 0
[INFO:2022-12-5 17:47:19]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:47:19][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[INFO:2022-12-5 17:47:19]||||| Sender socketClient version=4
[INFO:2022-12-5 17:47:19][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[INFO:2022-12-5 17:47:19]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:47:19]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:47:19][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:47:19][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================
[INFO:2022-12-5 17:47:19][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-12-5 17:47:19][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:47:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:47:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:47:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.39589776471257 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 44 1
[INFO:2022-12-5 17:47:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:47:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:47:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.39589776471257 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 45 1
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000708.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000709.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:47:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:47:20]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:47:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:47:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.50493499264121 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 46 1
[INFO:2022-12-5 17:47:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:47:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:47:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.53835022449493 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 47 1
[INFO:2022-12-5 17:47:20][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=5,id=105
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @43ms
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @85ms
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_fb isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @147ms
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1
[INFO:2022-12-5 17:47:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-12-5 17:47:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:47:21]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-12-5 17:47:21]||||| Sender socketClient version=4
[INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:21]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12
[INFO:2022-12-5 17:47:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-12-5 17:47:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-12-5 17:47:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.30618376284838 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 48 1
[INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:21][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0
[INFO:2022-12-5 17:47:21][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/activity_11.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/fb_icon/hxrg.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130014_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:21][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:47:21]TCL C#: UnloadAllBanks item.Key speech_basis_yrpm-jp.assets
[INFO:2022-12-5 17:47:21]TCL C#: UnloadAllBanks item.Key speech_basis_yrpm-jp
[INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key audiogongyong03.assets
[INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key audiogongyong03
[INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key audiogongyong01.assets
[INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key audiogongyong01
[INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key music_mood_5.assets
[INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key music_mood_5
[INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key speech_plot_1-jp.assets
[INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key speech_plot_1-jp
[INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key audiogongyong05.assets
[INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key audiogongyong05
[INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key xingshouyingdao-jp.assets
[INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key xingshouyingdao-jp
[INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key ui_universal.assets
[INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key ui_universal
[INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key music_mood_4.assets
[INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key music_mood_4
[INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key bgs_evnt.assets
[INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key bgs_evnt
[INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key audiogongyong02
[INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key audiogongyong02.assets
[INFO:2022-12-5 17:47:22]DestroyUnusedResources:269,3,time=,paths:
[INFO:2022-12-5 17:47:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11101 WaitGuideActionWaitUserCloseMtrTakeView
[INFO:2022-12-5 17:47:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11101 WaitGuideActionOpenView
[INFO:2022-12-5 17:47:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11101 WaitGuideActionWaitUserCloseMtrTakeView
[INFO:2022-12-5 17:47:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:47:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:47:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11101
skip: 0
[INFO:2022-12-5 17:47:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:47:23]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:47:23]||||| Sender socketClient version=4
[INFO:2022-12-5 17:47:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:47:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11103
[INFO:2022-12-5 17:47:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11103 WaitGuideActionOpenMaskAndWait
[INFO:2022-12-5 17:47:23]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:47:23]||||| Sender socketClient version=4
[INFO:2022-12-5 17:47:23]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:47:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:47:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:47:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.16775469481945 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 49 1
[INFO:2022-12-5 17:47:23]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:47:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:47:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:47:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.23578246310353 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 50 1
[INFO:2022-12-5 17:47:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:24][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:47:24][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:47:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100002_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100015_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:25][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:47:25]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp
[INFO:2022-12-5 17:47:25]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp.assets
[INFO:2022-12-5 17:47:25]DestroyUnusedResources:5,3,time=,paths:
[INFO:2022-12-5 17:47:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11103 WaitGuideActionOpenMaskAndWait
[INFO:2022-12-5 17:47:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11103
skip: 0
[INFO:2022-12-5 17:47:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:47:26]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:47:26]||||| Sender socketClient version=4
[INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11104
[INFO:2022-12-5 17:47:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 GuideActionFindGO
[INFO:2022-12-5 17:47:26]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:47:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 GuideActionOpenMask
[INFO:2022-12-5 17:47:26]||||| Sender socketClient version=4
[INFO:2022-12-5 17:47:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 GuideActionOpenArrow
[INFO:2022-12-5 17:47:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 WaitGuideActionClickMask
[INFO:2022-12-5 17:47:26][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:47:26]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:47:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.1449686139822 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 52 1
[INFO:2022-12-5 17:47:26]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:47:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.21709946170449 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 53 1
[INFO:2022-12-5 17:47:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1
[INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest
[INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1
id: 10001021
[INFO:2022-12-5 17:47:26]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16
[INFO:2022-12-5 17:47:26]||||| Sender socketClient version=4
[INFO:2022-12-5 17:47:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 GuideActionFindGO
[INFO:2022-12-5 17:47:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 GuideActionOpenMask
[INFO:2022-12-5 17:47:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 GuideActionOpenArrow
[INFO:2022-12-5 17:47:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 WaitGuideActionClickMask
[INFO:2022-12-5 17:47:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11104
skip: 0
[INFO:2022-12-5 17:47:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:47:26]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:47:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11105
[INFO:2022-12-5 17:47:27]||||| Sender socketClient version=4
[INFO:2022-12-5 17:47:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 GuideActionFindGO
[INFO:2022-12-5 17:47:27]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:47:27]||||| Sender socketClient version=4
[INFO:2022-12-5 17:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:27]<== Receiver Message, socketClient version=4,extId=52,cmd=2,status=0,size=733
[INFO:2022-12-5 17:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:27]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:47:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos {
id: -2
name: 鵠羹
level: 2
type: 0
hero {
heroId: 0
heroTypeIdx: 2000
level: 2
rank: 1
sks {
skillId: 41200000
}
sks {
skillId: 41200001
}
sks {
skillId: 41200002
}
skinId: 100001
breakthroughCnt: 0
}
}
aidInfos {
id: 14802
name: 伊覓
level: 4
type: 2
logoutTime: 1670231287236
cd: 0
hero {
heroId: 620005
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 15605
name: 伊顰巧
level: 4
type: 2
logoutTime: 1670223372457
cd: 0
hero {
heroId: 680025
heroTypeIdx: 2000
level: 3
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 15606
name: 伊代
level: 4
type: 2
logoutTime: 1670230032463
cd: 0
hero {
heroId: 680027
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 1
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 15601
name: 伊漣沂
level: 5
type: 2
logoutTime: 1669087842000
cd: 0
hero {
heroId: 680002
heroTypeIdx: 2000
level: 8
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 15607
name: 伊莫波
level: 5
type: 2
logoutTime: 1670228892457
cd: 0
hero {
heroId: 680028
heroTypeIdx: 2000
level: 8
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 15602
name: 伊竺云
level: 6
type: 2
logoutTime: 1669091082000
cd: 0
hero {
heroId: 680006
heroTypeIdx: 2000
level: 9
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 15603
name: 真一
level: 9
type: 2
logoutTime: 1669106859000
cd: 0
hero {
heroId: 680010
heroTypeIdx: 2000
level: 12
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 11102
name: 伊瑩螢
level: 80
type: 2
logoutTime: 1670231468874
cd: 0
hero {
heroId: 160003
heroTypeIdx: 2000
level: 8
rank: 1
sks {
skillId: 41200007
strengthenLevel: 3
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
skinId: 140042
breakthroughCnt: 5
quality: 4
state: 385
contractUnlock: false
contractLevel: 0
}
}
[INFO:2022-12-5 17:47:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <---
[INFO:2022-12-5 17:47:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.30541245639324 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetAidInfoListReply 54 1
[INFO:2022-12-5 17:47:27]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:47:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:47:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:47:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.21725645661354 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 55 1
[INFO:2022-12-5 17:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:47:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:47:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.3047389164567 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 56 1
[INFO:2022-12-5 17:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:27][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-12-5 17:47:27][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:47:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 GuideActionOpenMask
[INFO:2022-12-5 17:47:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 GuideActionOpenArrow
[INFO:2022-12-5 17:47:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 WaitGuideActionClickMask
[INFO:2022-12-5 17:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100042_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:27][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:47:28][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_5_11105, 附加协议_31-2
[INFO:2022-12-5 17:47:28][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_11106
[INFO:2022-12-5 17:47:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1
[INFO:2022-12-5 17:47:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest
[INFO:2022-12-5 17:47:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001
barrierId: 10001021
formationId: 1
guideIdE: 5
stepIdE: 11106
useDouble: false
[INFO:2022-12-5 17:47:28]==> Sender Auto Serialize Message,extId=31,cmd=2,size=26
[INFO:2022-12-5 17:47:28]||||| Sender socketClient version=4
[INFO:2022-12-5 17:47:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 GuideActionFindGO
[INFO:2022-12-5 17:47:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 GuideActionOpenMask
[INFO:2022-12-5 17:47:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 GuideActionOpenArrow
[INFO:2022-12-5 17:47:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 WaitGuideActionClickMask
[INFO:2022-12-5 17:47:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 17:47:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:47:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11105
skip: 0
[INFO:2022-12-5 17:47:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-12-5 17:47:28]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:47:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:47:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11106
[INFO:2022-12-5 17:47:28]||||| Sender socketClient version=4
[INFO:2022-12-5 17:47:28]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:47:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11106 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:47:28]||||| Sender socketClient version=4
[INFO:2022-12-5 17:47:28]<== Receiver Message, socketClient version=4,extId=20,cmd=24,status=0,size=14
[INFO:2022-12-5 17:47:28][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:47:28]DestroyUnusedResources:9,3,time=,paths:
[INFO:2022-12-5 17:47:28]<== Receiver Message, socketClient version=4,extId=31,cmd=2,status=0,size=28
[INFO:2022-12-5 17:47:28]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:47:28]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 2
id: 7
showImmediately: false
[INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IllustrationsUnlockPush <---
[INFO:2022-12-5 17:47:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 24 || 0 IllustrationsUnlockPush 57 1
[INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010212
battleId: 10010213
triggerId: 113
triggerId: 7
triggerId: 8
triggerId: 9
triggerId: 10
[INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <---
[INFO:2022-12-5 17:47:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.19180953875184 移走了序号= 1 的消息,当前队列数量= 2 || 0 StartBarrierReply 58 1
[INFO:2022-12-5 17:47:29][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3
[INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 1000
[INFO:2022-12-5 17:47:29]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2022-12-5 17:47:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 4
[INFO:2022-12-5 17:47:29]||||| Sender socketClient version=4
[INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:47:29]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-12-5 17:47:29]||||| Sender socketClient version=4
[INFO:2022-12-5 17:47:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:47:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:47:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{}
[INFO:2022-12-5 17:47:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{}
[INFO:2022-12-5 17:47:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{}
[INFO:2022-12-5 17:47:29][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=2,id=220008
[INFO:2022-12-5 17:47:29][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 17:47:29][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=5,id=105
[INFO:2022-12-5 17:47:29][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-5 17:47:29]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8
[INFO:2022-12-5 17:47:29][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:47:29][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:47:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.098438307642937 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 59 1
[INFO:2022-12-5 17:47:29]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12
[INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:47:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.80597685277462 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 60 1
[INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-12-5 17:47:29][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.70753854513168 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 61 1
[INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-12-5 17:47:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.70753854513168 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 62 1
[INFO:2022-12-5 17:47:29][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:47:29][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================
[INFO:2022-12-5 17:47:29][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:47:29]DestroyUnusedResources:57,3,time=,paths:
[INFO:2022-12-5 17:47:30][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=2,id=220008
[INFO:2022-12-5 17:47:30][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-12-5 17:47:30][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2
[INFO:2022-12-5 17:47:30][@logic/scene/battle/factory/BattleUnitFactory.lua:183]:{_buildAllRole}英雄id=2035_1,加载的特效[总数=]11,路径=["effect\/prefabs\/show_yangroupaomo_skill2.prefab","effect\/prefabs\/atk_yangroupaomo_skill3.prefab","effect\/prefabs\/hit_yangroupaomo_skill1.prefab","effect\/prefabs\/atk_yangroupaomo_skill2.prefab","effect\/prefabs\/show_yangroupaomo_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"]
[INFO:2022-12-5 17:47:30][@logic/scene/battle/factory/BattleUnitFactory.lua:183]:{_buildAllRole}英雄id=2000_2,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:47:30][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2022-12-5 17:47:30][@logic/scene/battle/factory/BattleUnitFactory.lua:252]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3
[INFO:2022-12-5 17:47:30][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010212_1_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:47:30][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010212_2_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:47:30][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010212_999_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:47:30][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件=====
[INFO:2022-12-5 17:47:30][@logic/extensions/fb/core/core/util/FbUtil.lua:169]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000102
[INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:30]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab instance: @42ms
[INFO:2022-12-5 17:47:30][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220008
[INFO:2022-12-5 17:47:30][@logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕
[INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/effect_prefab/hudie/effect_longhuo_5.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/cube-maps/san_pedro_telmo/top.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/sand_001_diffuse.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_leaf_03.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_shiliu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_water.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_015_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_053_djs.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100042_yangroupaomo_xuyuan/100042_yangroupaomo_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s39_dlyj/texture/smoke_001_wx_2.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100042_yangroupaomo_xuyuan/100042_yangroupaomo_xuyuan-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:15 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab instance: @177ms
[INFO:2022-12-5 17:47:31][@logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22000801个地图区域]加载完毕!
[INFO:2022-12-5 17:47:31][@logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕
[INFO:2022-12-5 17:47:31][@logic/scene/battle/factory/BattleUnitFactory.lua:309]:{func}id 2035_1 ====== MyRole_2035_1 英雄的模型
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_yangroupaomo_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_baozaifan_skill3_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_mask_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_062.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_090.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_062.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_124.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_yangroupaomo_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/hit_baozaifan_skill1_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_054.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_yangroupaomo_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_061.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_yangroupaomo_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_yangroupaomo_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_yangroupaomo_skill2.prefab effect obj pool
[INFO:2022-12-5 17:47:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_heroact.prefab effect obj pool
[INFO:2022-12-5 17:47:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_debuff.prefab effect obj pool
[INFO:2022-12-5 17:47:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_yangroupaomo_skill3.prefab effect obj pool
[INFO:2022-12-5 17:47:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-12-5 17:47:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2022-12-5 17:47:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_yangroupaomo_skill2.prefab effect obj pool
[INFO:2022-12-5 17:47:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-12-5 17:47:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:47:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_yangroupaomo_skill1.prefab effect obj pool
[INFO:2022-12-5 17:47:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_yangroupaomo_skill3.prefab effect obj pool
[INFO:2022-12-5 17:47:32][@logic/scene/battle/factory/BattleUnitFactory.lua:318]:{func}id 2035_1 ====== MyRole_2035_1 英雄的特效总数[11],全部加载好的路径["effect\/prefabs\/show_yangroupaomo_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/atk_yangroupaomo_skill3.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/atk_yangroupaomo_skill2.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yangroupaomo_skill1.prefab","effect\/prefabs\/show_yangroupaomo_skill3.prefab"]
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_battle isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32][@logic/scene/battle/factory/BattleUnitFactory.lua:326]:{func}id 2035_1 ====== MyRole_2035_1 英雄的头顶ui
[INFO:2022-12-5 17:47:32][@logic/scene/battle/factory/BattleUnitFactory.lua:326]:{func}id 2000_2 ====== MyRole_2000_2 英雄的头顶ui
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32][@logic/scene/battle/factory/BattleUnitFactory.lua:309]:{func}id 2000_2 ====== MyRole_2000_2 英雄的模型
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_024.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool
[INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_heroact.prefab effect obj pool
[INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_hugen_skill3.prefab effect obj pool
[INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_hugen_skill1.prefab effect obj pool
[INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_hugen_skill1.prefab effect obj pool
[INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool
[INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_hugen_skill2.prefab effect obj pool
[INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_hugen_skill2.prefab effect obj pool
[INFO:2022-12-5 17:47:33][@logic/scene/battle/factory/BattleUnitFactory.lua:318]:{func}id 2000_2 ====== MyRole_2000_2 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"]
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010212_1_12209 ====== Monster_10010212_1_12209 怪物的模型
[INFO:2022-12-5 17:47:33][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010212_999_12209 ====== Monster_10010212_999_12209 怪物的模型
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_109.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool
[INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool
[INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool
[INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool
[INFO:2022-12-5 17:47:33][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010212_1_12209 ====== Monster_10010212_1_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab"]
[INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool
[INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool
[INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool
[INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool
[INFO:2022-12-5 17:47:33][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010212_999_12209 ====== Monster_10010212_999_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab"]
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010212_1_12209 ====== Monster_10010212_1_12209 怪物的头顶ui
[INFO:2022-12-5 17:47:33][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010212_2_12218 ====== Monster_10010212_2_12218 怪物的头顶ui
[INFO:2022-12-5 17:47:33][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010212_999_12209 ====== Monster_10010212_999_12209 怪物的头顶ui
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010212_2_12218 ====== Monster_10010212_2_12218 怪物的模型
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_donsunji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_donsunji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_donsunji_skill2.prefab effect obj pool
[INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool
[INFO:2022-12-5 17:47:33][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010212_2_12218 ====== Monster_10010212_2_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab"]
[INFO:2022-12-5 17:47:33][@logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_story isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:34][@logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕
[INFO:2022-12-5 17:47:34][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=2,id=220008,当前堆积,需要再切换的场景数量=0
[INFO:2022-12-5 17:47:34][@logic/extensions/fb/controller/FbSelectController.lua:188]:{func}进入副本系统, barrierId: 10001021
[INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 5 zoneId: nil
[INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 113 找到: true
[INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 7 找到: true
[INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 8 找到: true
[INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 9 找到: true
[INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 10 找到: true
[INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 10 挂点: hudie_npc_p_3 zoneId: 22000801 zoneName: g-s32_brsl_p
[INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 9 挂点: hudie_npc_p_2 zoneId: 22000801 zoneName: g-s32_brsl_p
[INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 8 挂点: hudie_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p
[INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 7 挂点: hudie_npc_p zoneId: 22000801 zoneName: g-s32_brsl_p
[INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 113 挂点: zdcj_hua_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p
[INFO:2022-12-5 17:47:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:47:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:47:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:47:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:47:34][@logic/extensions/fb/core/core/util/FbUtil.lua:169]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000102
[INFO:2022-12-5 17:47:34][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:48]:{playStory}playStory storyId: 1000102
[INFO:2022-12-5 17:47:34][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:210: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001021
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:210: in function 'beginFB'
logic/extensions/fb/controller/FbSelectController:190: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/SceneMgr:328: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2022-12-5 17:47:34][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:47:34][@logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍
[INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210076.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 10 go: SceneTrigger_10_4
[INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 9 go: SceneTrigger_9_4
[INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 8 go: SceneTrigger_8_4
[INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 7 go: SceneTrigger_7_4
[INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_hua_npc/zdcj_hua_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_hua_npc/zdcj_hua_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 113 go: SceneTrigger_113_4
[INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210006.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_something.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:35][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:47:35]DestroyUnusedResources:0,1,time=,paths:
[INFO:2022-12-5 17:47:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:47:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/chijing.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210017.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100015_cs.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:48:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100001_cs.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:48:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:48:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100015_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:48:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:48:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_quanpinghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:48:55][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 18 当前队列数量= 1
[INFO:2022-12-5 17:48:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StoryBranchChooseLogRequest
[INFO:2022-12-5 17:48:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000102
stepId: 23
index: 3
[INFO:2022-12-5 17:48:55]==> Sender Auto Serialize Message,extId=46,cmd=18,size=17
[INFO:2022-12-5 17:48:55]||||| Sender socketClient version=4
[INFO:2022-12-5 17:48:55]<== Receiver Message, socketClient version=4,extId=46,cmd=18,status=0,size=8
[INFO:2022-12-5 17:48:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:48:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StoryBranchChooseLogReply <---
[INFO:2022-12-5 17:48:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 18 所需时间单位秒 = 0.19124599918723 移走了序号= 1 的消息,当前队列数量= 0 || 0 StoryBranchChooseLogReply 71 1
[INFO:2022-12-5 17:49:4][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1
[INFO:2022-12-5 17:49:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest
[INFO:2022-12-5 17:49:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:4]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9
[INFO:2022-12-5 17:49:4]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:4][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:63]:{func}FbPlayStoryHandler:_onStoryFinish
[INFO:2022-12-5 17:49:4][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2
[INFO:2022-12-5 17:49:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest
[INFO:2022-12-5 17:49:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000102
barrierId: 10001021
[INFO:2022-12-5 17:49:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13101 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:49:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3
[INFO:2022-12-5 17:49:4]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18
[INFO:2022-12-5 17:49:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:49:4]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23
stepId: 13101
skip: 0
[INFO:2022-12-5 17:49:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4
[INFO:2022-12-5 17:49:4]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:49:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:49:4]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:4]<== Receiver Message, socketClient version=4,extId=46,cmd=6,status=0,size=8
[INFO:2022-12-5 17:49:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23
stepId: 13103
[INFO:2022-12-5 17:49:4]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:49:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionFindGO
[INFO:2022-12-5 17:49:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionPlayAudio
[INFO:2022-12-5 17:49:4]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionOpenMask
[INFO:2022-12-5 17:49:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionOpenInstruction
[INFO:2022-12-5 17:49:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 WaitGuideActionClickMask
[INFO:2022-12-5 17:49:4]<== Receiver Message, socketClient version=4,extId=46,cmd=12,status=0,size=8
[INFO:2022-12-5 17:49:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11106 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:49:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 5
[INFO:2022-12-5 17:49:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:49:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11106
skip: 0
[INFO:2022-12-5 17:49:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 6
[INFO:2022-12-5 17:49:4]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:49:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:49:4]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11107
[INFO:2022-12-5 17:49:4]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:49:4]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:49:4]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:4]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:49:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11107 BattleGuideActionForwardWalking
[INFO:2022-12-5 17:49:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11107 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:49:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <---
[INFO:2022-12-5 17:49:5][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 5 || 0 ManualBattleLogReply 73 1
[INFO:2022-12-5 17:49:5]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:49:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <---
[INFO:2022-12-5 17:49:5][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 4 || 0 MainStoryPlayEndLogReply 74 1
[INFO:2022-12-5 17:49:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:49:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 75 1
[INFO:2022-12-5 17:49:5]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:49:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:49:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.51853036880493 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 76 1
[INFO:2022-12-5 17:49:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:49:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.51853036880493 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 77 1
[INFO:2022-12-5 17:49:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:49:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.51853036880493 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 78 1
[INFO:2022-12-5 17:49:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:49:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:49:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:49:45][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_23_13103
[INFO:2022-12-5 17:49:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1
[INFO:2022-12-5 17:49:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:49:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23
stepId: 13103
[INFO:2022-12-5 17:49:45]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2022-12-5 17:49:45]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:45]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23
[INFO:2022-12-5 17:49:45]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:49:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 23
stepId: -1
}
[INFO:2022-12-5 17:49:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:49:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 82 1
[INFO:2022-12-5 17:49:45][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_23_-1
[INFO:2022-12-5 17:49:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionFindGO
[INFO:2022-12-5 17:49:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionPlayAudio
[INFO:2022-12-5 17:49:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionOpenMask
[INFO:2022-12-5 17:49:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionOpenInstruction
[INFO:2022-12-5 17:49:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 WaitGuideActionClickMask
[INFO:2022-12-5 17:49:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 17:49:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:49:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23
stepId: 13103
skip: 0
[INFO:2022-12-5 17:49:45]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:49:45]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:49:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.24911569431424 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 83 1
[INFO:2022-12-5 17:49:46]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:49:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:49:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.16930777207017 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 84 1
[INFO:2022-12-5 17:49:46][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001021 1 0 -14.091121208668 0 -0.3 -15.5 0 0 1.4088787913322
[INFO:2022-12-5 17:49:46][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001021 turnIndex: 1
[INFO:2022-12-5 17:49:46][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:49:46][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:49:46][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[INFO:2022-12-5 17:49:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:49:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:49:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:49:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1
[INFO:2022-12-5 17:49:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest
[INFO:2022-12-5 17:49:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 1
count: 1
formatKey: 0
[INFO:2022-12-5 17:49:47]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15
[INFO:2022-12-5 17:49:47]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/autofightconfirmview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:49:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/battle/battle_autofight.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:49:47]<== Receiver Message, socketClient version=4,extId=45,cmd=3,status=0,size=21
[INFO:2022-12-5 17:49:47]<== Receiver Message, socketClient version=4,extId=45,cmd=14,status=0,size=8
[INFO:2022-12-5 17:49:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 65000101
progress: 1
hasFinished: false
donCount: 1
}
[INFO:2022-12-5 17:49:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2022-12-5 17:49:47][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 85 1
[INFO:2022-12-5 17:49:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <---
[INFO:2022-12-5 17:49:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.1924811527133 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 86 1
[INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:49:47][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:49:47][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:49:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2022-12-5 17:49:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2022-12-5 17:49:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:47]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2022-12-5 17:49:47]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:48]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8
[INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2022-12-5 17:49:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.211550001055 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 87 1
[INFO:2022-12-5 17:49:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11107 BattleGuideActionForwardWalking
[INFO:2022-12-5 17:49:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11107 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:49:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11107
skip: 0
[INFO:2022-12-5 17:49:48]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:49:48]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11108
[INFO:2022-12-5 17:49:48]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:49:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11108 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:49:48]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3
[INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4
[INFO:2022-12-5 17:49:48]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-12-5 17:49:48]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:48]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:49:48]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:49:48]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:49:48]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:49:48]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=398
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:49:48]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:49:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.88529127836227 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 88 1
[INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:49:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.88529127836227 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 89 1
[INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2035
skinId: 100037
position: 1
baseAttributes {
hp: 1044
thp: 1044
atk: 129
def: 130
critic: 80
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 41203500
position: 1
CD: 0
}
skillInfo {
skillId: 41203501
position: 2
CD: 0
}
skillInfo {
skillId: 41203502
position: 3
CD: 1
maxCD: 4
}
battleUnitType: 1
userId: 15608
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2000
skinId: 100001
position: 2
baseAttributes {
hp: 1272
thp: 1272
atk: 122
def: 103
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 41200000
position: 1
CD: 0
}
skillInfo {
skillId: 41200001
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200002
position: 3
CD: 1
maxCD: 5
}
battleUnitType: 1
userId: 15608
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 15608
}
defender {
units {
id: 3
modelId: 12209
skinId: 130020
position: 1
baseAttributes {
hp: 139
thp: 139
atk: 75
def: 99
critic: 100
critic_dmg: 520
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 42122091
position: 1
CD: 0
}
skillInfo {
skillId: 42122092
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 4
modelId: 12218
skinId: 130026
position: 2
baseAttributes {
hp: 147
thp: 147
atk: 71
def: 110
critic: 100
critic_dmg: 520
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 42122181
position: 1
CD: 0
}
skillInfo {
skillId: 42122182
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 1
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2022-12-5 17:49:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.88529127836227 移走了序号= 1 的消息,当前队列数量= 2 || 0 EnterBattleReply 90 1
[INFO:2022-12-5 17:49:48][@logic/extensions/battle/data/Battlespace.lua:163]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2035,
"skinId":100037,
"position":1,
"baseAttributes":
{
"hp":1044,
"thp":1044,
"atk":129,
"def":130,
"critic":80,
"critic_dmg":500,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":41203500,
"position":1,
"CD":0
},
{
"skillId":41203501,
"position":2,
"CD":0
},
{
"skillId":41203502,
"position":3,
"CD":1,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"15608",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
},
{
"id":2,
"modelId":2000,
"skinId":100001,
"position":2,
"baseAttributes":
{
"hp":1272,
"thp":1272,
"atk":122,
"def":103,
"critic":80,
"critic_dmg":600,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":41200000,
"position":1,
"CD":0
},
{
"skillId":41200001,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200002,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"15608",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"15608"
]
},
"defender":
{
"units":
[
{
"id":3,
"modelId":12209,
"skinId":130020,
"position":1,
"baseAttributes":
{
"hp":139,
"thp":139,
"atk":75,
"def":99,
"critic":100,
"critic_dmg":520,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":42122091,
"position":1,
"CD":0
},
{
"skillId":42122092,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
},
{
"id":4,
"modelId":12218,
"skinId":130026,
"position":2,
"baseAttributes":
{
"hp":147,
"thp":147,
"atk":71,
"def":110,
"critic":100,
"critic_dmg":520,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":42122181,
"position":1,
"CD":0
},
{
"skillId":42122182,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":1,
"maxRound":30,
"isFinish":false
}
[INFO:2022-12-5 17:49:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
endTime: 0
}
activityInfos {
id: 10279
startTime: 1619622600000
endTime: 0
}
activityInfos {
id: 20008
startTime: 1611760200000
endTime: 1677250799000
}
activityInfos {
id: 10303
startTime: 0
endTime: 0
}
activityInfos {
id: 10323
startTime: 0
endTime: 0
}
activityInfos {
id: 10332
startTime: 0
endTime: 0
}
activityInfos {
id: 10001
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1546372804000
endTime: 0
}
activityInfos {
id: 10011
startTime: 0
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10064
startTime: 1559044800000
endTime: 0
}
activityInfos {
id: 10173
startTime: 1669773600000
endTime: 1671721199000
}
activityInfos {
id: 10174
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10185
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10186
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10190
startTime: 1669773600000
endTime: 1671548399000
}
[INFO:2022-12-5 17:49:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-12-5 17:49:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.98148604482412 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 91 1
[INFO:2022-12-5 17:49:49][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-12-5 17:49:49][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2022-12-5 17:49:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:49:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:49:49][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:49:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:49:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:49:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:49]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:49:49]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100042_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:49:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:49:49]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:49:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:49:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:49:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.20044092088938 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 93 1
[INFO:2022-12-5 17:49:49][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:49:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:49:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:49:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:49]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:49:49]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:49]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:49:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 1
[INFO:2022-12-5 17:49:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:49:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.37222930788994 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 94 1
[INFO:2022-12-5 17:49:49][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:49:49][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:49:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:49:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:49:49][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2022-12-5 17:49:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:49:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:49:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2022-12-5 17:49:50]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-12-5 17:49:50]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:50]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=222
[INFO:2022-12-5 17:49:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203501
actEffect {
targetId: 2
effectType: 5
effectNum: 1
buff {
buffId: 301013
duration: 1
id: 5
}
}
targetId: 2
}
battleStep {
actorType: 1
castorId: 1
actorId: 41203500
actEffect {
targetId: 3
effectType: 3
effectNum: 112
additional: 27
additional2: 112
additional3: 112
}
actEffect {
targetId: 1
effectType: 4
effectNum: 52
additional: 1044
}
actEffect {
targetId: 2
effectType: 4
effectNum: 63
additional: 1272
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200000
actEffect {
targetId: 4
effectType: 2
effectNum: 64
additional: 83
additional2: 64
additional3: 64
}
targetId: 4
}
battleStep {
actorType: 1
castorId: 3
actorId: 42122092
actEffect {
targetId: 3
effectType: 4
effectNum: 69
additional: 96
}
actEffect {
targetId: 3
effectType: 8
effectNum: 3
additional: 42122092
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 4
actorId: 42122182
actEffect {
targetId: 3
effectType: 4
effectNum: 20
additional: 116
}
actEffect {
targetId: 4
effectType: 4
effectNum: 22
additional: 105
}
actEffect {
targetId: 4
effectType: 8
effectNum: 3
additional: 42122182
}
targetId: 4
}
battleStep {
actorType: 2
castorId: 2
actorId: 5
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 5
}
targetId: 0
}
isFinish: false
}
[INFO:2022-12-5 17:49:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:49:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.56769985333085 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 95 1
[INFO:2022-12-5 17:49:50][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203501,
"actEffect":
[
{
"targetId":2,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301013,
"duration":1,
"id":5
}
}
],
"targetId":2
},
{
"actorType":1,
"castorId":1,
"actorId":41203500,
"actEffect":
[
{
"targetId":3,
"effectType":3,
"effectNum":112,
"additional":27,
"additional2":112,
"additional3":112
},
{
"targetId":1,
"effectType":4,
"effectNum":52,
"additional":1044
},
{
"targetId":2,
"effectType":4,
"effectNum":63,
"additional":1272
}
],
"targetId":3
},
{
"actorType":1,
"castorId":2,
"actorId":41200000,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":64,
"additional":83,
"additional2":64,
"additional3":64
}
],
"targetId":4
},
{
"actorType":1,
"castorId":3,
"actorId":42122092,
"actEffect":
[
{
"targetId":3,
"effectType":4,
"effectNum":69,
"additional":96
},
{
"targetId":3,
"effectType":8,
"effectNum":3,
"additional":42122092
}
],
"targetId":3
},
{
"actorType":1,
"castorId":4,
"actorId":42122182,
"actEffect":
[
{
"targetId":3,
"effectType":4,
"effectNum":20,
"additional":116
},
{
"targetId":4,
"effectType":4,
"effectNum":22,
"additional":105
},
{
"targetId":4,
"effectType":8,
"effectNum":3,
"additional":42122182
}
],
"targetId":4
},
{
"actorType":2,
"castorId":2,
"actorId":5,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":5
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2022-12-5 17:49:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6
[INFO:2022-12-5 17:49:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":41203501,
"actEffect":
[
{
"additional":0,
"targetId":2,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":5,
"buffId":301013,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":1
}
[WARN:2022-12-5 17:49:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:49:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1
[INFO:2022-12-5 17:49:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203501 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:49:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203501[10004208] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2022-12-5 17:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1
[INFO:2022-12-5 17:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest
[INFO:2022-12-5 17:49:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 2
count: 1
formatKey: 2
[INFO:2022-12-5 17:49:51]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15
[INFO:2022-12-5 17:49:51]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 48
[INFO:2022-12-5 17:49:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[WARN:2022-12-5 17:49:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1
[INFO:2022-12-5 17:49:51][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203501 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301013]
[INFO:2022-12-5 17:49:51][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2022-12-5 17:49:51][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301013 effect/prefabs/battle_invincible.prefab
[WARN:2022-12-5 17:49:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1
[INFO:2022-12-5 17:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 2
[INFO:2022-12-5 17:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest
[INFO:2022-12-5 17:49:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 2
count: 1
formatKey: 3
[INFO:2022-12-5 17:49:51]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15
[INFO:2022-12-5 17:49:51]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/invincible.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:49:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_009.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:49:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/daoguang_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:49:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:49:51][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:49:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step
[INFO:2022-12-5 17:49:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6
[INFO:2022-12-5 17:49:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41203500,
"actEffect":
[
{
"additional":27,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":112,
"effectNum":112,
"multipleEffectNum":0,
"effectType":3,
"additional2":112
},
{
"additional":1044,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":52,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
},
{
"additional":1272,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":63,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
}
],
"castorId":1
}
[WARN:2022-12-5 17:49:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2022-12-5 17:49:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 3
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_1_10010212][1] 一下
[INFO:2022-12-5 17:49:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:49:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_061.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:49:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_invincible.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:49:52][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_invincible.prefab effect obj pool
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 139/139 原来有盾: 0
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:56/112 本段飘:56 本段扣血:56 本段扣盾:0
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 83/139 剩余盾: 0
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 83/139 原来有盾: 0
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:112/112 本段飘:56 本段扣血:56 本段扣盾:0
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 27/139 剩余盾: 0
[WARN:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 3
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 原来有 1044 血
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 被补了 52 血
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 剩余 1044 血
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 原来有 1272 血
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 被补了 63 血
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 剩余 1272 血
[WARN:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 3
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41200000,
"actEffect":
[
{
"additional":83,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":64,
"effectNum":64,
"multipleEffectNum":0,
"effectType":2,
"additional2":64
}
],
"castorId":2
}
[WARN:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_2_10010212][2] 一下
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 147/147 原来有盾: 0
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:64/64 本段飘:64 本段扣血:64 本段扣盾:0
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 83/147 剩余盾: 0
[WARN:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":42122092,
"actEffect":
[
{
"additional":96,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":69,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
},
{
"additional":42122092,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":3
}
[WARN:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1
[WARN:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122092 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_1_10010212][1] 用 42122092[13002008] 不是aoe 干了 3[Monster_3_1_10010212][1] 一下
[INFO:2022-12-5 17:49:53]<== Receiver Message, socketClient version=4,extId=45,cmd=3,status=0,size=21
[INFO:2022-12-5 17:49:53]<== Receiver Message, socketClient version=4,extId=45,cmd=14,status=0,size=8
[INFO:2022-12-5 17:49:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 65000102
progress: 1
hasFinished: false
donCount: 1
}
[INFO:2022-12-5 17:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2022-12-5 17:49:53][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 96 1
[INFO:2022-12-5 17:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <---
[INFO:2022-12-5 17:49:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 2.2250911481678 移走了序号= 1 的消息,当前队列数量= 1 || 0 TaskDetectDoneCountReply 97 1
[INFO:2022-12-5 17:49:53]<== Receiver Message, socketClient version=4,extId=45,cmd=14,status=0,size=8
[INFO:2022-12-5 17:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <---
[INFO:2022-12-5 17:49:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 1.8074776902795 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 98 1
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 30
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 35
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[WARN:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 原来有 27 血
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 被补了 69 血
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 剩余 96 血
[WARN:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1
[WARN:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}3[Monster_3_1_10010212][1] 使用技能 42122092 ,令到 3[Monster_3_1_10010212][1] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":42122182,
"actEffect":
[
{
"additional":116,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":20,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
},
{
"additional":105,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":22,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
},
{
"additional":42122182,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4
}
[WARN:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2
[WARN:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122182 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_2_10010212][2] 用 42122182[13002608] 是aoe 干了 对面一堆人
[INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 25
[INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[WARN:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2
[INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 原来有 96 血
[INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 被补了 20 血
[INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 剩余 116 血
[INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 原来有 83 血
[INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 被补了 22 血
[INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 剩余 105 血
[WARN:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2
[WARN:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3
[INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}4[Monster_4_2_10010212][2] 使用技能 42122182 ,令到 4[Monster_4_2_10010212][2] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3
[INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 36
[INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step
[INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6
[INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":5,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:5 buffId:301013
[INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done
[INFO:2022-12-5 17:49:54][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:54]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:49:54]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:54]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:49:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:49:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:49:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.19492715597153 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 99 1
[INFO:2022-12-5 17:49:54][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:54]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:49:54]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:54]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:49:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 2
[INFO:2022-12-5 17:49:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:49:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13303492590785 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 100 1
[INFO:2022-12-5 17:49:54][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:49:54][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:49:54][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2022-12-5 17:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:49:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2022-12-5 17:49:54]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-12-5 17:49:54]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:49:55]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=122
[INFO:2022-12-5 17:49:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203500
actEffect {
targetId: 3
effectType: 2
effectNum: 71
additional: 45
additional2: 71
additional3: 71
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200000
actEffect {
targetId: 4
effectType: 2
effectNum: 67
additional: 38
additional2: 67
additional3: 67
}
targetId: 4
}
battleStep {
actorType: 1
castorId: 3
actorId: 42122091
actEffect {
targetId: 2
effectType: 2
effectNum: 44
additional: 1228
additional2: 44
additional3: 0
}
targetId: 2
}
battleStep {
actorType: 1
castorId: 4
actorId: 42122181
actEffect {
targetId: 1
effectType: 3
effectNum: 45
additional: 999
additional2: 45
additional3: 0
}
targetId: 1
}
isFinish: false
}
[INFO:2022-12-5 17:49:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:49:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.18583861365914 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 101 1
[INFO:2022-12-5 17:49:55][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203500,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":71,
"additional":45,
"additional2":71,
"additional3":71
}
],
"targetId":3
},
{
"actorType":1,
"castorId":2,
"actorId":41200000,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":67,
"additional":38,
"additional2":67,
"additional3":67
}
],
"targetId":4
},
{
"actorType":1,
"castorId":3,
"actorId":42122091,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":44,
"additional":1228,
"additional2":44,
"additional3":0
}
],
"targetId":2
},
{
"actorType":1,
"castorId":4,
"actorId":42122181,
"actEffect":
[
{
"targetId":1,
"effectType":3,
"effectNum":45,
"additional":999,
"additional2":45,
"additional3":0
}
],
"targetId":1
}
],
"isFinish":false
}
}
[INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4
[INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41203500,
"actEffect":
[
{
"additional":45,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":71,
"effectNum":71,
"multipleEffectNum":0,
"effectType":2,
"additional2":71
}
],
"castorId":1
}
[WARN:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_1_10010212][1] 一下
[INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17
[INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 116/139 原来有盾: 0
[INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:36/71 本段飘:36 本段扣血:36 本段扣盾:0
[INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 80/139 剩余盾: 0
[INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28
[INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 80/139 原来有盾: 0
[INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:71/71 本段飘:35 本段扣血:35 本段扣盾:0
[INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 45/139 剩余盾: 0
[WARN:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38
[INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step
[INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4
[INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41200000,
"actEffect":
[
{
"additional":38,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":67,
"effectNum":67,
"multipleEffectNum":0,
"effectType":2,
"additional2":67
}
],
"castorId":2
}
[WARN:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_2_10010212][2] 一下
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 105/147 原来有盾: 0
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:67/67 本段飘:67 本段扣血:67 本段扣盾:0
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 38/147 剩余盾: 0
[WARN:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":42122091,
"actEffect":
[
{
"additional":1228,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":44,
"multipleEffectNum":0,
"effectType":2,
"additional2":44
}
],
"castorId":3
}
[WARN:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122091 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_1_10010212][1] 用 42122091[13002007] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 12
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 1272/1272 原来有盾: 0
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:1) -》 多段已飘:44/44 本段飘:44 本段扣血:44 本段扣盾:0
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 1228/1272 剩余盾: 0
[WARN:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42122181,
"actEffect":
[
{
"additional":999,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":45,
"multipleEffectNum":0,
"effectType":3,
"additional2":45
}
],
"castorId":4
}
[WARN:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122181 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}4[Monster_4_2_10010212][2] 用 42122181[13002607] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 11
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 1044/1044 原来有盾: 0
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:45/45 本段飘:45 本段扣血:45 本段扣盾:0
[INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 999/1044 剩余盾: 0
[WARN:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 24
[INFO:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done
[INFO:2022-12-5 17:49:57][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:49:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:49:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:49:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:57]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:49:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:57]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:49:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:49:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:49:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16950915008783 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 102 1
[INFO:2022-12-5 17:49:57][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:49:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:49:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:49:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:57]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:49:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:57]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:49:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 3
[INFO:2022-12-5 17:49:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:49:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16787922754884 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 103 1
[INFO:2022-12-5 17:49:57][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:49:57][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:49:57][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2022-12-5 17:49:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:49:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:49:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2022-12-5 17:49:57]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-12-5 17:49:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:57]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=102
[INFO:2022-12-5 17:49:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203500
actEffect {
targetId: 3
effectType: 2
effectNum: 73
additional: 0
additional2: 73
additional3: 73
}
targetId: 3
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 3
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200000
actEffect {
targetId: 4
effectType: 2
effectNum: 66
additional: 0
additional2: 66
additional3: 66
}
targetId: 4
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 4
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: true
}
[INFO:2022-12-5 17:49:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:49:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20011023059487 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 104 1
[INFO:2022-12-5 17:49:57][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203500,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":73,
"additional":0,
"additional2":73,
"additional3":73
}
],
"targetId":3
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":3,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":2,
"actorId":41200000,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":66,
"additional":0,
"additional2":66,
"additional3":66
}
],
"targetId":4
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":4,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4
[INFO:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41203500,
"actEffect":
[
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":73,
"effectNum":73,
"multipleEffectNum":0,
"effectType":2,
"additional2":73
}
],
"castorId":1
}
[WARN:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_1_10010212][1] 一下
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 45/139 原来有盾: 0
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:37/73 本段飘:37 本段扣血:37 本段扣盾:0
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 8/139 剩余盾: 0
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 8/139 原来有盾: 0
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:73/73 本段飘:36 本段扣血:36 本段扣盾:0
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 0/139 剩余盾: 0
[WARN:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0
}
[WARN:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-12-5 17:49:58][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41200000,
"actEffect":
[
{
"additional":0,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":66,
"effectNum":66,
"multipleEffectNum":0,
"effectType":2,
"additional2":66
}
],
"castorId":2
}
[WARN:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_2_10010212][2] 一下
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 38/147 原来有盾: 0
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:66/66 本段飘:66 本段扣血:66 本段扣盾:0
[INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 0/147 剩余盾: 0
[WARN:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step
[INFO:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4
[INFO:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0
}
[WARN:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-12-5 17:49:59][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done
[INFO:2022-12-5 17:49:59][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:49:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:49:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:49:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:59]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:49:59]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_3_1_10010212
[INFO:2022-12-5 17:49:59]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:49:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2022-12-5 17:49:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:49:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.20417407900095 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReliveBattleUnitsReply 105 1
[INFO:2022-12-5 17:49:59][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2022-12-5 17:49:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 2
[INFO:2022-12-5 17:49:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:49:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:59]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:49:59]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:59]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:49:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 3
[INFO:2022-12-5 17:49:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:49:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13533453270793 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 107 1
[INFO:2022-12-5 17:49:59][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:49:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2022-12-5 17:49:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2022-12-5 17:49:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:59]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2022-12-5 17:49:59]||||| Sender socketClient version=4
[INFO:2022-12-5 17:49:59]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8
[INFO:2022-12-5 17:49:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:49:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2022-12-5 17:49:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.16670961305499 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 108 1
[INFO:2022-12-5 17:49:59][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_4_2_10010212
[INFO:2022-12-5 17:50:1][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[INFO:2022-12-5 17:50:1][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[WARN:2022-12-5 17:50:1][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:117]:{func}一波结束,强制执行GC---------------------------------
[INFO:2022-12-5 17:50:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:50:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:50:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:1 isShaping:false skinId:100015 otherSkillId:nil skills:[41202104,40200017,40200018] otherSkills:null allSkillActions:[10001500,10001507,10001509] allNormalActions:{}
[INFO:2022-12-5 17:50:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2021 isShaping:false skinId:100015 otherSkillId:nil skills:[41202107,41202108,41202109] otherSkills:null allSkillActions:[10001509,10001507,10001508] allNormalActions:{}
[INFO:2022-12-5 17:50:1][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-12-5 17:50:1][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2022-12-5 17:50:1][@logic/scene/battle/factory/BattleUnitFactory.lua:252]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2
[INFO:2022-12-5 17:50:1][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010213_4_1,加载的特效[总数=]5,路径=["effect\/prefabs\/show_jironjinsisun_skill1.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:50:1][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010213_4_1 ====== Monster_10010213_4_1 怪物的头顶ui
[INFO:2022-12-5 17:50:1][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010213_999_2021,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_jironjinsisun_skill2.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill2_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:50:1][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010213_999_2021 ====== Monster_10010213_999_2021 怪物的头顶ui
[INFO:2022-12-5 17:50:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100015_jironjinsisun_xuyuan/100015_jironjinsisun_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100015_jironjinsisun_xuyuan/100015_jironjinsisun_xuyuan-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:1][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010213_4_1 ====== Monster_10010213_4_1 怪物的模型
[INFO:2022-12-5 17:50:1][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010213_999_2021 ====== Monster_10010213_999_2021 怪物的模型
[INFO:2022-12-5 17:50:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jironjinsisun_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_jironjinsisun_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_sixiwanzi_skill1_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/daoguang_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jironjinsisun_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-12-5 17:50:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:50:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_jironjinsisun_skill1.prefab effect obj pool
[INFO:2022-12-5 17:50:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_jironjinsisun_skill3.prefab effect obj pool
[INFO:2022-12-5 17:50:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_jironjinsisun_skill1.prefab effect obj pool
[INFO:2022-12-5 17:50:2][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010213_4_1 ====== Monster_10010213_4_1 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/show_jironjinsisun_skill1.prefab"]
[INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_jironjinsisun_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_021.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jironjinsisun_skill2_boneskill.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_jironjinsisun_skill2_boneskill.prefab effect obj pool
[INFO:2022-12-5 17:50:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-12-5 17:50:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_jironjinsisun_skill2.prefab effect obj pool
[INFO:2022-12-5 17:50:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:50:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_jironjinsisun_skill1.prefab effect obj pool
[INFO:2022-12-5 17:50:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_jironjinsisun_skill3.prefab effect obj pool
[INFO:2022-12-5 17:50:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_jironjinsisun_skill1.prefab effect obj pool
[INFO:2022-12-5 17:50:2][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010213_999_2021 ====== Monster_10010213_999_2021 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_jironjinsisun_skill2_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_jironjinsisun_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/show_jironjinsisun_skill1.prefab"]
[INFO:2022-12-5 17:50:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:50:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:50:3][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story
[INFO:2022-12-5 17:50:3][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2022-12-5 17:50:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11108 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:50:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:50:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:50:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11108
skip: 0
[INFO:2022-12-5 17:50:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:50:3]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:50:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:50:3]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11109
[INFO:2022-12-5 17:50:3]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:50:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11109 BattleGuideActionForwardWalking
[INFO:2022-12-5 17:50:3]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11109 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:50:3][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:50:3][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:50:3][@logic/extensions/fb/core/core/component/FbEndHandler.lua:127]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort
[INFO:2022-12-5 17:50:3]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:50:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:50:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.17280599474907 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 109 1
[INFO:2022-12-5 17:50:3]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:50:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:50:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.2215384542942 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 110 1
[INFO:2022-12-5 17:50:7][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001021 2 1 -50.013874423504 0 -0.3 -51.5 0 0 1.4861255764961
[INFO:2022-12-5 17:50:7][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001021 turnIndex: 2
[INFO:2022-12-5 17:50:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:50:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:50:7][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:50:8][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:50:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:8]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2022-12-5 17:50:8]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:8]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8
[INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2022-12-5 17:50:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.19902361556888 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 111 1
[INFO:2022-12-5 17:50:8][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1
[INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest
[INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11109 BattleGuideActionForwardWalking
[INFO:2022-12-5 17:50:8]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9
[INFO:2022-12-5 17:50:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11109 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:50:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 17:50:8]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11109
skip: 0
[INFO:2022-12-5 17:50:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-12-5 17:50:8]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:50:8]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11110
[INFO:2022-12-5 17:50:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11110 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:50:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 4
[INFO:2022-12-5 17:50:8]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:50:8]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 5
[INFO:2022-12-5 17:50:8]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:8]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:50:8]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-12-5 17:50:8]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:50:8]<== Receiver Message, socketClient version=4,extId=46,cmd=13,status=0,size=8
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:50:8]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:50:8]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:50:8]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=326
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:50:8]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <---
[INFO:2022-12-5 17:50:9][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.89078313112259 移走了序号= 1 的消息,当前队列数量= 4 || 0 BossBattleManualLogReply 112 1
[INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:50:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.89078313112259 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 113 1
[INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:50:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.89078313112259 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 114 1
[INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2035
skinId: 100037
position: 1
baseAttributes {
hp: 999
thp: 1044
atk: 129
def: 130
critic: 80
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 41203500
position: 1
CD: 0
}
skillInfo {
skillId: 41203501
position: 2
CD: 0
}
skillInfo {
skillId: 41203502
position: 3
CD: 0
maxCD: 4
}
battleUnitType: 1
userId: 15608
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2000
skinId: 100001
position: 2
baseAttributes {
hp: 1228
thp: 1272
atk: 122
def: 103
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 41200000
position: 1
CD: 0
}
skillInfo {
skillId: 41200001
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200002
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 15608
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 15608
}
defender {
units {
id: 3
modelId: 1
skinId: 100015
position: 4
baseAttributes {
hp: 722
thp: 722
atk: 110
def: 100
critic: 110
critic_dmg: 520
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 41202104
position: 1
CD: 0
}
skillInfo {
skillId: 40200017
position: 2
CD: 0
maxCD: 9
}
skillInfo {
skillId: 40200018
position: 3
CD: 0
maxCD: 6
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 4
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2022-12-5 17:50:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.97054512798786 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 115 1
[INFO:2022-12-5 17:50:9][@logic/extensions/battle/data/Battlespace.lua:163]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2035,
"skinId":100037,
"position":1,
"baseAttributes":
{
"hp":999,
"thp":1044,
"atk":129,
"def":130,
"critic":80,
"critic_dmg":500,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":41203500,
"position":1,
"CD":0
},
{
"skillId":41203501,
"position":2,
"CD":0
},
{
"skillId":41203502,
"position":3,
"CD":0,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"15608",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
},
{
"id":2,
"modelId":2000,
"skinId":100001,
"position":2,
"baseAttributes":
{
"hp":1228,
"thp":1272,
"atk":122,
"def":103,
"critic":80,
"critic_dmg":600,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":41200000,
"position":1,
"CD":0
},
{
"skillId":41200001,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200002,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"15608",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"15608"
]
},
"defender":
{
"units":
[
{
"id":3,
"modelId":1,
"skinId":100015,
"position":4,
"baseAttributes":
{
"hp":722,
"thp":722,
"atk":110,
"def":100,
"critic":110,
"critic_dmg":520,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":41202104,
"position":1,
"CD":0
},
{
"skillId":40200017,
"position":2,
"CD":0,
"maxCD":9
},
{
"skillId":40200018,
"position":3,
"CD":0,
"maxCD":6
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":4,
"maxRound":30,
"isFinish":false
}
[INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
endTime: 0
}
activityInfos {
id: 10279
startTime: 1619622600000
endTime: 0
}
activityInfos {
id: 20008
startTime: 1611760200000
endTime: 1677250799000
}
activityInfos {
id: 10303
startTime: 0
endTime: 0
}
activityInfos {
id: 10323
startTime: 0
endTime: 0
}
activityInfos {
id: 10332
startTime: 0
endTime: 0
}
activityInfos {
id: 10001
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1546372804000
endTime: 0
}
activityInfos {
id: 10011
startTime: 0
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10064
startTime: 1559044800000
endTime: 0
}
activityInfos {
id: 10173
startTime: 1669773600000
endTime: 1671721199000
}
activityInfos {
id: 10174
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10185
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10186
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10190
startTime: 1669773600000
endTime: 1671548399000
}
[INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-12-5 17:50:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.97054512798786 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 116 1
[INFO:2022-12-5 17:50:9][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-12-5 17:50:9][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2022-12-5 17:50:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:50:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:50:9][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:50:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:9]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:50:9]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:9]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:50:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.17103800550103 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 117 1
[INFO:2022-12-5 17:50:10][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:50:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:50:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:50:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:10]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:50:10]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:10]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:50:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 4
[INFO:2022-12-5 17:50:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:50:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.14649122953415 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 118 1
[INFO:2022-12-5 17:50:10][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:50:10][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:50:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:50:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:50:10][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2022-12-5 17:50:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:50:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:50:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2022-12-5 17:50:10]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-12-5 17:50:10]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:10]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=357
[INFO:2022-12-5 17:50:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203501
actEffect {
targetId: 2
effectType: 5
effectNum: 1
buff {
buffId: 301013
duration: 1
id: 4
}
}
targetId: 2
}
battleStep {
actorType: 1
castorId: 3
actorId: 40200017
actEffect {
targetId: 3
effectType: 8
effectNum: 9
additional: 40200017
}
actEffect {
targetId: 3
effectType: 5
effectNum: 3
buff {
buffId: 301008
duration: 3
id: 5
}
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 1
actorId: 41203502
actEffect {
targetId: 1
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 6
}
}
actEffect {
targetId: 2
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 7
}
}
actEffect {
targetId: 1
effectType: 5
effectNum: 1
buff {
buffId: 301003
duration: 1
id: 8
}
}
actEffect {
targetId: 2
effectType: 5
effectNum: 1
buff {
buffId: 301003
duration: 1
id: 9
}
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41203502
}
targetId: 1
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200000
actEffect {
targetId: 3
effectType: 3
effectNum: 100
additional: 622
additional2: 100
additional3: 100
}
targetId: 3
}
battleStep {
actorType: 2
castorId: 2
actorId: 9
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 9
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 3
actorId: 5
actEffect {
targetId: 3
effectType: 7
effectNum: 2
additional: 5
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 3
actorId: 40200018
actEffect {
targetId: 1
effectType: 3
effectNum: 253
additional: 746
additional2: 253
additional3: 0
}
actEffect {
targetId: 3
effectType: 8
effectNum: 6
additional: 40200018
}
targetId: 1
}
battleStep {
actorType: 2
castorId: 1
actorId: 6
actEffect {
targetId: 1
effectType: 6
effectNum: 0
additional: 6
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 4
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 4
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 7
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 7
}
targetId: 0
}
isFinish: false
}
[INFO:2022-12-5 17:50:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:50:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.21071115508676 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 119 1
[INFO:2022-12-5 17:50:10][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203501,
"actEffect":
[
{
"targetId":2,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301013,
"duration":1,
"id":4
}
}
],
"targetId":2
},
{
"actorType":1,
"castorId":3,
"actorId":40200017,
"actEffect":
[
{
"targetId":3,
"effectType":8,
"effectNum":9,
"additional":40200017
},
{
"targetId":3,
"effectType":5,
"effectNum":3,
"buff":
{
"buffId":301008,
"duration":3,
"id":5
}
}
],
"targetId":3
},
{
"actorType":1,
"castorId":1,
"actorId":41203502,
"actEffect":
[
{
"targetId":1,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":6
}
},
{
"targetId":2,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":7
}
},
{
"targetId":1,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301003,
"duration":1,
"id":8
}
},
{
"targetId":2,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301003,
"duration":1,
"id":9
}
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41203502
}
],
"targetId":1
},
{
"actorType":1,
"castorId":2,
"actorId":41200000,
"actEffect":
[
{
"targetId":3,
"effectType":3,
"effectNum":100,
"additional":622,
"additional2":100,
"additional3":100
}
],
"targetId":3
},
{
"actorType":2,
"castorId":2,
"actorId":9,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":9
}
],
"targetId":0
},
{
"actorType":2,
"castorId":3,
"actorId":5,
"actEffect":
[
{
"targetId":3,
"effectType":7,
"effectNum":2,
"additional":5
}
],
"targetId":0
},
{
"actorType":1,
"castorId":3,
"actorId":40200018,
"actEffect":
[
{
"targetId":1,
"effectType":3,
"effectNum":253,
"additional":746,
"additional2":253,
"additional3":0
},
{
"targetId":3,
"effectType":8,
"effectNum":6,
"additional":40200018
}
],
"targetId":1
},
{
"actorType":2,
"castorId":1,
"actorId":6,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":0,
"additional":6
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":4,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":4
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":7,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":7
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2022-12-5 17:50:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7
[INFO:2022-12-5 17:50:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":41203501,
"actEffect":
[
{
"additional":0,
"targetId":2,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":4,
"buffId":301013,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":1
}
[WARN:2022-12-5 17:50:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:50:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1
[INFO:2022-12-5 17:50:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203501 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:50:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203501[10004208] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 48
[INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[WARN:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1
[INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203501 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301013]
[WARN:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1
[INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step
[INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7
[INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":40200017,
"actEffect":
[
{
"additional":40200017,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":9,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
},
{
"additional":0,
"targetId":3,
"effectNum":3,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":3,
"id":5,
"buffId":301008,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":3
}
[WARN:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:40200017 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_4_10010213][4] 用 40200017[10001500] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下
[INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 12
[INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[WARN:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}3[Monster_3_4_10010213][4] 使用技能 40200017 ,令到 3[Monster_3_4_10010213][4] 此技能进入 技能CD 等待
[INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010213][4] 用 40200017 ,令到 3[Monster_3_4_10010213][4] 增加了一个 buff [301008]
[INFO:2022-12-5 17:50:11][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_buff.prefab effect obj pool
[WARN:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[INFO:2022-12-5 17:50:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/immune.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step
[INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7
[INFO:2022-12-5 17:50:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainerhero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainermonster.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battlenormalskillview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_rskill/100042_head_rskill.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":41203502,
"actEffect":
[
{
"additional":0,
"targetId":1,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":6,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":2,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":7,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":1,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":8,
"buffId":301003,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":2,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":9,
"buffId":301003,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41203502,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1
}
[WARN:2022-12-5 17:50:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5
[WARN:2022-12-5 17:50:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 5
[INFO:2022-12-5 17:50:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203502 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:50:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41203502[10004209] 是aoe 干了 对面一堆人
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 115
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[WARN:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 5
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301002]
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301002]
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301003]
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301003]
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}1[MyRole_1_1][1] 使用技能 41203502 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 5
[INFO:2022-12-5 17:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/critic_add.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 126
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:286]:{func}【普通技能】 闪光帧结束,等攻击动作结束
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41200000,
"actEffect":
[
{
"additional":622,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":100,
"effectNum":100,
"multipleEffectNum":0,
"effectType":3,
"additional2":100
}
],
"castorId":2
}
[WARN:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 722/722 原来有盾: 0
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:100/100 本段飘:100 本段扣血:100 本段扣盾:0
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 622/722 剩余盾: 0
[WARN:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":9,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":5,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":2,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:9 buffId:301003
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:5 buffId:301008 持续时间:2
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step
[INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7
[INFO:2022-12-5 17:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":40200018,
"actEffect":
[
{
"additional":746,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":253,
"multipleEffectNum":0,
"effectType":3,
"additional2":253
},
{
"additional":40200018,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":6,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":3
}
[WARN:2022-12-5 17:50:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-12-5 17:50:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-5 17:50:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2022-12-5 17:50:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:40200018 , 大招:true 结束方式:闪光帧
[INFO:2022-12-5 17:50:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_4_10010213][4] 用 40200018[10001509] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 165
[INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 999/1044 原来有盾: 0
[INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.2) -》 多段已飘:51/253 本段飘:51 本段扣血:51 本段扣盾:0
[INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 948/1044 剩余盾: 0
[INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 175
[INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 948/1044 原来有盾: 0
[INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.2) -》 多段已飘:102/253 本段飘:51 本段扣血:51 本段扣盾:0
[INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 897/1044 剩余盾: 0
[INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 185
[INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 897/1044 原来有盾: 0
[INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.2) -》 多段已飘:153/253 本段飘:51 本段扣血:51 本段扣盾:0
[INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 846/1044 剩余盾: 0
[INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 195
[INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 846/1044 原来有盾: 0
[INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.2) -》 多段已飘:204/253 本段飘:51 本段扣血:51 本段扣盾:0
[INFO:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 795/1044 剩余盾: 0
[INFO:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 205
[INFO:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 795/1044 原来有盾: 0
[INFO:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:253/253 本段飘:49 本段扣血:49 本段扣盾:0
[INFO:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 746/1044 剩余盾: 0
[WARN:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}3[Monster_3_4_10010213][4] 使用技能 40200018 ,令到 3[Monster_3_4_10010213][4] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 245
[INFO:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:282]:{func}【开大】 干完了一个
[INFO:2022-12-5 17:50:20][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 253
[INFO:2022-12-5 17:50:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step
[INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7
[INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":6,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":4,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":7,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:6 buffId:301002
[INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:4 buffId:301013
[INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:7 buffId:301002
[INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done
[INFO:2022-12-5 17:50:21][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:50:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:50:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:50:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:21]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:50:21]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:21]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:50:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:50:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:50:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.20027229934931 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 121 1
[INFO:2022-12-5 17:50:21][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:50:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:50:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:50:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:21]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:50:21]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:21]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:50:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 5
[INFO:2022-12-5 17:50:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:50:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.17145146429539 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 122 1
[INFO:2022-12-5 17:50:21][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:50:21][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:50:21][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2022-12-5 17:50:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:50:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:50:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2022-12-5 17:50:21]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-12-5 17:50:21]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:21]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=159
[INFO:2022-12-5 17:50:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203500
actEffect {
targetId: 3
effectType: 3
effectNum: 111
additional: 511
additional2: 111
additional3: 111
}
actEffect {
targetId: 1
effectType: 4
effectNum: 52
additional: 798
}
actEffect {
targetId: 2
effectType: 4
effectNum: 63
additional: 1272
}
targetId: 3
}
battleStep {
actorType: 2
castorId: 1
actorId: 8
actEffect {
targetId: 1
effectType: 6
effectNum: 0
additional: 8
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200000
actEffect {
targetId: 3
effectType: 2
effectNum: 63
additional: 448
additional2: 63
additional3: 63
}
targetId: 3
}
battleStep {
actorType: 2
castorId: 3
actorId: 5
actEffect {
targetId: 3
effectType: 7
effectNum: 1
additional: 5
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 3
actorId: 41202104
actEffect {
targetId: 1
effectType: 2
effectNum: 50
additional: 748
additional2: 50
additional3: 0
}
targetId: 1
}
isFinish: false
}
[INFO:2022-12-5 17:50:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:50:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.19291715696454 移走了序号= 1 的消息,当前队列数量= 1 || 0 BattleRoundResultReply 123 1
[INFO:2022-12-5 17:50:21][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203500,
"actEffect":
[
{
"targetId":3,
"effectType":3,
"effectNum":111,
"additional":511,
"additional2":111,
"additional3":111
},
{
"targetId":1,
"effectType":4,
"effectNum":52,
"additional":798
},
{
"targetId":2,
"effectType":4,
"effectNum":63,
"additional":1272
}
],
"targetId":3
},
{
"actorType":2,
"castorId":1,
"actorId":8,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":0,
"additional":8
}
],
"targetId":0
},
{
"actorType":1,
"castorId":2,
"actorId":41200000,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":63,
"additional":448,
"additional2":63,
"additional3":63
}
],
"targetId":3
},
{
"actorType":2,
"castorId":3,
"actorId":5,
"actEffect":
[
{
"targetId":3,
"effectType":7,
"effectNum":1,
"additional":5
}
],
"targetId":0
},
{
"actorType":1,
"castorId":3,
"actorId":41202104,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":50,
"additional":748,
"additional2":50,
"additional3":0
}
],
"targetId":1
}
],
"isFinish":false
}
}
[INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5
[INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41203500,
"actEffect":
[
{
"additional":511,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":111,
"effectNum":111,
"multipleEffectNum":0,
"effectType":3,
"additional2":111
},
{
"additional":798,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":52,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
},
{
"additional":1272,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":63,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
}
],
"castorId":1
}
[WARN:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 3
[INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下
[INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17
[INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 622/722 原来有盾: 0
[INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:56/111 本段飘:56 本段扣血:56 本段扣盾:0
[INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 566/722 剩余盾: 0
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 566/722 原来有盾: 0
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:111/111 本段飘:55 本段扣血:55 本段扣盾:0
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 511/722 剩余盾: 0
[WARN:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 3
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 原来有 746 血
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 被补了 52 血
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 剩余 798 血
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 原来有 1228 血
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 被补了 63 血
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 剩余 1272 血
[WARN:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 3
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":8,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:8 buffId:301003
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41200000,
"actEffect":
[
{
"additional":448,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":63,
"effectNum":63,
"multipleEffectNum":0,
"effectType":2,
"additional2":63
}
],
"castorId":2
}
[WARN:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 511/722 原来有盾: 0
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:63/63 本段飘:63 本段扣血:63 本段扣盾:0
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 448/722 剩余盾: 0
[WARN:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":5,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:5 buffId:301008 持续时间:1
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":41202104,
"actEffect":
[
{
"additional":748,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":50,
"multipleEffectNum":0,
"effectType":2,
"additional2":50
}
],
"castorId":3
}
[WARN:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202104 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_4_10010213][4] 用 41202104[10001507] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 11
[INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 798/1044 原来有盾: 0
[INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:50/50 本段飘:50 本段扣血:50 本段扣盾:0
[INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 748/1044 剩余盾: 0
[WARN:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 24
[INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done
[INFO:2022-12-5 17:50:23][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:50:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:50:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:50:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:23]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:50:23]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:23]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:50:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:50:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:50:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.17447822913527 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 125 1
[INFO:2022-12-5 17:50:23][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:50:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:50:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:50:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:23]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:50:23]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:23]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:50:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 6
[INFO:2022-12-5 17:50:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:50:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.17261492460966 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 126 1
[INFO:2022-12-5 17:50:23][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:50:23][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:50:23][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2022-12-5 17:50:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:50:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:50:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2022-12-5 17:50:23]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-12-5 17:50:23]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:23]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=116
[INFO:2022-12-5 17:50:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203500
actEffect {
targetId: 3
effectType: 2
effectNum: 72
additional: 376
additional2: 72
additional3: 72
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200000
actEffect {
targetId: 3
effectType: 2
effectNum: 69
additional: 307
additional2: 69
additional3: 69
}
targetId: 3
}
battleStep {
actorType: 2
castorId: 3
actorId: 5
actEffect {
targetId: 3
effectType: 6
effectNum: 0
additional: 5
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 3
actorId: 41202104
actEffect {
targetId: 2
effectType: 2
effectNum: 58
additional: 1214
additional2: 58
additional3: 0
}
targetId: 2
}
isFinish: false
}
[INFO:2022-12-5 17:50:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:50:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.19518453627825 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 127 1
[INFO:2022-12-5 17:50:23][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203500,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":72,
"additional":376,
"additional2":72,
"additional3":72
}
],
"targetId":3
},
{
"actorType":1,
"castorId":2,
"actorId":41200000,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":69,
"additional":307,
"additional2":69,
"additional3":69
}
],
"targetId":3
},
{
"actorType":2,
"castorId":3,
"actorId":5,
"actEffect":
[
{
"targetId":3,
"effectType":6,
"effectNum":0,
"additional":5
}
],
"targetId":0
},
{
"actorType":1,
"castorId":3,
"actorId":41202104,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":58,
"additional":1214,
"additional2":58,
"additional3":0
}
],
"targetId":2
}
],
"isFinish":false
}
}
[INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4
[INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41203500,
"actEffect":
[
{
"additional":376,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":72,
"effectNum":72,
"multipleEffectNum":0,
"effectType":2,
"additional2":72
}
],
"castorId":1
}
[WARN:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 448/722 原来有盾: 0
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:36/72 本段飘:36 本段扣血:36 本段扣盾:0
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 412/722 剩余盾: 0
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 412/722 原来有盾: 0
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:72/72 本段飘:36 本段扣血:36 本段扣盾:0
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 376/722 剩余盾: 0
[WARN:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41200000,
"actEffect":
[
{
"additional":307,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":69,
"effectNum":69,
"multipleEffectNum":0,
"effectType":2,
"additional2":69
}
],
"castorId":2
}
[WARN:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 376/722 原来有盾: 0
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:69/69 本段飘:69 本段扣血:69 本段扣盾:0
[INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 307/722 剩余盾: 0
[WARN:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":5,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:5 buffId:301008
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":41202104,
"actEffect":
[
{
"additional":1214,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":58,
"multipleEffectNum":0,
"effectType":2,
"additional2":58
}
],
"castorId":3
}
[WARN:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202104 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_4_10010213][4] 用 41202104[10001507] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 11
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 1272/1272 原来有盾: 0
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:1) -》 多段已飘:58/58 本段飘:58 本段扣血:58 本段扣盾:0
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 1214/1272 剩余盾: 0
[WARN:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 24
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:50:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:50:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:50:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:25]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:50:25]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:25]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:50:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:50:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:50:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16598992049694 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 0 1
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:50:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:50:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:50:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:25]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:50:25]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:25]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:50:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 7
[INFO:2022-12-5 17:50:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:50:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.14015769213438 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 1 1
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:50:25][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2022-12-5 17:50:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:50:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:50:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2022-12-5 17:50:25]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-12-5 17:50:25]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:25]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=96
[INFO:2022-12-5 17:50:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203500
actEffect {
targetId: 3
effectType: 2
effectNum: 75
additional: 232
additional2: 75
additional3: 75
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200000
actEffect {
targetId: 3
effectType: 2
effectNum: 67
additional: 165
additional2: 67
additional3: 67
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 3
actorId: 41202104
actEffect {
targetId: 1
effectType: 2
effectNum: 52
additional: 696
additional2: 52
additional3: 0
}
targetId: 1
}
isFinish: false
}
[INFO:2022-12-5 17:50:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:50:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.16886753588915 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 2 1
[INFO:2022-12-5 17:50:26][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203500,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":75,
"additional":232,
"additional2":75,
"additional3":75
}
],
"targetId":3
},
{
"actorType":1,
"castorId":2,
"actorId":41200000,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":67,
"additional":165,
"additional2":67,
"additional3":67
}
],
"targetId":3
},
{
"actorType":1,
"castorId":3,
"actorId":41202104,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":52,
"additional":696,
"additional2":52,
"additional3":0
}
],
"targetId":1
}
],
"isFinish":false
}
}
[INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3
[INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41203500,
"actEffect":
[
{
"additional":232,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":75,
"effectNum":75,
"multipleEffectNum":0,
"effectType":2,
"additional2":75
}
],
"castorId":1
}
[WARN:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下
[INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17
[INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 307/722 原来有盾: 0
[INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:38/75 本段飘:38 本段扣血:38 本段扣盾:0
[INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 269/722 剩余盾: 0
[INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28
[INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 269/722 原来有盾: 0
[INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:75/75 本段飘:37 本段扣血:37 本段扣盾:0
[INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 232/722 剩余盾: 0
[WARN:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38
[INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step
[INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3
[INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41200000,
"actEffect":
[
{
"additional":165,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":67,
"effectNum":67,
"multipleEffectNum":0,
"effectType":2,
"additional2":67
}
],
"castorId":2
}
[WARN:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 232/722 原来有盾: 0
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:67/67 本段飘:67 本段扣血:67 本段扣盾:0
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 165/722 剩余盾: 0
[WARN:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":41202104,
"actEffect":
[
{
"additional":696,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":52,
"multipleEffectNum":0,
"effectType":2,
"additional2":52
}
],
"castorId":3
}
[WARN:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202104 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_4_10010213][4] 用 41202104[10001507] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 11
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 748/1044 原来有盾: 0
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:52/52 本段飘:52 本段扣血:52 本段扣盾:0
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 696/1044 剩余盾: 0
[WARN:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 24
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:50:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:50:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:50:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:27]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:50:27]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:27]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:50:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:50:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:50:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.17500030621886 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 3 1
[INFO:2022-12-5 17:50:27][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:50:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:50:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:50:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:27]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:50:27]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:28]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:50:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 8
[INFO:2022-12-5 17:50:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:50:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.1693744584918 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 4 1
[INFO:2022-12-5 17:50:28][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:50:28][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:50:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:50:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:50:28][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2022-12-5 17:50:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:50:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:50:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2022-12-5 17:50:28]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-12-5 17:50:28]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:28]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=226
[INFO:2022-12-5 17:50:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203502
actEffect {
targetId: 1
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 10
}
}
actEffect {
targetId: 2
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 11
}
}
actEffect {
targetId: 1
effectType: 5
effectNum: 1
buff {
buffId: 301003
duration: 1
id: 12
}
}
actEffect {
targetId: 2
effectType: 5
effectNum: 1
buff {
buffId: 301003
duration: 1
id: 13
}
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41203502
}
targetId: 2
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200000
actEffect {
targetId: 3
effectType: 3
effectNum: 108
additional: 57
additional2: 108
additional3: 108
}
targetId: 3
}
battleStep {
actorType: 2
castorId: 2
actorId: 13
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 13
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 3
actorId: 41202104
actEffect {
targetId: 2
effectType: 2
effectNum: 42
additional: 1172
additional2: 42
additional3: 0
}
targetId: 2
}
battleStep {
actorType: 2
castorId: 1
actorId: 10
actEffect {
targetId: 1
effectType: 6
effectNum: 0
additional: 10
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 11
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 11
}
targetId: 0
}
isFinish: false
}
[INFO:2022-12-5 17:50:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:50:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.17130415141582 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 5 1
[INFO:2022-12-5 17:50:28][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203502,
"actEffect":
[
{
"targetId":1,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":10
}
},
{
"targetId":2,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":11
}
},
{
"targetId":1,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301003,
"duration":1,
"id":12
}
},
{
"targetId":2,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301003,
"duration":1,
"id":13
}
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41203502
}
],
"targetId":2
},
{
"actorType":1,
"castorId":2,
"actorId":41200000,
"actEffect":
[
{
"targetId":3,
"effectType":3,
"effectNum":108,
"additional":57,
"additional2":108,
"additional3":108
}
],
"targetId":3
},
{
"actorType":2,
"castorId":2,
"actorId":13,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":13
}
],
"targetId":0
},
{
"actorType":1,
"castorId":3,
"actorId":41202104,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":42,
"additional":1172,
"additional2":42,
"additional3":0
}
],
"targetId":2
},
{
"actorType":2,
"castorId":1,
"actorId":10,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":0,
"additional":10
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":11,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":11
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2022-12-5 17:50:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5
[INFO:2022-12-5 17:50:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":41203502,
"actEffect":
[
{
"additional":0,
"targetId":1,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":10,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":2,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":11,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":1,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":12,
"buffId":301003,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":2,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":13,
"buffId":301003,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41203502,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1
}
[WARN:2022-12-5 17:50:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5
[WARN:2022-12-5 17:50:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 5
[INFO:2022-12-5 17:50:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203502 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:50:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41203502[10004209] 是aoe 干了 对面一堆人
[INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 115
[INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[WARN:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 5
[INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301002]
[INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301002]
[INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301003]
[INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301003]
[INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}1[MyRole_1_1][1] 使用技能 41203502 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 5
[INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 126
[INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:286]:{func}【普通技能】 闪光帧结束,等攻击动作结束
[INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step
[INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5
[INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41200000,
"actEffect":
[
{
"additional":57,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":108,
"effectNum":108,
"multipleEffectNum":0,
"effectType":3,
"additional2":108
}
],
"castorId":2
}
[WARN:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 165/722 原来有盾: 0
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:108/108 本段飘:108 本段扣血:108 本段扣盾:0
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 57/722 剩余盾: 0
[WARN:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":13,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:13 buffId:301003
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":41202104,
"actEffect":
[
{
"additional":1172,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":42,
"multipleEffectNum":0,
"effectType":2,
"additional2":42
}
],
"castorId":3
}
[WARN:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202104 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_4_10010213][4] 用 41202104[10001507] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 11
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 1214/1272 原来有盾: 0
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:1) -》 多段已飘:42/42 本段飘:42 本段扣血:42 本段扣盾:0
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 1172/1272 剩余盾: 0
[WARN:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 24
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":10,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":11,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:10 buffId:301002
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:11 buffId:301002
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:50:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:50:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:50:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:31]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:50:31]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:31]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:50:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:50:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:50:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.21095669642091 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 6 1
[INFO:2022-12-5 17:50:31][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:50:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:50:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:50:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:31]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:50:31]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:32]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:50:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 9
[INFO:2022-12-5 17:50:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:50:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.14756776764989 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 7 1
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2022-12-5 17:50:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:50:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:50:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2022-12-5 17:50:32]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-12-5 17:50:32]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:32]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=99
[INFO:2022-12-5 17:50:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203500
actEffect {
targetId: 3
effectType: 3
effectNum: 114
additional: 0
additional2: 114
additional3: 114
}
actEffect {
targetId: 1
effectType: 4
effectNum: 52
additional: 748
}
actEffect {
targetId: 2
effectType: 4
effectNum: 63
additional: 1235
}
targetId: 3
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 3
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 12
actEffect {
targetId: 1
effectType: 6
effectNum: 0
additional: 12
}
targetId: 0
}
isFinish: true
}
[INFO:2022-12-5 17:50:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:50:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.16639553382993 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 8 1
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203500,
"actEffect":
[
{
"targetId":3,
"effectType":3,
"effectNum":114,
"additional":0,
"additional2":114,
"additional3":114
},
{
"targetId":1,
"effectType":4,
"effectNum":52,
"additional":748
},
{
"targetId":2,
"effectType":4,
"effectNum":63,
"additional":1235
}
],
"targetId":3
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":3,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":12,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":0,
"additional":12
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41203500,
"actEffect":
[
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":114,
"effectNum":114,
"multipleEffectNum":0,
"effectType":3,
"additional2":114
},
{
"additional":748,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":52,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
},
{
"additional":1235,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":63,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
}
],
"castorId":1
}
[WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 3
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 57/722 原来有盾: 0
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:57/114 本段飘:57 本段扣血:57 本段扣盾:0
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 0/722 剩余盾: 0
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 0/722 原来有盾: 0
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:114/114 本段飘:57 本段扣血:57 本段扣盾:0
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 0/722 剩余盾: 0
[WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 3
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 原来有 696 血
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 被补了 52 血
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 剩余 748 血
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 原来有 1172 血
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 被补了 63 血
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 剩余 1235 血
[WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 3
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0
}
[WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-12-5 17:50:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-12-5 17:50:33][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step
[INFO:2022-12-5 17:50:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3
[INFO:2022-12-5 17:50:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":12,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:50:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:12 buffId:301003
[INFO:2022-12-5 17:50:33][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:50:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done
[INFO:2022-12-5 17:50:33][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:33]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:50:33]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:50:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.26818038523197 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 10 1
[INFO:2022-12-5 17:50:33][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2022-12-5 17:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:33]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:50:33]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 9
[INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:50:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.15539607778192 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 11 1
[INFO:2022-12-5 17:50:33][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:33]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2022-12-5 17:50:33]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=17
[INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 4
change: 6
count: 128
}
[INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=26
[INFO:2022-12-5 17:50:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 12 1
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=22,cmd=24,status=0,size=11
[INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=214
[INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=63
[INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=20,cmd=4,status=0,size=117
[INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=53
[INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=63
[INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=63
[INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 10000024
count: 2
lastUseTime: 1638697573835
composeCount: 0
}
[INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2022-12-5 17:50:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 13 1
[INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=218
[INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=75
[INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2002
[INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=217
[INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <---
[INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=75
[INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=19
[INFO:2022-12-5 17:50:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 14 1
[INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=26
[INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 680034
isInFormation: false
masterPlayerID: 15608
heroTypeIdx: 2002
baseAttr {
hp: 1073
atk: 114
def: 104
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1670233833724
rank: 1
luck: 4
sks {
skillId: 41200200
strengthenLevel: 1
}
sks {
skillId: 41200201
strengthenLevel: 1
}
sks {
skillId: 41200202
strengthenLevel: 1
}
exp: 0
state: 1
strengthenRate: 0
livingSks {
skillId: 40300006
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100002
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=20,cmd=42,status=0,size=10
[INFO:2022-12-5 17:50:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 15 1
[INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=17
[INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=45,cmd=3,status=0,size=21
[INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=31,cmd=5,status=0,size=152
[INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8
[INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2002
exp: 0
injuredNum: 0
voice: 1002015
voice: 1002014
voice: 1002013
voice: 1002003
infos: 1000018
unreadInfos: 1000018
usingSkinId: 100002
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 0
maxLevel: 0
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 17:50:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 16 1
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 15608
name: 伊如蘭
gender: 2
portrait: 11100001
exp: 60
signature:
chefTitle: 0
roleNum: 3
heroRate: 2.7
dungeonCount: 3
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 1
heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1670231489
lastLogoutTime: 1670231489
birthday:
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 1670233012
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
}
[INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <---
[INFO:2022-12-5 17:50:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 17 1
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 1
infos {
id: 2002
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 6
infos {
id: 2002
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 11
infos {
id: 2002
value: 0
time: 0
}
replaceAll: false
}
[INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-12-5 17:50:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 18 1
[INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2002
exp: 0
injuredNum: 0
voice: 1002015
voice: 1002014
voice: 1002013
voice: 1002003
infos: 1000018
unreadInfos: 1000018
usingSkinId: 100002
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 0
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 17:50:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 19 1
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2002
exp: 0
injuredNum: 0
voice: 1002015
voice: 1002014
voice: 1002013
voice: 1002003
infos: 1000018
unreadInfos: 1000018
usingSkinId: 100002
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 17:50:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 20 1
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 680033
isInFormation: true
masterPlayerID: 15608
heroTypeIdx: 2035
baseAttr {
hp: 1135
atk: 140
def: 141
critic: 80
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1670233169866
rank: 1
luck: 4
sks {
skillId: 41203500
strengthenLevel: 1
}
sks {
skillId: 41203501
strengthenLevel: 1
}
sks {
skillId: 41203502
strengthenLevel: 1
}
exp: 319
state: 129
strengthenRate: 0
livingSks {
skillId: 40300004
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100037
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2022-12-5 17:50:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 21 1
[INFO:2022-12-5 17:50:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_3_4_10010213
[INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2035
exp: 0
injuredNum: 0
voice: 1042015
voice: 1042014
voice: 1042013
voice: 1042006
voice: 1042005
voice: 1042004
voice: 1042003
infos: 1000216
unreadInfos: 1000216
usingSkinId: 100037
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 5
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 17:50:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 22 1
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 680032
isInFormation: true
masterPlayerID: 15608
heroTypeIdx: 2000
baseAttr {
hp: 1383
atk: 133
def: 112
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1670233012218
rank: 1
luck: 6
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
exp: 319
state: 129
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2022-12-5 17:50:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 23 1
[INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000009
voice: 1000005
voice: 1000004
voice: 1000003
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 5
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 17:50:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 24 1
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 2
change: 220
count: 50430
}
[INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2022-12-5 17:50:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 25 1
[INFO:2022-12-5 17:50:34][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11040001
count: 2
lastUseTime: 1638697573846
composeCount: 0
}
[INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2022-12-5 17:50:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 26 1
[INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 120
[INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <---
[INFO:2022-12-5 17:50:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 27 1
[INFO:2022-12-5 17:50:34][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2022-12-05 18:11:22","roleExp":120,"serverId":"2008","registerTime":1670231489,"lastLogoutTime":"2022-12-05 18:11:29","roleId":"15608","roleCTime":1670231489,"type":3,"roleName":"伊如蘭","serverName":"jpdev","roleLevel":3}
[INFO:2022-12-5 17:50:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:34]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:50:34]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:50:34]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 4
change: 20
count: 148
}
[INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2022-12-5 17:50:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 28 1
[INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 60000012
progress: 2
hasFinished: false
donCount: 1
}
[INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2022-12-5 17:50:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 29 1
[INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8
playerExp: 60
heroExp: 160
heroExp: 160
firstBonus {
materilType: 1
materilId: 10000024
change: 1
}
firstBonus {
materilType: 4
materilId: 2002
change: 1
}
dropBonus {
materilType: 2
materilId: 2
change: 220
}
dropBonus {
materilType: 1
materilId: 11040001
change: 1
}
newBarrier {
dungeonId: 10001
barrierId: 10001031
star: -1
hasGetBonus:
bestFightRound: 0
}
exExp: 320
hasGetBonus: 4#2002#1
allDamage: 1685
itemAdditionShow {
itemAdditionShowGroup {
groupId: 4
source {
isFromHero: true
id: 0
heroId: 2000
num: 5
isRate: true
}
}
}
isReturnFight: false
teamDamage {
teamTypeId: 1
teamDamage: 1685
teamGetDamage: 633
unitDamages {
position: 2
damage: 801
getDamage: 188
}
unitDamages {
position: 1
damage: 884
getDamage: 445
}
}
[INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <---
[INFO:2022-12-5 17:50:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 30 1
[INFO:2022-12-5 17:50:36][@logic/extensions/battle/model/CommonFightDataModel.lua:23]:{setStatistics}战斗伤害统计
{
"teamTypeId":1,
"teamDamage":"1685",
"teamGetDamage":"633",
"unitDamages":
[
{
"position":2,
"damage":"801",
"getDamage":"188"
},
{
"position":1,
"damage":"884",
"getDamage":"445"
}
]
}
[INFO:2022-12-5 17:50:36][@logic/extensions/fb/core/core/component/FbEndHandler.lua:116]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow
[INFO:2022-12-5 17:50:36][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_5_11110
[INFO:2022-12-5 17:50:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3
[INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11110
[INFO:2022-12-5 17:50:36]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2022-12-5 17:50:36]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2022-12-5 17:50:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 3.1228546611965 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleResultReply 31 1
[INFO:2022-12-5 17:50:36][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
endTime: 0
}
activityInfos {
id: 10279
startTime: 1619622600000
endTime: 0
}
activityInfos {
id: 20008
startTime: 1611760200000
endTime: 1677250799000
}
activityInfos {
id: 10303
startTime: 0
endTime: 0
}
activityInfos {
id: 10323
startTime: 0
endTime: 0
}
activityInfos {
id: 10332
startTime: 0
endTime: 0
}
activityInfos {
id: 10001
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1546372804000
endTime: 0
}
activityInfos {
id: 10011
startTime: 0
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10064
startTime: 1559044800000
endTime: 0
}
activityInfos {
id: 10173
startTime: 1669773600000
endTime: 1671721199000
}
activityInfos {
id: 10174
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10185
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10186
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10190
startTime: 1669773600000
endTime: 1671548399000
}
[INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-12-5 17:50:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 1.6792927533388 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 32 1
[INFO:2022-12-5 17:50:36]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23
[INFO:2022-12-5 17:50:36]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 5
stepId: -1
}
[INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:50:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 33 1
[INFO:2022-12-5 17:50:36][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_5_-1
[INFO:2022-12-5 17:50:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11110 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:50:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11110
skip: 0
[INFO:2022-12-5 17:50:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11111
[INFO:2022-12-5 17:50:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11111 BattleGuideActionWaitUserCloseResultView
[INFO:2022-12-5 17:50:36]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:50:36]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:36]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:50:36]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.39573107659817 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 34 1
[INFO:2022-12-5 17:50:36]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:50:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.1906153075397 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 35 1
[INFO:2022-12-5 17:50:36]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:50:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.24249707534909 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 36 1
[INFO:2022-12-5 17:50:37][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_25_0
[INFO:2022-12-5 17:50:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1
[INFO:2022-12-5 17:50:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:50:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25
stepId: 0
[INFO:2022-12-5 17:50:37]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2022-12-5 17:50:37]||||| Sender socketClient version=4
[INFO:2022-12-5 17:50:37]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14
[INFO:2022-12-5 17:50:37]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:50:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 25
stepId: 0
}
[INFO:2022-12-5 17:50:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:50:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 37 1
[INFO:2022-12-5 17:50:37][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_25_0
[INFO:2022-12-5 17:50:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:50:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:50:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.15673976764083 移走了序号= 1 的消息,当前队列数量= 0 || 0 FinishGuideReply 38 1
[INFO:2022-12-5 17:50:38][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[WARN:2022-12-5 17:50:38][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:117]:{func}一波结束,强制执行GC---------------------------------
[INFO:2022-12-5 17:50:38][@logic/extensions/fb/core/core/util/FbUtil.lua:169]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000103
[INFO:2022-12-5 17:50:38][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:57]:{playStory}playStory storyId: 1000103
[INFO:2022-12-5 17:50:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/action/niutou.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/100015_jironjinsisun_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/haixiu.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/action/sikao.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:50:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/chijing.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:51:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:51:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/idle.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:52:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/shengqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:14][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:66]:{func}BBPlayAfterBattleStory:_onStoryFinish
[INFO:2022-12-5 17:53:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 1
[INFO:2022-12-5 17:53:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest
[INFO:2022-12-5 17:53:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000103
barrierId: 10001021
[INFO:2022-12-5 17:53:14][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2022-12-5 17:53:14]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18
[INFO:2022-12-5 17:53:14]||||| Sender socketClient version=4
[INFO:2022-12-5 17:53:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:15]<== Receiver Message, socketClient version=4,extId=46,cmd=12,status=0,size=8
[INFO:2022-12-5 17:53:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:53:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <---
[INFO:2022-12-5 17:53:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.24196669459343 移走了序号= 1 的消息,当前队列数量= 0 || 0 MainStoryPlayEndLogReply 53 1
[INFO:2022-12-5 17:53:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_explore isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/unlocktips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/achievement/unlocktips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100042_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1
[INFO:2022-12-5 17:53:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-12-5 17:53:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:53:30]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:53:30]||||| Sender socketClient version=4
[INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:53:31]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:53:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
endTime: 0
}
activityInfos {
id: 10279
startTime: 1619622600000
endTime: 0
}
activityInfos {
id: 20008
startTime: 1611760200000
endTime: 1677250799000
}
activityInfos {
id: 10303
startTime: 0
endTime: 0
}
activityInfos {
id: 10323
startTime: 0
endTime: 0
}
activityInfos {
id: 10332
startTime: 0
endTime: 0
}
activityInfos {
id: 10001
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1546372804000
endTime: 0
}
activityInfos {
id: 10011
startTime: 0
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10064
startTime: 1559044800000
endTime: 0
}
activityInfos {
id: 10173
startTime: 1669773600000
endTime: 1671721199000
}
activityInfos {
id: 10174
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10185
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10186
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10190
startTime: 1669773600000
endTime: 1671548399000
}
[INFO:2022-12-5 17:53:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-12-5 17:53:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.75010520219803 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 56 1
[INFO:2022-12-5 17:53:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playerupgradeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playerupgradeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playerupgradeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/pvp.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_dengjitishenghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:35][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:179: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001021
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:179: in function 'onDestroyCallback'
logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy'
logic/extensions/battle/context/BattleContext:61: in function 'destroy'
logic/extensions/battle/controller/BattleSystem:167: in function 'closeContext'
logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace'
logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose'
logic/extensions/fb/core/core/impl/FbSpace:200: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:111: in function 'notify'
logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf'
logic/extensions/fb/view/FbFightResultView:66: in function
[INFO:2022-12-5 17:53:35][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=5,id=105
[INFO:2022-12-5 17:53:35][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 17:53:35][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件=====
[INFO:2022-12-5 17:53:35][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=2,id=220008
[INFO:2022-12-5 17:53:35][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-5 17:53:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11111 WaitGuideActionOpenMaskAndWait
[INFO:2022-12-5 17:53:35][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[INFO:2022-12-5 17:53:35][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[INFO:2022-12-5 17:53:35][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:53:35][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================
[INFO:2022-12-5 17:53:35][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-12-5 17:53:35][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:53:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11111 BattleGuideActionWaitUserCloseResultView
[INFO:2022-12-5 17:53:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11111 WaitGuideActionOpenMaskAndWait
[INFO:2022-12-5 17:53:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:53:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:53:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11111
skip: 0
[INFO:2022-12-5 17:53:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:53:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:53:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11112
[INFO:2022-12-5 17:53:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11112 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000708.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:35]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000707.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000709.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:35]||||| Sender socketClient version=4
[INFO:2022-12-5 17:53:35]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:53:35]||||| Sender socketClient version=4
[INFO:2022-12-5 17:53:35][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=5,id=105
[INFO:2022-12-5 17:53:35]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:53:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:53:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:53:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.20625346526504 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 57 1
[INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:35]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:35]language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @50ms
[INFO:2022-12-5 17:53:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:53:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:53:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.33275669813156 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 58 1
[INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:35]language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @80ms
[INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_fb isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @150ms
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1
[INFO:2022-12-5 17:53:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-12-5 17:53:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:53:36]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]||||| Sender socketClient version=4
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12
[INFO:2022-12-5 17:53:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-12-5 17:53:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-12-5 17:53:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.29428607225418 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 59 1
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0
[INFO:2022-12-5 17:53:36][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/activity_11.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/fb_icon/hxrg.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100002_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100015_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/herogetbg/bgf_blue_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_5.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_6.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xuli_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:37][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-12-5 17:53:37][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_r.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_bule.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100002_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270021.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_callheroandrank isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroget_new_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/callhero/callheroget.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/callheroget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:38][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key speech_basis_yrpm-jp.assets
[INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key speech_basis_yrpm-jp
[INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key audiogongyong03.assets
[INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key audiogongyong03
[INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key audiogongyong01.assets
[INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key audiogongyong01
[INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key audiogongyong05.assets
[INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key audiogongyong05
[INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key xingshouyingdao-jp.assets
[INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key xingshouyingdao-jp
[INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key bgs_evnt.assets
[INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key bgs_evnt
[INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key speech_plot_1-jp.assets
[INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key speech_plot_1-jp
[INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key music_mood_3.assets
[INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key music_mood_3
[INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key ui_universal.assets
[INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key ui_universal
[INFO:2022-12-5 17:53:38]DestroyUnusedResources:277,3,time=,paths:
[INFO:2022-12-5 17:53:40][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish
[INFO:2022-12-5 17:53:40][@logic/extensions/callhero/view/jp/JPCallHeroGetView.lua:89]:{closure}CallHeroGetView:AddListener
[INFO:2022-12-5 17:53:40][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish
[INFO:2022-12-5 17:53:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/100002_xiehuangtangbao_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/action/suohui.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/expression/xianqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11112 BattleGuideActionWaitBattleEvent
[INFO:2022-12-5 17:53:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:53:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:53:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11112
skip: 0
[INFO:2022-12-5 17:53:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:53:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:53:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11113
[INFO:2022-12-5 17:53:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11113 GuideActionPlayAudio
[INFO:2022-12-5 17:53:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11113 GuideActionOpenInstruction
[INFO:2022-12-5 17:53:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11113 WaitGuideActionClickInstruction
[INFO:2022-12-5 17:53:44]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:53:44][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close end
[INFO:2022-12-5 17:53:44]||||| Sender socketClient version=4
[INFO:2022-12-5 17:53:44]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:53:44]||||| Sender socketClient version=4
[INFO:2022-12-5 17:53:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:44]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:53:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:53:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:53:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.25332646071911 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 61 1
[INFO:2022-12-5 17:53:44]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:53:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:53:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:53:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.29512061551213 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 62 1
[INFO:2022-12-5 17:53:45][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close start
[INFO:2022-12-5 17:53:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:46][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:53:46][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:53:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11113 GuideActionPlayAudio
[INFO:2022-12-5 17:53:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11113 GuideActionOpenInstruction
[INFO:2022-12-5 17:53:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11113 WaitGuideActionClickInstruction
[INFO:2022-12-5 17:53:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11113
skip: 0
[INFO:2022-12-5 17:53:46]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:53:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:53:46]||||| Sender socketClient version=4
[INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11202
[INFO:2022-12-5 17:53:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11202 GuideActionTriggerNextGuide
[INFO:2022-12-5 17:53:46]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:53:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11202 GuideActionTriggerNextGuide
[INFO:2022-12-5 17:53:46]||||| Sender socketClient version=4
[INFO:2022-12-5 17:53:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25
stepId: 11302
[INFO:2022-12-5 17:53:46]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:53:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11302 WaitGuideActionOpenMaskAndWait
[INFO:2022-12-5 17:53:46]||||| Sender socketClient version=4
[INFO:2022-12-5 17:53:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4
[INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5
stepId: 11202
skip: 0
[INFO:2022-12-5 17:53:46]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:53:46]||||| Sender socketClient version=4
[INFO:2022-12-5 17:53:46]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:53:46]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:53:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.36626446247101 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 63 1
[INFO:2022-12-5 17:53:46]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:53:46]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:53:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.4243996925652 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 64 1
[INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:53:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.4243996925652 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 65 1
[INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:53:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.4243996925652 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 66 1
[INFO:2022-12-5 17:53:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11302 WaitGuideActionOpenMaskAndWait
[INFO:2022-12-5 17:53:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:53:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:53:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25
stepId: 11302
skip: 0
[INFO:2022-12-5 17:53:47]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:53:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:53:47]||||| Sender socketClient version=4
[INFO:2022-12-5 17:53:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:53:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25
stepId: 11303
[INFO:2022-12-5 17:53:47]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:53:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 GuideActionFindGO
[INFO:2022-12-5 17:53:47]||||| Sender socketClient version=4
[INFO:2022-12-5 17:53:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 GuideActionOpenMask
[INFO:2022-12-5 17:53:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 GuideActionOpenArrow
[INFO:2022-12-5 17:53:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 WaitGuideActionClickMask
[INFO:2022-12-5 17:53:47]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:53:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:53:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:53:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.18357685208321 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 67 1
[INFO:2022-12-5 17:53:47]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:53:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:53:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:53:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.26279462128878 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 68 1
[INFO:2022-12-5 17:53:47][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:53:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1
[INFO:2022-12-5 17:53:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest
[INFO:2022-12-5 17:53:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001
barrierId: 10001031
formationId: 0
useDouble: false
[INFO:2022-12-5 17:53:48]==> Sender Auto Serialize Message,extId=31,cmd=2,size=21
[INFO:2022-12-5 17:53:48]||||| Sender socketClient version=4
[INFO:2022-12-5 17:53:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 GuideActionFindGO
[INFO:2022-12-5 17:53:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 GuideActionOpenMask
[INFO:2022-12-5 17:53:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 GuideActionOpenArrow
[INFO:2022-12-5 17:53:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 WaitGuideActionClickMask
[INFO:2022-12-5 17:53:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 17:53:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:53:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25
stepId: 11303
skip: 0
[INFO:2022-12-5 17:53:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-12-5 17:53:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:53:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25
stepId: 11304
[INFO:2022-12-5 17:53:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11304 WaitGuideActionFinishPlayStory
[INFO:2022-12-5 17:53:48]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:53:48]<== Receiver Message, socketClient version=4,extId=31,cmd=2,status=0,size=12
[INFO:2022-12-5 17:53:48]||||| Sender socketClient version=4
[INFO:2022-12-5 17:53:48]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:53:48]||||| Sender socketClient version=4
[INFO:2022-12-5 17:53:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 37
triggerId: 28
[INFO:2022-12-5 17:53:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <---
[INFO:2022-12-5 17:53:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.20715254172683 移走了序号= 1 的消息,当前队列数量= 2 || 0 StartBarrierReply 69 1
[INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_story isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:48]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:53:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:53:48]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:53:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.23465161770582 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 70 1
[INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:53:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:53:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.31786385178566 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 71 1
[INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210008.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:49][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:53:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/100015_jironjinsisun_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/action/sikao.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:53:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/chijing.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:54:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/120022_hb.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:54:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:54:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/100007_fotiaoqiang_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:54:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/liaofa.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:54:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:54:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/idle.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:54:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/chenglian.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:55:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/shengqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:55:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:56:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/yaotou.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:56:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/nanguo.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:57:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/haixiu.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2
[INFO:2022-12-5 17:58:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-12-5 17:58:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:25][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_25_11304
[INFO:2022-12-5 17:58:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3
[INFO:2022-12-5 17:58:25]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-12-5 17:58:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25
stepId: 11304
[INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 4
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest
[INFO:2022-12-5 17:58:26]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000104
barrierId: 10001031
[INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 3 当前队列数量= 5
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndStoryBarrierRequest
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:26]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2022-12-5 17:58:26]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:26]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18
[INFO:2022-12-5 17:58:26]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:26]==> Sender Auto Serialize Message,extId=31,cmd=3,size=9
[INFO:2022-12-5 17:58:26]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.23119100183249 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 98 1
[INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23
[INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 25
stepId: -1
}
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 99 1
[INFO:2022-12-5 17:58:26][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_25_-1
[INFO:2022-12-5 17:58:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11304 WaitGuideActionFinishPlayStory
[INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25
stepId: 11304
skip: 0
[INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5
[INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=46,cmd=12,status=0,size=8
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25
stepId: 11305
[INFO:2022-12-5 17:58:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11305 GuideActionTriggerNextGuide
[INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=31,cmd=3,status=0,size=35
[INFO:2022-12-5 17:58:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11305 GuideActionTriggerNextGuide
[INFO:2022-12-5 17:58:26]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:58:26][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0
[INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 6
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:58:26]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 0
[INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 7
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25
stepId: 11305
skip: 0
[INFO:2022-12-5 17:58:26]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:58:26]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.26443338766694 移走了序号= 1 的消息,当前队列数量= 6 || 0 FinishGuideReply 100 1
[INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <---
[INFO:2022-12-5 17:58:26]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.46273261681199 移走了序号= 1 的消息,当前队列数量= 5 || 0 MainStoryPlayEndLogReply 101 1
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 0
newBarrier {
dungeonId: 10001
barrierId: 10001032
star: -1
hasGetBonus:
bestFightRound: 0
}
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndStoryBarrierReply <---
[INFO:2022-12-5 17:58:26]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 3 所需时间单位秒 = 0.46273261681199 移走了序号= 1 的消息,当前队列数量= 4 || 0 EndStoryBarrierReply 102 1
[INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:58:26]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:58:26]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14
[INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.19829922914505 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 103 1
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.36146861314774 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 104 1
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: 0
}
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 105 1
[INFO:2022-12-5 17:58:26][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49
[INFO:2022-12-5 17:58:26][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0
[INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-12-5 17:58:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO
[INFO:2022-12-5 17:58:26]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:26]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.36146861314774 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 106 1
[INFO:2022-12-5 17:58:26][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_6_0
[INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 0
[INFO:2022-12-5 17:58:26]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2022-12-5 17:58:26]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.47783322632313 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 107 1
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.19156561046839 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 108 1
[INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14
[INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 6
stepId: 0
}
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 109 1
[INFO:2022-12-5 17:58:26][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_6_0
[INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11401
[INFO:2022-12-5 17:58:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionFindGO
[INFO:2022-12-5 17:58:26]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:58:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionPlayAudio
[INFO:2022-12-5 17:58:26]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionOpenMask
[INFO:2022-12-5 17:58:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionOpenInstruction
[INFO:2022-12-5 17:58:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 WaitGuideActionClickMask
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.14174138382077 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 110 1
[INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:58:26][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.14886492118239 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 111 1
[INFO:2022-12-5 17:58:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130006_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130029_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130020_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionFindGO
[INFO:2022-12-5 17:58:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionPlayAudio
[INFO:2022-12-5 17:58:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionOpenMask
[INFO:2022-12-5 17:58:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionOpenInstruction
[INFO:2022-12-5 17:58:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 WaitGuideActionClickMask
[INFO:2022-12-5 17:58:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:58:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:58:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11401
skip: 0
[INFO:2022-12-5 17:58:33]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:58:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:58:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:58:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11402
[INFO:2022-12-5 17:58:33]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionFindGO
[INFO:2022-12-5 17:58:33]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:58:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionPlayAudio
[INFO:2022-12-5 17:58:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionOpenMask
[INFO:2022-12-5 17:58:33]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionOpenArrow
[INFO:2022-12-5 17:58:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionOpenInstruction
[INFO:2022-12-5 17:58:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 WaitGuideActionClickMask
[INFO:2022-12-5 17:58:33]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:58:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:58:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.22405138239264 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 112 1
[INFO:2022-12-5 17:58:33]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:58:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:58:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.29266599938273 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 113 1
[INFO:2022-12-5 17:58:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1
[INFO:2022-12-5 17:58:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest
[INFO:2022-12-5 17:58:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1
id: 10001032
[INFO:2022-12-5 17:58:36]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16
[INFO:2022-12-5 17:58:36]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionFindGO
[INFO:2022-12-5 17:58:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionPlayAudio
[INFO:2022-12-5 17:58:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionOpenMask
[INFO:2022-12-5 17:58:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionOpenArrow
[INFO:2022-12-5 17:58:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionOpenInstruction
[INFO:2022-12-5 17:58:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 WaitGuideActionClickMask
[INFO:2022-12-5 17:58:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 17:58:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:58:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11402
skip: 0
[INFO:2022-12-5 17:58:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-12-5 17:58:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:58:36]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:58:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11403
[INFO:2022-12-5 17:58:36]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionFindGO
[INFO:2022-12-5 17:58:36]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:58:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:36]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:36]<== Receiver Message, socketClient version=4,extId=52,cmd=2,status=0,size=733
[INFO:2022-12-5 17:58:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos {
id: -3
name: 鵠羹
level: 3
type: 0
hero {
heroId: 0
heroTypeIdx: 2000
level: 3
rank: 1
sks {
skillId: 41200000
}
sks {
skillId: 41200001
}
sks {
skillId: 41200002
}
skinId: 100001
breakthroughCnt: 0
}
}
aidInfos {
id: 14802
name: 伊覓
level: 4
type: 2
logoutTime: 1670231287236
cd: 0
hero {
heroId: 620005
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 15605
name: 伊顰巧
level: 4
type: 2
logoutTime: 1670223372457
cd: 0
hero {
heroId: 680025
heroTypeIdx: 2000
level: 3
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 15606
name: 伊代
level: 4
type: 2
logoutTime: 1670230032463
cd: 0
hero {
heroId: 680027
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 1
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 15601
name: 伊漣沂
level: 5
type: 2
logoutTime: 1669087842000
cd: 0
hero {
heroId: 680002
heroTypeIdx: 2000
level: 8
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 15607
name: 伊莫波
level: 5
type: 2
logoutTime: 1670228892457
cd: 0
hero {
heroId: 680028
heroTypeIdx: 2000
level: 8
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 15602
name: 伊竺云
level: 6
type: 2
logoutTime: 1669091082000
cd: 0
hero {
heroId: 680006
heroTypeIdx: 2000
level: 9
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 15603
name: 真一
level: 9
type: 2
logoutTime: 1669106859000
cd: 0
hero {
heroId: 680010
heroTypeIdx: 2000
level: 12
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 129
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 11102
name: 伊瑩螢
level: 80
type: 2
logoutTime: 1670231468874
cd: 0
hero {
heroId: 160003
heroTypeIdx: 2000
level: 8
rank: 1
sks {
skillId: 41200007
strengthenLevel: 3
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
skinId: 140042
breakthroughCnt: 5
quality: 4
state: 385
contractUnlock: false
contractLevel: 0
}
}
[INFO:2022-12-5 17:58:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <---
[INFO:2022-12-5 17:58:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.27222660928965 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetAidInfoListReply 114 1
[INFO:2022-12-5 17:58:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:36]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:58:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:36]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:58:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:58:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.25346715003252 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 115 1
[INFO:2022-12-5 17:58:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:58:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.39614983648062 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 116 1
[INFO:2022-12-5 17:58:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionPlayAudio
[INFO:2022-12-5 17:58:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionOpenMask
[INFO:2022-12-5 17:58:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionOpenArrow
[INFO:2022-12-5 17:58:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionOpenInstruction
[INFO:2022-12-5 17:58:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 WaitGuideActionClickMask
[INFO:2022-12-5 17:58:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100042_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:37][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:58:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonbackpackheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionFindGO
[INFO:2022-12-5 17:58:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionPlayAudio
[INFO:2022-12-5 17:58:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionOpenMask
[INFO:2022-12-5 17:58:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionOpenArrow
[INFO:2022-12-5 17:58:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionOpenInstruction
[INFO:2022-12-5 17:58:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 WaitGuideActionClickMask
[INFO:2022-12-5 17:58:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:58:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:58:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11403
skip: 0
[INFO:2022-12-5 17:58:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:58:37]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:58:37]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11404
[INFO:2022-12-5 17:58:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionFindGO
[INFO:2022-12-5 17:58:38]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:58:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonselectherobigview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:38]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 3
[INFO:2022-12-5 17:58:38]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest
[INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:38]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9
[INFO:2022-12-5 17:58:38][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 4
[INFO:2022-12-5 17:58:38]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 1000
[INFO:2022-12-5 17:58:38]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2022-12-5 17:58:38]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:38]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:58:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.22917246818542 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 118 1
[INFO:2022-12-5 17:58:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionPlayAudio
[INFO:2022-12-5 17:58:38]<== Receiver Message, socketClient version=4,extId=23,cmd=1,status=0,size=197
[INFO:2022-12-5 17:58:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionOpenMask
[INFO:2022-12-5 17:58:38]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8
[INFO:2022-12-5 17:58:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionOpenArrow
[INFO:2022-12-5 17:58:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionOpenInstruction
[INFO:2022-12-5 17:58:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 WaitGuideActionClickMask
[INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:58:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.29625008255243 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 119 1
[INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000009
voice: 1000005
voice: 1000004
voice: 1000003
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 5
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2002
exp: 0
injuredNum: 0
voice: 1002015
voice: 1002014
voice: 1002013
voice: 1002003
infos: 1000018
unreadInfos: 1000018
usingSkinId: 100002
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2035
exp: 0
injuredNum: 0
voice: 1042015
voice: 1042014
voice: 1042013
voice: 1042006
voice: 1042005
voice: 1042004
voice: 1042003
infos: 1000216
unreadInfos: 1000216
usingSkinId: 100037
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 5
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <---
[INFO:2022-12-5 17:58:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.29625008255243 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterInfoListReply 120 1
[INFO:2022-12-5 17:58:38][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:58:38][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:58:38][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:58:38][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-12-5 17:58:38][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.29625008255243 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 121 1
[INFO:2022-12-5 17:58:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100002_head_square.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionFindGO
[INFO:2022-12-5 17:58:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionPlayAudio
[INFO:2022-12-5 17:58:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionOpenMask
[INFO:2022-12-5 17:58:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionOpenArrow
[INFO:2022-12-5 17:58:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionOpenInstruction
[INFO:2022-12-5 17:58:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 WaitGuideActionClickMask
[INFO:2022-12-5 17:58:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1
[INFO:2022-12-5 17:58:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:58:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11404
skip: 0
[INFO:2022-12-5 17:58:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 17:58:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:58:39]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:58:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11405
[INFO:2022-12-5 17:58:39]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 GuideActionFindGO
[INFO:2022-12-5 17:58:39]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:58:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 GuideActionOpenMask
[INFO:2022-12-5 17:58:39]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 GuideActionOpenArrow
[INFO:2022-12-5 17:58:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 WaitGuideActionClickMask
[INFO:2022-12-5 17:58:39]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:58:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:58:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.2132953107357 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 122 1
[INFO:2022-12-5 17:58:39]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:58:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:58:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.27952438592911 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 123 1
[INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14
time: 2000
[INFO:2022-12-5 17:58:40]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2022-12-5 17:58:40]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:40][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_6_11405, 附加协议_8-2
[INFO:2022-12-5 17:58:40][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_11405
[INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 2
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 680034
formationId: 1
index: 2
guideId: 6
stepId: 11405
typeId: 1
[INFO:2022-12-5 17:58:40]==> Sender Auto Serialize Message,extId=8,cmd=2,size=24
[INFO:2022-12-5 17:58:40]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:40]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.2046829983592 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 124 1
[INFO:2022-12-5 17:58:40]<== Receiver Message, socketClient version=4,extId=8,cmd=4,status=0,size=56
[INFO:2022-12-5 17:58:40]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=215
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 680033
}
formationHeros {
index: 1
typeId: 1
heroUniqueId: 680032
}
formationHeros {
index: 2
typeId: 1
heroUniqueId: 680034
}
state: 1
name: チーム1
}
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <---
[INFO:2022-12-5 17:58:40]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23
[INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 125 1
[INFO:2022-12-5 17:58:40]<== Receiver Message, socketClient version=4,extId=8,cmd=2,status=0,size=8
[INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2002
voiceId: 1002004
[INFO:2022-12-5 17:58:40]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2022-12-5 17:58:40]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 680034
isInFormation: true
masterPlayerID: 15608
heroTypeIdx: 2002
baseAttr {
hp: 1073
atk: 114
def: 104
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1670233833724
rank: 1
luck: 4
sks {
skillId: 41200200
strengthenLevel: 1
}
sks {
skillId: 41200201
strengthenLevel: 1
}
sks {
skillId: 41200202
strengthenLevel: 1
}
exp: 0
state: 129
strengthenRate: 0
livingSks {
skillId: 40300006
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100002
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 126 1
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 6
stepId: -1
}
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 127 1
[INFO:2022-12-5 17:58:40][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_6_-1
[INFO:2022-12-5 17:58:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 GuideActionFindGO
[INFO:2022-12-5 17:58:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 GuideActionOpenMask
[INFO:2022-12-5 17:58:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 GuideActionOpenArrow
[INFO:2022-12-5 17:58:40]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=67
[INFO:2022-12-5 17:58:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 WaitGuideActionClickMask
[INFO:2022-12-5 17:58:40]<== Receiver Message, socketClient version=4,extId=23,cmd=5,status=0,size=8
[INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11405
skip: 0
[INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4
[INFO:2022-12-5 17:58:40]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:58:40]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11406
[INFO:2022-12-5 17:58:40]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:58:40]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionFindGO
[INFO:2022-12-5 17:58:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionPlayAudio
[INFO:2022-12-5 17:58:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionOpenMask
[INFO:2022-12-5 17:58:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionOpenArrow
[INFO:2022-12-5 17:58:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionOpenInstruction
[INFO:2022-12-5 17:58:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 WaitGuideActionClickMask
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:40]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <---
[INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.35017084702849 移走了序号= 1 的消息,当前队列数量= 3 || 0 AddHeroToFormationReply 0 1
[WARN:2022-12-5 17:58:40][@logic/extensions/team/agent/TeamAgent.lua:36]:{func}status:0
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2002
exp: 0
injuredNum: 0
voice: 1002015
voice: 1002014
voice: 1002013
voice: 1002004
voice: 1002003
infos: 1000018
unreadInfos: 1000018
usingSkinId: 100002
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 1 1
[INFO:2022-12-5 17:58:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:58:40]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:58:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:58:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:58:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.30461069196463 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 2 1
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.22569791972637 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 3 1
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.34775899350643 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 4 1
[INFO:2022-12-5 17:58:41][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:58:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1
[INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest
[INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001
barrierId: 10001032
formationId: 1
useDouble: false
[INFO:2022-12-5 17:58:42]==> Sender Auto Serialize Message,extId=31,cmd=2,size=21
[INFO:2022-12-5 17:58:42]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionFindGO
[INFO:2022-12-5 17:58:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionPlayAudio
[INFO:2022-12-5 17:58:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionOpenMask
[INFO:2022-12-5 17:58:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionOpenArrow
[INFO:2022-12-5 17:58:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionOpenInstruction
[INFO:2022-12-5 17:58:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 WaitGuideActionClickMask
[INFO:2022-12-5 17:58:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11406
skip: 0
[INFO:2022-12-5 17:58:42]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:58:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3
[INFO:2022-12-5 17:58:42]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11506
[INFO:2022-12-5 17:58:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11506 GuideActionTriggerNextGuide
[INFO:2022-12-5 17:58:42]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 17:58:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11506 GuideActionTriggerNextGuide
[INFO:2022-12-5 17:58:42]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4
[INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6
stepId: 11506
skip: 0
[INFO:2022-12-5 17:58:42]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 17:58:42]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:42]<== Receiver Message, socketClient version=4,extId=31,cmd=2,status=0,size=27
[INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010321
battleId: 10010322
battleId: 10010323
triggerId: 37
triggerId: 26
[INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <---
[INFO:2022-12-5 17:58:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.35167191550136 移走了序号= 1 的消息,当前队列数量= 3 || 0 StartBarrierReply 5 1
[INFO:2022-12-5 17:58:42][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 4
[INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-12-5 17:58:42]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 3000
[INFO:2022-12-5 17:58:42]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 17:58:42]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2022-12-5 17:58:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 5
[INFO:2022-12-5 17:58:42]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 17:58:42]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:42]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-12-5 17:58:42]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:58:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:58:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:58:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{}
[INFO:2022-12-5 17:58:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{}
[INFO:2022-12-5 17:58:43]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8
[INFO:2022-12-5 17:58:43][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{}
[INFO:2022-12-5 17:58:43][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=2,id=220003
[INFO:2022-12-5 17:58:43][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 17:58:43][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=5,id=105
[INFO:2022-12-5 17:58:43][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-5 17:58:43][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:58:43]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12
[INFO:2022-12-5 17:58:43][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:58:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:58:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.58605552464724 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 6 1
[INFO:2022-12-5 17:58:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 17:58:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.58605552464724 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 7 1
[INFO:2022-12-5 17:58:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 17:58:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.58605552464724 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 8 1
[INFO:2022-12-5 17:58:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-12-5 17:58:43][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.36698322370648 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 9 1
[INFO:2022-12-5 17:58:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-12-5 17:58:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-12-5 17:58:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.36698322370648 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 10 1
[INFO:2022-12-5 17:58:43][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:58:43][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================
[INFO:2022-12-5 17:58:43][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:58:43]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp.assets
[INFO:2022-12-5 17:58:43]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp
[INFO:2022-12-5 17:58:43]TCL C#: UnloadAllBanks item.Key speech_plot_1-jp.assets
[INFO:2022-12-5 17:58:43]TCL C#: UnloadAllBanks item.Key speech_plot_1-jp
[INFO:2022-12-5 17:58:43]DestroyUnusedResources:147,3,time=,paths:
[INFO:2022-12-5 17:58:44][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=2,id=220003
[INFO:2022-12-5 17:58:44][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-12-5 17:58:44][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3
[INFO:2022-12-5 17:58:44][@logic/scene/battle/factory/BattleUnitFactory.lua:183]:{_buildAllRole}英雄id=2035_1,加载的特效[总数=]11,路径=["effect\/prefabs\/show_yangroupaomo_skill2.prefab","effect\/prefabs\/atk_yangroupaomo_skill3.prefab","effect\/prefabs\/hit_yangroupaomo_skill1.prefab","effect\/prefabs\/atk_yangroupaomo_skill2.prefab","effect\/prefabs\/show_yangroupaomo_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"]
[INFO:2022-12-5 17:58:44][@logic/scene/battle/factory/BattleUnitFactory.lua:183]:{_buildAllRole}英雄id=2000_2,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:58:44][@logic/scene/battle/factory/BattleUnitFactory.lua:183]:{_buildAllRole}英雄id=2002_3,加载的特效[总数=]10,路径=["effect\/prefabs\/show_xiehuangtangbao_skill3.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill3.prefab","effect\/prefabs\/atk_xiehuangtangbao_skill3.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1_01.prefab","effect\/prefabs\/show_xiehuangtangbao_skill2.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill2.prefab","effect\/prefabs\/show_xiehuangtangbao_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:58:44][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2022-12-5 17:58:44][@logic/scene/battle/factory/BattleUnitFactory.lua:252]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3
[INFO:2022-12-5 17:58:44][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010321_1_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:58:44][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010321_2_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:58:44][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010321_999_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:58:44][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件=====
[INFO:2022-12-5 17:58:44][@logic/extensions/fb/core/core/util/FbUtil.lua:150]:{checkBarrierPlayStoryId}战前无story -> 10001032 0
[INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_scenehight.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:44]scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_stage.prefab instance: @27ms
[INFO:2022-12-5 17:58:44][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220003
[INFO:2022-12-5 17:58:44][@logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕
[INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_gradient-day.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_glow_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_moon_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_near.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_s-front.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_sky.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_terrain.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_gy02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_gy_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_sky_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100042_yangroupaomo_xuyuan/100042_yangroupaomo_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100042_yangroupaomo_xuyuan/100042_yangroupaomo_xuyuan-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:21 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_baozaifan_skill3_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:44]scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_p.prefab instance: @223ms
[INFO:2022-12-5 17:58:44][@logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22000301个地图区域]加载完毕!
[INFO:2022-12-5 17:58:44][@logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕
[INFO:2022-12-5 17:58:44][@logic/scene/battle/factory/BattleUnitFactory.lua:309]:{func}id 2035_1 ====== MyRole_2035_1 英雄的模型
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_yangroupaomo_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_mask_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_062.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_090.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:15 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_062.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_124.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_yangroupaomo_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/hit_baozaifan_skill1_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_054.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_yangroupaomo_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_001.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_061.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_yangroupaomo_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_yangroupaomo_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:45][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_yangroupaomo_skill2.prefab effect obj pool
[INFO:2022-12-5 17:58:45][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_heroact.prefab effect obj pool
[INFO:2022-12-5 17:58:45][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_debuff.prefab effect obj pool
[INFO:2022-12-5 17:58:45][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_yangroupaomo_skill3.prefab effect obj pool
[INFO:2022-12-5 17:58:45][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-12-5 17:58:45][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2022-12-5 17:58:45][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_yangroupaomo_skill2.prefab effect obj pool
[INFO:2022-12-5 17:58:45][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-12-5 17:58:45][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:58:45][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_yangroupaomo_skill1.prefab effect obj pool
[INFO:2022-12-5 17:58:45][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_yangroupaomo_skill3.prefab effect obj pool
[INFO:2022-12-5 17:58:45][@logic/scene/battle/factory/BattleUnitFactory.lua:318]:{func}id 2035_1 ====== MyRole_2035_1 英雄的特效总数[11],全部加载好的路径["effect\/prefabs\/show_yangroupaomo_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/atk_yangroupaomo_skill3.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/atk_yangroupaomo_skill2.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yangroupaomo_skill1.prefab","effect\/prefabs\/show_yangroupaomo_skill3.prefab"]
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_battle isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46][@logic/scene/battle/factory/BattleUnitFactory.lua:326]:{func}id 2035_1 ====== MyRole_2035_1 英雄的头顶ui
[INFO:2022-12-5 17:58:46][@logic/scene/battle/factory/BattleUnitFactory.lua:326]:{func}id 2000_2 ====== MyRole_2000_2 英雄的头顶ui
[INFO:2022-12-5 17:58:46][@logic/scene/battle/factory/BattleUnitFactory.lua:326]:{func}id 2002_3 ====== MyRole_2002_3 英雄的头顶ui
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46][@logic/scene/battle/factory/BattleUnitFactory.lua:309]:{func}id 2000_2 ====== MyRole_2000_2 英雄的模型
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:46][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool
[INFO:2022-12-5 17:58:46][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_heroact.prefab effect obj pool
[INFO:2022-12-5 17:58:46][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_hugen_skill3.prefab effect obj pool
[INFO:2022-12-5 17:58:46][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_hugen_skill1.prefab effect obj pool
[INFO:2022-12-5 17:58:46][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_hugen_skill1.prefab effect obj pool
[INFO:2022-12-5 17:58:46][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:58:46][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool
[INFO:2022-12-5 17:58:46][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_hugen_skill2.prefab effect obj pool
[INFO:2022-12-5 17:58:46][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_hugen_skill2.prefab effect obj pool
[INFO:2022-12-5 17:58:46][@logic/scene/battle/factory/BattleUnitFactory.lua:318]:{func}id 2000_2 ====== MyRole_2000_2 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"]
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47][@logic/scene/battle/factory/BattleUnitFactory.lua:309]:{func}id 2002_3 ====== MyRole_2002_3 英雄的模型
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_003.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_002.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_009.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_003_az.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill1_01.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_008.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_heroact.prefab effect obj pool
[INFO:2022-12-5 17:58:47][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_xiehuangtangbao_skill1_01.prefab effect obj pool
[INFO:2022-12-5 17:58:47][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_xiehuangtangbao_skill1.prefab effect obj pool
[INFO:2022-12-5 17:58:47][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_xiehuangtangbao_skill1.prefab effect obj pool
[INFO:2022-12-5 17:58:47][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_xiehuangtangbao_skill2.prefab effect obj pool
[INFO:2022-12-5 17:58:47][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_xiehuangtangbao_skill3.prefab effect obj pool
[INFO:2022-12-5 17:58:47][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:58:47][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_xiehuangtangbao_skill2.prefab effect obj pool
[INFO:2022-12-5 17:58:47][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_xiehuangtangbao_skill3.prefab effect obj pool
[INFO:2022-12-5 17:58:47][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_xiehuangtangbao_skill3.prefab effect obj pool
[INFO:2022-12-5 17:58:47][@logic/scene/battle/factory/BattleUnitFactory.lua:318]:{func}id 2002_3 ====== MyRole_2002_3 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1_01.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1.prefab","effect\/prefabs\/show_xiehuangtangbao_skill1.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill2.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_xiehuangtangbao_skill2.prefab","effect\/prefabs\/atk_xiehuangtangbao_skill3.prefab","effect\/prefabs\/show_xiehuangtangbao_skill3.prefab"]
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010321_1_12221 ====== Monster_10010321_1_12221 怪物的模型
[INFO:2022-12-5 17:58:47][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010321_999_12221 ====== Monster_10010321_999_12221 怪物的模型
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_lajiaochoudoufu_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_109.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool
[INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool
[INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool
[INFO:2022-12-5 17:58:48][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010321_1_12221 ====== Monster_10010321_1_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"]
[INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool
[INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool
[INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool
[INFO:2022-12-5 17:58:48][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010321_999_12221 ====== Monster_10010321_999_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"]
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010321_1_12221 ====== Monster_10010321_1_12221 怪物的头顶ui
[INFO:2022-12-5 17:58:48][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010321_2_12218 ====== Monster_10010321_2_12218 怪物的头顶ui
[INFO:2022-12-5 17:58:48][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010321_999_12221 ====== Monster_10010321_999_12221 怪物的头顶ui
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010321_2_12218 ====== Monster_10010321_2_12218 怪物的模型
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_donsunji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_donsunji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_donsunji_skill2.prefab effect obj pool
[INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool
[INFO:2022-12-5 17:58:48][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010321_2_12218 ====== Monster_10010321_2_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab"]
[INFO:2022-12-5 17:58:48][@logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48][@logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕
[INFO:2022-12-5 17:58:48][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=2,id=220003,当前堆积,需要再切换的场景数量=0
[INFO:2022-12-5 17:58:48][@logic/extensions/fb/controller/FbSelectController.lua:188]:{func}进入副本系统, barrierId: 10001032
[INFO:2022-12-5 17:58:48][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 2 zoneId: nil
[INFO:2022-12-5 17:58:48][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 37 找到: true
[INFO:2022-12-5 17:58:48][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 26 找到: true
[INFO:2022-12-5 17:58:48][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 26 挂点: zdcj_yu_npc_p_1 zoneId: 22000301 zoneName: g-s27_hthy_p
[INFO:2022-12-5 17:58:48][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:58:48][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:58:48][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:58:48][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:58:48][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:58:48][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:58:48][@logic/extensions/fb/core/core/util/FbUtil.lua:150]:{checkBarrierPlayStoryId}战前无story -> 10001032 0
[INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:210: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001032
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:210: in function 'beginFB'
logic/extensions/fb/controller/FbSelectController:190: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/SceneMgr:328: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2022-12-5 17:58:48][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:58:48][@logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_yu_npc/zdcj_yu_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_yu_npc/zdcj_yu_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 26 go: SceneTrigger_26_4
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_beibi_wupin/zdcj_beibi_wupin.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_beibi_wupin/zdcj_beibi_wupin_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 37 go: SceneTrigger_37_4
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_something.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:49][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-12-5 17:58:49][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 12 当前队列数量= 1
[INFO:2022-12-5 17:58:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetBarrierTriggerRequest
[INFO:2022-12-5 17:58:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 37
[INFO:2022-12-5 17:58:50]==> Sender Auto Serialize Message,extId=31,cmd=12,size=11
[INFO:2022-12-5 17:58:50]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_beibi.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:50]<== Receiver Message, socketClient version=4,extId=31,cmd=12,status=0,size=10
[INFO:2022-12-5 17:58:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 37
[INFO:2022-12-5 17:58:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetBarrierTriggerReply <---
[INFO:2022-12-5 17:58:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 12 所需时间单位秒 = 0.1753462292254 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetBarrierTriggerReply 12 1
[INFO:2022-12-5 17:58:50][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 17:58:50]TCL C#: UnloadAllBanks item.Key music_mood_3.assets
[INFO:2022-12-5 17:58:50]TCL C#: UnloadAllBanks item.Key music_mood_3
[INFO:2022-12-5 17:58:50]DestroyUnusedResources:0,1,time=,paths:
[INFO:2022-12-5 17:58:52][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001032 1 0 -28.7594165802 0.019732968881726 -2.2999999523163 -30 0 -2 1.2405834197998
[INFO:2022-12-5 17:58:52][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001032 turnIndex: 1
[INFO:2022-12-5 17:58:52][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:58:52][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:58:52][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:58:52][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[INFO:2022-12-5 17:58:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:52][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:58:52][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:58:52][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:58:52][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:58:53][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:58:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2022-12-5 17:58:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2022-12-5 17:58:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:53]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2022-12-5 17:58:53]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:53]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8
[INFO:2022-12-5 17:58:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2022-12-5 17:58:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.23213431239128 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 13 1
[INFO:2022-12-5 17:58:53][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1
[INFO:2022-12-5 17:58:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest
[INFO:2022-12-5 17:58:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2
[INFO:2022-12-5 17:58:53]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9
[INFO:2022-12-5 17:58:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2022-12-5 17:58:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:53]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3
[INFO:2022-12-5 17:58:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-12-5 17:58:53]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2022-12-5 17:58:53]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:58:53]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-12-5 17:58:53]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:58:53]<== Receiver Message, socketClient version=4,extId=46,cmd=6,status=0,size=8
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:58:53]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=496
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:58:53]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <---
[INFO:2022-12-5 17:58:54][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.89012217521667 移走了序号= 1 的消息,当前队列数量= 2 || 0 ManualBattleLogReply 14 1
[INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2035
skinId: 100037
position: 1
baseAttributes {
hp: 1135
thp: 1135
atk: 140
def: 141
critic: 80
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 41203500
position: 1
CD: 0
}
skillInfo {
skillId: 41203501
position: 2
CD: 0
}
skillInfo {
skillId: 41203502
position: 3
CD: 1
maxCD: 4
}
battleUnitType: 1
userId: 15608
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2000
skinId: 100001
position: 2
baseAttributes {
hp: 1383
thp: 1383
atk: 133
def: 112
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 41200000
position: 1
CD: 0
}
skillInfo {
skillId: 41200001
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200002
position: 3
CD: 1
maxCD: 5
}
battleUnitType: 1
userId: 15608
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 3
modelId: 2002
skinId: 100002
position: 3
baseAttributes {
hp: 1073
thp: 1073
atk: 114
def: 104
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 41200200
position: 1
CD: 0
}
skillInfo {
skillId: 41200201
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41200202
position: 3
CD: 1
maxCD: 5
}
battleUnitType: 1
userId: 15608
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 15608
}
defender {
units {
id: 4
modelId: 12221
skinId: 130029
position: 1
baseAttributes {
hp: 158
thp: 158
atk: 94
def: 115
critic: 110
critic_dmg: 520
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 42122211
position: 1
CD: 0
}
skillInfo {
skillId: 42122212
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 5
modelId: 12218
skinId: 130026
position: 2
baseAttributes {
hp: 150
thp: 150
atk: 89
def: 115
critic: 110
critic_dmg: 520
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 42122181
position: 1
CD: 0
}
skillInfo {
skillId: 42122182
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 1
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2022-12-5 17:58:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.89012217521667 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 15 1
[INFO:2022-12-5 17:58:54][@logic/extensions/battle/data/Battlespace.lua:163]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2035,
"skinId":100037,
"position":1,
"baseAttributes":
{
"hp":1135,
"thp":1135,
"atk":140,
"def":141,
"critic":80,
"critic_dmg":500,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":41203500,
"position":1,
"CD":0
},
{
"skillId":41203501,
"position":2,
"CD":0
},
{
"skillId":41203502,
"position":3,
"CD":1,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"15608",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
},
{
"id":2,
"modelId":2000,
"skinId":100001,
"position":2,
"baseAttributes":
{
"hp":1383,
"thp":1383,
"atk":133,
"def":112,
"critic":80,
"critic_dmg":600,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":41200000,
"position":1,
"CD":0
},
{
"skillId":41200001,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200002,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"15608",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
},
{
"id":3,
"modelId":2002,
"skinId":100002,
"position":3,
"baseAttributes":
{
"hp":1073,
"thp":1073,
"atk":114,
"def":104,
"critic":80,
"critic_dmg":600,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":41200200,
"position":1,
"CD":0
},
{
"skillId":41200201,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41200202,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"15608",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"15608"
]
},
"defender":
{
"units":
[
{
"id":4,
"modelId":12221,
"skinId":130029,
"position":1,
"baseAttributes":
{
"hp":158,
"thp":158,
"atk":94,
"def":115,
"critic":110,
"critic_dmg":520,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":42122211,
"position":1,
"CD":0
},
{
"skillId":42122212,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
},
{
"id":5,
"modelId":12218,
"skinId":130026,
"position":2,
"baseAttributes":
{
"hp":150,
"thp":150,
"atk":89,
"def":115,
"critic":110,
"critic_dmg":520,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":42122181,
"position":1,
"CD":0
},
{
"skillId":42122182,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":1,
"maxRound":30,
"isFinish":false
}
[INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
endTime: 0
}
activityInfos {
id: 10279
startTime: 1619622600000
endTime: 0
}
activityInfos {
id: 20008
startTime: 1611760200000
endTime: 1677250799000
}
activityInfos {
id: 10303
startTime: 0
endTime: 0
}
activityInfos {
id: 10323
startTime: 0
endTime: 0
}
activityInfos {
id: 10332
startTime: 0
endTime: 0
}
activityInfos {
id: 10001
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1546372804000
endTime: 0
}
activityInfos {
id: 10011
startTime: 0
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10064
startTime: 1559044800000
endTime: 0
}
activityInfos {
id: 10173
startTime: 1669773600000
endTime: 1671721199000
}
activityInfos {
id: 10174
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10185
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10186
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10190
startTime: 1669773600000
endTime: 1671548399000
}
[INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-12-5 17:58:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.89012217521667 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 16 1
[INFO:2022-12-5 17:58:54][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-12-5 17:58:54][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2022-12-5 17:58:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:58:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:58:54][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:58:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:54]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:58:54]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100042_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100002_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:54]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:58:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.18321739137173 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 17 1
[INFO:2022-12-5 17:58:54][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:58:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:54]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:58:54]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:54]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 1
[INFO:2022-12-5 17:58:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:58:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.1393253095448 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 18 1
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2022-12-5 17:58:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:58:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:58:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2022-12-5 17:58:55]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-12-5 17:58:55]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:55]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=161
[INFO:2022-12-5 17:58:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203500
actEffect {
targetId: 4
effectType: 2
effectNum: 76
additional: 82
additional2: 76
additional3: 76
}
targetId: 4
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200000
actEffect {
targetId: 4
effectType: 3
effectNum: 110
additional: 0
additional2: 110
additional3: 110
}
targetId: 4
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 4
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 3
actorId: 41200201
actEffect {
targetId: 5
effectType: 2
effectNum: 84
additional: 66
additional2: 84
additional3: 84
}
actEffect {
targetId: 3
effectType: 8
effectNum: 4
additional: 41200201
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 5
actorId: 42122182
actEffect {
targetId: 5
effectType: 4
effectNum: 22
additional: 88
}
actEffect {
targetId: 5
effectType: 8
effectNum: 3
additional: 42122182
}
targetId: 5
}
isFinish: false
}
[INFO:2022-12-5 17:58:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:58:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.21764677017927 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 19 1
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203500,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":76,
"additional":82,
"additional2":76,
"additional3":76
}
],
"targetId":4
},
{
"actorType":1,
"castorId":2,
"actorId":41200000,
"actEffect":
[
{
"targetId":4,
"effectType":3,
"effectNum":110,
"additional":0,
"additional2":110,
"additional3":110
}
],
"targetId":4
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":4,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":3,
"actorId":41200201,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":84,
"additional":66,
"additional2":84,
"additional3":84
},
{
"targetId":3,
"effectType":8,
"effectNum":4,
"additional":41200201
}
],
"targetId":5
},
{
"actorType":1,
"castorId":5,
"actorId":42122182,
"actEffect":
[
{
"targetId":5,
"effectType":4,
"effectNum":22,
"additional":88
},
{
"targetId":5,
"effectType":8,
"effectNum":3,
"additional":42122182
}
],
"targetId":5
}
],
"isFinish":false
}
}
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41203500,
"actEffect":
[
{
"additional":82,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":76,
"effectNum":76,
"multipleEffectNum":0,
"effectType":2,
"additional2":76
}
],
"castorId":1
}
[WARN:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 4[Monster_4_1_10010321][1] 一下
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 158/158 原来有盾: 0
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:0.5) -》 多段已飘:38/76 本段飘:38 本段扣血:38 本段扣盾:0
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 120/158 剩余盾: 0
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 120/158 原来有盾: 0
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:76/76 本段飘:38 本段扣血:38 本段扣盾:0
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 82/158 剩余盾: 0
[WARN:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41200000,
"actEffect":
[
{
"additional":0,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":110,
"effectNum":110,
"multipleEffectNum":0,
"effectType":3,
"additional2":110
}
],
"castorId":2
}
[WARN:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_1_10010321][1] 一下
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 82/158 原来有盾: 0
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:110/110 本段飘:110 本段扣血:110 本段扣盾:0
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 0/158 剩余盾: 0
[WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0
}
[WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-12-5 17:58:56][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200201,
"actEffect":
[
{
"additional":66,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":84,
"effectNum":84,
"multipleEffectNum":0,
"effectType":2,
"additional2":84
},
{
"additional":41200201,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":3
}
[WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200201 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[MyRole_3_3][3] 用 41200201[10000208] 不是aoe 干了 5[Monster_5_2_10010321][2] 一下
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 30
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}5 -> 原来有血: 150/150 原来有盾: 0
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}5 受到攻击(比率:1) -》 多段已飘:84/84 本段飘:84 本段扣血:84 本段扣盾:0
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}5 -> 剩余血: 66/150 剩余盾: 0
[WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}3[MyRole_3_3][3] 使用技能 41200201 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_4_1_10010321
[INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step
[INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5
[INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":42122182,
"actEffect":
[
{
"additional":88,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":22,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
},
{
"additional":42122182,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":5
}
[WARN:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1
[WARN:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122182 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}5[Monster_5_2_10010321][2] 用 42122182[13002608] 是aoe 干了 对面一堆人
[INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 25
[INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[WARN:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1
[INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 原来有 66 血
[INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 被补了 22 血
[INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 剩余 88 血
[WARN:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1
[WARN:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}5[Monster_5_2_10010321][2] 使用技能 42122182 ,令到 5[Monster_5_2_10010321][2] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 36
[INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done
[INFO:2022-12-5 17:58:57][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:58:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:58:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:58:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:57]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:58:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:57]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:58:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:58:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:58:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.17079738155007 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 20 1
[INFO:2022-12-5 17:58:57][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:58:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:58:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:58:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:58]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:58:58]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:58]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:58:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 2
[INFO:2022-12-5 17:58:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:58:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.17444337904453 移走了序号= 1 的消息,当前队列数量= 1 || 0 EndRoundReply 21 1
[INFO:2022-12-5 17:58:58][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:58:58][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:58:58][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2022-12-5 17:58:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 2
[INFO:2022-12-5 17:58:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:58:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2022-12-5 17:58:58]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-12-5 17:58:58]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:58:58]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=84
[INFO:2022-12-5 17:58:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203500
actEffect {
targetId: 5
effectType: 2
effectNum: 75
additional: 13
additional2: 75
additional3: 75
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200000
actEffect {
targetId: 5
effectType: 2
effectNum: 74
additional: 0
additional2: 74
additional3: 74
}
targetId: 5
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 5
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: true
}
[INFO:2022-12-5 17:58:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:58:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.19474700465798 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 23 1
[INFO:2022-12-5 17:58:58][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203500,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":75,
"additional":13,
"additional2":75,
"additional3":75
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41200000,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":74,
"additional":0,
"additional2":74,
"additional3":74
}
],
"targetId":5
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":5,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3
[INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41203500,
"actEffect":
[
{
"additional":13,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":75,
"effectNum":75,
"multipleEffectNum":0,
"effectType":2,
"additional2":75
}
],
"castorId":1
}
[WARN:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 5[Monster_5_2_10010321][2] 一下
[INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17
[INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}5 -> 原来有血: 88/150 原来有盾: 0
[INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}5 受到攻击(比率:0.5) -》 多段已飘:38/75 本段飘:38 本段扣血:38 本段扣盾:0
[INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}5 -> 剩余血: 50/150 剩余盾: 0
[INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28
[INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}5 -> 原来有血: 50/150 原来有盾: 0
[INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}5 受到攻击(比率:1) -》 多段已飘:75/75 本段飘:37 本段扣血:37 本段扣盾:0
[INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}5 -> 剩余血: 13/150 剩余盾: 0
[WARN:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38
[INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step
[INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3
[INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200000,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":74,
"effectNum":74,
"multipleEffectNum":0,
"effectType":2,
"additional2":74
}
],
"castorId":2
}
[WARN:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 5[Monster_5_2_10010321][2] 一下
[INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}5 -> 原来有血: 13/150 原来有盾: 0
[INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}5 受到攻击(比率:1) -》 多段已飘:74/74 本段飘:74 本段扣血:74 本段扣盾:0
[INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}5 -> 剩余血: 0/150 剩余盾: 0
[WARN:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step
[INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3
[INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0
}
[WARN:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-12-5 17:58:59][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done
[INFO:2022-12-5 17:58:59][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:58:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:58:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:58:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:59]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:58:59]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:59]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:58:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2022-12-5 17:58:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:58:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.22974038496614 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 24 1
[INFO:2022-12-5 17:58:59][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2022-12-5 17:58:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:58:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:58:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:58:59]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:58:59]||||| Sender socketClient version=4
[INFO:2022-12-5 17:58:59]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:58:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 2
[INFO:2022-12-5 17:58:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:58:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16539900377393 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 25 1
[INFO:2022-12-5 17:58:59][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:58:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2022-12-5 17:58:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2022-12-5 17:58:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:0]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2022-12-5 17:59:0]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:0][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_2_10010321
[INFO:2022-12-5 17:59:0]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8
[INFO:2022-12-5 17:59:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2022-12-5 17:59:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.16858791932464 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 26 1
[INFO:2022-12-5 17:59:0][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[WARN:2022-12-5 17:59:2][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:117]:{func}一波结束,强制执行GC---------------------------------
[INFO:2022-12-5 17:59:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:59:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:59:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:59:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{}
[INFO:2022-12-5 17:59:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{}
[INFO:2022-12-5 17:59:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{}
[INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:252]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3
[INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010322_1_12218 ====== Monster_10010322_1_12218 怪物的模型
[INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010322_1_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_donsunji_skill2.prefab effect obj pool
[INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool
[INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010322_1_12218 ====== Monster_10010322_1_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"]
[INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010322_1_12218 ====== Monster_10010322_1_12218 怪物的头顶ui
[INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010322_2_12221 ====== Monster_10010322_2_12221 怪物的模型
[INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010322_2_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool
[INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool
[INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool
[INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010322_2_12221 ====== Monster_10010322_2_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"]
[INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010322_2_12221 ====== Monster_10010322_2_12221 怪物的头顶ui
[INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010322_999_12218 ====== Monster_10010322_999_12218 怪物的模型
[INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010322_999_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_donsunji_skill2.prefab effect obj pool
[INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool
[INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010322_999_12218 ====== Monster_10010322_999_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"]
[INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010322_999_12218 ====== Monster_10010322_999_12218 怪物的头顶ui
[INFO:2022-12-5 17:59:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:59:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:59:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:59:2][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story
[INFO:2022-12-5 17:59:2][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2022-12-5 17:59:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:59:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:59:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:59:2][@logic/extensions/fb/core/core/component/FbEndHandler.lua:127]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort
[INFO:2022-12-5 17:59:4][@logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter
[INFO:2022-12-5 17:59:4][@logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter
[INFO:2022-12-5 17:59:6][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001032 2 1 -60.113746643066 0.019732968881726 -2.2999999523163 -61.5 0 -2 1.3862533569336
[INFO:2022-12-5 17:59:6][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001032 turnIndex: 2
[INFO:2022-12-5 17:59:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:59:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:59:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:59:6][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:59:7][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:59:7][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:59:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2022-12-5 17:59:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2022-12-5 17:59:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:7]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2022-12-5 17:59:7]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:7]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8
[INFO:2022-12-5 17:59:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2022-12-5 17:59:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.23826584964991 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 27 1
[INFO:2022-12-5 17:59:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2022-12-5 17:59:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2022-12-5 17:59:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2022-12-5 17:59:7]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2022-12-5 17:59:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-12-5 17:59:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:7]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:59:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:59:7]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-12-5 17:59:7]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:7][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:59:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:59:7][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:59:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:59:7][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:59:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:59:7][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:59:7]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=496
[INFO:2022-12-5 17:59:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:59:7][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:59:8]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:59:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2035
skinId: 100037
position: 1
baseAttributes {
hp: 1135
thp: 1135
atk: 140
def: 141
critic: 80
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 41203500
position: 1
CD: 0
}
skillInfo {
skillId: 41203501
position: 2
CD: 0
}
skillInfo {
skillId: 41203502
position: 3
CD: 0
maxCD: 4
}
battleUnitType: 1
userId: 15608
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2000
skinId: 100001
position: 2
baseAttributes {
hp: 1383
thp: 1383
atk: 133
def: 112
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 41200000
position: 1
CD: 0
}
skillInfo {
skillId: 41200001
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200002
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 15608
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 3
modelId: 2002
skinId: 100002
position: 3
baseAttributes {
hp: 1073
thp: 1073
atk: 114
def: 104
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 41200200
position: 1
CD: 0
}
skillInfo {
skillId: 41200201
position: 2
CD: 2
maxCD: 4
}
skillInfo {
skillId: 41200202
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 15608
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 15608
}
defender {
units {
id: 4
modelId: 12218
skinId: 130026
position: 1
baseAttributes {
hp: 150
thp: 150
atk: 89
def: 115
critic: 110
critic_dmg: 520
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 42122181
position: 1
CD: 0
}
skillInfo {
skillId: 42122182
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 5
modelId: 12221
skinId: 130029
position: 2
baseAttributes {
hp: 158
thp: 158
atk: 94
def: 115
critic: 110
critic_dmg: 520
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 42122211
position: 1
CD: 0
}
skillInfo {
skillId: 42122212
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 3
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2022-12-5 17:59:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2022-12-5 17:59:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.79083222150803 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 28 1
[INFO:2022-12-5 17:59:8][@logic/extensions/battle/data/Battlespace.lua:163]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2035,
"skinId":100037,
"position":1,
"baseAttributes":
{
"hp":1135,
"thp":1135,
"atk":140,
"def":141,
"critic":80,
"critic_dmg":500,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":41203500,
"position":1,
"CD":0
},
{
"skillId":41203501,
"position":2,
"CD":0
},
{
"skillId":41203502,
"position":3,
"CD":0,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"15608",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
},
{
"id":2,
"modelId":2000,
"skinId":100001,
"position":2,
"baseAttributes":
{
"hp":1383,
"thp":1383,
"atk":133,
"def":112,
"critic":80,
"critic_dmg":600,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":41200000,
"position":1,
"CD":0
},
{
"skillId":41200001,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200002,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"15608",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
},
{
"id":3,
"modelId":2002,
"skinId":100002,
"position":3,
"baseAttributes":
{
"hp":1073,
"thp":1073,
"atk":114,
"def":104,
"critic":80,
"critic_dmg":600,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":41200200,
"position":1,
"CD":0
},
{
"skillId":41200201,
"position":2,
"CD":2,
"maxCD":4
},
{
"skillId":41200202,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"15608",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"15608"
]
},
"defender":
{
"units":
[
{
"id":4,
"modelId":12218,
"skinId":130026,
"position":1,
"baseAttributes":
{
"hp":150,
"thp":150,
"atk":89,
"def":115,
"critic":110,
"critic_dmg":520,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":42122181,
"position":1,
"CD":0
},
{
"skillId":42122182,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
},
{
"id":5,
"modelId":12221,
"skinId":130029,
"position":2,
"baseAttributes":
{
"hp":158,
"thp":158,
"atk":94,
"def":115,
"critic":110,
"critic_dmg":520,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":42122211,
"position":1,
"CD":0
},
{
"skillId":42122212,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":3,
"maxRound":30,
"isFinish":false
}
[INFO:2022-12-5 17:59:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
endTime: 0
}
activityInfos {
id: 10279
startTime: 1619622600000
endTime: 0
}
activityInfos {
id: 20008
startTime: 1611760200000
endTime: 1677250799000
}
activityInfos {
id: 10303
startTime: 0
endTime: 0
}
activityInfos {
id: 10323
startTime: 0
endTime: 0
}
activityInfos {
id: 10332
startTime: 0
endTime: 0
}
activityInfos {
id: 10001
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1546372804000
endTime: 0
}
activityInfos {
id: 10011
startTime: 0
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10064
startTime: 1559044800000
endTime: 0
}
activityInfos {
id: 10173
startTime: 1669773600000
endTime: 1671721199000
}
activityInfos {
id: 10174
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10185
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10186
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10190
startTime: 1669773600000
endTime: 1671548399000
}
[INFO:2022-12-5 17:59:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-12-5 17:59:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.79083222150803 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 29 1
[INFO:2022-12-5 17:59:8][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-12-5 17:59:8][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:59:9][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:59:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:59:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:59:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:9]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:59:9]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:9]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:59:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:59:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:59:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16306677088141 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 30 1
[INFO:2022-12-5 17:59:9][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:59:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:59:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:59:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:9]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:59:9]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:9]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:59:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 3
[INFO:2022-12-5 17:59:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:59:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16966976970434 移走了序号= 1 的消息,当前队列数量= 1 || 0 EndRoundReply 31 1
[INFO:2022-12-5 17:59:9][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:59:9][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:59:9][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2022-12-5 17:59:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 2
[INFO:2022-12-5 17:59:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:59:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2022-12-5 17:59:9]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-12-5 17:59:9]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:9]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=277
[INFO:2022-12-5 17:59:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203500
actEffect {
targetId: 5
effectType: 3
effectNum: 118
additional: 40
additional2: 118
additional3: 118
}
actEffect {
targetId: 1
effectType: 4
effectNum: 56
additional: 1135
}
actEffect {
targetId: 2
effectType: 4
effectNum: 69
additional: 1383
}
actEffect {
targetId: 3
effectType: 4
effectNum: 53
additional: 1073
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200000
actEffect {
targetId: 4
effectType: 2
effectNum: 71
additional: 79
additional2: 71
additional3: 71
}
targetId: 4
}
battleStep {
actorType: 1
castorId: 3
actorId: 41200200
actEffect {
targetId: 4
effectType: 2
effectNum: 54
additional: 25
additional2: 54
additional3: 54
}
targetId: 4
}
battleStep {
actorType: 1
castorId: 4
actorId: 42122182
actEffect {
targetId: 4
effectType: 4
effectNum: 22
additional: 47
}
actEffect {
targetId: 5
effectType: 4
effectNum: 23
additional: 63
}
actEffect {
targetId: 4
effectType: 8
effectNum: 3
additional: 42122182
}
targetId: 4
}
battleStep {
actorType: 1
castorId: 5
actorId: 42122212
actEffect {
targetId: 1
effectType: 2
effectNum: 75
additional: 1060
additional2: 75
additional3: 0
}
actEffect {
targetId: 1
effectType: 5
effectNum: 2
buff {
buffId: 301019
duration: 2
id: 6
}
}
actEffect {
targetId: 5
effectType: 8
effectNum: 3
additional: 42122212
}
targetId: 1
}
battleStep {
actorType: 2
castorId: 1
actorId: 6
actEffect {
targetId: 1
effectType: 2
effectNum: 56
additional: 1004
additional2: 56
additional3: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 6
actEffect {
targetId: 1
effectType: 7
effectNum: 1
additional: 6
}
targetId: 0
}
isFinish: false
}
[INFO:2022-12-5 17:59:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:59:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.19170884415507 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 33 1
[INFO:2022-12-5 17:59:9][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203500,
"actEffect":
[
{
"targetId":5,
"effectType":3,
"effectNum":118,
"additional":40,
"additional2":118,
"additional3":118
},
{
"targetId":1,
"effectType":4,
"effectNum":56,
"additional":1135
},
{
"targetId":2,
"effectType":4,
"effectNum":69,
"additional":1383
},
{
"targetId":3,
"effectType":4,
"effectNum":53,
"additional":1073
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41200000,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":71,
"additional":79,
"additional2":71,
"additional3":71
}
],
"targetId":4
},
{
"actorType":1,
"castorId":3,
"actorId":41200200,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":54,
"additional":25,
"additional2":54,
"additional3":54
}
],
"targetId":4
},
{
"actorType":1,
"castorId":4,
"actorId":42122182,
"actEffect":
[
{
"targetId":4,
"effectType":4,
"effectNum":22,
"additional":47
},
{
"targetId":5,
"effectType":4,
"effectNum":23,
"additional":63
},
{
"targetId":4,
"effectType":8,
"effectNum":3,
"additional":42122182
}
],
"targetId":4
},
{
"actorType":1,
"castorId":5,
"actorId":42122212,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":75,
"additional":1060,
"additional2":75,
"additional3":0
},
{
"targetId":1,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301019,
"duration":2,
"id":6
}
},
{
"targetId":5,
"effectType":8,
"effectNum":3,
"additional":42122212
}
],
"targetId":1
},
{
"actorType":2,
"castorId":1,
"actorId":6,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":56,
"additional":1004,
"additional2":56,
"additional3":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":6,
"actEffect":
[
{
"targetId":1,
"effectType":7,
"effectNum":1,
"additional":6
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6
[INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41203500,
"actEffect":
[
{
"additional":40,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":118,
"effectNum":118,
"multipleEffectNum":0,
"effectType":3,
"additional2":118
},
{
"additional":1135,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":56,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
},
{
"additional":1383,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":69,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
},
{
"additional":1073,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":53,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
}
],
"castorId":1
}
[WARN:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 4
[INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 5[Monster_5_2_10010322][2] 一下
[INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17
[INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}5 -> 原来有血: 158/158 原来有盾: 0
[INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}5 受到攻击(比率:0.5) -》 多段已飘:59/118 本段飘:59 本段扣血:59 本段扣盾:0
[INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}5 -> 剩余血: 99/158 剩余盾: 0
[INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28
[INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}5 -> 原来有血: 99/158 原来有盾: 0
[INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}5 受到攻击(比率:1) -》 多段已飘:118/118 本段飘:59 本段扣血:59 本段扣盾:0
[INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}5 -> 剩余血: 40/158 剩余盾: 0
[WARN:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 4
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 原来有 1135 血
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 被补了 56 血
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 剩余 1135 血
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 原来有 1383 血
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 被补了 69 血
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 剩余 1383 血
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 原来有 1073 血
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 被补了 53 血
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 剩余 1073 血
[WARN:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 4
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41200000,
"actEffect":
[
{
"additional":79,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":71,
"effectNum":71,
"multipleEffectNum":0,
"effectType":2,
"additional2":71
}
],
"castorId":2
}
[WARN:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_1_10010322][1] 一下
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 150/150 原来有盾: 0
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:71/71 本段飘:71 本段扣血:71 本段扣盾:0
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 79/150 剩余盾: 0
[WARN:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41200200,
"actEffect":
[
{
"additional":25,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":54,
"effectNum":54,
"multipleEffectNum":0,
"effectType":2,
"additional2":54
}
],
"castorId":3
}
[WARN:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200200 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[MyRole_3_3][3] 用 41200200[10000207] 不是aoe 干了 4[Monster_4_1_10010322][1] 一下
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 16
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 79/150 原来有盾: 0
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:0.5) -》 多段已飘:27/54 本段飘:27 本段扣血:27 本段扣盾:0
[INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 52/150 剩余盾: 0
[INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 30
[INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 52/150 原来有盾: 0
[INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:54/54 本段飘:27 本段扣血:27 本段扣盾:0
[INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 25/150 剩余盾: 0
[WARN:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 36
[INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step
[INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6
[INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":42122182,
"actEffect":
[
{
"additional":47,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":22,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
},
{
"additional":63,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":23,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
},
{
"additional":42122182,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4
}
[WARN:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2
[WARN:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3
[INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122182 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_1_10010322][1] 用 42122182[13002608] 是aoe 干了 对面一堆人
[INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 25
[INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[WARN:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2
[INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 原来有 25 血
[INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 被补了 22 血
[INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 剩余 47 血
[INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 原来有 40 血
[INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 被补了 23 血
[INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 剩余 63 血
[WARN:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2
[WARN:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3
[INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}4[Monster_4_1_10010322][1] 使用技能 42122182 ,令到 4[Monster_4_1_10010322][1] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3
[INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 36
[INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42122212,
"actEffect":
[
{
"additional":1060,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":75,
"multipleEffectNum":0,
"effectType":2,
"additional2":75
},
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":6,
"buffId":301019,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":42122212,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":5
}
[WARN:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122212 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}5[Monster_5_2_10010322][2] 用 42122212[13002908] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 25
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 1135/1135 原来有盾: 0
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.3) -》 多段已飘:23/75 本段飘:23 本段扣血:23 本段扣盾:0
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 1112/1135 剩余盾: 0
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 30
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 1112/1135 原来有盾: 0
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.3) -》 多段已飘:46/75 本段飘:23 本段扣血:23 本段扣盾:0
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 1089/1135 剩余盾: 0
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 35
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 1089/1135 原来有盾: 0
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:75/75 本段飘:29 本段扣血:29 本段扣盾:0
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 1060/1135 剩余盾: 0
[WARN:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_2_10010322][2] 用 42122212 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019]
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}5[Monster_5_2_10010322][2] 使用技能 42122212 ,令到 5[Monster_5_2_10010322][2] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2022-12-5 17:59:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/poison.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 50
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":1004,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":56,
"multipleEffectNum":0,
"effectType":2,
"additional2":56
},
{
"additional":6,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:59:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_022.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:12][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 1060 原有盾: 0 扣血量: 56 扣盾量: 0
[INFO:2022-12-5 17:59:13][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 1004 现有盾: 0
[INFO:2022-12-5 17:59:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_075.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_poison.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:13][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_poison.prefab effect obj pool
[INFO:2022-12-5 17:59:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:6 buffId:301019 持续时间:1
[INFO:2022-12-5 17:59:13][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done
[INFO:2022-12-5 17:59:13][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:59:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:59:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:59:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:13]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:59:13]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:13]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:59:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:59:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:59:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.17114138975739 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 34 1
[INFO:2022-12-5 17:59:13][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:59:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:59:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:59:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:13]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:59:13]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:13]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:59:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 4
[INFO:2022-12-5 17:59:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:59:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16775099560618 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 35 1
[INFO:2022-12-5 17:59:13][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:59:13][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:59:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:59:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:59:13][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2022-12-5 17:59:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:59:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:59:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2022-12-5 17:59:13]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-12-5 17:59:13]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:13]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=102
[INFO:2022-12-5 17:59:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203500
actEffect {
targetId: 4
effectType: 2
effectNum: 76
additional: 0
additional2: 76
additional3: 76
}
targetId: 4
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 4
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200000
actEffect {
targetId: 5
effectType: 3
effectNum: 116
additional: 0
additional2: 116
additional3: 116
}
targetId: 5
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 5
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: true
}
[INFO:2022-12-5 17:59:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:59:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.17030961066484 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 36 1
[INFO:2022-12-5 17:59:13][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203500,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":76,
"additional":0,
"additional2":76,
"additional3":76
}
],
"targetId":4
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":4,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":2,
"actorId":41200000,
"actEffect":
[
{
"targetId":5,
"effectType":3,
"effectNum":116,
"additional":0,
"additional2":116,
"additional3":116
}
],
"targetId":5
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":5,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2022-12-5 17:59:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4
[INFO:2022-12-5 17:59:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41203500,
"actEffect":
[
{
"additional":0,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":76,
"effectNum":76,
"multipleEffectNum":0,
"effectType":2,
"additional2":76
}
],
"castorId":1
}
[WARN:2022-12-5 17:59:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:59:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:59:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 4[Monster_4_1_10010322][1] 一下
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 47/150 原来有盾: 0
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:0.5) -》 多段已飘:38/76 本段飘:38 本段扣血:38 本段扣盾:0
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 9/150 剩余盾: 0
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 9/150 原来有盾: 0
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:76/76 本段飘:38 本段扣血:38 本段扣盾:0
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 0/150 剩余盾: 0
[WARN:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0
}
[WARN:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-12-5 17:59:14][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200000,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":116,
"effectNum":116,
"multipleEffectNum":0,
"effectType":3,
"additional2":116
}
],
"castorId":2
}
[WARN:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 5[Monster_5_2_10010322][2] 一下
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}5 -> 原来有血: 63/158 原来有盾: 0
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}5 受到攻击(比率:1) -》 多段已飘:116/116 本段飘:116 本段扣血:116 本段扣盾:0
[INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}5 -> 剩余血: 0/158 剩余盾: 0
[WARN:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step
[INFO:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4
[INFO:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0
}
[WARN:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-12-5 17:59:15][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done
[INFO:2022-12-5 17:59:15][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:59:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:59:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:59:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:15]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:59:15]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_4_1_10010322
[INFO:2022-12-5 17:59:15]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:59:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2022-12-5 17:59:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:59:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.19920823350549 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 37 1
[INFO:2022-12-5 17:59:15][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2022-12-5 17:59:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:59:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:59:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:15]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:59:15]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:15]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:59:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 4
[INFO:2022-12-5 17:59:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:59:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.17273892462254 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 38 1
[INFO:2022-12-5 17:59:15][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:59:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2022-12-5 17:59:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2022-12-5 17:59:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:15]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2022-12-5 17:59:15]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:15]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8
[INFO:2022-12-5 17:59:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2022-12-5 17:59:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.17033923044801 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 39 1
[INFO:2022-12-5 17:59:15][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_2_10010322
[INFO:2022-12-5 17:59:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[INFO:2022-12-5 17:59:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[WARN:2022-12-5 17:59:17][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:117]:{func}一波结束,强制执行GC---------------------------------
[INFO:2022-12-5 17:59:17][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:59:17][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:59:17][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:59:17][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{}
[INFO:2022-12-5 17:59:17][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{}
[INFO:2022-12-5 17:59:17][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606]
[INFO:2022-12-5 17:59:17][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606]
[INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:252]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010323_1_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010323_1_12209 ====== Monster_10010323_1_12209 怪物的头顶ui
[INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010323_2_12221 ====== Monster_10010323_2_12221 怪物的模型
[INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010323_2_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:59:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-12-5 17:59:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:59:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool
[INFO:2022-12-5 17:59:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool
[INFO:2022-12-5 17:59:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool
[INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010323_2_12221 ====== Monster_10010323_2_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"]
[INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010323_2_12221 ====== Monster_10010323_2_12221 怪物的头顶ui
[INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010323_4_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010323_4_22204 ====== Monster_10010323_4_22204 怪物的头顶ui
[INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010323_999_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010323_999_22204 ====== Monster_10010323_999_22204 怪物的头顶ui
[INFO:2022-12-5 17:59:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:18][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010323_1_12209 ====== Monster_10010323_1_12209 怪物的模型
[INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool
[INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool
[INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool
[INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool
[INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-12-5 17:59:18][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010323_1_12209 ====== Monster_10010323_1_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"]
[INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:18][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010323_4_22204 ====== Monster_10010323_4_22204 怪物的模型
[INFO:2022-12-5 17:59:18][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010323_999_22204 ====== Monster_10010323_999_22204 怪物的模型
[INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/zhua_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_016.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_043.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_044.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_045.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_046.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_048.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_idle2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_die.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool
[INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool
[INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool
[INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool
[INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool
[INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-12-5 17:59:18][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010323_4_22204 ====== Monster_10010323_4_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/battle_chaofeng.prefab"]
[INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool
[INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool
[INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool
[INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool
[INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool
[INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2022-12-5 17:59:18][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010323_999_22204 ====== Monster_10010323_999_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/battle_chaofeng.prefab"]
[INFO:2022-12-5 17:59:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:59:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:59:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:59:19][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story
[INFO:2022-12-5 17:59:19][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2022-12-5 17:59:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:59:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:59:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:59:19][@logic/extensions/fb/core/core/component/FbEndHandler.lua:127]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort
[INFO:2022-12-5 17:59:22][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001032 3 2 -83.557640075684 0.019732968881726 -2.2999999523163 -84.9 0 -2 1.3423599243164
[INFO:2022-12-5 17:59:22][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001032 turnIndex: 3
[INFO:2022-12-5 17:59:22][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:59:22][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:59:22][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:59:22][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[INFO:2022-12-5 17:59:22][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:59:22][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:59:22][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:59:22][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-12-5 17:59:22][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:59:22][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:59:22][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:59:22][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-12-5 17:59:22][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:59:22][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:59:23][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{}
[INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-5 17:59:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2022-12-5 17:59:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2022-12-5 17:59:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:23]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2022-12-5 17:59:23]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:23]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8
[INFO:2022-12-5 17:59:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2022-12-5 17:59:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.17430854216218 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 41 1
[INFO:2022-12-5 17:59:23][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1
[INFO:2022-12-5 17:59:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest
[INFO:2022-12-5 17:59:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2
[INFO:2022-12-5 17:59:23]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9
[INFO:2022-12-5 17:59:23]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2022-12-5 17:59:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3
[INFO:2022-12-5 17:59:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-12-5 17:59:23]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2022-12-5 17:59:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:23]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:59:23]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-12-5 17:59:23]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:59:23]<== Receiver Message, socketClient version=4,extId=46,cmd=13,status=0,size=8
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:59:23]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=580
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:59:23]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:59:24][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:59:24][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:59:24][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <---
[INFO:2022-12-5 17:59:24][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.80595314502716 移走了序号= 1 的消息,当前队列数量= 2 || 0 BossBattleManualLogReply 42 1
[INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2035
skinId: 100037
position: 1
baseAttributes {
hp: 1004
thp: 1135
atk: 140
def: 141
critic: 80
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 41203500
position: 1
CD: 0
}
skillInfo {
skillId: 41203501
position: 2
CD: 0
}
skillInfo {
skillId: 41203502
position: 3
CD: 0
maxCD: 4
}
battleUnitType: 1
userId: 15608
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2000
skinId: 100001
position: 2
baseAttributes {
hp: 1383
thp: 1383
atk: 133
def: 112
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 41200000
position: 1
CD: 0
}
skillInfo {
skillId: 41200001
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200002
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 15608
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 3
modelId: 2002
skinId: 100002
position: 3
baseAttributes {
hp: 1073
thp: 1073
atk: 114
def: 104
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 41200200
position: 1
CD: 0
}
skillInfo {
skillId: 41200201
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41200202
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 15608
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 15608
}
defender {
units {
id: 4
modelId: 12209
skinId: 130020
position: 1
baseAttributes {
hp: 142
thp: 142
atk: 94
def: 103
critic: 110
critic_dmg: 520
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 42122091
position: 1
CD: 0
}
skillInfo {
skillId: 42122092
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 5
modelId: 12221
skinId: 130029
position: 2
baseAttributes {
hp: 158
thp: 158
atk: 94
def: 115
critic: 110
critic_dmg: 520
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 42122211
position: 1
CD: 0
}
skillInfo {
skillId: 42122212
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 6
modelId: 22204
skinId: 130006
position: 4
baseAttributes {
hp: 695
thp: 695
atk: 94
def: 115
critic: 110
critic_dmg: 520
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
skillInfo {
skillId: 42222041
position: 1
CD: 0
}
skillInfo {
skillId: 42222042
position: 2
CD: 0
maxCD: 4
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 5
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2022-12-5 17:59:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.80595314502716 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 43 1
[INFO:2022-12-5 17:59:24][@logic/extensions/battle/data/Battlespace.lua:163]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2035,
"skinId":100037,
"position":1,
"baseAttributes":
{
"hp":1004,
"thp":1135,
"atk":140,
"def":141,
"critic":80,
"critic_dmg":500,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":41203500,
"position":1,
"CD":0
},
{
"skillId":41203501,
"position":2,
"CD":0
},
{
"skillId":41203502,
"position":3,
"CD":0,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"15608",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
},
{
"id":2,
"modelId":2000,
"skinId":100001,
"position":2,
"baseAttributes":
{
"hp":1383,
"thp":1383,
"atk":133,
"def":112,
"critic":80,
"critic_dmg":600,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":41200000,
"position":1,
"CD":0
},
{
"skillId":41200001,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200002,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"15608",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
},
{
"id":3,
"modelId":2002,
"skinId":100002,
"position":3,
"baseAttributes":
{
"hp":1073,
"thp":1073,
"atk":114,
"def":104,
"critic":80,
"critic_dmg":600,
"dodge":50,
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"hit":0
},
"skillInfo":
[
{
"skillId":41200200,
"position":1,
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},
{
"skillId":41200201,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41200202,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"15608",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"15608"
]
},
"defender":
{
"units":
[
{
"id":4,
"modelId":12209,
"skinId":130020,
"position":1,
"baseAttributes":
{
"hp":142,
"thp":142,
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"dodge":0,
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"hit":0
},
"skillInfo":
[
{
"skillId":42122091,
"position":1,
"CD":0
},
{
"skillId":42122092,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
},
{
"id":5,
"modelId":12221,
"skinId":130029,
"position":2,
"baseAttributes":
{
"hp":158,
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"def":115,
"critic":110,
"critic_dmg":520,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":42122211,
"position":1,
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},
{
"skillId":42122212,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
},
{
"id":6,
"modelId":22204,
"skinId":130006,
"position":4,
"baseAttributes":
{
"hp":695,
"thp":695,
"atk":94,
"def":115,
"critic":110,
"critic_dmg":520,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0
},
"skillInfo":
[
{
"skillId":42222041,
"position":1,
"CD":0
},
{
"skillId":42222042,
"position":2,
"CD":0,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":5,
"maxRound":30,
"isFinish":false
}
[INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
endTime: 0
}
activityInfos {
id: 10279
startTime: 1619622600000
endTime: 0
}
activityInfos {
id: 20008
startTime: 1611760200000
endTime: 1677250799000
}
activityInfos {
id: 10303
startTime: 0
endTime: 0
}
activityInfos {
id: 10323
startTime: 0
endTime: 0
}
activityInfos {
id: 10332
startTime: 0
endTime: 0
}
activityInfos {
id: 10001
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1546372804000
endTime: 0
}
activityInfos {
id: 10011
startTime: 0
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10064
startTime: 1559044800000
endTime: 0
}
activityInfos {
id: 10173
startTime: 1669773600000
endTime: 1671721199000
}
activityInfos {
id: 10174
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10185
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10186
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10190
startTime: 1669773600000
endTime: 1671548399000
}
[INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-12-5 17:59:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.80595314502716 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 44 1
[INFO:2022-12-5 17:59:24][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-12-5 17:59:24][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2022-12-5 17:59:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:59:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:59:24][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:59:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:24]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:59:24]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:24]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:59:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.17189307510853 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 45 1
[INFO:2022-12-5 17:59:24][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:59:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:24]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:59:24]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:24]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 5
[INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:59:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.17045638337731 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 46 1
[INFO:2022-12-5 17:59:24][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:59:24][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:59:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:59:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:59:24][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2022-12-5 17:59:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2022-12-5 17:59:24]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-12-5 17:59:24]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:25]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=578
[INFO:2022-12-5 17:59:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203502
actEffect {
targetId: 1
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 7
}
}
actEffect {
targetId: 2
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 8
}
}
actEffect {
targetId: 3
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 9
}
}
actEffect {
targetId: 1
effectType: 5
effectNum: 1
buff {
buffId: 301003
duration: 1
id: 10
}
}
actEffect {
targetId: 2
effectType: 5
effectNum: 1
buff {
buffId: 301003
duration: 1
id: 11
}
}
actEffect {
targetId: 3
effectType: 5
effectNum: 1
buff {
buffId: 301003
duration: 1
id: 12
}
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41203502
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200000
actEffect {
targetId: 4
effectType: 3
effectNum: 124
additional: 18
additional2: 124
additional3: 124
}
targetId: 4
}
battleStep {
actorType: 1
castorId: 3
actorId: 41200202
actEffect {
targetId: 6
effectType: 2
effectNum: 161
additional: 534
additional2: 161
additional3: 161
}
actEffect {
targetId: 3
effectType: 8
effectNum: 5
additional: 41200202
}
targetId: 6
}
battleStep {
actorType: 2
castorId: 2
actorId: 11
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 11
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 3
actorId: 12
actEffect {
targetId: 3
effectType: 6
effectNum: 0
additional: 12
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 4
actorId: 42122092
actEffect {
targetId: 4
effectType: 4
effectNum: 71
additional: 89
}
actEffect {
targetId: 4
effectType: 8
effectNum: 3
additional: 42122092
}
targetId: 4
}
battleStep {
actorType: 1
castorId: 5
actorId: 42122212
actEffect {
targetId: 1
effectType: 3
effectNum: 85
additional: 919
additional2: 85
additional3: 0
}
actEffect {
targetId: 1
effectType: 5
effectNum: 2
buff {
buffId: 301019
duration: 2
id: 13
}
}
actEffect {
targetId: 1
effectType: 5
effectNum: 2
buff {
buffId: 301019
duration: 2
id: 14
}
}
actEffect {
targetId: 5
effectType: 8
effectNum: 3
additional: 42122212
}
targetId: 1
}
battleStep {
actorType: 1
castorId: 6
actorId: 42222042
actEffect {
targetId: 2
effectType: 2
effectNum: 132
additional: 1251
additional2: 132
additional3: 0
}
actEffect {
targetId: 2
effectType: 5
effectNum: 2
buff {
buffId: 301015
duration: 2
id: 15
}
}
actEffect {
targetId: 6
effectType: 8
effectNum: 4
additional: 42222042
}
targetId: 2
}
battleStep {
actorType: 2
castorId: 1
actorId: 7
actEffect {
targetId: 1
effectType: 6
effectNum: 0
additional: 7
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 8
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 8
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 15
actEffect {
targetId: 2
effectType: 7
effectNum: 1
additional: 15
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 3
actorId: 9
actEffect {
targetId: 3
effectType: 6
effectNum: 0
additional: 9
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 13
actEffect {
targetId: 1
effectType: 2
effectNum: 113
additional: 806
additional2: 113
additional3: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 13
actEffect {
targetId: 1
effectType: 7
effectNum: 1
additional: 13
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 14
actEffect {
targetId: 1
effectType: 7
effectNum: 1
additional: 14
}
targetId: 0
}
isFinish: false
}
[INFO:2022-12-5 17:59:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:59:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.19935084879398 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 47 1
[INFO:2022-12-5 17:59:25][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203502,
"actEffect":
[
{
"targetId":1,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":7
}
},
{
"targetId":2,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":8
}
},
{
"targetId":3,
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"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":9
}
},
{
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"buff":
{
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"duration":1,
"id":10
}
},
{
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"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301003,
"duration":1,
"id":11
}
},
{
"targetId":3,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301003,
"duration":1,
"id":12
}
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41203502
}
],
"targetId":3
},
{
"actorType":1,
"castorId":2,
"actorId":41200000,
"actEffect":
[
{
"targetId":4,
"effectType":3,
"effectNum":124,
"additional":18,
"additional2":124,
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}
],
"targetId":4
},
{
"actorType":1,
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"actorId":41200202,
"actEffect":
[
{
"targetId":6,
"effectType":2,
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"additional":534,
"additional2":161,
"additional3":161
},
{
"targetId":3,
"effectType":8,
"effectNum":5,
"additional":41200202
}
],
"targetId":6
},
{
"actorType":2,
"castorId":2,
"actorId":11,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":11
}
],
"targetId":0
},
{
"actorType":2,
"castorId":3,
"actorId":12,
"actEffect":
[
{
"targetId":3,
"effectType":6,
"effectNum":0,
"additional":12
}
],
"targetId":0
},
{
"actorType":1,
"castorId":4,
"actorId":42122092,
"actEffect":
[
{
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"effectType":4,
"effectNum":71,
"additional":89
},
{
"targetId":4,
"effectType":8,
"effectNum":3,
"additional":42122092
}
],
"targetId":4
},
{
"actorType":1,
"castorId":5,
"actorId":42122212,
"actEffect":
[
{
"targetId":1,
"effectType":3,
"effectNum":85,
"additional":919,
"additional2":85,
"additional3":0
},
{
"targetId":1,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301019,
"duration":2,
"id":13
}
},
{
"targetId":1,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301019,
"duration":2,
"id":14
}
},
{
"targetId":5,
"effectType":8,
"effectNum":3,
"additional":42122212
}
],
"targetId":1
},
{
"actorType":1,
"castorId":6,
"actorId":42222042,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":132,
"additional":1251,
"additional2":132,
"additional3":0
},
{
"targetId":2,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301015,
"duration":2,
"id":15
}
},
{
"targetId":6,
"effectType":8,
"effectNum":4,
"additional":42222042
}
],
"targetId":2
},
{
"actorType":2,
"castorId":1,
"actorId":7,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":0,
"additional":7
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":8,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":8
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":15,
"actEffect":
[
{
"targetId":2,
"effectType":7,
"effectNum":1,
"additional":15
}
],
"targetId":0
},
{
"actorType":2,
"castorId":3,
"actorId":9,
"actEffect":
[
{
"targetId":3,
"effectType":6,
"effectNum":0,
"additional":9
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":13,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":113,
"additional":806,
"additional2":113,
"additional3":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":13,
"actEffect":
[
{
"targetId":1,
"effectType":7,
"effectNum":1,
"additional":13
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":14,
"actEffect":
[
{
"targetId":1,
"effectType":7,
"effectNum":1,
"additional":14
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2022-12-5 17:59:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8
[INFO:2022-12-5 17:59:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainerhero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainermonster.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battlenormalskillview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_rskill/100042_head_rskill.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41203502,
"actEffect":
[
{
"additional":0,
"targetId":1,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":7,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":2,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":8,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":9,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":1,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":10,
"buffId":301003,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":2,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":11,
"buffId":301003,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":12,
"buffId":301003,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41203502,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1
}
[WARN:2022-12-5 17:59:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 7
[WARN:2022-12-5 17:59:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 7
[INFO:2022-12-5 17:59:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203502 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41203502[10004209] 是aoe 干了 对面一堆人
[INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 115
[INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[WARN:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 7
[INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301002]
[INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301002]
[INFO:2022-12-5 17:59:27][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301002]
[INFO:2022-12-5 17:59:27][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301003]
[INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301003]
[INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301003]
[INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}1[MyRole_1_1][1] 使用技能 41203502 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 7
[INFO:2022-12-5 17:59:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/critic_add.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 126
[INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:286]:{func}【普通技能】 闪光帧结束,等攻击动作结束
[INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step
[INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8
[INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41200000,
"actEffect":
[
{
"additional":18,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":124,
"effectNum":124,
"multipleEffectNum":0,
"effectType":3,
"additional2":124
}
],
"castorId":2
}
[WARN:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_1_10010323][1] 一下
[INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 142/142 原来有盾: 0
[INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:124/124 本段飘:124 本段扣血:124 本段扣盾:0
[INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 18/142 剩余盾: 0
[WARN:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step
[INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8
[INFO:2022-12-5 17:59:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1
[INFO:2022-12-5 17:59:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2022-12-5 17:59:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2002
voiceId: 1002006
[INFO:2022-12-5 17:59:28]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2022-12-5 17:59:28]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_rskill/100002_head_rskill.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:28]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=71
[INFO:2022-12-5 17:59:28]<== Receiver Message, socketClient version=4,extId=23,cmd=5,status=0,size=8
[INFO:2022-12-5 17:59:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2002
exp: 0
injuredNum: 0
voice: 1002015
voice: 1002014
voice: 1002013
voice: 1002006
voice: 1002004
voice: 1002003
infos: 1000018
unreadInfos: 1000018
usingSkinId: 100002
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:59:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 17:59:28][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 48 1
[INFO:2022-12-5 17:59:28][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:59:28][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:59:28][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:59:28][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:59:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2022-12-5 17:59:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.20131553709507 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 49 1
[INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41200202,
"actEffect":
[
{
"additional":534,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":161,
"effectNum":161,
"multipleEffectNum":0,
"effectType":2,
"additional2":161
},
{
"additional":41200202,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":3
}
[WARN:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200202 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[MyRole_3_3][3] 用 41200202[10000209] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下
[INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 21
[INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:318]:{func}震屏 来了,美术资源对了
[INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}震屏参数 0.1 1.4 1
[INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 27
[INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 695/695 原来有盾: 0
[INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.1) -》 多段已飘:17/161 本段飘:17 本段扣血:17 本段扣盾:0
[INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 678/695 剩余盾: 0
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 34
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 678/695 原来有盾: 0
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.1) -》 多段已飘:34/161 本段飘:17 本段扣血:17 本段扣盾:0
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 661/695 剩余盾: 0
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 41
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 661/695 原来有盾: 0
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.1) -》 多段已飘:51/161 本段飘:17 本段扣血:17 本段扣盾:0
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 644/695 剩余盾: 0
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 48
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 644/695 原来有盾: 0
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.1) -》 多段已飘:68/161 本段飘:17 本段扣血:17 本段扣盾:0
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 627/695 剩余盾: 0
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 55
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 627/695 原来有盾: 0
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.1) -》 多段已飘:85/161 本段飘:17 本段扣血:17 本段扣盾:0
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 610/695 剩余盾: 0
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 62
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 610/695 原来有盾: 0
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.1) -》 多段已飘:102/161 本段飘:17 本段扣血:17 本段扣盾:0
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 593/695 剩余盾: 0
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 68
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:318]:{func}震屏 来了,美术资源对了
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}震屏参数 0.4 1 1
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 69
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 593/695 原来有盾: 0
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:1) -》 多段已飘:161/161 本段飘:59 本段扣血:59 本段扣盾:0
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 534/695 剩余盾: 0
[WARN:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}3[MyRole_3_3][3] 使用技能 41200202 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 75
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 76
[INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 95
[INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:286]:{func}【普通技能】 闪光帧结束,等攻击动作结束
[INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step
[INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8
[INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":11,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":12,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:11 buffId:301003
[INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:12 buffId:301003
[INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step
[INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8
[INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":42122092,
"actEffect":
[
{
"additional":89,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":71,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
},
{
"additional":42122092,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4
}
[WARN:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1
[WARN:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122092 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}4[Monster_4_1_10010323][1] 用 42122092[13002008] 不是aoe 干了 4[Monster_4_1_10010323][1] 一下
[INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 30
[INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 35
[INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[WARN:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1
[INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 原来有 18 血
[INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 被补了 71 血
[INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 剩余 89 血
[WARN:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1
[WARN:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}4[Monster_4_1_10010323][1] 使用技能 42122092 ,令到 4[Monster_4_1_10010323][1] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42122212,
"actEffect":
[
{
"additional":919,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":85,
"multipleEffectNum":0,
"effectType":3,
"additional2":85
},
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":13,
"buffId":301019,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":14,
"buffId":301019,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":42122212,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":5
}
[WARN:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122212 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}5[Monster_5_2_10010323][2] 用 42122212[13002908] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 25
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 1004/1135 原来有盾: 0
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.3) -》 多段已飘:26/85 本段飘:26 本段扣血:26 本段扣盾:0
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 978/1135 剩余盾: 0
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 30
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 978/1135 原来有盾: 0
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.3) -》 多段已飘:52/85 本段飘:26 本段扣血:26 本段扣盾:0
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 952/1135 剩余盾: 0
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 35
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 952/1135 原来有盾: 0
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:85/85 本段飘:33 本段扣血:33 本段扣盾:0
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 919/1135 剩余盾: 0
[WARN:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_2_10010323][2] 用 42122212 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019]
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_2_10010323][2] 用 42122212 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019]
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}5[Monster_5_2_10010323][2] 使用技能 42122212 ,令到 5[Monster_5_2_10010323][2] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 50
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":42222042,
"actEffect":
[
{
"additional":1251,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":132,
"multipleEffectNum":0,
"effectType":2,
"additional2":132
},
{
"additional":0,
"targetId":2,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":15,
"buffId":301015,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":42222042,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":6
}
[WARN:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222042 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}6[Monster_6_4_10010323][4] 用 42222042[13000608] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 32
[INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 1383/1383 原来有盾: 0
[INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:1) -》 多段已飘:132/132 本段飘:132 本段扣血:132 本段扣盾:0
[INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 1251/1383 剩余盾: 0
[WARN:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_4_10010323][4] 用 42222042 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301015]
[INFO:2022-12-5 17:59:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_debuff.prefab effect obj pool
[INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}6[Monster_6_4_10010323][4] 使用技能 42222042 ,令到 6[Monster_6_4_10010323][4] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 37
[INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:59:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def_less.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step
[INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8
[INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":7,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":8,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":15,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":9,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":806,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":113,
"multipleEffectNum":0,
"effectType":2,
"additional2":113
},
{
"additional":13,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":14,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:7 buffId:301002
[INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:8 buffId:301002
[INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:15 buffId:301015 持续时间:1
[INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:9 buffId:301002
[INFO:2022-12-5 17:59:32][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 919 原有盾: 0 扣血量: 113 扣盾量: 0
[INFO:2022-12-5 17:59:32][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 806 现有盾: 0
[INFO:2022-12-5 17:59:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:13 buffId:301019 持续时间:1
[INFO:2022-12-5 17:59:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:14 buffId:301019 持续时间:1
[INFO:2022-12-5 17:59:33][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done
[INFO:2022-12-5 17:59:33][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:59:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:59:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:59:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:33]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:59:33]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:33]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:59:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:59:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:59:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.18616223335266 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 51 1
[INFO:2022-12-5 17:59:33][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:59:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:59:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:59:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:33]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:59:33]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:33]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:59:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 6
[INFO:2022-12-5 17:59:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:59:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.20927238091826 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 52 1
[INFO:2022-12-5 17:59:33][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:59:33][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:59:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:59:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:59:33][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2022-12-5 17:59:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:59:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:59:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2022-12-5 17:59:33]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-12-5 17:59:33]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:33]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=327
[INFO:2022-12-5 17:59:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203500
actEffect {
targetId: 4
effectType: 2
effectNum: 79
additional: 10
additional2: 79
additional3: 79
}
targetId: 4
}
battleStep {
actorType: 2
castorId: 1
actorId: 10
actEffect {
targetId: 1
effectType: 6
effectNum: 0
additional: 10
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200001
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 15
}
actEffect {
targetId: 2
effectType: 4
effectNum: 266
additional: 1383
}
actEffect {
targetId: 2
effectType: 8
effectNum: 3
additional: 41200001
}
targetId: 2
}
battleStep {
actorType: 1
castorId: 3
actorId: 41200201
actEffect {
targetId: 4
effectType: 2
effectNum: 93
additional: 0
additional2: 93
additional3: 93
}
actEffect {
targetId: 3
effectType: 8
effectNum: 4
additional: 41200201
}
targetId: 4
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 4
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 5
actorId: 42122211
actEffect {
targetId: 3
effectType: 3
effectNum: 98
additional: 975
additional2: 98
additional3: 0
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 6
actorId: 42222041
actEffect {
targetId: 1
effectType: 2
effectNum: 50
additional: 756
additional2: 50
additional3: 0
}
actEffect {
targetId: 1
effectType: 5
effectNum: 2
buff {
buffId: 301019
duration: 2
id: 16
}
}
targetId: 1
}
battleStep {
actorType: 2
castorId: 1
actorId: 13
actEffect {
targetId: 1
effectType: 2
effectNum: 170
additional: 586
additional2: 170
additional3: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 13
actEffect {
targetId: 1
effectType: 6
effectNum: 0
additional: 13
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 14
actEffect {
targetId: 1
effectType: 6
effectNum: 0
additional: 14
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 16
actEffect {
targetId: 1
effectType: 7
effectNum: 1
additional: 16
}
targetId: 0
}
isFinish: false
}
[INFO:2022-12-5 17:59:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:59:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.17491053789854 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 53 1
[INFO:2022-12-5 17:59:33][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203500,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":79,
"additional":10,
"additional2":79,
"additional3":79
}
],
"targetId":4
},
{
"actorType":2,
"castorId":1,
"actorId":10,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":0,
"additional":10
}
],
"targetId":0
},
{
"actorType":1,
"castorId":2,
"actorId":41200001,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":15
},
{
"targetId":2,
"effectType":4,
"effectNum":266,
"additional":1383
},
{
"targetId":2,
"effectType":8,
"effectNum":3,
"additional":41200001
}
],
"targetId":2
},
{
"actorType":1,
"castorId":3,
"actorId":41200201,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":93,
"additional":0,
"additional2":93,
"additional3":93
},
{
"targetId":3,
"effectType":8,
"effectNum":4,
"additional":41200201
}
],
"targetId":4
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":4,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":5,
"actorId":42122211,
"actEffect":
[
{
"targetId":3,
"effectType":3,
"effectNum":98,
"additional":975,
"additional2":98,
"additional3":0
}
],
"targetId":3
},
{
"actorType":1,
"castorId":6,
"actorId":42222041,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":50,
"additional":756,
"additional2":50,
"additional3":0
},
{
"targetId":1,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301019,
"duration":2,
"id":16
}
}
],
"targetId":1
},
{
"actorType":2,
"castorId":1,
"actorId":13,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":170,
"additional":586,
"additional2":170,
"additional3":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":13,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":0,
"additional":13
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":14,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":0,
"additional":14
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":16,
"actEffect":
[
{
"targetId":1,
"effectType":7,
"effectNum":1,
"additional":16
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2022-12-5 17:59:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8
[INFO:2022-12-5 17:59:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41203500,
"actEffect":
[
{
"additional":10,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":79,
"effectNum":79,
"multipleEffectNum":0,
"effectType":2,
"additional2":79
}
],
"castorId":1
}
[WARN:2022-12-5 17:59:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:59:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:59:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 4[Monster_4_1_10010323][1] 一下
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 89/142 原来有盾: 0
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:0.5) -》 多段已飘:40/79 本段飘:40 本段扣血:40 本段扣盾:0
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 49/142 剩余盾: 0
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 49/142 原来有盾: 0
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:79/79 本段飘:39 本段扣血:39 本段扣盾:0
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 10/142 剩余盾: 0
[WARN:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":10,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:10 buffId:301003
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":41200001,
"actEffect":
[
{
"additional":15,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":1383,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":266,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
},
{
"additional":41200001,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2
}
[WARN:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1
[WARN:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2
[WARN:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200001 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200001[10000108] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 26
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 41
[INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}2[MyRole_2_2][2] 用 41200001 的带来了一个 ,令到 2[MyRole_2_2][2] 移除了一个 buff [301015]
[WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1
[WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 原来有 1251 血
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 被补了 266 血
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 剩余 1383 血
[WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2
[WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}2[MyRole_2_2][2] 使用技能 41200001 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41200201,
"actEffect":
[
{
"additional":0,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":93,
"effectNum":93,
"multipleEffectNum":0,
"effectType":2,
"additional2":93
},
{
"additional":41200201,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":3
}
[WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200201 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[MyRole_3_3][3] 用 41200201[10000208] 不是aoe 干了 4[Monster_4_1_10010323][1] 一下
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 30
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 10/142 原来有盾: 0
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:93/93 本段飘:93 本段扣血:93 本段扣盾:0
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 0/142 剩余盾: 0
[WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}3[MyRole_3_3][3] 使用技能 41200201 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0
}
[WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-12-5 17:59:35][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8
[INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":42122211,
"actEffect":
[
{
"additional":975,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":98,
"multipleEffectNum":0,
"effectType":3,
"additional2":98
}
],
"castorId":5
}
[WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122211 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}5[Monster_5_2_10010323][2] 用 42122211[13002907] 不是aoe 干了 3[MyRole_3_3][3] 一下
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 13
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 1073/1073 原来有盾: 0
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:98/98 本段飘:98 本段扣血:98 本段扣盾:0
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 975/1073 剩余盾: 0
[WARN:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_4_1_10010323
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42222041,
"actEffect":
[
{
"additional":756,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":50,
"multipleEffectNum":0,
"effectType":2,
"additional2":50
},
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":16,
"buffId":301019,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":6
}
[WARN:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222041 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}6[Monster_6_4_10010323][4] 用 42222041[13000607] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 11
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 806/1135 原来有盾: 0
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:50/50 本段飘:50 本段扣血:50 本段扣盾:0
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 756/1135 剩余盾: 0
[WARN:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_4_10010323][4] 用 42222041 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019]
[WARN:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 24
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":586,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":170,
"multipleEffectNum":0,
"effectType":2,
"additional2":170
},
{
"additional":13,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":14,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":16,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 756 原有盾: 0 扣血量: 170 扣盾量: 0
[INFO:2022-12-5 17:59:36][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 586 现有盾: 0
[INFO:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:13 buffId:301019
[INFO:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:14 buffId:301019
[INFO:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:16 buffId:301019 持续时间:1
[INFO:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done
[INFO:2022-12-5 17:59:37][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:59:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:59:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:59:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:37]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:59:37]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:37]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:59:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:59:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:59:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.18324061483145 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 54 1
[INFO:2022-12-5 17:59:37][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:59:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:59:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:59:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:37]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:59:37]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:37]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:59:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 7
[INFO:2022-12-5 17:59:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:59:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13321676850319 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 55 1
[INFO:2022-12-5 17:59:37][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:59:37][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:59:37][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2022-12-5 17:59:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:59:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:59:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2022-12-5 17:59:37]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-12-5 17:59:37]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:37]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=196
[INFO:2022-12-5 17:59:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203500
actEffect {
targetId: 5
effectType: 2
effectNum: 77
additional: 81
additional2: 77
additional3: 77
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200000
actEffect {
targetId: 5
effectType: 2
effectNum: 71
additional: 10
additional2: 71
additional3: 71
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 3
actorId: 41200200
actEffect {
targetId: 6
effectType: 2
effectNum: 54
additional: 480
additional2: 54
additional3: 54
}
targetId: 6
}
battleStep {
actorType: 1
castorId: 5
actorId: 42122211
actEffect {
targetId: 1
effectType: 3
effectNum: 82
additional: 504
additional2: 82
additional3: 0
}
targetId: 1
}
battleStep {
actorType: 1
castorId: 6
actorId: 42222041
actEffect {
targetId: 1
effectType: 2
effectNum: 50
additional: 454
additional2: 50
additional3: 0
}
targetId: 1
}
battleStep {
actorType: 2
castorId: 1
actorId: 16
actEffect {
targetId: 1
effectType: 2
effectNum: 56
additional: 398
additional2: 56
additional3: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 16
actEffect {
targetId: 1
effectType: 6
effectNum: 0
additional: 16
}
targetId: 0
}
isFinish: false
}
[INFO:2022-12-5 17:59:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:59:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.1674127727747 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 56 1
[INFO:2022-12-5 17:59:37][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203500,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":77,
"additional":81,
"additional2":77,
"additional3":77
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41200000,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":71,
"additional":10,
"additional2":71,
"additional3":71
}
],
"targetId":5
},
{
"actorType":1,
"castorId":3,
"actorId":41200200,
"actEffect":
[
{
"targetId":6,
"effectType":2,
"effectNum":54,
"additional":480,
"additional2":54,
"additional3":54
}
],
"targetId":6
},
{
"actorType":1,
"castorId":5,
"actorId":42122211,
"actEffect":
[
{
"targetId":1,
"effectType":3,
"effectNum":82,
"additional":504,
"additional2":82,
"additional3":0
}
],
"targetId":1
},
{
"actorType":1,
"castorId":6,
"actorId":42222041,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":50,
"additional":454,
"additional2":50,
"additional3":0
}
],
"targetId":1
},
{
"actorType":2,
"castorId":1,
"actorId":16,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":56,
"additional":398,
"additional2":56,
"additional3":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":16,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":0,
"additional":16
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6
[INFO:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41203500,
"actEffect":
[
{
"additional":81,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":77,
"effectNum":77,
"multipleEffectNum":0,
"effectType":2,
"additional2":77
}
],
"castorId":1
}
[WARN:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 5[Monster_5_2_10010323][2] 一下
[INFO:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17
[INFO:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}5 -> 原来有血: 158/158 原来有盾: 0
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}5 受到攻击(比率:0.5) -》 多段已飘:39/77 本段飘:39 本段扣血:39 本段扣盾:0
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}5 -> 剩余血: 119/158 剩余盾: 0
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}5 -> 原来有血: 119/158 原来有盾: 0
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}5 受到攻击(比率:1) -》 多段已飘:77/77 本段飘:38 本段扣血:38 本段扣盾:0
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}5 -> 剩余血: 81/158 剩余盾: 0
[WARN:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200000,
"actEffect":
[
{
"additional":10,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":71,
"effectNum":71,
"multipleEffectNum":0,
"effectType":2,
"additional2":71
}
],
"castorId":2
}
[WARN:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 5[Monster_5_2_10010323][2] 一下
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}5 -> 原来有血: 81/158 原来有盾: 0
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}5 受到攻击(比率:1) -》 多段已飘:71/71 本段飘:71 本段扣血:71 本段扣盾:0
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}5 -> 剩余血: 10/158 剩余盾: 0
[WARN:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41200200,
"actEffect":
[
{
"additional":480,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":54,
"effectNum":54,
"multipleEffectNum":0,
"effectType":2,
"additional2":54
}
],
"castorId":3
}
[WARN:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200200 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[MyRole_3_3][3] 用 41200200[10000207] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下
[INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 16
[INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 534/695 原来有盾: 0
[INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.5) -》 多段已飘:27/54 本段飘:27 本段扣血:27 本段扣盾:0
[INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 507/695 剩余盾: 0
[INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 30
[INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 507/695 原来有盾: 0
[INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:1) -》 多段已飘:54/54 本段飘:27 本段扣血:27 本段扣盾:0
[INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 480/695 剩余盾: 0
[WARN:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 36
[INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step
[INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6
[INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42122211,
"actEffect":
[
{
"additional":504,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":82,
"multipleEffectNum":0,
"effectType":3,
"additional2":82
}
],
"castorId":5
}
[WARN:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122211 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}5[Monster_5_2_10010323][2] 用 42122211[13002907] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 13
[INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 586/1135 原来有盾: 0
[INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:82/82 本段飘:82 本段扣血:82 本段扣盾:0
[INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 504/1135 剩余盾: 0
[WARN:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step
[INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6
[INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42222041,
"actEffect":
[
{
"additional":454,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":50,
"multipleEffectNum":0,
"effectType":2,
"additional2":50
}
],
"castorId":6
}
[WARN:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222041 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}6[Monster_6_4_10010323][4] 用 42222041[13000607] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 11
[INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 504/1135 原来有盾: 0
[INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:50/50 本段飘:50 本段扣血:50 本段扣盾:0
[INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 454/1135 剩余盾: 0
[WARN:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 24
[INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step
[INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6
[INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":398,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":56,
"multipleEffectNum":0,
"effectType":2,
"additional2":56
},
{
"additional":16,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:59:40][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 454 原有盾: 0 扣血量: 56 扣盾量: 0
[INFO:2022-12-5 17:59:40][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 398 现有盾: 0
[INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:16 buffId:301019
[INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done
[INFO:2022-12-5 17:59:40][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:59:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:59:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:59:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:40]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:59:40]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:41]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:59:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:59:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:59:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.17551822960377 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 57 1
[INFO:2022-12-5 17:59:41][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:59:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:59:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:59:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:41]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:59:41]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:41]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:59:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 8
[INFO:2022-12-5 17:59:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:59:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.3336226940155 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 58 1
[INFO:2022-12-5 17:59:41][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:59:41][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:59:41][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2022-12-5 17:59:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:59:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:59:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2022-12-5 17:59:41]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-12-5 17:59:41]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:41]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=178
[INFO:2022-12-5 17:59:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203500
actEffect {
targetId: 5
effectType: 2
effectNum: 80
additional: 0
additional2: 80
additional3: 80
}
targetId: 5
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 5
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200002
actEffect {
targetId: 1
effectType: 5
effectNum: 1
buff {
buffId: 301013
duration: 1
id: 17
}
}
actEffect {
targetId: 2
effectType: 8
effectNum: 5
additional: 41200002
}
targetId: 1
}
battleStep {
actorType: 1
castorId: 3
actorId: 41200200
actEffect {
targetId: 6
effectType: 2
effectNum: 54
additional: 426
additional2: 54
additional3: 54
}
targetId: 6
}
battleStep {
actorType: 1
castorId: 6
actorId: 42222041
actEffect {
targetId: 3
effectType: 2
effectNum: 56
additional: 919
additional2: 56
additional3: 0
}
targetId: 3
}
battleStep {
actorType: 2
castorId: 1
actorId: 17
actEffect {
targetId: 1
effectType: 6
effectNum: 0
additional: 17
}
targetId: 0
}
isFinish: false
}
[INFO:2022-12-5 17:59:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:59:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.16350961476564 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 59 1
[INFO:2022-12-5 17:59:41][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203500,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":80,
"additional":0,
"additional2":80,
"additional3":80
}
],
"targetId":5
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":5,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":2,
"actorId":41200002,
"actEffect":
[
{
"targetId":1,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301013,
"duration":1,
"id":17
}
},
{
"targetId":2,
"effectType":8,
"effectNum":5,
"additional":41200002
}
],
"targetId":1
},
{
"actorType":1,
"castorId":3,
"actorId":41200200,
"actEffect":
[
{
"targetId":6,
"effectType":2,
"effectNum":54,
"additional":426,
"additional2":54,
"additional3":54
}
],
"targetId":6
},
{
"actorType":1,
"castorId":6,
"actorId":42222041,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":56,
"additional":919,
"additional2":56,
"additional3":0
}
],
"targetId":3
},
{
"actorType":2,
"castorId":1,
"actorId":17,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":0,
"additional":17
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6
[INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41203500,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":80,
"effectNum":80,
"multipleEffectNum":0,
"effectType":2,
"additional2":80
}
],
"castorId":1
}
[WARN:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 5[Monster_5_2_10010323][2] 一下
[INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17
[INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}5 -> 原来有血: 10/158 原来有盾: 0
[INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}5 受到攻击(比率:0.5) -》 多段已飘:40/80 本段飘:40 本段扣血:40 本段扣盾:0
[INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}5 -> 剩余血: 0/158 剩余盾: 0
[INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28
[INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}5 -> 原来有血: 0/158 原来有盾: 0
[INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}5 受到攻击(比率:1) -》 多段已飘:80/80 本段飘:40 本段扣血:40 本段扣盾:0
[INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}5 -> 剩余血: 0/158 剩余盾: 0
[WARN:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38
[INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step
[INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6
[INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0
}
[WARN:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-12-5 17:59:42][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step
[INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6
[INFO:2022-12-5 17:59:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1
[INFO:2022-12-5 17:59:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2022-12-5 17:59:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000
voiceId: 1000006
[INFO:2022-12-5 17:59:42]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2022-12-5 17:59:42]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_rskill/100001_head_rskill.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:42]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=79
[INFO:2022-12-5 17:59:42]<== Receiver Message, socketClient version=4,extId=23,cmd=5,status=0,size=8
[INFO:2022-12-5 17:59:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000009
voice: 1000006
voice: 1000005
voice: 1000004
voice: 1000003
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 5
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:59:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 17:59:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 60 1
[INFO:2022-12-5 17:59:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:59:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:59:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:59:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:59:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2022-12-5 17:59:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.22699723020196 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterVoiceUnlockReply 61 1
[INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":41200002,
"actEffect":
[
{
"additional":0,
"targetId":1,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":17,
"buffId":301013,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41200002,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2
}
[WARN:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200002 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200002[10000109] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-5 17:59:43][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_2_10010323
[INFO:2022-12-5 17:59:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 70
[INFO:2022-12-5 17:59:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[WARN:2022-12-5 17:59:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2022-12-5 17:59:44][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41200002 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301013]
[INFO:2022-12-5 17:59:44][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 1 301013 effect/prefabs/battle_invincible.prefab
[INFO:2022-12-5 17:59:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}2[MyRole_2_2][2] 使用技能 41200002 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:59:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[INFO:2022-12-5 17:59:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/invincible.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_009.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/daoguang_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_061.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_invincible.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 17:59:44][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_invincible.prefab effect obj pool
[INFO:2022-12-5 17:59:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 120
[INFO:2022-12-5 17:59:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:286]:{func}【普通技能】 闪光帧结束,等攻击动作结束
[INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step
[INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6
[INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41200200,
"actEffect":
[
{
"additional":426,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":54,
"effectNum":54,
"multipleEffectNum":0,
"effectType":2,
"additional2":54
}
],
"castorId":3
}
[WARN:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200200 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[MyRole_3_3][3] 用 41200200[10000207] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下
[INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 16
[INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 480/695 原来有盾: 0
[INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.5) -》 多段已飘:27/54 本段飘:27 本段扣血:27 本段扣盾:0
[INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 453/695 剩余盾: 0
[INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 30
[INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 453/695 原来有盾: 0
[INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:1) -》 多段已飘:54/54 本段飘:27 本段扣血:27 本段扣盾:0
[INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 426/695 剩余盾: 0
[WARN:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 36
[INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":42222041,
"actEffect":
[
{
"additional":919,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":56,
"multipleEffectNum":0,
"effectType":2,
"additional2":56
}
],
"castorId":6
}
[WARN:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222041 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}6[Monster_6_4_10010323][4] 用 42222041[13000607] 不是aoe 干了 3[MyRole_3_3][3] 一下
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 11
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 975/1073 原来有盾: 0
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:56/56 本段飘:56 本段扣血:56 本段扣盾:0
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 919/1073 剩余盾: 0
[WARN:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 24
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":17,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:17 buffId:301013
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:59:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:59:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:59:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:46]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:59:46]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:46]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:59:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:59:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:59:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.21802138164639 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 63 1
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:59:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:59:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:59:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:46]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:59:46]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:46]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:59:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 9
[INFO:2022-12-5 17:59:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:59:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.17086768895388 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 64 1
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:59:46][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2022-12-5 17:59:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:59:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:59:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2022-12-5 17:59:46]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-12-5 17:59:46]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:47]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=405
[INFO:2022-12-5 17:59:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203502
actEffect {
targetId: 1
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 18
}
}
actEffect {
targetId: 2
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 19
}
}
actEffect {
targetId: 3
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 20
}
}
actEffect {
targetId: 1
effectType: 5
effectNum: 1
buff {
buffId: 301003
duration: 1
id: 21
}
}
actEffect {
targetId: 2
effectType: 5
effectNum: 1
buff {
buffId: 301003
duration: 1
id: 22
}
}
actEffect {
targetId: 3
effectType: 5
effectNum: 1
buff {
buffId: 301003
duration: 1
id: 23
}
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41203502
}
targetId: 2
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200001
actEffect {
targetId: 1
effectType: 4
effectNum: 266
additional: 664
}
actEffect {
targetId: 2
effectType: 8
effectNum: 3
additional: 41200001
}
targetId: 1
}
battleStep {
actorType: 1
castorId: 3
actorId: 41200200
actEffect {
targetId: 6
effectType: 3
effectNum: 92
additional: 334
additional2: 92
additional3: 92
}
targetId: 6
}
battleStep {
actorType: 2
castorId: 2
actorId: 22
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 22
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 3
actorId: 23
actEffect {
targetId: 3
effectType: 6
effectNum: 0
additional: 23
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 6
actorId: 42222041
actEffect {
targetId: 1
effectType: 2
effectNum: 35
additional: 629
additional2: 35
additional3: 0
}
actEffect {
targetId: 1
effectType: 5
effectNum: 2
buff {
buffId: 301019
duration: 2
id: 24
}
}
targetId: 1
}
battleStep {
actorType: 2
castorId: 1
actorId: 18
actEffect {
targetId: 1
effectType: 6
effectNum: 0
additional: 18
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 19
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 19
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 3
actorId: 20
actEffect {
targetId: 3
effectType: 6
effectNum: 0
additional: 20
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 24
actEffect {
targetId: 1
effectType: 2
effectNum: 56
additional: 573
additional2: 56
additional3: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 24
actEffect {
targetId: 1
effectType: 7
effectNum: 1
additional: 24
}
targetId: 0
}
isFinish: false
}
[INFO:2022-12-5 17:59:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:59:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.17339945957065 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 65 1
[INFO:2022-12-5 17:59:47][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203502,
"actEffect":
[
{
"targetId":1,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":18
}
},
{
"targetId":2,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":19
}
},
{
"targetId":3,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":20
}
},
{
"targetId":1,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301003,
"duration":1,
"id":21
}
},
{
"targetId":2,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301003,
"duration":1,
"id":22
}
},
{
"targetId":3,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301003,
"duration":1,
"id":23
}
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41203502
}
],
"targetId":2
},
{
"actorType":1,
"castorId":2,
"actorId":41200001,
"actEffect":
[
{
"targetId":1,
"effectType":4,
"effectNum":266,
"additional":664
},
{
"targetId":2,
"effectType":8,
"effectNum":3,
"additional":41200001
}
],
"targetId":1
},
{
"actorType":1,
"castorId":3,
"actorId":41200200,
"actEffect":
[
{
"targetId":6,
"effectType":3,
"effectNum":92,
"additional":334,
"additional2":92,
"additional3":92
}
],
"targetId":6
},
{
"actorType":2,
"castorId":2,
"actorId":22,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":22
}
],
"targetId":0
},
{
"actorType":2,
"castorId":3,
"actorId":23,
"actEffect":
[
{
"targetId":3,
"effectType":6,
"effectNum":0,
"additional":23
}
],
"targetId":0
},
{
"actorType":1,
"castorId":6,
"actorId":42222041,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":35,
"additional":629,
"additional2":35,
"additional3":0
},
{
"targetId":1,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301019,
"duration":2,
"id":24
}
}
],
"targetId":1
},
{
"actorType":2,
"castorId":1,
"actorId":18,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":0,
"additional":18
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":19,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":19
}
],
"targetId":0
},
{
"actorType":2,
"castorId":3,
"actorId":20,
"actEffect":
[
{
"targetId":3,
"effectType":6,
"effectNum":0,
"additional":20
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":24,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":56,
"additional":573,
"additional2":56,
"additional3":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":24,
"actEffect":
[
{
"targetId":1,
"effectType":7,
"effectNum":1,
"additional":24
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2022-12-5 17:59:47][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6
[INFO:2022-12-5 17:59:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":41203502,
"actEffect":
[
{
"additional":0,
"targetId":1,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":18,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":2,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":19,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":20,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":1,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":21,
"buffId":301003,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":2,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":22,
"buffId":301003,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":23,
"buffId":301003,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41203502,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1
}
[WARN:2022-12-5 17:59:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 7
[WARN:2022-12-5 17:59:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 7
[INFO:2022-12-5 17:59:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203502 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41203502[10004209] 是aoe 干了 对面一堆人
[INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 115
[INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[WARN:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 7
[INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301002]
[INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301002]
[INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301002]
[INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301003]
[INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301003]
[INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301003]
[INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}1[MyRole_1_1][1] 使用技能 41203502 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 7
[INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 126
[INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:286]:{func}【普通技能】 闪光帧结束,等攻击动作结束
[INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step
[INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6
[INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":41200001,
"actEffect":
[
{
"additional":664,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":266,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
},
{
"additional":41200001,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2
}
[WARN:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1
[WARN:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200001 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200001[10000108] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 26
[INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 41
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 原来有 398 血
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 被补了 266 血
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 剩余 664 血
[WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1
[WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}2[MyRole_2_2][2] 使用技能 41200001 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41200200,
"actEffect":
[
{
"additional":334,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":92,
"effectNum":92,
"multipleEffectNum":0,
"effectType":3,
"additional2":92
}
],
"castorId":3
}
[WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200200 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[MyRole_3_3][3] 用 41200200[10000207] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 16
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 426/695 原来有盾: 0
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.5) -》 多段已飘:46/92 本段飘:46 本段扣血:46 本段扣盾:0
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 380/695 剩余盾: 0
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 30
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 380/695 原来有盾: 0
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:1) -》 多段已飘:92/92 本段飘:46 本段扣血:46 本段扣盾:0
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 334/695 剩余盾: 0
[WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 36
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":22,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":23,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:22 buffId:301003
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:23 buffId:301003
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42222041,
"actEffect":
[
{
"additional":629,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":35,
"multipleEffectNum":0,
"effectType":2,
"additional2":35
},
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":24,
"buffId":301019,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":6
}
[WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222041 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}6[Monster_6_4_10010323][4] 用 42222041[13000607] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 11
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 664/1135 原来有盾: 0
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:35/35 本段飘:35 本段扣血:35 本段扣盾:0
[INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 629/1135 剩余盾: 0
[WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_4_10010323][4] 用 42222041 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019]
[WARN:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 24
[INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step
[INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6
[INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":18,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":19,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":20,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":573,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":56,
"multipleEffectNum":0,
"effectType":2,
"additional2":56
},
{
"additional":24,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:18 buffId:301002
[INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:19 buffId:301002
[INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:20 buffId:301002
[INFO:2022-12-5 17:59:51][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 629 原有盾: 0 扣血量: 56 扣盾量: 0
[INFO:2022-12-5 17:59:51][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 573 现有盾: 0
[INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:24 buffId:301019 持续时间:1
[INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done
[INFO:2022-12-5 17:59:51][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:59:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:59:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:59:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:51]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:59:51]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:51]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:59:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:59:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:59:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.17799799889326 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 66 1
[INFO:2022-12-5 17:59:51][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:59:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:59:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:59:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:51]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:59:51]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:52]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:59:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 10
[INFO:2022-12-5 17:59:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:59:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.27069646120071 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 67 1
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2022-12-5 17:59:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:59:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:59:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2022-12-5 17:59:52]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-12-5 17:59:52]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:52]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=296
[INFO:2022-12-5 17:59:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203500
actEffect {
targetId: 6
effectType: 2
effectNum: 76
additional: 258
additional2: 76
additional3: 76
}
targetId: 6
}
battleStep {
actorType: 2
castorId: 1
actorId: 21
actEffect {
targetId: 1
effectType: 6
effectNum: 0
additional: 21
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 2
actorId: 41200000
actEffect {
targetId: 6
effectType: 2
effectNum: 70
additional: 188
additional2: 70
additional3: 70
}
targetId: 6
}
battleStep {
actorType: 1
castorId: 3
actorId: 41200202
actEffect {
targetId: 6
effectType: 2
effectNum: 153
additional: 35
additional2: 153
additional3: 153
}
actEffect {
targetId: 6
effectType: 5
effectNum: 2
buff {
buffId: 301015
duration: 2
id: 25
}
}
actEffect {
targetId: 3
effectType: 8
effectNum: 5
additional: 41200202
}
targetId: 6
}
battleStep {
actorType: 2
castorId: 6
actorId: 25
actEffect {
targetId: 6
effectType: 7
effectNum: 1
additional: 25
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 6
actorId: 42222042
actEffect {
targetId: 1
effectType: 2
effectNum: 159
additional: 414
additional2: 159
additional3: 0
}
actEffect {
targetId: 1
effectType: 5
effectNum: 2
buff {
buffId: 301015
duration: 2
id: 26
}
}
actEffect {
targetId: 6
effectType: 8
effectNum: 4
additional: 42222042
}
targetId: 1
}
battleStep {
actorType: 2
castorId: 1
actorId: 26
actEffect {
targetId: 1
effectType: 7
effectNum: 1
additional: 26
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 24
actEffect {
targetId: 1
effectType: 2
effectNum: 56
additional: 358
additional2: 56
additional3: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 24
actEffect {
targetId: 1
effectType: 6
effectNum: 0
additional: 24
}
targetId: 0
}
isFinish: false
}
[INFO:2022-12-5 17:59:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:59:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.17570054158568 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 68 1
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203500,
"actEffect":
[
{
"targetId":6,
"effectType":2,
"effectNum":76,
"additional":258,
"additional2":76,
"additional3":76
}
],
"targetId":6
},
{
"actorType":2,
"castorId":1,
"actorId":21,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":0,
"additional":21
}
],
"targetId":0
},
{
"actorType":1,
"castorId":2,
"actorId":41200000,
"actEffect":
[
{
"targetId":6,
"effectType":2,
"effectNum":70,
"additional":188,
"additional2":70,
"additional3":70
}
],
"targetId":6
},
{
"actorType":1,
"castorId":3,
"actorId":41200202,
"actEffect":
[
{
"targetId":6,
"effectType":2,
"effectNum":153,
"additional":35,
"additional2":153,
"additional3":153
},
{
"targetId":6,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301015,
"duration":2,
"id":25
}
},
{
"targetId":3,
"effectType":8,
"effectNum":5,
"additional":41200202
}
],
"targetId":6
},
{
"actorType":2,
"castorId":6,
"actorId":25,
"actEffect":
[
{
"targetId":6,
"effectType":7,
"effectNum":1,
"additional":25
}
],
"targetId":0
},
{
"actorType":1,
"castorId":6,
"actorId":42222042,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":159,
"additional":414,
"additional2":159,
"additional3":0
},
{
"targetId":1,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301015,
"duration":2,
"id":26
}
},
{
"targetId":6,
"effectType":8,
"effectNum":4,
"additional":42222042
}
],
"targetId":1
},
{
"actorType":2,
"castorId":1,
"actorId":26,
"actEffect":
[
{
"targetId":1,
"effectType":7,
"effectNum":1,
"additional":26
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":24,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":56,
"additional":358,
"additional2":56,
"additional3":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":24,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":0,
"additional":24
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41203500,
"actEffect":
[
{
"additional":258,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":76,
"effectNum":76,
"multipleEffectNum":0,
"effectType":2,
"additional2":76
}
],
"castorId":1
}
[WARN:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 334/695 原来有盾: 0
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.5) -》 多段已飘:38/76 本段飘:38 本段扣血:38 本段扣盾:0
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 296/695 剩余盾: 0
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 296/695 原来有盾: 0
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:1) -》 多段已飘:76/76 本段飘:38 本段扣血:38 本段扣盾:0
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 258/695 剩余盾: 0
[WARN:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":21,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:21 buffId:301003
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step
[INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7
[INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41200000,
"actEffect":
[
{
"additional":188,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":70,
"effectNum":70,
"multipleEffectNum":0,
"effectType":2,
"additional2":70
}
],
"castorId":2
}
[WARN:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下
[INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20
[INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10
[INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 258/695 原来有盾: 0
[INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:1) -》 多段已飘:70/70 本段飘:70 本段扣血:70 本段扣盾:0
[INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 188/695 剩余盾: 0
[WARN:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step
[INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7
[INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41200202,
"actEffect":
[
{
"additional":35,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":153,
"effectNum":153,
"multipleEffectNum":0,
"effectType":2,
"additional2":153
},
{
"additional":0,
"targetId":6,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":25,
"buffId":301015,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41200202,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":3
}
[WARN:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200202 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[MyRole_3_3][3] 用 41200202[10000209] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 21
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:318]:{func}震屏 来了,美术资源对了
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}震屏参数 0.1 1.4 1
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 27
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 188/695 原来有盾: 0
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.1) -》 多段已飘:16/153 本段飘:16 本段扣血:16 本段扣盾:0
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 172/695 剩余盾: 0
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 34
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 172/695 原来有盾: 0
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.1) -》 多段已飘:32/153 本段飘:16 本段扣血:16 本段扣盾:0
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 156/695 剩余盾: 0
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 41
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 156/695 原来有盾: 0
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.1) -》 多段已飘:48/153 本段飘:16 本段扣血:16 本段扣盾:0
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 140/695 剩余盾: 0
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 48
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 140/695 原来有盾: 0
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.1) -》 多段已飘:64/153 本段飘:16 本段扣血:16 本段扣盾:0
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 124/695 剩余盾: 0
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 55
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 124/695 原来有盾: 0
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.1) -》 多段已飘:80/153 本段飘:16 本段扣血:16 本段扣盾:0
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 108/695 剩余盾: 0
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 62
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 108/695 原来有盾: 0
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.1) -》 多段已飘:96/153 本段飘:16 本段扣血:16 本段扣盾:0
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 92/695 剩余盾: 0
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 68
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:318]:{func}震屏 来了,美术资源对了
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}震屏参数 0.4 1 1
[INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 69
[INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 92/695 原来有盾: 0
[INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:1) -》 多段已飘:153/153 本段飘:57 本段扣血:57 本段扣盾:0
[INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 35/695 剩余盾: 0
[WARN:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41200202 ,令到 6[Monster_6_4_10010323][4] 增加了一个 buff [301015]
[INFO:2022-12-5 17:59:55][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_debuff.prefab effect obj pool
[INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}3[MyRole_3_3][3] 使用技能 41200202 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 75
[INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 76
[INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 95
[INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:286]:{func}【普通技能】 闪光帧结束,等攻击动作结束
[INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step
[INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7
[INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":25,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:25 buffId:301015 持续时间:1
[INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step
[INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7
[INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42222042,
"actEffect":
[
{
"additional":414,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":159,
"multipleEffectNum":0,
"effectType":2,
"additional2":159
},
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":26,
"buffId":301015,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":42222042,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":6
}
[WARN:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222042 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}6[Monster_6_4_10010323][4] 用 42222042[13000608] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 32
[INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 573/1135 原来有盾: 0
[INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:159/159 本段飘:159 本段扣血:159 本段扣盾:0
[INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 414/1135 剩余盾: 0
[WARN:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_4_10010323][4] 用 42222042 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301015]
[INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}6[Monster_6_4_10010323][4] 使用技能 42222042 ,令到 6[Monster_6_4_10010323][4] 此技能进入 技能CD 等待
[WARN:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 37
[INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了
[INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step
[INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7
[INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":26,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":358,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":56,
"multipleEffectNum":0,
"effectType":2,
"additional2":56
},
{
"additional":24,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:26 buffId:301015 持续时间:1
[INFO:2022-12-5 17:59:56][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 414 原有盾: 0 扣血量: 56 扣盾量: 0
[INFO:2022-12-5 17:59:56][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 358 现有盾: 0
[INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:24 buffId:301019
[INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done
[INFO:2022-12-5 17:59:56][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:59:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:59:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:59:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:57]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:59:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:57]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:59:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-5 17:59:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:59:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.17450853437185 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 70 1
[INFO:2022-12-5 17:59:57][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-5 17:59:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:59:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:59:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:57]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:59:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:57]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:59:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 11
[INFO:2022-12-5 17:59:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:59:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.17690500244498 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 71 1
[INFO:2022-12-5 17:59:57][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:59:57][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-5 17:59:57][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2022-12-5 17:59:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-5 17:59:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-5 17:59:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2022-12-5 17:59:57]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2022-12-5 17:59:57]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:57]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=87
[INFO:2022-12-5 17:59:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41203500
actEffect {
targetId: 6
effectType: 2
effectNum: 104
additional: 0
additional2: 104
additional3: 104
}
targetId: 6
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 6
effectType: 6
effectNum: 1
additional: 25
}
actEffect {
targetId: 6
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 26
actEffect {
targetId: 1
effectType: 6
effectNum: 0
additional: 26
}
targetId: 0
}
isFinish: true
}
[INFO:2022-12-5 17:59:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-5 17:59:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.19860722869635 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 72 1
[INFO:2022-12-5 17:59:57][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41203500,
"actEffect":
[
{
"targetId":6,
"effectType":2,
"effectNum":104,
"additional":0,
"additional2":104,
"additional3":104
}
],
"targetId":6
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":6,
"effectType":6,
"effectNum":1,
"additional":25
},
{
"targetId":6,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":26,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":0,
"additional":26
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3
[INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41203500,
"actEffect":
[
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":104,
"effectNum":104,
"multipleEffectNum":0,
"effectType":2,
"additional2":104
}
],
"castorId":1
}
[WARN:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下
[INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17
[INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 35/695 原来有盾: 0
[INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.5) -》 多段已飘:52/104 本段飘:52 本段扣血:52 本段扣盾:0
[INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 0/695 剩余盾: 0
[INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28
[INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 0/695 原来有盾: 0
[INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:1) -》 多段已飘:104/104 本段飘:52 本段扣血:52 本段扣盾:0
[INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 0/695 剩余盾: 0
[WARN:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38
[INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了
[INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个
[INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step
[INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3
[INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":25,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0
}
[WARN:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1
[WARN:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2
[WARN:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1
[INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_4_10010323][4] 覆盖移除了一个 buff[301015],不提示id不需要播放效果
[WARN:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1
[WARN:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2
[WARN:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2
[INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2022-12-5 17:59:58][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step
[INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3
[INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":26,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"actorType":2
}
[INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:26 buffId:301015
[INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done
[INFO:2022-12-5 17:59:58][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-5 17:59:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-5 17:59:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-5 17:59:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:58]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-5 17:59:58]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:58]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-5 17:59:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2022-12-5 17:59:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-5 17:59:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.2019942291081 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 73 1
[INFO:2022-12-5 17:59:58][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2022-12-5 17:59:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-5 17:59:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-5 17:59:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:58]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-5 17:59:58]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:58]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-5 17:59:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 11
[INFO:2022-12-5 17:59:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-5 17:59:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.17054184526205 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 74 1
[INFO:2022-12-5 17:59:58][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-5 17:59:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2022-12-5 17:59:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2022-12-5 17:59:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:58]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2022-12-5 17:59:59]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_4_10010323
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=17
[INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 4
change: 6
count: 142
}
[INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2022-12-5 17:59:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 75 1
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=44
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=218
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=75
[INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 10000024
count: 3
lastUseTime: 1638697573835
composeCount: 0
}
dataList {
itemId: 11190024
count: 1
lastUseTime: 1638695483431
composeCount: 0
}
[INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=217
[INFO:2022-12-5 17:59:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 76 1
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=79
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=217
[INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 680033
isInFormation: true
masterPlayerID: 15608
heroTypeIdx: 2035
baseAttr {
hp: 1226
atk: 152
def: 153
critic: 80
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1670233169866
rank: 1
luck: 4
sks {
skillId: 41203500
strengthenLevel: 1
}
sks {
skillId: 41203501
strengthenLevel: 1
}
sks {
skillId: 41203502
strengthenLevel: 1
}
exp: 480
state: 129
strengthenRate: 0
livingSks {
skillId: 40300004
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100037
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=71
[INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2022-12-5 17:59:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 77 1
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=19
[INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2035
exp: 0
injuredNum: 0
voice: 1042015
voice: 1042014
voice: 1042013
voice: 1042006
voice: 1042005
voice: 1042004
voice: 1042003
infos: 1000216
unreadInfos: 1000216
usingSkinId: 100037
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=26
[INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=20,cmd=42,status=0,size=11
[INFO:2022-12-5 17:59:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 78 1
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=47,cmd=1,status=0,size=27
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=24
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=50,cmd=2,status=0,size=22
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=23
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=50,cmd=2,status=0,size=22
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=23
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=50,cmd=2,status=0,size=27
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=42
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=50,cmd=2,status=0,size=22
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=17
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=47,cmd=1,status=0,size=20
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=46
[INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 680032
isInFormation: true
masterPlayerID: 15608
heroTypeIdx: 2000
baseAttr {
hp: 1494
atk: 143
def: 121
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1670233012218
rank: 1
luck: 6
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
exp: 480
state: 129
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=46
[INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=55,cmd=3,status=0,size=8133
[INFO:2022-12-5 17:59:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 79 1
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=31,cmd=5,status=0,size=159
[INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000009
voice: 1000006
voice: 1000005
voice: 1000004
voice: 1000003
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8
[INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 17:59:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 80 1
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 680034
isInFormation: true
masterPlayerID: 15608
heroTypeIdx: 2002
baseAttr {
hp: 1227
atk: 130
def: 119
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1670233833724
rank: 1
luck: 4
sks {
skillId: 41200200
strengthenLevel: 1
}
sks {
skillId: 41200201
strengthenLevel: 1
}
sks {
skillId: 41200202
strengthenLevel: 1
}
exp: 161
state: 129
strengthenRate: 0
livingSks {
skillId: 40300006
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100002
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2022-12-5 17:59:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 81 1
[INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2002
exp: 0
injuredNum: 0
voice: 1002015
voice: 1002014
voice: 1002013
voice: 1002006
voice: 1002004
voice: 1002003
infos: 1000018
unreadInfos: 1000018
usingSkinId: 100002
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 4
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 17:59:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 82 1
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 2
change: 530
count: 50960
}
[INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2022-12-5 17:59:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 83 1
[INFO:2022-12-5 17:59:59][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11040001
count: 3
lastUseTime: 1638697573846
composeCount: 0
}
[INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2022-12-5 17:59:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 84 1
[INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 180
[INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <---
[INFO:2022-12-5 17:59:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 85 1
[INFO:2022-12-5 17:59:59][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2022-12-05 18:11:22","roleExp":180,"serverId":"2008","registerTime":1670231489,"lastLogoutTime":"2022-12-05 18:11:29","roleId":"15608","roleCTime":1670231489,"type":3,"roleName":"伊如蘭","serverName":"jpdev","roleLevel":4}
[INFO:2022-12-5 17:59:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 17:59:59]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 17:59:59]||||| Sender socketClient version=4
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=317
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 18:0:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos {
id: 60
isOpen: true
}
openInfos {
id: 107
isOpen: true
}
openInfos {
id: 500
isOpen: true
}
[INFO:2022-12-5 18:0:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <---
[INFO:2022-12-5 18:0:0][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 86 1
[INFO:2022-12-5 18:0:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 196
infos {
id: 10037
value: 0
time: 0
}
replaceAll: false
}
[INFO:2022-12-5 18:0:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-12-5 18:0:0][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 87 1
[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfo {
id: 10007
startTime: 1546372800000
endTime: 0
}
[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateActivityPush <---
[INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 2 || 0 UpdateActivityPush 88 1
[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 52
infos {
id: 10007
value: 0
time: 0
}
replaceAll: false
}
[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 89 1
[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfo {
id: 10014
startTime: 1556049600000
endTime: 0
}
[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateActivityPush <---
[INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 2 || 0 UpdateActivityPush 90 1
[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 52
infos {
id: 10014
value: 0
time: 0
}
replaceAll: false
}
[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 91 1
[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfo {
id: 10035
startTime: 1669950000000
endTime: 1670382000000
}
[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateActivityPush <---
[INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 2 || 0 UpdateActivityPush 92 1
[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 161
infos {
id: 0
value: 3
time: 1670237940
}
replaceAll: false
}
redDotInfos {
defineId: 52
infos {
id: 10035
value: 1
time: 0
}
replaceAll: false
}
[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 93 1
[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfo {
id: 10037
startTime: 1606248000000
endTime: 0
}
[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateActivityPush <---
[INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 2 || 0 UpdateActivityPush 94 1
[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 4
change: 20
count: 162
}
[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 95 1
[INFO:2022-12-5 18:0:1][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos {
id: 33
isOpen: true
}
openInfos {
id: 62
isOpen: true
}
[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <---
[INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 96 1
[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 81
infos {
id: 1
value: 0
time: 0
}
infos {
id: 2
value: 0
time: 0
}
infos {
id: 3
value: 0
time: 0
}
infos {
id: 4
value: 0
time: 0
}
replaceAll: false
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[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
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[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
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[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 99 1
[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8
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dropBonus {
materilType: 2
materilId: 2
change: 530
}
dropBonus {
materilType: 1
materilId: 11040001
change: 1
}
newBarrier {
dungeonId: 10001
barrierId: 10001041
star: -1
hasGetBonus:
bestFightRound: 0
}
exExp: 483
hasGetBonus:
allDamage: 3415
itemAdditionShow {
itemAdditionShowGroup {
groupId: 4
source {
isFromHero: true
id: 0
heroId: 2000
num: 5
isRate: true
}
}
}
isReturnFight: false
teamDamage {
teamTypeId: 1
teamDamage: 3415
teamGetDamage: 1460
unitDamages {
position: 3
damage: 967
getDamage: 154
}
unitDamages {
position: 2
damage: 1191
getDamage: 132
}
unitDamages {
position: 1
damage: 1257
getDamage: 611
}
}
[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <---
[INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 100 1
[INFO:2022-12-5 18:0:1][@logic/extensions/battle/model/CommonFightDataModel.lua:23]:{setStatistics}战斗伤害统计
{
"teamTypeId":1,
"teamDamage":"3415",
"teamGetDamage":"1460",
"unitDamages":
[
{
"position":3,
"damage":"967",
"getDamage":"154"
},
{
"position":2,
"damage":"1191",
"getDamage":"132"
},
{
"position":1,
"damage":"1257",
"getDamage":"611"
}
]
}
[INFO:2022-12-5 18:0:1][@logic/extensions/fb/core/core/component/FbEndHandler.lua:116]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow
[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 2.4240020252764 移走了序号= 1 的消息,当前队列数量= 1 || 0 BattleResultReply 101 1
[INFO:2022-12-5 18:0:1][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
endTime: 0
}
activityInfos {
id: 10279
startTime: 1619622600000
endTime: 0
}
activityInfos {
id: 20008
startTime: 1611760200000
endTime: 1677250799000
}
activityInfos {
id: 10303
startTime: 0
endTime: 0
}
activityInfos {
id: 10323
startTime: 0
endTime: 0
}
activityInfos {
id: 10332
startTime: 0
endTime: 0
}
activityInfos {
id: 10001
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1546372804000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10011
startTime: 0
endTime: 0
}
activityInfos {
id: 10014
startTime: 1556049600000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10035
startTime: 1669950000000
endTime: 1670382000000
}
activityInfos {
id: 10037
startTime: 1606248000000
endTime: 0
}
activityInfos {
id: 10064
startTime: 1559044800000
endTime: 0
}
activityInfos {
id: 10173
startTime: 1669773600000
endTime: 1671721199000
}
activityInfos {
id: 10174
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10185
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10186
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10190
startTime: 1669773600000
endTime: 1671548399000
}
[INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 1.7407179623842 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 102 1
[INFO:2022-12-5 18:0:3][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[INFO:2022-12-5 18:0:3][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[INFO:2022-12-5 18:0:3][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[WARN:2022-12-5 18:0:3][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:117]:{func}一波结束,强制执行GC---------------------------------
[INFO:2022-12-5 18:0:3][@logic/extensions/fb/core/core/util/FbUtil.lua:150]:{checkBarrierPlayStoryId}战后无story -> 10001032 0
[INFO:2022-12-5 18:0:3][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2022-12-5 18:0:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_explore isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1
[INFO:2022-12-5 18:0:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2022-12-5 18:0:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2002
voiceId: 1002009
[INFO:2022-12-5 18:0:6]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2022-12-5 18:0:6]||||| Sender socketClient version=4
[INFO:2022-12-5 18:0:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100002_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:6]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=75
[INFO:2022-12-5 18:0:6]<== Receiver Message, socketClient version=4,extId=23,cmd=5,status=0,size=8
[INFO:2022-12-5 18:0:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2002
exp: 0
injuredNum: 0
voice: 1002015
voice: 1002014
voice: 1002013
voice: 1002009
voice: 1002006
voice: 1002004
voice: 1002003
infos: 1000018
unreadInfos: 1000018
usingSkinId: 100002
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 4
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-5 18:0:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2022-12-5 18:0:6][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 104 1
[INFO:2022-12-5 18:0:6][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 18:0:6][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 18:0:6][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 18:0:6][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 18:0:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:0:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2022-12-5 18:0:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.39905454963446 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 105 1
[INFO:2022-12-5 18:0:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100042_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1
[INFO:2022-12-5 18:0:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-12-5 18:0:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-5 18:0:10]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-12-5 18:0:10]||||| Sender socketClient version=4
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-5 18:0:10]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=317
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-5 18:0:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10251
startTime: 0
endTime: 0
}
activityInfos {
id: 10252
startTime: 0
endTime: 0
}
activityInfos {
id: 10264
startTime: 0
endTime: 0
}
activityInfos {
id: 10279
startTime: 1619622600000
endTime: 0
}
activityInfos {
id: 20008
startTime: 1611760200000
endTime: 1677250799000
}
activityInfos {
id: 10303
startTime: 0
endTime: 0
}
activityInfos {
id: 10323
startTime: 0
endTime: 0
}
activityInfos {
id: 10332
startTime: 0
endTime: 0
}
activityInfos {
id: 10001
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1546372804000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10011
startTime: 0
endTime: 0
}
activityInfos {
id: 10014
startTime: 1556049600000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1546372800000
endTime: 0
}
activityInfos {
id: 10035
startTime: 1669950000000
endTime: 1670382000000
}
activityInfos {
id: 10037
startTime: 1606248000000
endTime: 0
}
activityInfos {
id: 10064
startTime: 1559044800000
endTime: 0
}
activityInfos {
id: 10173
startTime: 1669773600000
endTime: 1671721199000
}
activityInfos {
id: 10174
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10185
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10186
startTime: 1669773600000
endTime: 1671548399000
}
activityInfos {
id: 10190
startTime: 1669773600000
endTime: 1671548399000
}
[INFO:2022-12-5 18:0:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-12-5 18:0:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.74017602205276 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 106 1
[INFO:2022-12-5 18:0:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playerupgradeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playerupgradeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playerupgradeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/pvp.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_dengjitishenghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:36][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:179: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001032
stack traceback:
logic/common/GameUtils:1178: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:179: in function 'onDestroyCallback'
logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy'
logic/extensions/battle/context/BattleContext:61: in function 'destroy'
logic/extensions/battle/controller/BattleSystem:167: in function 'closeContext'
logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace'
logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose'
logic/extensions/fb/core/core/impl/FbSpace:200: in function 'func'
bootstrap/starter_lua.lua:24: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:111: in function 'notify'
logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf'
logic/extensions/fb/view/FbFightResultView:66: in function
[INFO:2022-12-5 18:0:36][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=5,id=105
[INFO:2022-12-5 18:0:36][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 18:0:36][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件=====
[INFO:2022-12-5 18:0:36][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=2,id=220003
[INFO:2022-12-5 18:0:36][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-5 18:0:36][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[INFO:2022-12-5 18:0:36][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[INFO:2022-12-5 18:0:36][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool
[INFO:2022-12-5 18:0:36][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:0:36][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================
[INFO:2022-12-5 18:0:36][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-12-5 18:0:36][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:0:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000708.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000707.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000709.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:36][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=5,id=105
[INFO:2022-12-5 18:0:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @45ms
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @100ms
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_fb isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @126ms
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2
[INFO:2022-12-5 18:0:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-12-5 18:0:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:0:37]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-12-5 18:0:37]||||| Sender socketClient version=4
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:37]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12
[INFO:2022-12-5 18:0:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-12-5 18:0:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-12-5 18:0:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.30575300753117 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 110 1
[INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:38][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0
[INFO:2022-12-5 18:0:38][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/activity_11.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/fb_icon/hxrg.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130006_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130029_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130020_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:38][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-12-5 18:0:38][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:39][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key audiogongyong03.assets
[INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key audiogongyong03
[INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp.assets
[INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp
[INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key audiogongyong02.assets
[INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key audiogongyong02
[INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key speech_basis_yrpm-jp.assets
[INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key speech_basis_yrpm-jp
[INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key audiogongyong01.assets
[INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key audiogongyong01
[INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key audiogongyong05.assets
[INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key audiogongyong05
[INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key ui_universal.assets
[INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key ui_universal
[INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key xingshouyingdao-jp.assets
[INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key xingshouyingdao-jp
[INFO:2022-12-5 18:0:39]DestroyUnusedResources:278,3,time=,paths:
[INFO:2022-12-5 18:0:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:0:42][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:0:42][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:0:43][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 18:0:43]TCL C#: UnloadAllBanks item.Key speech_basis_xhtb-jp.assets
[INFO:2022-12-5 18:0:43]TCL C#: UnloadAllBanks item.Key speech_basis_xhtb-jp
[INFO:2022-12-5 18:0:43]DestroyUnusedResources:9,3,time=,paths:
[INFO:2022-12-5 18:0:44][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:0:45][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 18:0:45]DestroyUnusedResources:1,2,time=,paths:
[INFO:2022-12-5 18:0:48][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:0:49][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 18:0:49]DestroyUnusedResources:5,2,time=,paths:
[INFO:2022-12-5 18:1:48][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2022-12-5 18:1:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-12-5 18:1:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 5
time: 1306000
[INFO:2022-12-5 18:1:48]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15
[INFO:2022-12-5 18:1:48]||||| Sender socketClient version=4
[INFO:2022-12-5 18:1:49]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8
[INFO:2022-12-5 18:1:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:1:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-12-5 18:1:49][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.35733776539564 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 117 1
[INFO:2022-12-5 18:1:49][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=9,id=205
[INFO:2022-12-5 18:1:49][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 18:1:49][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=5,id=105
[INFO:2022-12-5 18:1:49][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-5 18:1:49][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:1:49][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:1:49][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================
[INFO:2022-12-5 18:1:49][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 18:1:49]DestroyUnusedResources:46,3,time=,paths:
[INFO:2022-12-5 18:1:50][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:50]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @45ms
[INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_03.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:50]language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @209ms
[INFO:2022-12-5 18:1:50][@logic/scene/main/stage/MainSceneStage.lua:60]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2022-12-5 18:1:50][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2022-12-5 18:1:50][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
[WARN:2022-12-5 18:1:50][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide
[INFO:2022-12-5 18:1:50][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4
[INFO:2022-12-5 18:1:51][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2
[INFO:2022-12-5 18:1:51][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 1 当前队列数量= 2
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTaskInfosRequest
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}typeIds: 6
[INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 12 当前队列数量= 3
[INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=45,cmd=1,size=11
[INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GrowTaskTypeRequest
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=45,cmd=12,size=9
[INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 4
[INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:1:51]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8
[INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 5
[INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6
[INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4
[INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 8
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:1:51]<== Receiver Message, socketClient version=4,extId=45,cmd=1,status=0,size=152
[INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 9
[INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:1:51]<== Receiver Message, socketClient version=4,extId=45,cmd=12,status=0,size=44
[INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 10
[INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9
[INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4
[INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2022-12-5 18:1:51]<== Receiver Message, socketClient version=4,extId=107,cmd=1,status=0,size=16
[INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4
[INFO:2022-12-5 18:1:51]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8
[INFO:2022-12-5 18:1:51]<== Receiver Message, socketClient version=4,extId=53,cmd=1,status=0,size=424
[INFO:2022-12-5 18:1:51][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2022-12-5 18:1:51][@logic/extensions/main/view/MainTencentView.lua:425]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 11
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2022-12-5 18:1:51]<== Receiver Message, socketClient version=4,extId=53,cmd=10,status=0,size=428
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4
[INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 12
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 13
[INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-12-5 18:1:51]<== Receiver Message, socketClient version=4,extId=53,cmd=16,status=0,size=15
[INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 14
[INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:1:52]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
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[INFO:2022-12-5 18:1:52]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
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[INFO:2022-12-5 18:1:52]||||| Sender socketClient version=4
[INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 1 所需时间单位秒 = 0.86670398712158 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetTaskInfosReply 119 1
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[INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270022.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
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[INFO:2022-12-5 18:1:52]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
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[INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 1.1192959845066 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetTopupInfoReply 123 1
[INFO:2022-12-5 18:1:52][@logic/extensions/topup/model/TopupModel.lua:29]:{saveAllInfos}============全部充值档位信息:============
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[INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:52][@logic/extensions/main/view/jp/JPMainViewPresentor.lua:8]:{_onEnterAnimationDone}TCL: JPMainViewPresentor._onEnterAnimationDone, as an example
[INFO:2022-12-5 18:1:52][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2022-12-5 18:1:52]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=26
[INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1101
buyCount: 0
}
infos {
id: 1112
buyCount: 0
}
infos {
id: 1113
buyCount: 0
}
infos {
id: 1116
buyCount: 0
isNew: true
}
infos {
id: 1117
buyCount: 0
isNew: true
}
infos {
id: 1201
buyCount: 0
}
infos {
id: 1202
buyCount: 0
}
infos {
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}
infos {
id: 31002
buyCount: 0
}
infos {
id: 30001
buyCount: 0
}
infos {
id: 110001
buyCount: 0
}
infos {
id: 110003
buyCount: 0
}
infos {
id: 110002
buyCount: 0
}
infos {
id: 110005
buyCount: 0
}
infos {
id: 110007
buyCount: 0
}
infos {
id: 110006
buyCount: 0
}
infos {
id: 110009
buyCount: 0
}
infos {
id: 100001
buyCount: 0
}
infos {
id: 100003
buyCount: 0
}
infos {
id: 100005
buyCount: 0
}
infos {
id: 100004
buyCount: 0
}
infos {
id: 100007
buyCount: 0
}
infos {
id: 100006
buyCount: 0
}
infos {
id: 100009
buyCount: 0
}
infos {
id: 100008
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infos {
id: 100011
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infos {
id: 100010
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infos {
id: 100013
buyCount: 0
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infos {
id: 100012
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infos {
id: 100018
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}
infos {
id: 100021
buyCount: 0
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infos {
id: 100020
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}
infos {
id: 100023
buyCount: 0
}
infos {
id: 100022
buyCount: 0
}
infos {
id: 33501
buyCount: 0
isNew: true
}
infos {
id: 33502
buyCount: 0
isNew: true
}
infos {
id: 33503
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}
infos {
id: 33504
buyCount: 0
isNew: true
}
infos {
id: 33505
buyCount: 0
isNew: true
}
infos {
id: 33506
buyCount: 0
isNew: true
}
infos {
id: 33507
buyCount: 0
isNew: true
}
infos {
id: 33508
buyCount: 0
isNew: true
}
infos {
id: 33509
buyCount: 0
isNew: true
}
infos {
id: 33510
buyCount: 0
isNew: true
}
infos {
id: 33511
buyCount: 0
isNew: true
}
infos {
id: 33512
buyCount: 0
isNew: true
}
infos {
id: 33513
buyCount: 0
isNew: true
}
infos {
id: 10002
buyCount: 0
}
infos {
id: 10024
buyCount: 0
}
infos {
id: 4084
buyCount: 0
}
[INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
[INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 1.3218001425266 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetGiftBagInfoReply 124 1
[INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 10
[INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:1:52]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2022-12-5 18:1:52]||||| Sender socketClient version=4
[INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info {
id: 5002
hasFirstBonus: true
}
[INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAutoSubscriptionGiftBagReply <---
[INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 16 所需时间单位秒 = 1.3218001425266 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetAutoSubscriptionGiftBagReply 125 1
[INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXDayGiftBagInfoReply <---
[INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 19 所需时间单位秒 = 1.3218001425266 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetXDayGiftBagInfoReply 126 1
[INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:52]<== Receiver Message, socketClient version=4,extId=41,cmd=5,status=0,size=18
[INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shouchong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 9
[INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest
[INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:1:52]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9
[INFO:2022-12-5 18:1:52]||||| Sender socketClient version=4
[INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 1.518527135253 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetWeeklyCardInfoReply 127 1
[INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0
[INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <---
[INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 1.518527135253 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetJinyumantangInfoReply 0 1
[INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <---
[INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 1.518527135253 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetUnReadNewspaperReply 1 1
[INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:52]<== Receiver Message, socketClient version=4,extId=32,cmd=1,status=0,size=8
[INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.6831604391336 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetMysteryStoreInfoReply 2 1
[INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.6831604391336 移走了序号= 1 的消息,当前队列数量= 4 || 0 Get137InfosReply 3 1
[INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 162
lastRecoverTime: 1670234483409
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.81645645201206 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetCurrencyInfoReply 4 1
[INFO:2022-12-5 18:1:52][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 162
lastRecoverTime: 1670234483409
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-12-5 18:1:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.71079283952713 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetCurrencyInfoReply 5 1
[INFO:2022-12-5 18:1:53][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 0
}
[INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2022-12-5 18:1:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.50828868150711 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetStoreFreeGiftBagInfoReply 6 1
[INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <---
[INFO:2022-12-5 18:1:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.31156168878078 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAllMailsReply 7 1
[INFO:2022-12-5 18:1:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100051_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_lingqujiangli.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:53][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-12-5 18:1:53][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:1:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 1
[INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest
[INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:1:53]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9
[INFO:2022-12-5 18:1:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:53]||||| Sender socketClient version=4
[INFO:2022-12-5 18:1:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:53]<== Receiver Message, socketClient version=4,extId=50,cmd=5,status=0,size=344
[INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0
showCount: 0
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showCount: 0
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showCount: 0
[INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <---
[INFO:2022-12-5 18:1:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.15893123298883 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 8 1
[INFO:2022-12-5 18:1:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1
[INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest
[INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 1
[INFO:2022-12-5 18:1:53]==> Sender Auto Serialize Message,extId=50,cmd=6,size=11
[INFO:2022-12-5 18:1:53]||||| Sender socketClient version=4
[INFO:2022-12-5 18:1:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/pageview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/openpagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:53][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201
[INFO:2022-12-5 18:1:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 2
[INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-12-5 18:1:53]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2022-12-5 18:1:53]||||| Sender socketClient version=4
[INFO:2022-12-5 18:1:53]<== Receiver Message, socketClient version=4,extId=50,cmd=6,status=0,size=8
[INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <---
[INFO:2022-12-5 18:1:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.16917369514704 移走了序号= 1 的消息,当前队列数量= 1 || 0 IncActivityPictureShowCountReply 9 1
[INFO:2022-12-5 18:1:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/open_page/openpage10002.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:1:53]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23
[INFO:2022-12-5 18:1:53]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: -1
}
[INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 18:1:53][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 10 1
[INFO:2022-12-5 18:1:53][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1
[INFO:2022-12-5 18:1:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO
[INFO:2022-12-5 18:1:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow
[INFO:2022-12-5 18:1:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-12-5 18:1:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
skip: 0
[INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 18:1:53]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 18:1:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.1938493847847 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 11 1
[INFO:2022-12-5 18:1:53]||||| Sender socketClient version=4
[INFO:2022-12-5 18:1:53]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 18:1:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.19901207834482 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 12 1
[INFO:2022-12-5 18:1:54][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 18:1:54]DestroyUnusedResources:0,1,time=,paths:
[WARN:2022-12-5 18:1:54][@logic/extensions/pandora/controller/PandoraPanelController.lua:210]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora
[INFO:2022-12-5 18:1:55]GameDevice isFront = False
[INFO:2022-12-5 18:2:4]GameDevice isFront = True
[INFO:2022-12-5 18:2:4][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":6,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":7,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":8,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":9,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":10,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":11,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":12,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":13,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":14,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":15,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":16,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":17,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":18,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":19,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":20,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":21,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":22,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":23,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":24,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":25,"source":"Native 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0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":31,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":32,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":33,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":34,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":35,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":36,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":37,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":38,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":39,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":40,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":41,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":42,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":43,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":44,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":45,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":46,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":47,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":48,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":49,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":50,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":51,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":52,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":53,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":54,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":55,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":56,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":57,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":58,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":59,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":60,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":61,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":62,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":63,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true}]
[INFO:2022-12-5 18:2:4][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:2:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1020.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:5][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 18:2:5]DestroyUnusedResources:4,2,time=,paths:
[INFO:2022-12-5 18:2:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1015.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1
[INFO:2022-12-5 18:2:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-12-5 18:2:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:15]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-12-5 18:2:15]||||| Sender socketClient version=4
[INFO:2022-12-5 18:2:15]<== Receiver Message, socketClient version=4,extId=107,cmd=1,status=0,size=17
[INFO:2022-12-5 18:2:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 136
updateTime: 1670234399
[INFO:2022-12-5 18:2:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2022-12-5 18:2:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.24562692642212 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 15 1
[INFO:2022-12-5 18:2:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:31][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=10,id=280001
[INFO:2022-12-5 18:2:31][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 18:2:31][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2022-12-5 18:2:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-12-5 18:2:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 3
[INFO:2022-12-5 18:2:31]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-12-5 18:2:31]||||| Sender socketClient version=4
[INFO:2022-12-5 18:2:31]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8
[INFO:2022-12-5 18:2:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-12-5 18:2:31][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.19422899931669 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 18 1
[INFO:2022-12-5 18:2:31][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=9,id=205
[INFO:2022-12-5 18:2:31][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-5 18:2:31][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:2:31][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:2:31][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================
[INFO:2022-12-5 18:2:31][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 18:2:31]DestroyUnusedResources:56,3,time=,paths:
[INFO:2022-12-5 18:2:32][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=10,id=280001
[INFO:2022-12-5 18:2:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s11_tjjm/texture/g-s11_smoke.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s11_tjjm/g-s11_tjjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_illustrated isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/illustratedmainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/illustrated/illustratedmainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:32]scene/pj-g_scene_prefab/g-s11_tjjm/g-s11_tjjm_stage.prefab instance: @92ms
[INFO:2022-12-5 18:2:32][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=10,id=280001
[INFO:2022-12-5 18:2:32][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 2 zoneId: nil
[INFO:2022-12-5 18:2:32][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 97 找到: true
[INFO:2022-12-5 18:2:32][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 98 找到: true
[INFO:2022-12-5 18:2:32][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 98 挂点: npc_01 zoneId: nil zoneName: nil
[INFO:2022-12-5 18:2:32][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 97 挂点: npc_02 zoneId: nil zoneName: nil
[INFO:2022-12-5 18:2:32][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=10,id=280001,当前堆积,需要再切换的场景数量=0
[INFO:2022-12-5 18:2:32][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:2:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/140017_luwu_npc/140017_luwu_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/140017_luwu_npc/140017_luwu_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:32][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 98 go: SceneTrigger_98_4
[INFO:2022-12-5 18:2:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/character/shu_ui_npc/shu_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/character/shu_ui_npc/shu_ui_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:32][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 97 go: SceneTrigger_97_4
[INFO:2022-12-5 18:2:33][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 18:2:33]DestroyUnusedResources:0,1,time=,paths:
[INFO:2022-12-5 18:2:37][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=9,id=205
[INFO:2022-12-5 18:2:37][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 18:2:38][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=10,id=280001
[INFO:2022-12-5 18:2:38][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-5 18:2:38][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:2:38][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:2:38][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================
[INFO:2022-12-5 18:2:38][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 18:2:38]DestroyUnusedResources:10,3,time=,paths:
[INFO:2022-12-5 18:2:38][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2022-12-5 18:2:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @43ms
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_03.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @211ms
[INFO:2022-12-5 18:2:39][@logic/scene/main/stage/MainSceneStage.lua:60]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2022-12-5 18:2:39][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2022-12-5 18:2:39][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
[WARN:2022-12-5 18:2:39][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide
[INFO:2022-12-5 18:2:39][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4
[INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 9
time: 8000
[INFO:2022-12-5 18:2:40][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2
[INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4
[INFO:2022-12-5 18:2:40][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 3
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 4
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4
[INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 5
[INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 6
[INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 7
[INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8
[INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4
[INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 8
[INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4
[INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 9
[INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=107,cmd=1,status=0,size=17
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4
[INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4
[INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8
[INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=53,cmd=1,status=0,size=424
[INFO:2022-12-5 18:2:40][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2022-12-5 18:2:40][@logic/extensions/main/view/MainTencentView.lua:425]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=53,cmd=10,status=0,size=428
[INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 10
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=53,cmd=16,status=0,size=15
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4
[INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 11
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 12
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=53,cmd=19,status=0,size=8
[INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 13
[INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=53,cmd=22,status=0,size=8
[INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4
[INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=31,cmd=17,status=0,size=10
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.87655192613602 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetMonthCardInfoReply 20 1
[INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 13
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=43,cmd=39,status=0,size=8
[INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.87655192613602 移走了序号= 1 的消息,当前队列数量= 12 || 0 SystemEnterLogReply 21 1
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 161
updateTime: 1670234399
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.87655192613602 移走了序号= 1 的消息,当前队列数量= 11 || 0 Get107InfoReply 22 1
[INFO:2022-12-5 18:2:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12
[INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=137,cmd=1,status=0,size=8
[INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=26
[INFO:2022-12-5 18:2:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 1.0932873040438 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetMonthCardInfoReply 23 1
[INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 11
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2022-12-5 18:2:41]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2022-12-5 18:2:41]||||| Sender socketClient version=4
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
topupId: 1024
buyCount: 0
}
infos {
topupId: 1025
buyCount: 0
}
infos {
topupId: 1026
buyCount: 0
}
infos {
topupId: 1027
buyCount: 0
}
infos {
topupId: 1028
buyCount: 0
}
infos {
topupId: 32814
buyCount: 0
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buyCount: 0
}
infos {
id: 1116
buyCount: 0
isNew: true
}
infos {
id: 1117
buyCount: 0
isNew: true
}
infos {
id: 1201
buyCount: 0
}
infos {
id: 1202
buyCount: 0
}
infos {
id: 31001
buyCount: 0
}
infos {
id: 31002
buyCount: 0
}
infos {
id: 30001
buyCount: 0
}
infos {
id: 110001
buyCount: 0
}
infos {
id: 110003
buyCount: 0
}
infos {
id: 110002
buyCount: 0
}
infos {
id: 110005
buyCount: 0
}
infos {
id: 110007
buyCount: 0
}
infos {
id: 110006
buyCount: 0
}
infos {
id: 110009
buyCount: 0
}
infos {
id: 100001
buyCount: 0
}
infos {
id: 100003
buyCount: 0
}
infos {
id: 100005
buyCount: 0
}
infos {
id: 100004
buyCount: 0
}
infos {
id: 100007
buyCount: 0
}
infos {
id: 100006
buyCount: 0
}
infos {
id: 100009
buyCount: 0
}
infos {
id: 100008
buyCount: 0
}
infos {
id: 100011
buyCount: 0
}
infos {
id: 100010
buyCount: 0
}
infos {
id: 100013
buyCount: 0
}
infos {
id: 100012
buyCount: 0
}
infos {
id: 100018
buyCount: 0
}
infos {
id: 100021
buyCount: 0
}
infos {
id: 100020
buyCount: 0
}
infos {
id: 100023
buyCount: 0
}
infos {
id: 100022
buyCount: 0
}
infos {
id: 33501
buyCount: 0
isNew: true
}
infos {
id: 33502
buyCount: 0
isNew: true
}
infos {
id: 33503
buyCount: 0
isNew: true
}
infos {
id: 33504
buyCount: 0
isNew: true
}
infos {
id: 33505
buyCount: 0
isNew: true
}
infos {
id: 33506
buyCount: 0
isNew: true
}
infos {
id: 33507
buyCount: 0
isNew: true
}
infos {
id: 33508
buyCount: 0
isNew: true
}
infos {
id: 33509
buyCount: 0
isNew: true
}
infos {
id: 33510
buyCount: 0
isNew: true
}
infos {
id: 33511
buyCount: 0
isNew: true
}
infos {
id: 33512
buyCount: 0
isNew: true
}
infos {
id: 33513
buyCount: 0
isNew: true
}
infos {
id: 10002
buyCount: 0
}
infos {
id: 10024
buyCount: 0
}
infos {
id: 4084
buyCount: 0
}
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
[INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 1.0932873040438 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetGiftBagInfoReply 25 1
[INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 10
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:41]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2022-12-5 18:2:41]||||| Sender socketClient version=4
[INFO:2022-12-5 18:2:41]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=26
[INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100051_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:41][@logic/extensions/main/view/jp/JPMainViewPresentor.lua:8]:{_onEnterAnimationDone}TCL: JPMainViewPresentor._onEnterAnimationDone, as an example
[INFO:2022-12-5 18:2:41][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2022-12-5 18:2:41][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0
[INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 11
[INFO:2022-12-5 18:2:41]<== Receiver Message, socketClient version=4,extId=41,cmd=5,status=0,size=18
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 0
[INFO:2022-12-5 18:2:41]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2022-12-5 18:2:41]||||| Sender socketClient version=4
[INFO:2022-12-5 18:2:41][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2022-12-5 18:2:41][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info {
id: 5002
hasFirstBonus: true
}
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAutoSubscriptionGiftBagReply <---
[INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 16 所需时间单位秒 = 1.3675759285688 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetAutoSubscriptionGiftBagReply 26 1
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXDayGiftBagInfoReply <---
[INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 19 所需时间单位秒 = 1.3675759285688 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetXDayGiftBagInfoReply 27 1
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2022-12-5 18:2:41]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14
[INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 1.3675759285688 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetWeeklyCardInfoReply 28 1
[INFO:2022-12-5 18:2:41]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_lingqujiangli.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[WARN:2022-12-5 18:2:41][@logic/extensions/pandora/controller/PandoraPanelController.lua:210]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <---
[INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 1.5382930785418 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetJinyumantangInfoReply 29 1
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <---
[INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 1.5382930785418 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetUnReadNewspaperReply 30 1
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.5382930785418 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetMysteryStoreInfoReply 31 1
[INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.679483383894 移走了序号= 1 的消息,当前队列数量= 4 || 0 Get137InfosReply 32 1
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 162
lastRecoverTime: 1670234483409
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.80293145775795 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetCurrencyInfoReply 33 1
[INFO:2022-12-5 18:2:41][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 162
lastRecoverTime: 1670234483409
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.5861960798502 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetCurrencyInfoReply 34 1
[INFO:2022-12-5 18:2:41][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shouchong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 0
}
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.74436376988888 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetStoreFreeGiftBagInfoReply 35 1
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: 0
}
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 36 1
[INFO:2022-12-5 18:2:41][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49
[INFO:2022-12-5 18:2:41][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0
[INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-12-5 18:2:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO
[INFO:2022-12-5 18:2:41]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-5 18:2:41]||||| Sender socketClient version=4
[INFO:2022-12-5 18:2:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow
[INFO:2022-12-5 18:2:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.74436376988888 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 37 1
[INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:41]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.2071850001812 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 38 1
[INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:42][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 18:2:42]DestroyUnusedResources:0,1,time=,paths:
[INFO:2022-12-5 18:2:43][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201
[INFO:2022-12-5 18:2:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1
[INFO:2022-12-5 18:2:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-5 18:2:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-12-5 18:2:43]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2022-12-5 18:2:43]||||| Sender socketClient version=4
[INFO:2022-12-5 18:2:43]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23
[INFO:2022-12-5 18:2:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: -1
}
[INFO:2022-12-5 18:2:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-5 18:2:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 39 1
[INFO:2022-12-5 18:2:43][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1
[INFO:2022-12-5 18:2:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO
[INFO:2022-12-5 18:2:43]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-5 18:2:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow
[INFO:2022-12-5 18:2:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-12-5 18:2:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-5 18:2:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-5 18:2:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
skip: 0
[INFO:2022-12-5 18:2:43]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-5 18:2:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-5 18:2:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.23245377093554 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 40 1
[INFO:2022-12-5 18:2:43]||||| Sender socketClient version=4
[INFO:2022-12-5 18:2:43]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-5 18:2:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-5 18:2:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.1898356154561 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 41 1
[INFO:2022-12-5 18:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/gm/gmview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/gm/gmadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1020.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1015.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:2:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1
[INFO:2022-12-5 18:2:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-12-5 18:2:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:2:57]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-12-5 18:2:57]||||| Sender socketClient version=4
[INFO:2022-12-5 18:2:57]<== Receiver Message, socketClient version=4,extId=107,cmd=1,status=0,size=17
[INFO:2022-12-5 18:2:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 178
updateTime: 1670234399
[INFO:2022-12-5 18:2:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2022-12-5 18:2:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.14265215024352 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 43 1
[INFO:2022-12-5 18:3:7][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2022-12-5 18:3:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2022-12-5 18:3:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: passfb 1-8
[INFO:2022-12-5 18:3:7]==> Sender Auto Serialize Message,extId=21,cmd=1,size=23
[INFO:2022-12-5 18:3:7]||||| Sender socketClient version=4
[INFO:2022-12-5 18:3:7]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2022-12-5 18:3:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2022-12-5 18:3:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2022-12-5 18:3:7][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.18129107728601 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 45 1
[INFO:2022-12-5 18:3:7][@logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2022-12-5 18:3:9][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:3:10][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 18:3:10]DestroyUnusedResources:5,3,time=,paths:
[INFO:2022-12-5 18:3:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:3:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/gm/gmview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:3:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/gm/gmadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:3:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:3:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:3:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1
[INFO:2022-12-5 18:3:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-12-5 18:3:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:3:13]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-12-5 18:3:13]||||| Sender socketClient version=4
[INFO:2022-12-5 18:3:13]<== Receiver Message, socketClient version=4,extId=107,cmd=1,status=0,size=17
[INFO:2022-12-5 18:3:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 194
updateTime: 1670234399
[INFO:2022-12-5 18:3:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2022-12-5 18:3:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.14473553746939 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 47 1
[INFO:2022-12-5 18:3:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1
[INFO:2022-12-5 18:3:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-12-5 18:3:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:3:30]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-12-5 18:3:30]||||| Sender socketClient version=4
[INFO:2022-12-5 18:3:30]<== Receiver Message, socketClient version=4,extId=107,cmd=1,status=0,size=17
[INFO:2022-12-5 18:3:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 210
updateTime: 1670234399
[INFO:2022-12-5 18:3:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2022-12-5 18:3:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.14284400269389 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 49 1
[INFO:2022-12-5 18:3:37][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2022-12-5 18:3:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2022-12-5 18:3:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: passfb 1-8
[INFO:2022-12-5 18:3:37]==> Sender Auto Serialize Message,extId=21,cmd=1,size=23
[INFO:2022-12-5 18:3:37]||||| Sender socketClient version=4
[INFO:2022-12-5 18:3:38]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2022-12-5 18:3:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2022-12-5 18:3:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2022-12-5 18:3:38][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.21059015765786 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 51 1
[INFO:2022-12-5 18:3:38][@logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2022-12-5 18:3:38][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2022-12-5 18:3:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2022-12-5 18:3:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: passfb 1-8
[INFO:2022-12-5 18:3:38]==> Sender Auto Serialize Message,extId=21,cmd=1,size=23
[INFO:2022-12-5 18:3:38]||||| Sender socketClient version=4
[INFO:2022-12-5 18:3:39]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2022-12-5 18:3:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2022-12-5 18:3:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2022-12-5 18:3:39][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.18019038438797 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 52 1
[INFO:2022-12-5 18:3:39][@logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2022-12-5 18:3:40][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:3:41][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 18:3:41]TCL C#: UnloadAllBanks item.Key music_battle.assets
[INFO:2022-12-5 18:3:41]TCL C#: UnloadAllBanks item.Key music_battle
[INFO:2022-12-5 18:3:41]DestroyUnusedResources:5,2,time=,paths:
[INFO:2022-12-5 18:3:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:3:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/gm/gmview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:3:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/gm/gmadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:3:44]1 headerBuffer== socketClient version=4@ error code =10054@SocketException@Connection reset by peer at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, Int32 size, SocketFlags flags) [0x00000] in :0
at Framework.ByteMsgReceiver.Run () [0x00000] in :0
[INFO:2022-12-5 18:3:44]reciever LostConnect,version=4
[INFO:2022-12-5 18:3:44]1 receiver DoLostConnect,version=4
[INFO:2022-12-5 18:3:44]1 status:DisConnect
[INFO:2022-12-5 18:3:44][@logic/extensions/login/controller/LoginController.lua:198]:{closure}非手动,非服务器推送消息主动断开socket 的情况下,接收到Socket连接断开
[INFO:2022-12-5 18:3:44][@logic/common/state/net/ReConnectionMgr.lua:316]:{_checkIsLostConnect}开始重连流程
[INFO:2022-12-5 18:3:44][@logic/common/state/net/ReConnectionMgr.lua:330]:{_checkIsLostConnect}注意重连次数大于总次数,就重登。当前次数=,总次数= 0 5
[INFO:2022-12-5 18:3:44][@logic/common/state/net/ReConnectionMgr.lua:374]:{_execReConnet}开始重新建立socket连接
[INFO:2022-12-5 18:3:44][@logic/extensions/login/controller/LoginController.lua:65]:{sendSocketConnect}==============开始等待一段时间,然后再执行Socket连接服务器, ip=, port=, isYield= dev-server-new-swyjp.bilibiligame.jp 20001 true
[INFO:2022-12-5 18:3:44]1 sender LostConnect
[INFO:2022-12-5 18:3:44]1 sender DoLostConnect
[INFO:2022-12-5 18:3:44][@logic/extensions/login/controller/LoginController.lua:76]:{func}==============等待一段时间到了,还未有收到socket回调结果,真的开始执行Socket连接服务器, ip=, port= dev-server-new-swyjp.bilibiligame.jp 20001
[INFO:2022-12-5 18:3:45][@logic/common/sdk/OneSDKManagerImpl.lua:48]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 8.209.207.205
[INFO:2022-12-5 18:3:45][@logic/common/sdk/SDKManager.lua:529]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 8.209.207.205
[INFO:2022-12-5 18:3:45][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 8.209.207.205
[INFO:2022-12-5 18:3:45]==============link network is ipv4============
[INFO:2022-12-5 18:3:45]1 status:Connecting
[INFO:2022-12-5 18:3:45]1 Connect,ip=8.209.207.205,port=20001,verson=4
[INFO:2022-12-5 18:3:45][@logic/extensions/login/controller/LoginController.lua:124]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true
[INFO:2022-12-5 18:3:45][@logic/extensions/login/controller/LoginController.lua:141]:{callFunc}==============已经发出去了socket连接,等结果把
[INFO:2022-12-5 18:3:45]1 AsyncConnectCallBack call by system,connectingVersion=4
[INFO:2022-12-5 18:3:45]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True
[INFO:2022-12-5 18:3:45]1 Same version,socket.Connected=True
[INFO:2022-12-5 18:3:45]1 Do EndConnect
[INFO:2022-12-5 18:3:45]1 Do EndConnect Done
[INFO:2022-12-5 18:3:45]1 status:Connected
[INFO:2022-12-5 18:3:45]1 ConnectSucc True
[INFO:2022-12-5 18:3:45][@logic/extensions/login/controller/LoginController.lua:165]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true
[INFO:2022-12-5 18:3:45][@logic/common/state/net/ReConnectionMgr.lua:548]:{func}socket连服务器成功,当前状态==== true true
[INFO:2022-12-5 18:3:45]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=73
[INFO:2022-12-5 18:3:45]||||| Sender socketClient version=5
[INFO:2022-12-5 18:3:45]<== Receiver Message, socketClient version=5,extId=-1,cmd=1,status=0,size=18
[INFO:2022-12-5 18:3:45][@logic/extensions/login/agent/LoginAgent.lua:75]:{sendGetLostCmdRespRequest}开始发送补包,downTag= 52
[INFO:2022-12-5 18:3:45]==> Sender Auto Serialize Message,extId=-1,cmd=3,size=10
[INFO:2022-12-5 18:3:45]||||| Sender socketClient version=5
[INFO:2022-12-5 18:3:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:3:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:3:45]<== Receiver Message, socketClient version=5,extId=-1,cmd=5,status=0,size=8
[INFO:2022-12-5 18:3:45]<== Receiver Message, socketClient version=5,extId=-1,cmd=3,status=0,size=9
[INFO:2022-12-5 18:3:45][@logic/common/state/net/ReConnectionMgr.lua:620]:{func}1当前收到补包开始下发,在这个时间前是需要补发的数据包的消息,当前游戏运行时间值= 3913.1880670544
[INFO:2022-12-5 18:3:45][@logic/extensions/login/agent/LoginAgent.lua:83]:{func}补包协议回来了,看下结果,msg.canGet=,status= true 0
[INFO:2022-12-5 18:3:45][@logic/common/state/net/ReConnectionMgr.lua:625]:{func}2当前收到补包返回成功
[INFO:2022-12-5 18:3:45][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12
[INFO:2022-12-5 18:3:45][@logic/common/state/net/ReConnectionMgr.lua:501]:{_reConnectFinishTodo}断线重连成功
[INFO:2022-12-5 18:3:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1
[INFO:2022-12-5 18:3:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-12-5 18:3:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:3:46]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-12-5 18:3:46]||||| Sender socketClient version=5
[INFO:2022-12-5 18:3:46]<== Receiver Message, socketClient version=5,extId=107,cmd=1,status=0,size=17
[INFO:2022-12-5 18:3:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 226
updateTime: 1670234625
[INFO:2022-12-5 18:3:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2022-12-5 18:3:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.14683122932911 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 55 1
[INFO:2022-12-5 18:4:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1
[INFO:2022-12-5 18:4:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-12-5 18:4:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:4:2]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-12-5 18:4:2]||||| Sender socketClient version=5
[INFO:2022-12-5 18:4:2]<== Receiver Message, socketClient version=5,extId=107,cmd=1,status=0,size=17
[INFO:2022-12-5 18:4:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 242
updateTime: 1670234625
[INFO:2022-12-5 18:4:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2022-12-5 18:4:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.15064700320363 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 57 1
[INFO:2022-12-5 18:4:3][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2022-12-5 18:4:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2022-12-5 18:4:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: passfb 1-8
[INFO:2022-12-5 18:4:3]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2022-12-5 18:4:3]||||| Sender socketClient version=5
[INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=11,cmd=1,status=0,size=19
[INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=10,cmd=1,status=0,size=45
[INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=47,cmd=1,status=0,size=79
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 2
change: 1000
count: 51960
}
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=49,cmd=2,status=0,size=37
[INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 58 1
[INFO:2022-12-5 18:4:4][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 10000008
count: 3
lastUseTime: 1638698644382
composeCount: 0
}
dataList {
itemId: 11070001
count: 1000
lastUseTime: 1638698644382
composeCount: 0
}
[INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=45,cmd=3,status=0,size=151
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 59 1
[INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=49,cmd=2,status=0,size=37
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos {
id: 1
isOpen: true
}
openInfos {
id: 2
isOpen: true
}
openInfos {
id: 3
isOpen: true
}
openInfos {
id: 12
isOpen: true
}
openInfos {
id: 24
isOpen: true
}
openInfos {
id: 50
isOpen: true
}
openInfos {
id: 137
isOpen: true
}
openInfos {
id: 142
isOpen: true
}
openInfos {
id: 146
isOpen: true
}
openInfos {
id: 163
isOpen: true
}
openInfos {
id: 170
isOpen: true
}
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <---
[INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 60 1
[INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=49,cmd=2,status=0,size=36
[INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=49,cmd=2,status=0,size=52
[INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=55,cmd=3,status=0,size=112
[INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=66,cmd=4,status=0,size=12
[INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=49,cmd=2,status=0,size=23
[INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=55,cmd=3,status=0,size=31
[INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=49,cmd=2,status=0,size=22
[INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=45,cmd=3,status=0,size=21
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 133
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 117
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 61 1
[INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=47,cmd=1,status=0,size=26
[INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=49,cmd=2,status=0,size=22
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 65000112
progress: 1
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000207
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000208
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000209
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000210
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000212
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000303
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000402
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000403
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000504
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000615
progress: 0
hasFinished: false
donCount: 0
}
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 62 1
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 137
infos {
id: 0
value: 0
time: 0
}
replaceAll: true
}
redDotInfos {
defineId: 93
infos {
id: 0
value: 0
time: 0
}
replaceAll: true
}
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 63 1
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 117
infos {
id: 0
value: 1
time: 0
}
replaceAll: true
}
redDotInfos {
defineId: 90
infos {
id: 0
value: 0
time: 0
}
replaceAll: true
}
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 64 1
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 176
infos {
id: 0
value: 0
time: 0
}
replaceAll: true
}
redDotInfos {
defineId: 133
infos {
id: 0
value: 0
time: 0
}
replaceAll: true
}
redDotInfos {
defineId: 43
infos {
id: 0
value: 0
time: 0
}
replaceAll: true
}
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 65 1
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62005001
progress: 4
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62005002
progress: 4
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62005003
progress: 4
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62005004
progress: 4
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62005005
progress: 4
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62005006
progress: 4
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62005007
progress: 4
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62005008
progress: 4
reachTime: 0
isGainBonus: false
}
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=55,cmd=3,status=0,size=31
[INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 66 1
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}count: 1
voiceCount: 0
[INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=21,cmd=1,status=0,size=10
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NpcChatMsgGroupNewPush <---
[INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 66 4 || 0 NpcChatMsgGroupNewPush 67 1
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 272
infos {
id: 0
value: 0
time: 0
}
replaceAll: true
}
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 68 1
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62000002
progress: 1
reachTime: 1670234644
isGainBonus: false
}
achievementTypeInfos {
id: 3
typeScore: 0
}
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 69 1
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 81
infos {
id: 3
value: 1
time: 0
}
replaceAll: false
}
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 70 1
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 62000001
progress: 1
hasFinished: false
donCount: 1
}
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 71 1
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos {
id: 9
isOpen: true
}
openInfos {
id: 15
isOpen: true
}
openInfos {
id: 105
isOpen: true
}
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <---
[INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 72 1
[INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 1 当前队列数量= 2
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTaskInfosRequest
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}typeIds: 3
[INFO:2022-12-5 18:4:4]==> Sender Auto Serialize Message,extId=45,cmd=1,size=11
[INFO:2022-12-5 18:4:4]||||| Sender socketClient version=5
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 32
infos {
id: 0
value: 1
time: 0
}
replaceAll: true
}
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 73 1
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62000003
progress: 1
reachTime: 1670234644
isGainBonus: false
}
achievementTypeInfos {
id: 3
typeScore: 0
}
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=45,cmd=1,status=0,size=21
[INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 74 1
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.78043683990836 移走了序号= 1 的消息,当前队列数量= 1 || 0 GMReply 75 1
[INFO:2022-12-5 18:4:4][@logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 62000001
progress: 1
hasFinished: false
donCount: 1
}
[INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTaskInfosReply <---
[INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 1 所需时间单位秒 = 0.22571861743927 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetTaskInfosReply 76 1
[INFO:2022-12-5 18:4:5][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2022-12-5 18:4:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2022-12-5 18:4:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: passfb 1-8
[INFO:2022-12-5 18:4:5]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2022-12-5 18:4:5]||||| Sender socketClient version=5
[INFO:2022-12-5 18:4:5]<== Receiver Message, socketClient version=5,extId=21,cmd=1,status=0,size=10
[INFO:2022-12-5 18:4:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2022-12-5 18:4:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2022-12-5 18:4:5][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.36065061762929 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 77 1
[INFO:2022-12-5 18:4:5][@logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2022-12-5 18:4:7][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 10 zoneId: 20501
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 77 找到: true
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 78 找到: true
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 79 找到: true
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 80 找到: true
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 81 找到: true
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 82 找到: true
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 83 找到: true
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 84 找到: true
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 85 找到: true
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 87 找到: true
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 84 挂点: sjcj_xiaohai2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 80 挂点: sjcj_naren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 83 挂点: sjcj_wenren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 79 挂点: sjcj_naren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 82 挂点: sjcj_wenren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 78 挂点: sjcj_meinv_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 87 挂点: sjcj_xiashi_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 81 挂点: sjcj_nvren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 85 挂点: sjcj_xiaohai_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 77 挂点: sjcj_laoren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p
[INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 84 go: SceneTrigger_84_4
[INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 80 go: SceneTrigger_80_4
[INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 83 go: SceneTrigger_83_4
[INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 79 go: SceneTrigger_79_4
[INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 82 go: SceneTrigger_82_4
[INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 78 go: SceneTrigger_78_4
[INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 87 go: SceneTrigger_87_4
[INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 81 go: SceneTrigger_81_4
[INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 85 go: SceneTrigger_85_4
[INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 77 go: SceneTrigger_77_4
[INFO:2022-12-5 18:4:8][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 18:4:9]DestroyUnusedResources:6,3,time=,paths:
[INFO:2022-12-5 18:4:9][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:4:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_taskandmanor isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_taskandmanor_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/manorview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/manor/manorview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:10][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 1
[INFO:2022-12-5 18:4:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2022-12-5 18:4:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 55
[INFO:2022-12-5 18:4:10]==> Sender Auto Serialize Message,extId=49,cmd=1,size=11
[INFO:2022-12-5 18:4:10]||||| Sender socketClient version=5
[INFO:2022-12-5 18:4:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 66 1 当前队列数量= 2
[INFO:2022-12-5 18:4:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetNpcGroupChatRequest
[INFO:2022-12-5 18:4:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:4:10]==> Sender Auto Serialize Message,extId=66,cmd=1,size=9
[INFO:2022-12-5 18:4:10]||||| Sender socketClient version=5
[INFO:2022-12-5 18:4:10]<== Receiver Message, socketClient version=5,extId=49,cmd=1,status=0,size=8
[INFO:2022-12-5 18:4:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:4:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2022-12-5 18:4:10][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.43939130753279 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetRedDotInfosReply 79 1
[INFO:2022-12-5 18:4:10]<== Receiver Message, socketClient version=5,extId=66,cmd=1,status=0,size=24
[INFO:2022-12-5 18:4:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}allMsgGroup {
id: 1
isRead: false
unlockTime: 1670234644
lastSubmitTime: 0
readingMsgId: 0
}
[INFO:2022-12-5 18:4:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetNpcGroupChatReply <---
[INFO:2022-12-5 18:4:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 66 1 所需时间单位秒 = 0.50588561594486 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetNpcGroupChatReply 80 1
[INFO:2022-12-5 18:4:10][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 18:4:10]DestroyUnusedResources:33,3,time=,paths:
[INFO:2022-12-5 18:4:11][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=18,id=300005
[INFO:2022-12-5 18:4:11][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-5 18:4:11][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=9,id=205
[INFO:2022-12-5 18:4:11][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-5 18:4:11][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:4:11][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================
[INFO:2022-12-5 18:4:11][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 18:4:11]DestroyUnusedResources:35,3,time=,paths:
[INFO:2022-12-5 18:4:12][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=18,id=300005
[INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/water/water-pro/water-pro-fresnel_2.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s18_plot_gzs/g-s18_plot_gzs_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_groupchat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:12]scene/pj-g_scene_prefab/g-s18_plot_gzs/g-s18_plot_gzs_stage.prefab instance: @77ms
[INFO:2022-12-5 18:4:12][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 1 zoneId: nil
[INFO:2022-12-5 18:4:12][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 299 找到: true
[INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/bedroomview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 66 1 当前队列数量= 1
[INFO:2022-12-5 18:4:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetNpcGroupChatRequest
[INFO:2022-12-5 18:4:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_store isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:12]==> Sender Auto Serialize Message,extId=66,cmd=1,size=9
[INFO:2022-12-5 18:4:12]||||| Sender socketClient version=5
[INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/masterskin/playerchangesuitview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/masterskin/playerchangesuitcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/playerchangesuit/gengyi_02.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/playerchangesuit/gengyi_04.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:12]<== Receiver Message, socketClient version=5,extId=66,cmd=1,status=0,size=24
[INFO:2022-12-5 18:4:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}allMsgGroup {
id: 1
isRead: false
unlockTime: 1670234644
lastSubmitTime: 0
readingMsgId: 0
}
[INFO:2022-12-5 18:4:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetNpcGroupChatReply <---
[INFO:2022-12-5 18:4:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 66 1 所需时间单位秒 = 0.20410531014204 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetNpcGroupChatReply 81 1
[INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/playerchangesuit/gengyi_03.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:12][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 299 挂点: function_luwu zoneId: nil zoneName: nil
[INFO:2022-12-5 18:4:12][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=18,id=300005,当前堆积,需要再切换的场景数量=0
[INFO:2022-12-5 18:4:12][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================
[INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/110001_shaozhunv/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/110001_shaozhunv/110001_shaozhunv_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/bedroom/npcchatsceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/bedroom/treasuresceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/bedroom/wechatsceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/bedroom/takephotosceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_luwu_shuijiao/ui_luwu_shuijiao.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_luwu_shuijiao/ui_luwu_shuijiao_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:12][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 299 go: SceneTrigger_299_0
[INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/110001_shaozhunv/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:13][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================
[INFO:2022-12-5 18:4:13]DestroyUnusedResources:0,1,time=,paths:
[INFO:2022-12-5 18:4:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_takephoto isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotomainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotoplayercell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotoeditheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotobtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/playerclickitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotoemoji.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotoemjiocontentitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_illustrated_skin isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/illustrated/illustratedskindisplayitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:14][@logic/extensions/common/controller/WebCamTextureController.lua:42]:{tryOpenWebCam}hasPermission==== true
[INFO:2022-12-5 18:4:15][@logic/extensions/common/controller/WebCamTextureController.lua:75]:{checkCameraCountAndTurnOnCamera}devices.Length 2
[INFO:2022-12-5 18:4:15][@logic/extensions/common/controller/WebCamTextureController.lua:95]:{checkCameraCountAndTurnOnCamera}webCamTexRate 2340 1080
[INFO:2022-12-5 18:4:15][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 1
[INFO:2022-12-5 18:4:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest
[INFO:2022-12-5 18:4:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:4:15]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9
[INFO:2022-12-5 18:4:15]||||| Sender socketClient version=5
[INFO:2022-12-5 18:4:15]<== Receiver Message, socketClient version=5,extId=23,cmd=12,status=0,size=8
[INFO:2022-12-5 18:4:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:4:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <---
[INFO:2022-12-5 18:4:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.29131130129099 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterSkinReply 82 1
[INFO:2022-12-5 18:4:15][@logic/extensions/common/controller/WebCamTextureController.lua:127]:{func}self._webCamera.width 1920 1080 1.7777777777778
[INFO:2022-12-5 18:4:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100002_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100042_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[WARN:2022-12-5 18:4:22][@logic/extensions/takephoto/view/TakePhotoPlayerContentView.lua:93]:{func}_tryAddPlayer 2035 羊肉泡饃
[INFO:2022-12-5 18:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100042_yangropaomo/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100042_yangropaomo/100042_yangropaomo_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100042_yangropaomo/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100042_head_square.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100042_head_square02.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100042_head_square03.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[WARN:2022-12-5 18:4:29][@logic/extensions/takephoto/view/TakePhotoMainView.lua:80]:{closure}_onGetTexture2D photoUrl /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/takephoto.png
[INFO:2022-12-5 18:4:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotodetailview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:29][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:31]:{onEnter}TakePhotoDetailView filePath file:///storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/takephoto.png
[INFO:2022-12-5 18:4:29][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:82]:{_onSetImage}TakePhotoDetailView:_onSetImage()
[INFO:2022-12-5 18:4:31][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2022-12-5 18:4:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-12-5 18:4:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 39
[INFO:2022-12-5 18:4:31]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-12-5 18:4:31]||||| Sender socketClient version=5
[INFO:2022-12-5 18:4:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-5 18:4:31]<== Receiver Message, socketClient version=5,extId=46,cmd=4,status=0,size=8
[INFO:2022-12-5 18:4:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-5 18:4:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-12-5 18:4:31][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.17314346507192 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 85 1
[WARN:2022-12-5 18:4:31][@logic/extensions/takephoto/view/TakePhotoDetailShareView.lua:164]:{closure}监听分享完成回调
[WARN:2022-12-5 18:4:32][@logic/extensions/common/view/share/jp/JPCommonShareController.lua:28]:{_defaultSdkShareFunc}jp的默认分享函数 shareType = 5 photoUrl = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/share/share1670234671.png
[INFO:2022-12-5 18:4:35]GameDevice isFront = False
[INFO:2022-12-5 18:5:0]GameDevice isFront = True
[INFO:2022-12-5 18:5:0][@logic/common/sdk/SDKManager.lua:768]:{callFunc}=============sdk分享结果状态码: 0
[INFO:2022-12-5 18:5:0][@logic/extensions/common/view/share/jp/JPCommonShareController.lua:61]:{callFunc}jp分享结果返回 statusCode = 0
[INFO:2022-12-5 18:5:0][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 10 当前队列数量= 1
[INFO:2022-12-5 18:5:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ShareLogRequest
[INFO:2022-12-5 18:5:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}shareType: 21
shareChannel: 9
extId: 0
[WARN:2022-12-5 18:5:0][@logic/extensions/takephoto/view/TakePhotoDetailShareView.lua:180]:{func}分享完成 _onShareFinish=============
[INFO:2022-12-5 18:5:0]==> Sender Auto Serialize Message,extId=46,cmd=10,size=15
[WARN:2022-12-5 18:5:0][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:112]:{_onClickSave}_onGetTexture2D imageName swyP1670234668.jpg
[INFO:2022-12-5 18:5:0]||||| Sender socketClient version=5
[INFO:2022-12-5 18:5:0]<== Receiver Message, socketClient version=5,extId=55,cmd=3,status=0,size=70
[INFO:2022-12-5 18:5:0]<== Receiver Message, socketClient version=5,extId=49,cmd=2,status=0,size=22
[INFO:2022-12-5 18:5:0]<== Receiver Message, socketClient version=5,extId=45,cmd=3,status=0,size=21
[WARN:2022-12-5 18:5:0][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:134]:{_onSaveImageFinish}_onSaveImageFinish 0
[INFO:2022-12-5 18:5:0]<== Receiver Message, socketClient version=5,extId=46,cmd=10,status=0,size=8
[INFO:2022-12-5 18:5:0][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":6,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":7,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":8,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":9,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":10,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":11,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":12,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":13,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":14,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":15,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":16,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":17,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":18,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":19,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":20,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":21,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":22,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":23,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":24,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":25,"source":"Native 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