==================================PREV=================================== [INFO:2022-12-5 16:58:32]PJG Start [INFO:2022-12-5 16:58:32]VersionMgr::LoadLocalVersionCode() - Load package version code: 6.0.1 [INFO:2022-12-5 16:58:32]VersionMgr::LoadLocalVersionCode() - Client version code: 6.0.1 [INFO:2022-12-5 16:58:33]AoUnityStarter Start [INFO:2022-12-5 16:58:33]Start App [INFO:2022-12-5 16:58:33]ResourceCache.Instance.resLoadMode=AssetBundle [INFO:2022-12-5 16:58:33]ResourceCache.Instance.isLuaBundle=True [INFO:2022-12-5 16:58:33]unity2017 的new WWW ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/tolua isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:58:33]AoUnityStarter OnToluaBundleLoaded:resPath=luascripts/64/tolua,isSuccess=True [INFO:2022-12-5 16:58:33]unity2017 的new WWW ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/bootstrap isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:58:33]AoUnityStarter OnBootstrapBundleLoaded:resPath=luascripts/64/bootstrap,isSuccess=True [INFO:2022-12-5 16:58:33]AoUnityStarter StartLua [INFO:2022-12-5 16:58:34]ver20100 jit: true fold cse dce fwd dse narrow loop abc sink fuse [INFO:2022-12-5 16:58:34]os: Linux, arch: arm64 [INFO:2022-12-5 16:58:34][@bootstrap/starter_lua.lua:117]:{closure}AoUnity-lua is started... [INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.main:71]:{closure}=======================百田渠道包======================= [INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [WARN:2022-12-5 16:58:34][@bootstrap/BootstrapLauncher.lua:171]:{start}非腾讯渠道 初始化 Bugly [INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:439]:{initBugly}bugly 开启监听c#的异常!! [INFO:2022-12-5 16:58:34]unity2017 的new WWW ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapadapterblackbg.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:58:34]unity2017 的new WWW ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstraploading.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:58:34]unity2017 的new WWW ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapmsgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:58:34][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:58:34][@bootstrap/check/CheckMgr.lua:270]:{_startBaitianRequestRemoteVersion}CheckMgr._startBaitianRequestRemoteVersion RequestRemoteVersion: https://l13-dev-cc2dhotupdate-new-swyjp.bilibiligame.jp shiwuyu 0 271 79 com.bilibilijp.shokumonogatari [INFO:2022-12-5 16:58:34]VersionMgr::LoadLocalVersionCode() - Load local version code: 6.0.1 [INFO:2022-12-5 16:58:34]VersionMgr::LoadLocalVersionCode() - Load package version code: 6.0.1 [INFO:2022-12-5 16:58:34]VersionMgr::LoadLocalVersionCode() - Client version code: 6.0.1 [INFO:2022-12-5 16:58:35]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 5.0.99 [INFO:2022-12-5 16:58:35][@bootstrap/check/CheckMgr.lua:282]:{closure}CheckMgr:onRequestRemoteVersionSuccess review false [INFO:2022-12-5 16:58:35][@bootstrap/BootstrapLauncherBase.lua:86]:{start}BootstrapLauncherBase start [INFO:2022-12-5 16:58:35][@bootstrap/BootstrapLauncherBase.lua:90]:{start}BootstrapLauncherBase startHotUpdate [INFO:2022-12-5 16:58:35][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:58:35][@bootstrap/BootstrapHandlerBaitian.lua:35]:{_startHotUpdate}BootstrapHandlerBaitian.startHotUpdate StartUpdate: https://l13-dev-cc2dhotupdate-new-swyjp.bilibiligame.jp shiwuyu 0 271 79 com.bilibilijp.shokumonogatari [INFO:2022-12-5 16:58:35]VersionMgr::LoadLocalVersionCode() - Load local version code: 6.0.1 [INFO:2022-12-5 16:58:35]VersionMgr::LoadLocalVersionCode() - Load package version code: 6.0.1 [INFO:2022-12-5 16:58:35]VersionMgr::LoadLocalVersionCode() - Client version code: 6.0.1 [INFO:2022-12-5 16:58:35]VersionMgr::LoadLocalVersionCode() - Load local version code: 6.0.1 [INFO:2022-12-5 16:58:35]VersionMgr::LoadLocalVersionCode() - Load package version code: 6.0.1 [INFO:2022-12-5 16:58:35]VersionMgr::LoadLocalVersionCode() - Client version code: 6.0.1 [INFO:2022-12-5 16:58:35][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:58:35][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:58:35][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:58:35]VersionMgr::LoadRemoteVersionCode() - LoadRemoteVersionCode: 5.0.99 [INFO:2022-12-5 16:58:35]VersionMgr::LoadLocalCacheVersionData() - LocalCacheVersionData is empty. [INFO:2022-12-5 16:58:35]VersionMgr::LoadLocalCacheVersionData() - LocalCacheVersion: 0.0.0 [INFO:2022-12-5 16:58:35]GameUpdateMgr::CheckUpdate() - 已经是最新版本,不需要更新. [INFO:2022-12-5 16:58:35][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:58:35][@bootstrap/BootstrapLauncher.lua:332]:{onHotupdateDone}热更新流程完毕, 开始拷贝obb文件! [INFO:2022-12-5 16:58:35]CopyFileFromObbProcessor StartCopy, obbPath = movie/guide1.mp4 [INFO:2022-12-5 16:58:35]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/movie/guide1.mp4 [INFO:2022-12-5 16:58:35]CopyFileFromObbProcessor StartCopy, obbPath = movie/open.mp4 [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/movie/open.mp4 [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/0-jp.assets.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/0-jp.assets.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/0-jp.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/0-jp.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/audio-jp.assets.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/audio-jp.assets.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/audio-jp.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/audio-jp.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong01.assets.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong01.assets.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong01.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong01.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong02.assets.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong02.assets.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong02.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong02.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong03.assets.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong03.assets.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong03.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong03.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong04.assets.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong04.assets.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong04.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong04.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong05.assets.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong05.assets.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong05.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong05.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong06.assets.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong06.assets.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong06.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong06.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong07.assets.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong07.assets.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong07.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong07.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong08.assets.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong08.assets.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong08.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong08.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong09.assets.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong09.assets.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong09.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong09.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong10.assets.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong10.assets.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong10.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong10.bank [INFO:2022-12-5 16:58:36]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong11.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong11.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong11.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong11.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong12.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong12.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/audiogongyong12.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong12.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/bgs_evnt 2.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/bgs_evnt 2.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/bgs_evnt 2.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/bgs_evnt 2.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/bgs_evnt.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/bgs_evnt.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/bgs_evnt.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/bgs_evnt.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/master.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/master.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/master.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/master.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/master.strings.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/master.strings.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_battle.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_battle.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_battle.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_battle.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_mood_1.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_1.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_mood_1.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_1.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_mood_2.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_2.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_mood_2.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_2.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_mood_3.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_3.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_mood_3.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_3.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/music_mood_4-jp.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/music_mood_4-jp.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/music_mood_4-jp.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/music_mood_4-jp.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_mood_4.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_4.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_mood_4.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_4.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_mood_5.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_5.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_mood_5.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_5.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_mood_6.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_6.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_mood_6.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_6.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_story_1.assets.bank [INFO:2022-12-5 16:58:37]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_story_1.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_story_1.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_story_1.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_theme_1.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_1.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_theme_1.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_1.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_theme_2.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_2.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_theme_2.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_2.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_theme_3.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_3.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_theme_3.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_3.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_theme_4.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_4.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_theme_4.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_4.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_theme_5.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_5.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_theme_5.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_5.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_theme_6.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_6.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = banks/music_theme_6.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_6.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_bjky-jp.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bjky-jp.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_bjky-jp.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bjky-jp.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_bthl-jp.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bthl-jp.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_bthl-jp.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bthl-jp.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_btxl-jp.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_btxl-jp.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_btxl-jp.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_btxl-jp.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_bxghnlh-jp.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bxghnlh-jp.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_bxghnlh-jp.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bxghnlh-jp.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_bzf-jp.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bzf-jp.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_bzf-jp.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bzf-jp.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_cgy-jp.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cgy-jp.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_cgy-jp.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cgy-jp.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_chymr-jp.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_chymr-jp.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_chymr-jp.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_chymr-jp.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_cj-jp.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cj-jp.assets.bank [INFO:2022-12-5 16:58:38]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_cj-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cj-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_cshs-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cshs-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_cshs-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cshs-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_cwhg-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cwhg-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_cwhg-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cwhg-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_cyg-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cyg-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_cyg-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cyg-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_cyhg-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cyhg-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_cyhg-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cyhg-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dblz-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dblz-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dblz-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dblz-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dbzz-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dbzz-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dbzz-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dbzz-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dhss-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dhss-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dhss-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dhss-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_djyt-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_djyt-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_djyt-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_djyt-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dpr-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dpr-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dpr-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dpr-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dynr-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dynr-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dynr-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dynr-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dzm-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dzm-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dzm-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dzm-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dzpj-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dzpj-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_dzpj-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dzpj-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_fljsj-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_fljsj-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_fljsj-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_fljsj-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_flt-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_flt-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_flt-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_flt-jp.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_fsby-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_fsby-jp.assets.bank [INFO:2022-12-5 16:58:39]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_fsby-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_fsby-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_fssq-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_fssq-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_fssq-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_fssq-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ftq-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ftq-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ftq-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ftq-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_gbjd-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gbjd-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_gbjd-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gbjd-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_gbr-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gbr-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_gbr-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gbr-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_gcmlj-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gcmlj-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_gcmlj-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gcmlj-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ghj-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ghj-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ghj-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ghj-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ghl-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ghl-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ghl-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ghl-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_gqmx-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gqmx-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_gqmx-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gqmx-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_gsxr-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gsxr-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_gsxr-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gsxr-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_hg-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hg-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_hg-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hg-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_hgwhd-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hgwhd-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_hgwhd-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hgwhd-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_hhjx-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hhjx-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_hhjx-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hhjx-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_hjgqnwt-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hjgqnwt-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_hjgqnwt-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hjgqnwt-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_htjnyx-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_htjnyx-jp.assets.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_htjnyx-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_htjnyx-jp.bank [INFO:2022-12-5 16:58:40]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_jhj-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jhj-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_jhj-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jhj-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_jlx-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jlx-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_jlx-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jlx-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_jrjss-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jrjss-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_jrjss-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jrjss-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_jymt-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jymt-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_jymt-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jymt-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_jytp-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jytp-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_jytp-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jytp-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_jz-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jz-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_jz-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jz-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_krz-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_krz-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_krz-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_krz-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_kzj-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_kzj-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_kzj-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_kzj-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lbz-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lbz-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lbz-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lbz-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ldg-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ldg-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ldg-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ldg-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lfp-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lfp-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lfp-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lfp-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lhdxb-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lhdxb-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lhdxb-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lhdxb-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lhxy-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lhxy-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lhxy-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lhxy-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ljxr-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ljxr-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ljxr-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ljxr-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lrf-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lrf-jp.assets.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lrf-jp.bank [INFO:2022-12-5 16:58:41]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lrf-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lwhz-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lwhz-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lwhz-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lwhz-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lxs-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lxs-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_lxs-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lxs-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_mdyc-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mdyc-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_mdyc-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mdyc-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_med-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_med-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_med-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_med-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_mlsxl-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mlsxl-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_mlsxl-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mlsxl-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_mpdf-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mpdf-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_mpdf-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mpdf-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_mpt-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mpt-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_mpt-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mpt-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_mzcs-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mzcs-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_mzcs-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mzcs-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_neh-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_neh-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_neh-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_neh-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ng-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ng-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ng-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ng-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_nmbby-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_nmbby-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_nmbby-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_nmbby-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_nnyy-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_nnyy-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_nnyy-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_nnyy-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ntgzy-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ntgzy-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ntgzy-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ntgzy-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_pcll-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_pcll-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_pcll-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_pcll-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_pec-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_pec-jp.assets.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_pec-jp.bank [INFO:2022-12-5 16:58:42]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_pec-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_plc-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_plc-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_plc-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_plc-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_qt-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_qt-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_qt-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_qt-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_rgc-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_rgc-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_rgc-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_rgc-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_slyx-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_slyx-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_slyx-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_slyx-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_spn-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_spn-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_spn-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_spn-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ssgy-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ssgy-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ssgy-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ssgy-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_sxtgy-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_sxtgy-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_sxtgy-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_sxtgy-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_sxwz-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_sxwz-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_sxwz-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_sxwz-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_sxzj-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_sxzj-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_sxzj-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_sxzj-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_szm-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_szm-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_szm-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_szm-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_szysb-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_szysb-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_szysb-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_szysb-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_tby-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tby-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_tby-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tby-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_tcyb-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tcyb-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_tcyb-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tcyb-jp.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_thz-jp.assets.bank [INFO:2022-12-5 16:58:43]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_thz-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_thz-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_thz-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_tjyn-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tjyn-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_tjyn-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tjyn-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_tl-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tl-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_tl-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tl-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_tsj-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tsj-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_tsj-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tsj-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_tswlg-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tswlg-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_tswlg-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tswlg-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_txbj-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_txbj-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_txbj-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_txbj-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ty-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ty-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ty-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ty-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xfj-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xfj-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xfj-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xfj-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xfmx-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xfmx-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xfmx-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xfmx-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xhccg-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xhccg-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xhccg-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xhccg-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xhcy-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xhcy-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xhcy-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xhcy-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xhtb-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xhtb-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xhtb-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xhtb-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xj-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xj-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xj-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xj-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xjdmg-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xjdmg-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xjdmg-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xjdmg-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xjg-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xjg-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xjg-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xjg-jp.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xnc-jp.assets.bank [INFO:2022-12-5 16:58:44]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xnc-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_xnc-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xnc-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_yb-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yb-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_yb-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yb-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_yfcy-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yfcy-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_yfcy-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yfcy-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ylxy-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ylxy-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ylxy-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ylxy-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ypg-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ypg-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ypg-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ypg-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_yrpm-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yrpm-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_yrpm-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yrpm-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ytbl-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ytbl-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ytbl-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ytbl-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ytbx-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ytbx-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_ytbx-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ytbx-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_yxrs-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yxrs-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_yxrs-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yxrs-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_yzcf-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yzcf-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_yzcf-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yzcf-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_yzgl-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yzgl-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_yzgl-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yzgl-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_zdbdw-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zdbdw-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_zdbdw-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zdbdw-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_zg-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zg-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_zg-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zg-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_zltp-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zltp-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_zltp-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zltp-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_zty-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zty-jp.assets.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_zty-jp.bank [INFO:2022-12-5 16:58:45]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zty-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_zyjdz-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zyjdz-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_zyjdz-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zyjdz-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_zz-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zz-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_basis_zz-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zz-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_bjky_wfcy-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_bjky_wfcy-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_bjky_wfcy-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_bjky_wfcy-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_cwhg_zrzz-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_cwhg_zrzz-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_cwhg_zrzz-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_cwhg_zrzz-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_dzpj_jgjr-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_dzpj_jgjr-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_dzpj_jgjr-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_dzpj_jgjr-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_ftq_hjly-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ftq_hjly-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_ftq_hjly-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ftq_hjly-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_ftq_kqmw-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ftq_kqmw-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_ftq_kqmw-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ftq_kqmw-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_jlx_flqb-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jlx_flqb-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_jlx_flqb-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jlx_flqb-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_jlx_myty-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jlx_myty-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_jlx_myty-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jlx_myty-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_jrjss_czjl-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jrjss_czjl-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_jrjss_czjl-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jrjss_czjl-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_jrjss_qsxy-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jrjss_qsxy-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_jrjss_qsxy-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jrjss_qsxy-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_lhxy_hlyh-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_lhxy_hlyh-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_lhxy_hlyh-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_lhxy_hlyh-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_lhxy_myhy-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_lhxy_myhy-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_lhxy_myhy-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_lhxy_myhy-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_ljxr_chyz-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ljxr_chyz-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_ljxr_chyz-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ljxr_chyz-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_ljxr_cyxj-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ljxr_cyxj-jp.assets.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_ljxr_cyxj-jp.bank [INFO:2022-12-5 16:58:46]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ljxr_cyxj-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_mpt_wjtjz-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_mpt_wjtjz-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_mpt_wjtjz-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_mpt_wjtjz-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_ssgy_cywy-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ssgy_cywy-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_ssgy_cywy-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ssgy_cywy-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_tsj_hxrg-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_tsj_hxrg-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_tsj_hxrg-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_tsj_hxrg-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_xhcy_ckfs-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_xhcy_ckfs-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_xhcy_ckfs-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_xhcy_ckfs-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_xnc_yhmy-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_xnc_yhmy-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_xnc_yhmy-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_xnc_yhmy-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_ypg_zysl-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ypg_zysl-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_ypg_zysl-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ypg_zysl-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_zlsp-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_zlsp-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_fashion_zlsp-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_zlsp-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_0-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_0-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_0-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_0-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_1-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_1-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_1-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_1-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_2-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_2-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_2-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_2-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_3-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_3-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_3-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_3-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_4-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_4-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_4-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_4-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_5-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_5-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_5-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_5-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_6-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_6-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_6-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_6-jp.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_7-jp.assets.bank [INFO:2022-12-5 16:58:47]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_7-jp.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_7-jp.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_7-jp.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_8-jp.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_8-jp.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_8-jp.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_8-jp.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_ftqqy-jp.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_ftqqy-jp.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_ftqqy-jp.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_ftqqy-jp.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_jlxqy-jp.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_jlxqy-jp.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_jlxqy-jp.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_jlxqy-jp.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_jrjssqy-jp.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_jrjssqy-jp.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_jrjssqy-jp.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_jrjssqy-jp.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_lhxyqy-jp.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_lhxyqy-jp.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_lhxyqy-jp.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_lhxyqy-jp.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_ljxrqy-jp.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_ljxrqy-jp.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_ljxrqy-jp.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_ljxrqy-jp.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_xncqy-jp.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_xncqy-jp.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_xncqy-jp.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_xncqy-jp.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_ypgqy-jp.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_ypgqy-jp.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_ypgqy-jp.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_ypgqy-jp.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_znq-jp.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_znq-jp.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/speech_plot_znq-jp.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_znq-jp.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = banks/ui_evnt.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/ui_evnt.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = banks/ui_evnt.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/ui_evnt.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = banks/ui_evnt2.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/ui_evnt2.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = banks/ui_evnt2.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/ui_evnt2.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = banks/ui_universal.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/ui_universal.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = banks/ui_universal.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/ui_universal.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = banks/xiaoyouxi.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/xiaoyouxi.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = banks/xiaoyouxi.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/xiaoyouxi.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = banks/xiaoyouxi_jp.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/xiaoyouxi_jp.assets.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, obbPath = banks/xiaoyouxi_jp.bank [INFO:2022-12-5 16:58:48]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/xiaoyouxi_jp.bank [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/xingshouyingdao-jp.assets.bank [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/xingshouyingdao-jp.assets.bank [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, obbPath = language/jp/banks/xingshouyingdao-jp.bank [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, fullObbPath = jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/xingshouyingdao-jp.bank [INFO:2022-12-5 16:58:49][@bootstrap/BootstrapHandlerBaitian.lua:269]:{onHotupdateDone}热更新流程完毕 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/movie/guide1.mp4 to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/movie/guide1.mp4. file size = 13553740 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/movie/open.mp4 to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/movie/open.mp4. file size = 27432784 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/0-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/0-jp.assets.bank. file size = 2688 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/0-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/0-jp.bank. file size = 1384 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/audio-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/audio-jp.assets.bank. file size = 164928 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/audio-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/audio-jp.bank. file size = 10924 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong01.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong01.assets.bank. file size = 1477344 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong01.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong01.bank. file size = 45064 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong02.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong02.assets.bank. file size = 934624 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong02.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong02.bank. file size = 36664 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong03.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong03.assets.bank. file size = 1024320 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong03.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong03.bank. file size = 40864 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong04.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong04.assets.bank. file size = 1760000 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong04.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong04.bank. file size = 49264 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong05.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong05.assets.bank. file size = 1767712 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong05.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong05.bank. file size = 49264 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong06.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong06.assets.bank. file size = 1886912 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong06.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong06.bank. file size = 47584 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong07.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong07.assets.bank. file size = 1902816 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong07.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong07.bank. file size = 41704 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong08.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong08.assets.bank. file size = 1970688 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong08.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong08.bank. file size = 41704 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong09.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong09.assets.bank. file size = 1952512 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong09.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong09.bank. file size = 46744 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong10.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong10.assets.bank. file size = 2111200 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong10.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong10.bank. file size = 50404 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong11.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong11.assets.bank. file size = 2337120 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong11.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong11.bank. file size = 55892 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong12.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong12.assets.bank. file size = 2165280 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/audiogongyong12.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/audiogongyong12.bank. file size = 46052 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/bgs_evnt 2.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/bgs_evnt 2.assets.bank. file size = 118688 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/bgs_evnt 2.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/bgs_evnt 2.bank. file size = 3904 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/bgs_evnt.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/bgs_evnt.assets.bank. file size = 5442368 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/bgs_evnt.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/bgs_evnt.bank. file size = 180354 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/master.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/master.assets.bank. file size = 470 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/master.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/master.bank. file size = 7784 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/master.strings.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/master.strings.bank. file size = 1137752 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_battle.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_battle.assets.bank. file size = 2332480 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_battle.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_battle.bank. file size = 7784 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_1.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_mood_1.assets.bank. file size = 6947360 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_1.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_mood_1.bank. file size = 9920 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_2.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_mood_2.assets.bank. file size = 3851168 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_2.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_mood_2.bank. file size = 10948 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_3.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_mood_3.assets.bank. file size = 4209824 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_3.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_mood_3.bank. file size = 10948 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/music_mood_4-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/music_mood_4-jp.assets.bank. file size = 1224608 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/music_mood_4-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/music_mood_4-jp.bank. file size = 3280 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_4.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_mood_4.assets.bank. file size = 5966976 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_4.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_mood_4.bank. file size = 11100 [INFO:2022-12-5 16:58:49]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_5.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_mood_5.assets.bank. file size = 4976384 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_5.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_mood_5.bank. file size = 10948 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_6.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_mood_6.assets.bank. file size = 6993856 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_mood_6.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_mood_6.bank. file size = 11976 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_story_1.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_story_1.assets.bank. file size = 23830016 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_story_1.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_story_1.bank. file size = 19588 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_1.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_theme_1.assets.bank. file size = 7542080 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_1.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_theme_1.bank. file size = 8892 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_2.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_theme_2.assets.bank. file size = 8920768 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_2.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_theme_2.bank. file size = 9920 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_3.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_theme_3.assets.bank. file size = 4906272 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_3.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_theme_3.bank. file size = 8892 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_4.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_theme_4.assets.bank. file size = 15725984 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_4.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_theme_4.bank. file size = 9732 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_5.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_theme_5.assets.bank. file size = 12683072 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_5.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_theme_5.bank. file size = 12492 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_6.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_theme_6.assets.bank. file size = 11534432 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/music_theme_6.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/music_theme_6.bank. file size = 12228 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bjky-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_bjky-jp.assets.bank. file size = 661600 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bjky-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_bjky-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bthl-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_bthl-jp.assets.bank. file size = 477728 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bthl-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_bthl-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_btxl-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_btxl-jp.assets.bank. file size = 638976 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_btxl-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_btxl-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bxghnlh-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_bxghnlh-jp.assets.bank. file size = 758272 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bxghnlh-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_bxghnlh-jp.bank. file size = 24064 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bzf-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_bzf-jp.assets.bank. file size = 831520 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_bzf-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_bzf-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cgy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_cgy-jp.assets.bank. file size = 657728 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cgy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_cgy-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_chymr-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_chymr-jp.assets.bank. file size = 1115616 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_chymr-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_chymr-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_cj-jp.assets.bank. file size = 595968 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_cj-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cshs-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_cshs-jp.assets.bank. file size = 875136 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cshs-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_cshs-jp.bank. file size = 24064 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cwhg-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_cwhg-jp.assets.bank. file size = 673440 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cwhg-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_cwhg-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cyg-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_cyg-jp.assets.bank. file size = 796576 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cyg-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_cyg-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cyhg-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_cyhg-jp.assets.bank. file size = 744160 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_cyhg-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_cyhg-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dblz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dblz-jp.assets.bank. file size = 744608 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dblz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dblz-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dbzz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dbzz-jp.assets.bank. file size = 533088 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dbzz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dbzz-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dhss-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dhss-jp.assets.bank. file size = 658496 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dhss-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dhss-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_djyt-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_djyt-jp.assets.bank. file size = 471456 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_djyt-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_djyt-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dpr-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dpr-jp.assets.bank. file size = 648672 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dpr-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dpr-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dynr-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dynr-jp.assets.bank. file size = 664736 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dynr-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dynr-jp.bank. file size = 24064 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dzm-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dzm-jp.assets.bank. file size = 481952 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dzm-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dzm-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dzpj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dzpj-jp.assets.bank. file size = 606976 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_dzpj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_dzpj-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_fljsj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_fljsj-jp.assets.bank. file size = 498496 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_fljsj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_fljsj-jp.bank. file size = 24904 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_flt-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_flt-jp.assets.bank. file size = 686240 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_flt-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_flt-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:50]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_fsby-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_fsby-jp.assets.bank. file size = 850688 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_fsby-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_fsby-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_fssq-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_fssq-jp.assets.bank. file size = 718080 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_fssq-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_fssq-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ftq-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ftq-jp.assets.bank. file size = 720864 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ftq-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ftq-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gbjd-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_gbjd-jp.assets.bank. file size = 607392 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gbjd-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_gbjd-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gbr-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_gbr-jp.assets.bank. file size = 669856 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gbr-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_gbr-jp.bank. file size = 24064 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gcmlj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_gcmlj-jp.assets.bank. file size = 918208 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gcmlj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_gcmlj-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ghj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ghj-jp.assets.bank. file size = 819552 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ghj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ghj-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ghl-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ghl-jp.assets.bank. file size = 852768 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ghl-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ghl-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gqmx-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_gqmx-jp.assets.bank. file size = 1203584 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gqmx-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_gqmx-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gsxr-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_gsxr-jp.assets.bank. file size = 848576 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_gsxr-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_gsxr-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hg-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_hg-jp.assets.bank. file size = 680480 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hg-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_hg-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hgwhd-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_hgwhd-jp.assets.bank. file size = 801568 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hgwhd-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_hgwhd-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hhjx-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_hhjx-jp.assets.bank. file size = 690944 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hhjx-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_hhjx-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hjgqnwt-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_hjgqnwt-jp.assets.bank. file size = 676672 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_hjgqnwt-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_hjgqnwt-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_htjnyx-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_htjnyx-jp.assets.bank. file size = 722112 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_htjnyx-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_htjnyx-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jhj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_jhj-jp.assets.bank. file size = 511680 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jhj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_jhj-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jlx-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_jlx-jp.assets.bank. file size = 685760 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jlx-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_jlx-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jrjss-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_jrjss-jp.assets.bank. file size = 480192 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jrjss-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_jrjss-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jymt-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_jymt-jp.assets.bank. file size = 502272 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jymt-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_jymt-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jytp-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_jytp-jp.assets.bank. file size = 440192 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jytp-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_jytp-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_jz-jp.assets.bank. file size = 708800 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_jz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_jz-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_krz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_krz-jp.assets.bank. file size = 670240 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_krz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_krz-jp.bank. file size = 24064 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_kzj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_kzj-jp.assets.bank. file size = 595744 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_kzj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_kzj-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lbz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lbz-jp.assets.bank. file size = 692160 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lbz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lbz-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ldg-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ldg-jp.assets.bank. file size = 532256 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ldg-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ldg-jp.bank. file size = 24064 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lfp-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lfp-jp.assets.bank. file size = 1450688 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lfp-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lfp-jp.bank. file size = 29944 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lhdxb-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lhdxb-jp.assets.bank. file size = 1009376 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lhdxb-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lhdxb-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lhxy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lhxy-jp.assets.bank. file size = 657024 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lhxy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lhxy-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ljxr-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ljxr-jp.assets.bank. file size = 667968 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ljxr-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ljxr-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lrf-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lrf-jp.assets.bank. file size = 646240 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lrf-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lrf-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lwhz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lwhz-jp.assets.bank. file size = 506400 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lwhz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lwhz-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lxs-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lxs-jp.assets.bank. file size = 792640 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_lxs-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_lxs-jp.bank. file size = 24064 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mdyc-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_mdyc-jp.assets.bank. file size = 881472 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mdyc-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_mdyc-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_med-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_med-jp.assets.bank. file size = 587264 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_med-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_med-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mlsxl-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_mlsxl-jp.assets.bank. file size = 1070592 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mlsxl-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_mlsxl-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mpdf-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_mpdf-jp.assets.bank. file size = 510912 [INFO:2022-12-5 16:58:51]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mpdf-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_mpdf-jp.bank. file size = 24064 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mpt-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_mpt-jp.assets.bank. file size = 834528 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mpt-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_mpt-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mzcs-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_mzcs-jp.assets.bank. file size = 635488 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_mzcs-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_mzcs-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_neh-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_neh-jp.assets.bank. file size = 1026464 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_neh-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_neh-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ng-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ng-jp.assets.bank. file size = 601600 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ng-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ng-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_nmbby-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_nmbby-jp.assets.bank. file size = 962816 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_nmbby-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_nmbby-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_nnyy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_nnyy-jp.assets.bank. file size = 752736 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_nnyy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_nnyy-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ntgzy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ntgzy-jp.assets.bank. file size = 1212960 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ntgzy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ntgzy-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_pcll-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_pcll-jp.assets.bank. file size = 944992 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_pcll-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_pcll-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_pec-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_pec-jp.assets.bank. file size = 519296 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_pec-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_pec-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_plc-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_plc-jp.assets.bank. file size = 1062784 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_plc-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_plc-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_qt-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_qt-jp.assets.bank. file size = 476224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_qt-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_qt-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_rgc-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_rgc-jp.assets.bank. file size = 819936 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_rgc-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_rgc-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_slyx-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_slyx-jp.assets.bank. file size = 763072 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_slyx-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_slyx-jp.bank. file size = 24064 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_spn-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_spn-jp.assets.bank. file size = 675552 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_spn-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_spn-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ssgy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ssgy-jp.assets.bank. file size = 488960 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ssgy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ssgy-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_sxtgy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_sxtgy-jp.assets.bank. file size = 707904 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_sxtgy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_sxtgy-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_sxwz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_sxwz-jp.assets.bank. file size = 540608 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_sxwz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_sxwz-jp.bank. file size = 24064 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_sxzj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_sxzj-jp.assets.bank. file size = 701952 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_sxzj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_sxzj-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_szm-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_szm-jp.assets.bank. file size = 564384 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_szm-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_szm-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_szysb-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_szysb-jp.assets.bank. file size = 727552 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_szysb-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_szysb-jp.bank. file size = 24904 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tby-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_tby-jp.assets.bank. file size = 786368 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tby-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_tby-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tcyb-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_tcyb-jp.assets.bank. file size = 666016 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tcyb-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_tcyb-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_thz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_thz-jp.assets.bank. file size = 603232 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_thz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_thz-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tjyn-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_tjyn-jp.assets.bank. file size = 592448 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tjyn-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_tjyn-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tl-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_tl-jp.assets.bank. file size = 294656 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tl-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_tl-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tsj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_tsj-jp.assets.bank. file size = 769472 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tsj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_tsj-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tswlg-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_tswlg-jp.assets.bank. file size = 724768 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_tswlg-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_tswlg-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_txbj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_txbj-jp.assets.bank. file size = 1090112 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_txbj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_txbj-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ty-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ty-jp.assets.bank. file size = 808800 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ty-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ty-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xfj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xfj-jp.assets.bank. file size = 844896 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xfj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xfj-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xfmx-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xfmx-jp.assets.bank. file size = 668864 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xfmx-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xfmx-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xhccg-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xhccg-jp.assets.bank. file size = 1173920 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xhccg-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xhccg-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xhcy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xhcy-jp.assets.bank. file size = 616032 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xhcy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xhcy-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xhtb-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xhtb-jp.assets.bank. file size = 606848 [INFO:2022-12-5 16:58:52]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xhtb-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xhtb-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xj-jp.assets.bank. file size = 527744 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xj-jp.bank. file size = 24064 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xjdmg-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xjdmg-jp.assets.bank. file size = 632320 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xjdmg-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xjdmg-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xjg-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xjg-jp.assets.bank. file size = 988000 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xjg-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xjg-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xnc-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xnc-jp.assets.bank. file size = 525184 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_xnc-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_xnc-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yb-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_yb-jp.assets.bank. file size = 591136 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yb-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_yb-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yfcy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_yfcy-jp.assets.bank. file size = 625632 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yfcy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_yfcy-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ylxy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ylxy-jp.assets.bank. file size = 904960 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ylxy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ylxy-jp.bank. file size = 24064 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ypg-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ypg-jp.assets.bank. file size = 452928 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ypg-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ypg-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yrpm-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_yrpm-jp.assets.bank. file size = 433888 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yrpm-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_yrpm-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ytbl-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ytbl-jp.assets.bank. file size = 757568 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ytbl-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ytbl-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ytbx-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ytbx-jp.assets.bank. file size = 747872 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_ytbx-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_ytbx-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yxrs-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_yxrs-jp.assets.bank. file size = 605248 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yxrs-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_yxrs-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yzcf-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_yzcf-jp.assets.bank. file size = 644096 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yzcf-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_yzcf-jp.bank. file size = 24064 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yzgl-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_yzgl-jp.assets.bank. file size = 779040 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_yzgl-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_yzgl-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zdbdw-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_zdbdw-jp.assets.bank. file size = 1142912 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zdbdw-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_zdbdw-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zg-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_zg-jp.assets.bank. file size = 654368 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zg-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_zg-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zltp-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_zltp-jp.assets.bank. file size = 1968736 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zltp-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_zltp-jp.bank. file size = 44224 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zty-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_zty-jp.assets.bank. file size = 854528 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zty-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_zty-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zyjdz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_zyjdz-jp.assets.bank. file size = 1180640 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zyjdz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_zyjdz-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_zz-jp.assets.bank. file size = 754880 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_basis_zz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_basis_zz-jp.bank. file size = 23224 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_bjky_wfcy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_bjky_wfcy-jp.assets.bank. file size = 646752 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_bjky_wfcy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_bjky_wfcy-jp.bank. file size = 17344 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_cwhg_zrzz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_cwhg_zrzz-jp.assets.bank. file size = 605920 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_cwhg_zrzz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_cwhg_zrzz-jp.bank. file size = 16504 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_dzpj_jgjr-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_dzpj_jgjr-jp.assets.bank. file size = 634080 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_dzpj_jgjr-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_dzpj_jgjr-jp.bank. file size = 17344 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ftq_hjly-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_ftq_hjly-jp.assets.bank. file size = 623008 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ftq_hjly-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_ftq_hjly-jp.bank. file size = 16504 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ftq_kqmw-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_ftq_kqmw-jp.assets.bank. file size = 610240 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ftq_kqmw-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_ftq_kqmw-jp.bank. file size = 16504 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jlx_flqb-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_jlx_flqb-jp.assets.bank. file size = 713792 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jlx_flqb-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_jlx_flqb-jp.bank. file size = 16504 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jlx_myty-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_jlx_myty-jp.assets.bank. file size = 638752 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jlx_myty-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_jlx_myty-jp.bank. file size = 16504 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jrjss_czjl-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_jrjss_czjl-jp.assets.bank. file size = 496768 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jrjss_czjl-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_jrjss_czjl-jp.bank. file size = 16504 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jrjss_qsxy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_jrjss_qsxy-jp.assets.bank. file size = 681184 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_jrjss_qsxy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_jrjss_qsxy-jp.bank. file size = 16504 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_lhxy_hlyh-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_lhxy_hlyh-jp.assets.bank. file size = 36352 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_lhxy_hlyh-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_lhxy_hlyh-jp.bank. file size = 1384 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_lhxy_myhy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_lhxy_myhy-jp.assets.bank. file size = 654560 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_lhxy_myhy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_lhxy_myhy-jp.bank. file size = 16504 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ljxr_chyz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_ljxr_chyz-jp.assets.bank. file size = 594176 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ljxr_chyz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_ljxr_chyz-jp.bank. file size = 16504 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ljxr_cyxj-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_ljxr_cyxj-jp.assets.bank. file size = 700032 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ljxr_cyxj-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_ljxr_cyxj-jp.bank. file size = 16504 [INFO:2022-12-5 16:58:53]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_mpt_wjtjz-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_mpt_wjtjz-jp.assets.bank. file size = 712224 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_mpt_wjtjz-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_mpt_wjtjz-jp.bank. file size = 16504 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ssgy_cywy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_ssgy_cywy-jp.assets.bank. file size = 58048 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ssgy_cywy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_ssgy_cywy-jp.bank. file size = 2224 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_tsj_hxrg-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_tsj_hxrg-jp.assets.bank. file size = 754016 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_tsj_hxrg-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_tsj_hxrg-jp.bank. file size = 16504 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_xhcy_ckfs-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_xhcy_ckfs-jp.assets.bank. file size = 69728 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_xhcy_ckfs-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_xhcy_ckfs-jp.bank. file size = 1384 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_xnc_yhmy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_xnc_yhmy-jp.assets.bank. file size = 447552 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_xnc_yhmy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_xnc_yhmy-jp.bank. file size = 16504 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ypg_zysl-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_ypg_zysl-jp.assets.bank. file size = 561312 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_ypg_zysl-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_ypg_zysl-jp.bank. file size = 17344 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_zlsp-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_zlsp-jp.assets.bank. file size = 459968 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_fashion_zlsp-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_fashion_zlsp-jp.bank. file size = 16504 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_0-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_0-jp.assets.bank. file size = 2217760 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_0-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_0-jp.bank. file size = 61024 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_1-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_1-jp.assets.bank. file size = 7820704 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_1-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_1-jp.bank. file size = 226504 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_2-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_2-jp.assets.bank. file size = 6947648 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_2-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_2-jp.bank. file size = 212224 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_3-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_3-jp.assets.bank. file size = 7989664 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_3-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_3-jp.bank. file size = 275224 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_4-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_4-jp.assets.bank. file size = 6331904 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_4-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_4-jp.bank. file size = 190384 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_5-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_5-jp.assets.bank. file size = 5960896 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_5-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_5-jp.bank. file size = 215584 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_6-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_6-jp.assets.bank. file size = 4297152 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_6-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_6-jp.bank. file size = 145864 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_7-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_7-jp.assets.bank. file size = 5695008 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_7-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_7-jp.bank. file size = 201304 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_8-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_8-jp.assets.bank. file size = 6494240 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_8-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_8-jp.bank. file size = 218944 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_ftqqy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_ftqqy-jp.assets.bank. file size = 1400864 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_ftqqy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_ftqqy-jp.bank. file size = 45064 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_jlxqy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_jlxqy-jp.assets.bank. file size = 1794656 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_jlxqy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_jlxqy-jp.bank. file size = 54304 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_jrjssqy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_jrjssqy-jp.assets.bank. file size = 1935104 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_jrjssqy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_jrjssqy-jp.bank. file size = 57664 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_lhxyqy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_lhxyqy-jp.assets.bank. file size = 2003488 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_lhxyqy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_lhxyqy-jp.bank. file size = 57664 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_ljxrqy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_ljxrqy-jp.assets.bank. file size = 1731392 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_ljxrqy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_ljxrqy-jp.bank. file size = 53464 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_xncqy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_xncqy-jp.assets.bank. file size = 1382112 [INFO:2022-12-5 16:58:54]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_xncqy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_xncqy-jp.bank. file size = 49264 [INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_ypgqy-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_ypgqy-jp.assets.bank. file size = 1197120 [INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_ypgqy-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_ypgqy-jp.bank. file size = 51784 [INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_znq-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_znq-jp.assets.bank. file size = 2090816 [INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/speech_plot_znq-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/speech_plot_znq-jp.bank. file size = 8104 [INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/ui_evnt.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/ui_evnt.assets.bank. file size = 7694176 [INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/ui_evnt.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/ui_evnt.bank. file size = 143104 [INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/ui_evnt2.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/ui_evnt2.assets.bank. file size = 1087200 [INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/ui_evnt2.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/ui_evnt2.bank. file size = 16440 [INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/ui_universal.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/ui_universal.assets.bank. file size = 168704 [INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/ui_universal.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/ui_universal.bank. file size = 9136 [INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/xiaoyouxi.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/xiaoyouxi.assets.bank. file size = 356864 [INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/xiaoyouxi.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/xiaoyouxi.bank. file size = 20704 [INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/xiaoyouxi_jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/xiaoyouxi_jp.assets.bank. file size = 359968 [INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/banks/xiaoyouxi_jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/banks/xiaoyouxi_jp.bank. file size = 20704 [INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/xingshouyingdao-jp.assets.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/xingshouyingdao-jp.assets.bank. file size = 2119616 [INFO:2022-12-5 16:58:55]CopyFileFromObbProcessor StartCopy, Extracting jar:file:///storage/emulated/0/Android/obb/com.bilibilijp.shokumonogatari/main.79.com.bilibilijp.shokumonogatari.obb!/assets/Android/language/jp/banks/xingshouyingdao-jp.bank to Persistant Data path, outFullPath = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/language/jp/banks/xingshouyingdao-jp.bank. file size = 77824 [INFO:2022-12-5 16:58:55]DestroyUnusedResources:2,2,time=,paths: [INFO:2022-12-5 16:58:55][@bootstrap/BootstrapLauncherBase.lua:69]:{onHotupdateDone}BootstrapLauncherBase onHotupdateDone [INFO:2022-12-5 16:58:55][@bootstrap/BootstrapLauncherBase.lua:19]:{_loadLuaBundles}BootstrapLauncherBase loadLuaBundles [INFO:2022-12-5 16:58:55][@bootstrap/BootstrapLauncher.lua:340]:{closure}拷贝obb文件到外部目录完毕,继续走启动逻辑! [INFO:2022-12-5 16:58:55]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/framework isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:58:55][@bootstrap/BootstrapLauncherBase.lua:32]:{_onLuaBundleLoaded}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/framework true [INFO:2022-12-5 16:58:55]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/frameworkext isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:58:55][@bootstrap/BootstrapLauncherBase.lua:32]:{_onLuaBundleLoaded}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/frameworkext true [INFO:2022-12-5 16:58:57]unity2017 的new WWW ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:58:57][@bootstrap/BootstrapLauncherBase.lua:32]:{_onLuaBundleLoaded}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic true [INFO:2022-12-5 16:58:57][@bootstrap/BootstrapLauncher.lua:354]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务 [INFO:2022-12-5 16:58:57][@bootstrap/BootstrapLauncherBase.lua:79]:{_onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone [INFO:2022-12-5 16:58:59][@framework/LogicLauncherBase.lua:53]:{loadMainManifest}LogicLauncherBase loadMainManifest [INFO:2022-12-5 16:58:59][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:58:59]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:main_manifest isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:59:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:59:15][@logic/common/logic/jp/JPResPreloadMgr.lua:6]:{replace}所有平台都使用最低档次的蒙版方案! [INFO:2022-12-5 16:59:15]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_asset_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-12-5 16:59:16]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_fmod_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-12-5 16:59:16]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/fmod_event_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-12-5 16:59:17][@framework/LogicLauncherBase.lua:61]:{onManifestLoaded}LogicLauncherBase onManifestLoaded [INFO:2022-12-5 16:59:17][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:59:17][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [WARN:2022-12-5 16:59:17][@logic/extensions/tourist/controller/TouristController.lua:13]:{onInit}TouristController:onInit() [INFO:2022-12-5 16:59:19][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:59:19][@bootstrap/performance/PerformanceMgr.lua:122]:{setResourcesMode}默认高端机使用UnityWebRequest加载ab,并发www加载线程3,并发load资源解压线程3 [INFO:2022-12-5 16:59:19][@bootstrap/performance/PerformanceMgr.lua:169]:{setResourcesMode}缓冲区路径 = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/UnityCache/Shared [INFO:2022-12-5 16:59:19][@bootstrap/performance/PerformanceMgr.lua:170]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150 [INFO:2022-12-5 16:59:19][@bootstrap/performance/PerformanceMgr.lua:174]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -1 0 [INFO:2022-12-5 16:59:19][@bootstrap/performance/PerformanceMgr.lua:182]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30 [INFO:2022-12-5 16:59:19][@bootstrap/performance/PerformanceMgr.lua:186]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 1024 0 [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadgendericon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/itemgrid/commonitemicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithname.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithlevel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/itemgrid/commonitemiconsmallsize.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_skinlib_2 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonheroicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待12帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_skinlib isPreload:False refCount:22 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:shaders isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/heroheadmask.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonherocircleicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待13帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_skinlib_1 isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gradient_blend_src.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonbackpackcompounditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_skinlib_3 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/skillbreakitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonitemaddratecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/equipmenticon/equipmentitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonskinquality.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagimage.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagtext.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/resourcesbar.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/hotpointui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/viewblockmasktip.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/scene/sceneloadingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_landing isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:audio/audiomixer/audiomixer_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待8帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_hero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_imagetext_1_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_imagetext_4_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_imagetext_2_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_imagetext_3_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_imagetext_battle_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_imagetext_cardgame_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_imagetext_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_imagetext_promo1_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_imagetext_promo2_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_imagetext_promo3_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/allimagetext/imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_imagetext_promo4_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_imagetext_promo_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/widget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待25帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/ui_emoji_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待9帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待7帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270012.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:22]unity2017 的new WWW ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-12-5 16:59:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待43帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/font/fzchyjw_f.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待43帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/font/fzpsh.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:22]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_name_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-12-5 16:59:22]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/chinese_dict.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-12-5 16:59:22]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/audioout_package_config_jp.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-12-5 16:59:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:22][@bootstrap/BootstrapHelper.lua:368]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了 [INFO:2022-12-5 16:59:22][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:59:22][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:59:22][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:89: GameStateMgr:_getNotifyLocalStateType sysVersion29 [INFO:2022-12-5 16:59:22][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:74: GameStateMgr:_createNotifyLocalState notifyLocalStateType1 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101511 时间:2019-09-12 19:00:00 interval = -101948386 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101521 时间:2019-09-13 19:00:00 interval = -101861986 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102211 时间:2020-05-28 09:00:00 interval = -79606786 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102221 时间:2020-05-29 09:00:00 interval = -79520386 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102231 时间:2020-05-30 09:00:00 interval = -79433986 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102611 时间:2020-07-09 09:00:00 interval = -75977986 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102621 时间:2020-07-10 09:00:00 interval = -75891586 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102631 时间:2020-07-11 09:00:00 interval = -75805186 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103011 时间:2020-07-07 09:00:00 interval = -76150786 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103021 时间:2020-07-08 09:00:00 interval = -76064386 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103111 时间:2020-08-13 09:00:00 interval = -72953986 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103121 时间:2020-08-14 09:00:00 interval = -72867586 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103131 时间:2020-08-15 09:00:00 interval = -72781186 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103141 时间:2020-08-16 09:00:00 interval = -72694786 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103151 时间:2020-08-17 09:00:00 interval = -72608386 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103161 时间:2020-08-18 09:00:00 interval = -72521986 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103171 时间:2020-08-19 09:00:00 interval = -72435586 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103181 时间:2020-08-20 09:00:00 interval = -72349186 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103191 时间:2020-08-21 09:00:00 interval = -72262786 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031101 时间:2020-08-22 09:00:00 interval = -72176386 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031111 时间:2020-08-23 09:00:00 interval = -72089986 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031121 时间:2020-08-24 09:00:00 interval = -72003586 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031131 时间:2020-08-25 09:00:00 interval = -71917186 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031141 时间:2020-08-26 09:00:00 interval = -71830786 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031151 时间:2020-08-27 09:00:00 interval = -71744386 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031161 时间:2020-08-28 09:00:00 interval = -71657986 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031171 时间:2020-08-29 09:00:00 interval = -71571586 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031181 时间:2020-08-30 09:00:00 interval = -71485186 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031191 时间:2020-08-31 09:00:00 interval = -71398786 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031201 时间:2020-09-01 09:00:00 interval = -71312386 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031211 时间:2020-09-02 09:00:00 interval = -71225986 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031221 时间:2020-09-03 09:00:00 interval = -71139586 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031231 时间:2020-09-04 09:00:00 interval = -71053186 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031241 时间:2020-09-05 09:00:00 interval = -70966786 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031251 时间:2020-09-06 09:00:00 interval = -70880386 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031261 时间:2020-09-07 09:00:00 interval = -70793986 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031271 时间:2020-09-08 09:00:00 interval = -70707586 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031281 时间:2020-09-09 09:00:00 interval = -70621186 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031291 时间:2020-09-10 09:00:00 interval = -70534786 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031301 时间:2020-09-11 09:00:00 interval = -70448386 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103511 时间:2020-09-07 09:00:00 interval = -70793986 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103521 时间:2020-09-08 09:00:00 interval = -70707586 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103531 时间:2020-09-09 09:00:00 interval = -70621186 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103611 时间:2020-09-17 09:00:00 interval = -69929986 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103621 时间:2020-09-18 09:00:00 interval = -69843586 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103631 时间:2020-09-19 09:00:00 interval = -69757186 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103641 时间:2020-09-20 09:00:00 interval = -69670786 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103651 时间:2020-09-21 09:00:00 interval = -69584386 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103661 时间:2020-09-22 09:00:00 interval = -69497986 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103671 时间:2020-09-23 09:00:00 interval = -69411586 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103681 时间:2020-09-24 09:00:00 interval = -69325186 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103691 时间:2020-09-25 09:00:00 interval = -69238786 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036101 时间:2020-09-26 09:00:00 interval = -69152386 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036111 时间:2020-09-27 09:00:00 interval = -69065986 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036121 时间:2020-09-28 09:00:00 interval = -68979586 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036131 时间:2020-09-29 09:00:00 interval = -68893186 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036141 时间:2020-09-30 09:00:00 interval = -68806786 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036151 时间:2020-10-01 09:00:00 interval = -68720386 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036161 时间:2020-10-02 09:00:00 interval = -68633986 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036171 时间:2020-10-03 09:00:00 interval = -68547586 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036181 时间:2020-10-04 09:00:00 interval = -68461186 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036191 时间:2020-10-05 09:00:00 interval = -68374786 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036201 时间:2020-10-06 09:00:00 interval = -68288386 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036211 时间:2020-10-07 09:00:00 interval = -68201986 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036221 时间:2020-10-08 09:00:00 interval = -68115586 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104011 时间:2020-10-06 09:00:00 interval = -68288386 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104021 时间:2020-10-07 09:00:00 interval = -68201986 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104411 时间:2020-10-20 09:00:00 interval = -67078786 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104421 时间:2020-10-21 09:00:00 interval = -66992386 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104431 时间:2020-10-22 09:00:00 interval = -66905986 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105111 时间:2020-11-24 09:00:00 interval = -64054786 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105211 时间:2020-12-14 09:00:00 interval = -62326786 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105221 时间:2020-12-15 09:00:00 interval = -62240386 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105611 时间:2020-12-24 09:00:00 interval = -61462786 [INFO:2022-12-5 16:59:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105621 时间:2020-12-25 09:00:00 interval = -61376386 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105711 时间:2021-01-11 09:00:00 interval = -59907586 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106111 时间:2021-01-26 09:00:00 interval = -58611586 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106211 时间:2021-02-24 09:00:00 interval = -56105986 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106611 时间:2021-03-04 09:00:00 interval = -55414786 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106711 时间:2021-03-21 09:00:00 interval = -53945986 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106721 时间:2021-03-22 09:00:00 interval = -53859586 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106731 时间:2021-03-23 09:00:00 interval = -53773186 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106741 时间:2021-03-24 09:00:00 interval = -53686786 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107111 时间:2021-04-01 09:00:00 interval = -52995586 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107211 时间:2021-04-20 09:00:00 interval = -51353986 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107221 时间:2021-04-21 09:00:00 interval = -51267586 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107611 时间:2021-04-29 09:00:00 interval = -50576386 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107711 时间:2021-05-19 09:00:00 interval = -48848386 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108111 时间:2021-06-01 09:00:00 interval = -47725186 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108121 时间:2021-06-02 09:00:00 interval = -47638786 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108211 时间:2021-06-21 09:00:00 interval = -45997186 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108221 时间:2021-06-22 09:00:00 interval = -45910786 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108611 时间:2021-06-30 09:00:00 interval = -45219586 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108621 时间:2021-07-01 09:00:00 interval = -45133186 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108631 时间:2021-07-02 09:00:00 interval = -45046786 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108711 时间:2021-07-19 09:00:00 interval = -43577986 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108721 时间:2021-07-20 09:00:00 interval = -43491586 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108731 时间:2021-07-21 09:00:00 interval = -43405186 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109111 时间:2021-07-29 09:00:00 interval = -42713986 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109211 时间:2021-08-16 09:00:00 interval = -41158786 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109221 时间:2021-08-17 09:00:00 interval = -41072386 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109231 时间:2021-08-18 09:00:00 interval = -40985986 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109611 时间:2021-08-26 09:00:00 interval = -40294786 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109621 时间:2021-08-27 09:00:00 interval = -40208386 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109631 时间:2021-08-28 09:00:00 interval = -40121986 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109641 时间:2021-08-29 09:00:00 interval = -40035586 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109651 时间:2021-08-30 09:00:00 interval = -39949186 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109661 时间:2021-08-31 09:00:00 interval = -39862786 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109671 时间:2021-09-01 09:00:00 interval = -39776386 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109681 时间:2021-09-02 09:00:00 interval = -39689986 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109691 时间:2021-09-03 09:00:00 interval = -39603586 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096101 时间:2021-09-04 09:00:00 interval = -39517186 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096111 时间:2021-09-05 09:00:00 interval = -39430786 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096121 时间:2021-09-06 09:00:00 interval = -39344386 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096131 时间:2021-09-07 09:00:00 interval = -39257986 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096141 时间:2021-09-08 09:00:00 interval = -39171586 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096151 时间:2021-09-09 09:00:00 interval = -39085186 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096161 时间:2021-09-10 09:00:00 interval = -38998786 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096171 时间:2021-09-11 09:00:00 interval = -38912386 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096181 时间:2021-09-12 09:00:00 interval = -38825986 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096191 时间:2021-09-13 09:00:00 interval = -38739586 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096201 时间:2021-09-14 09:00:00 interval = -38653186 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096211 时间:2021-09-15 09:00:00 interval = -38566786 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096221 时间:2021-09-16 09:00:00 interval = -38480386 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096231 时间:2021-09-17 09:00:00 interval = -38393986 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109711 时间:2021-09-15 09:00:00 interval = -38566786 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109721 时间:2021-09-16 09:00:00 interval = -38480386 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109731 时间:2021-09-17 09:00:00 interval = -38393986 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110111 时间:2021-09-23 09:00:00 interval = -37875586 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110211 时间:2021-10-11 09:00:00 interval = -36320386 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110221 时间:2021-10-12 09:00:00 interval = -36233986 [INFO:2022-12-5 16:59:23][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110231 时间:2021-10-13 09:00:00 interval = -36147586 [INFO:2022-12-5 16:59:23][@logic/common/state/jp/JPGameStateMgr.lua:17]:{_createGoogleBackBtnLogic}谷歌推荐的back按键处理逻辑初始化成功! [INFO:2022-12-5 16:59:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_landing_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginfrienditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:23][@logic/extensions/noticeweb/controller/NoticeWebController.lua:52]:{requestNoticeInfo}请求公告板数据 appCode = shiwuyu isOutSide = 1 channelId = 271 packageVersion = -1 version = -1 [INFO:2022-12-5 16:59:23][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_045.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_088.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_30_c.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:24][@logic/extensions/noticeweb/controller/NoticeWebController.lua:74]:{callFunc}监听获取到的公告板数据 statusCode = 0 result = {"1":[{"flag":1,"id":12,"moduleCode":1,"order":1,"title":"测试服公告","url":"https://l13-dev-noticemgr-new-swyjp.bilibiligame.jp/staticpage/index.html?id\u003d12\u0026appCode\u003dshiwuyu"}],"2":[]} [INFO:2022-12-5 16:59:24][@logic/extensions/noticeweb/controller/NoticeWebController.lua:151]:{cb}NoticeWebController:OnNoticeRequsetCallback content = table: 0x743a157a20 [WARN:2022-12-5 16:59:24][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 12 flag = 1 moduleCode = 1 title = 测试服公告 url = https://l13-dev-noticemgr-new-swyjp.bilibiligame.jp/staticpage/index.html?id=12&appCode=shiwuyu order = 1 [INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_promo isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:24][@logic/extensions/noticeweb/model/NoticeWebModel.lua:138]:{getNoticeJson}getNoticeJson content = id = 12 flag = 1 moduleCode = 1 title = 测试服公告 url = https://l13-dev-noticemgr-new-swyjp.bilibiligame.jp/staticpage/index.html?id=12&appCode=shiwuyu order = 1 [INFO:2022-12-5 16:59:24][@logic/extensions/noticeweb/controller/NoticeWebController.lua:100]:{openNoticeView}NoticeWebController:openNoticeView x = 756 y = 211 width = 1163 height= 738 count = 1 [INFO:2022-12-5 16:59:24][@logic/extensions/noticeweb/controller/NoticeWebController.lua:163]:{openWebView}NoticeWebController:openWebView x = 756 y = 211 width = 1163 height = 738 noticeType = 1 index = 1 [INFO:2022-12-5 16:59:24][@logic/extensions/noticeweb/view/NoticeWebCell.lua:59]:{onSelect}NoticeWebCell onSelect isSelected = true self._mo = 测试服公告 [INFO:2022-12-5 16:59:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/materials/noname.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_laweihezheng_skill3_2_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:27][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:7: LoginView:_reregisterListenerAndLogin; nil; nil stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/login/view/jp/JPLoginView:7: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:636: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:163: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2022-12-5 16:59:27][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:14: LoginView:_reregisterListenerAndLogin; nil; true stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/login/view/jp/JPLoginView:14: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:636: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:163: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2022-12-5 16:59:27][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:26: [SDK登录]====>请求; nil stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/login/view/jp/JPLoginView:26: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:636: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:163: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2022-12-5 16:59:27][@logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = 0 [INFO:2022-12-5 16:59:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_024.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_064.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 16:59:27]GameDevice isFront = False [INFO:2022-12-5 17:2:11]GameDevice isFront = True [INFO:2022-12-5 17:2:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_glow_30_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_toucheffect.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:11][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:20: [SDK登录]==<==返回; -26 stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/login/view/jp/JPLoginView:20: in function 'callFunc' logic/common/sdk/OneSDKManagerImpl:212: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2022-12-5 17:2:11][@logic/extensions/login/view/jp/JPLoginView.lua:38]:{_onesdkLoginListener}OneSDK login fail [INFO:2022-12-5 17:2:11][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true}] [INFO:2022-12-5 17:2:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/floattipsitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/floattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:12][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:2:13][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:2:13]DestroyUnusedResources:11,3,time=,paths: [INFO:2022-12-5 17:2:16][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:7: LoginView:_reregisterListenerAndLogin; nil; nil stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/login/view/jp/JPLoginView:7: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:636: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:998: in function [INFO:2022-12-5 17:2:16][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:14: LoginView:_reregisterListenerAndLogin; nil; true stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/login/view/jp/JPLoginView:14: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:636: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:998: in function [INFO:2022-12-5 17:2:16][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:26: [SDK登录]====>请求; nil stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/login/view/jp/JPLoginView:26: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:636: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:998: in function [INFO:2022-12-5 17:2:16]GameDevice isFront = False [INFO:2022-12-5 17:2:36]GameDevice isFront = True [INFO:2022-12-5 17:2:36][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:20: [SDK登录]==<==返回; 0; 862cb43d-2d50-4029-ba67-f1e149d6021f; 271 stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/login/view/jp/JPLoginView:20: in function 'callFunc' logic/common/sdk/OneSDKManagerImpl:212: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2022-12-5 17:2:36][@logic/extensions/login/view/jp/JPLoginView.lua:57]:{_onesdkLoginListener}sdk登录成功,platformId,btSessionId= 271 862cb43d-2d50-4029-ba67-f1e149d6021f [INFO:2022-12-5 17:2:36][@logic/extensions/login/view/jp/JPLoginView.lua:58]:{_onesdkLoginListener}OneSDK login success [INFO:2022-12-5 17:2:36][@logic/extensions/login/view/jp/JPLoginView.lua:59]:{_onesdkLoginListener}sessionId: 862cb43d-2d50-4029-ba67-f1e149d6021f [INFO:2022-12-5 17:2:36][@logic/extensions/login/view/jp/JPLoginView.lua:60]:{_onesdkLoginListener}platformId: 271 [INFO:2022-12-5 17:2:36][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:2:36][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:jp/month, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2022-12-5 17:2:36][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:2:36][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:2:36][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:2:36][@logic/extensions/login/agent/LoginAgent.lua:285]:{sendHttpWebLoginRequest}http-web登陆url===== https://l13-dev-service-new-swyjp.bilibiligame.jp/login.jsp?btSessionId=862cb43d-2d50-4029-ba67-f1e149d6021f&clientVersion=6.0.1&sysType=0 [INFO:2022-12-5 17:2:36][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":6,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":7,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true}] [INFO:2022-12-5 17:2:36][@logic/extensions/login/view/jp/JPLoginView.lua:70]:{callFunc}============获取到用户信息 0 1448225818955087872 1 [INFO:2022-12-5 17:2:37][@logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":1,"isAdmin":false,"resultCode":0,"sessionId":"6665cacd-a7c8-4bb8-a9e3-f725e4fc44b8","userName":"271_1448225818955087872","zoneInfo":{"id":2008,"name":"jpdev","prefix":"","state":1}} [INFO:2022-12-5 17:2:39]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 5.0.99 [INFO:2022-12-5 17:2:39][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:2:39][@logic/extensions/login/view/LoginView.lua:862]:{closure}再次检查资源版本号,当前版本号=,请求回来的最新版本号= 6.0.1 5.0.99 [INFO:2022-12-5 17:2:39][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:2:39][@logic/extensions/login/controller/LoginController.lua:369]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2022-12-5 17:2:39][@logic/extensions/login/controller/LoginController.lua:370]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1670230959 [INFO:2022-12-5 17:2:39][@logic/extensions/login/controller/LoginController.lua:385]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2022-12-5 17:2:39][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:jp/month, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:0, targetServerOS:nil, areaId:nil [INFO:2022-12-5 17:2:39][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:2:39][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:2:39][@logic/extensions/login/agent/LoginAgent.lua:426]:{sendWebStartRequest}http-进入游戏url===== https://l13-dev-service-new-swyjp.bilibiligame.jp/startgame.jsp 调用native发送httpdns请求,参数: {"url":"https:\/\/l13-dev-service-new-swyjp.bilibiligame.jp\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":2008,"sessionId":"6665cacd-a7c8-4bb8-a9e3-f725e4fc44b8","openKey":""}} [INFO:2022-12-5 17:2:39][@logic/common/sdk/SDKManager.lua:230]:{requestWithForm}============send http:==========https://l13-dev-service-new-swyjp.bilibiligame.jp/startgame.jsp?pfKey=&pf=&zoneId=2008&sessionId=6665cacd-a7c8-4bb8-a9e3-f725e4fc44b8&openKey= [INFO:2022-12-5 17:2:39][@logic/extensions/login/agent/LoginAgent.lua:430]:{closure}http-进入游戏返回数据========= {"ip":"dev-server-new-swyjp.bilibiligame.jp","isAdmin":false,"pid":2008001,"port":20001,"resultCode":0,"state":1} [INFO:2022-12-5 17:2:39][@logic/extensions/login/view/LoginView.lua:1119]:{_realonClickLogin}click login btn,ip=dev-server-new-swyjp.bilibiligame.jp,port=20001 [INFO:2022-12-5 17:2:39][@logic/extensions/login/controller/LoginController.lua:68]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= dev-server-new-swyjp.bilibiligame.jp 20001 [INFO:2022-12-5 17:2:39][@logic/common/sdk/OneSDKManagerImpl.lua:48]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 8.209.207.205 [INFO:2022-12-5 17:2:39][@logic/common/sdk/SDKManager.lua:529]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 8.209.207.205 [INFO:2022-12-5 17:2:39][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 8.209.207.205 [INFO:2022-12-5 17:2:39]==============link network is ipv4============ [INFO:2022-12-5 17:2:39]1 status:Connecting [INFO:2022-12-5 17:2:39]1 Connect,ip=8.209.207.205,port=20001,verson=0 [INFO:2022-12-5 17:2:39][@logic/extensions/login/controller/LoginController.lua:124]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2022-12-5 17:2:39][@logic/extensions/login/controller/LoginController.lua:141]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2022-12-5 17:2:40]1 AsyncConnectCallBack call by system,connectingVersion=0 [INFO:2022-12-5 17:2:40]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2022-12-5 17:2:40]1 Same version,socket.Connected=True [INFO:2022-12-5 17:2:40]1 Do EndConnect [INFO:2022-12-5 17:2:40]1 Do EndConnect Done [INFO:2022-12-5 17:2:40]1 status:Connected [INFO:2022-12-5 17:2:40]1 ConnectSucc True [INFO:2022-12-5 17:2:40][@logic/extensions/login/controller/LoginController.lua:165]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2022-12-5 17:2:40]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=73 [INFO:2022-12-5 17:2:40]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:40]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18 [INFO:2022-12-5 17:2:40]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2022-12-5 17:2:40]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=16 [INFO:2022-12-5 17:2:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 506 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2022-12-5 17:2:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-12-5 17:2:40][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 0 1 [INFO:2022-12-5 17:2:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 15 } [INFO:2022-12-5 17:2:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2022-12-5 17:2:40][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 1 1 [INFO:2022-12-5 17:2:40]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=114 [INFO:2022-12-5 17:2:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 14802 name: 伊覓 gender: 2 portrait: 11100001 exp: 180 signature: chefTitle: 0 roleNum: 3 heroRate: 2.7 dungeonCount: 6 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 4 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1634118933 lastLogoutTime: 1670224593 birthday: 1-1 pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 0 autoChangeDaily: false } isReturn: false mentorRoleId: 0 } [INFO:2022-12-5 17:2:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2022-12-5 17:2:40][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 2 1 [INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 36000 秒之后的推送 推送ID为 1002 [INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:2:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:2:41][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:2:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:41]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2022-12-5 17:2:41]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:41]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10 [INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true [INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2022-12-5 17:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.27337269112468 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 4 1 [INFO:2022-12-5 17:2:41][@logic/extensions/main/controller/MainController.lua:221]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2022-12-5 17:2:41][@logic/extensions/main/controller/MainController.lua:215]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2022-12-5 17:2:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2022-12-5 17:2:41]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2022-12-5 17:2:41]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2022-12-5 17:2:42]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2022-12-5 17:2:42]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: pf: pfKey: [INFO:2022-12-5 17:2:42]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2022-12-5 17:2:42]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:42]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2022-12-5 17:2:42]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:42]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2022-12-5 17:2:42]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:42]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2022-12-5 17:2:42]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:42]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2022-12-5 17:2:42]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:42]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2022-12-5 17:2:42]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:42]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2022-12-5 17:2:42]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:42]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15 [INFO:2022-12-5 17:2:42]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:42]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=625 [INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros { heroId: 620005 isInFormation: true masterPlayerID: 14802 heroTypeIdx: 2000 baseAttr { hp: 1494 atk: 143 def: 121 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1634119044643 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 480 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 } heros { heroId: 620007 isInFormation: true masterPlayerID: 14802 heroTypeIdx: 2002 baseAttr { hp: 1227 atk: 130 def: 119 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1634119324679 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 161 state: 129 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 } heros { heroId: 620006 isInFormation: true masterPlayerID: 14802 heroTypeIdx: 2012 baseAttr { hp: 1491 atk: 157 def: 161 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1634119141281 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 480 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2022-12-5 17:2:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.56028229743242 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 5 1 [INFO:2022-12-5 17:2:42]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=1936 [INFO:2022-12-5 17:2:42]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=409 [INFO:2022-12-5 17:2:42]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=213 [INFO:2022-12-5 17:2:42]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=8 [INFO:2022-12-5 17:2:42]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=207 [INFO:2022-12-5 17:2:42]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=478 [INFO:2022-12-5 17:2:42]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=8 [INFO:2022-12-5 17:2:42]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=16 [INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 14802 name: 伊覓 gender: 2 portrait: 11100001 exp: 180 signature: chefTitle: 0 roleNum: 3 heroRate: 2.7 dungeonCount: 6 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 4 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1634118933 lastLogoutTime: 1670224593 birthday: 1-1 pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 0 autoChangeDaily: false } isReturn: false mentorRoleId: 0 } currencyInfo { currencyId: 2 count: 151960 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 942 lastRecoverTime: 1670230828000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 1670270400000 } currencyInfo { currencyId: 16 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 17 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 18 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 19 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 20 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 1670270400000 } currencyInfo { currencyId: 26 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 28 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 29 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 30 count: 1585 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 32 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 34 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 35 count: 0 lastRecoverTime: 1643352657000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 36 count: 0 lastRecoverTime: 1643352657000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 301 count: 0 lastRecoverTime: 1634118928000 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 200 } simplePropertyList { id: 11 value: 200 } simplePropertyList { id: 25 value: 10001 } simplePropertyList { id: 29 value: 15 } guideInfo { guideId: 1 stepId: -1 } guideInfo { guideId: 2 stepId: -1 } guideInfo { guideId: 3 stepId: -1 } guideInfo { guideId: 4 stepId: -1 } guideInfo { guideId: 5 stepId: -1 } guideInfo { guideId: 6 stepId: -1 } guideInfo { guideId: 9 stepId: -1 } guideInfo { guideId: 10 stepId: -1 } guideInfo { guideId: 13 stepId: -1 } guideInfo { guideId: 49 stepId: -1 } guideInfo { guideId: 23 stepId: -1 } guideInfo { guideId: 24 stepId: -1 } guideInfo { guideId: 25 stepId: -1 } guideInfo { guideId: 26 stepId: -1 } openInfo { id: 1 isOpen: true } openInfo { id: 2 isOpen: true } openInfo { id: 3 isOpen: true } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: true } openInfo { id: 10 isOpen: true } openInfo { id: 11 isOpen: true } openInfo { id: 12 isOpen: true } openInfo { id: 13 isOpen: false } openInfo { id: 14 isOpen: false } openInfo { id: 15 isOpen: true } openInfo { id: 16 isOpen: false } openInfo { id: 17 isOpen: false } openInfo { id: 18 isOpen: false } openInfo { id: 19 isOpen: false } openInfo { id: 20 isOpen: false } openInfo { id: 21 isOpen: false } openInfo { id: 22 isOpen: false } openInfo { id: 23 isOpen: false } openInfo { id: 24 isOpen: true } openInfo { id: 25 isOpen: true } openInfo { id: 27 isOpen: false } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 33 isOpen: true } openInfo { id: 34 isOpen: false } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: false } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: false } openInfo { id: 40 isOpen: true } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: false } openInfo { id: 47 isOpen: false } openInfo { id: 48 isOpen: false } openInfo { id: 49 isOpen: false } openInfo { id: 50 isOpen: true } openInfo { id: 51 isOpen: false } openInfo { id: 52 isOpen: true } openInfo { id: 53 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: false } openInfo { id: 56 isOpen: false } openInfo { id: 57 isOpen: false } openInfo { id: 58 isOpen: true } openInfo { id: 59 isOpen: false } openInfo { id: 60 isOpen: true } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: true } openInfo { id: 63 isOpen: false } openInfo { id: 64 isOpen: false } openInfo { id: 66 isOpen: false } openInfo { id: 67 isOpen: true } openInfo { id: 68 isOpen: false } openInfo { id: 69 isOpen: false } openInfo { id: 70 isOpen: false } openInfo { id: 71 isOpen: true } openInfo { id: 72 isOpen: true } openInfo { id: 73 isOpen: true } openInfo { id: 74 isOpen: true } openInfo { id: 77 isOpen: true } openInfo { id: 78 isOpen: true } openInfo { id: 80 isOpen: true } openInfo { id: 81 isOpen: true } openInfo { id: 82 isOpen: true } openInfo { id: 83 isOpen: true } openInfo { id: 85 isOpen: true } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 88 isOpen: true } openInfo { id: 89 isOpen: true } openInfo { id: 90 isOpen: true } openInfo { id: 91 isOpen: true } openInfo { id: 92 isOpen: true } openInfo { id: 94 isOpen: false } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: false } openInfo { id: 97 isOpen: false } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 104 isOpen: true } openInfo { id: 105 isOpen: true } openInfo { id: 106 isOpen: false } openInfo { id: 107 isOpen: true } openInfo { id: 108 isOpen: true } openInfo { id: 110 isOpen: true } openInfo { id: 111 isOpen: false } openInfo { id: 112 isOpen: true } openInfo { id: 113 isOpen: false } openInfo { id: 116 isOpen: false } openInfo { id: 117 isOpen: true } openInfo { id: 123 isOpen: true } openInfo { id: 125 isOpen: false } openInfo { id: 127 isOpen: false } openInfo { id: 128 isOpen: false } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: false } openInfo { id: 132 isOpen: true } openInfo { id: 133 isOpen: false } openInfo { id: 137 isOpen: true } openInfo { id: 138 isOpen: true } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: true } openInfo { id: 143 isOpen: false } openInfo { id: 144 isOpen: true } openInfo { id: 145 isOpen: false } openInfo { id: 146 isOpen: true } openInfo { id: 147 isOpen: true } openInfo { id: 148 isOpen: false } openInfo { id: 149 isOpen: false } openInfo { id: 150 isOpen: false } openInfo { id: 151 isOpen: true } openInfo { id: 152 isOpen: true } openInfo { id: 153 isOpen: true } openInfo { id: 154 isOpen: true } openInfo { id: 155 isOpen: false } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: false } openInfo { id: 158 isOpen: false } openInfo { id: 159 isOpen: true } openInfo { id: 160 isOpen: false } openInfo { id: 161 isOpen: false } openInfo { id: 162 isOpen: true } openInfo { id: 163 isOpen: true } openInfo { id: 164 isOpen: true } openInfo { id: 165 isOpen: false } openInfo { id: 166 isOpen: false } openInfo { id: 167 isOpen: false } openInfo { id: 169 isOpen: false } openInfo { id: 170 isOpen: true } openInfo { id: 171 isOpen: true } openInfo { id: 172 isOpen: false } openInfo { id: 173 isOpen: false } openInfo { id: 174 isOpen: true } openInfo { id: 176 isOpen: false } openInfo { id: 500 isOpen: true } [INFO:2022-12-5 17:2:42]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=16 [INFO:2022-12-5 17:2:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2022-12-5 17:2:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.9495409168303 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 6 1 [INFO:2022-12-5 17:2:42][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2022-12-05 18:03:05","roleExp":180,"serverId":"2008","registerTime":1634118933,"lastLogoutTime":"2022-12-05 16:16:33","roleId":"14802","roleCTime":1634118933,"type":2,"roleName":"伊覓","serverName":"jpdev","roleLevel":4} [INFO:2022-12-5 17:2:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2022-12-5 17:2:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2022-12-5 17:2:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2022-12-5 17:2:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2022-12-5 17:2:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2022-12-5 17:2:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2022-12-5 17:2:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2022-12-5 17:2:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2022-12-5 17:2:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2022-12-5 17:2:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2022-12-5 17:2:42]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8 [INFO:2022-12-5 17:2:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2022-12-5 17:2:43]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12 [INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 17 [INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 18 [INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 19 [INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 20 [INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 28 [INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 29 [INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 30 [INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 32 [INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 34 [INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 35 [INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 36 [INFO:2022-12-5 17:2:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 301 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 620006 } formationHeros { index: 1 typeId: 1 heroUniqueId: 620005 } formationHeros { index: 2 typeId: 1 heroUniqueId: 620007 } state: 1 name: チーム1 } formationInfoList { formationId: 2 state: 2 name: チーム2 } formationInfoList { formationId: 3 state: 2 name: チーム3 } formationInfoList { formationId: 4 state: 2 name: チーム4 } formationInfoList { formationId: 5 state: 2 name: チーム5 } formationInfoList { formationId: 6 state: 2 name: チーム6 } formationInfoList { formationId: 7 state: 2 name: チーム7 } formationInfoList { formationId: 8 state: 2 name: チーム8 } formationInfoList { formationId: 9 state: 2 name: チーム9 } formationInfoList { formationId: 10 state: 2 name: チーム10 } formationInfoList { formationId: 11 state: 2 name: チーム11 } formationInfoList { formationId: 12 state: 2 name: チーム12 } formationInfoList { formationId: 13 state: 2 name: チーム13 } formationInfoList { formationId: 14 state: 2 name: チーム14 } formationInfoList { formationId: 15 state: 2 name: チーム15 } formationInfoList { formationId: 16 state: 2 name: チーム16 } formationInfoList { formationId: 17 state: 2 name: チーム17 } formationInfoList { formationId: 18 state: 2 name: チーム18 } formationInfoList { formationId: 19 state: 2 name: チーム19 } formationInfoList { formationId: 20 state: 2 name: チーム20 } [INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2022-12-5 17:2:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.9495409168303 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 7 1 [INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000005 voice: 1000004 voice: 1000003 voice: 1000000 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002009 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 4 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014009 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2022-12-5 17:2:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 1.9420409239829 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 8 1 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:2:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2022-12-5 17:2:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 1.9420409239829 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 9 1 [INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000008 count: 23 lastUseTime: 1611819197000 composeCount: 0 } dataList { itemId: 10000024 count: 3 lastUseTime: 1602583261000 composeCount: 0 } dataList { itemId: 10000009 count: 34 lastUseTime: 1611819197000 composeCount: 0 } dataList { itemId: 11300013 count: 20 lastUseTime: 1611835854000 composeCount: 0 } dataList { itemId: 11190024 count: 2 lastUseTime: 1602582928000 composeCount: 0 } dataList { itemId: 10000016 count: 1 lastUseTime: 1611832518000 composeCount: 0 } dataList { itemId: 11070001 count: 1000 lastUseTime: 1611819369000 composeCount: 0 } dataList { itemId: 11040001 count: 3 lastUseTime: 1602583261000 composeCount: 0 } dataList { itemId: 11040002 count: 6 lastUseTime: 1613294535000 composeCount: 0 } dataList { itemId: 11060006 count: 10 lastUseTime: 1613294535000 composeCount: 0 } dataList { itemId: 11190004 count: 2 lastUseTime: 1611832518000 composeCount: 0 } [INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <--- [INFO:2022-12-5 17:2:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 1.9420409239829 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 10 1 [INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001021 star: 8 hasGetBonus: 4#2002#1 bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001031 star: 0 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001032 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001041 star: 0 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001091 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 70001 barrierId: 70001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001061 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001071 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001081 star: -1 hasGetBonus: bestFightRound: 0 } notFirstInDungeonId: 10001 [INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2022-12-5 17:2:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 2.0947711504996 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 11 1 [INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2022-12-5 17:2:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 2.0947711504996 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 12 1 [INFO:2022-12-5 17:2:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: true } [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 2.0947711504996 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 13 1 [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 700 totalPayCount: 700 } [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 14 1 [INFO:2022-12-5 17:2:44][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 2.1665456928313 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 15 1 [INFO:2022-12-5 17:2:44][@logic/extensions/stat/agent/jp/JPStatAgent.lua:11]:{sendSubmitClientDataRequest}=========bili_appid,bili_udid 4542 PQs/W2NUZQMxBGdQLFAs [INFO:2022-12-5 17:2:44][@logic/extensions/stat/agent/StatAgent.lua:34]:{_sendSubmitClientDataRequest}ARM64 FP ASIMD AES [INFO:2022-12-5 17:2:44][@logic/extensions/stat/agent/StatAgent.lua:36]:{_sendSubmitClientDataRequest}Mali-G72 MP3 [INFO:2022-12-5 17:2:44][@logic/extensions/stat/agent/StatAgent.lua:37]:{_sendSubmitClientDataRequest}OpenGL ES 3.2 v1.r20p0-01rel0.02d38e4b5fe4df2b27b3fcf347b59413 [INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1 [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: V1831A sdkVersion: 2.13.3.4.2 sdkType: 0 imsi: 9412b921-6704-4b47-b64c-b2aa80a0d087 imei: 3e63fcc0-8df1-4269-90da-4e1ae03198af gameVersionName: 9.0.79 gameVersionCode: 79 gamepackageName: com.bilibilijp.shokumonogatari densityDpi: 480 displayScreenWidth: 1080 displayScreenHeight: 2340 networkInfo: WIFI sysVersion: 29 othersdkVersion: channelId: 910153 pushRegisterId: cpuHardware: ARM64 FP ASIMD AES memory: 0 gLRender: Mali-G72 MP3 gLVersion: OpenGL ES 3.2 v1.r20p0-01rel0.02d38e4b5fe4df2b27b3fcf347b59413 startFromGameCenter: false bili_appid: 4542 bili_udid: PQs/W2NUZQMxBGdQLFAs } [INFO:2022-12-5 17:2:44]==> Sender Auto Serialize Message,extId=46,cmd=1,size=324 [INFO:2022-12-5 17:2:44][@logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2 [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3 [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2022-12-5 17:2:44]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 4 [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 5 [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 6 [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 7 [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:44]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 8 [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 9 [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false [INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 10 [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 11 [INFO:2022-12-5 17:2:44]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 12 [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:44][@logic/extensions/main/controller/MainController.lua:81]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2022-12-5 17:2:44][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=9,id=205 [INFO:2022-12-5 17:2:44]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2022-12-5 17:2:44]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:44][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 17:2:44][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-12-5 17:2:44][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:2:44]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 1 [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2022-12-5 17:2:44]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8 [INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 16 1 [INFO:2022-12-5 17:2:44]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:44]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2022-12-5 17:2:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2022-12-5 17:2:44][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.43066224455833 移走了序号= 1 的消息,当前队列数量= 12 || 0 SubmitClientDataReply 17 1 [INFO:2022-12-5 17:2:44]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:44]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2022-12-5 17:2:44]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:44]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2022-12-5 17:2:44]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:44]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2022-12-5 17:2:44]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:44]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11 [INFO:2022-12-5 17:2:44]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:44]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9 [INFO:2022-12-5 17:2:44]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:44][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:2:44][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================ [INFO:2022-12-5 17:2:44][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:2:44]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2022-12-5 17:2:44]DestroyUnusedResources:21,3,time=,paths: [INFO:2022-12-5 17:2:44]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:44]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=8 [INFO:2022-12-5 17:2:44]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=40 [INFO:2022-12-5 17:2:44]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2022-12-5 17:2:44]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:44]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=10 [INFO:2022-12-5 17:2:44]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8 [INFO:2022-12-5 17:2:44]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=8 [INFO:2022-12-5 17:2:44]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=3681 [INFO:2022-12-5 17:2:44]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=8 [INFO:2022-12-5 17:2:44]<== Receiver Message, socketClient version=1,extId=57,cmd=1,status=0,size=14 [INFO:2022-12-5 17:2:44]<== Receiver Message, socketClient version=1,extId=57,cmd=27,status=0,size=10 [INFO:2022-12-5 17:2:45]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=8 [INFO:2022-12-5 17:2:45]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=36 [INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2022-12-5 17:2:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.53073224425316 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetFoodReply 18 1 [INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen { position: 1 heroUniqueId: 0 cookBookId: 0 num: 0 beginTime: 1643361104000 endTime: 1643361104000 addTime: 0 helpTime: 0 uniqueId: 0 } askHelpCount: 0 [INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2022-12-5 17:2:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.53073224425316 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetKitchenReply 19 1 [INFO:2022-12-5 17:2:45][@logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxUnlockTeam: 0 [INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2022-12-5 17:2:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.53073224425316 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetExploreInfosReply 20 1 [INFO:2022-12-5 17:2:45][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:2:45][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2022-12-5 17:2:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 1.2045284211636 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPopUpMessageReply 21 1 [INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <--- [INFO:2022-12-5 17:2:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 1.2045284211636 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroTaskInfosReply 22 1 [INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 256 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 512 infos { id: 0 value: 1 time: 1852037999 } replaceAll: false } redDotInfos { defineId: 1 infos { id: 2000 value: 0 time: 0 } infos { id: 2002 value: 0 time: 0 } infos { id: 2012 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 257 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 513 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 258 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 515 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 516 infos { id: 10341 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 6 infos { id: 2000 value: 1 time: 0 } infos { id: 2002 value: 1 time: 0 } infos { id: 2012 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 10502 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 519 infos { id: 10334 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 266 infos { id: 10345 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 522 infos { id: 10352 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 11 infos { id: 2000 value: 0 time: 0 } infos { id: 2002 value: 0 time: 0 } infos { id: 2012 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 268 infos { id: 40001 value: 0 time: 0 } infos { id: 40002 value: 0 time: 0 } infos { id: 10339 value: 0 time: 0 } infos { id: 10212 value: 0 time: 0 } infos { id: 10085 value: 0 time: 0 } infos { id: 10119 value: 0 time: 0 } infos { id: 10137 value: 0 time: 0 } infos { id: 10285 value: 0 time: 0 } infos { id: 10189 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 269 infos { id: 40001 value: 0 time: 0 } infos { id: 40002 value: 0 time: 0 } infos { id: 10339 value: 0 time: 0 } infos { id: 10212 value: 0 time: 0 } infos { id: 10085 value: 0 time: 0 } infos { id: 10119 value: 0 time: 0 } infos { id: 10137 value: 0 time: 0 } infos { id: 10285 value: 0 time: 0 } infos { id: 10189 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 270 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 272 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 276 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 280 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 281 infos { id: 0 value: 0 time: 1670270400 } replaceAll: false } redDotInfos { defineId: 286 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 287 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 32 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 289 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 290 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 294 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 296 infos { id: 0 value: 0 time: 1670241605 } replaceAll: false } redDotInfos { defineId: 297 infos { id: 0 value: 0 time: 1670241609 } replaceAll: false } redDotInfos { defineId: 298 infos { id: 0 value: 0 time: 1670241608 } replaceAll: false } redDotInfos { defineId: 43 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 302 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 52 infos { id: 10064 value: 0 time: 0 } infos { id: 10001 value: 1 time: 1670252400 } infos { id: 10018 value: 0 time: 0 } infos { id: 10035 value: 1 time: 0 } infos { id: 10007 value: 0 time: 0 } infos { id: 10011 value: 1 time: 1670237940 } infos { id: 10014 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 313 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 315 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 319 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 321 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 322 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 323 infos { id: 10330 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 324 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 326 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 327 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 72 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 336 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 81 infos { id: 1 value: 0 time: 0 } infos { id: 2 value: 0 time: 0 } infos { id: 3 value: 1 time: 0 } infos { id: 4 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 337 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 338 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { 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time: 0 } replaceAll: false } redDotInfos { defineId: 239 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 496 infos { id: 10308 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 242 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 244 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 501 infos { id: 10326 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 246 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 502 infos { id: 10326 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 249 infos { id: 0 value: 0 time: 1670270401 } replaceAll: false } redDotInfos { defineId: 506 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 251 infos { id: 0 value: 1 time: 1670270400 } replaceAll: false } redDotInfos { defineId: 252 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 255 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 511 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2022-12-5 17:2:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 1.2045284211636 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetRedDotInfosReply 23 1 [INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2022-12-5 17:2:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 1.4035983383656 移走了序号= 1 的消息,当前队列数量= 5 || 0 LoadFriendInfosReply 24 1 [INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}createSNCount: 0 leaveTime: 0 leaveReason: 2 [INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <--- [INFO:2022-12-5 17:2:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 1.4035983383656 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuildGetReply 25 1 [INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false [INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <--- [INFO:2022-12-5 17:2:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 1.4035983383656 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuildGetJoinOfflineReply 26 1 [INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:45]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @49ms [INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2022-12-5 17:2:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 1.5135007202625 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterSkinReply 27 1 [INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1 usingIds: 2 usingIds: 3 usingIds: 4 usingIds: 5 usingIds: 6 usingIds: 7 usingIds: 8 usingIds: 9 usingIds: 10 usingIds: 11 usingIds: 12 usingIds: 13 usingIds: 14 [INFO:2022-12-5 17:2:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2022-12-5 17:2:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 1.5135007202625 移走了序号= 1 的消息,当前队列数量= 1 || 0 LoadingBgGetReply 28 1 [INFO:2022-12-5 17:2:45][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.5135007202625 [WARN:2022-12-5 17:2:45][@logic/common/logic/FrameworkReLogicMgr.lua:388]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_03.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:46]language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @222ms [INFO:2022-12-5 17:2:46][@logic/scene/main/stage/MainSceneStage.lua:60]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2022-12-5 17:2:46][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2022-12-5 17:2:46][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 [INFO:2022-12-5 17:2:46][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 2 [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 3 [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 4 [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:47][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-12-5 17:2:47]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 5 [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6 [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7 [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 8 [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 9 [INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 10 [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 11 [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:47][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-12-5 17:2:47][@logic/extensions/main/view/MainTencentView.lua:425]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 12 [INFO:2022-12-5 17:2:47]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=8 [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 13 [INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9 [INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 14 [INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 15 [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 16 [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9 [INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2022-12-5 17:2:47]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=8 [INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:47]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=8 [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 1.0927764177322 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetMonthCardInfoReply 30 1 [INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 16 [INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:47]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:47]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 1.0927764177322 移走了序号= 1 的消息,当前队列数量= 15 || 0 ReconnectBattleInfoReply 31 1 [INFO:2022-12-5 17:2:47]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2022-12-5 17:2:47]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=424 [INFO:2022-12-5 17:2:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 1.0927764177322 移走了序号= 1 的消息,当前队列数量= 14 || 0 ReconnectBattleReply 32 1 [INFO:2022-12-5 17:2:47][@logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗 [INFO:2022-12-5 17:2:48]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=428 [INFO:2022-12-5 17:2:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270002.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:48]<== Receiver Message, socketClient version=1,extId=53,cmd=16,status=0,size=15 [INFO:2022-12-5 17:2:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:48]<== Receiver Message, socketClient version=1,extId=53,cmd=19,status=0,size=8 [INFO:2022-12-5 17:2:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False 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23:59:59",8800,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":33512,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":33513,"topupco":[33513,"天工玉輪パック",1,"2022-11-30 11:00:00","2022-12-20 23:59:59",2000,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":33513,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":10002,"topupco":[10002,"9割引き魂芯資源パック",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",160,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","","052 weekly_pack_draw_times"],"id":10002,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":2001,"topupco":[2001,"玉輪月俸",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",650,325,0,0,3,1,false,"",false,1,0,"shop_18",0,"","11000003","","050 monthly_pack_times"],"id":2001,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":2002,"topupco":[2002,"勤続月俸",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",1000,510,0,0,3,1,false,"",false,1,0,"shop_18",0,"","11000003","",""],"id":2002,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1001,"topupco":[1001,"玉輪80個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",160,80,80,1,1,0,false,"",false,1,0,"shop_00",0,"","11000002","","061 purchase_120_times"],"id":1001,"buyCount":1},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1002,"topupco":[1002,"玉輪325個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",650,325,325,1,1,0,false,"",false,1,0,"shop_01",0,"","11000002","","062 purchase_610_times"],"id":1002,"buyCount":5},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1003,"topupco":[1003,"玉輪600個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",1200,600,600,1,1,0,false,"",false,1,0,"shop_02",0,"","11000002","","063 purchase_1220_times"],"id":1003,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1004,"topupco":[1004,"玉輪900個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",1800,900,900,1,1,0,false,"",false,1,0,"shop_03",0,"","11000002","","064 purchase_1840_times"],"id":1004,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1005,"topupco":[1005,"玉輪1800個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",3600,1800,1800,1,1,0,false,"",false,1,0,"shop_04",0,"","11000002","","065 purchase_3680_times"],"id":1005,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1006,"topupco":[1006,"玉輪3100個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",6200,3100,3100,1,1,0,false,"",false,1,0,"shop_05",0,"","11000002","","066 purchase_6100_times"],"id":1006,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1007,"topupco":[1007,"玉輪6400個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",12800,6400,6400,1,1,0,false,"",false,1,0,"shop_06",0,"","11000002","","067 purchase_12000_times"],"id":1007,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4085,"topupco":[4085,"初心者特訓計画",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",610,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":4085,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4086,"topupco":[4086,"舞踏家特訓計画",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",1220,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":4086,"buyCount":0}] [INFO:2022-12-5 17:2:48]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=8 [INFO:2022-12-5 17:2:48]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:48]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2022-12-5 17:2:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:48][@logic/extensions/main/view/jp/JPMainViewPresentor.lua:8]:{_onEnterAnimationDone}TCL: JPMainViewPresentor._onEnterAnimationDone, as an example [INFO:2022-12-5 17:2:48][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-12-5 17:2:48][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2022-12-5 17:2:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 13 [INFO:2022-12-5 17:2:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:2:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2022-12-5 17:2:48]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [ERROR:2022-12-5 17:2:48]Live2D Cubism 2.1 / RenderMode.DrawMeshNow Error live2dmodel.draw() must be called in OnPostRender() or OnRenderObject() . ------------------- live2d.   :drawLast() [ERROR:2022-12-5 17:2:48]Live2D Cubism 2.1 / RenderMode.DrawMeshNow Error live2dmodel.draw() must be called in OnPostRender() or OnRenderObject() . ------------------- live2d.   :drawLast() [INFO:2022-12-5 17:2:48]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2022-12-5 17:2:48]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 14 [INFO:2022-12-5 17:2:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2022-12-5 17:2:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1101 buyCount: 0 } infos { id: 1112 buyCount: 0 } infos { id: 1113 buyCount: 0 } infos { id: 1116 buyCount: 0 isNew: false } infos { id: 1117 buyCount: 0 isNew: false } infos { id: 1201 buyCount: 0 } infos { id: 1202 buyCount: 0 } infos { id: 31001 buyCount: 0 } infos { id: 31002 buyCount: 0 } infos { id: 30001 buyCount: 0 } infos { id: 110001 buyCount: 0 } infos { id: 110003 buyCount: 0 } infos { id: 110002 buyCount: 0 } infos { id: 110005 buyCount: 0 } infos { id: 110007 buyCount: 0 } infos { id: 110006 buyCount: 0 } infos { id: 110009 buyCount: 0 } infos { id: 100001 buyCount: 0 } infos { id: 100003 buyCount: 0 } infos { id: 100005 buyCount: 0 } infos { id: 100004 buyCount: 0 } infos { id: 100007 buyCount: 0 } infos { id: 100006 buyCount: 0 } infos { id: 100009 buyCount: 0 } infos { id: 100008 buyCount: 0 } infos { id: 100011 buyCount: 0 } infos { id: 100010 buyCount: 0 } infos { id: 100013 buyCount: 0 } infos { id: 100012 buyCount: 0 } infos { id: 100018 buyCount: 0 } infos { id: 100021 buyCount: 0 } infos { id: 100020 buyCount: 0 } infos { id: 100023 buyCount: 0 } infos { id: 100022 buyCount: 0 } infos { id: 33501 buyCount: 0 isNew: false } infos { id: 33502 buyCount: 0 isNew: false } infos { id: 33503 buyCount: 0 isNew: false } infos { id: 33504 buyCount: 0 isNew: false } infos { id: 33505 buyCount: 0 isNew: false } infos { id: 33506 buyCount: 0 isNew: false } infos { id: 33507 buyCount: 0 isNew: false } infos { id: 33508 buyCount: 0 isNew: false } infos { id: 33509 buyCount: 0 isNew: false } infos { id: 33510 buyCount: 0 isNew: false } infos { id: 33511 buyCount: 0 isNew: false } infos { id: 33512 buyCount: 0 isNew: false } infos { id: 33513 buyCount: 0 isNew: false } infos { id: 10002 buyCount: 0 } infos { id: 10024 buyCount: 0 } infos { id: 4084 buyCount: 0 } [INFO:2022-12-5 17:2:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2022-12-5 17:2:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 1.9211362600327 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetGiftBagInfoReply 36 1 [INFO:2022-12-5 17:2:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 14 [INFO:2022-12-5 17:2:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-12-5 17:2:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:48]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2022-12-5 17:2:48]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:48]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2022-12-5 17:2:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info { id: 5002 hasFirstBonus: true } [INFO:2022-12-5 17:2:48]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-12-5 17:2:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAutoSubscriptionGiftBagReply <--- [INFO:2022-12-5 17:2:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 16 所需时间单位秒 = 1.9211362600327 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetAutoSubscriptionGiftBagReply 37 1 [INFO:2022-12-5 17:2:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:48]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXDayGiftBagInfoReply <--- [INFO:2022-12-5 17:2:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 19 所需时间单位秒 = 1.9211362600327 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetXDayGiftBagInfoReply 38 1 [INFO:2022-12-5 17:2:48]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:2:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 2.2382804751396 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetWeeklyCardInfoReply 39 1 [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619622600000 endTime: 0 } activityInfos { id: 20008 startTime: 1611760200000 endTime: 1677250799000 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10005 startTime: 1546372804000 endTime: 0 } activityInfos { id: 10007 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10014 startTime: 1556049600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10035 startTime: 1669950000000 endTime: 1670382000000 } activityInfos { id: 10037 startTime: 1606248000000 endTime: 0 } activityInfos { id: 10064 startTime: 1559044800000 endTime: 0 } activityInfos { id: 10173 startTime: 1669773600000 endTime: 1671721199000 } activityInfos { id: 10174 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10185 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10186 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10190 startTime: 1669773600000 endTime: 1671548399000 } [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 2.2382804751396 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetActivityInfosReply 40 1 [INFO:2022-12-5 17:2:49]<== Receiver Message, socketClient version=1,extId=32,cmd=1,status=0,size=403 [INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 11 [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 12 [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 13 [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:49]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 2.2382804751396 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetJinyumantangInfoReply 41 1 [INFO:2022-12-5 17:2:49]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:49]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2022-12-5 17:2:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:49]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-12-5 17:2:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:49]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:49]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9 [INFO:2022-12-5 17:2:49][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 17:2:49]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:49][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <--- [INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 2.539462774992 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetCustomizedGiftBagInfoReply 42 1 [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 2.539462774992 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetUnReadNewspaperReply 43 1 [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 2.539462774992 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMysteryStoreInfoReply 44 1 [INFO:2022-12-5 17:2:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:49]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=10 [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 2.6973187029362 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get137InfosReply 45 1 [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 942 lastRecoverTime: 1670230828000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.6045422852039 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetCurrencyInfoReply 46 1 [INFO:2022-12-5 17:2:49][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 942 lastRecoverTime: 1670230828000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.2896625101566 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetCurrencyInfoReply 47 1 [INFO:2022-12-5 17:2:49][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:2:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:49]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17 [INFO:2022-12-5 17:2:49]<== Receiver Message, socketClient version=1,extId=105,cmd=1,status=0,size=10 [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 48 1 [INFO:2022-12-5 17:2:49][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2022-12-5 17:2:49][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 7 [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2022-12-5 17:2:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2022-12-5 17:2:49]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:2:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2022-12-5 17:2:49]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.4699981957674 移走了序号= 1 的消息,当前队列数量= 6 || 0 FinishGuideReply 49 1 [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 880009 mailId: 20005 params: 580000 attachment: 1#11040002#8|2#2#60000|1#11370001#1 state: 0 createTime: 1670221138340 isCollection: false } userMail { incrId: 880008 mailId: 20005 params: 392000 attachment: 1#11040002#5|2#2#50000|1#11190024#5 state: 0 createTime: 1670221138338 isCollection: false } userMail { incrId: 880005 mailId: 20005 params: 73000 attachment: 1#11040002#2|2#2#20000|1#11190024#1 state: 0 createTime: 1670221138334 isCollection: false } userMail { incrId: 880004 mailId: 20005 params: 37000 attachment: 1#11060006#5|2#2#10000|1#11190024#1 state: 0 createTime: 1670221138325 isCollection: false } userMail { incrId: 880007 mailId: 20005 params: 258000 attachment: 2#2#40000|1#11190004#1|1#11190024#2 state: 0 createTime: 1670221138337 isCollection: false } userMail { incrId: 880006 mailId: 20005 params: 122000 attachment: 1#11060006#10|2#2#30000|1#11190024#1 state: 0 createTime: 1670221138335 isCollection: false } [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.95651812851429 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetAllMailsReply 50 1 [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 1.1422769725323 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetStoreFreeGiftBagInfoReply 51 1 [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxUnlockTeam: 0 [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.82513275742531 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetExploreInfosReply 52 1 [INFO:2022-12-5 17:2:49][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3276 updateTime: 1670230960 [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-12-5 17:2:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.82513275742531 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get107InfoReply 53 1 [INFO:2022-12-5 17:2:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_guide isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/guide_arrow_effect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guidearrowview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:49]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 120 [INFO:2022-12-5 17:2:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <--- [INFO:2022-12-5 17:2:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.98481714725494 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get105InfoReply 54 1 [INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:2:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.34544323384762 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 55 1 [INFO:2022-12-5 17:2:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhiyin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 1 [INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest [INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_onlinespot.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:50]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9 [INFO:2022-12-5 17:2:50]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:50][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 17:2:50][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:2:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:50]<== Receiver Message, socketClient version=1,extId=50,cmd=5,status=0,size=344 [INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 2 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 [INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <--- [INFO:2022-12-5 17:2:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.29989669471979 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 56 1 [INFO:2022-12-5 17:2:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1 [INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest [INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 1 [INFO:2022-12-5 17:2:50]==> Sender Auto Serialize Message,extId=50,cmd=6,size=11 [INFO:2022-12-5 17:2:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/pageview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:50]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/openpagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:50][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2022-12-5 17:2:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 2 [INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2022-12-5 17:2:50]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2022-12-5 17:2:50]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/open_page/openpage10002.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:50]<== Receiver Message, socketClient version=1,extId=50,cmd=6,status=0,size=8 [INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <--- [INFO:2022-12-5 17:2:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.32044276967645 移走了序号= 1 的消息,当前队列数量= 1 || 0 IncActivityPictureShowCountReply 57 1 [INFO:2022-12-5 17:2:50]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2022-12-5 17:2:50]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:2:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 58 1 [INFO:2022-12-5 17:2:50][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2022-12-5 17:2:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2022-12-5 17:2:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2022-12-5 17:2:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2022-12-5 17:2:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 0 [INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:2:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.40599523112178 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 59 1 [INFO:2022-12-5 17:2:50]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:2:50]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:51][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:2:51]DestroyUnusedResources:3,2,time=,paths: [INFO:2022-12-5 17:2:51]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:2:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:2:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.23275684937835 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 60 1 [INFO:2022-12-5 17:2:52][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2022-12-5 17:2:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2022-12-5 17:2:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:2:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2022-12-5 17:2:52]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2022-12-5 17:2:52]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:52]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2022-12-5 17:2:52]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:2:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2022-12-5 17:2:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:2:52][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 61 1 [INFO:2022-12-5 17:2:52][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2022-12-5 17:2:53][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2022-12-5 17:2:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:2:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:2:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2022-12-5 17:2:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2022-12-5 17:2:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2022-12-5 17:2:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2022-12-5 17:2:53]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:2:53]||||| Sender socketClient version=1 [INFO:2022-12-5 17:2:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:2:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.28241822868586 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 62 1 [INFO:2022-12-5 17:2:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhiyin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:2:53]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:2:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:2:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:2:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.28470623493195 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 63 1 [INFO:2022-12-5 17:2:53][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:2:53]GameDevice isFront = False [INFO:2022-12-5 17:3:10]GameDevice isFront = True [INFO:2022-12-5 17:3:10][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2022-12-5 17:3:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2022-12-5 17:3:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:3:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2022-12-5 17:3:10]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2022-12-5 17:3:10]||||| Sender socketClient version=1 [INFO:2022-12-5 17:3:11][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":6,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":7,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":8,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":9,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":10,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":11,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true}] [INFO:2022-12-5 17:3:11]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2022-12-5 17:3:11]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:3:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2022-12-5 17:3:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:3:11][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 64 1 [INFO:2022-12-5 17:3:11][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2022-12-5 17:3:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2022-12-5 17:3:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2022-12-5 17:3:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2022-12-5 17:3:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2022-12-5 17:3:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:3:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 0 [INFO:2022-12-5 17:3:11]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:3:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:3:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:3:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.28156969323754 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 65 1 [INFO:2022-12-5 17:3:11]||||| Sender socketClient version=1 [INFO:2022-12-5 17:3:11]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:3:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:3:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:3:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.32164638116956 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 67 1 [INFO:2022-12-5 17:3:11][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:3:11]DestroyUnusedResources:5,3,time=,paths: [INFO:2022-12-5 17:3:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1020.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:15][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-12-5 17:3:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-12-5 17:3:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 19 [INFO:2022-12-5 17:3:15]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-12-5 17:3:15]||||| Sender socketClient version=1 [INFO:2022-12-5 17:3:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_promo isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/promo/promoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoleftcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:3:16]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-12-5 17:3:16]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-12-5 17:3:16]||||| Sender socketClient version=1 [INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-12-5 17:3:16][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.30890800058842 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 68 1 [INFO:2022-12-5 17:3:16]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=317 [INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619622600000 endTime: 0 } activityInfos { id: 20008 startTime: 1611760200000 endTime: 1677250799000 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10005 startTime: 1546372804000 endTime: 0 } activityInfos { id: 10007 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10014 startTime: 1556049600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10035 startTime: 1669950000000 endTime: 1670382000000 } activityInfos { id: 10037 startTime: 1606248000000 endTime: 0 } activityInfos { id: 10064 startTime: 1559044800000 endTime: 0 } activityInfos { id: 10173 startTime: 1669773600000 endTime: 1671721199000 } activityInfos { id: 10174 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10185 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10186 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10190 startTime: 1669773600000 endTime: 1671548399000 } [INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-12-5 17:3:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.3414384573698 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 69 1 [INFO:2022-12-5 17:3:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 1 [INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:3:16]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2022-12-5 17:3:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 3 [INFO:2022-12-5 17:3:16]||||| Sender socketClient version=1 [INFO:2022-12-5 17:3:16]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2022-12-5 17:3:16]||||| Sender socketClient version=1 [INFO:2022-12-5 17:3:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1015.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/promo/signview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 101 1 当前队列数量= 3 [INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get101InfosRequest [INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10001 [INFO:2022-12-5 17:3:16]==> Sender Auto Serialize Message,extId=101,cmd=1,size=12 [INFO:2022-12-5 17:3:16]||||| Sender socketClient version=1 [INFO:2022-12-5 17:3:16]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=10 [INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxUnlockTeam: 0 [INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2022-12-5 17:3:16][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.29278285801411 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetExploreInfosReply 70 1 [INFO:2022-12-5 17:3:16][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:3:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner101001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:16]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14 [INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 3 getBonusCount: 0 } [INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2022-12-5 17:3:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.46970285847783 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get114InfoReply 71 1 [INFO:2022-12-5 17:3:16]<== Receiver Message, socketClient version=1,extId=101,cmd=1,status=0,size=58 [INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 state: 1 } infos { id: 2 state: 1 } infos { id: 3 state: 1 } infos { id: 4 state: 1 } infos { id: 5 state: 0 } infos { id: 6 state: 0 } infos { id: 7 state: 0 } infos { id: 8 state: 0 } loginCount: 4 [INFO:2022-12-5 17:3:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get101InfosReply <--- [INFO:2022-12-5 17:3:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 101 1 所需时间单位秒 = 0.50227469950914 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get101InfosReply 72 1 [INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100020_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/equipicon/703017.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000002.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/equipicon/702017.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000069.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/equipicon/701017.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_054.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_lingqukuang.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner101002.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:17][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-12-5 17:3:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-12-5 17:3:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 39 [INFO:2022-12-5 17:3:17]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-12-5 17:3:17]||||| Sender socketClient version=1 [INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/atlas/atlas_skinlib_jp isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/commonshareview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/skinlib/widget/widget_jp.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:18]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-12-5 17:3:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:3:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-12-5 17:3:18][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.35897123068571 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 73 1 [INFO:2022-12-5 17:3:21][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:3:21][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:3:22][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:3:22]DestroyUnusedResources:24,3,time=,paths: [INFO:2022-12-5 17:3:23][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 19 [INFO:2022-12-5 17:3:23]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-12-5 17:3:23]||||| Sender socketClient version=1 [INFO:2022-12-5 17:3:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_promo isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:23]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-12-5 17:3:23][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.28217014670372 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 75 1 [INFO:2022-12-5 17:3:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/promo/promoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoleftcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:3:23]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-12-5 17:3:23]||||| Sender socketClient version=1 [INFO:2022-12-5 17:3:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 2 [INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:3:23]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-12-5 17:3:23]||||| Sender socketClient version=1 [INFO:2022-12-5 17:3:23]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=317 [INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619622600000 endTime: 0 } activityInfos { id: 20008 startTime: 1611760200000 endTime: 1677250799000 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10005 startTime: 1546372804000 endTime: 0 } activityInfos { id: 10007 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10014 startTime: 1556049600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10035 startTime: 1669950000000 endTime: 1670382000000 } activityInfos { id: 10037 startTime: 1606248000000 endTime: 0 } activityInfos { id: 10064 startTime: 1559044800000 endTime: 0 } activityInfos { id: 10173 startTime: 1669773600000 endTime: 1671721199000 } activityInfos { id: 10174 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10185 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10186 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10190 startTime: 1669773600000 endTime: 1671548399000 } [INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-12-5 17:3:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.32157061249018 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 76 1 [INFO:2022-12-5 17:3:23][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 2 [INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:3:23]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2022-12-5 17:3:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 3 [INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2022-12-5 17:3:23]||||| Sender socketClient version=1 [INFO:2022-12-5 17:3:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 3 [INFO:2022-12-5 17:3:23]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2022-12-5 17:3:23]||||| Sender socketClient version=1 [INFO:2022-12-5 17:3:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1015.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/promo/signview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:23]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17 [INFO:2022-12-5 17:3:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 101 1 当前队列数量= 4 [INFO:2022-12-5 17:3:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get101InfosRequest [INFO:2022-12-5 17:3:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10001 [INFO:2022-12-5 17:3:24]==> Sender Auto Serialize Message,extId=101,cmd=1,size=12 [INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:24]||||| Sender socketClient version=1 [INFO:2022-12-5 17:3:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3311 updateTime: 1670230960 [INFO:2022-12-5 17:3:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-12-5 17:3:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.3585044555366 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get107InfoReply 77 1 [INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner101001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:24]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=10 [INFO:2022-12-5 17:3:24]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14 [INFO:2022-12-5 17:3:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxUnlockTeam: 0 [INFO:2022-12-5 17:3:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2022-12-5 17:3:24][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.37658138200641 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetExploreInfosReply 78 1 [INFO:2022-12-5 17:3:24][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:3:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 3 getBonusCount: 0 } [INFO:2022-12-5 17:3:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2022-12-5 17:3:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.37658138200641 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get114InfoReply 79 1 [INFO:2022-12-5 17:3:24]<== Receiver Message, socketClient version=1,extId=101,cmd=1,status=0,size=58 [INFO:2022-12-5 17:3:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 state: 1 } infos { id: 2 state: 1 } infos { id: 3 state: 1 } infos { id: 4 state: 1 } infos { id: 5 state: 0 } infos { id: 6 state: 0 } infos { id: 7 state: 0 } infos { id: 8 state: 0 } loginCount: 4 [INFO:2022-12-5 17:3:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get101InfosReply <--- [INFO:2022-12-5 17:3:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 101 1 所需时间单位秒 = 0.42631368711591 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get101InfosReply 80 1 [INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100020_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/equipicon/703017.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/equipicon/702017.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000002.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000069.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/equipicon/701017.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_054.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_lingqukuang.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner101002.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:25][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-12-5 17:3:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-12-5 17:3:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 39 [INFO:2022-12-5 17:3:25]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-12-5 17:3:25]||||| Sender socketClient version=1 [INFO:2022-12-5 17:3:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/commonshareview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:25]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-12-5 17:3:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:3:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-12-5 17:3:25][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.30839269608259 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 81 1 [WARN:2022-12-5 17:3:26][@logic/extensions/common/view/share/jp/JPCommonShareController.lua:28]:{_defaultSdkShareFunc}jp的默认分享函数 shareType = 5 photoUrl = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/share/share1670231005.png [INFO:2022-12-5 17:3:29]GameDevice isFront = False [INFO:2022-12-5 17:3:57]GameDevice isFront = True [INFO:2022-12-5 17:3:57][@logic/common/sdk/SDKManager.lua:768]:{callFunc}=============sdk分享结果状态码: -2 [INFO:2022-12-5 17:3:57][@logic/extensions/common/view/share/jp/JPCommonShareController.lua:61]:{callFunc}jp分享结果返回 statusCode = -2 [INFO:2022-12-5 17:3:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 2 当前队列数量= 1 [INFO:2022-12-5 17:3:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114BonusRequest [INFO:2022-12-5 17:3:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 3 [INFO:2022-12-5 17:3:57][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 10 当前队列数量= 2 [INFO:2022-12-5 17:3:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ShareLogRequest [INFO:2022-12-5 17:3:57]==> Sender Auto Serialize Message,extId=114,cmd=2,size=11 [INFO:2022-12-5 17:3:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}shareType: 0 shareChannel: 9 extId: 0 [INFO:2022-12-5 17:3:57]||||| Sender socketClient version=1 [INFO:2022-12-5 17:3:57]==> Sender Auto Serialize Message,extId=46,cmd=10,size=15 [INFO:2022-12-5 17:3:57]||||| Sender socketClient version=1 [INFO:2022-12-5 17:3:57][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":6,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":7,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":8,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":9,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":10,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":11,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":12,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":13,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":14,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":15,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true}] [INFO:2022-12-5 17:3:57]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17 [INFO:2022-12-5 17:3:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 1 change: 10 count: 710 } [INFO:2022-12-5 17:3:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2022-12-5 17:3:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 82 1 [INFO:2022-12-5 17:3:57]<== Receiver Message, socketClient version=1,extId=20,cmd=6,status=0,size=20 [INFO:2022-12-5 17:3:57][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2022-12-5 17:3:57]<== Receiver Message, socketClient version=1,extId=114,cmd=2,status=0,size=10 [INFO:2022-12-5 17:3:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { materilType: 2 materilId: 1 change: 10 } getApproach: 32 getApproachSubId: 114 [INFO:2022-12-5 17:3:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <--- [INFO:2022-12-5 17:3:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 83 1 [INFO:2022-12-5 17:3:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 3 [INFO:2022-12-5 17:3:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114BonusReply <--- [INFO:2022-12-5 17:3:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 2 所需时间单位秒 = 0.35227054357529 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get114BonusReply 84 1 [INFO:2022-12-5 17:3:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:58]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=34 [INFO:2022-12-5 17:3:58]<== Receiver Message, socketClient version=1,extId=46,cmd=10,status=0,size=8 [INFO:2022-12-5 17:3:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62056003 progress: 13 reachTime: 0 isGainBonus: false } achievementInfos { id: 62056004 progress: 13 reachTime: 0 isGainBonus: false } [INFO:2022-12-5 17:3:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2022-12-5 17:3:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 85 1 [INFO:2022-12-5 17:3:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:3:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ShareLogReply <--- [INFO:2022-12-5 17:3:58][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 10 所需时间单位秒 = 0.52167046815157 移走了序号= 1 的消息,当前队列数量= 0 || 0 ShareLogReply 86 1 [INFO:2022-12-5 17:3:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:3:58][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:3:59][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:3:59]DestroyUnusedResources:4,2,time=,paths: [INFO:2022-12-5 17:4:2][@logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: Promo194Controller [INFO:2022-12-5 17:4:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1020.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:4:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1015.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:4:2][@logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: Promo194Controller [INFO:2022-12-5 17:4:3][@logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: Promo194Controller [INFO:2022-12-5 17:4:3][@logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: Promo194Controller [INFO:2022-12-5 17:4:4][@logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: Promo194Controller [INFO:2022-12-5 17:4:4][@logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: Promo194Controller [INFO:2022-12-5 17:4:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1 [INFO:2022-12-5 17:4:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-12-5 17:4:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:4:11]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-12-5 17:4:11]||||| Sender socketClient version=1 [INFO:2022-12-5 17:4:11]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17 [INFO:2022-12-5 17:4:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3356 updateTime: 1670231038 [INFO:2022-12-5 17:4:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-12-5 17:4:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.27545915544033 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 89 1 [INFO:2022-12-5 17:4:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1 [INFO:2022-12-5 17:4:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-12-5 17:4:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:4:27]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-12-5 17:4:27]||||| Sender socketClient version=1 [INFO:2022-12-5 17:4:27]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17 [INFO:2022-12-5 17:4:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3373 updateTime: 1670231038 [INFO:2022-12-5 17:4:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-12-5 17:4:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.24307069182396 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 91 1 [INFO:2022-12-5 17:4:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1 [INFO:2022-12-5 17:4:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-12-5 17:4:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:4:43]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-12-5 17:4:44]||||| Sender socketClient version=1 [INFO:2022-12-5 17:4:44]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17 [INFO:2022-12-5 17:4:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3389 updateTime: 1670231038 [INFO:2022-12-5 17:4:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-12-5 17:4:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.27741899713874 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 94 1 [INFO:2022-12-5 17:5:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1 [INFO:2022-12-5 17:5:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-12-5 17:5:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:5:0]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-12-5 17:5:0]||||| Sender socketClient version=1 [INFO:2022-12-5 17:5:0]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17 [INFO:2022-12-5 17:5:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3405 updateTime: 1670231038 [INFO:2022-12-5 17:5:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-12-5 17:5:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.27503084763885 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 96 1 [INFO:2022-12-5 17:5:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1 [INFO:2022-12-5 17:5:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-12-5 17:5:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:5:16]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-12-5 17:5:16]||||| Sender socketClient version=1 [INFO:2022-12-5 17:5:17]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17 [INFO:2022-12-5 17:5:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3422 updateTime: 1670231038 [INFO:2022-12-5 17:5:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-12-5 17:5:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.64563308283687 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 99 1 [INFO:2022-12-5 17:5:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1 [INFO:2022-12-5 17:5:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-12-5 17:5:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:5:33]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-12-5 17:5:33]||||| Sender socketClient version=1 [INFO:2022-12-5 17:5:33]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17 [INFO:2022-12-5 17:5:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3438 updateTime: 1670231038 [INFO:2022-12-5 17:5:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-12-5 17:5:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.31360707804561 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 101 1 [INFO:2022-12-5 17:5:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1 [INFO:2022-12-5 17:5:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-12-5 17:5:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:5:49]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-12-5 17:5:49]||||| Sender socketClient version=1 [INFO:2022-12-5 17:5:49]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17 [INFO:2022-12-5 17:5:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3455 updateTime: 1670231038 [INFO:2022-12-5 17:5:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-12-5 17:5:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.24881338328123 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 104 1 [INFO:2022-12-5 17:6:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1 [INFO:2022-12-5 17:6:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-12-5 17:6:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:6]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-12-5 17:6:6]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:6]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17 [INFO:2022-12-5 17:6:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3471 updateTime: 1670231038 [INFO:2022-12-5 17:6:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-12-5 17:6:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.28065515682101 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 106 1 [INFO:2022-12-5 17:6:14][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:6:15][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:6:16]TCL C#: UnloadAllBanks item.Key music_theme_3 [INFO:2022-12-5 17:6:16]TCL C#: UnloadAllBanks item.Key music_theme_3.assets [INFO:2022-12-5 17:6:16]DestroyUnusedResources:11,2,time=,paths: [INFO:2022-12-5 17:6:16][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:6:17][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 0 [INFO:2022-12-5 17:6:17]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-12-5 17:6:17]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playerinfo isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/myselfinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/medalitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/user_background/11120001_user_background.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 41 当前队列数量= 2 [INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMyPlayerInfoRequest [INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 13 当前队列数量= 3 [INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerCardRequest [INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userId: 14802 [INFO:2022-12-5 17:6:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 15 当前队列数量= 4 [INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFacadeRequest [INFO:2022-12-5 17:6:17]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 29 当前队列数量= 5 [INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMedalShowRequest [INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:17]==> Sender Auto Serialize Message,extId=20,cmd=41,size=9 [INFO:2022-12-5 17:6:17]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 6 [INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 [INFO:2022-12-5 17:6:17]==> Sender Auto Serialize Message,extId=20,cmd=13,size=12 [INFO:2022-12-5 17:6:17]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:17]==> Sender Auto Serialize Message,extId=20,cmd=15,size=9 [INFO:2022-12-5 17:6:17]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:17]==> Sender Auto Serialize Message,extId=20,cmd=29,size=9 [INFO:2022-12-5 17:6:17]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:17]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2022-12-5 17:6:17]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-12-5 17:6:17][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.4353489279747 移走了序号= 1 的消息,当前队列数量= 5 || 0 ClickIconLogReply 108 1 [INFO:2022-12-5 17:6:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/110001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:17]<== Receiver Message, socketClient version=1,extId=20,cmd=41,status=0,size=114 [INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 14802 name: 伊覓 gender: 2 portrait: 11100001 exp: 180 signature: chefTitle: 0 roleNum: 3 heroRate: 2.7 dungeonCount: 6 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 4 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1634118933 lastLogoutTime: 1670224593 birthday: 1-1 pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 0 autoChangeDaily: false } isReturn: false mentorRoleId: 0 } [INFO:2022-12-5 17:6:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMyPlayerInfoReply <--- [INFO:2022-12-5 17:6:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 41 所需时间单位秒 = 0.42361870035529 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetMyPlayerInfoReply 109 1 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:6:17][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:6:18]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=114 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:6:18]<== Receiver Message, socketClient version=1,extId=20,cmd=13,status=0,size=183 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:6:18]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=114 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:6:18]<== Receiver Message, socketClient version=1,extId=20,cmd=15,status=0,size=52 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:6:18]<== Receiver Message, socketClient version=1,extId=20,cmd=29,status=0,size=8 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:6:18]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=18 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:6:18][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:6:18][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:6:18]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp [INFO:2022-12-5 17:6:18]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp.assets [INFO:2022-12-5 17:6:18]DestroyUnusedResources:20,3,time=,paths: [INFO:2022-12-5 17:6:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 14802 name: 伊覓 gender: 2 portrait: 11100001 exp: 180 signature: chefTitle: 0 roleNum: 3 heroRate: 2.7 dungeonCount: 6 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 4 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1634118933 lastLogoutTime: 1670224593 birthday: 1-1 pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 0 autoChangeDaily: false } isReturn: false mentorRoleId: 0 } [INFO:2022-12-5 17:6:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2022-12-5 17:6:19][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 110 1 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:6:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerCard { userId: 14802 name: 伊覓 portrait: 11100001 level: 4 signature: heroRate: 2.7 dungeonCount: 6 showHero { heroId: 620005 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } showHero { heroId: 0 level: 0 rank: 0 } showHero { heroId: 0 level: 0 rank: 0 } showHero { heroId: 0 level: 0 rank: 0 } frame: 11110001 background: 11120001 birthday: 1-1 longWarCount: 0 isOnline: true datetime: 1670230960 pvpScore: 0 gender: 2 registerTime: 1634118933 maxPassMainFb: 10001081 heroTypeCount: 3 isQQSuperMember: false startFromGameCenter: 0 usingSkinId: 0 isDispose: false mentorRoleId: 0 } [INFO:2022-12-5 17:6:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerCardReply <--- [INFO:2022-12-5 17:6:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 13 所需时间单位秒 = 1.2606637142599 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetPlayerCardReply 111 1 [INFO:2022-12-5 17:6:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 14802 name: 伊覓 gender: 2 portrait: 11100001 exp: 180 signature: chefTitle: 0 roleNum: 3 heroRate: 2.7 dungeonCount: 6 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 4 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1634118933 lastLogoutTime: 1670224593 birthday: 1-1 pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 0 autoChangeDaily: false } isReturn: false mentorRoleId: 0 } [INFO:2022-12-5 17:6:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2022-12-5 17:6:19][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 112 1 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:6:19][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:6:20][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}facades { facadeId: 11100001 isUsing: false expiredTime: 0 } facades { facadeId: 11120001 isUsing: false expiredTime: 0 } facades { facadeId: 11130001 isUsing: false expiredTime: 0 } facades { facadeId: 11110001 isUsing: false expiredTime: 0 } [INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFacadeReply <--- [INFO:2022-12-5 17:6:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 15 所需时间单位秒 = 3.2868990562856 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetFacadeReply 113 1 [INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMedalShowReply <--- [INFO:2022-12-5 17:6:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 29 所需时间单位秒 = 3.2868990562856 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMedalShowReply 114 1 [INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 getBonusCount: 2147483647 } [INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2022-12-5 17:6:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 3.2868990562856 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 115 1 [INFO:2022-12-5 17:6:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:20]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-12-5 17:6:20]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:20][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2022-12-5 17:6:20][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-12-5 17:6:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 2 [INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:20]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-12-5 17:6:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 3 [INFO:2022-12-5 17:6:20]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:20]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-12-5 17:6:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 4 [INFO:2022-12-5 17:6:20]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 5 [INFO:2022-12-5 17:6:21]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest [INFO:2022-12-5 17:6:21]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 6 [INFO:2022-12-5 17:6:21]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9 [INFO:2022-12-5 17:6:21]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:21]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9 [INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 7 [INFO:2022-12-5 17:6:21]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:21]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2022-12-5 17:6:21]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-12-5 17:6:21]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:21][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-12-5 17:6:21][@logic/extensions/main/view/MainTencentView.lua:425]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 8 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:21]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-12-5 17:6:21]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 9 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 10 [INFO:2022-12-5 17:6:21]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-12-5 17:6:21]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 11 [INFO:2022-12-5 17:6:21]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-12-5 17:6:21]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:21]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-12-5 17:6:21][@logic/extensions/main/view/jp/JPMainViewPresentor.lua:8]:{_onEnterAnimationDone}TCL: JPMainViewPresentor._onEnterAnimationDone, as an example [INFO:2022-12-5 17:6:21]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:21][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-12-5 17:6:21][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 12 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2022-12-5 17:6:21]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2022-12-5 17:6:21]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:21]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-12-5 17:6:21]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=424 [INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.033301923424006 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetMonthCardInfoReply 116 1 [INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 12 [INFO:2022-12-5 17:6:21]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=428 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-12-5 17:6:21]<== Receiver Message, socketClient version=1,extId=53,cmd=16,status=0,size=15 [INFO:2022-12-5 17:6:21]<== Receiver Message, socketClient version=1,extId=53,cmd=19,status=0,size=8 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-12-5 17:6:21]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-12-5 17:6:21]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.60704914107919 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetMonthCardInfoReply 117 1 [INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 13 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-12-5 17:6:21]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 1024 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 buyCount: 0 } infos { topupId: 32814 buyCount: 0 } infos { topupId: 32815 buyCount: 0 } infos { topupId: 1101 buyCount: 0 } infos { topupId: 1104 buyCount: 0 } infos { topupId: 1106 buyCount: 0 } infos { topupId: 1112 buyCount: 0 } infos { topupId: 1113 buyCount: 0 } infos { topupId: 1201 buyCount: 0 } infos { topupId: 1202 buyCount: 0 } infos { topupId: 32001 buyCount: 0 } infos { topupId: 32002 buyCount: 0 } infos { topupId: 32003 buyCount: 0 } infos { topupId: 31001 buyCount: 1 } infos { topupId: 31002 buyCount: 0 } infos { topupId: 31003 buyCount: 0 } infos { topupId: 30001 buyCount: 0 } infos { topupId: 404086 buyCount: 0 } infos { topupId: 404085 buyCount: 0 } infos { topupId: 32420 buyCount: 0 } infos { topupId: 32421 buyCount: 0 } infos { topupId: 100018 buyCount: 0 } infos { topupId: 100021 buyCount: 0 } infos { topupId: 100020 buyCount: 0 } infos { topupId: 100023 buyCount: 0 } infos { topupId: 100022 buyCount: 0 } infos { topupId: 33501 buyCount: 0 } infos { topupId: 33502 buyCount: 0 } infos { topupId: 33503 buyCount: 0 } infos { topupId: 33504 buyCount: 0 } infos { topupId: 33505 buyCount: 0 } infos { topupId: 33506 buyCount: 0 } infos { topupId: 33507 buyCount: 0 } infos { topupId: 33508 buyCount: 0 } infos { topupId: 33509 buyCount: 0 } infos { topupId: 33510 buyCount: 0 } infos { topupId: 33511 buyCount: 0 } infos { topupId: 33512 buyCount: 0 } infos { topupId: 33513 buyCount: 0 } infos { topupId: 10002 buyCount: 0 } infos { topupId: 2001 buyCount: 0 } infos { topupId: 2002 buyCount: 0 } infos { topupId: 1001 buyCount: 1 } infos { topupId: 1002 buyCount: 5 } infos { topupId: 1003 buyCount: 0 } infos { topupId: 1004 buyCount: 0 } infos { topupId: 1005 buyCount: 0 } infos { topupId: 1006 buyCount: 0 } infos { topupId: 1007 buyCount: 0 } infos { topupId: 4085 buyCount: 0 } infos { topupId: 4086 buyCount: 0 } [INFO:2022-12-5 17:6:21]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <--- [INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.60704914107919 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetTopupInfoReply 118 1 [INFO:2022-12-5 17:6:21][@logic/extensions/topup/model/TopupModel.lua:29]:{saveAllInfos}============全部充值档位信息:============ [INFO:2022-12-5 17:6:21][@logic/extensions/topup/model/TopupModel.lua:30]:{saveAllInfos}[{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1024,"topupco":[1024,"空桑銭荘",1,"2018-01-01 00:00:00","2038-01-02 00:00:00",1500,0,0,0,2,0,false,"1#1",true,0,0,"shop_112",0,"","","","053 kongsang_pack_times"],"id":1024,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1025,"topupco":[1025,"衣装券80枚",1,"2019-09-29 5:00:00","2038-01-02 00:00:00",160,0,0,0,2,0,false,"",false,1,0,"shop_117",0,"","","",""],"id":1025,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1026,"topupco":[1026,"衣装券325枚",1,"2019-09-29 5:00:00","2038-01-02 00:00:00",650,0,0,0,2,0,false,"",false,1,0,"shop_118",0,"","","",""],"id":1026,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1027,"topupco":[1027,"衣装券1000枚",1,"2019-09-29 5:00:00","2038-01-02 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[INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.60704914107919 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetGiftBagInfoReply 119 1 [INFO:2022-12-5 17:6:21]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2022-12-5 17:6:21]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 12 [INFO:2022-12-5 17:6:21]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:21]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=8 [INFO:2022-12-5 17:6:21]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-12-5 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17:6:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.81730644777417 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 122 1 [INFO:2022-12-5 17:6:21]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2022-12-5 17:6:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:21]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:6:21]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2022-12-5 17:6:21]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.90895921364427 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetJinyumantangInfoReply 123 1 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.90895921364427 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetUnReadNewspaperReply 124 1 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.90895921364427 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetMysteryStoreInfoReply 125 1 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.97855975106359 移走了序号= 1 的消息,当前队列数量= 5 || 0 Get137InfosReply 126 1 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 127 1 [INFO:2022-12-5 17:6:21][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2022-12-5 17:6:21][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 6 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2022-12-5 17:6:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2022-12-5 17:6:21]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2022-12-5 17:6:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2022-12-5 17:6:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2022-12-5 17:6:21]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.97855975106359 移走了序号= 1 的消息,当前队列数量= 5 || 0 FinishGuideReply 0 1 [INFO:2022-12-5 17:6:21]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 942 lastRecoverTime: 1670231128000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.0876607447863 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetCurrencyInfoReply 1 1 [INFO:2022-12-5 17:6:21][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 942 lastRecoverTime: 1670231128000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-12-5 17:6:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-12-5 17:6:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.51391352713108 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetCurrencyInfoReply 3 1 [INFO:2022-12-5 17:6:21][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:6:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhiyin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:22][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:6:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2022-12-5 17:6:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-12-5 17:6:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.63742460310459 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetStoreFreeGiftBagInfoReply 4 1 [INFO:2022-12-5 17:6:22]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:6:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:6:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.32335414737463 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 5 1 [INFO:2022-12-5 17:6:23][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:6:23]DestroyUnusedResources:10,3,time=,paths: [INFO:2022-12-5 17:6:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1 [INFO:2022-12-5 17:6:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-12-5 17:6:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:25]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-12-5 17:6:25]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:25]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17 [INFO:2022-12-5 17:6:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3490 updateTime: 1670231038 [INFO:2022-12-5 17:6:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-12-5 17:6:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.27180146053433 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 6 1 [INFO:2022-12-5 17:6:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1020.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1015.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1 [INFO:2022-12-5 17:6:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-12-5 17:6:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:41]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-12-5 17:6:41]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:41]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17 [INFO:2022-12-5 17:6:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3507 updateTime: 1670231038 [INFO:2022-12-5 17:6:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-12-5 17:6:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.24926177039742 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 8 1 [INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 10 zoneId: 20501 [INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 77 找到: true [INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 78 找到: true [INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 79 找到: true [INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 80 找到: true [INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 81 找到: true [INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 82 找到: true [INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 83 找到: true [INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 84 找到: true [INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 85 找到: true [INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 87 找到: true [INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 84 挂点: sjcj_xiaohai2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 80 挂点: sjcj_naren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 83 挂点: sjcj_wenren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 79 挂点: sjcj_naren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 82 挂点: sjcj_wenren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 78 挂点: sjcj_meinv_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 87 挂点: sjcj_xiashi_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 81 挂点: sjcj_nvren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 85 挂点: sjcj_xiaohai_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 77 挂点: sjcj_laoren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 17:6:55][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2022-12-5 17:6:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2022-12-5 17:6:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:6:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2022-12-5 17:6:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:55]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2022-12-5 17:6:55]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 84 go: SceneTrigger_84_4 [INFO:2022-12-5 17:6:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 80 go: SceneTrigger_80_4 [INFO:2022-12-5 17:6:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 83 go: SceneTrigger_83_4 [INFO:2022-12-5 17:6:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:55][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 79 go: SceneTrigger_79_4 [INFO:2022-12-5 17:6:55]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2022-12-5 17:6:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:55]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:6:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2022-12-5 17:6:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:6:55][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 11 1 [INFO:2022-12-5 17:6:55][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2022-12-5 17:6:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2022-12-5 17:6:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2022-12-5 17:6:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2022-12-5 17:6:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 17:6:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:6:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 0 [INFO:2022-12-5 17:6:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:6:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.32039730995893 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 12 1 [INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:56]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:6:56][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 82 go: SceneTrigger_82_4 [INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:56]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:56][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 78 go: SceneTrigger_78_4 [INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:56][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 87 go: SceneTrigger_87_4 [INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:56][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 81 go: SceneTrigger_81_4 [INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:56][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 85 go: SceneTrigger_85_4 [INFO:2022-12-5 17:6:56]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:6:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:6:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.33839553594589 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 13 1 [INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:56][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 77 go: SceneTrigger_77_4 [INFO:2022-12-5 17:6:56][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_taskandmanor_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/manorview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_taskandmanor isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/manor/manorview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:57][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 1 [INFO:2022-12-5 17:6:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2022-12-5 17:6:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 55 [INFO:2022-12-5 17:6:57]==> Sender Auto Serialize Message,extId=49,cmd=1,size=11 [INFO:2022-12-5 17:6:57]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 66 1 当前队列数量= 2 [INFO:2022-12-5 17:6:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetNpcGroupChatRequest [INFO:2022-12-5 17:6:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:57]==> Sender Auto Serialize Message,extId=66,cmd=1,size=9 [INFO:2022-12-5 17:6:57]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:57][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:6:57]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=8 [INFO:2022-12-5 17:6:57]DestroyUnusedResources:38,3,time=,paths: [INFO:2022-12-5 17:6:57]<== Receiver Message, socketClient version=1,extId=66,cmd=1,status=0,size=56 [INFO:2022-12-5 17:6:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2022-12-5 17:6:57][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.4496255479753 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetRedDotInfosReply 14 1 [INFO:2022-12-5 17:6:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}allMsgGroup { id: 1 isRead: false unlockTime: 1643355369 lastSubmitTime: 0 readingMsgId: 0 } allMsgGroup { id: 51 isRead: false unlockTime: 1643355369 lastSubmitTime: 0 readingMsgId: 0 } allMsgGroup { id: 89 isRead: false unlockTime: 1670221138 lastSubmitTime: 0 readingMsgId: 0 } [INFO:2022-12-5 17:6:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetNpcGroupChatReply <--- [INFO:2022-12-5 17:6:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 66 1 所需时间单位秒 = 0.4496255479753 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetNpcGroupChatReply 15 1 [INFO:2022-12-5 17:6:58][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=18,id=300005 [INFO:2022-12-5 17:6:58][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 17:6:58][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2022-12-5 17:6:58][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-12-5 17:6:58][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:6:58][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================ [INFO:2022-12-5 17:6:58][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:6:58]DestroyUnusedResources:35,3,time=,paths: [INFO:2022-12-5 17:6:59][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=18,id=300005 [INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/water/water-pro/water-pro-fresnel_2.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_groupchat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/bedroomview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/masterskin/playerchangesuitview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_store isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/masterskin/playerchangesuitcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/playerchangesuit/gengyi_02.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/playerchangesuit/gengyi_04.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s18_plot_gzs/g-s18_plot_gzs_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/playerchangesuit/gengyi_03.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:59]scene/pj-g_scene_prefab/g-s18_plot_gzs/g-s18_plot_gzs_stage.prefab instance: @158ms [INFO:2022-12-5 17:6:59][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 1 zoneId: nil [INFO:2022-12-5 17:6:59][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 299 找到: true [INFO:2022-12-5 17:6:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 66 1 当前队列数量= 1 [INFO:2022-12-5 17:6:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetNpcGroupChatRequest [INFO:2022-12-5 17:6:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:6:59]==> Sender Auto Serialize Message,extId=66,cmd=1,size=9 [INFO:2022-12-5 17:6:59]||||| Sender socketClient version=1 [INFO:2022-12-5 17:6:59][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 299 挂点: function_luwu zoneId: nil zoneName: nil [INFO:2022-12-5 17:6:59][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=18,id=300005,当前堆积,需要再切换的场景数量=0 [INFO:2022-12-5 17:6:59][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/110001_shaozhunv/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/110001_shaozhunv/110001_shaozhunv_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/bedroom/npcchatsceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:6:59]<== Receiver Message, socketClient version=1,extId=66,cmd=1,status=0,size=56 [INFO:2022-12-5 17:6:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}allMsgGroup { id: 1 isRead: false unlockTime: 1643355369 lastSubmitTime: 0 readingMsgId: 0 } allMsgGroup { id: 51 isRead: false unlockTime: 1643355369 lastSubmitTime: 0 readingMsgId: 0 } allMsgGroup { id: 89 isRead: false unlockTime: 1670221138 lastSubmitTime: 0 readingMsgId: 0 } [INFO:2022-12-5 17:6:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetNpcGroupChatReply <--- [INFO:2022-12-5 17:6:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 66 1 所需时间单位秒 = 0.34737347066402 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetNpcGroupChatReply 16 1 [INFO:2022-12-5 17:6:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/bedroom/treasuresceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/bedroom/wechatsceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/bedroom/takephotosceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_luwu_shuijiao/ui_luwu_shuijiao.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_luwu_shuijiao/ui_luwu_shuijiao_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:0][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 299 go: SceneTrigger_299_0 [INFO:2022-12-5 17:7:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270009.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/110001_shaozhunv/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:0][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:7:0]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-12-5 17:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_takephoto isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotomainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotoplayercell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotoeditheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotobtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/playerclickitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotoemoji.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotoemjiocontentitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_illustrated_skin isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/illustrated/illustratedskindisplayitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:2][@logic/extensions/common/controller/WebCamTextureController.lua:42]:{tryOpenWebCam}hasPermission==== false [INFO:2022-12-5 17:7:2][@logic/extensions/common/controller/WebCamTextureController.lua:50]:{tryOpenWebCam}1111111111111111111 [INFO:2022-12-5 17:7:2][@logic/extensions/common/controller/WebCamTextureController.lua:66]:{tryOpenWebCam}TCL: requestPermission name, lang CAMERA ゲームの【撮影】機能をご利用するには、カメラへのアクセス権限を許可してください。 [INFO:2022-12-5 17:7:2][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 1 [INFO:2022-12-5 17:7:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2022-12-5 17:7:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:7:2]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2022-12-5 17:7:2]||||| Sender socketClient version=1 [INFO:2022-12-5 17:7:2]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=8 [INFO:2022-12-5 17:7:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:7:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2022-12-5 17:7:2][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.34830907732248 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterSkinReply 17 1 [INFO:2022-12-5 17:7:3]GameDevice isFront = False [INFO:2022-12-5 17:7:5]GameDevice isFront = True [INFO:2022-12-5 17:7:5][@logic/extensions/common/controller/WebCamTextureController.lua:53]:{callFunc}TCL: PermissionListener statusCode, permission 0 CAMERA [INFO:2022-12-5 17:7:5][@logic/extensions/common/controller/WebCamTextureController.lua:75]:{checkCameraCountAndTurnOnCamera}devices.Length 2 [INFO:2022-12-5 17:7:5][@logic/extensions/common/controller/WebCamTextureController.lua:95]:{checkCameraCountAndTurnOnCamera}webCamTexRate 2340 1080 [INFO:2022-12-5 17:7:7][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":6,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":7,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":8,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":9,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":10,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":11,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":12,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":13,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":14,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":15,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":16,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":17,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":18,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":19,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":20,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":21,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true}] [INFO:2022-12-5 17:7:7][@logic/extensions/common/controller/WebCamTextureController.lua:127]:{func}self._webCamera.width 1920 1080 1.7777777777778 [INFO:2022-12-5 17:7:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100025_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100002_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [WARN:2022-12-5 17:7:10][@logic/extensions/takephoto/view/TakePhotoPlayerContentView.lua:93]:{func}_tryAddPlayer 2002 かにみそ湯包 [INFO:2022-12-5 17:7:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/100002_xiehuangtangbao_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [WARN:2022-12-5 17:7:15][@logic/extensions/takephoto/view/TakePhotoMainView.lua:80]:{closure}_onGetTexture2D photoUrl /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/takephoto.png [INFO:2022-12-5 17:7:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotodetailview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:16][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:31]:{onEnter}TakePhotoDetailView filePath file:///storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/takephoto.png [INFO:2022-12-5 17:7:16][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:82]:{_onSetImage}TakePhotoDetailView:_onSetImage() [WARN:2022-12-5 17:7:18][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:112]:{closure}_onGetTexture2D imageName swyP1670231235.jpg [WARN:2022-12-5 17:7:18][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:127]:{closure}TCL: requestPermission name, lang swyP1670231235.jpg 写真を保存するために、食物語にスマートフォンのアルバムへのアクセス権を許可してください。 [INFO:2022-12-5 17:7:20]GameDevice isFront = False [INFO:2022-12-5 17:7:22]GameDevice isFront = True [WARN:2022-12-5 17:7:22][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:123]:{callFunc}TCL: PermissionListener statusCode, permission 0 WRITE_EXTERNAL_STORAGE [WARN:2022-12-5 17:7:23][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:134]:{_onSaveImageFinish}_onSaveImageFinish 0 [INFO:2022-12-5 17:7:23][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":6,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":7,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":8,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":9,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":10,"source":"Native 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[INFO:2022-12-5 17:7:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2022-12-5 17:7:48][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 22 1 [INFO:2022-12-5 17:7:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:7:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ShareLogReply <--- [INFO:2022-12-5 17:7:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 10 所需时间单位秒 = 0.36954284459352 移走了序号= 1 的消息,当前队列数量= 0 || 0 ShareLogReply 23 1 [INFO:2022-12-5 17:7:49][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [WARN:2022-12-5 17:7:49][@logic/extensions/common/controller/WebCamTextureController.lua:146]:{closeWebCam}closeWebCam [INFO:2022-12-5 17:7:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 66 1 当前队列数量= 1 [INFO:2022-12-5 17:7:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetNpcGroupChatRequest [INFO:2022-12-5 17:7:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:7:50][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2 [INFO:2022-12-5 17:7:50]==> Sender Auto Serialize Message,extId=66,cmd=1,size=9 [INFO:2022-12-5 17:7:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-12-5 17:7:50]||||| Sender socketClient version=1 [INFO:2022-12-5 17:7:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 40 time: 47000 [INFO:2022-12-5 17:7:50]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2022-12-5 17:7:50]||||| Sender socketClient version=1 [INFO:2022-12-5 17:7:50][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 17:7:50][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:7:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/110001_shaozhunv/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/110001_shaozhunv/110001_shaozhunv_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/110001_shaozhunv/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:50]<== Receiver Message, socketClient version=1,extId=66,cmd=1,status=0,size=56 [INFO:2022-12-5 17:7:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}allMsgGroup { id: 1 isRead: false unlockTime: 1643355369 lastSubmitTime: 0 readingMsgId: 0 } allMsgGroup { id: 51 isRead: false unlockTime: 1643355369 lastSubmitTime: 0 readingMsgId: 0 } allMsgGroup { id: 89 isRead: false unlockTime: 1670221138 lastSubmitTime: 0 readingMsgId: 0 } [INFO:2022-12-5 17:7:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetNpcGroupChatReply <--- [INFO:2022-12-5 17:7:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 66 1 所需时间单位秒 = 0.59531509131193 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetNpcGroupChatReply 25 1 [INFO:2022-12-5 17:7:50]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-12-5 17:7:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:7:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-12-5 17:7:50][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.76643386110663 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 26 1 [INFO:2022-12-5 17:7:50][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:7:51][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:7:51]DestroyUnusedResources:19,3,time=,paths: [INFO:2022-12-5 17:7:52][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-12-5 17:7:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-12-5 17:7:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 25 time: 54000 [INFO:2022-12-5 17:7:52][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=9,id=205 [INFO:2022-12-5 17:7:52][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 17:7:52][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=18,id=300005 [INFO:2022-12-5 17:7:52]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2022-12-5 17:7:52][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-12-5 17:7:52][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:7:52]||||| Sender socketClient version=1 [INFO:2022-12-5 17:7:52][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:7:52][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================ [INFO:2022-12-5 17:7:52][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:7:52]DestroyUnusedResources:20,3,time=,paths: [INFO:2022-12-5 17:7:52]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-12-5 17:7:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:7:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-12-5 17:7:53][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.15383207798004 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 27 1 [INFO:2022-12-5 17:7:53][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:53]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @41ms [INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_03.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:53]language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @209ms [INFO:2022-12-5 17:7:53][@logic/scene/main/stage/MainSceneStage.lua:60]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2022-12-5 17:7:53][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 1 [INFO:2022-12-5 17:7:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2022-12-5 17:7:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 55 [INFO:2022-12-5 17:7:53]==> Sender Auto Serialize Message,extId=49,cmd=1,size=11 [INFO:2022-12-5 17:7:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 66 1 当前队列数量= 2 [INFO:2022-12-5 17:7:53]||||| Sender socketClient version=1 [INFO:2022-12-5 17:7:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetNpcGroupChatRequest [INFO:2022-12-5 17:7:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:7:53]==> Sender Auto Serialize Message,extId=66,cmd=1,size=9 [INFO:2022-12-5 17:7:53][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 10 zoneId: 20501 [INFO:2022-12-5 17:7:53]||||| Sender socketClient version=1 [INFO:2022-12-5 17:7:53][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 77 找到: true [INFO:2022-12-5 17:7:53][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 78 找到: true [INFO:2022-12-5 17:7:53][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 79 找到: true [INFO:2022-12-5 17:7:53][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 80 找到: true [INFO:2022-12-5 17:7:53][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 81 找到: true [INFO:2022-12-5 17:7:53][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 82 找到: true [INFO:2022-12-5 17:7:53][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 83 找到: true [INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 84 找到: true [INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 85 找到: true [INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 87 找到: true [INFO:2022-12-5 17:7:54][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 84 挂点: sjcj_xiaohai2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 80 挂点: sjcj_naren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 83 挂点: sjcj_wenren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 79 挂点: sjcj_naren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 82 挂点: sjcj_wenren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 78 挂点: sjcj_meinv_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 87 挂点: sjcj_xiashi_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 81 挂点: sjcj_nvren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 85 挂点: sjcj_xiaohai_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 77 挂点: sjcj_laoren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 17:7:54][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 [WARN:2022-12-5 17:7:54][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2022-12-5 17:7:54][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:7:54]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=8 [INFO:2022-12-5 17:7:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:7:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2022-12-5 17:7:54][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.033234000205994 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetRedDotInfosReply 28 1 [INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 84 go: SceneTrigger_84_4 [INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 80 go: SceneTrigger_80_4 [INFO:2022-12-5 17:7:54]<== Receiver Message, socketClient version=1,extId=66,cmd=1,status=0,size=56 [INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 83 go: SceneTrigger_83_4 [INFO:2022-12-5 17:7:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}allMsgGroup { id: 1 isRead: false unlockTime: 1643355369 lastSubmitTime: 0 readingMsgId: 0 } allMsgGroup { id: 51 isRead: false unlockTime: 1643355369 lastSubmitTime: 0 readingMsgId: 0 } allMsgGroup { id: 89 isRead: false unlockTime: 1670221138 lastSubmitTime: 0 readingMsgId: 0 } [INFO:2022-12-5 17:7:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetNpcGroupChatReply <--- [INFO:2022-12-5 17:7:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 66 1 所需时间单位秒 = 0.61525815725327 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetNpcGroupChatReply 29 1 [INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 79 go: SceneTrigger_79_4 [INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 82 go: SceneTrigger_82_4 [INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 78 go: SceneTrigger_78_4 [INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 87 go: SceneTrigger_87_4 [INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 81 go: SceneTrigger_81_4 [INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 85 go: SceneTrigger_85_4 [INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:54][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 77 go: SceneTrigger_77_4 [INFO:2022-12-5 17:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270008.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:7:54][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:7:54]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-12-5 17:8:1][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/animations/mainview.controller isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:2]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-12-5 17:8:2]||||| Sender socketClient version=1 [INFO:2022-12-5 17:8:2][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2022-12-5 17:8:2][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 2 [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 3 [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 4 [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 5 [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest [INFO:2022-12-5 17:8:2]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 6 [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 7 [INFO:2022-12-5 17:8:2]||||| Sender socketClient version=1 [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:2]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-12-5 17:8:2]||||| Sender socketClient version=1 [INFO:2022-12-5 17:8:2]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2022-12-5 17:8:2]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-12-5 17:8:2]||||| Sender socketClient version=1 [INFO:2022-12-5 17:8:2][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-12-5 17:8:2]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9 [INFO:2022-12-5 17:8:2][@logic/extensions/main/view/MainTencentView.lua:425]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-12-5 17:8:2]||||| Sender socketClient version=1 [INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 8 [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-12-5 17:8:2]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9 [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:2]||||| Sender socketClient version=1 [INFO:2022-12-5 17:8:2]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 9 [INFO:2022-12-5 17:8:2]||||| Sender socketClient version=1 [INFO:2022-12-5 17:8:2]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-12-5 17:8:2]||||| Sender socketClient version=1 [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 10 [INFO:2022-12-5 17:8:2]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-12-5 17:8:2]||||| Sender socketClient version=1 [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 11 [INFO:2022-12-5 17:8:2]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-12-5 17:8:2]||||| Sender socketClient version=1 [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:2]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-12-5 17:8:2]||||| Sender socketClient version=1 [INFO:2022-12-5 17:8:2][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 17:8:2][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.7230526804924 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetMonthCardInfoReply 31 1 [INFO:2022-12-5 17:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 11 [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-12-5 17:8:2]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2022-12-5 17:8:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-12-5 17:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:2]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-12-5 17:8:2]||||| Sender socketClient version=1 [INFO:2022-12-5 17:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.90007883310318 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetMonthCardInfoReply 32 1 [INFO:2022-12-5 17:8:3]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=424 [INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 11 [INFO:2022-12-5 17:8:3]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=428 [INFO:2022-12-5 17:8:3]<== Receiver Message, socketClient version=1,extId=53,cmd=16,status=0,size=15 [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-12-5 17:8:3]<== Receiver Message, socketClient version=1,extId=53,cmd=19,status=0,size=8 [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-12-5 17:8:3]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2022-12-5 17:8:3]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-12-5 17:8:3]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2022-12-5 17:8:3]||||| Sender socketClient version=1 [INFO:2022-12-5 17:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:3]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2022-12-5 17:8:3]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-12-5 17:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 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infos { id: 100001 buyCount: 0 } infos { id: 100003 buyCount: 0 } infos { id: 100005 buyCount: 0 } infos { id: 100004 buyCount: 0 } infos { id: 100007 buyCount: 0 } infos { id: 100006 buyCount: 0 } infos { id: 100009 buyCount: 0 } infos { id: 100008 buyCount: 0 } infos { id: 100011 buyCount: 0 } infos { id: 100010 buyCount: 0 } infos { id: 100013 buyCount: 0 } infos { id: 100012 buyCount: 0 } infos { id: 100018 buyCount: 0 } infos { id: 100021 buyCount: 0 } infos { id: 100020 buyCount: 0 } infos { id: 100023 buyCount: 0 } infos { id: 100022 buyCount: 0 } infos { id: 33501 buyCount: 0 isNew: false } infos { id: 33502 buyCount: 0 isNew: false } infos { id: 33503 buyCount: 0 isNew: false } infos { id: 33504 buyCount: 0 isNew: false } infos { id: 33505 buyCount: 0 isNew: false } infos { id: 33506 buyCount: 0 isNew: false } infos { id: 33507 buyCount: 0 isNew: false } infos { id: 33508 buyCount: 0 isNew: false } infos { id: 33509 buyCount: 0 isNew: false } infos { id: 33510 buyCount: 0 isNew: false } infos { id: 33511 buyCount: 0 isNew: false } infos { id: 33512 buyCount: 0 isNew: false } infos { id: 33513 buyCount: 0 isNew: false } infos { id: 10002 buyCount: 0 } infos { id: 10024 buyCount: 0 } infos { id: 4084 buyCount: 0 } [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 1.1118958294392 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetGiftBagInfoReply 34 1 [INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 11 [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:3]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-12-5 17:8:3]||||| Sender socketClient version=1 [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info { id: 5002 hasFirstBonus: true } [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAutoSubscriptionGiftBagReply <--- [INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 16 所需时间单位秒 = 1.1118958294392 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetAutoSubscriptionGiftBagReply 35 1 [INFO:2022-12-5 17:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:3]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2022-12-5 17:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_onlinespot.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [WARN:2022-12-5 17:8:3][@logic/extensions/pandora/controller/PandoraPanelController.lua:210]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXDayGiftBagInfoReply <--- [INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 19 所需时间单位秒 = 1.3391313701868 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetXDayGiftBagInfoReply 36 1 [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 1.3391313701868 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetWeeklyCardInfoReply 37 1 [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 1.3391313701868 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetJinyumantangInfoReply 38 1 [INFO:2022-12-5 17:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:3]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2022-12-5 17:8:3]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:8:3]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 1.4835346788168 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetUnReadNewspaperReply 39 1 [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.4835346788168 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetMysteryStoreInfoReply 40 1 [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.4835346788168 移走了序号= 1 的消息,当前队列数量= 4 || 0 Get137InfosReply 41 1 [INFO:2022-12-5 17:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 942 lastRecoverTime: 1670231128000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.88128615170717 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetCurrencyInfoReply 42 1 [INFO:2022-12-5 17:8:3][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 942 lastRecoverTime: 1670231128000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.70425999909639 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetCurrencyInfoReply 43 1 [INFO:2022-12-5 17:8:3][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 44 1 [INFO:2022-12-5 17:8:3][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2022-12-5 17:8:3][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2022-12-5 17:8:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2022-12-5 17:8:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2022-12-5 17:8:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2022-12-5 17:8:3]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:3]||||| Sender socketClient version=1 [INFO:2022-12-5 17:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 4 [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-12-5 17:8:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:3][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 17:8:3]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-12-5 17:8:4][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:4]||||| Sender socketClient version=1 [INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:8:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.92826168984175 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 45 1 [INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-12-5 17:8:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.71644469350576 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetStoreFreeGiftBagInfoReply 46 1 [INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:4]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:8:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.37438954412937 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 47 1 [INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhiyin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:4]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17 [INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3589 updateTime: 1670231038 [INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-12-5 17:8:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.34278254210949 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 48 1 [INFO:2022-12-5 17:8:4][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 36 [INFO:2022-12-5 17:8:4]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-12-5 17:8:4]||||| Sender socketClient version=1 [INFO:2022-12-5 17:8:4][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2022-12-5 17:8:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 2 [INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playersetting.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playersetting.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:4]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playerinfo isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:4]||||| Sender socketClient version=1 [INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playersettingaudio.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playersettingassist.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playersettingexchange.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:4][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 17:8:4][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:8:4]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/bindphone.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playersettingvideo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playersettingsubscribe.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-12-5 17:8:4][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.36346060782671 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 49 1 [INFO:2022-12-5 17:8:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/safelock/playersettingsafelock.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/btnswitchitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:5]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2022-12-5 17:8:5]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:8:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2022-12-5 17:8:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:8:5][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 50 1 [INFO:2022-12-5 17:8:5][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2022-12-5 17:8:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2022-12-5 17:8:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2022-12-5 17:8:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2022-12-5 17:8:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 17:8:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:8:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 0 [INFO:2022-12-5 17:8:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:8:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.50902453064919 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 51 1 [INFO:2022-12-5 17:8:5]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:8:5]||||| Sender socketClient version=1 [INFO:2022-12-5 17:8:5]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:8:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:8:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.36668831110001 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 52 1 [INFO:2022-12-5 17:8:5][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 17:8:5][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:8:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/msgboxview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/msgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:6][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 1 2 当前队列数量= 1 [INFO:2022-12-5 17:8:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = DebugLogoutRequest [INFO:2022-12-5 17:8:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:6]==> Sender Auto Serialize Message,extId=1,cmd=2,size=9 [INFO:2022-12-5 17:8:6]||||| Sender socketClient version=1 [INFO:2022-12-5 17:8:6][@logic/common/state/net/ReConnectionMgr.lua:385]:{func}网络连接着,需要重登陆,主动断开socket连接 [INFO:2022-12-5 17:8:6][@logic/extensions/login/controller/LoginController.lua:211]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调 [INFO:2022-12-5 17:8:6]1 status:DisConnect [INFO:2022-12-5 17:8:6][@logic/common/state/net/ReConnectionMgr.lua:422]:{gotoLogin}开始重新登录 [INFO:2022-12-5 17:8:6]1 sender LostConnect [INFO:2022-12-5 17:8:6][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-12-5 17:8:6][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-12-5 17:8:6][@logic/extensions/main/controller/MainController.lua:221]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2022-12-5 17:8:6][@logic/extensions/danpk/controller/DanPkController.lua:83]:{stopPrepare}DanPkController:stopPrepare nil stack traceback: logic/extensions/danpk/controller/DanPkController:83: in function 'stopPrepare' logic/extensions/danpk/controller/DanPkController:19: in function 'onReset' frameworkext/lmvc/ExtensionMgr:215: in function '_resetExtension' frameworkext/lmvc/ExtensionMgr:252: in function 'resetAllExtensions' logic/common/state/net/ReConnectionMgr:439: in function 'gotoLogin' logic/common/state/net/ReConnectionMgr:413: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/login/controller/LoginController:342: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2022-12-5 17:8:6][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [WARN:2022-12-5 17:8:6][@logic/extensions/common/controller/WebCamTextureController.lua:146]:{closeWebCam}closeWebCam [INFO:2022-12-5 17:8:6][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 17:8:6][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:8:6][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:8:6][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:8:6][@logic/scene/SceneMgr.lua:303]:{onExitFinished}成功退出了全部场景,目前没有场景,进入了空场景 [INFO:2022-12-5 17:8:6]1 sender DoLostConnect [INFO:2022-12-5 17:8:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270011.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_landing_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginfrienditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:7][@logic/extensions/noticeweb/controller/NoticeWebController.lua:52]:{requestNoticeInfo}请求公告板数据 appCode = shiwuyu isOutSide = 1 channelId = 271 packageVersion = -1 version = -1 [INFO:2022-12-5 17:8:7]<== Receiver Message, socketClient version=1,extId=-1,cmd=4,status=-7,size=16 [INFO:2022-12-5 17:8:7]reciever LostConnect,version=1 [INFO:2022-12-5 17:8:7][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_045.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_088.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_30_c.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:7][@logic/extensions/noticeweb/controller/NoticeWebController.lua:74]:{callFunc}监听获取到的公告板数据 statusCode = 0 result = {"1":[{"flag":1,"id":12,"moduleCode":1,"order":1,"title":"测试服公告","url":"https://l13-dev-noticemgr-new-swyjp.bilibiligame.jp/staticpage/index.html?id\u003d12\u0026appCode\u003dshiwuyu"}],"2":[]} [INFO:2022-12-5 17:8:7][@logic/extensions/noticeweb/controller/NoticeWebController.lua:151]:{cb}NoticeWebController:OnNoticeRequsetCallback content = table: 0x74f7411a20 [WARN:2022-12-5 17:8:7][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 12 flag = 1 moduleCode = 1 title = 测试服公告 url = https://l13-dev-noticemgr-new-swyjp.bilibiligame.jp/staticpage/index.html?id=12&appCode=shiwuyu order = 1 [INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_promo isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:7][@logic/extensions/noticeweb/model/NoticeWebModel.lua:138]:{getNoticeJson}getNoticeJson content = id = 12 flag = 1 moduleCode = 1 title = 测试服公告 url = https://l13-dev-noticemgr-new-swyjp.bilibiligame.jp/staticpage/index.html?id=12&appCode=shiwuyu order = 1 [INFO:2022-12-5 17:8:7][@logic/extensions/noticeweb/controller/NoticeWebController.lua:100]:{openNoticeView}NoticeWebController:openNoticeView x = 756 y = 211 width = 1163 height= 738 count = 1 [INFO:2022-12-5 17:8:7][@logic/extensions/noticeweb/controller/NoticeWebController.lua:163]:{openWebView}NoticeWebController:openWebView x = 756 y = 211 width = 1163 height = 738 noticeType = 1 index = 1 [INFO:2022-12-5 17:8:7][@logic/extensions/noticeweb/view/NoticeWebCell.lua:59]:{onSelect}NoticeWebCell onSelect isSelected = true self._mo = 测试服公告 [INFO:2022-12-5 17:8:8][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:8:8]TCL C#: UnloadAllBanks item.Key music_mood_3.assets [INFO:2022-12-5 17:8:8]TCL C#: UnloadAllBanks item.Key music_mood_3 [INFO:2022-12-5 17:8:8]DestroyUnusedResources:90,3,time=,paths: [INFO:2022-12-5 17:8:9][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:7: LoginView:_reregisterListenerAndLogin; nil; nil stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/login/view/jp/JPLoginView:7: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:636: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:163: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2022-12-5 17:8:9][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:14: LoginView:_reregisterListenerAndLogin; nil; true stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/login/view/jp/JPLoginView:14: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:636: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:163: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2022-12-5 17:8:9][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:26: [SDK登录]====>请求; nil stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/login/view/jp/JPLoginView:26: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:636: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:163: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2022-12-5 17:8:9][@logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = 0 [INFO:2022-12-5 17:8:9]GameDevice isFront = False [INFO:2022-12-5 17:8:35]GameDevice isFront = True [INFO:2022-12-5 17:8:35][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:20: [SDK登录]==<==返回; 0; 8ef7644f-9de2-4611-ab62-cb0cfcb708d3; 271 stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/login/view/jp/JPLoginView:20: in function 'callFunc' logic/common/sdk/OneSDKManagerImpl:212: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2022-12-5 17:8:35][@logic/extensions/login/view/jp/JPLoginView.lua:57]:{_onesdkLoginListener}sdk登录成功,platformId,btSessionId= 271 8ef7644f-9de2-4611-ab62-cb0cfcb708d3 [INFO:2022-12-5 17:8:35][@logic/extensions/login/view/jp/JPLoginView.lua:58]:{_onesdkLoginListener}OneSDK login success [INFO:2022-12-5 17:8:35][@logic/extensions/login/view/jp/JPLoginView.lua:59]:{_onesdkLoginListener}sessionId: 8ef7644f-9de2-4611-ab62-cb0cfcb708d3 [INFO:2022-12-5 17:8:35][@logic/extensions/login/view/jp/JPLoginView.lua:60]:{_onesdkLoginListener}platformId: 271 [INFO:2022-12-5 17:8:35][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:8:35][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:jp/month, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2022-12-5 17:8:35][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:8:35][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:8:35][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:8:35][@logic/extensions/login/agent/LoginAgent.lua:285]:{sendHttpWebLoginRequest}http-web登陆url===== https://l13-dev-service-new-swyjp.bilibiligame.jp/login.jsp?btSessionId=8ef7644f-9de2-4611-ab62-cb0cfcb708d3&clientVersion=6.0.1&sysType=0 [INFO:2022-12-5 17:8:35][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":6,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":7,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":8,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":9,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":10,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":11,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":12,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":13,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":14,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":15,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":16,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":17,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":18,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":19,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":20,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":21,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":22,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":23,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":24,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":25,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":26,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":27,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":28,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":29,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":30,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":31,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":32,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":33,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":34,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":35,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":36,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":37,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":38,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":39,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true}] [INFO:2022-12-5 17:8:35][@logic/extensions/login/view/jp/JPLoginView.lua:70]:{callFunc}============获取到用户信息 0 1296695862562652160 0 [INFO:2022-12-5 17:8:35][@logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":1,"isAdmin":false,"resultCode":0,"sessionId":"6c5437ed-665a-442d-b4d2-eec3272adcab","userName":"271_1296695862562652160","zoneInfo":{"id":2008,"name":"jpdev","prefix":"","state":1}} [INFO:2022-12-5 17:8:35][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:8:36][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:8:37]DestroyUnusedResources:4,3,time=,paths: [INFO:2022-12-5 17:8:40][@logic/extensions/noticeweb/controller/NoticeWebController.lua:52]:{requestNoticeInfo}请求公告板数据 appCode = shiwuyu isOutSide = 1 channelId = 271 packageVersion = -1 version = -1 [INFO:2022-12-5 17:8:40][@logic/extensions/noticeweb/controller/NoticeWebController.lua:74]:{callFunc}监听获取到的公告板数据 statusCode = 0 result = {"1":[{"flag":1,"id":12,"moduleCode":1,"order":1,"title":"测试服公告","url":"https://l13-dev-noticemgr-new-swyjp.bilibiligame.jp/staticpage/index.html?id\u003d12\u0026appCode\u003dshiwuyu"}],"2":[]} [INFO:2022-12-5 17:8:40][@logic/extensions/noticeweb/controller/NoticeWebController.lua:151]:{cb}NoticeWebController:OnNoticeRequsetCallback content = table: 0x74f79a5208 [WARN:2022-12-5 17:8:40][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 12 flag = 1 moduleCode = 1 title = 测试服公告 url = https://l13-dev-noticemgr-new-swyjp.bilibiligame.jp/staticpage/index.html?id=12&appCode=shiwuyu order = 1 [INFO:2022-12-5 17:8:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_promo isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:40][@logic/extensions/noticeweb/model/NoticeWebModel.lua:138]:{getNoticeJson}getNoticeJson content = id = 12 flag = 1 moduleCode = 1 title = 测试服公告 url = https://l13-dev-noticemgr-new-swyjp.bilibiligame.jp/staticpage/index.html?id=12&appCode=shiwuyu order = 1 [INFO:2022-12-5 17:8:40][@logic/extensions/noticeweb/controller/NoticeWebController.lua:100]:{openNoticeView}NoticeWebController:openNoticeView x = 756 y = 211 width = 1163 height= 738 count = 1 [INFO:2022-12-5 17:8:40][@logic/extensions/noticeweb/controller/NoticeWebController.lua:163]:{openWebView}NoticeWebController:openWebView x = 756 y = 211 width = 1163 height = 738 noticeType = 1 index = 1 [INFO:2022-12-5 17:8:40][@logic/extensions/noticeweb/view/NoticeWebCell.lua:59]:{onSelect}NoticeWebCell onSelect isSelected = true self._mo = 测试服公告 [INFO:2022-12-5 17:8:45][@logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = 0 [INFO:2022-12-5 17:8:46][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:8:46]GameDevice isFront = False [INFO:2022-12-5 17:8:49]GameDevice isFront = True [INFO:2022-12-5 17:8:49][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 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0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":27,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":28,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":29,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":30,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":31,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":32,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":33,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":34,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":35,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":36,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":37,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":38,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":39,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":40,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":41,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":42,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":43,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true}] [INFO:2022-12-5 17:8:50][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:8:50]DestroyUnusedResources:4,2,time=,paths: [INFO:2022-12-5 17:8:50]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 5.0.99 [INFO:2022-12-5 17:8:50][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:8:50][@logic/extensions/login/view/LoginView.lua:862]:{closure}再次检查资源版本号,当前版本号=,请求回来的最新版本号= 6.0.1 5.0.99 [INFO:2022-12-5 17:8:50][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:8:50][@logic/extensions/login/controller/LoginController.lua:369]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2022-12-5 17:8:50][@logic/extensions/login/controller/LoginController.lua:370]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1670231330 [INFO:2022-12-5 17:8:50][@logic/extensions/login/controller/LoginController.lua:385]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2022-12-5 17:8:50][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:jp/month, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:0, targetServerOS:nil, areaId:nil [INFO:2022-12-5 17:8:50][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:8:50][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:8:50][@logic/extensions/login/agent/LoginAgent.lua:426]:{sendWebStartRequest}http-进入游戏url===== https://l13-dev-service-new-swyjp.bilibiligame.jp/startgame.jsp 调用native发送httpdns请求,参数: {"url":"https:\/\/l13-dev-service-new-swyjp.bilibiligame.jp\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":2008,"sessionId":"6c5437ed-665a-442d-b4d2-eec3272adcab","openKey":""}} [INFO:2022-12-5 17:8:50][@logic/common/sdk/SDKManager.lua:230]:{requestWithForm}============send http:==========https://l13-dev-service-new-swyjp.bilibiligame.jp/startgame.jsp?pfKey=&pf=&zoneId=2008&sessionId=6c5437ed-665a-442d-b4d2-eec3272adcab&openKey= [INFO:2022-12-5 17:8:50][@logic/extensions/login/agent/LoginAgent.lua:430]:{closure}http-进入游戏返回数据========= {"ip":"dev-server-new-swyjp.bilibiligame.jp","isAdmin":false,"pid":2008001,"port":20001,"resultCode":0,"state":1} [INFO:2022-12-5 17:8:50][@logic/extensions/login/view/LoginView.lua:1119]:{_realonClickLogin}click login btn,ip=dev-server-new-swyjp.bilibiligame.jp,port=20001 [INFO:2022-12-5 17:8:50][@logic/extensions/login/controller/LoginController.lua:68]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= dev-server-new-swyjp.bilibiligame.jp 20001 [INFO:2022-12-5 17:8:51][@logic/common/sdk/OneSDKManagerImpl.lua:48]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 8.209.207.205 [INFO:2022-12-5 17:8:51][@logic/common/sdk/SDKManager.lua:529]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 8.209.207.205 [INFO:2022-12-5 17:8:51][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 8.209.207.205 [INFO:2022-12-5 17:8:51]==============link network is ipv4============ [INFO:2022-12-5 17:8:51]1 status:Connecting [INFO:2022-12-5 17:8:51]1 Connect,ip=8.209.207.205,port=20001,verson=1 [INFO:2022-12-5 17:8:51][@logic/extensions/login/controller/LoginController.lua:124]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2022-12-5 17:8:51][@logic/extensions/login/controller/LoginController.lua:141]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2022-12-5 17:8:51]1 AsyncConnectCallBack call by system,connectingVersion=1 [INFO:2022-12-5 17:8:51]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2022-12-5 17:8:51]1 Same version,socket.Connected=True [INFO:2022-12-5 17:8:51]1 Do EndConnect [INFO:2022-12-5 17:8:51]1 Do EndConnect Done [INFO:2022-12-5 17:8:51]1 status:Connected [INFO:2022-12-5 17:8:51]1 ConnectSucc True [INFO:2022-12-5 17:8:51][@logic/extensions/login/controller/LoginController.lua:165]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2022-12-5 17:8:51]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=73 [INFO:2022-12-5 17:8:51]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:51]<== Receiver Message, socketClient version=2,extId=-1,cmd=1,status=0,size=18 [INFO:2022-12-5 17:8:51]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=23 [INFO:2022-12-5 17:8:51]<== Receiver Message, socketClient version=2,extId=20,cmd=9,status=0,size=17 [INFO:2022-12-5 17:8:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 506 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2022-12-5 17:8:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-12-5 17:8:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 0 1 [INFO:2022-12-5 17:8:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 139 } [INFO:2022-12-5 17:8:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2022-12-5 17:8:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 1 1 [INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:52]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2022-12-5 17:8:52]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:52]<== Receiver Message, socketClient version=2,extId=20,cmd=10,status=0,size=10 [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.27323415130377 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 3 1 [INFO:2022-12-5 17:8:52][@logic/extensions/main/controller/MainController.lua:221]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2022-12-5 17:8:52][@logic/extensions/main/controller/MainController.lua:215]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2022-12-5 17:8:52]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2022-12-5 17:8:52]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2022-12-5 17:8:52]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:52]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2022-12-5 17:8:52]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2022-12-5 17:8:52]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: pf: pfKey: [INFO:2022-12-5 17:8:52]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2022-12-5 17:8:52]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:52]<== Receiver Message, socketClient version=2,extId=22,cmd=1,status=0,size=1247 [INFO:2022-12-5 17:8:52]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros { heroId: 160003 isInFormation: true masterPlayerID: 11102 heroTypeIdx: 2000 baseAttr { hp: 1696 atk: 163 def: 138 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1601403305619 rank: 1 luck: 6 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } exp: 718 state: 385 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 5 skinId: 140042 quality: 4 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 } heros { heroId: 600641 isInFormation: false masterPlayerID: 11102 heroTypeIdx: 2039 baseAttr { hp: 928 atk: 128 def: 99 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1633689622297 rank: 1 luck: 6 sks { skillId: 41203900 strengthenLevel: 1 } sks { skillId: 41203901 strengthenLevel: 1 } sks { skillId: 41203902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 } heros { heroId: 530033 isInFormation: true masterPlayerID: 11102 heroTypeIdx: 2002 baseAttr { hp: 1329 atk: 141 def: 129 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1616415946304 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 399 state: 385 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 } heros { heroId: 530034 isInFormation: false masterPlayerID: 11102 heroTypeIdx: 2018 baseAttr { hp: 979 atk: 121 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1616416767121 rank: 1 luck: 6 sks { skillId: 41201800 strengthenLevel: 1 } sks { skillId: 41201801 strengthenLevel: 1 } sks { skillId: 41201802 strengthenLevel: 1 } exp: 0 state: 257 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 } heros { heroId: 530002 isInFormation: true masterPlayerID: 11102 heroTypeIdx: 2012 baseAttr { hp: 1547 atk: 163 def: 167 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1616395214436 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 718 state: 385 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 } heros { heroId: 530037 isInFormation: false masterPlayerID: 11102 heroTypeIdx: 2008 baseAttr { hp: 968 atk: 108 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1616418639094 rank: 1 luck: 8 sks { skillId: 41200800 strengthenLevel: 1 } sks { skillId: 41200801 strengthenLevel: 1 } sks { skillId: 41200802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100006 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:8:52]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2022-12-5 17:8:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.31341731920838 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 4 1 [INFO:2022-12-5 17:8:52]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2022-12-5 17:8:52]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:52]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2022-12-5 17:8:52]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:52]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2022-12-5 17:8:52]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:52]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2022-12-5 17:8:52]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:52]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15 [INFO:2022-12-5 17:8:52]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:52]<== Receiver Message, socketClient version=2,extId=20,cmd=3,status=0,size=2395 [INFO:2022-12-5 17:8:53]<== Receiver Message, socketClient version=2,extId=8,cmd=1,status=0,size=409 [INFO:2022-12-5 17:8:53]<== Receiver Message, socketClient version=2,extId=35,cmd=5,status=0,size=12 [INFO:2022-12-5 17:8:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 11102 name: 伊瑩螢 gender: 2 portrait: 11100001 exp: 1097226 signature: chefTitle: 0 roleNum: 6 heroRate: 5.3 dungeonCount: 6 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 46 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1601403231 lastLogoutTime: 1670224857 birthday: 1-1 pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 0 autoChangeDaily: false } isReturn: false mentorRoleId: 0 worldLevel: 100 } currencyInfo { currencyId: 2 count: 571870 lastRecoverTime: 1601403217000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 9 lastRecoverTime: 1601403217000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 7816 lastRecoverTime: 1670231284000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 0 lastRecoverTime: 1601403217000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 0 lastRecoverTime: 1601403217000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 0 lastRecoverTime: 1601403217000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 0 lastRecoverTime: 1601403217000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 1280 lastRecoverTime: 1601403217000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 0 lastRecoverTime: 1601403217000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 0 lastRecoverTime: 1601403217000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 0 lastRecoverTime: 1601403217000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 0 lastRecoverTime: 1601403217000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1601403217000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1601403217000 dailyRecoveredCount: 0 expiredTime: 1670270400000 } currencyInfo { currencyId: 16 count: 0 lastRecoverTime: 1601403217000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 17 count: 0 lastRecoverTime: 1601403217000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 18 count: 0 lastRecoverTime: 1601403217000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 19 count: 0 lastRecoverTime: 1601403217000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 20 count: 0 lastRecoverTime: 1601403217000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1601403217000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1601403217000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 0 lastRecoverTime: 1601403217000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1601403217000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1614934422000 dailyRecoveredCount: 0 expiredTime: 1670270400000 } currencyInfo { currencyId: 26 count: 0 lastRecoverTime: 1614934422000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 0 lastRecoverTime: 1614934422000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 28 count: 0 lastRecoverTime: 1614934422000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 29 count: 0 lastRecoverTime: 1614934422000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 30 count: 4505 lastRecoverTime: 1601403217000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 0 lastRecoverTime: 1614934422000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 32 count: 0 lastRecoverTime: 1614934422000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1614934422000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 34 count: 0 lastRecoverTime: 1614934422000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 35 count: 0 lastRecoverTime: 1642153889000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 36 count: 0 lastRecoverTime: 1642153889000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 301 count: 0 lastRecoverTime: 1626822757000 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 200 } simplePropertyList { id: 11 value: 200 } simplePropertyList { id: 25 value: 10001 } simplePropertyList { id: 29 value: 139 } guideInfo { guideId: 64 stepId: -1 } guideInfo { guideId: 1 stepId: -1 } guideInfo { guideId: 65 stepId: -1 } guideInfo { guideId: 2 stepId: -1 } guideInfo { guideId: 66 stepId: -1 } guideInfo { guideId: 67 stepId: -1 } guideInfo { guideId: 3 stepId: -1 } guideInfo { guideId: 4 stepId: -1 } guideInfo { guideId: 5 stepId: -1 } guideInfo { guideId: 69 stepId: -1 } guideInfo { guideId: 6 stepId: -1 } guideInfo { guideId: 9 stepId: -1 } guideInfo { guideId: 10 stepId: -1 } guideInfo { guideId: 11 stepId: -1 } guideInfo { guideId: 13 stepId: -1 } guideInfo { guideId: 14 stepId: -1 } guideInfo { guideId: 15 stepId: -1 } guideInfo { guideId: 16 stepId: -1 } guideInfo { guideId: 17 stepId: -1 } guideInfo { guideId: 18 stepId: -1 } guideInfo { guideId: 19 stepId: -1 } guideInfo { guideId: 20 stepId: -1 } guideInfo { guideId: 22 stepId: -1 } guideInfo { guideId: 23 stepId: -1 } guideInfo { guideId: 24 stepId: -1 } guideInfo { guideId: 25 stepId: -1 } guideInfo { guideId: 26 stepId: -1 } guideInfo { guideId: 28 stepId: -1 } guideInfo { guideId: 29 stepId: -1 } guideInfo { guideId: 44 stepId: -1 } guideInfo { guideId: 45 stepId: -1 } guideInfo { guideId: 46 stepId: -1 } guideInfo { guideId: 47 stepId: -1 } guideInfo { guideId: 49 stepId: -1 } guideInfo { guideId: 50 stepId: -1 } guideInfo { guideId: 51 stepId: -1 } guideInfo { guideId: 52 stepId: -1 } guideInfo { guideId: 56 stepId: -1 } guideInfo { guideId: 57 stepId: -1 } guideInfo { guideId: 58 stepId: -1 } guideInfo { guideId: 59 stepId: -1 } guideInfo { guideId: 60 stepId: -1 } guideInfo { guideId: 61 stepId: -1 } guideInfo { guideId: 63 stepId: -1 } openInfo { id: 1 isOpen: true } openInfo { id: 2 isOpen: true } openInfo { id: 3 isOpen: true } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: true } openInfo { id: 10 isOpen: true } openInfo { id: 11 isOpen: true } openInfo { id: 12 isOpen: true } openInfo { id: 13 isOpen: true } openInfo { id: 14 isOpen: true } openInfo { id: 15 isOpen: true } openInfo { id: 16 isOpen: true } openInfo { id: 17 isOpen: true } openInfo { id: 18 isOpen: true } openInfo { id: 19 isOpen: true } openInfo { id: 20 isOpen: true } openInfo { id: 21 isOpen: true } openInfo { id: 22 isOpen: true } openInfo { id: 23 isOpen: true } openInfo { id: 24 isOpen: true } openInfo { id: 25 isOpen: true } openInfo { id: 27 isOpen: true } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 33 isOpen: true } openInfo { id: 34 isOpen: true } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: true } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: true } openInfo { id: 40 isOpen: true } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: true } openInfo { id: 47 isOpen: true } openInfo { id: 48 isOpen: true } openInfo { id: 49 isOpen: true } openInfo { id: 50 isOpen: true } openInfo { id: 51 isOpen: true } openInfo { id: 52 isOpen: true } openInfo { id: 53 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: true } openInfo { id: 56 isOpen: true } openInfo { id: 57 isOpen: true } openInfo { id: 58 isOpen: true } openInfo { id: 59 isOpen: true } openInfo { id: 60 isOpen: true } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: true } openInfo { id: 63 isOpen: true } openInfo { id: 64 isOpen: true } openInfo { id: 66 isOpen: true } openInfo { id: 67 isOpen: true } openInfo { id: 68 isOpen: true } openInfo { id: 69 isOpen: true } openInfo { id: 70 isOpen: true } openInfo { id: 71 isOpen: true } openInfo { id: 72 isOpen: true } openInfo { id: 73 isOpen: true } openInfo { id: 74 isOpen: true } openInfo { id: 77 isOpen: true } openInfo { id: 78 isOpen: true } openInfo { id: 80 isOpen: true } openInfo { id: 81 isOpen: true } openInfo { id: 82 isOpen: true } openInfo { id: 83 isOpen: true } openInfo { id: 85 isOpen: true } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 88 isOpen: true } openInfo { id: 89 isOpen: true } openInfo { id: 90 isOpen: true } openInfo { id: 91 isOpen: true } openInfo { id: 92 isOpen: true } openInfo { id: 94 isOpen: true } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: true } openInfo { id: 97 isOpen: true } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 104 isOpen: true } openInfo { id: 105 isOpen: true } openInfo { id: 106 isOpen: true } openInfo { id: 107 isOpen: true } openInfo { id: 108 isOpen: true } openInfo { id: 110 isOpen: true } openInfo { id: 111 isOpen: true } openInfo { id: 112 isOpen: true } openInfo { id: 113 isOpen: true } openInfo { id: 116 isOpen: true } openInfo { id: 117 isOpen: true } openInfo { id: 123 isOpen: true } openInfo { id: 125 isOpen: true } openInfo { id: 127 isOpen: true } openInfo { id: 128 isOpen: true } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: true } openInfo { id: 132 isOpen: true } openInfo { id: 133 isOpen: false } openInfo { id: 137 isOpen: true } openInfo { id: 138 isOpen: true } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: true } openInfo { id: 143 isOpen: false } openInfo { id: 144 isOpen: true } openInfo { id: 145 isOpen: true } openInfo { id: 146 isOpen: true } openInfo { id: 147 isOpen: true } openInfo { id: 148 isOpen: true } openInfo { id: 149 isOpen: false } openInfo { id: 150 isOpen: true } openInfo { id: 151 isOpen: true } openInfo { id: 152 isOpen: true } openInfo { id: 153 isOpen: true } openInfo { id: 154 isOpen: true } openInfo { id: 155 isOpen: true } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: true } openInfo { id: 158 isOpen: true } openInfo { id: 159 isOpen: true } openInfo { id: 160 isOpen: true } openInfo { id: 161 isOpen: true } openInfo { id: 162 isOpen: true } openInfo { id: 163 isOpen: true } openInfo { id: 164 isOpen: true } openInfo { id: 165 isOpen: true } openInfo { id: 166 isOpen: true } openInfo { id: 167 isOpen: true } openInfo { id: 169 isOpen: true } openInfo { id: 170 isOpen: true } openInfo { id: 171 isOpen: true } openInfo { id: 172 isOpen: true } openInfo { id: 173 isOpen: true } openInfo { id: 174 isOpen: true } openInfo { id: 176 isOpen: true } openInfo { id: 500 isOpen: true } [INFO:2022-12-5 17:8:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2022-12-5 17:8:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.52890816703439 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 5 1 [INFO:2022-12-5 17:8:53][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2022-12-05 18:08:51","roleExp":1097226,"serverId":"2008","registerTime":1601403231,"lastLogoutTime":"2022-12-05 16:20:57","roleId":"11102","roleCTime":1601403231,"type":2,"roleName":"伊瑩螢","serverName":"jpdev","roleLevel":80} [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2022-12-5 17:8:53]<== Receiver Message, socketClient version=2,extId=23,cmd=1,status=0,size=390 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 17 [INFO:2022-12-5 17:8:53]<== Receiver Message, socketClient version=2,extId=51,cmd=1,status=0,size=33 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 18 [INFO:2022-12-5 17:8:53]<== Receiver Message, socketClient version=2,extId=10,cmd=3,status=0,size=262 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 19 [INFO:2022-12-5 17:8:53]<== Receiver Message, socketClient version=2,extId=31,cmd=1,status=0,size=7419 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 20 [INFO:2022-12-5 17:8:53]<== Receiver Message, socketClient version=2,extId=20,cmd=33,status=0,size=8 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2022-12-5 17:8:53]<== Receiver Message, socketClient version=2,extId=67,cmd=1,status=0,size=16 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2022-12-5 17:8:53]<== Receiver Message, socketClient version=2,extId=11,cmd=4,status=0,size=16 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 28 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 29 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 30 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 32 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2022-12-5 17:8:53]<== Receiver Message, socketClient version=2,extId=11,cmd=3,status=0,size=8 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 34 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 35 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 36 [INFO:2022-12-5 17:8:53][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 301 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1007 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 13 : 0 的推送 推送ID为 1008 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 0 的推送 推送ID为 1009 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1010 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 9 : 2 的推送 推送ID为 1011 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 17 : 2 的推送 推送ID为 1012 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 2 的推送 推送ID为 1013 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 13 : 0 的推送 推送ID为 1020 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 13 : 0 的推送 推送ID为 1021 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:8:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 530002 } formationHeros { index: 1 typeId: 1 heroUniqueId: 160003 } formationHeros { index: 2 typeId: 1 heroUniqueId: 530033 } state: 1 name: チーム1 } formationInfoList { formationId: 2 state: 1 name: チーム2 } formationInfoList { formationId: 3 state: 1 name: チーム3 } formationInfoList { formationId: 4 state: 1 name: チーム4 } formationInfoList { formationId: 5 state: 1 name: チーム5 } formationInfoList { formationId: 6 state: 1 name: チーム6 } formationInfoList { formationId: 7 state: 1 name: チーム7 } formationInfoList { formationId: 8 state: 1 name: チーム8 } formationInfoList { formationId: 9 state: 1 name: チーム9 } formationInfoList { formationId: 10 state: 1 name: チーム10 } formationInfoList { formationId: 11 state: 2 name: チーム11 } formationInfoList { formationId: 12 state: 2 name: チーム12 } formationInfoList { formationId: 13 state: 2 name: チーム13 } formationInfoList { formationId: 14 state: 2 name: チーム14 } formationInfoList { formationId: 15 state: 2 name: チーム15 } formationInfoList { formationId: 16 state: 2 name: チーム16 } formationInfoList { formationId: 17 state: 2 name: チーム17 } formationInfoList { formationId: 18 state: 2 name: チーム18 } formationInfoList { formationId: 19 state: 2 name: チーム19 } formationInfoList { formationId: 20 state: 2 name: チーム20 } [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.52890816703439 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 6 1 [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 1 [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 7 1 [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 30 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000005 voice: 1000004 voice: 1000003 voice: 1000002 voice: 1000001 voice: 1000000 infos: 1000006 unreadInfos: 1000006 usingSkinId: 140042 hasShowInjureView: false maxBreakthroughCount: 5 maxRank: 1 maxLevel: 8 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002009 voice: 1002006 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 6 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2018 exp: 0 injuredNum: 0 voice: 1028015 voice: 1028014 voice: 1028013 voice: 1028003 infos: 1000114 unreadInfos: 1000114 usingSkinId: 100021 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2039 exp: 0 injuredNum: 0 voice: 1019003 voice: 1019015 voice: 1019014 voice: 1019013 infos: 1000240 unreadInfos: 1000240 usingSkinId: 100041 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2008 exp: 0 injuredNum: 0 voice: 1008015 voice: 1008014 voice: 1008013 voice: 1008003 infos: 1000054 unreadInfos: 1000054 usingSkinId: 100006 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014009 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 8 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 1.7907889224589 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 8 1 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:8:54][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList { uniqueId: 430002 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1634175054000 } [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 1.7907889224589 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 9 1 [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000024 count: 3 lastUseTime: 1584867387000 composeCount: 0 } dataList { itemId: 11190024 count: 26 lastUseTime: 1569867217000 composeCount: 0 } dataList { itemId: 10000016 count: 12 lastUseTime: 1611836088000 composeCount: 0 } dataList { itemId: 11040001 count: 4 lastUseTime: 1584867387000 composeCount: 0 } dataList { itemId: 11040002 count: 12 lastUseTime: 1571045871000 composeCount: 0 } dataList { itemId: 11060006 count: 20 lastUseTime: 1571045871000 composeCount: 0 } dataList { itemId: 10000008 count: 13 lastUseTime: 1586485802000 composeCount: 0 } dataList { itemId: 10000009 count: 361 lastUseTime: 1571045871000 composeCount: 0 } dataList { itemId: 11050009 count: 15 lastUseTime: 1586485802000 composeCount: 0 } dataList { itemId: 11050013 count: 15 lastUseTime: 1586485802000 composeCount: 0 } dataList { itemId: 11070001 count: 1000 lastUseTime: 1586485802000 composeCount: 0 } dataList { itemId: 11050001 count: 16 lastUseTime: 1579656954000 composeCount: 0 } dataList { itemId: 11050005 count: 15 lastUseTime: 1586485802000 composeCount: 0 } dataList { itemId: 10000005 count: 4 lastUseTime: 1586484938000 composeCount: 0 } [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <--- [INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 1.7907889224589 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 10 1 [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001021 star: 8 hasGetBonus: 4#2002#1 bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001031 star: 0 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001032 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 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barrierId: 70001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001131 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001141 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 530001 barrierId: 530001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 540001 barrierId: 540001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 540001 barrierId: 540001012 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 540001 barrierId: 540001013 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 540001 barrierId: 540001014 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 540001 barrierId: 540001015 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 540001 barrierId: 540001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 540001 barrierId: 540001022 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 540001 barrierId: 540001023 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 540001 barrierId: 540001024 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 540001 barrierId: 540001025 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 540001 barrierId: 540001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 540001 barrierId: 540001032 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 540001 barrierId: 540001033 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 540001 barrierId: 540001034 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 540001 barrierId: 540001035 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 540001 barrierId: 540001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 540001 barrierId: 540001042 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 540001 barrierId: 540001043 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 540001 barrierId: 540001044 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 540001 barrierId: 540001045 star: -1 hasGetBonus: bestFightRound: 0 } notFirstInDungeonId: 10001 [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 1.9436992295086 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 11 1 [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 1.9436992295086 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 12 1 [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: true } [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 1.9436992295086 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 13 1 [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 670 totalPayCount: 670 } [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 14 1 [INFO:2022-12-5 17:8:54][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 2.0452613048255 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 15 1 [INFO:2022-12-5 17:8:54][@logic/extensions/stat/agent/jp/JPStatAgent.lua:11]:{sendSubmitClientDataRequest}=========bili_appid,bili_udid 4542 PQs/W2NUZQMxBGdQLFAs [INFO:2022-12-5 17:8:54][@logic/extensions/stat/agent/StatAgent.lua:34]:{_sendSubmitClientDataRequest}ARM64 FP ASIMD AES [INFO:2022-12-5 17:8:54][@logic/extensions/stat/agent/StatAgent.lua:36]:{_sendSubmitClientDataRequest}Mali-G72 MP3 [INFO:2022-12-5 17:8:54][@logic/extensions/stat/agent/StatAgent.lua:37]:{_sendSubmitClientDataRequest}OpenGL ES 3.2 v1.r20p0-01rel0.02d38e4b5fe4df2b27b3fcf347b59413 [INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1 [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: V1831A sdkVersion: 2.13.3.4.2 sdkType: 0 imsi: 9412b921-6704-4b47-b64c-b2aa80a0d087 imei: 3e63fcc0-8df1-4269-90da-4e1ae03198af gameVersionName: 9.0.79 gameVersionCode: 79 gamepackageName: com.bilibilijp.shokumonogatari densityDpi: 480 displayScreenWidth: 1080 displayScreenHeight: 2340 networkInfo: WIFI sysVersion: 29 othersdkVersion: channelId: 910153 pushRegisterId: cpuHardware: ARM64 FP ASIMD AES memory: 0 gLRender: Mali-G72 MP3 gLVersion: OpenGL ES 3.2 v1.r20p0-01rel0.02d38e4b5fe4df2b27b3fcf347b59413 startFromGameCenter: false bili_appid: 4542 bili_udid: PQs/W2NUZQMxBGdQLFAs } [INFO:2022-12-5 17:8:54]==> Sender Auto Serialize Message,extId=46,cmd=1,size=324 [INFO:2022-12-5 17:8:54][@logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2 [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:54]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3 [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 4 [INFO:2022-12-5 17:8:54]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 5 [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 6 [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:54]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 7 [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 8 [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 9 [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false [INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 10 [INFO:2022-12-5 17:8:54]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 11 [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 12 [INFO:2022-12-5 17:8:54]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:54][@logic/extensions/main/controller/MainController.lua:81]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2022-12-5 17:8:54][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=9,id=205 [INFO:2022-12-5 17:8:54][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 17:8:54]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2022-12-5 17:8:54][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-12-5 17:8:54][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:8:54]<== Receiver Message, socketClient version=2,extId=46,cmd=1,status=0,size=8 [INFO:2022-12-5 17:8:54]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2022-12-5 17:8:54][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.40522861480713 移走了序号= 1 的消息,当前队列数量= 12 || 0 SubmitClientDataReply 16 1 [INFO:2022-12-5 17:8:54]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2022-12-5 17:8:54]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:54]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2022-12-5 17:8:55]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:55]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2022-12-5 17:8:55]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:55]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2022-12-5 17:8:55]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:55]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11 [INFO:2022-12-5 17:8:55]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:55]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9 [INFO:2022-12-5 17:8:55]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:55]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2022-12-5 17:8:55]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:55][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:8:55]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2022-12-5 17:8:55][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================ [INFO:2022-12-5 17:8:55]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:55][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:8:55]<== Receiver Message, socketClient version=2,extId=37,cmd=9,status=0,size=8 [INFO:2022-12-5 17:8:55]DestroyUnusedResources:21,3,time=,paths: [INFO:2022-12-5 17:8:55]<== Receiver Message, socketClient version=2,extId=37,cmd=2,status=0,size=40 [INFO:2022-12-5 17:8:55]<== Receiver Message, socketClient version=2,extId=40,cmd=1,status=0,size=185 [INFO:2022-12-5 17:8:55]<== Receiver Message, socketClient version=2,extId=20,cmd=30,status=0,size=8 [INFO:2022-12-5 17:8:55]<== Receiver Message, socketClient version=2,extId=54,cmd=1,status=0,size=370 [INFO:2022-12-5 17:8:55]<== Receiver Message, socketClient version=2,extId=49,cmd=1,status=0,size=4366 [INFO:2022-12-5 17:8:55]<== Receiver Message, socketClient version=2,extId=33,cmd=14,status=0,size=14 [INFO:2022-12-5 17:8:55]<== Receiver Message, socketClient version=2,extId=57,cmd=1,status=0,size=14 [INFO:2022-12-5 17:8:55]<== Receiver Message, socketClient version=2,extId=57,cmd=27,status=0,size=10 [INFO:2022-12-5 17:8:55]<== Receiver Message, socketClient version=2,extId=23,cmd=12,status=0,size=18 [INFO:2022-12-5 17:8:55]<== Receiver Message, socketClient version=2,extId=20,cmd=64,status=0,size=36 [INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2022-12-5 17:8:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.53835261613131 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetFoodReply 17 1 [INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen { position: 1 heroUniqueId: 0 cookBookId: 0 num: 0 beginTime: 1618024138000 endTime: 1618024138000 addTime: 0 helpTime: 0 uniqueId: 0 } askHelpCount: 0 [INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2022-12-5 17:8:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.53835261613131 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetKitchenReply 18 1 [INFO:2022-12-5 17:8:55][@logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 1 recommendHero: 2003 recommendHero: 2008 recommendHero: 2017 recommendHero: 2001 recommendHero: 2018 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 2 recommendHero: 2013 recommendHero: 2015 recommendHero: 2007 recommendHero: 2024 recommendHero: 2019 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 3 recommendHero: 2022 recommendHero: 2009 recommendHero: 2033 recommendHero: 2027 recommendHero: 2030 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 4 recommendHero: 2040 recommendHero: 2038 recommendHero: 2025 recommendHero: 2023 recommendHero: 2029 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 5 recommendHero: 2026 recommendHero: 2031 recommendHero: 2036 recommendHero: 2000 recommendHero: 2051 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 6 recommendHero: 2029 recommendHero: 2018 recommendHero: 2055 recommendHero: 2013 recommendHero: 2023 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 7 recommendHero: 2050 recommendHero: 2035 recommendHero: 2043 recommendHero: 2044 recommendHero: 2028 } maxUnlockTeam: 4 [INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2022-12-5 17:8:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.53835261613131 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetExploreInfosReply 19 1 [INFO:2022-12-5 17:8:55][@logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:8:55][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2022-12-5 17:8:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 1.1197540834546 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPopUpMessageReply 20 1 [INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { taskId: 63000001 state: 0 heroUniqueId: 0 heroId: 2000 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1634175055 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000003 state: 0 heroUniqueId: 0 heroId: 2002 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1634175055 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000019 state: 0 heroUniqueId: 0 heroId: 2018 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1634175055 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000242 state: 0 heroUniqueId: 0 heroId: 2000 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1642153890 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000071 state: 0 heroUniqueId: 0 heroId: 2012 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1634175055 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000009 state: 0 heroUniqueId: 0 heroId: 2008 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1634175055 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000040 state: 0 heroUniqueId: 0 heroId: 2039 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1634175055 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000013 state: 0 heroUniqueId: 0 heroId: 2012 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1634175055 doneCount: 0 lastFinishedTime: 0 } heroCounts { heroId: 2000 isUnLocked: true dailyCount: 0 expireTime: 1670270400 } heroCounts { heroId: 2002 isUnLocked: true dailyCount: 0 expireTime: 1670270400 } heroCounts { heroId: 2018 isUnLocked: true dailyCount: 0 expireTime: 1670270400 } heroCounts { heroId: 2039 isUnLocked: true dailyCount: 0 expireTime: 1670270400 } heroCounts { heroId: 2008 isUnLocked: true dailyCount: 0 expireTime: 1670270400 } heroCounts { heroId: 2012 isUnLocked: true dailyCount: 0 expireTime: 1670270400 } [INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <--- [INFO:2022-12-5 17:8:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 1.1197540834546 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroTaskInfosReply 21 1 [INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 512 infos { id: 0 value: 1 time: 1852037999 } replaceAll: false } redDotInfos { defineId: 1 infos { id: 2000 value: 0 time: 0 } infos { id: 2002 value: 0 time: 0 } infos { id: 2018 value: 0 time: 0 } infos { id: 2039 value: 0 time: 0 } infos { id: 2008 value: 0 time: 0 } infos { id: 2012 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 513 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 515 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 516 infos { id: 10341 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 6 infos { id: 2000 value: 1 time: 0 } infos { id: 2002 value: 1 time: 0 } infos { id: 2018 value: 1 time: 0 } infos { id: 2039 value: 1 time: 0 } infos { id: 2008 value: 1 time: 0 } infos { id: 2012 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 519 infos { id: 10334 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 522 infos { id: 10352 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 11 infos { id: 2000 value: 0 time: 0 } infos { id: 2002 value: 0 time: 0 } infos { id: 2018 value: 0 time: 0 } infos { id: 2039 value: 0 time: 0 } infos { id: 2008 value: 0 time: 0 } infos { id: 2012 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 32 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 33 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 34 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 43 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 44 infos { id: 0 value: 1 time: 1670238000 } replaceAll: false } redDotInfos { defineId: 45 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 49 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 50 infos { id: 0 value: 1 time: 1670281200 } replaceAll: false } redDotInfos { defineId: 51 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 52 infos { id: 10064 value: 0 time: 0 } infos { id: 10001 value: 1 time: 1670252400 } infos { id: 10161 value: 0 time: 0 } infos { id: 10018 value: 0 time: 0 } infos { id: 10035 value: 1 time: 0 } infos { id: 10004 value: 1 time: 0 } infos { id: 10007 value: 0 time: 0 } infos { id: 10011 value: 1 time: 1670237940 } infos { id: 10014 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 61 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 62 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 72 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 81 infos { id: 1 value: 1 time: 0 } infos { id: 2 value: 0 time: 0 } infos { id: 3 value: 1 time: 0 } infos { id: 4 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 83 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 88 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 89 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 90 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 93 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 99 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 100 infos { id: 160003 value: 0 time: 0 } infos { id: 600641 value: 0 time: 0 } infos { id: 530033 value: 0 time: 0 } infos { id: 530034 value: 0 time: 0 } infos { id: 530002 value: 0 time: 0 } infos { id: 530037 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 101 infos { id: 160003 value: 1 time: 0 } infos { id: 600641 value: 0 time: 0 } infos { id: 530033 value: 1 time: 0 } infos { id: 530034 value: 0 time: 0 } infos { id: 530002 value: 1 time: 0 } infos { id: 530037 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 107 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 108 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 117 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 121 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 123 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 126 infos { id: 1 value: 0 time: 0 } infos { id: 2 value: 0 time: 0 } infos { id: 3 value: 0 time: 0 } infos { id: 4 value: 0 time: 0 } infos { id: 5 value: 0 time: 0 } infos { id: 6 value: 0 time: 0 } infos { id: 7 value: 0 time: 0 } infos { id: 8 value: 0 time: 0 } infos { id: 9 value: 0 time: 0 } infos { id: 10 value: 0 time: 0 } infos { id: 11 value: 0 time: 0 } infos { id: 12 value: 0 time: 0 } infos { id: 13 value: 0 time: 0 } infos { id: 14 value: 0 time: 0 } infos { id: 15 value: 0 time: 0 } infos { id: 9999 value: 0 time: 1671588000 } infos { id: 16 value: 0 time: 0 } infos { id: 400 value: 0 time: 0 } infos { id: 17 value: 0 time: 0 } infos { id: 10001 value: 0 time: 0 } infos { id: 18 value: 0 time: 0 } infos { id: 19 value: 0 time: 0 } infos { id: 20 value: 0 time: 0 } infos { id: 21 value: 0 time: 0 } infos { id: 24 value: 0 time: 0 } infos { id: 25 value: 0 time: 0 } infos { id: 26 value: 0 time: 0 } infos { id: 27 value: 0 time: 0 } infos { id: 28 value: 0 time: 0 } infos { id: 29 value: 0 time: 0 } infos { id: 30 value: 0 time: 0 } infos { id: 31 value: 0 time: 0 } infos { id: 32 value: 0 time: 0 } infos { id: 33 value: 0 time: 0 } infos { id: 4001 value: 0 time: 0 } infos { id: 34 value: 0 time: 0 } infos { id: 4002 value: 0 time: 0 } infos { id: 35 value: 0 time: 0 } infos { id: 4003 value: 0 time: 0 } infos { id: 36 value: 0 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infos { id: 12 value: 0 time: 0 } infos { id: 13 value: 0 time: 0 } infos { id: 14 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 192 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 196 infos { id: 10037 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 200 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 208 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 209 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 213 infos { id: 0 value: 1 time: 1672498800 } replaceAll: false } redDotInfos { defineId: 214 infos { id: 0 value: 1 time: 1672498800 } replaceAll: false } redDotInfos { defineId: 215 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 223 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 226 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 227 infos { id: 10061 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redDotInfos { defineId: 414 infos { id: 10233 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 418 infos { id: 10219 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 420 infos { id: 10236 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 424 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 425 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 426 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 429 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 430 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 434 infos { id: 10248 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 436 infos { id: 10310 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 437 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 440 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 443 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 446 infos { id: 10257 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 449 infos { id: 10265 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 450 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 457 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 462 infos { id: 10288 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 464 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 465 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 466 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 467 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 468 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 470 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 472 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 473 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 474 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 475 infos { id: 10290 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 479 infos { id: 10294 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 480 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 482 infos { id: 10300 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 483 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 485 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 487 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 488 infos { id: 0 value: 0 time: 0 } infos { id: 1 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 491 infos { id: 10326 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 492 infos { id: 10316 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 493 infos { id: 10327 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 494 infos { id: 10319 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 496 infos { id: 10308 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 501 infos { id: 10326 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 502 infos { id: 10326 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 506 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 511 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2022-12-5 17:8:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 1.1197540834546 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetRedDotInfosReply 22 1 [INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}friendIds: 14608 friendIds: 14705 [INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2022-12-5 17:8:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 1.3208192363381 移走了序号= 1 的消息,当前队列数量= 5 || 0 LoadFriendInfosReply 23 1 [INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}createSNCount: 0 leaveTime: 0 leaveReason: 2 [INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <--- [INFO:2022-12-5 17:8:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 1.3208192363381 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuildGetReply 24 1 [INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false [INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <--- [INFO:2022-12-5 17:8:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 1.3208192363381 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuildGetJoinOfflineReply 25 1 [INFO:2022-12-5 17:8:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:55]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @42ms [INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}skinInfos { skinId: 140042 expirySeconds: 0 isView: false } [INFO:2022-12-5 17:8:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2022-12-5 17:8:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 1.4262754693627 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterSkinReply 26 1 [INFO:2022-12-5 17:8:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1 usingIds: 2 usingIds: 3 usingIds: 4 usingIds: 5 usingIds: 6 usingIds: 7 usingIds: 8 usingIds: 9 usingIds: 10 usingIds: 11 usingIds: 12 usingIds: 13 usingIds: 14 [INFO:2022-12-5 17:8:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2022-12-5 17:8:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 1.4262754693627 移走了序号= 1 的消息,当前队列数量= 1 || 0 LoadingBgGetReply 27 1 [INFO:2022-12-5 17:8:56][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.4262754693627 [WARN:2022-12-5 17:8:56][@logic/common/logic/FrameworkReLogicMgr.lua:388]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_03.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @182ms [INFO:2022-12-5 17:8:56][@logic/scene/main/stage/MainSceneStage.lua:60]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main_1 isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2022-12-5 17:8:56][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 [INFO:2022-12-5 17:8:56][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:57]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-12-5 17:8:57]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 2 [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 3 [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 4 [INFO:2022-12-5 17:8:57]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:57][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-12-5 17:8:57]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:57]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2022-12-5 17:8:57]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:57]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2022-12-5 17:8:57]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 5 [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6 [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:57]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7 [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-12-5 17:8:57]<== Receiver Message, socketClient version=2,extId=53,cmd=4,status=0,size=8 [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-12-5 17:8:57]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 8 [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 9 [INFO:2022-12-5 17:8:57]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 10 [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-12-5 17:8:57]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 11 [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:57]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-12-5 17:8:57]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:57]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9 [INFO:2022-12-5 17:8:57]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:57][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-12-5 17:8:57][@logic/extensions/main/view/MainTencentView.lua:425]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-12-5 17:8:57]<== Receiver Message, socketClient version=2,extId=20,cmd=22,status=0,size=8 [INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 12 [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-12-5 17:8:57]<== Receiver Message, socketClient version=2,extId=4,cmd=6,status=0,size=8 [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 13 [INFO:2022-12-5 17:8:57]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9 [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:57]<== Receiver Message, socketClient version=2,extId=75,cmd=1,status=0,size=32 [INFO:2022-12-5 17:8:57]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 14 [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:57]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 15 [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-12-5 17:8:57]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 16 [INFO:2022-12-5 17:8:57]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-12-5 17:8:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:57]<== Receiver Message, socketClient version=2,extId=53,cmd=4,status=0,size=8 [INFO:2022-12-5 17:8:57]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:58]<== Receiver Message, socketClient version=2,extId=53,cmd=1,status=0,size=424 [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:58]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-12-5 17:8:58]<== Receiver Message, socketClient version=2,extId=53,cmd=10,status=0,size=473 [INFO:2022-12-5 17:8:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 1.0551971197128 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetMonthCardInfoReply 29 1 [INFO:2022-12-5 17:8:58]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 16 [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-12-5 17:8:58]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:58]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2022-12-5 17:8:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 1.0551971197128 移走了序号= 1 的消息,当前队列数量= 15 || 0 ReconnectBattleInfoReply 30 1 [INFO:2022-12-5 17:8:58]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-12-5 17:8:58]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2022-12-5 17:8:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 1.0551971197128 移走了序号= 1 的消息,当前队列数量= 14 || 0 ReconnectBattleReply 31 1 [INFO:2022-12-5 17:8:58][@logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗 [INFO:2022-12-5 17:8:58]<== Receiver Message, socketClient version=2,extId=53,cmd=16,status=0,size=15 [INFO:2022-12-5 17:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270012.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100091_hg_sr/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:58]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-12-5 17:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100091_hg_sr/100091_hg_sr_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:58]<== Receiver Message, socketClient version=2,extId=53,cmd=19,status=0,size=8 [INFO:2022-12-5 17:8:58]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:58]<== Receiver Message, socketClient version=2,extId=53,cmd=22,status=0,size=8 [INFO:2022-12-5 17:8:58]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-12-5 17:8:58]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:58]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-12-5 17:8:58]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}masterInfo { apprenticeUserId: 0 acceptTime: 0 doneTime: 0 topValue: 0 apprenticeCount: 0 lendHeroUniqueId: 0 } apprenticeInfo { masterUserId: 0 mentorTime: 0 doneTime: 0 useLendHeroEx: false } [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2022-12-5 17:8:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 1.3343205749989 移走了序号= 1 的消息,当前队列数量= 13 || 0 MentorAllInfoReply 32 1 [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-12-5 17:8:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 1.3343205749989 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetMonthCardInfoReply 33 1 [INFO:2022-12-5 17:8:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 13 [INFO:2022-12-5 17:8:58]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=373 [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 1024 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 buyCount: 0 } infos { topupId: 32814 buyCount: 0 } infos { topupId: 32815 buyCount: 0 } infos { topupId: 1101 buyCount: 0 } infos { topupId: 1104 buyCount: 0 } infos { topupId: 1106 buyCount: 0 } infos { topupId: 1112 buyCount: 2 } infos { topupId: 1113 buyCount: 1 } infos { topupId: 1201 buyCount: 1 } infos { topupId: 1202 buyCount: 0 } infos { topupId: 32001 buyCount: 0 } infos { topupId: 32002 buyCount: 0 } infos { topupId: 32003 buyCount: 0 } infos { topupId: 31001 buyCount: 2 } infos { topupId: 31002 buyCount: 1 } infos { topupId: 31003 buyCount: 2 } infos { topupId: 30001 buyCount: 0 } infos { topupId: 404086 buyCount: 0 } infos { topupId: 404085 buyCount: 0 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17:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100091_hg_sr/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:58]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-12-5 17:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100091_hg_sr/action/shanchibang.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100091_hg_sr/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:58][@logic/extensions/main/view/jp/JPMainViewPresentor.lua:8]:{_onEnterAnimationDone}TCL: JPMainViewPresentor._onEnterAnimationDone, as an example [INFO:2022-12-5 17:8:58]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:58][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1101 buyCount: 0 } infos { id: 1102 buyCount: 0 } infos { id: 1103 buyCount: 0 } infos { id: 1104 buyCount: 0 } infos { id: 1106 buyCount: 0 } infos { id: 1107 buyCount: 0 } infos { id: 1112 buyCount: 2 } infos { id: 1113 buyCount: 1 } infos { id: 1116 buyCount: 0 isNew: false } infos { id: 1117 buyCount: 0 isNew: false } infos { id: 1201 buyCount: 1 } infos { id: 1202 buyCount: 0 } infos { id: 31001 buyCount: 0 } infos { id: 31002 buyCount: 0 } infos { id: 31003 buyCount: 0 isNew: false } infos { id: 30001 buyCount: 0 } infos { id: 110001 buyCount: 0 } infos { id: 110003 buyCount: 0 } infos { id: 110002 buyCount: 0 } infos { id: 110005 buyCount: 0 } infos { id: 110007 buyCount: 0 } infos { id: 110006 buyCount: 0 } infos { id: 110009 buyCount: 0 } infos { id: 100001 buyCount: 0 } infos { id: 100003 buyCount: 0 } infos { id: 100005 buyCount: 0 } infos { id: 100004 buyCount: 0 } infos { id: 100007 buyCount: 0 } infos { id: 100006 buyCount: 0 } infos { id: 100009 buyCount: 0 } infos { id: 100008 buyCount: 0 } infos { id: 100011 buyCount: 0 } infos { id: 100010 buyCount: 0 } infos { id: 100013 buyCount: 0 } infos { id: 100012 buyCount: 0 } infos { id: 100018 buyCount: 0 } infos { id: 100021 buyCount: 0 } infos { id: 100020 buyCount: 0 } infos { id: 100023 buyCount: 0 } infos { id: 100022 buyCount: 0 } infos { id: 33501 buyCount: 0 isNew: false } infos { id: 33502 buyCount: 0 isNew: false } infos { id: 33503 buyCount: 0 isNew: false } infos { id: 33504 buyCount: 0 isNew: false } infos { id: 33505 buyCount: 0 isNew: false } infos { id: 33506 buyCount: 0 isNew: false } infos { id: 33507 buyCount: 0 isNew: false } infos { id: 33508 buyCount: 0 isNew: false } infos { id: 33509 buyCount: 0 isNew: false } infos { id: 33510 buyCount: 0 isNew: false } infos { id: 33511 buyCount: 0 isNew: false } infos { id: 33512 buyCount: 0 isNew: false } infos { id: 33513 buyCount: 0 isNew: false } infos { id: 10002 buyCount: 0 } infos { id: 10024 buyCount: 0 } infos { id: 4084 buyCount: 0 } [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2022-12-5 17:8:58]<== Receiver Message, socketClient version=2,extId=43,cmd=39,status=0,size=8 [INFO:2022-12-5 17:8:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 1.541227415204 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetGiftBagInfoReply 35 1 [INFO:2022-12-5 17:8:58]<== Receiver Message, socketClient version=2,extId=41,cmd=7,status=0,size=12 [INFO:2022-12-5 17:8:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 12 [INFO:2022-12-5 17:8:58]<== Receiver Message, socketClient version=2,extId=137,cmd=1,status=0,size=8 [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-12-5 17:8:58]<== Receiver Message, socketClient version=2,extId=11,cmd=2,status=0,size=26 [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:58]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-12-5 17:8:58]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info { id: 5002 hasFirstBonus: true } [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAutoSubscriptionGiftBagReply <--- [INFO:2022-12-5 17:8:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 16 所需时间单位秒 = 1.541227415204 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetAutoSubscriptionGiftBagReply 36 1 [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXDayGiftBagInfoReply <--- [INFO:2022-12-5 17:8:58]<== Receiver Message, socketClient version=2,extId=11,cmd=2,status=0,size=26 [INFO:2022-12-5 17:8:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 19 所需时间单位秒 = 1.541227415204 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetXDayGiftBagInfoReply 37 1 [INFO:2022-12-5 17:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:58]<== Receiver Message, socketClient version=2,extId=41,cmd=5,status=0,size=18 [INFO:2022-12-5 17:8:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 11 [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:58]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-12-5 17:8:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 1.9138153344393 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetWeeklyCardInfoReply 38 1 [INFO:2022-12-5 17:8:58]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619622600000 endTime: 0 } activityInfos { id: 20008 startTime: 1611760200000 endTime: 1677250799000 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10003 startTime: 1546372802000 endTime: 0 } activityInfos { id: 10004 startTime: 1546372803000 endTime: 0 } activityInfos { id: 10005 startTime: 1546372804000 endTime: 0 } activityInfos { id: 10007 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10014 startTime: 1556049600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10035 startTime: 1669950000000 endTime: 1670382000000 } activityInfos { id: 10037 startTime: 1606248000000 endTime: 0 } activityInfos { id: 10064 startTime: 1559044800000 endTime: 0 } activityInfos { id: 10074 startTime: 1578513600000 endTime: 0 } activityInfos { id: 10161 startTime: 1626746400000 endTime: 0 } activityInfos { id: 10173 startTime: 1669773600000 endTime: 1671721199000 } activityInfos { id: 10174 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10185 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10186 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10190 startTime: 1669773600000 endTime: 1671548399000 } [INFO:2022-12-5 17:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-12-5 17:8:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 1.9138153344393 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetActivityInfosReply 39 1 [INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 10 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:59]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 11 [INFO:2022-12-5 17:8:59]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 12 [INFO:2022-12-5 17:8:59]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-12-5 17:8:59]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 13 [INFO:2022-12-5 17:8:59]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest [INFO:2022-12-5 17:8:59]<== Receiver Message, socketClient version=2,extId=32,cmd=1,status=0,size=54 [INFO:2022-12-5 17:8:59]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:59]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9 [INFO:2022-12-5 17:8:59]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 1.9138153344393 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetJinyumantangInfoReply 40 1 [INFO:2022-12-5 17:8:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <--- [INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 2.3009698837996 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetCustomizedGiftBagInfoReply 41 1 [INFO:2022-12-5 17:8:59]<== Receiver Message, socketClient version=2,extId=40,cmd=1,status=0,size=185 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:59]<== Receiver Message, socketClient version=2,extId=103,cmd=1,status=0,size=210 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 2.3009698837996 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetUnReadNewspaperReply 42 1 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 2.3009698837996 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMysteryStoreInfoReply 43 1 [INFO:2022-12-5 17:8:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 2.4387356489897 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get137InfosReply 44 1 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 7816 lastRecoverTime: 1670231284000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.3835385292768 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetCurrencyInfoReply 45 1 [INFO:2022-12-5 17:8:59][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 7816 lastRecoverTime: 1670231284000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-12-5 17:8:59]<== Receiver Message, socketClient version=2,extId=107,cmd=1,status=0,size=17 [INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.1044150739908 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetCurrencyInfoReply 46 1 [INFO:2022-12-5 17:8:59]<== Receiver Message, socketClient version=2,extId=105,cmd=1,status=0,size=10 [INFO:2022-12-5 17:8:59][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:8:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 1 } [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 1.0317527651787 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetStoreFreeGiftBagInfoReply 47 1 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 880003 mailId: 29 params: attachment: 2#2#1000|1#11070001#500 state: 0 createTime: 1669279480000 isCollection: false } [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.65916484594345 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetAllMailsReply 48 1 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 1 recommendHero: 2003 recommendHero: 2008 recommendHero: 2017 recommendHero: 2001 recommendHero: 2018 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 2 recommendHero: 2013 recommendHero: 2015 recommendHero: 2007 recommendHero: 2024 recommendHero: 2019 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 3 recommendHero: 2022 recommendHero: 2009 recommendHero: 2033 recommendHero: 2027 recommendHero: 2030 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 4 recommendHero: 2040 recommendHero: 2038 recommendHero: 2025 recommendHero: 2023 recommendHero: 2029 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 5 recommendHero: 2026 recommendHero: 2031 recommendHero: 2036 recommendHero: 2000 recommendHero: 2051 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 6 recommendHero: 2029 recommendHero: 2018 recommendHero: 2055 recommendHero: 2013 recommendHero: 2023 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 7 recommendHero: 2050 recommendHero: 2035 recommendHero: 2043 recommendHero: 2044 recommendHero: 2028 } maxUnlockTeam: 4 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.65916484594345 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetExploreInfosReply 49 1 [INFO:2022-12-5 17:8:59][@logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 4 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 十一月初八 } infos { day: 2 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 十一月初九 } infos { day: 3 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 十一月初十 } infos { day: 4 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 十一月十一 } infos { day: 5 hasSignIn: false luckLevel: 1 drawIds: 13 drawIds: 65 drawIds: 74 drawIds: 10 lunarYear: 壬寅虎年 lunarMonthAndDay: 十一月十二 } serverTime: 1670231339399 [INFO:2022-12-5 17:8:59]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2022-12-5 17:8:59]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.74488138407469 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get103InfosReply 50 1 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 583 updateTime: 1670231332 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.74488138407469 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get107InfoReply 51 1 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 120 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <--- [INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.74488138407469 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get105InfoReply 52 1 [INFO:2022-12-5 17:8:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_qiandao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:8:59]<== Receiver Message, socketClient version=2,extId=50,cmd=5,status=0,size=344 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 2 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <--- [INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.26759731024504 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 53 1 [INFO:2022-12-5 17:8:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1 [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest [INFO:2022-12-5 17:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 1 [INFO:2022-12-5 17:8:59]==> Sender Auto Serialize Message,extId=50,cmd=6,size=11 [INFO:2022-12-5 17:8:59]||||| Sender socketClient version=2 [INFO:2022-12-5 17:8:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/qiandao_luwu_npc/qiandao_luwu_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/qiandao_luwu_npc/qiandao_luwu_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_onlinespot.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/pageview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:0]<== Receiver Message, socketClient version=2,extId=50,cmd=6,status=0,size=8 [INFO:2022-12-5 17:9:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:9:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <--- [INFO:2022-12-5 17:9:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.37913739308715 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 54 1 [INFO:2022-12-5 17:9:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/openpagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/open_page/openpage10002.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:1]GameDevice isFront = False [INFO:2022-12-5 17:9:10]GameDevice isFront = True [INFO:2022-12-5 17:9:11][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 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0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":37,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":38,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":39,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":40,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":41,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":42,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":43,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":44,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":45,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":46,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":47,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true}] [INFO:2022-12-5 17:9:11][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:9:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1020.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:17][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=10,id=280001 [INFO:2022-12-5 17:9:17][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 17:9:17][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-12-5 17:9:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-12-5 17:9:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 3 [INFO:2022-12-5 17:9:17]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-12-5 17:9:17]||||| Sender socketClient version=2 [INFO:2022-12-5 17:9:17]<== Receiver Message, socketClient version=2,extId=46,cmd=4,status=0,size=8 [INFO:2022-12-5 17:9:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:9:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-12-5 17:9:17][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.32605853304267 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 56 1 [INFO:2022-12-5 17:9:18][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2022-12-5 17:9:18][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-12-5 17:9:18][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:9:18][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:9:18][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================ [INFO:2022-12-5 17:9:18][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:9:18]DestroyUnusedResources:64,3,time=,paths: [INFO:2022-12-5 17:9:18][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=10,id=280001 [INFO:2022-12-5 17:9:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s11_tjjm/texture/g-s11_smoke.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/illustratedmainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_illustrated isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/illustrated/illustratedmainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s11_tjjm/g-s11_tjjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:18]scene/pj-g_scene_prefab/g-s11_tjjm/g-s11_tjjm_stage.prefab instance: @80ms [INFO:2022-12-5 17:9:19][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=10,id=280001 [INFO:2022-12-5 17:9:19][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 2 zoneId: nil [INFO:2022-12-5 17:9:19][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 97 找到: true [INFO:2022-12-5 17:9:19][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 98 找到: true [INFO:2022-12-5 17:9:19][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 98 挂点: npc_01 zoneId: nil zoneName: nil [INFO:2022-12-5 17:9:19][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 97 挂点: npc_02 zoneId: nil zoneName: nil [INFO:2022-12-5 17:9:19][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=10,id=280001,当前堆积,需要再切换的场景数量=0 [INFO:2022-12-5 17:9:19][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:9:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/140017_luwu_npc/140017_luwu_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/140017_luwu_npc/140017_luwu_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:19][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 98 go: SceneTrigger_98_4 [INFO:2022-12-5 17:9:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/character/shu_ui_npc/shu_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/character/shu_ui_npc/shu_ui_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:19][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 97 go: SceneTrigger_97_4 [INFO:2022-12-5 17:9:19][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:9:20]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-12-5 17:9:21][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-12-5 17:9:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-12-5 17:9:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 70 [INFO:2022-12-5 17:9:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 2 [INFO:2022-12-5 17:9:21]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-12-5 17:9:21]||||| Sender socketClient version=2 [INFO:2022-12-5 17:9:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2022-12-5 17:9:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 3 count: 1 formatKey: 1 [INFO:2022-12-5 17:9:21]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2022-12-5 17:9:21]||||| Sender socketClient version=2 [INFO:2022-12-5 17:9:22]<== Receiver Message, socketClient version=2,extId=46,cmd=4,status=0,size=8 [INFO:2022-12-5 17:9:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:9:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-12-5 17:9:22][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.50333923101425 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 57 1 [INFO:2022-12-5 17:9:22]<== Receiver Message, socketClient version=2,extId=45,cmd=14,status=0,size=8 [INFO:2022-12-5 17:9:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:9:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2022-12-5 17:9:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.67854114994407 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 58 1 [INFO:2022-12-5 17:9:22][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/illustratedherolistview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/illustrated/illustratedherolistview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_illustrated_2 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/illustrated/illustratedherolistitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 20 当前队列数量= 1 [INFO:2022-12-5 17:9:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetIllustrationsRequest [INFO:2022-12-5 17:9:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 [INFO:2022-12-5 17:9:23]==> Sender Auto Serialize Message,extId=20,cmd=20,size=11 [INFO:2022-12-5 17:9:23]||||| Sender socketClient version=2 [INFO:2022-12-5 17:9:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/illustratedherolistview_di.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:23][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:9:23]DestroyUnusedResources:2,3,time=,paths: [INFO:2022-12-5 17:9:23]<== Receiver Message, socketClient version=2,extId=20,cmd=20,status=0,size=24 [INFO:2022-12-5 17:9:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}illustrations { type: 1 ids: 1 ids: 24 ids: 26 ids: 29 ids: 15 ids: 31 } [INFO:2022-12-5 17:9:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetIllustrationsReply <--- [INFO:2022-12-5 17:9:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 20 所需时间单位秒 = 0.50100546330214 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetIllustrationsReply 60 1 [INFO:2022-12-5 17:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100001_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100035_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100016_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100003_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100011_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100025_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100020_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:24][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-12-5 17:9:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-12-5 17:9:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 75 [INFO:2022-12-5 17:9:24]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-12-5 17:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/illustrated/illustratedcuisineshareview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:24]||||| Sender socketClient version=2 [INFO:2022-12-5 17:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_illustrated_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2022-12-5 17:9:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2022-12-5 17:9:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 [INFO:2022-12-5 17:9:24]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2022-12-5 17:9:24]||||| Sender socketClient version=2 [INFO:2022-12-5 17:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100060_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100112_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100033_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:24]<== Receiver Message, socketClient version=2,extId=46,cmd=4,status=0,size=8 [INFO:2022-12-5 17:9:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:9:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-12-5 17:9:25][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.33653178066015 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 61 1 [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100082_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100053_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100059_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100001_zd02.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100003_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100011_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]<== Receiver Message, socketClient version=2,extId=114,cmd=1,status=0,size=18 [INFO:2022-12-5 17:9:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 getBonusCount: 2147483647 } [INFO:2022-12-5 17:9:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2022-12-5 17:9:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.37175992876291 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 62 1 [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100027_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100004_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100016_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100023_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100010_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100008_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100052_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/imagecharacter_illustration/100097_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100061_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100014_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100062_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100032_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/imagecharacter_illustration/100102_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100035_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100070_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100077_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100076_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100072_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100131_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100066_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100020_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/imagecharacter_illustration/100092_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100056_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100089_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter_illustration/100029_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/illustration_bg/zhen_02.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/illustration_bg/zhen_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/illustration_bg/zhen_03.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:28][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-12-5 17:9:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-12-5 17:9:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 39 [INFO:2022-12-5 17:9:28]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-12-5 17:9:28]||||| Sender socketClient version=2 [INFO:2022-12-5 17:9:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/commonshareview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:28]<== Receiver Message, socketClient version=2,extId=46,cmd=4,status=0,size=8 [INFO:2022-12-5 17:9:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:9:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-12-5 17:9:28][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.44043323770165 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 63 1 [WARN:2022-12-5 17:9:29][@logic/extensions/common/view/share/jp/JPCommonShareController.lua:28]:{_defaultSdkShareFunc}jp的默认分享函数 shareType = 5 photoUrl = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/share/share1670231368.png [INFO:2022-12-5 17:9:30]GameDevice isFront = False [INFO:2022-12-5 17:9:41]GameDevice isFront = True [INFO:2022-12-5 17:9:42][@logic/common/sdk/SDKManager.lua:768]:{callFunc}=============sdk分享结果状态码: 0 [INFO:2022-12-5 17:9:42][@logic/extensions/common/view/share/jp/JPCommonShareController.lua:61]:{callFunc}jp分享结果返回 statusCode = 0 [INFO:2022-12-5 17:9:42][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 10 当前队列数量= 1 [INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ShareLogRequest [INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}shareType: 3 shareChannel: 9 extId: 0 [INFO:2022-12-5 17:9:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 2 [INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2022-12-5 17:9:42]==> Sender Auto Serialize Message,extId=46,cmd=10,size=15 [INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 5 count: 1 formatKey: 0 [INFO:2022-12-5 17:9:42]||||| Sender socketClient version=2 [INFO:2022-12-5 17:9:42]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2022-12-5 17:9:42]||||| Sender socketClient version=2 [INFO:2022-12-5 17:9:42][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":6,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":7,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":8,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":9,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":10,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":11,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":12,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":13,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":14,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":15,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":16,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":17,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":18,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":19,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":20,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":21,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":22,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":23,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":24,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":25,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":26,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":27,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":28,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":29,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":30,"source":"Native 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0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":51,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true}] [INFO:2022-12-5 17:9:42]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=34 [INFO:2022-12-5 17:9:42]<== Receiver Message, socketClient version=2,extId=46,cmd=10,status=0,size=8 [INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62056003 progress: 93 reachTime: 0 isGainBonus: false } achievementInfos { id: 62056004 progress: 93 reachTime: 0 isGainBonus: false } [INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2022-12-5 17:9:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 64 1 [INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ShareLogReply <--- [INFO:2022-12-5 17:9:42][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 10 所需时间单位秒 = 0.49318730086088 移走了序号= 1 的消息,当前队列数量= 2 || 0 ShareLogReply 65 1 [INFO:2022-12-5 17:9:42]<== Receiver Message, socketClient version=2,extId=45,cmd=3,status=0,size=21 [INFO:2022-12-5 17:9:42]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=22 [INFO:2022-12-5 17:9:42]<== Receiver Message, socketClient version=2,extId=45,cmd=14,status=0,size=8 [INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 61000003 progress: 1 hasFinished: false donCount: 1 } [INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2022-12-5 17:9:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 66 1 [INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 34 infos { id: 0 value: 1 time: 0 } replaceAll: false } [INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-12-5 17:9:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 67 1 [INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:9:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2022-12-5 17:9:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.65954091027379 移走了序号= 1 的消息,当前队列数量= 1 || 0 TaskDetectDoneCountReply 68 1 [INFO:2022-12-5 17:9:42][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:9:43][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:9:44]DestroyUnusedResources:4,2,time=,paths: [INFO:2022-12-5 17:9:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 20 当前队列数量= 1 [INFO:2022-12-5 17:9:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetIllustrationsRequest [INFO:2022-12-5 17:9:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 [INFO:2022-12-5 17:9:57]==> Sender Auto Serialize Message,extId=20,cmd=20,size=11 [INFO:2022-12-5 17:9:57]||||| Sender socketClient version=2 [INFO:2022-12-5 17:9:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/illustratedherolistview_di.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:57]<== Receiver Message, socketClient version=2,extId=20,cmd=20,status=0,size=24 [INFO:2022-12-5 17:9:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}illustrations { type: 1 ids: 1 ids: 24 ids: 26 ids: 29 ids: 15 ids: 31 } [INFO:2022-12-5 17:9:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetIllustrationsReply <--- [INFO:2022-12-5 17:9:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 20 所需时间单位秒 = 0.49328853935003 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetIllustrationsReply 71 1 [INFO:2022-12-5 17:9:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100037_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100002_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100039_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100034_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100038_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100017_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_illustraion/100024_headicon_illustration.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:57][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:9:58][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:9:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/illustratedmainview.controller isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/illustrated/illustratedmainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:9:59][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:9:59]DestroyUnusedResources:61,3,time=,paths: [INFO:2022-12-5 17:10:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/pandectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:1][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 9 time: 43000 [INFO:2022-12-5 17:10:1][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 2 [INFO:2022-12-5 17:10:1]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 13 [INFO:2022-12-5 17:10:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 44 27 当前队列数量= 3 [INFO:2022-12-5 17:10:1]||||| Sender socketClient version=2 [INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerSpineStatusRequest [INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:10:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 44 6 当前队列数量= 4 [INFO:2022-12-5 17:10:1]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHouseInfoRequest [INFO:2022-12-5 17:10:1]||||| Sender socketClient version=2 [INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:10:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 20 当前队列数量= 5 [INFO:2022-12-5 17:10:1]==> Sender Auto Serialize Message,extId=44,cmd=27,size=9 [INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetIllustrationsRequest [INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 4 [INFO:2022-12-5 17:10:1]||||| Sender socketClient version=2 [INFO:2022-12-5 17:10:1]==> Sender Auto Serialize Message,extId=44,cmd=6,size=9 [INFO:2022-12-5 17:10:1]||||| Sender socketClient version=2 [INFO:2022-12-5 17:10:1]==> Sender Auto Serialize Message,extId=20,cmd=20,size=11 [INFO:2022-12-5 17:10:1]||||| Sender socketClient version=2 [INFO:2022-12-5 17:10:1]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8 [INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-12-5 17:10:1][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.49121023342013 移走了序号= 1 的消息,当前队列数量= 4 || 0 SystemEnterLogReply 72 1 [INFO:2022-12-5 17:10:1]<== Receiver Message, socketClient version=2,extId=46,cmd=4,status=0,size=8 [INFO:2022-12-5 17:10:1]<== Receiver Message, socketClient version=2,extId=44,cmd=27,status=0,size=12 [INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-12-5 17:10:1]<== Receiver Message, socketClient version=2,extId=44,cmd=6,status=0,size=425 [INFO:2022-12-5 17:10:1][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.89473423734307 移走了序号= 1 的消息,当前队列数量= 3 || 0 ClickIconLogReply 73 1 [INFO:2022-12-5 17:10:1]<== Receiver Message, socketClient version=2,extId=20,cmd=20,status=0,size=34 [INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}myStatus: true visitStatus: true [INFO:2022-12-5 17:10:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerSpineStatusReply <--- [INFO:2022-12-5 17:10:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 44 27 所需时间单位秒 = 0.89473423734307 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetPlayerSpineStatusReply 74 1 [INFO:2022-12-5 17:10:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}house { id: 1 name: room { id: 1 furniture { id: 11140003 coordX: 7 coordY: 0 rotation: 1 } furniture { id: 11140004 coordX: 10 coordY: 3 rotation: 1 } furniture { id: 11140004 coordX: 102 coordY: 3 rotation: -1 } furniture { id: 11140006 coordX: 8 coordY: 6 rotation: 1 } furniture { id: 11140010 coordX: 2 coordY: 11 rotation: 1 } furniture { id: 11140012 coordX: 3 coordY: 0 rotation: 1 } furniture { id: 11140014 coordX: 2 coordY: 3 rotation: 1 } furniture { id: 11140015 coordX: 7 coordY: 4 rotation: 1 } furniture { id: 11140018 coordX: 8 coordY: 0 rotation: 1 } floor: 11140002 wallpaper: 11140001 sizeId: 1 } background: 11140021 likeCount: 0 } showHouseId: 1 runHouseId: 1 view { id: 1 name: room { id: 1 furniture { id: 11140003 coordX: 7 coordY: 0 rotation: 1 } furniture { id: 11140004 coordX: 10 coordY: 3 rotation: 1 } furniture { id: 11140004 coordX: 102 coordY: 3 rotation: -1 } furniture { id: 11140006 coordX: 8 coordY: 6 rotation: 1 } furniture { id: 11140010 coordX: 2 coordY: 11 rotation: 1 } furniture { id: 11140012 coordX: 3 coordY: 0 rotation: 1 } furniture { id: 11140014 coordX: 2 coordY: 3 rotation: 1 } furniture { id: 11140015 coordX: 7 coordY: 4 rotation: 1 } furniture { id: 11140018 coordX: 8 coordY: 0 rotation: 1 } floor: 11140002 wallpaper: 11140001 sizeId: 1 } } furnitureId2Num { id: 11140010 num: 1 } furnitureId2Num { id: 11140012 num: 1 } furnitureId2Num { id: 11140015 num: 1 } furnitureId2Num { id: 11140014 num: 1 } furnitureId2Num { id: 11140001 num: 1 } furnitureId2Num { id: 11140003 num: 1 } furnitureId2Num { id: 11140018 num: 1 } furnitureId2Num { id: 11140002 num: 1 } furnitureId2Num { id: 11140021 num: 1 } furnitureId2Num { id: 11140004 num: 2 } furnitureId2Num { id: 11140006 num: 1 } comfort: 32 exchangeRate: 60 exExp: 1835 [INFO:2022-12-5 17:10:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHouseInfoReply <--- [INFO:2022-12-5 17:10:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 44 6 所需时间单位秒 = 0.97884615883231 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetHouseInfoReply 75 1 [INFO:2022-12-5 17:10:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}illustrations { type: 4 ids: 16 ids: 1 ids: 17 ids: 3 ids: 19 ids: 6 ids: 7 ids: 8 ids: 9 ids: 11 ids: 14 } [INFO:2022-12-5 17:10:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetIllustrationsReply <--- [INFO:2022-12-5 17:10:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 20 所需时间单位秒 = 0.97884615883231 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetIllustrationsReply 76 1 [INFO:2022-12-5 17:10:2][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=3,id=204 [INFO:2022-12-5 17:10:2][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 17:10:2][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=10,id=280001 [INFO:2022-12-5 17:10:2][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-12-5 17:10:2][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:10:2][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:10:2][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:10:2][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================ [INFO:2022-12-5 17:10:2][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:10:2]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp.assets [INFO:2022-12-5 17:10:2]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp [INFO:2022-12-5 17:10:2]DestroyUnusedResources:12,3,time=,paths: [INFO:2022-12-5 17:10:2][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=3,id=204 [INFO:2022-12-5 17:10:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/g-s08_hmi_room_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_room isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:2]scene/pj-g_scene_prefab/g-s08_hmi_room/g-s08_hmi_room_stage.prefab instance: @43ms [INFO:2022-12-5 17:10:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomedititem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomfooditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhenglong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomtreenode.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/room/roomtreeroot.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 1 [INFO:2022-12-5 17:10:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2022-12-5 17:10:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 [INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_shadow.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:3]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_chamber_p1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:3][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{func}############################# 1/14 [INFO:2022-12-5 17:10:3]||||| Sender socketClient version=2 [INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_functional_obj.tga isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_sign_jiantou_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:3][@logic/scene/room/factory/RoomSceneFactory.lua:338]:{func}############################# on map cell loaded [INFO:2022-12-5 17:10:3][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 2/14 [INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_floor_diban_p1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:3][@logic/scene/room/factory/RoomSceneFactory.lua:338]:{func}############################# on map cell loaded [INFO:2022-12-5 17:10:3][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 3/14 [INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_wall_bai_p2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:3][@logic/scene/room/factory/RoomSceneFactory.lua:338]:{func}############################# on map cell loaded [INFO:2022-12-5 17:10:3][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 4/14 [INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/110001_shaozhunv_npc/110001_shaozhunv_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/110001_shaozhunv_npc/110001_shaozhunv_npc-room_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:3]<== Receiver Message, socketClient version=2,extId=114,cmd=1,status=0,size=18 [INFO:2022-12-5 17:10:3][@logic/scene/room/factory/RoomSceneFactory.lua:358]:{func}############################# on spine loaded 9527 [INFO:2022-12-5 17:10:3][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 5/14 [INFO:2022-12-5 17:10:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 getBonusCount: 2147483647 } [INFO:2022-12-5 17:10:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2022-12-5 17:10:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.59117284417152 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 77 1 [INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/room/roomunitnamebar.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_herotask isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/herotasksceneui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/herotask/herotasksceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/csxw_beijing_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_ztb/ui_ztb.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_ztb/ui_ztb-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_ground_csxw.tga isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_csxw_jiutan_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:322]:{func}############################# on furniture loaded 1_1_11140003_1 [INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 6/14 [INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_csxw_chaunghui_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:322]:{func}############################# on furniture loaded 1_1_11140004_2 [INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 7/14 [INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:322]:{func}############################# on furniture loaded 1_1_11140004_3 [INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 8/14 [INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_csxw_chaji_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:322]:{func}############################# on furniture loaded 1_1_11140006_4 [INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 9/14 [INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_csxw_changdeng_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:322]:{func}############################# on furniture loaded 1_1_11140010_5 [INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 10/14 [INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_csxw_xiaodengzii_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:322]:{func}############################# on furniture loaded 1_1_11140012_6 [INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 11/14 [INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_csxw_chuang_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:322]:{func}############################# on furniture loaded 1_1_11140014_7 [INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 12/14 [INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_csxw_yizii_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:322]:{func}############################# on furniture loaded 1_1_11140015_8 [INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 13/14 [INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/build-prefab/room_csxw_penzai_p0.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:322]:{func}############################# on furniture loaded 1_1_11140018_9 [INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:373]:{_onEnterSceneResLoad}############################# 14/14 [INFO:2022-12-5 17:10:4][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=3,id=204,当前堆积,需要再切换的场景数量=0 [INFO:2022-12-5 17:10:4][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:10:4][@logic/scene/room/factory/RoomSceneFactory.lua:392]:{_onEnterSceneResLoad}RoomSceneFactory build 去掉遮罩 [INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/texture/g-s08_diban_csxw.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials_dynload/g-s08_hmi_room_wall_csxw.mat isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s08_hmi_room/materials_dynload/g-s08_hmi_room_floor_csxw.mat isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s08_hmi_room/g-room-astar_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:4][@logic/scene/room/astar/RoomAStarPath.lua:119]:{_scan}############################# RoomAStarPath:_scan [INFO:2022-12-5 17:10:4][@logic/scene/room/astar/RoomAStarPath.lua:181]:{_updateCollider}############################# collider count: total_7 need_7 toHide_0 [INFO:2022-12-5 17:10:4][@logic/scene/room/astar/RoomAStarPath.lua:121]:{_scan}############################# Pjg.CSAStarPathUtil.Scan() [INFO:2022-12-5 17:10:4][@logic/scene/room/astar/RoomAStarPath.lua:126]:{_scan}############################# after Scan [INFO:2022-12-5 17:10:5][@logic/scene/room/astar/RoomAStarPath.lua:185]:{func}############################# scan finish [INFO:2022-12-5 17:10:5][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:10:5]TCL C#: UnloadAllBanks item.Key music_theme_3.assets [INFO:2022-12-5 17:10:5]TCL C#: UnloadAllBanks item.Key music_theme_3 [INFO:2022-12-5 17:10:5]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-12-5 17:10:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/pandectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:8][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-12-5 17:10:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-12-5 17:10:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 3 time: 6000 [INFO:2022-12-5 17:10:8]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-12-5 17:10:8][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=18,id=300005 [INFO:2022-12-5 17:10:8]||||| Sender socketClient version=2 [INFO:2022-12-5 17:10:8][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 17:10:8][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=3,id=204 [INFO:2022-12-5 17:10:8][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-12-5 17:10:8][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:10:8][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:10:8][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:10:8][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================ [INFO:2022-12-5 17:10:8][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:10:8]DestroyUnusedResources:45,3,time=,paths: [INFO:2022-12-5 17:10:9]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8 [INFO:2022-12-5 17:10:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:10:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-12-5 17:10:9][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.15541484206915 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 79 1 [INFO:2022-12-5 17:10:9][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=18,id=300005 [INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_groupchat isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/water/water-pro/water-pro-fresnel_2.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s18_plot_gzs/g-s18_plot_gzs_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/bedroomview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:9]scene/pj-g_scene_prefab/g-s18_plot_gzs/g-s18_plot_gzs_stage.prefab instance: @102ms [INFO:2022-12-5 17:10:9][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 1 zoneId: nil [INFO:2022-12-5 17:10:9][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 299 找到: true [INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 66 1 当前队列数量= 1 [INFO:2022-12-5 17:10:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetNpcGroupChatRequest [INFO:2022-12-5 17:10:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:10:9]==> Sender Auto Serialize Message,extId=66,cmd=1,size=9 [INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_store isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/masterskin/playerchangesuitview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:9]||||| Sender socketClient version=2 [INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/masterskin/playerchangesuitcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/playerchangesuit/gengyi_02.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/playerchangesuit/gengyi_04.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/110001_shaozhunv/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/playerchangesuit/gengyi_03.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:10]<== Receiver Message, socketClient version=2,extId=66,cmd=1,status=0,size=136 [INFO:2022-12-5 17:10:10][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 299 挂点: function_luwu zoneId: nil zoneName: nil [INFO:2022-12-5 17:10:10][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=18,id=300005,当前堆积,需要再切换的场景数量=0 [INFO:2022-12-5 17:10:10][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:10:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/bedroom/treasuresceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}allMsgGroup { id: 1 isRead: false unlockTime: 1618021802 lastSubmitTime: 0 readingMsgId: 0 } allMsgGroup { id: 51 isRead: false unlockTime: 1616241631 lastSubmitTime: 0 readingMsgId: 0 } allMsgGroup { id: 20 isRead: false unlockTime: 1634175054 lastSubmitTime: 0 readingMsgId: 0 } allMsgGroup { id: 21 isRead: false unlockTime: 1634175054 lastSubmitTime: 0 readingMsgId: 0 } allMsgGroup { id: 22 isRead: false unlockTime: 1634175054 lastSubmitTime: 0 readingMsgId: 0 } allMsgGroup { id: 23 isRead: false unlockTime: 1634638128 lastSubmitTime: 0 readingMsgId: 0 } allMsgGroup { id: 89 isRead: false unlockTime: 1617760752 lastSubmitTime: 0 readingMsgId: 0 } allMsgGroup { id: 94 isRead: false unlockTime: 1634175335 lastSubmitTime: 0 readingMsgId: 0 } [INFO:2022-12-5 17:10:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetNpcGroupChatReply <--- [INFO:2022-12-5 17:10:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 66 1 所需时间单位秒 = 0.4240487664938 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetNpcGroupChatReply 80 1 [INFO:2022-12-5 17:10:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/110001_shaozhunv/110001_shaozhunv_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/bedroom/npcchatsceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/bedroom/wechatsceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/bedroom/takephotosceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_luwu_shuijiao/ui_luwu_shuijiao.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_luwu_shuijiao/ui_luwu_shuijiao_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:10][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 299 go: SceneTrigger_299_0 [INFO:2022-12-5 17:10:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270005.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/110001_shaozhunv/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:11][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:10:11]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-12-5 17:10:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_takephoto isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotomainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotoplayercell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotoeditheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotobtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotoemjiocontentitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/playerclickitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotoemoji.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_illustrated_skin isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/illustrated/illustratedskindisplayitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:24][@logic/extensions/common/controller/WebCamTextureController.lua:42]:{tryOpenWebCam}hasPermission==== true [INFO:2022-12-5 17:10:24][@logic/extensions/common/controller/WebCamTextureController.lua:75]:{checkCameraCountAndTurnOnCamera}devices.Length 2 [INFO:2022-12-5 17:10:24][@logic/extensions/common/controller/WebCamTextureController.lua:95]:{checkCameraCountAndTurnOnCamera}webCamTexRate 2340 1080 [INFO:2022-12-5 17:10:24][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 1 [INFO:2022-12-5 17:10:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2022-12-5 17:10:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:10:24]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2022-12-5 17:10:24]||||| Sender socketClient version=2 [INFO:2022-12-5 17:10:24][@logic/extensions/common/controller/WebCamTextureController.lua:127]:{func}self._webCamera.width 1920 1080 1.7777777777778 [INFO:2022-12-5 17:10:25]<== Receiver Message, socketClient version=2,extId=23,cmd=12,status=0,size=18 [INFO:2022-12-5 17:10:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}skinInfos { skinId: 140042 expirySeconds: 0 isView: false } [INFO:2022-12-5 17:10:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2022-12-5 17:10:25][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.41080700606108 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterSkinReply 82 1 [INFO:2022-12-5 17:10:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100025_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100002_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100024_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100034_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100006_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [WARN:2022-12-5 17:10:33][@logic/extensions/takephoto/view/TakePhotoPlayerContentView.lua:93]:{func}_tryAddPlayer 2008 青団子 [INFO:2022-12-5 17:10:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100006_qingtuan/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100006_qingtuan/100006_qingtuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100006_qingtuan/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [WARN:2022-12-5 17:10:35][@logic/extensions/takephoto/view/TakePhotoMainView.lua:80]:{closure}_onGetTexture2D photoUrl /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/takephoto.png [INFO:2022-12-5 17:10:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotodetailview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:36][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:31]:{onEnter}TakePhotoDetailView filePath file:///storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/takephoto.png [INFO:2022-12-5 17:10:36][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:82]:{_onSetImage}TakePhotoDetailView:_onSetImage() [INFO:2022-12-5 17:10:37][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 2 [INFO:2022-12-5 17:10:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-12-5 17:10:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 39 [INFO:2022-12-5 17:10:37]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-12-5 17:10:37]||||| Sender socketClient version=2 [INFO:2022-12-5 17:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:10:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [WARN:2022-12-5 17:10:38][@logic/extensions/takephoto/view/TakePhotoDetailShareView.lua:164]:{closure}监听分享完成回调 [INFO:2022-12-5 17:10:38]<== Receiver Message, socketClient version=2,extId=46,cmd=4,status=0,size=8 [WARN:2022-12-5 17:10:38][@logic/extensions/common/view/share/jp/JPCommonShareController.lua:28]:{_defaultSdkShareFunc}jp的默认分享函数 shareType = 5 photoUrl = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/share/share1670231437.png [INFO:2022-12-5 17:10:40]GameDevice isFront = False [INFO:2022-12-5 17:10:57]GameDevice isFront = True [INFO:2022-12-5 17:10:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:10:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-12-5 17:10:57][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 20.059424232692 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 85 1 [INFO:2022-12-5 17:10:57][@logic/common/sdk/SDKManager.lua:768]:{callFunc}=============sdk分享结果状态码: -2 [INFO:2022-12-5 17:10:57][@logic/extensions/common/view/share/jp/JPCommonShareController.lua:61]:{callFunc}jp分享结果返回 statusCode = -2 [INFO:2022-12-5 17:10:57][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 10 当前队列数量= 1 [INFO:2022-12-5 17:10:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ShareLogRequest [INFO:2022-12-5 17:10:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}shareType: 21 shareChannel: 9 extId: 0 [WARN:2022-12-5 17:10:57][@logic/extensions/takephoto/view/TakePhotoDetailShareView.lua:180]:{func}分享完成 _onShareFinish============= [WARN:2022-12-5 17:10:57][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:112]:{_onClickSave}_onGetTexture2D imageName swyP1670231435.jpg [INFO:2022-12-5 17:10:57]==> Sender Auto Serialize Message,extId=46,cmd=10,size=15 [INFO:2022-12-5 17:10:57]||||| Sender socketClient version=2 [WARN:2022-12-5 17:10:57][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:134]:{_onSaveImageFinish}_onSaveImageFinish 0 [INFO:2022-12-5 17:10:58][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 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1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":54,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":55,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true}] [INFO:2022-12-5 17:10:58]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=34 [INFO:2022-12-5 17:10:58]<== Receiver Message, socketClient version=2,extId=46,cmd=10,status=0,size=8 [INFO:2022-12-5 17:10:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62056003 progress: 94 reachTime: 0 isGainBonus: false } achievementInfos { id: 62056004 progress: 94 reachTime: 0 isGainBonus: false } [INFO:2022-12-5 17:10:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2022-12-5 17:10:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 86 1 [INFO:2022-12-5 17:10:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:10:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ShareLogReply <--- [INFO:2022-12-5 17:10:58][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 10 所需时间单位秒 = 0.34318969398737 移走了序号= 1 的消息,当前队列数量= 0 || 0 ShareLogReply 87 1 [INFO:2022-12-5 17:10:58][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [WARN:2022-12-5 17:10:59][@logic/extensions/common/controller/WebCamTextureController.lua:146]:{closeWebCam}closeWebCam [INFO:2022-12-5 17:10:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 66 1 当前队列数量= 1 [INFO:2022-12-5 17:10:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetNpcGroupChatRequest [INFO:2022-12-5 17:10:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:10:59][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2 [INFO:2022-12-5 17:10:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-12-5 17:10:59]==> Sender Auto Serialize Message,extId=66,cmd=1,size=9 [INFO:2022-12-5 17:10:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 40 time: 35000 [INFO:2022-12-5 17:10:59]||||| Sender socketClient version=2 [INFO:2022-12-5 17:10:59]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2022-12-5 17:10:59]||||| Sender socketClient version=2 [INFO:2022-12-5 17:10:59][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:10:59]DestroyUnusedResources:3,2,time=,paths: [INFO:2022-12-5 17:11:0]<== Receiver Message, socketClient version=2,extId=66,cmd=1,status=0,size=136 [INFO:2022-12-5 17:11:0]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8 [INFO:2022-12-5 17:11:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}allMsgGroup { id: 1 isRead: false unlockTime: 1618021802 lastSubmitTime: 0 readingMsgId: 0 } allMsgGroup { id: 51 isRead: false unlockTime: 1616241631 lastSubmitTime: 0 readingMsgId: 0 } allMsgGroup { id: 20 isRead: false unlockTime: 1634175054 lastSubmitTime: 0 readingMsgId: 0 } allMsgGroup { id: 21 isRead: false unlockTime: 1634175054 lastSubmitTime: 0 readingMsgId: 0 } allMsgGroup { id: 22 isRead: false unlockTime: 1634175054 lastSubmitTime: 0 readingMsgId: 0 } allMsgGroup { id: 23 isRead: false unlockTime: 1634638128 lastSubmitTime: 0 readingMsgId: 0 } allMsgGroup { id: 89 isRead: false unlockTime: 1617760752 lastSubmitTime: 0 readingMsgId: 0 } allMsgGroup { id: 94 isRead: false unlockTime: 1634175335 lastSubmitTime: 0 readingMsgId: 0 } [INFO:2022-12-5 17:11:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetNpcGroupChatReply <--- [INFO:2022-12-5 17:11:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 66 1 所需时间单位秒 = 0.41895454749465 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetNpcGroupChatReply 89 1 [INFO:2022-12-5 17:11:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-12-5 17:11:0][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.41895454749465 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 90 1 [INFO:2022-12-5 17:11:0][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:11:0][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-12-5 17:11:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-12-5 17:11:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 25 time: 52000 [INFO:2022-12-5 17:11:0][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=9,id=205 [INFO:2022-12-5 17:11:0][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 17:11:0]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2022-12-5 17:11:0][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=18,id=300005 [INFO:2022-12-5 17:11:0]||||| Sender socketClient version=2 [INFO:2022-12-5 17:11:1][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-12-5 17:11:1][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:11:1][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:11:1][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================ [INFO:2022-12-5 17:11:1][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:11:1]DestroyUnusedResources:42,3,time=,paths: [INFO:2022-12-5 17:11:1]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8 [INFO:2022-12-5 17:11:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-12-5 17:11:1][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.15497953817248 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 91 1 [INFO:2022-12-5 17:11:1][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2022-12-5 17:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:1]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @46ms [INFO:2022-12-5 17:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_03.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:2]language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @212ms [INFO:2022-12-5 17:11:2][@logic/scene/main/stage/MainSceneStage.lua:60]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2022-12-5 17:11:2][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2022-12-5 17:11:2][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 [WARN:2022-12-5 17:11:2][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2022-12-5 17:11:2][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:3][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2022-12-5 17:11:3][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2 [INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 2 [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 3 [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4 [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5 [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 6 [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 7 [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 8 [INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2 [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2 [INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2 [INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2 [INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9 [INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2 [INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9 [INFO:2022-12-5 17:11:3][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2 [INFO:2022-12-5 17:11:3][@logic/extensions/main/view/MainTencentView.lua:425]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2 [INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 9 [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2 [INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 10 [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:3]<== Receiver Message, socketClient version=2,extId=53,cmd=4,status=0,size=8 [INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 11 [INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2 [INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 12 [INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2 [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2 [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.76520425081253 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetMonthCardInfoReply 92 1 [INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 12 [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-12-5 17:11:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100091_hg_sr/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100091_hg_sr/100091_hg_sr_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-12-5 17:11:3]<== Receiver Message, socketClient version=2,extId=103,cmd=1,status=0,size=210 [INFO:2022-12-5 17:11:3]<== Receiver Message, socketClient version=2,extId=53,cmd=4,status=0,size=8 [INFO:2022-12-5 17:11:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100091_hg_sr/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2 [INFO:2022-12-5 17:11:3][@logic/extensions/main/view/jp/JPMainViewPresentor.lua:8]:{_onEnterAnimationDone}TCL: JPMainViewPresentor._onEnterAnimationDone, as an example [INFO:2022-12-5 17:11:3][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-12-5 17:11:3]<== Receiver Message, socketClient version=2,extId=53,cmd=1,status=0,size=424 [INFO:2022-12-5 17:11:3]<== Receiver Message, socketClient version=2,extId=53,cmd=10,status=0,size=473 [INFO:2022-12-5 17:11:3][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 17:11:3]<== Receiver Message, socketClient version=2,extId=53,cmd=16,status=0,size=15 [INFO:2022-12-5 17:11:3][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:11:3]<== Receiver Message, socketClient version=2,extId=53,cmd=19,status=0,size=8 [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 十一月初八 } infos { day: 2 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 十一月初九 } infos { day: 3 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 十一月初十 } infos { day: 4 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 十一月十一 } infos { day: 5 hasSignIn: false luckLevel: 1 drawIds: 13 drawIds: 65 drawIds: 74 drawIds: 10 lunarYear: 壬寅虎年 lunarMonthAndDay: 十一月十二 } serverTime: 1670231463837 [INFO:2022-12-5 17:11:3]<== Receiver Message, socketClient version=2,extId=53,cmd=22,status=0,size=8 [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.9480654001236 移走了序号= 1 的消息,当前队列数量= 11 || 0 Get103InfosReply 93 1 [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:3]<== Receiver Message, socketClient version=2,extId=31,cmd=17,status=0,size=10 [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-12-5 17:11:3]<== Receiver Message, socketClient version=2,extId=43,cmd=39,status=0,size=8 [INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.9480654001236 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetMonthCardInfoReply 94 1 [INFO:2022-12-5 17:11:3]<== Receiver Message, socketClient version=2,extId=41,cmd=7,status=0,size=12 [INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 11 [INFO:2022-12-5 17:11:3]<== Receiver Message, socketClient version=2,extId=137,cmd=1,status=0,size=8 [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-12-5 17:11:3]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 1024 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 buyCount: 0 } infos { topupId: 32814 buyCount: 0 } infos { topupId: 32815 buyCount: 0 } infos { topupId: 1101 buyCount: 0 } infos { topupId: 1104 buyCount: 0 } infos { topupId: 1106 buyCount: 0 } infos { topupId: 1112 buyCount: 2 } infos { topupId: 1113 buyCount: 1 } infos { topupId: 1201 buyCount: 1 } infos { topupId: 1202 buyCount: 0 } infos { topupId: 32001 buyCount: 0 } infos { topupId: 32002 buyCount: 0 } infos { topupId: 32003 buyCount: 0 } infos { topupId: 31001 buyCount: 2 } infos { topupId: 31002 buyCount: 1 } infos { topupId: 31003 buyCount: 2 } infos { topupId: 30001 buyCount: 0 } infos { topupId: 404086 buyCount: 0 } infos { topupId: 404085 buyCount: 0 } infos { topupId: 32420 buyCount: 0 } infos { topupId: 32421 buyCount: 0 } infos { topupId: 100018 buyCount: 0 } infos { topupId: 100021 buyCount: 0 } infos { topupId: 100020 buyCount: 0 } infos { topupId: 100023 buyCount: 0 } infos { topupId: 100022 buyCount: 0 } infos { topupId: 33501 buyCount: 0 } infos { topupId: 33502 buyCount: 0 } infos { topupId: 33503 buyCount: 0 } infos { topupId: 33504 buyCount: 0 } infos { topupId: 33505 buyCount: 0 } infos { topupId: 33506 buyCount: 0 } infos { topupId: 33507 buyCount: 0 } infos { topupId: 33508 buyCount: 0 } infos { topupId: 33509 buyCount: 0 } infos { topupId: 33510 buyCount: 0 } infos { topupId: 33511 buyCount: 0 } infos { topupId: 33512 buyCount: 0 } infos { topupId: 33513 buyCount: 0 } infos { topupId: 10002 buyCount: 0 } infos { topupId: 2001 buyCount: 0 } infos { topupId: 2002 buyCount: 0 } infos { topupId: 1001 buyCount: 12 } infos { topupId: 1002 buyCount: 0 } infos { topupId: 1003 buyCount: 6 } infos { topupId: 1004 buyCount: 0 } infos { topupId: 1005 buyCount: 0 } infos { topupId: 1006 buyCount: 0 } infos { topupId: 1007 buyCount: 0 } infos { topupId: 4085 buyCount: 0 } infos { topupId: 4086 buyCount: 0 } [INFO:2022-12-5 17:11:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <--- [INFO:2022-12-5 17:11:3]||||| Sender socketClient version=2 [INFO:2022-12-5 17:11:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.9480654001236 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetTopupInfoReply 95 1 [INFO:2022-12-5 17:11:3][@logic/extensions/topup/model/TopupModel.lua:29]:{saveAllInfos}============全部充值档位信息:============ [INFO:2022-12-5 17:11:3][@logic/extensions/topup/model/TopupModel.lua:30]:{saveAllInfos}[{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1024,"topupco":[1024,"空桑銭荘",1,"2018-01-01 00:00:00","2038-01-02 00:00:00",1500,0,0,0,2,0,false,"1#1",true,0,0,"shop_112",0,"","","","053 kongsang_pack_times"],"id":1024,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1025,"topupco":[1025,"衣装券80枚",1,"2019-09-29 5:00:00","2038-01-02 00:00:00",160,0,0,0,2,0,false,"",false,1,0,"shop_117",0,"","","",""],"id":1025,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1026,"topupco":[1026,"衣装券325枚",1,"2019-09-29 5:00:00","2038-01-02 00:00:00",650,0,0,0,2,0,false,"",false,1,0,"shop_118",0,"","","",""],"id":1026,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1027,"topupco":[1027,"衣装券1000枚",1,"2019-09-29 5:00:00","2038-01-02 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weekly_pack_draw_times"],"id":1201,"buyCount":1},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1202,"topupco":[1202,"7日召喚パック",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",1200,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","","052 weekly_pack_draw_times"],"id":1202,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":32001,"topupco":[32001,"休日応援パック",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",120,0,0,0,2,0,false,"",false,0,0,"",0,"","11000004","",""],"id":32001,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":32002,"topupco":[32002,"休日体力パック",1,"2018-01-01 00:00:00","2038-01-01 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-> path:effect/prefabs/ui_onlinespot.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:4]<== Receiver Message, socketClient version=2,extId=11,cmd=2,status=0,size=26 [WARN:2022-12-5 17:11:4][@logic/extensions/pandora/controller/PandoraPanelController.lua:210]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora [INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-12-5 17:11:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 1.3762414753437 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetWeeklyCardInfoReply 99 1 [INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2022-12-5 17:11:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 1.3762414753437 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetJinyumantangInfoReply 100 1 [INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2022-12-5 17:11:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 1.3762414753437 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetUnReadNewspaperReply 101 1 [INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-12-5 17:11:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.6266553103924 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetMysteryStoreInfoReply 102 1 [INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-12-5 17:11:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.6266553103924 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get137InfosReply 103 1 [INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 7816 lastRecoverTime: 1670231284000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-12-5 17:11:4]<== Receiver Message, socketClient version=2,extId=41,cmd=5,status=0,size=18 [INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-12-5 17:11:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.86145105957985 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetCurrencyInfoReply 104 1 [INFO:2022-12-5 17:11:4][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 7816 lastRecoverTime: 1670231284000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-12-5 17:11:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.79543844610453 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 105 1 [INFO:2022-12-5 17:11:4][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 1 } [INFO:2022-12-5 17:11:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-12-5 17:11:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.55701129883528 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 106 1 [INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:4][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 17:11:4][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_qiandao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/qiandao_luwu_npc/qiandao_luwu_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/qiandao_luwu_npc/qiandao_luwu_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:5][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:11:5]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-12-5 17:11:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1 [INFO:2022-12-5 17:11:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-12-5 17:11:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:6]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-12-5 17:11:6]||||| Sender socketClient version=2 [INFO:2022-12-5 17:11:6]<== Receiver Message, socketClient version=2,extId=107,cmd=1,status=0,size=17 [INFO:2022-12-5 17:11:6][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 2 [INFO:2022-12-5 17:11:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-12-5 17:11:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 36 [INFO:2022-12-5 17:11:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 710 updateTime: 1670231332 [INFO:2022-12-5 17:11:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-12-5 17:11:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.44908046349883 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get107InfoReply 107 1 [INFO:2022-12-5 17:11:6]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-12-5 17:11:6]||||| Sender socketClient version=2 [INFO:2022-12-5 17:11:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playersetting.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playersetting.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playerinfo isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playersettingaudio.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playersettingassist.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playersettingvideo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playersettingexchange.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playersettingsubscribe.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/bindphone.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/safelock/playersettingsafelock.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/btnswitchitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:7]<== Receiver Message, socketClient version=2,extId=46,cmd=4,status=0,size=8 [INFO:2022-12-5 17:11:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-12-5 17:11:7][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.56900423020124 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 108 1 [INFO:2022-12-5 17:11:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1020.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:8][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 1 2 当前队列数量= 1 [INFO:2022-12-5 17:11:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = DebugLogoutRequest [INFO:2022-12-5 17:11:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:8]==> Sender Auto Serialize Message,extId=1,cmd=2,size=9 [INFO:2022-12-5 17:11:8]||||| Sender socketClient version=2 [INFO:2022-12-5 17:11:8][@logic/common/state/net/ReConnectionMgr.lua:385]:{func}网络连接着,需要重登陆,主动断开socket连接 [INFO:2022-12-5 17:11:8][@logic/extensions/login/controller/LoginController.lua:211]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调 [INFO:2022-12-5 17:11:8]1 status:DisConnect [INFO:2022-12-5 17:11:8][@logic/common/state/net/ReConnectionMgr.lua:422]:{gotoLogin}开始重新登录 [INFO:2022-12-5 17:11:8]1 sender LostConnect [INFO:2022-12-5 17:11:8][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-12-5 17:11:8][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-12-5 17:11:8][@logic/extensions/main/controller/MainController.lua:221]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2022-12-5 17:11:8][@logic/extensions/danpk/controller/DanPkController.lua:83]:{stopPrepare}DanPkController:stopPrepare nil stack traceback: logic/extensions/danpk/controller/DanPkController:83: in function 'stopPrepare' logic/extensions/danpk/controller/DanPkController:19: in function 'onReset' frameworkext/lmvc/ExtensionMgr:215: in function '_resetExtension' frameworkext/lmvc/ExtensionMgr:252: in function 'resetAllExtensions' logic/common/state/net/ReConnectionMgr:439: in function 'gotoLogin' logic/common/state/net/ReConnectionMgr:413: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/login/controller/LoginController:342: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2022-12-5 17:11:8][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [WARN:2022-12-5 17:11:8][@logic/extensions/common/controller/WebCamTextureController.lua:146]:{closeWebCam}closeWebCam [INFO:2022-12-5 17:11:8][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 17:11:8][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:11:8][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:11:8][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:11:8][@logic/scene/SceneMgr.lua:303]:{onExitFinished}成功退出了全部场景,目前没有场景,进入了空场景 [INFO:2022-12-5 17:11:8]<== Receiver Message, socketClient version=2,extId=-1,cmd=4,status=-7,size=16 [INFO:2022-12-5 17:11:8]reciever LostConnect,version=2 [INFO:2022-12-5 17:11:8]1 sender DoLostConnect [INFO:2022-12-5 17:11:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_landing_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginfrienditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:8][@logic/extensions/noticeweb/controller/NoticeWebController.lua:52]:{requestNoticeInfo}请求公告板数据 appCode = shiwuyu isOutSide = 1 channelId = 271 packageVersion = -1 version = -1 [INFO:2022-12-5 17:11:9][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_045.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_088.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:9][@logic/extensions/noticeweb/controller/NoticeWebController.lua:74]:{callFunc}监听获取到的公告板数据 statusCode = 0 result = {"1":[{"flag":1,"id":12,"moduleCode":1,"order":1,"title":"测试服公告","url":"https://l13-dev-noticemgr-new-swyjp.bilibiligame.jp/staticpage/index.html?id\u003d12\u0026appCode\u003dshiwuyu"}],"2":[]} [INFO:2022-12-5 17:11:9][@logic/extensions/noticeweb/controller/NoticeWebController.lua:151]:{cb}NoticeWebController:OnNoticeRequsetCallback content = table: 0x74430ffb50 [WARN:2022-12-5 17:11:9][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 12 flag = 1 moduleCode = 1 title = 测试服公告 url = https://l13-dev-noticemgr-new-swyjp.bilibiligame.jp/staticpage/index.html?id=12&appCode=shiwuyu order = 1 [INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_30_c.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_promo isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:9][@logic/extensions/noticeweb/model/NoticeWebModel.lua:138]:{getNoticeJson}getNoticeJson content = id = 12 flag = 1 moduleCode = 1 title = 测试服公告 url = https://l13-dev-noticemgr-new-swyjp.bilibiligame.jp/staticpage/index.html?id=12&appCode=shiwuyu order = 1 [INFO:2022-12-5 17:11:9][@logic/extensions/noticeweb/controller/NoticeWebController.lua:100]:{openNoticeView}NoticeWebController:openNoticeView x = 756 y = 211 width = 1163 height= 738 count = 1 [INFO:2022-12-5 17:11:9][@logic/extensions/noticeweb/controller/NoticeWebController.lua:163]:{openWebView}NoticeWebController:openWebView x = 756 y = 211 width = 1163 height = 738 noticeType = 1 index = 1 [INFO:2022-12-5 17:11:9][@logic/extensions/noticeweb/view/NoticeWebCell.lua:59]:{onSelect}NoticeWebCell onSelect isSelected = true self._mo = 测试服公告 [INFO:2022-12-5 17:11:10][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:11:10]TCL C#: UnloadAllBanks item.Key music_mood_3.assets [INFO:2022-12-5 17:11:10]TCL C#: UnloadAllBanks item.Key music_mood_3 [INFO:2022-12-5 17:11:10]DestroyUnusedResources:68,3,time=,paths: [INFO:2022-12-5 17:11:11][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:7: LoginView:_reregisterListenerAndLogin; nil; nil stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/login/view/jp/JPLoginView:7: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:636: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:163: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2022-12-5 17:11:11][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:14: LoginView:_reregisterListenerAndLogin; nil; true stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/login/view/jp/JPLoginView:14: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:636: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:163: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2022-12-5 17:11:11][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:26: [SDK登录]====>请求; nil stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/login/view/jp/JPLoginView:26: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:636: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:163: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2022-12-5 17:11:11][@logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = 0 [INFO:2022-12-5 17:11:11]GameDevice isFront = False [INFO:2022-12-5 17:11:20]GameDevice isFront = True [INFO:2022-12-5 17:11:20][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/login/view/jp/JPLoginView:20: [SDK登录]==<==返回; 0; cceeb834-d508-4b6a-9ca6-b03871ad721c; 271 stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/login/view/jp/JPLoginView:20: in function 'callFunc' logic/common/sdk/OneSDKManagerImpl:212: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2022-12-5 17:11:20][@logic/extensions/login/view/jp/JPLoginView.lua:57]:{_onesdkLoginListener}sdk登录成功,platformId,btSessionId= 271 cceeb834-d508-4b6a-9ca6-b03871ad721c [INFO:2022-12-5 17:11:20][@logic/extensions/login/view/jp/JPLoginView.lua:58]:{_onesdkLoginListener}OneSDK login success [INFO:2022-12-5 17:11:20][@logic/extensions/login/view/jp/JPLoginView.lua:59]:{_onesdkLoginListener}sessionId: cceeb834-d508-4b6a-9ca6-b03871ad721c [INFO:2022-12-5 17:11:20][@logic/extensions/login/view/jp/JPLoginView.lua:60]:{_onesdkLoginListener}platformId: 271 [INFO:2022-12-5 17:11:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:11:20][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:jp/month, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2022-12-5 17:11:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:11:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:11:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:11:20][@logic/extensions/login/agent/LoginAgent.lua:285]:{sendHttpWebLoginRequest}http-web登陆url===== https://l13-dev-service-new-swyjp.bilibiligame.jp/login.jsp?btSessionId=cceeb834-d508-4b6a-9ca6-b03871ad721c&clientVersion=6.0.1&sysType=0 [INFO:2022-12-5 17:11:20][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 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1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":46,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":47,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":48,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":49,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":50,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":51,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":52,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":53,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":54,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":55,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":56,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":57,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":58,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":59,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true}] [INFO:2022-12-5 17:11:20][@logic/extensions/login/view/jp/JPLoginView.lua:70]:{callFunc}============获取到用户信息 0 1599692865449099264 3 [INFO:2022-12-5 17:11:20][@logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":1,"isAdmin":false,"resultCode":0,"sessionId":"763d689c-4040-4d24-b358-6db736ca3844","userName":"271_1599692865449099264","zoneInfo":{"id":2008,"name":"jpdev","prefix":"","state":1}} [INFO:2022-12-5 17:11:20][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:11:21][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:11:21]DestroyUnusedResources:4,3,time=,paths: [INFO:2022-12-5 17:11:22]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 5.0.99 [INFO:2022-12-5 17:11:22][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:11:22][@logic/extensions/login/view/LoginView.lua:862]:{closure}再次检查资源版本号,当前版本号=,请求回来的最新版本号= 6.0.1 5.0.99 [INFO:2022-12-5 17:11:22][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:11:22][@logic/extensions/login/controller/LoginController.lua:369]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2022-12-5 17:11:22][@logic/extensions/login/controller/LoginController.lua:370]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1670231482 [INFO:2022-12-5 17:11:22][@logic/extensions/login/controller/LoginController.lua:385]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2022-12-5 17:11:22][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:jp/month, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:1, targetServerOS:nil, areaId:nil [INFO:2022-12-5 17:11:22][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:11:22][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 7 [INFO:2022-12-5 17:11:22][@logic/extensions/login/agent/LoginAgent.lua:426]:{sendWebStartRequest}http-进入游戏url===== https://l13-dev-service-new-swyjp.bilibiligame.jp/startgame.jsp 调用native发送httpdns请求,参数: {"url":"https:\/\/l13-dev-service-new-swyjp.bilibiligame.jp\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":2008,"sessionId":"763d689c-4040-4d24-b358-6db736ca3844","openKey":""}} [INFO:2022-12-5 17:11:22][@logic/common/sdk/SDKManager.lua:230]:{requestWithForm}============send http:==========https://l13-dev-service-new-swyjp.bilibiligame.jp/startgame.jsp?pfKey=&pf=&zoneId=2008&sessionId=763d689c-4040-4d24-b358-6db736ca3844&openKey= [INFO:2022-12-5 17:11:22][@logic/extensions/login/agent/LoginAgent.lua:430]:{closure}http-进入游戏返回数据========= {"ip":"dev-server-new-swyjp.bilibiligame.jp","isAdmin":false,"pid":2008001,"port":20001,"resultCode":0,"state":1} [INFO:2022-12-5 17:11:22][@logic/extensions/login/view/LoginView.lua:1119]:{_realonClickLogin}click login btn,ip=dev-server-new-swyjp.bilibiligame.jp,port=20001 [INFO:2022-12-5 17:11:22][@logic/extensions/login/controller/LoginController.lua:68]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= dev-server-new-swyjp.bilibiligame.jp 20001 [INFO:2022-12-5 17:11:22][@logic/common/sdk/OneSDKManagerImpl.lua:48]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 8.209.207.205 [INFO:2022-12-5 17:11:22][@logic/common/sdk/SDKManager.lua:529]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 8.209.207.205 [INFO:2022-12-5 17:11:22][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 8.209.207.205 [INFO:2022-12-5 17:11:22]==============link network is ipv4============ [INFO:2022-12-5 17:11:22]1 status:Connecting [INFO:2022-12-5 17:11:22]1 Connect,ip=8.209.207.205,port=20001,verson=2 [INFO:2022-12-5 17:11:22][@logic/extensions/login/controller/LoginController.lua:124]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2022-12-5 17:11:22][@logic/extensions/login/controller/LoginController.lua:141]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2022-12-5 17:11:22]1 AsyncConnectCallBack call by system,connectingVersion=2 [INFO:2022-12-5 17:11:22]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2022-12-5 17:11:22]1 Same version,socket.Connected=True [INFO:2022-12-5 17:11:22]1 Do EndConnect [INFO:2022-12-5 17:11:22]1 Do EndConnect Done [INFO:2022-12-5 17:11:23]1 status:Connected [INFO:2022-12-5 17:11:23]1 ConnectSucc True [INFO:2022-12-5 17:11:23][@logic/extensions/login/controller/LoginController.lua:165]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2022-12-5 17:11:23]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=73 [INFO:2022-12-5 17:11:23]||||| Sender socketClient version=3 [INFO:2022-12-5 17:11:23]<== Receiver Message, socketClient version=3,extId=-1,cmd=1,status=0,size=18 [INFO:2022-12-5 17:11:23]<== Receiver Message, socketClient version=3,extId=20,cmd=9,status=0,size=19 [INFO:2022-12-5 17:11:23]<== Receiver Message, socketClient version=3,extId=20,cmd=9,status=0,size=17 [INFO:2022-12-5 17:11:23]<== Receiver Message, socketClient version=3,extId=20,cmd=9,status=0,size=17 [INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 25 value: 10001 } [INFO:2022-12-5 17:11:23]<== Receiver Message, socketClient version=3,extId=11,cmd=1,status=0,size=20 [INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2022-12-5 17:11:23]<== Receiver Message, socketClient version=3,extId=10,cmd=1,status=0,size=26 [INFO:2022-12-5 17:11:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 0 1 [INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 4 value: 200 } [INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2022-12-5 17:11:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 1 1 [INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 11 value: 200 } [INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2022-12-5 17:11:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 2 1 [INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 50000 count: 50000 } [INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2022-12-5 17:11:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 3 1 [INFO:2022-12-5 17:11:23][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11190024 count: 1 lastUseTime: 1638695483431 composeCount: 0 } [INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2022-12-5 17:11:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 4 1 [INFO:2022-12-5 17:11:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:23]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2022-12-5 17:11:23]||||| Sender socketClient version=3 [INFO:2022-12-5 17:11:23]<== Receiver Message, socketClient version=3,extId=20,cmd=10,status=0,size=10 [INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: false [INFO:2022-12-5 17:11:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2022-12-5 17:11:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.23268438875675 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 6 1 [INFO:2022-12-5 17:11:23][@logic/extensions/main/controller/MainController.lua:221]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2022-12-5 17:11:23][@logic/extensions/main/controller/MainController.lua:215]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2022-12-5 17:11:23][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 17:11:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/createroleview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/createrole/createroleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:23][@logic/extensions/createrole/view/CreateRoleView.lua:99]:{_onEnter}创角界面准备好==============加入玩家信息事件 [INFO:2022-12-5 17:11:23][@logic/extensions/createrole/view/CreateRoleView.lua:101]:{_onEnter}创角界面准备好==============发送请求玩家信息事件==================== [INFO:2022-12-5 17:11:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/110001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/creatroleview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/commonbg/creatroleview_bg_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:24][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:11:25][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:11:25]DestroyUnusedResources:21,3,time=,paths: [INFO:2022-12-5 17:11:26][@logic/extensions/createrole/view/CreateRoleView.lua:174]:{closure}当前返回设置的================ 伊如蘭 [INFO:2022-12-5 17:11:26][@logic/extensions/createrole/view/CreateRoleView.lua:175]:{closure}当前self._inputField:GetText()的================ 伊如蘭 [INFO:2022-12-5 17:11:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 1 当前队列数量= 1 [INFO:2022-12-5 17:11:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = CreatePlayerRequest [INFO:2022-12-5 17:11:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}name: 伊如蘭 gender: 2 [INFO:2022-12-5 17:11:29]==> Sender Auto Serialize Message,extId=20,cmd=1,size=22 [INFO:2022-12-5 17:11:29]||||| Sender socketClient version=3 [INFO:2022-12-5 17:11:29]<== Receiver Message, socketClient version=3,extId=20,cmd=9,status=0,size=15 [INFO:2022-12-5 17:11:29]<== Receiver Message, socketClient version=3,extId=20,cmd=1,status=0,size=111 [INFO:2022-12-5 17:11:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 1 } [INFO:2022-12-5 17:11:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 7 1 [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 15608 name: 伊如蘭 gender: 2 portrait: 11100001 exp: 0 signature: chefTitle: 0 roleNum: 0 heroRate: 0 dungeonCount: 0 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 0 frame: 11110001 touchCountLeft: 5 registerTime: 1670231489 lastLogoutTime: 1670231489 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 0 lastUpdateTime: 0 autoChangeDaily: false } isReturn: false mentorRoleId: 0 } [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CreatePlayerReply <--- [INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 1 所需时间单位秒 = 0.42596623301506 移走了序号= 1 的消息,当前队列数量= 0 || 0 CreatePlayerReply 8 1 [INFO:2022-12-5 17:11:30][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2022-12-05 18:11:22","roleExp":0,"serverId":"2008","registerTime":1670231489,"lastLogoutTime":"2022-12-05 18:11:29","roleId":"15608","roleCTime":1670231489,"type":1,"roleName":"伊如蘭","serverName":"jpdev","roleLevel":1} [INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2022-12-5 17:11:30]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2022-12-5 17:11:30]||||| Sender socketClient version=3 [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2022-12-5 17:11:30]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2022-12-5 17:11:30]||||| Sender socketClient version=3 [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:30]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2022-12-5 17:11:30]||||| Sender socketClient version=3 [INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2022-12-5 17:11:30]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2022-12-5 17:11:30]||||| Sender socketClient version=3 [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2022-12-5 17:11:30]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2022-12-5 17:11:30]||||| Sender socketClient version=3 [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:30]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:30]||||| Sender socketClient version=3 [INFO:2022-12-5 17:11:30]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2022-12-5 17:11:30]<== Receiver Message, socketClient version=3,extId=22,cmd=1,status=0,size=8 [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2022-12-5 17:11:30]||||| Sender socketClient version=3 [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: pf: pfKey: [INFO:2022-12-5 17:11:30]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:30]||||| Sender socketClient version=3 [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2022-12-5 17:11:30]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2022-12-5 17:11:30]||||| Sender socketClient version=3 [INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.3351828455925 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 9 1 [INFO:2022-12-5 17:11:30]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15 [INFO:2022-12-5 17:11:30]||||| Sender socketClient version=3 [INFO:2022-12-5 17:11:30]<== Receiver Message, socketClient version=3,extId=20,cmd=3,status=0,size=1720 [INFO:2022-12-5 17:11:30]<== Receiver Message, socketClient version=3,extId=8,cmd=1,status=0,size=379 [INFO:2022-12-5 17:11:30]<== Receiver Message, socketClient version=3,extId=23,cmd=1,status=0,size=8 [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 15608 name: 伊如蘭 gender: 2 portrait: 11100001 exp: 0 signature: chefTitle: 0 roleNum: 0 heroRate: 0 dungeonCount: 0 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 0 frame: 11110001 touchCountLeft: 5 registerTime: 1670231489 lastLogoutTime: 1670231489 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 0 lastUpdateTime: 0 autoChangeDaily: false } isReturn: false mentorRoleId: 0 } currencyInfo { currencyId: 2 count: 50000 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 1670270400000 } currencyInfo { currencyId: 16 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 17 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 18 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 19 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 20 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 1670270400000 } currencyInfo { currencyId: 26 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 28 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 29 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 30 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 32 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 34 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 35 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 36 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 301 count: 0 lastRecoverTime: 1670231483409 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 200 } simplePropertyList { id: 11 value: 200 } simplePropertyList { id: 25 value: 10001 } simplePropertyList { id: 29 value: 1 } openInfo { id: 1 isOpen: false } openInfo { id: 2 isOpen: false } openInfo { id: 3 isOpen: false } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: false } openInfo { id: 10 isOpen: false } openInfo { id: 11 isOpen: false } openInfo { id: 12 isOpen: false } openInfo { id: 13 isOpen: false } openInfo { id: 14 isOpen: false } openInfo { id: 15 isOpen: false } openInfo { id: 16 isOpen: false } openInfo { id: 17 isOpen: false } openInfo { id: 18 isOpen: false } openInfo { id: 19 isOpen: false } openInfo { id: 20 isOpen: false } openInfo { id: 21 isOpen: false } openInfo { id: 22 isOpen: false } openInfo { id: 23 isOpen: false } openInfo { id: 24 isOpen: false } openInfo { id: 25 isOpen: true } openInfo { id: 27 isOpen: false } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 33 isOpen: false } openInfo { id: 34 isOpen: false } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: false } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: false } openInfo { id: 40 isOpen: false } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: false } openInfo { id: 47 isOpen: false } openInfo { id: 48 isOpen: false } openInfo { id: 49 isOpen: false } openInfo { id: 50 isOpen: false } openInfo { id: 51 isOpen: false } openInfo { id: 52 isOpen: true } openInfo { id: 53 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: false } openInfo { id: 56 isOpen: false } openInfo { id: 57 isOpen: false } openInfo { id: 58 isOpen: false } openInfo { id: 59 isOpen: false } openInfo { id: 60 isOpen: false } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: false } openInfo { id: 63 isOpen: false } openInfo { id: 64 isOpen: false } openInfo { id: 66 isOpen: false } openInfo { id: 67 isOpen: true } openInfo { id: 68 isOpen: false } openInfo { id: 69 isOpen: false } openInfo { id: 70 isOpen: false } openInfo { id: 71 isOpen: true } openInfo { id: 72 isOpen: true } openInfo { id: 73 isOpen: true } openInfo { id: 74 isOpen: true } openInfo { id: 77 isOpen: true } openInfo { id: 78 isOpen: true } openInfo { id: 80 isOpen: true } openInfo { id: 81 isOpen: true } openInfo { id: 82 isOpen: true } openInfo { id: 83 isOpen: true } openInfo { id: 85 isOpen: true } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 88 isOpen: true } openInfo { id: 89 isOpen: true } openInfo { id: 90 isOpen: true } openInfo { id: 91 isOpen: true } openInfo { id: 92 isOpen: true } openInfo { id: 94 isOpen: false } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: false } openInfo { id: 97 isOpen: false } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 104 isOpen: true } openInfo { id: 105 isOpen: false } openInfo { id: 106 isOpen: false } openInfo { id: 107 isOpen: false } openInfo { id: 108 isOpen: true } openInfo { id: 110 isOpen: false } openInfo { id: 111 isOpen: false } openInfo { id: 112 isOpen: true } openInfo { id: 113 isOpen: false } openInfo { id: 116 isOpen: false } openInfo { id: 117 isOpen: true } openInfo { id: 123 isOpen: true } openInfo { id: 125 isOpen: false } openInfo { id: 127 isOpen: false } openInfo { id: 128 isOpen: false } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: false } openInfo { id: 132 isOpen: true } openInfo { id: 133 isOpen: false } openInfo { id: 137 isOpen: false } openInfo { id: 138 isOpen: true } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: false } openInfo { id: 143 isOpen: false } openInfo { id: 144 isOpen: true } openInfo { id: 145 isOpen: false } openInfo { id: 146 isOpen: false } openInfo { id: 147 isOpen: true } openInfo { id: 148 isOpen: false } openInfo { id: 149 isOpen: false } openInfo { id: 150 isOpen: false } openInfo { id: 151 isOpen: true } openInfo { id: 152 isOpen: true } openInfo { id: 153 isOpen: true } openInfo { id: 154 isOpen: true } openInfo { id: 155 isOpen: false } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: false } openInfo { id: 158 isOpen: false } openInfo { id: 159 isOpen: true } openInfo { id: 160 isOpen: false } openInfo { id: 161 isOpen: false } openInfo { id: 162 isOpen: true } openInfo { id: 163 isOpen: false } openInfo { id: 164 isOpen: true } openInfo { id: 165 isOpen: false } openInfo { id: 166 isOpen: false } openInfo { id: 167 isOpen: false } openInfo { id: 169 isOpen: false } openInfo { id: 170 isOpen: false } openInfo { id: 171 isOpen: true } openInfo { id: 172 isOpen: false } openInfo { id: 173 isOpen: false } openInfo { id: 174 isOpen: true } openInfo { id: 176 isOpen: false } openInfo { id: 500 isOpen: false } [INFO:2022-12-5 17:11:30]<== Receiver Message, socketClient version=3,extId=51,cmd=1,status=0,size=8 [INFO:2022-12-5 17:11:30]<== Receiver Message, socketClient version=3,extId=10,cmd=3,status=0,size=26 [INFO:2022-12-5 17:11:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2022-12-5 17:11:30]<== Receiver Message, socketClient version=3,extId=35,cmd=5,status=0,size=12 [INFO:2022-12-5 17:11:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.48635900020599 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 10 1 [INFO:2022-12-5 17:11:30][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2022-12-05 18:11:22","roleExp":0,"serverId":"2008","registerTime":1670231489,"lastLogoutTime":"2022-12-05 18:11:29","roleId":"15608","roleCTime":1670231489,"type":2,"roleName":"伊如蘭","serverName":"jpdev","roleLevel":1} [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 17 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 18 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 19 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 20 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2022-12-5 17:11:30]<== Receiver Message, socketClient version=3,extId=31,cmd=1,status=0,size=275 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2022-12-5 17:11:30]<== Receiver Message, socketClient version=3,extId=20,cmd=33,status=0,size=8 [INFO:2022-12-5 17:11:30]<== Receiver Message, socketClient version=3,extId=67,cmd=1,status=0,size=16 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2022-12-5 17:11:30]<== Receiver Message, socketClient version=3,extId=11,cmd=4,status=0,size=14 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 28 [INFO:2022-12-5 17:11:30]<== Receiver Message, socketClient version=3,extId=11,cmd=3,status=0,size=8 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 29 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 30 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 32 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 34 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 35 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 36 [INFO:2022-12-5 17:11:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 301 [INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:11:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 state: 1 name: チーム1 } formationInfoList { formationId: 2 state: 2 name: チーム2 } formationInfoList { formationId: 3 state: 2 name: チーム3 } formationInfoList { formationId: 4 state: 2 name: チーム4 } formationInfoList { formationId: 5 state: 2 name: チーム5 } formationInfoList { formationId: 6 state: 2 name: チーム6 } formationInfoList { formationId: 7 state: 2 name: チーム7 } formationInfoList { formationId: 8 state: 2 name: チーム8 } formationInfoList { formationId: 9 state: 2 name: チーム9 } formationInfoList { formationId: 10 state: 2 name: チーム10 } formationInfoList { formationId: 11 state: 2 name: チーム11 } formationInfoList { formationId: 12 state: 2 name: チーム12 } formationInfoList { formationId: 13 state: 2 name: チーム13 } formationInfoList { formationId: 14 state: 2 name: チーム14 } formationInfoList { formationId: 15 state: 2 name: チーム15 } formationInfoList { formationId: 16 state: 2 name: チーム16 } formationInfoList { formationId: 17 state: 2 name: チーム17 } formationInfoList { formationId: 18 state: 2 name: チーム18 } formationInfoList { formationId: 19 state: 2 name: チーム19 } formationInfoList { formationId: 20 state: 2 name: チーム20 } [INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2022-12-5 17:11:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 1.6979154348373 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 11 1 [INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2022-12-5 17:11:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 1.6979154348373 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 12 1 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:11:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2022-12-5 17:11:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 1.6979154348373 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 13 1 [INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11190024 count: 1 lastUseTime: 1638695483431 composeCount: 0 } [INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <--- [INFO:2022-12-5 17:11:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 1.8584793508053 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 14 1 [INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 1 [INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2022-12-5 17:11:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 15 1 [INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 70001 barrierId: 70001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001061 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001071 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001081 star: -1 hasGetBonus: bestFightRound: 0 } [INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2022-12-5 17:11:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 1.8584793508053 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 16 1 [INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2022-12-5 17:11:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 1.938513122499 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 17 1 [INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: true } [INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2022-12-5 17:11:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 1.938513122499 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 18 1 [INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 0 totalPayCount: 0 } [INFO:2022-12-5 17:11:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2022-12-5 17:11:32][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 19 1 [INFO:2022-12-5 17:11:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2022-12-5 17:11:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:11:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2022-12-5 17:11:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 1.998052354902 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 20 1 [INFO:2022-12-5 17:11:32][@logic/extensions/createrole/view/CreateRoleView.lua:119]:{onExit}创角界面关闭==============移除玩家信息事件 [INFO:2022-12-5 17:11:32][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_story isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100007_hb.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:33][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:11:34][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:11:34]DestroyUnusedResources:5,3,time=,paths: [INFO:2022-12-5 17:11:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210014.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100007_cs.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100007_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:11:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_quanpinghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:14:1][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 18 当前队列数量= 1 [INFO:2022-12-5 17:14:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StoryBranchChooseLogRequest [INFO:2022-12-5 17:14:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000000 stepId: 27 index: 2 [INFO:2022-12-5 17:14:1]==> Sender Auto Serialize Message,extId=46,cmd=18,size=17 [INFO:2022-12-5 17:14:1]||||| Sender socketClient version=3 [INFO:2022-12-5 17:14:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/jq_ftq_npc/jq_ftq_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:14:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/jq_ftq_npc/jq_ftq_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:14:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210020.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:14:1]<== Receiver Message, socketClient version=3,extId=46,cmd=18,status=0,size=8 [INFO:2022-12-5 17:14:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:14:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StoryBranchChooseLogReply <--- [INFO:2022-12-5 17:14:1][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 18 所需时间单位秒 = 0.33042884245515 移走了序号= 1 的消息,当前队列数量= 0 || 0 StoryBranchChooseLogReply 21 1 [INFO:2022-12-5 17:14:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100025_hb.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:14:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210005.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:14:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100025_guobaorou/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:14:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100025_guobaorou/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:14:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100025_guobaorou/expression/fuhei.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:14:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100025_guobaorou/100025_guobaorou_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:14:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:14][@logic/extensions/stat/agent/jp/JPStatAgent.lua:11]:{sendSubmitClientDataRequest}=========bili_appid,bili_udid 4542 PQs/W2NUZQMxBGdQLFAs [INFO:2022-12-5 17:15:14][@logic/extensions/stat/agent/StatAgent.lua:34]:{_sendSubmitClientDataRequest}ARM64 FP ASIMD AES [INFO:2022-12-5 17:15:14][@logic/extensions/stat/agent/StatAgent.lua:36]:{_sendSubmitClientDataRequest}Mali-G72 MP3 [INFO:2022-12-5 17:15:14][@logic/extensions/stat/agent/StatAgent.lua:37]:{_sendSubmitClientDataRequest}OpenGL ES 3.2 v1.r20p0-01rel0.02d38e4b5fe4df2b27b3fcf347b59413 [INFO:2022-12-5 17:15:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1 [INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: V1831A sdkVersion: 2.13.3.4.2 sdkType: 0 imsi: 9412b921-6704-4b47-b64c-b2aa80a0d087 imei: 3e63fcc0-8df1-4269-90da-4e1ae03198af gameVersionName: 9.0.79 gameVersionCode: 79 gamepackageName: com.bilibilijp.shokumonogatari densityDpi: 480 displayScreenWidth: 1080 displayScreenHeight: 2340 networkInfo: WIFI sysVersion: 29 othersdkVersion: channelId: 910153 pushRegisterId: cpuHardware: ARM64 FP ASIMD AES memory: 0 gLRender: Mali-G72 MP3 gLVersion: OpenGL ES 3.2 v1.r20p0-01rel0.02d38e4b5fe4df2b27b3fcf347b59413 startFromGameCenter: false bili_appid: 4542 bili_udid: PQs/W2NUZQMxBGdQLFAs } [INFO:2022-12-5 17:15:14]==> Sender Auto Serialize Message,extId=46,cmd=1,size=324 [INFO:2022-12-5 17:15:14]||||| Sender socketClient version=3 [INFO:2022-12-5 17:15:14][@logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2022-12-5 17:15:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2 [INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:15:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3 [INFO:2022-12-5 17:15:14]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2022-12-5 17:15:14]||||| Sender socketClient version=3 [INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:15:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 4 [INFO:2022-12-5 17:15:14]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2022-12-5 17:15:14]||||| Sender socketClient version=3 [INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:15:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 5 [INFO:2022-12-5 17:15:14]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2022-12-5 17:15:14]||||| Sender socketClient version=3 [INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:15:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 6 [INFO:2022-12-5 17:15:14]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2022-12-5 17:15:14]<== Receiver Message, socketClient version=3,extId=46,cmd=1,status=0,size=8 [INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2022-12-5 17:15:14]||||| Sender socketClient version=3 [INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:15:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 7 [INFO:2022-12-5 17:15:14]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2022-12-5 17:15:14]||||| Sender socketClient version=3 [INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:15:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 8 [INFO:2022-12-5 17:15:14]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2022-12-5 17:15:14]||||| Sender socketClient version=3 [INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:15:14]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2022-12-5 17:15:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 9 [INFO:2022-12-5 17:15:14]||||| Sender socketClient version=3 [INFO:2022-12-5 17:15:14]<== Receiver Message, socketClient version=3,extId=37,cmd=9,status=0,size=8 [INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest [INFO:2022-12-5 17:15:14]<== Receiver Message, socketClient version=3,extId=37,cmd=2,status=0,size=8 [INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false [INFO:2022-12-5 17:15:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 10 [INFO:2022-12-5 17:15:14]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11 [INFO:2022-12-5 17:15:14]<== Receiver Message, socketClient version=3,extId=40,cmd=1,status=0,size=10 [INFO:2022-12-5 17:15:14]||||| Sender socketClient version=3 [INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest [INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:15:14]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9 [INFO:2022-12-5 17:15:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 11 [INFO:2022-12-5 17:15:14]||||| Sender socketClient version=3 [INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2022-12-5 17:15:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:15:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 12 [INFO:2022-12-5 17:15:15]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2022-12-5 17:15:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2022-12-5 17:15:15]||||| Sender socketClient version=3 [INFO:2022-12-5 17:15:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:15:15][@logic/extensions/main/controller/MainController.lua:81]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2022-12-5 17:15:15]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2022-12-5 17:15:15]||||| Sender socketClient version=3 [INFO:2022-12-5 17:15:15][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 17:15:15][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_1_0 [INFO:2022-12-5 17:15:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 14 [INFO:2022-12-5 17:15:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:15:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 0 [INFO:2022-12-5 17:15:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:15:15]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2022-12-5 17:15:15]||||| Sender socketClient version=3 [INFO:2022-12-5 17:15:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2022-12-5 17:15:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 13 || 0 SubmitClientDataReply 22 1 [INFO:2022-12-5 17:15:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:15:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2022-12-5 17:15:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetFoodReply 23 1 [INFO:2022-12-5 17:15:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:15:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2022-12-5 17:15:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetKitchenReply 24 1 [INFO:2022-12-5 17:15:15][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:15:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxUnlockTeam: 0 [INFO:2022-12-5 17:15:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2022-12-5 17:15:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 1.1487237215042 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetExploreInfosReply 25 1 [INFO:2022-12-5 17:15:15][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:15:16][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:15:17][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:15:17]TCL C#: UnloadAllBanks item.Key ui_universal [INFO:2022-12-5 17:15:17]TCL C#: UnloadAllBanks item.Key ui_universal.assets [INFO:2022-12-5 17:15:17]DestroyUnusedResources:35,3,time=,paths: [INFO:2022-12-5 17:15:21]<== Receiver Message, socketClient version=3,extId=20,cmd=30,status=0,size=8 [INFO:2022-12-5 17:15:21]<== Receiver Message, socketClient version=3,extId=54,cmd=1,status=0,size=8 [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 7.0881790816784 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetPopUpMessageReply 26 1 [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <--- [INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 7.1444696970284 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetHeroTaskInfosReply 27 1 [INFO:2022-12-5 17:15:21]<== Receiver Message, socketClient version=3,extId=49,cmd=1,status=0,size=3388 [INFO:2022-12-5 17:15:21]<== Receiver Message, socketClient version=3,extId=33,cmd=14,status=0,size=8 [INFO:2022-12-5 17:15:21]<== Receiver Message, socketClient version=3,extId=57,cmd=1,status=0,size=14 [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 256 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 512 infos { id: 0 value: 1 time: 1852037999 } replaceAll: false } 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0 time: 0 } replaceAll: false } redDotInfos { defineId: 223 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 479 infos { id: 10294 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 480 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 226 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 482 infos { id: 10300 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 227 infos { id: 10061 value: 0 time: 1629576001 } infos { id: 10062 value: 0 time: 1629835201 } infos { id: 10063 value: 0 time: 1630094401 } replaceAll: false } redDotInfos { defineId: 483 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 485 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 487 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 488 infos { id: 0 value: 0 time: 0 } infos { id: 1 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 233 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 235 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 491 infos { id: 10326 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 492 infos { id: 10316 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 493 infos { id: 10327 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 494 infos { id: 10319 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 239 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 496 infos { id: 10308 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 242 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 244 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 501 infos { id: 10326 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 246 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 502 infos { id: 10326 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 249 infos { id: 0 value: 0 time: 1670270402 } replaceAll: false } redDotInfos { defineId: 506 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 251 infos { id: 0 value: 1 time: 1670270400 } replaceAll: false } redDotInfos { defineId: 252 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 255 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 511 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2022-12-5 17:15:21]<== Receiver Message, socketClient version=3,extId=57,cmd=27,status=0,size=10 [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2022-12-5 17:15:21]<== Receiver Message, socketClient version=3,extId=23,cmd=12,status=0,size=8 [INFO:2022-12-5 17:15:21]<== Receiver Message, socketClient version=3,extId=20,cmd=64,status=0,size=36 [INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 7.2506375424564 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetRedDotInfosReply 28 1 [INFO:2022-12-5 17:15:21]<== Receiver Message, socketClient version=3,extId=48,cmd=2,status=0,size=14 [INFO:2022-12-5 17:15:21]<== Receiver Message, socketClient version=3,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 7.3832930736244 移走了序号= 1 的消息,当前队列数量= 6 || 0 LoadFriendInfosReply 29 1 [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}createSNCount: 0 leaveTime: 0 leaveReason: 2 [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <--- [INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 7.3832930736244 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuildGetReply 30 1 [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <--- [INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 7.3832930736244 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuildGetJoinOfflineReply 31 1 [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 7.4443733803928 移走了序号= 1 的消息,当前队列数量= 3 || 0 HeroCharacterSkinReply 32 1 [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1 usingIds: 2 usingIds: 3 usingIds: 4 usingIds: 5 usingIds: 6 usingIds: 7 usingIds: 8 usingIds: 9 usingIds: 10 usingIds: 11 usingIds: 12 usingIds: 13 usingIds: 14 [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 7.4443733803928 移走了序号= 1 的消息,当前队列数量= 2 || 0 LoadingBgGetReply 33 1 [INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 7.4443733803928 [WARN:2022-12-5 17:15:21][@logic/common/logic/FrameworkReLogicMgr.lua:388]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 1 stepId: 0 } [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 35 1 [INFO:2022-12-5 17:15:21][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_1_0 [INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10501 [INFO:2022-12-5 17:15:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10501 GuideActionEnterFb [INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 3 [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 4 [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:15:21]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:15:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 7.4968829937279 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 36 1 [INFO:2022-12-5 17:15:21]||||| Sender socketClient version=3 [INFO:2022-12-5 17:15:21]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2022-12-5 17:15:21]||||| Sender socketClient version=3 [INFO:2022-12-5 17:15:21]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2022-12-5 17:15:21]||||| Sender socketClient version=3 [INFO:2022-12-5 17:15:21]<== Receiver Message, socketClient version=3,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:15:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:15:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.3017619214952 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 37 1 [INFO:2022-12-5 17:15:25]<== Receiver Message, socketClient version=3,extId=20,cmd=22,status=0,size=8 [INFO:2022-12-5 17:15:25]<== Receiver Message, socketClient version=3,extId=4,cmd=6,status=0,size=8 [INFO:2022-12-5 17:15:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:15:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2022-12-5 17:15:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 3.4343913123012 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReconnectBattleInfoReply 38 1 [INFO:2022-12-5 17:15:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:15:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2022-12-5 17:15:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 3.4343913123012 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReconnectBattleReply 39 1 [INFO:2022-12-5 17:15:25][@logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗 [INFO:2022-12-5 17:15:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2022-12-5 17:15:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2022-12-5 17:15:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 40001 barrierId: 40000011 formationId: 0 useDouble: false [INFO:2022-12-5 17:15:25]==> Sender Auto Serialize Message,extId=31,cmd=2,size=22 [INFO:2022-12-5 17:15:25]||||| Sender socketClient version=3 [INFO:2022-12-5 17:15:25]<== Receiver Message, socketClient version=3,extId=31,cmd=2,status=0,size=30 [INFO:2022-12-5 17:15:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10000000 battleId: 10000001 triggerId: 132 triggerId: 134 triggerId: 135 triggerId: 136 [INFO:2022-12-5 17:15:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2022-12-5 17:15:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.37590599432588 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBarrierReply 40 1 [INFO:2022-12-5 17:15:25][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:15:25][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] [INFO:2022-12-5 17:15:25][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] [INFO:2022-12-5 17:15:25][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=2,id=220010 [INFO:2022-12-5 17:15:25][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-12-5 17:15:25][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:15:25][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================ [INFO:2022-12-5 17:15:25][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:15:25]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-12-5 17:15:26][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=2,id=220010 [INFO:2022-12-5 17:15:26][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-12-5 17:15:26][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=1,已经加载过了的数量=0,检查后真正要加载的总数=1 [INFO:2022-12-5 17:15:26][@logic/scene/battle/factory/BattleUnitFactory.lua:183]:{_buildAllRole}英雄id=3_1,加载的特效[总数=]12,路径=["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2022-12-5 17:15:26][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-12-5 17:15:26][@logic/scene/battle/factory/BattleUnitFactory.lua:252]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2022-12-5 17:15:26][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10000000_4_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:15:26][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10000000_999_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:15:26][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2022-12-5 17:15:26][@logic/extensions/fb/core/core/util/FbUtil.lua:155]:{checkBarrierPlayStoryId}新手一直播战斗story -> 40000011 1000001 [INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s45_xsks/g-s45_xsks_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shitou02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:26]scene/pj-g_scene_prefab/g-s45_xsks/g-s45_xsks_stage.prefab instance: @44ms [INFO:2022-12-5 17:15:26][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220010 [INFO:2022-12-5 17:15:26][@logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_148.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_moon_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100022_beijingkaoya_xuyuan/100022_beijingkaoya_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100022_beijingkaoya_xuyuan/100022_beijingkaoya_xuyuan-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_beijingkaoya_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s45_xsks/g-s45_xsks_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]scene/pj-g_scene_prefab/g-s45_xsks/g-s45_xsks_p.prefab instance: @180ms [INFO:2022-12-5 17:15:27][@logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22001001个地图区域]加载完毕! [INFO:2022-12-5 17:15:27][@logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2022-12-5 17:15:27][@logic/scene/battle/factory/BattleUnitFactory.lua:309]:{func}id 3_1 ====== MyRole_3_1 英雄的模型 [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_beijingkaoya_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_004.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_022.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_beijingkaoya_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/guangzhu_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/guangzhu_004.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_011.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_beijingkaoya_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_beijingkaoya_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/guangzhu_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_009.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_009.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_beijingkaoya_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_beijingkaoya_skill2.prefab effect obj pool [INFO:2022-12-5 17:15:28][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_beijingkaoya_skill2.prefab effect obj pool [INFO:2022-12-5 17:15:28][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2022-12-5 17:15:28][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_beijingkaoya_skill3.prefab effect obj pool [INFO:2022-12-5 17:15:28][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-12-5 17:15:28][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2022-12-5 17:15:28][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-12-5 17:15:28][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_beijingkaoya_skill3.prefab effect obj pool [INFO:2022-12-5 17:15:28][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:15:28][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_beijingkaoya_skill1.prefab effect obj pool [INFO:2022-12-5 17:15:28][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_heroact.prefab effect obj pool [INFO:2022-12-5 17:15:28][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_beijingkaoya_skill1.prefab effect obj pool [INFO:2022-12-5 17:15:28][@logic/scene/battle/factory/BattleUnitFactory.lua:318]:{func}id 3_1 ====== MyRole_3_1 英雄的特效总数[12],全部加载好的路径["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab"] [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_battle isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28][@logic/scene/battle/factory/BattleUnitFactory.lua:326]:{func}id 3_1 ====== MyRole_3_1 英雄的头顶ui [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10000000_4_22204 ====== Monster_10000000_4_22204 怪物的模型 [INFO:2022-12-5 17:15:28][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10000000_999_22204 ====== Monster_10000000_999_22204 怪物的模型 [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/zhua_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_016.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_043.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_044.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_045.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_046.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_048.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_idle2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_die.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_109.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool [INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool [INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool [INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool [INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool [INFO:2022-12-5 17:15:29][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10000000_4_22204 ====== Monster_10000000_4_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab"] [INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool [INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool [INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool [INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool [INFO:2022-12-5 17:15:29][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool [INFO:2022-12-5 17:15:29][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10000000_999_22204 ====== Monster_10000000_999_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab"] [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10000000_4_22204 ====== Monster_10000000_4_22204 怪物的头顶ui [INFO:2022-12-5 17:15:29][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10000000_999_22204 ====== Monster_10000000_999_22204 怪物的头顶ui [INFO:2022-12-5 17:15:29][@logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_story isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:30][@logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2022-12-5 17:15:30][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=2,id=220010,当前堆积,需要再切换的场景数量=0 [INFO:2022-12-5 17:15:30][@logic/extensions/fb/controller/FbSelectController.lua:188]:{func}进入副本系统, barrierId: 40000011 [INFO:2022-12-5 17:15:30][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 4 zoneId: nil [INFO:2022-12-5 17:15:30][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 132 找到: true [INFO:2022-12-5 17:15:30][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 134 找到: true [INFO:2022-12-5 17:15:30][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 135 找到: true [INFO:2022-12-5 17:15:30][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 136 找到: true [INFO:2022-12-5 17:15:30][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:15:30][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:15:30][@logic/extensions/fb/core/core/util/FbUtil.lua:155]:{checkBarrierPlayStoryId}新手一直播战斗story -> 40000011 1000001 [INFO:2022-12-5 17:15:30][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:48]:{playStory}playStory storyId: 1000001 [INFO:2022-12-5 17:15:30][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:210: 【BattleSystem】 开始玩法 -》 ; 1; 4; 40000011 stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:210: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:190: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:328: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-12-5 17:15:30][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:15:30][@logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2022-12-5 17:15:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10501 GuideActionEnterFb [INFO:2022-12-5 17:15:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:15:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:15:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10501 skip: 0 [INFO:2022-12-5 17:15:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:15:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:15:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10502 [INFO:2022-12-5 17:15:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10502 WaitGuideActionFinishPlayStory [INFO:2022-12-5 17:15:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:15:30]||||| Sender socketClient version=3 [INFO:2022-12-5 17:15:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:30]||||| Sender socketClient version=3 [INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160001_tmg_guaiwu/160001_tmg_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160001_tmg_guaiwu/160001_tmg_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:30][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 132 go: SceneTrigger_132_4 [INFO:2022-12-5 17:15:30][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 134 go: SceneTrigger_134_4 [INFO:2022-12-5 17:15:30][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 135 go: SceneTrigger_135_4 [INFO:2022-12-5 17:15:30][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 136 go: SceneTrigger_136_4 [INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:30]<== Receiver Message, socketClient version=3,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:15:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:15:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.81057662516832 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 42 1 [INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:30]<== Receiver Message, socketClient version=3,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:15:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:15:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:15:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.87850131839514 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 43 1 [INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210002.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:31][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:15:31]TCL C#: UnloadAllBanks item.Key music_mood_4 [INFO:2022-12-5 17:15:31]TCL C#: UnloadAllBanks item.Key music_mood_4.assets [INFO:2022-12-5 17:15:31]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-12-5 17:15:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_quanpingpiaoye.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:15:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100025_cs.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:16:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210032.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:16:43][@logic/common/state/net/ReConnectionMgr.lua:282]:{func}有消息超时了丢包了,没法出去或者出去没收到回来,准备重连 20 12 [INFO:2022-12-5 17:16:43][@logic/common/state/net/ReConnectionMgr.lua:316]:{_checkIsLostConnect}开始重连流程 [INFO:2022-12-5 17:16:43][@logic/common/state/net/ReConnectionMgr.lua:322]:{_checkIsLostConnect}开始主动断开socket连接 [INFO:2022-12-5 17:16:43][@logic/extensions/login/controller/LoginController.lua:211]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调 [INFO:2022-12-5 17:16:43]1 sender LostConnect [INFO:2022-12-5 17:16:43]1 status:DisConnect [INFO:2022-12-5 17:16:43][@logic/common/state/net/ReConnectionMgr.lua:330]:{_checkIsLostConnect}注意重连次数大于总次数,就重登。当前次数=,总次数= 0 5 [INFO:2022-12-5 17:16:43][@logic/common/state/net/ReConnectionMgr.lua:374]:{_execReConnet}开始重新建立socket连接 [INFO:2022-12-5 17:16:43][@logic/extensions/login/controller/LoginController.lua:65]:{sendSocketConnect}==============开始等待一段时间,然后再执行Socket连接服务器, ip=, port=, isYield= dev-server-new-swyjp.bilibiligame.jp 20001 true [INFO:2022-12-5 17:16:43]1 sender DoLostConnect [INFO:2022-12-5 17:16:43][@logic/extensions/login/controller/LoginController.lua:76]:{func}==============等待一段时间到了,还未有收到socket回调结果,真的开始执行Socket连接服务器, ip=, port= dev-server-new-swyjp.bilibiligame.jp 20001 [INFO:2022-12-5 17:16:45]1 headerBuffer== socketClient version=3@ error code =10050@SocketException@Network subsystem is down at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, Int32 size, SocketFlags flags) [0x00000] in :0 at Framework.ByteMsgReceiver.Run () [0x00000] in :0 [INFO:2022-12-5 17:16:45]reciever LostConnect,version=3 [INFO:2022-12-5 17:16:48][@logic/common/sdk/OneSDKManagerImpl.lua:53]:{failureFunc}OneSDKManagerImpl.queryHostByDomain===fail======= [ERROR:2022-12-5 17:16:48]17:16:48.504-255: [@logic/common/sdk/SDKManager.lua:535]:{callFunc}===SDKManager.impl.queryHostByDomain error statusCode====, 转用c#版转换域名到ip -1 AUTL stack traceback: logic/common/sdk/OneSDKManagerImpl:54: in function 'failureFunc' framework/network/IPv6Support:26: in function 'callFunc' framework/native/NativeBridge:185: in function LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) [ERROR:2022-12-5 17:16:48]17:16:48.504-255: [@logic/common/sdk/SDKManager.lua:535]:{callFunc}===SDKManager.impl.queryHostByDomain error statusCode====, 转用c#版转换域名到ip -1 AUTL stack traceback: logic/common/sdk/OneSDKManagerImpl:54: in function 'failureFunc' framework/network/IPv6Support:26: in function 'callFunc' framework/native/NativeBridge:185: in function LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) [INFO:2022-12-5 17:16:48]DNSToIp try Dns.GetHostAddresses Exception==============System.Net.Sockets.SocketException: No such host is known at System.Net.Dns.hostent_to_IPHostEntry (System.String h_name, System.String[] h_aliases, System.String[] h_addrlist) [0x00000] in :0 at System.Net.Dns.GetHostByName (System.String hostName) [0x00000] in :0 at System.Net.Dns.GetHostEntry (System.String hostNameOrAddress) [0x00000] in :0 at System.Net.Dns.GetHostAddresses (System.String hostNameOrAddress) [0x00000] in :0 at Pjg.CSGameUtils.DNSToIp (System.String dnsHost) [0x00000] in :0 at Pjg_CSGameUtilsWrap.DNSToIp (IntPtr L) [0x00000] in :0 [INFO:2022-12-5 17:16:48]DNSToIp IPAddress.TryParse ipAddress is null============== [INFO:2022-12-5 17:16:48][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== [INFO:2022-12-5 17:16:48][@logic/extensions/login/controller/LoginController.lua:106]:{callFunc}=转换出来的ipv6出问题,再执行一次延时重试,当前重试次数========= 0 [INFO:2022-12-5 17:16:48][@logic/extensions/login/controller/LoginController.lua:68]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= dev-server-new-swyjp.bilibiligame.jp 20001 [INFO:2022-12-5 17:17:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210003.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:17:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:17:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/action/taishou.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:17:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:17:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/100022_beijingkaoya_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:17:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/expression/shengqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:17:18][@logic/extensions/login/controller/LoginController.lua:106]:{_realSocketConnect}=转换出来的ipv6出问题,再执行一次延时重试,当前重试次数========= 1 [INFO:2022-12-5 17:17:18][@logic/extensions/login/controller/LoginController.lua:114]:{_realSocketConnect}转换出来的ipv6出问题,尝试次数到顶,当失败再来过吧============= [INFO:2022-12-5 17:17:18][@logic/extensions/login/controller/LoginController.lua:165]:{_onSocketConnected}===============执行Socket连接服务器完毕,看下结果吧:1, false [INFO:2022-12-5 17:17:18][@logic/common/state/net/ReConnectionMgr.lua:316]:{_checkIsLostConnect}开始重连流程 [INFO:2022-12-5 17:17:18][@logic/common/state/net/ReConnectionMgr.lua:330]:{_checkIsLostConnect}注意重连次数大于总次数,就重登。当前次数=,总次数= 1 5 [INFO:2022-12-5 17:17:18][@logic/common/logic/ViewBlockMaskContainer.lua:70]:{closure}当前菊花处于强制保持状态,必须关闭,有地方调用ViewBlockMgr打开,=====[无效]===== 继续执行隐藏 [INFO:2022-12-5 17:17:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/action/moxiaba.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:17:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:17:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:17:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100022_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:17:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_quanpinghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/liaofa.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/100007_fotiaoqiang_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/idle.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:17:52][@logic/common/logic/ViewBlockMaskContainer.lua:70]:{closure}当前菊花处于强制保持状态,必须关闭,有地方调用ViewBlockMgr打开,=====[无效]===== 继续执行隐藏 [INFO:2022-12-5 17:17:52][@logic/common/logic/ViewBlockMaskContainer.lua:70]:{closure}当前菊花处于强制保持状态,必须关闭,有地方调用ViewBlockMgr打开,=====[无效]===== 继续执行隐藏 [INFO:2022-12-5 17:17:52][@logic/common/state/net/ReConnectionMgr.lua:374]:{rightHandler}开始重新建立socket连接 [INFO:2022-12-5 17:17:52][@logic/extensions/login/controller/LoginController.lua:65]:{sendSocketConnect}==============开始等待一段时间,然后再执行Socket连接服务器, ip=, port=, isYield= dev-server-new-swyjp.bilibiligame.jp 20001 true [INFO:2022-12-5 17:17:52][@logic/extensions/login/controller/LoginController.lua:76]:{func}==============等待一段时间到了,还未有收到socket回调结果,真的开始执行Socket连接服务器, ip=, port= dev-server-new-swyjp.bilibiligame.jp 20001 [INFO:2022-12-5 17:17:52][@logic/common/sdk/OneSDKManagerImpl.lua:48]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 8.209.207.205 [INFO:2022-12-5 17:17:52][@logic/common/sdk/SDKManager.lua:529]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 8.209.207.205 [INFO:2022-12-5 17:17:52][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 8.209.207.205 [INFO:2022-12-5 17:17:52]==============link network is ipv4============ [INFO:2022-12-5 17:17:52]1 status:Connecting [INFO:2022-12-5 17:17:52]1 Connect,ip=8.209.207.205,port=20001,verson=3 [INFO:2022-12-5 17:17:52][@logic/extensions/login/controller/LoginController.lua:124]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2022-12-5 17:17:52][@logic/extensions/login/controller/LoginController.lua:141]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2022-12-5 17:17:52]1 AsyncConnectCallBack call by system,connectingVersion=3 [INFO:2022-12-5 17:17:52]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2022-12-5 17:17:53]1 Same version,socket.Connected=True [INFO:2022-12-5 17:17:53]1 Do EndConnect [INFO:2022-12-5 17:17:53]1 Do EndConnect Done [INFO:2022-12-5 17:17:53]1 status:Connected [INFO:2022-12-5 17:17:53]1 ConnectSucc True [INFO:2022-12-5 17:17:53][@logic/extensions/login/controller/LoginController.lua:165]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2022-12-5 17:17:53][@logic/common/state/net/ReConnectionMgr.lua:548]:{func}socket连服务器成功,当前状态==== true true [INFO:2022-12-5 17:17:53]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=73 [INFO:2022-12-5 17:17:53]||||| Sender socketClient version=4 [INFO:2022-12-5 17:17:53]<== Receiver Message, socketClient version=4,extId=-1,cmd=1,status=0,size=18 [INFO:2022-12-5 17:17:53][@logic/extensions/login/agent/LoginAgent.lua:75]:{sendGetLostCmdRespRequest}开始发送补包,downTag= 48 [INFO:2022-12-5 17:17:53]==> Sender Auto Serialize Message,extId=-1,cmd=3,size=10 [INFO:2022-12-5 17:17:53]||||| Sender socketClient version=4 [INFO:2022-12-5 17:17:53]<== Receiver Message, socketClient version=4,extId=-1,cmd=5,status=0,size=8 [INFO:2022-12-5 17:17:53]<== Receiver Message, socketClient version=4,extId=-1,cmd=3,status=0,size=9 [INFO:2022-12-5 17:17:53][@logic/common/state/net/ReConnectionMgr.lua:620]:{func}1当前收到补包开始下发,在这个时间前是需要补发的数据包的消息,当前游戏运行时间值= 1160.8297090065 [INFO:2022-12-5 17:17:53][@logic/extensions/login/agent/LoginAgent.lua:83]:{func}补包协议回来了,看下结果,msg.canGet=,status= true 0 [INFO:2022-12-5 17:17:53][@logic/common/state/net/ReConnectionMgr.lua:625]:{func}2当前收到补包返回成功 [INFO:2022-12-5 17:17:53][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2022-12-5 17:17:53][@logic/common/state/net/ReConnectionMgr.lua:501]:{_reConnectFinishTodo}断线重连成功 [INFO:2022-12-5 17:18:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/120007_hb.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:18:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120007_yiya_npc/120007_yiya_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:18:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120007_yiya_npc/120007_yiya_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:21:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shachendiaoluo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:21:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210070.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:21:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:21:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_quanpinghuoyan.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:21:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/taotie_cs.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:21:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/expression/haixiu.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:22:8][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2022-12-5 17:22:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2022-12-5 17:22:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:22:8]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2022-12-5 17:22:8]||||| Sender socketClient version=4 [INFO:2022-12-5 17:22:8][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:63]:{func}FbPlayStoryHandler:_onStoryFinish [INFO:2022-12-5 17:22:8][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2 [INFO:2022-12-5 17:22:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2022-12-5 17:22:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000001 barrierId: 40000011 [INFO:2022-12-5 17:22:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10502 BattleGuideActionPlayBgm [INFO:2022-12-5 17:22:9]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2022-12-5 17:22:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10502 WaitGuideActionFinishPlayStory [INFO:2022-12-5 17:22:9]||||| Sender socketClient version=4 [INFO:2022-12-5 17:22:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10502 BattleGuideActionPlayBgm [INFO:2022-12-5 17:22:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2022-12-5 17:22:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:22:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10502 skip: 0 [INFO:2022-12-5 17:22:9]<== Receiver Message, socketClient version=4,extId=46,cmd=6,status=0,size=8 [INFO:2022-12-5 17:22:9]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:22:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2022-12-5 17:22:9]||||| Sender socketClient version=4 [INFO:2022-12-5 17:22:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:22:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10503 [INFO:2022-12-5 17:22:9]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:22:9]<== Receiver Message, socketClient version=4,extId=46,cmd=12,status=0,size=8 [INFO:2022-12-5 17:22:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10503 GuideActionPlayAudio [INFO:2022-12-5 17:22:9]||||| Sender socketClient version=4 [INFO:2022-12-5 17:22:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10503 GuideActionOpenInstruction [INFO:2022-12-5 17:22:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10503 BattleGuideActionForwardWalking [INFO:2022-12-5 17:22:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10503 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:22:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:22:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2022-12-5 17:22:9][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 3 || 0 ManualBattleLogReply 74 1 [INFO:2022-12-5 17:22:9]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:22:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:22:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2022-12-5 17:22:9][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 2 || 0 MainStoryPlayEndLogReply 75 1 [INFO:2022-12-5 17:22:9]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:22:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:22:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:22:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.60789901018143 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 76 1 [INFO:2022-12-5 17:22:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:22:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:22:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.60789901018143 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 77 1 [INFO:2022-12-5 17:22:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:22:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:22:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guideinstructionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:22:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/guide_forward_walking_effect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:22:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guideforwardwalkingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:22:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:24:54][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:24:54][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================ [INFO:2022-12-5 17:24:54][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:24:54]TCL C#: UnloadAllBanks item.Key music_theme_3.assets [INFO:2022-12-5 17:24:54]TCL C#: UnloadAllBanks item.Key music_theme_3 [INFO:2022-12-5 17:24:54]TCL C#: UnloadAllBanks item.Key music_mood_3.assets [INFO:2022-12-5 17:24:54]TCL C#: UnloadAllBanks item.Key music_mood_3 [INFO:2022-12-5 17:24:54]TCL C#: UnloadAllBanks item.Key ui_universal.assets [INFO:2022-12-5 17:24:54]TCL C#: UnloadAllBanks item.Key ui_universal [INFO:2022-12-5 17:24:54]TCL C#: UnloadAllBanks item.Key music_battle [INFO:2022-12-5 17:24:54]TCL C#: UnloadAllBanks item.Key music_battle.assets [INFO:2022-12-5 17:24:54]DestroyUnusedResources:36,3,time=,paths: [INFO:2022-12-5 17:27:32][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 40000011 1 0 -18.343561172485 -0.56278395652771 -0.30000001192093 -19.8 0 0 1.4564388275146 [INFO:2022-12-5 17:27:32][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 40000011 turnIndex: 1 [INFO:2022-12-5 17:27:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:27:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [INFO:2022-12-5 17:27:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:27:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:27:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:27:32][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:27:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2022-12-5 17:27:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:27:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:27:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:27:33][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:27:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2022-12-5 17:27:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2022-12-5 17:27:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:27:33]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2022-12-5 17:27:33]||||| Sender socketClient version=4 [INFO:2022-12-5 17:27:33]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8 [INFO:2022-12-5 17:27:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:27:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2022-12-5 17:27:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.19179161265492 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 107 1 [INFO:2022-12-5 17:27:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10503 GuideActionPlayAudio [INFO:2022-12-5 17:27:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10503 GuideActionOpenInstruction [INFO:2022-12-5 17:27:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10503 BattleGuideActionForwardWalking [INFO:2022-12-5 17:27:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10503 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:27:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:27:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:27:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10503 skip: 0 [INFO:2022-12-5 17:27:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:27:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:27:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10504 [INFO:2022-12-5 17:27:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10504 BattleGuideActionWaitBattleBegin [INFO:2022-12-5 17:27:33]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:27:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3 [INFO:2022-12-5 17:27:33]||||| Sender socketClient version=4 [INFO:2022-12-5 17:27:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2022-12-5 17:27:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:27:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4 [INFO:2022-12-5 17:27:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-12-5 17:27:33]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:27:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:27:33]||||| Sender socketClient version=4 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:27:33]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:27:33]||||| Sender socketClient version=4 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:27:33]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:27:33]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:27:33]||||| Sender socketClient version=4 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:27:33]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:27:33]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=220 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:27:33]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:27:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:27:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:27:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.90658843517303 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 108 1 [INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:27:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.90658843517303 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 109 1 [INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 3 skinId: 100020 position: 1 baseAttributes { hp: 4295 thp: 4295 atk: 1635 def: 525 critic: 0 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 40200011 position: 1 CD: 0 } skillInfo { skillId: 40200012 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 40200013 position: 3 CD: 2 maxCD: 6 } battleUnitType: 1 userId: 15608 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 15608 } defender { units { id: 2 modelId: 22204 skinId: 130006 position: 4 baseAttributes { hp: 1800 thp: 1800 atk: 138 def: 130 critic: 110 critic_dmg: 510 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 42222041 position: 1 CD: 0 } skillInfo { skillId: 42222042 position: 2 CD: 0 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2022-12-5 17:27:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.90658843517303 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 110 1 [INFO:2022-12-5 17:27:34][@logic/extensions/battle/data/Battlespace.lua:163]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":3, "skinId":100020, "position":1, "baseAttributes": { "hp":4295, "thp":4295, "atk":1635, "def":525, "critic":0, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":40200011, "position":1, "CD":0 }, { "skillId":40200012, "position":2, "CD":0, "maxCD":4 }, { "skillId":40200013, "position":3, "CD":2, "maxCD":6 } ], "buffState": [], "battleUnitType":1, "userId":"15608", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "15608" ] }, "defender": { "units": [ { "id":2, "modelId":22204, "skinId":130006, "position":4, "baseAttributes": { "hp":1800, "thp":1800, "atk":138, "def":130, "critic":110, "critic_dmg":510, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":42222041, "position":1, "CD":0 }, { "skillId":42222042, "position":2, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false } [INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619622600000 endTime: 0 } activityInfos { id: 20008 startTime: 1611760200000 endTime: 1677250799000 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10005 startTime: 1546372804000 endTime: 0 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559044800000 endTime: 0 } activityInfos { id: 10173 startTime: 1669773600000 endTime: 1671721199000 } activityInfos { id: 10174 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10185 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10186 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10190 startTime: 1669773600000 endTime: 1671548399000 } [INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-12-5 17:27:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.98689920455217 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 111 1 [INFO:2022-12-5 17:27:34][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-12-5 17:27:34][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-12-5 17:27:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10504 WaitGuideActionOpenMaskAndWait [WARN:2022-12-5 17:27:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:27:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:27:34][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:27:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:27:34]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:27:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100022_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:34]||||| Sender socketClient version=4 [INFO:2022-12-5 17:27:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_guide_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guidemaskview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhiyin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:34]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:27:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.25702569261193 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 112 1 [INFO:2022-12-5 17:27:34][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:27:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:27:34]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:27:34]||||| Sender socketClient version=4 [INFO:2022-12-5 17:27:34]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 [INFO:2022-12-5 17:27:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:27:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.15668192505836 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 113 1 [INFO:2022-12-5 17:27:34][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:27:34][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:27:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:27:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:27:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10504 BattleGuideActionWaitBattleBegin [INFO:2022-12-5 17:27:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10504 WaitGuideActionOpenMaskAndWait [INFO:2022-12-5 17:27:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:27:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:27:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10504 skip: 0 [INFO:2022-12-5 17:27:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:27:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:27:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10505 [INFO:2022-12-5 17:27:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionFindGO [INFO:2022-12-5 17:27:35]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:27:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionPlayAudio [INFO:2022-12-5 17:27:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionOpenMask [INFO:2022-12-5 17:27:35]||||| Sender socketClient version=4 [INFO:2022-12-5 17:27:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionOpenArrow [INFO:2022-12-5 17:27:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionOpenInstruction [INFO:2022-12-5 17:27:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 WaitGuideActionClickMask [INFO:2022-12-5 17:27:35]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:27:35]||||| Sender socketClient version=4 [INFO:2022-12-5 17:27:35]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:27:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:27:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:27:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.2340453825891 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 114 1 [INFO:2022-12-5 17:27:35]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:27:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:27:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:27:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.30476307496428 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 115 1 [INFO:2022-12-5 17:27:36][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":40200011, "castorId":1, "targetId":2 } ] } [INFO:2022-12-5 17:27:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:27:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:27:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 40200011 castorId: 1 targetId: 2 } [INFO:2022-12-5 17:27:36]==> Sender Auto Serialize Message,extId=4,cmd=2,size=20 [INFO:2022-12-5 17:27:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionFindGO [INFO:2022-12-5 17:27:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionPlayAudio [INFO:2022-12-5 17:27:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionOpenMask [INFO:2022-12-5 17:27:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionOpenArrow [INFO:2022-12-5 17:27:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionOpenInstruction [INFO:2022-12-5 17:27:36]||||| Sender socketClient version=4 [INFO:2022-12-5 17:27:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 WaitGuideActionClickMask [INFO:2022-12-5 17:27:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 17:27:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:27:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10505 skip: 0 [INFO:2022-12-5 17:27:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2022-12-5 17:27:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:27:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10506 [INFO:2022-12-5 17:27:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10506 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:27:36]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:27:36]||||| Sender socketClient version=4 [INFO:2022-12-5 17:27:36]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:27:36]||||| Sender socketClient version=4 [INFO:2022-12-5 17:27:36]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=109 [INFO:2022-12-5 17:27:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 40200011 actEffect { targetId: 2 effectType: 2 effectNum: 1210 additional: 590 additional2: 1210 additional3: 1210 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301015 duration: 1 id: 3 } } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 3 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 3 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 42222041 actEffect { targetId: 1 effectType: 2 effectNum: 35 additional: 4260 additional2: 35 additional3: 0 } targetId: 1 } isFinish: false } [INFO:2022-12-5 17:27:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:27:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.2365245372057 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleRoundResultReply 116 1 [INFO:2022-12-5 17:27:36]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:27:36][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":40200011, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":1210, "additional":590, "additional2":1210, "additional3":1210 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301015, "duration":1, "id":3 } } ], "targetId":2 }, { "actorType":2, "castorId":2, "actorId":3, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":3 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":42222041, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":35, "additional":4260, "additional2":35, "additional3":0 } ], "targetId":1 } ], "isFinish":false } } [INFO:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":40200011, "actEffect": [ { "additional":590, "targetId":2, "multipleEffectNumReal":0, "additional3":1210, "effectNum":1210, "multipleEffectNum":0, "effectType":2, "additional2":1210 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":3, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1 } [WARN:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:40200011 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 40200011[10002207] 不是aoe 干了 2[Monster_2_4_10000000][4] 一下 [INFO:2022-12-5 17:27:36]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:27:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:27:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:27:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.24963730573654 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 117 1 [INFO:2022-12-5 17:27:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:27:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:27:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.24963730573654 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 118 1 [INFO:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 1800/1800 原来有盾: 0 [INFO:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:1) -》 多段已飘:1210/1210 本段飘:1210 本段扣血:1210 本段扣盾:0 [INFO:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 590/1800 剩余盾: 0 [WARN:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 40200011 ,令到 2[Monster_2_4_10000000][4] 增加了一个 buff [301015] [INFO:2022-12-5 17:27:36][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2022-12-5 17:27:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:27:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def_less.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:3 buffId:301015 [INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222041, "actEffect": [ { "additional":4260, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":35, "multipleEffectNum":0, "effectType":2, "additional2":35 } ], "castorId":2 } [WARN:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222041 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[Monster_2_4_10000000][4] 用 42222041[13000607] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 11 [INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 4295/4295 原来有盾: 0 [INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:35/35 本段飘:35 本段扣血:35 本段扣盾:0 [INFO:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 4260/4295 剩余盾: 0 [WARN:2022-12-5 17:27:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:27:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 24 [INFO:2022-12-5 17:27:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:27:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:27:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2022-12-5 17:27:38][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:27:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:27:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:27:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:27:38]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:27:38]||||| Sender socketClient version=4 [INFO:2022-12-5 17:27:38]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:27:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:27:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:27:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.17285038530827 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 120 1 [INFO:2022-12-5 17:27:38][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:27:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:27:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:27:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:27:38]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:27:38]||||| Sender socketClient version=4 [INFO:2022-12-5 17:27:38]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:27:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 [INFO:2022-12-5 17:27:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:27:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16013953834772 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 121 1 [INFO:2022-12-5 17:27:38][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:27:38][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:27:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:27:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:27:39][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":40200011, "castorId":1, "targetId":2 } ] } [INFO:2022-12-5 17:27:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:27:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:27:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 40200011 castorId: 1 targetId: 2 } [INFO:2022-12-5 17:27:39]==> Sender Auto Serialize Message,extId=4,cmd=2,size=20 [INFO:2022-12-5 17:27:39]||||| Sender socketClient version=4 [INFO:2022-12-5 17:27:39]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=60 [INFO:2022-12-5 17:27:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 40200011 actEffect { targetId: 2 effectType: 2 effectNum: 1202 additional: 0 additional2: 1202 additional3: 1202 } targetId: 2 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 2 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true } [INFO:2022-12-5 17:27:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:27:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.41852953657508 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 122 1 [INFO:2022-12-5 17:27:39][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":40200011, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":1202, "additional":0, "additional2":1202, "additional3":1202 } ], "targetId":2 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":2, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true } } [INFO:2022-12-5 17:27:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2022-12-5 17:27:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":40200011, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":1202, "effectNum":1202, "multipleEffectNum":0, "effectType":2, "additional2":1202 } ], "castorId":1 } [WARN:2022-12-5 17:27:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:27:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:27:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:40200011 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:27:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 40200011[10002207] 不是aoe 干了 2[Monster_2_4_10000000][4] 一下 [INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 590/1800 原来有盾: 0 [INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:1) -》 多段已飘:1202/1202 本段飘:1202 本段扣血:1202 本段扣盾:0 [INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 0/1800 剩余盾: 0 [WARN:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0 } [WARN:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-12-5 17:27:40][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-12-5 17:27:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [INFO:2022-12-5 17:27:40][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:27:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:27:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:27:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:27:40]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:27:40]||||| Sender socketClient version=4 [INFO:2022-12-5 17:27:40]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:27:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2022-12-5 17:27:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:27:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.20996831357479 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 123 1 [INFO:2022-12-5 17:27:40][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2022-12-5 17:27:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:27:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:27:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:27:40]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:27:40]||||| Sender socketClient version=4 [INFO:2022-12-5 17:27:40]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:27:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 2 [INFO:2022-12-5 17:27:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:27:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16101468726993 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 124 1 [INFO:2022-12-5 17:27:41][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:27:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2022-12-5 17:27:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2022-12-5 17:27:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:27:41]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2022-12-5 17:27:41]||||| Sender socketClient version=4 [INFO:2022-12-5 17:27:41]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8 [INFO:2022-12-5 17:27:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:27:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2022-12-5 17:27:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.16375238448381 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 125 1 [INFO:2022-12-5 17:27:41][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2022-12-5 17:27:41][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_2_4_10000000 [INFO:2022-12-5 17:27:43][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [WARN:2022-12-5 17:27:43][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:117]:{func}一波结束,强制执行GC--------------------------------- [INFO:2022-12-5 17:27:43][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:27:43][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22200 isShaping:false skinId:130007 otherSkillId:nil skills:[42222001,42222002,42222003] otherSkills:null allSkillActions:[13000709,13000708,13000707] allNormalActions:{} [INFO:2022-12-5 17:27:43][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22227 isShaping:false skinId:100067 otherSkillId:nil skills:[40300022] otherSkills:null allSkillActions:[16000107] allNormalActions:{} [INFO:2022-12-5 17:27:43][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-12-5 17:27:43][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-12-5 17:27:43][@logic/scene/battle/factory/BattleUnitFactory.lua:252]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2022-12-5 17:27:43][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10000001_4_22200,加载的特效[总数=]5,路径=["effect\/prefabs\/show_taotie_skill1.prefab","effect\/prefabs\/show_taotie_skill3.prefab","effect\/prefabs\/show_taotie_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:27:43][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10000001_4_22200 ====== Monster_10000001_4_22200 怪物的头顶ui [INFO:2022-12-5 17:27:43][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10000001_999_22227,加载的特效[总数=]2,路径=["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:27:43][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-12-5 17:27:43][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:27:43][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10000001_999_22227 ====== Monster_10000001_999_22227 怪物的特效总数[2],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:27:43][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10000001_999_22227 ====== Monster_10000001_999_22227 怪物的头顶ui [INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130007_taotie_guaiwu/130007_taotie_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130007_taotie_guaiwu/130007_taotie_guaiwu-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:43][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10000001_4_22200 ====== Monster_10000001_4_22200 怪物的模型 [INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_taotie_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100062_zty_p_skill1_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_mask_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_072.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_098.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_122.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_taotie_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_dinghushangsu_skill3_04.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_044.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_047.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_042.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_058.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_ray_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_165.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_taotie_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:44][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-12-5 17:27:44][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:27:44][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_taotie_skill2.prefab effect obj pool [INFO:2022-12-5 17:27:44][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_taotie_skill1.prefab effect obj pool [INFO:2022-12-5 17:27:44][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_taotie_skill3.prefab effect obj pool [INFO:2022-12-5 17:27:44][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10000001_4_22200 ====== Monster_10000001_4_22200 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_taotie_skill2.prefab","effect\/prefabs\/show_taotie_skill1.prefab","effect\/prefabs\/show_taotie_skill3.prefab"] [INFO:2022-12-5 17:27:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160001_tmg_guaiwu/160001_tmg_guaiwu-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:27:44][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10000001_999_22227 ====== Monster_10000001_999_22227 怪物的模型 [INFO:2022-12-5 17:27:44][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:27:44][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2022-12-5 17:27:44][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2022-12-5 17:27:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10506 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:27:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:27:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:27:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10506 skip: 0 [INFO:2022-12-5 17:27:44]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:27:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:27:44]||||| Sender socketClient version=4 [INFO:2022-12-5 17:27:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:27:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10507 [INFO:2022-12-5 17:27:44]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:27:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10507 GuideActionPlayAudio [INFO:2022-12-5 17:27:44]||||| Sender socketClient version=4 [INFO:2022-12-5 17:27:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10507 GuideActionOpenInstruction [INFO:2022-12-5 17:27:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10507 BattleGuideActionForwardWalking [INFO:2022-12-5 17:27:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10507 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:27:44][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:27:44][@logic/extensions/fb/core/core/component/FbEndHandler.lua:127]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2022-12-5 17:27:44]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:27:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:27:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:27:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.22320908308029 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 126 1 [INFO:2022-12-5 17:27:45]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:27:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:27:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:27:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.29686000570655 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 127 1 [INFO:2022-12-5 17:27:47][@logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter [INFO:2022-12-5 17:27:49][@logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter [INFO:2022-12-5 17:27:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10507 GuideActionPlayAudio [INFO:2022-12-5 17:27:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10507 GuideActionOpenInstruction [INFO:2022-12-5 17:27:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10507 BattleGuideActionForwardWalking [INFO:2022-12-5 17:27:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10507 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:27:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:27:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:27:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10507 skip: 0 [INFO:2022-12-5 17:27:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:27:51]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:27:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:27:51]||||| Sender socketClient version=4 [INFO:2022-12-5 17:27:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10508 [INFO:2022-12-5 17:27:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10508 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:27:51]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:27:51]||||| Sender socketClient version=4 [INFO:2022-12-5 17:27:51]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:27:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:27:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:27:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.27571599930525 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 1 1 [INFO:2022-12-5 17:27:51]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:27:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:27:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:27:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.34343792498112 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 2 1 [INFO:2022-12-5 17:27:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:27:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10508 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:27:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:27:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:27:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10508 skip: 0 [INFO:2022-12-5 17:27:59]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:27:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:27:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:27:59]||||| Sender socketClient version=4 [INFO:2022-12-5 17:27:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10509 [INFO:2022-12-5 17:27:59]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:27:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10509 GuideActionPlayAudio [INFO:2022-12-5 17:27:59]||||| Sender socketClient version=4 [INFO:2022-12-5 17:27:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10509 GuideActionOpenInstruction [INFO:2022-12-5 17:27:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10509 BattleGuideActionForwardWalking [INFO:2022-12-5 17:27:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10509 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:27:59]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:27:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:27:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:27:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.20963130891323 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 4 1 [INFO:2022-12-5 17:27:59]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:27:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:27:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:27:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.28486561775208 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 5 1 [INFO:2022-12-5 17:28:0][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:28:2][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 40000011 2 1 -79.275489807129 11.937216758728 -0.30000001192093 -80.7 12.5 0 1.4245101928711 [INFO:2022-12-5 17:28:2][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 40000011 turnIndex: 2 [INFO:2022-12-5 17:28:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:28:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [INFO:2022-12-5 17:28:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:28:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:28:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:28:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:28:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:28:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:28:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:28:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2022-12-5 17:28:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2022-12-5 17:28:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2022-12-5 17:28:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:28:2]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2022-12-5 17:28:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbosscoming.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbbosscoming.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:2]||||| Sender socketClient version=4 [INFO:2022-12-5 17:28:2]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8 [INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2022-12-5 17:28:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.22318791970611 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 6 1 [INFO:2022-12-5 17:28:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10509 GuideActionPlayAudio [INFO:2022-12-5 17:28:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10509 GuideActionOpenInstruction [INFO:2022-12-5 17:28:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10509 BattleGuideActionForwardWalking [INFO:2022-12-5 17:28:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10509 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:28:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10509 skip: 0 [INFO:2022-12-5 17:28:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:28:3]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10510 [INFO:2022-12-5 17:28:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10510 BattleGuideActionWaitBattleBegin [INFO:2022-12-5 17:28:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3 [INFO:2022-12-5 17:28:3]||||| Sender socketClient version=4 [INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:28:3]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:28:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4 [INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:28:3]||||| Sender socketClient version=4 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:28:3]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:28:3]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:28:3]||||| Sender socketClient version=4 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:28:3]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:28:3]||||| Sender socketClient version=4 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:28:3]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:28:3]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=233 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:28:3]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:28:3][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:28:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.90975892543793 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 7 1 [INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:28:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.90975892543793 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 8 1 [INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 3 skinId: 100020 position: 1 baseAttributes { hp: 4260 thp: 4295 atk: 1635 def: 525 critic: 0 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 40200011 position: 1 CD: 0 } skillInfo { skillId: 40200012 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 40200013 position: 3 CD: 0 maxCD: 6 } battleUnitType: 1 userId: 15608 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 15608 } defender { units { id: 2 modelId: 22200 skinId: 130007 position: 4 baseAttributes { hp: 15000 thp: 15000 atk: 1000 def: 500 critic: 0 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 42222001 position: 1 CD: 0 } skillInfo { skillId: 42222002 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 42222003 position: 3 CD: 0 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 3 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2022-12-5 17:28:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2022-12-5 17:28:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.90975892543793 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 9 1 [INFO:2022-12-5 17:28:3][@logic/extensions/battle/data/Battlespace.lua:163]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":3, "skinId":100020, "position":1, "baseAttributes": { "hp":4260, "thp":4295, "atk":1635, "def":525, "critic":0, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":40200011, "position":1, "CD":0 }, { "skillId":40200012, "position":2, "CD":0, "maxCD":4 }, { "skillId":40200013, "position":3, "CD":0, "maxCD":6 } ], "buffState": [], "battleUnitType":1, "userId":"15608", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "15608" ] }, "defender": { "units": [ { "id":2, "modelId":22200, "skinId":130007, "position":4, "baseAttributes": { "hp":15000, "thp":15000, "atk":1000, "def":500, "critic":0, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":42222001, "position":1, "CD":0 }, { "skillId":42222002, "position":2, "CD":0, "maxCD":3 }, { "skillId":42222003, "position":3, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":3, "maxRound":30, "isFinish":false } [INFO:2022-12-5 17:28:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619622600000 endTime: 0 } activityInfos { id: 20008 startTime: 1611760200000 endTime: 1677250799000 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10005 startTime: 1546372804000 endTime: 0 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559044800000 endTime: 0 } activityInfos { id: 10173 startTime: 1669773600000 endTime: 1671721199000 } activityInfos { id: 10174 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10185 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10186 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10190 startTime: 1669773600000 endTime: 1671548399000 } [INFO:2022-12-5 17:28:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-12-5 17:28:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.99104230850935 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 10 1 [INFO:2022-12-5 17:28:4][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-12-5 17:28:4][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-12-5 17:28:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10510 WaitGuideActionOpenMaskAndWait [WARN:2022-12-5 17:28:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:28:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:28:4][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:28:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:28:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:28:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:28:4]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:28:4]||||| Sender socketClient version=4 [INFO:2022-12-5 17:28:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130007_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:4]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:28:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:28:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:28:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.1865540780127 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 11 1 [INFO:2022-12-5 17:28:4][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:28:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:28:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:28:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:28:4]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:28:4]||||| Sender socketClient version=4 [INFO:2022-12-5 17:28:4]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:28:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 [INFO:2022-12-5 17:28:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:28:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16190469637513 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 12 1 [INFO:2022-12-5 17:28:4][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:28:4][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:28:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:28:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:28:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10510 BattleGuideActionWaitBattleBegin [INFO:2022-12-5 17:28:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10510 WaitGuideActionOpenMaskAndWait [INFO:2022-12-5 17:28:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:28:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:28:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10510 skip: 0 [INFO:2022-12-5 17:28:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:28:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:28:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10511 [INFO:2022-12-5 17:28:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionFindGO [INFO:2022-12-5 17:28:5]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:28:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionPlayAudio [INFO:2022-12-5 17:28:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionOpenMask [INFO:2022-12-5 17:28:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionOpenArrow [INFO:2022-12-5 17:28:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionOpenInstruction [INFO:2022-12-5 17:28:5]||||| Sender socketClient version=4 [INFO:2022-12-5 17:28:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 WaitGuideActionClickMask [INFO:2022-12-5 17:28:5]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:28:5]||||| Sender socketClient version=4 [INFO:2022-12-5 17:28:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000708.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000707.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:5]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:28:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000709.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:28:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:28:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.26885223388672 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 13 1 [INFO:2022-12-5 17:28:5]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:28:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:28:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:28:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.32716669514775 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 14 1 [INFO:2022-12-5 17:28:6][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:1, skillId:40200011 cellPos:(-333.799988,50.600006), targetId:2 [INFO:2022-12-5 17:28:6][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:2, isTargetAttacker:false [INFO:2022-12-5 17:28:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionFindGO [INFO:2022-12-5 17:28:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionPlayAudio [INFO:2022-12-5 17:28:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionOpenMask [INFO:2022-12-5 17:28:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionOpenArrow [INFO:2022-12-5 17:28:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionOpenInstruction [INFO:2022-12-5 17:28:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 WaitGuideActionClickMask [INFO:2022-12-5 17:28:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:28:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:28:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10511 skip: 0 [INFO:2022-12-5 17:28:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:28:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:28:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10512 [INFO:2022-12-5 17:28:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionFindGO [INFO:2022-12-5 17:28:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionPlayAudio [INFO:2022-12-5 17:28:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionOpenMask [INFO:2022-12-5 17:28:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionOpenArrow [INFO:2022-12-5 17:28:6]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:28:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionOpenInstruction [INFO:2022-12-5 17:28:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 WaitGuideActionClickMask [INFO:2022-12-5 17:28:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_atkact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:6]||||| Sender socketClient version=4 [INFO:2022-12-5 17:28:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002207.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002208.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:7]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:28:7]||||| Sender socketClient version=4 [INFO:2022-12-5 17:28:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002209.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:7]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:28:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_aim.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:7]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:28:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:28:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:28:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.29325731098652 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 15 1 [INFO:2022-12-5 17:28:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:28:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:28:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.29325731098652 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 16 1 [INFO:2022-12-5 17:28:7][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:2, isTargetAttacker:false [INFO:2022-12-5 17:28:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionFindGO [INFO:2022-12-5 17:28:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionPlayAudio [INFO:2022-12-5 17:28:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionOpenMask [INFO:2022-12-5 17:28:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionOpenArrow [INFO:2022-12-5 17:28:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionOpenInstruction [INFO:2022-12-5 17:28:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 WaitGuideActionClickMask [INFO:2022-12-5 17:28:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:28:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:28:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10512 skip: 0 [INFO:2022-12-5 17:28:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10513 [INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionFindGO [INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionPlayAudio [INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionOpenMask [INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionOpenArrow [INFO:2022-12-5 17:28:8]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionOpenInstruction [INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 WaitGuideActionClickMask [INFO:2022-12-5 17:28:8]||||| Sender socketClient version=4 [INFO:2022-12-5 17:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jinengkuang.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:8]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:28:8]||||| Sender socketClient version=4 [INFO:2022-12-5 17:28:8]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:28:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.22226900607347 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 17 1 [INFO:2022-12-5 17:28:8]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:28:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.26174854487181 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 18 1 [INFO:2022-12-5 17:28:8][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":40200013, "castorId":1, "targetId":2 } ] } [INFO:2022-12-5 17:28:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 40200013 castorId: 1 targetId: 2 } [INFO:2022-12-5 17:28:8]==> Sender Auto Serialize Message,extId=4,cmd=2,size=20 [INFO:2022-12-5 17:28:8]||||| Sender socketClient version=4 [INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionFindGO [INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionPlayAudio [INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionOpenMask [INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionOpenArrow [INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionOpenInstruction [INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 WaitGuideActionClickMask [INFO:2022-12-5 17:28:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10513 skip: 0 [INFO:2022-12-5 17:28:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10514 [INFO:2022-12-5 17:28:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10514 WaitGuideActionOpenView [INFO:2022-12-5 17:28:8]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=137 [INFO:2022-12-5 17:28:8]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:28:8]||||| Sender socketClient version=4 [INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 40200013 actEffect { targetId: 2 effectType: 2 effectNum: 3388 additional: 11612 additional2: 3388 additional3: 3388 } actEffect { targetId: 2 effectType: 5 effectNum: 3 buff { buffId: 301016 duration: 3 id: 3 } } actEffect { targetId: 1 effectType: 8 effectNum: 6 additional: 40200013 } targetId: 2 } battleStep { actorType: 1 castorId: 2 actorId: 42222002 actEffect { targetId: 1 effectType: 2 effectNum: 2780 additional: 1480 additional2: 2780 additional3: 0 } actEffect { targetId: 2 effectType: 8 effectNum: 3 additional: 42222002 } targetId: 1 } battleStep { actorType: 2 castorId: 2 actorId: 3 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 3 } targetId: 0 } isFinish: false } [INFO:2022-12-5 17:28:8]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:28:8]||||| Sender socketClient version=4 [INFO:2022-12-5 17:28:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.19685630872846 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleRoundResultReply 19 1 [INFO:2022-12-5 17:28:8][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":40200013, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":3388, "additional":11612, "additional2":3388, "additional3":3388 }, { "targetId":2, "effectType":5, "effectNum":3, "buff": { "buffId":301016, "duration":3, "id":3 } }, { "targetId":1, "effectType":8, "effectNum":6, "additional":40200013 } ], "targetId":2 }, { "actorType":1, "castorId":2, "actorId":42222002, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":2780, "additional":1480, "additional2":2780, "additional3":0 }, { "targetId":2, "effectType":8, "effectNum":3, "additional":42222002 } ], "targetId":1 }, { "actorType":2, "castorId":2, "actorId":3, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":2, "additional":3 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-12-5 17:28:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2022-12-5 17:28:8]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100022_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:8][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 1 audioPath: event:/language/jp/speech/character/audiogongyong/basis/bjky/bjky6 [INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:28:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.23253700509667 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 20 1 [INFO:2022-12-5 17:28:8]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:28:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:28:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.32335431501269 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 21 1 [INFO:2022-12-5 17:28:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":40200013, "actEffect": [ { "additional":11612, "targetId":2, "multipleEffectNumReal":0, "additional3":3388, "effectNum":3388, "multipleEffectNum":0, "effectType":2, "additional2":3388 }, { "additional":0, "targetId":2, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":3, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":40200013, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1 } [WARN:2022-12-5 17:28:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-12-5 17:28:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-12-5 17:28:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2022-12-5 17:28:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:40200013 , 大招:true 结束方式:闪光帧 [INFO:2022-12-5 17:28:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 40200013[10002209] 是aoe 干了 对面一堆人 [INFO:2022-12-5 17:28:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 51 [INFO:2022-12-5 17:28:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 15000/15000 原来有盾: 0 [INFO:2022-12-5 17:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:0.2) -》 多段已飘:678/3388 本段飘:678 本段扣血:678 本段扣盾:0 [INFO:2022-12-5 17:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 14322/15000 剩余盾: 0 [INFO:2022-12-5 17:28:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 62 [INFO:2022-12-5 17:28:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 14322/15000 原来有盾: 0 [INFO:2022-12-5 17:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:0.3) -》 多段已飘:1695/3388 本段飘:1017 本段扣血:1017 本段扣盾:0 [INFO:2022-12-5 17:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 13305/15000 剩余盾: 0 [INFO:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 113 [INFO:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 13305/15000 原来有盾: 0 [INFO:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:1) -》 多段已飘:3388/3388 本段飘:1693 本段扣血:1693 本段扣盾:0 [INFO:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 11612/15000 剩余盾: 0 [WARN:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 40200013 ,令到 2[Monster_2_4_10000001][4] 增加了一个 buff [301016] [INFO:2022-12-5 17:28:14][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}1[MyRole_1_1][1] 使用技能 40200013 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2022-12-5 17:28:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/healing_ban.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 118 [INFO:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:318]:{func}震屏 来了,美术资源对了 [INFO:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}震屏参数 1 2 1 [INFO:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 120 [INFO:2022-12-5 17:28:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:28:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 180 [INFO:2022-12-5 17:28:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:282]:{func}【开大】 干完了一个 [INFO:2022-12-5 17:28:18][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 3388 [INFO:2022-12-5 17:28:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2022-12-5 17:28:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2022-12-5 17:28:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222002, "actEffect": [ { "additional":1480, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2780, "multipleEffectNum":0, "effectType":2, "additional2":2780 }, { "additional":42222002, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2 } [WARN:2022-12-5 17:28:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-12-5 17:28:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-12-5 17:28:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-12-5 17:28:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222002 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:28:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_4_10000001][4] 用 42222002[13000707] 是aoe 干了 对面一堆人 [INFO:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 43 [INFO:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 4260/4295 原来有盾: 0 [INFO:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:2780/2780 本段飘:2780 本段扣血:2780 本段扣盾:0 [INFO:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 1480/4295 剩余盾: 0 [WARN:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}2[Monster_2_4_10000001][4] 使用技能 42222002 ,令到 2[Monster_2_4_10000001][4] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 44 [INFO:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:318]:{func}震屏 来了,美术资源对了 [INFO:2022-12-5 17:28:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}震屏参数 0.5 0.5 1 [INFO:2022-12-5 17:28:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:28:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2022-12-5 17:28:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2022-12-5 17:28:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:28:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:3 buffId:301016 持续时间:2 [INFO:2022-12-5 17:28:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2022-12-5 17:28:22][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:28:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:28:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:28:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:28:22]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:28:22]||||| Sender socketClient version=4 [INFO:2022-12-5 17:28:22]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:28:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:28:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:28:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.49054853990674 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 24 1 [INFO:2022-12-5 17:28:22][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:28:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:28:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:28:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:28:22]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:28:22]||||| Sender socketClient version=4 [INFO:2022-12-5 17:28:22]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:28:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 [INFO:2022-12-5 17:28:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:28:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.17089208215475 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 25 1 [INFO:2022-12-5 17:28:22][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:28:22][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:28:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:28:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:28:28][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":40200011, "castorId":1, "targetId":2 } ] } [INFO:2022-12-5 17:28:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:28:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:28:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 40200011 castorId: 1 targetId: 2 } [INFO:2022-12-5 17:28:28]==> Sender Auto Serialize Message,extId=4,cmd=2,size=20 [INFO:2022-12-5 17:28:28]||||| Sender socketClient version=4 [INFO:2022-12-5 17:28:28]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=164 [INFO:2022-12-5 17:28:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 40200011 actEffect { targetId: 2 effectType: 2 effectNum: 1052 additional: 10560 additional2: 1052 additional3: 1052 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301015 duration: 1 id: 4 } } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 4 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 4 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 42222003 actEffect { targetId: 1 effectType: 2 effectNum: 25333 additional: 0 additional2: 25333 additional3: 0 } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 42222003 } targetId: 1 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 3 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 3 } targetId: 0 } isFinish: false } [INFO:2022-12-5 17:28:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:28:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.19898992031813 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 26 1 [INFO:2022-12-5 17:28:28][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":40200011, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":1052, "additional":10560, "additional2":1052, "additional3":1052 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301015, "duration":1, "id":4 } } ], "targetId":2 }, { "actorType":2, "castorId":2, "actorId":4, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":4 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":42222003, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":25333, "additional":0, "additional2":25333, "additional3":0 }, { "targetId":2, "effectType":8, "effectNum":4, "additional":42222003 } ], "targetId":1 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":1, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":3, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":3 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-12-5 17:28:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2022-12-5 17:28:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":40200011, "actEffect": [ { "additional":10560, "targetId":2, "multipleEffectNumReal":0, "additional3":1052, "effectNum":1052, "multipleEffectNum":0, "effectType":2, "additional2":1052 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":4, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1 } [WARN:2022-12-5 17:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-12-5 17:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-12-5 17:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-12-5 17:28:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:40200011 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:28:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 40200011[10002207] 不是aoe 干了 2[Monster_2_4_10000001][4] 一下 [INFO:2022-12-5 17:28:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:28:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 11612/15000 原来有盾: 0 [INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:1) -》 多段已飘:1052/1052 本段飘:1052 本段扣血:1052 本段扣盾:0 [INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 10560/15000 剩余盾: 0 [WARN:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 40200011 ,令到 2[Monster_2_4_10000001][4] 增加了一个 buff [301015] [WARN:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":4, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:4 buffId:301015 [INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222003, "actEffect": [ { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":25333, "multipleEffectNum":0, "effectType":2, "additional2":25333 }, { "additional":42222003, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2 } [WARN:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222003 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:28:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_4_10000001][4] 用 42222003[13000709] 是aoe 干了 对面一堆人 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 49 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:318]:{func}震屏 来了,美术资源对了 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}震屏参数 0.8 1 1 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 50 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 1480/4295 原来有盾: 0 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.05) -》 多段已飘:1267/25333 本段飘:1267 本段扣血:1267 本段扣盾:0 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 213/4295 剩余盾: 0 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 55 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 213/4295 原来有盾: 0 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.05) -》 多段已飘:2534/25333 本段飘:1267 本段扣血:1267 本段扣盾:0 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 60 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.1) -》 多段已飘:5068/25333 本段飘:2534 本段扣血:2534 本段扣盾:0 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 65 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.1) -》 多段已飘:7602/25333 本段飘:2534 本段扣血:2534 本段扣盾:0 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 70 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.1) -》 多段已飘:10136/25333 本段飘:2534 本段扣血:2534 本段扣盾:0 [INFO:2022-12-5 17:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 75 [INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.1) -》 多段已飘:12670/25333 本段飘:2534 本段扣血:2534 本段扣盾:0 [INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 85 [INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.1) -》 多段已飘:15204/25333 本段飘:2534 本段扣血:2534 本段扣盾:0 [INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 95 [INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.1) -》 多段已飘:17738/25333 本段飘:2534 本段扣血:2534 本段扣盾:0 [INFO:2022-12-5 17:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 105 [INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.1) -》 多段已飘:20272/25333 本段飘:2534 本段扣血:2534 本段扣盾:0 [INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 115 [INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.1) -》 多段已飘:22806/25333 本段飘:2534 本段扣血:2534 本段扣盾:0 [INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 125 [INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:25333/25333 本段飘:2527 本段扣血:2527 本段扣盾:0 [INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [WARN:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}2[Monster_2_4_10000001][4] 使用技能 42222003 ,令到 2[Monster_2_4_10000001][4] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 140 [INFO:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 157 [INFO:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:286]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0 } [WARN:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-12-5 17:28:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-12-5 17:28:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: MyRole_1_1 [INFO:2022-12-5 17:28:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2022-12-5 17:28:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2022-12-5 17:28:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:28:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:3 buffId:301016 持续时间:1 [INFO:2022-12-5 17:28:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2022-12-5 17:28:36][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:28:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:28:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:28:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:28:36]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:28:36]||||| Sender socketClient version=4 [INFO:2022-12-5 17:28:37]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:28:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2022-12-5 17:28:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:28:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.21988992393017 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 28 1 [INFO:2022-12-5 17:28:37][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2022-12-5 17:28:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:28:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:28:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:28:37]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:28:37]||||| Sender socketClient version=4 [INFO:2022-12-5 17:28:37]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:28:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 4 [INFO:2022-12-5 17:28:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:28:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16550784930587 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 29 1 [INFO:2022-12-5 17:28:37][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:28:37][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [INFO:2022-12-5 17:28:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2022-12-5 17:28:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2022-12-5 17:28:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:28:37]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2022-12-5 17:28:37]||||| Sender socketClient version=4 [INFO:2022-12-5 17:28:37]<== Receiver Message, socketClient version=4,extId=31,cmd=5,status=0,size=45 [INFO:2022-12-5 17:28:37]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8 [INFO:2022-12-5 17:28:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: -1 allDamage: 9264 teamDamage { teamTypeId: 1 teamDamage: 9264 teamGetDamage: 28183 unitDamages { position: 1 damage: 9264 getDamage: 28183 } } [INFO:2022-12-5 17:28:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2022-12-5 17:28:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 30 1 [INFO:2022-12-5 17:28:37][@logic/extensions/battle/model/CommonFightDataModel.lua:23]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"9264", "teamGetDamage":"28183", "unitDamages": [ { "position":1, "damage":"9264", "getDamage":"28183" } ] } [INFO:2022-12-5 17:28:37][@logic/extensions/fb/core/core/component/FbEndHandler.lua:116]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2022-12-5 17:28:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:28:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2022-12-5 17:28:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.20103938132524 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 31 1 [INFO:2022-12-5 17:28:37][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2022-12-5 17:28:39][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [WARN:2022-12-5 17:28:39][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:117]:{func}一波结束,强制执行GC--------------------------------- [INFO:2022-12-5 17:28:39][@logic/extensions/fb/core/core/util/FbUtil.lua:155]:{checkBarrierPlayStoryId}新手一直播战斗story -> 40000011 1000002 [INFO:2022-12-5 17:28:39][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:57]:{playStory}playStory storyId: 1000002 [INFO:2022-12-5 17:28:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10514 WaitGuideActionFinishPlayStory [INFO:2022-12-5 17:28:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210044.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210045.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xishou.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_016.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shubenheihua.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210015.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100035_cs.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:28:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/120010_cs.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:29:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_quanpinghuoyan.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:29:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210002.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:29:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120010_anxuanyuan_npc/120010_anxuanyuan_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:29:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120010_anxuanyuan_npc/120010_anxuanyuan_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:30:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210004.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:30:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:30:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/100007_fotiaoqiang_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:30:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/chenglian.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:30:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:30:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:30:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:30:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/100022_beijingkaoya_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:30:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:30:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/expression/nanguo.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:31:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_sixiwanzi_skill1_004.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:31:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_renwuheihua.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:31:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/shengqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:31:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/nanguo.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:32:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/action/taishou.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:32:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/expression/shengqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:32:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/idle.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:33:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/liaofa.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:33:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_103.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:33:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/effect/prefabs/ui_xinshouheiping.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:33:38][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:66]:{func}BBPlayAfterBattleStory:_onStoryFinish [INFO:2022-12-5 17:33:38][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 1 [INFO:2022-12-5 17:33:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2022-12-5 17:33:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000002 barrierId: 40000011 [INFO:2022-12-5 17:33:38][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2022-12-5 17:33:38]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2022-12-5 17:33:38][@logic/extensions/fb/core/core/component/FbEndHandler.lua:137]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> newbie fb [INFO:2022-12-5 17:33:38]||||| Sender socketClient version=4 [INFO:2022-12-5 17:33:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10514 WaitGuideActionOpenView [INFO:2022-12-5 17:33:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10514 WaitGuideActionFinishPlayStory [INFO:2022-12-5 17:33:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 17:33:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:33:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10514 skip: 0 [INFO:2022-12-5 17:33:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2022-12-5 17:33:38]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:33:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:33:38]||||| Sender socketClient version=4 [INFO:2022-12-5 17:33:38]<== Receiver Message, socketClient version=4,extId=46,cmd=12,status=0,size=8 [INFO:2022-12-5 17:33:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10515 [INFO:2022-12-5 17:33:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10515 WaitGuideActionPlayMovie [INFO:2022-12-5 17:33:38]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:33:38]||||| Sender socketClient version=4 [INFO:2022-12-5 17:33:38]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:33:38]VideoMgr url = file:///storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/movie/guide1.mp4 [INFO:2022-12-5 17:33:38]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:33:38]VideoMgr 没有preload,play之前需要prepare下 [INFO:2022-12-5 17:33:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:33:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2022-12-5 17:33:38][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 2 || 0 MainStoryPlayEndLogReply 59 1 [INFO:2022-12-5 17:33:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:33:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:33:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 60 1 [INFO:2022-12-5 17:33:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:33:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:33:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 61 1 [INFO:2022-12-5 17:33:39]VideoMgr play开始 [INFO:2022-12-5 17:33:58][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:33:58][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================ [INFO:2022-12-5 17:33:58][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:33:58]TCL C#: UnloadAllBanks item.Key speech_basis_bjky-jp.assets [INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key speech_basis_bjky-jp [INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key audiogongyong02.assets [INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key audiogongyong02 [INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key audiogongyong01.assets [INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key audiogongyong01 [INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key music_mood_5 [INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key music_mood_5.assets [INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key ui_universal.assets [INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key ui_universal [INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key xingshouyingdao-jp [INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key xingshouyingdao-jp.assets [INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key speech_plot_4-jp [INFO:2022-12-5 17:33:59]TCL C#: UnloadAllBanks item.Key speech_plot_4-jp.assets [INFO:2022-12-5 17:33:59]DestroyUnusedResources:105,3,time=,paths: [INFO:2022-12-5 17:34:11]VideoMgr play完毕 [INFO:2022-12-5 17:34:12]VideoMgr stop [INFO:2022-12-5 17:34:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10515 WaitGuideActionPlayMovie [INFO:2022-12-5 17:34:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:34:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:34:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10515 skip: 0 [INFO:2022-12-5 17:34:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:34:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:34:12]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:34:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10516 [INFO:2022-12-5 17:34:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10516 GuideActionPlayStory [INFO:2022-12-5 17:34:12]||||| Sender socketClient version=4 [INFO:2022-12-5 17:34:12]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:34:12]||||| Sender socketClient version=4 [INFO:2022-12-5 17:34:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10516 WaitGuideActionFinishPlayStory [INFO:2022-12-5 17:34:12]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:34:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:34:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:34:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.28427952528 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 65 1 [INFO:2022-12-5 17:34:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:34:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:34:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:34:12]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:34:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:34:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:34:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.37691498547792 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 66 1 [INFO:2022-12-5 17:34:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100001_hb.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:34:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210016.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:34:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100001_cs.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:34:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:34:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:34:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:34:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_quanpinghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210021.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10516 GuideActionPlayStory [INFO:2022-12-5 17:36:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10516 WaitGuideActionFinishPlayStory [INFO:2022-12-5 17:36:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:36:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:36:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10516 skip: 0 [INFO:2022-12-5 17:36:51]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:36:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:36:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:36:51]||||| Sender socketClient version=4 [INFO:2022-12-5 17:36:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10517 [INFO:2022-12-5 17:36:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10517 BattleGuideActionPlayBgm [INFO:2022-12-5 17:36:51]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:36:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10517 GuideActionExitFb [INFO:2022-12-5 17:36:51]||||| Sender socketClient version=4 [INFO:2022-12-5 17:36:51][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_1_10517 [INFO:2022-12-5 17:36:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2022-12-5 17:36:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:36:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10517 [INFO:2022-12-5 17:36:51][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:179: 【BattleSystem】 结束玩法 -》 ; 1; 4; 40000011 stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:179: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:167: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:281: in function 'exitFbSceneAndGoToMainScene' logic/extensions/guide/core/action/GuideActionExitFb:12: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' ... logic/extensions/story/controller/StoryController:109: in function 'execute' logic/extensions/story/view/StoryDialogView:1296: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1245: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2022-12-5 17:36:51]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2022-12-5 17:36:51][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=9,id=205 [INFO:2022-12-5 17:36:51]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:36:51]||||| Sender socketClient version=4 [INFO:2022-12-5 17:36:51][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 17:36:51][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2022-12-5 17:36:51][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=2,id=220010 [INFO:2022-12-5 17:36:51][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-12-5 17:36:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:36:51]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:36:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 82 1 [INFO:2022-12-5 17:36:51][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [INFO:2022-12-5 17:36:51]<== Receiver Message, socketClient version=4,extId=22,cmd=24,status=0,size=11 [INFO:2022-12-5 17:36:51][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:36:52][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================ [INFO:2022-12-5 17:36:52][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:36:52]TCL C#: UnloadAllBanks item.Key music_mood_3 [INFO:2022-12-5 17:36:52]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=214 [INFO:2022-12-5 17:36:52]TCL C#: UnloadAllBanks item.Key music_mood_3.assets [INFO:2022-12-5 17:36:52]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=63 [INFO:2022-12-5 17:36:52]<== Receiver Message, socketClient version=4,extId=20,cmd=4,status=0,size=111 [INFO:2022-12-5 17:36:52]DestroyUnusedResources:144,3,time=,paths: [INFO:2022-12-5 17:36:52]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=53 [INFO:2022-12-5 17:36:52]<== Receiver Message, socketClient version=4,extId=20,cmd=4,status=0,size=117 [INFO:2022-12-5 17:36:52]<== Receiver Message, socketClient version=4,extId=20,cmd=4,status=0,size=117 [INFO:2022-12-5 17:36:52]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=63 [INFO:2022-12-5 17:36:52]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=63 [INFO:2022-12-5 17:36:52]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23 [INFO:2022-12-5 17:36:52]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:36:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:36:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.35244530439377 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 83 1 [INFO:2022-12-5 17:36:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 [INFO:2022-12-5 17:36:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <--- [INFO:2022-12-5 17:36:52][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 84 1 [INFO:2022-12-5 17:36:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 680032 isInFormation: false masterPlayerID: 15608 heroTypeIdx: 2000 baseAttr { hp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1670233012218 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:36:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2022-12-5 17:36:52][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 85 1 [INFO:2022-12-5 17:36:52][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2022-12-5 17:36:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 0 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:36:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 17:36:52][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 86 1 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:36:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 15608 name: 伊如蘭 gender: 2 portrait: 11100001 exp: 0 signature: chefTitle: 0 roleNum: 1 heroRate: 0.9 dungeonCount: 1 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 0 frame: 11110001 touchCountLeft: 5 registerTime: 1670231489 lastLogoutTime: 1670231489 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 0 lastUpdateTime: 0 autoChangeDaily: false } isReturn: false mentorRoleId: 0 } [INFO:2022-12-5 17:36:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2022-12-5 17:36:52][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 87 1 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:36:52][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:36:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 1 infos { id: 2000 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 6 infos { id: 2000 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 infos { id: 2000 value: 0 time: 0 } replaceAll: false } [INFO:2022-12-5 17:36:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-12-5 17:36:53][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 88 1 [INFO:2022-12-5 17:36:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 15608 name: 伊如蘭 gender: 2 portrait: 11100001 exp: 0 signature: chefTitle: 0 roleNum: 1 heroRate: 0.9 dungeonCount: 1 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1670231489 lastLogoutTime: 1670231489 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1670233012 autoChangeDaily: false } isReturn: false mentorRoleId: 0 } [INFO:2022-12-5 17:36:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2022-12-5 17:36:53][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 89 1 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:36:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:36:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 15608 name: 伊如蘭 gender: 2 portrait: 11100001 exp: 0 signature: chefTitle: 0 roleNum: 1 heroRate: 0.9 dungeonCount: 1 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1670231489 lastLogoutTime: 1670231489 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1670233012 autoChangeDaily: false } isReturn: false mentorRoleId: 0 } [INFO:2022-12-5 17:36:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2022-12-5 17:36:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 90 1 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:36:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:36:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 17:36:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 91 1 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:36:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:36:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @43ms [INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 17:36:55][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 92 1 [INFO:2022-12-5 17:36:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:36:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:36:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:36:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 1 stepId: -1 } [INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:36:55][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 93 1 [INFO:2022-12-5 17:36:55][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_1_-1 [INFO:2022-12-5 17:36:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10517 BattleGuideActionPlayBgm [INFO:2022-12-5 17:36:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10517 GuideActionExitFb [INFO:2022-12-5 17:36:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10517 skip: 0 [INFO:2022-12-5 17:36:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2022-12-5 17:36:55]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10518 [INFO:2022-12-5 17:36:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10518 BattleGuideActionWaitShowAndCloseGetHeroView [INFO:2022-12-5 17:36:55]||||| Sender socketClient version=4 [INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:36:55]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:36:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 3.3730297684669 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 94 1 [INFO:2022-12-5 17:36:55]||||| Sender socketClient version=4 [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_03.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:36:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.40285485982895 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 95 1 [INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:36:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.40285485982895 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 96 1 [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/herogetbg/bgf_blue_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @143ms [INFO:2022-12-5 17:36:55][@logic/scene/main/stage/MainSceneStage.lua:60]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2022-12-5 17:36:55][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2022-12-5 17:36:55][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 [WARN:2022-12-5 17:36:55][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2022-12-5 17:36:55][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_5.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_6.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xuli_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_r.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_bule.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:56][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2022-12-5 17:36:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 2 [INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2022-12-5 17:36:56]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:56][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-12-5 17:36:56]||||| Sender socketClient version=4 [INFO:2022-12-5 17:36:56]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2022-12-5 17:36:56]||||| Sender socketClient version=4 [INFO:2022-12-5 17:36:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 3 [INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest [INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 4 [INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 5 [INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-12-5 17:36:56]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9 [INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 6 [INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-12-5 17:36:56]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8 [INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-12-5 17:36:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 7 [INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest [INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 8 [INFO:2022-12-5 17:36:56]||||| Sender socketClient version=4 [INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest [INFO:2022-12-5 17:36:56]<== Receiver Message, socketClient version=4,extId=75,cmd=1,status=0,size=8 [INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 9 [INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-12-5 17:36:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:57]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-12-5 17:36:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:36:57]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-12-5 17:36:57][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=105,cmd=1,status=0,size=10 [INFO:2022-12-5 17:36:57][@logic/extensions/main/view/MainTencentView.lua:425]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-12-5 17:36:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 10 [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 11 [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8 [INFO:2022-12-5 17:36:57]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-12-5 17:36:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 12 [INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=53,cmd=1,status=0,size=424 [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 13 [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:57]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9 [INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 14 [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=53,cmd=10,status=0,size=428 [INFO:2022-12-5 17:36:57][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 17:36:57][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-12-5 17:36:57]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9 [INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.8087665438652 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetMonthCardInfoReply 97 1 [INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 14 [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2022-12-5 17:36:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.8087665438652 移走了序号= 1 的消息,当前队列数量= 13 || 0 MentorAllInfoReply 98 1 [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 0 [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <--- [INFO:2022-12-5 17:36:57]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.8087665438652 移走了序号= 1 的消息,当前队列数量= 12 || 0 Get105InfoReply 99 1 [INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=53,cmd=16,status=0,size=15 [INFO:2022-12-5 17:36:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_callheroandrank isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroget_new_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:36:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/callhero/callheroget.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=53,cmd=19,status=0,size=8 [INFO:2022-12-5 17:36:57]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-12-5 17:36:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 1.0151682347059 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetMonthCardInfoReply 100 1 [INFO:2022-12-5 17:36:57]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2022-12-5 17:36:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=53,cmd=22,status=0,size=8 [INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 13 [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-12-5 17:36:57]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 1024 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 buyCount: 0 } infos { topupId: 32814 buyCount: 0 } infos { topupId: 32815 buyCount: 0 } infos { topupId: 1101 buyCount: 0 } infos { topupId: 1104 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purchase_3680_times"],"id":1005,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1006,"topupco":[1006,"玉輪3100個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",6200,3100,3100,1,1,0,false,"",false,1,0,"shop_05",0,"","11000002","","066 purchase_6100_times"],"id":1006,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1007,"topupco":[1007,"玉輪6400個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",12800,6400,6400,1,1,0,false,"",false,1,0,"shop_06",0,"","11000002","","067 purchase_12000_times"],"id":1007,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4085,"topupco":[4085,"初心者特訓計画",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",610,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":4085,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4086,"topupco":[4086,"舞踏家特訓計画",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",1220,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":4086,"buyCount":0}] [INFO:2022-12-5 17:36:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1101 buyCount: 0 } infos { id: 1112 buyCount: 0 } infos { id: 1113 buyCount: 0 } infos { id: 1116 buyCount: 0 isNew: true } infos { id: 1117 buyCount: 0 isNew: true } infos { id: 1201 buyCount: 0 } infos { id: 1202 buyCount: 0 } infos { id: 31001 buyCount: 0 } infos { id: 31002 buyCount: 0 } infos { id: 30001 buyCount: 0 } infos { id: 110001 buyCount: 0 } infos { id: 110003 buyCount: 0 } infos { id: 110002 buyCount: 0 } infos { id: 110005 buyCount: 0 } infos { id: 110007 buyCount: 0 } infos { id: 110006 buyCount: 0 } infos { id: 110009 buyCount: 0 } infos { id: 100001 buyCount: 0 } infos { id: 100003 buyCount: 0 } infos { id: 100005 buyCount: 0 } infos { id: 100004 buyCount: 0 } infos { id: 100007 buyCount: 0 } infos { id: 100006 buyCount: 0 } infos { id: 100009 buyCount: 0 } infos { id: 100008 buyCount: 0 } infos { id: 100011 buyCount: 0 } infos { id: 100010 buyCount: 0 } infos { id: 100013 buyCount: 0 } infos { id: 100012 buyCount: 0 } infos { id: 100018 buyCount: 0 } infos { id: 100021 buyCount: 0 } infos { id: 100020 buyCount: 0 } infos { id: 100023 buyCount: 0 } infos { id: 100022 buyCount: 0 } infos { id: 33501 buyCount: 0 isNew: true } infos { id: 33502 buyCount: 0 isNew: true } infos { id: 33503 buyCount: 0 isNew: true } infos { id: 33504 buyCount: 0 isNew: true } infos { id: 33505 buyCount: 0 isNew: true } infos { id: 33506 buyCount: 0 isNew: true } infos { id: 33507 buyCount: 0 isNew: true } infos { id: 33508 buyCount: 0 isNew: true } infos { id: 33509 buyCount: 0 isNew: true } infos { id: 33510 buyCount: 0 isNew: true } infos { id: 33511 buyCount: 0 isNew: true } infos { id: 33512 buyCount: 0 isNew: true } infos { id: 33513 buyCount: 0 isNew: true } infos { id: 10002 buyCount: 0 } infos { id: 10024 buyCount: 0 } infos { id: 4084 buyCount: 0 } [INFO:2022-12-5 17:36:57]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 1.0151682347059 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetGiftBagInfoReply 102 1 [INFO:2022-12-5 17:36:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=53,cmd=12,status=0,size=8 [INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 12 [INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=43,cmd=39,status=0,size=8 [INFO:2022-12-5 17:36:57]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-12-5 17:36:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:57]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-12-5 17:36:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12 [INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=137,cmd=1,status=0,size=8 [INFO:2022-12-5 17:36:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/callheroget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=25 [INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=25 [INFO:2022-12-5 17:36:57]<== Receiver Message, socketClient version=4,extId=41,cmd=5,status=0,size=18 [INFO:2022-12-5 17:36:57][@logic/extensions/main/view/jp/JPMainViewPresentor.lua:8]:{_onEnterAnimationDone}TCL: JPMainViewPresentor._onEnterAnimationDone, as an example [INFO:2022-12-5 17:36:57][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info { id: 5002 hasFirstBonus: true } [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAutoSubscriptionGiftBagReply <--- [INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 16 所需时间单位秒 = 1.453248783946 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetAutoSubscriptionGiftBagReply 103 1 [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXDayGiftBagInfoReply <--- [INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 19 所需时间单位秒 = 1.453248783946 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetXDayGiftBagInfoReply 104 1 [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-12-5 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 1.453248783946 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 105 1 [INFO:2022-12-5 17:36:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2022-12-5 17:36:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 1.6337747126818 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetJinyumantangInfoReply 106 1 [INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <--- [INFO:2022-12-5 17:36:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 1.6337747126818 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetCustomizedGiftBagInfoReply 107 1 [INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2022-12-5 17:36:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 1.6337747126818 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetUnReadNewspaperReply 108 1 [INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:58][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 17:36:58][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-12-5 17:36:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.7723750919104 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetMysteryStoreInfoReply 109 1 [INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-12-5 17:36:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.7723750919104 移走了序号= 1 的消息,当前队列数量= 4 || 0 Get137InfosReply 110 1 [INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1670232983409 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-12-5 17:36:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.96360854804516 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetCurrencyInfoReply 111 1 [INFO:2022-12-5 17:36:58][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1670232983409 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-12-5 17:36:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.90841794013977 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 113 1 [INFO:2022-12-5 17:36:58][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2022-12-5 17:36:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-12-5 17:36:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.90841794013977 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 114 1 [INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shouchong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/skinlib/widget/widget_imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:36:59][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:36:59]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-12-5 17:36:59][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish [INFO:2022-12-5 17:37:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:37:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1020.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:37:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1015.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:14][@logic/extensions/callhero/view/jp/JPCallHeroGetView.lua:89]:{closure}CallHeroGetView:AddListener [INFO:2022-12-5 17:38:14][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish [INFO:2022-12-5 17:38:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10518 BattleGuideActionWaitShowAndCloseGetHeroView [INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10518 skip: 0 [INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10601 [INFO:2022-12-5 17:38:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10601 GuideActionTriggerNextGuide [INFO:2022-12-5 17:38:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10601 GuideActionTriggerNextGuide [INFO:2022-12-5 17:38:17][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2022-12-5 17:38:17]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10601 skip: 0 [INFO:2022-12-5 17:38:17]||||| Sender socketClient version=4 [INFO:2022-12-5 17:38:17][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close end [INFO:2022-12-5 17:38:17]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:38:17]||||| Sender socketClient version=4 [INFO:2022-12-5 17:38:17]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2022-12-5 17:38:17]||||| Sender socketClient version=4 [INFO:2022-12-5 17:38:17][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_2_0 [INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 5 [INFO:2022-12-5 17:38:17]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:38:17]||||| Sender socketClient version=4 [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 0 [INFO:2022-12-5 17:38:17]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:38:17]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2022-12-5 17:38:17]||||| Sender socketClient version=4 [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.25632277131081 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 122 1 [INFO:2022-12-5 17:38:17]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:38:17]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14 [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:38:17]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.30244854092598 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 123 1 [INFO:2022-12-5 17:38:17]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 124 1 [INFO:2022-12-5 17:38:17][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:38:17]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14 [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2022-12-5 17:38:17]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:38:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2022-12-5 17:38:17]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:38:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2022-12-5 17:38:17]||||| Sender socketClient version=4 [INFO:2022-12-5 17:38:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 5 [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 2 [INFO:2022-12-5 17:38:17][@logic/extensions/guide/controller/GuideController.lua:102]:{oneKeyFinishGuide}One key finish guide 49 [INFO:2022-12-5 17:38:17][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:104: One key finish guide 49 stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/guide/controller/GuideController:104: in function 'oneKeyFinishGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:120: in function 'oneKeyFinishThisGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:86: in function '_update' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:42: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionOpenArrow:25: in function 'onStart' ... logic/extensions/guide/core/GuideStepController:24: in function 'execStep' logic/extensions/guide/controller/GuideController:259: in function 'execNextStep' logic/extensions/guide/agent/GuideAgent:59: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:391: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-12-5 17:38:17]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:38:17]||||| Sender socketClient version=4 [INFO:2022-12-5 17:38:17][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 6 [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2022-12-5 17:38:17]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:38:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2022-12-5 17:38:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2022-12-5 17:38:17]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2022-12-5 17:38:17]||||| Sender socketClient version=4 [INFO:2022-12-5 17:38:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2022-12-5 17:38:17]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.58408677577972 移走了序号= 1 的消息,当前队列数量= 5 || 0 FinishGuideReply 125 1 [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:38:17]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23 [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:38:17]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.58408677577972 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 126 1 [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 2 stepId: 0 } [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 127 1 [INFO:2022-12-5 17:38:17][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_2_0 [INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10701 [INFO:2022-12-5 17:38:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10701 GuideActionPlayAudio [INFO:2022-12-5 17:38:17]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:38:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10701 GuideActionOpenInstruction [INFO:2022-12-5 17:38:17]||||| Sender socketClient version=4 [INFO:2022-12-5 17:38:17][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10701 WaitGuideActionClickInstruction [INFO:2022-12-5 17:38:17][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close start [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.56753762811422 移走了序号= 1 的消息,当前队列数量= 4 || 0 FinishGuideReply 0 1 [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:38:17]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.44149847328663 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 1 1 [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.44149847328663 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 2 1 [INFO:2022-12-5 17:38:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 3 1 [INFO:2022-12-5 17:38:17][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.53843008726835 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 4 1 [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:38:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:38:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.25679185241461 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 5 1 [INFO:2022-12-5 17:38:18][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:38:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10701 GuideActionPlayAudio [INFO:2022-12-5 17:38:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10701 GuideActionOpenInstruction [INFO:2022-12-5 17:38:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10701 WaitGuideActionClickInstruction [INFO:2022-12-5 17:38:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:38:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:38:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10701 skip: 0 [INFO:2022-12-5 17:38:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:38:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:38:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10702 [INFO:2022-12-5 17:38:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionFindGO [INFO:2022-12-5 17:38:18]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:38:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionPlayAudio [INFO:2022-12-5 17:38:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionOpenMask [INFO:2022-12-5 17:38:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionOpenArrow [INFO:2022-12-5 17:38:18]||||| Sender socketClient version=4 [INFO:2022-12-5 17:38:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionOpenInstruction [INFO:2022-12-5 17:38:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 WaitGuideActionClickMask [INFO:2022-12-5 17:38:19]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:38:19]||||| Sender socketClient version=4 [INFO:2022-12-5 17:38:19]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:38:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:38:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:38:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.22311622649431 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 6 1 [INFO:2022-12-5 17:38:19]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:38:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:38:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:38:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.3009602278471 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 7 1 [INFO:2022-12-5 17:38:19][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:38:19]TCL C#: UnloadAllBanks item.Key bgs_evnt.assets [INFO:2022-12-5 17:38:19]TCL C#: UnloadAllBanks item.Key bgs_evnt [INFO:2022-12-5 17:38:19]TCL C#: UnloadAllBanks item.Key music_battle [INFO:2022-12-5 17:38:19]TCL C#: UnloadAllBanks item.Key music_battle.assets [INFO:2022-12-5 17:38:19]DestroyUnusedResources:31,3,time=,paths: [INFO:2022-12-5 17:38:20][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=4,id=103 [INFO:2022-12-5 17:38:20][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 17:38:20][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2022-12-5 17:38:20][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-12-5 17:38:20][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:38:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionFindGO [INFO:2022-12-5 17:38:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionPlayAudio [INFO:2022-12-5 17:38:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionOpenMask [INFO:2022-12-5 17:38:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionOpenArrow [INFO:2022-12-5 17:38:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionOpenInstruction [INFO:2022-12-5 17:38:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 WaitGuideActionClickMask [INFO:2022-12-5 17:38:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:38:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:38:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10702 skip: 0 [INFO:2022-12-5 17:38:20]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:38:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:38:20]||||| Sender socketClient version=4 [INFO:2022-12-5 17:38:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:38:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10703 [INFO:2022-12-5 17:38:20]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:38:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionOpenOrCloseLoading [INFO:2022-12-5 17:38:20]||||| Sender socketClient version=4 [INFO:2022-12-5 17:38:20][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:38:20][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================ [INFO:2022-12-5 17:38:20][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:38:20]DestroyUnusedResources:50,3,time=,paths: [INFO:2022-12-5 17:38:20]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:38:20]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:38:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:38:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:38:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.10264292359352 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 8 1 [INFO:2022-12-5 17:38:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:38:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:38:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.10264292359352 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 9 1 [INFO:2022-12-5 17:38:21][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=4,id=103 [INFO:2022-12-5 17:38:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 171 1 当前队列数量= 1 [INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act171InfoRequest [INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10190 [INFO:2022-12-5 17:38:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 2 [INFO:2022-12-5 17:38:21]==> Sender Auto Serialize Message,extId=171,cmd=1,size=12 [INFO:2022-12-5 17:38:21]||||| Sender socketClient version=4 [INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-12-5 17:38:21]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-12-5 17:38:21]||||| Sender socketClient version=4 [INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/s07_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:21]<== Receiver Message, socketClient version=4,extId=171,cmd=1,status=0,size=13 [INFO:2022-12-5 17:38:21]language/jp/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_stage.prefab instance: @31ms [INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10190 summonCount: 0 [INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act171InfoReply <--- [INFO:2022-12-5 17:38:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 171 1 所需时间单位秒 = 0.23346754163504 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act171InfoReply 10 1 [INFO:2022-12-5 17:38:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 2 [INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2022-12-5 17:38:21]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2022-12-5 17:38:21]||||| Sender socketClient version=4 [INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/fbx/g-s07_ground.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:21]<== Receiver Message, socketClient version=4,extId=53,cmd=10,status=0,size=428 [INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/fbx/s07_obj_dx_2.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/s07_obj_dx.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1101 buyCount: 0 } infos { id: 1112 buyCount: 0 } infos { id: 1113 buyCount: 0 } infos { id: 1116 buyCount: 0 isNew: true } infos { id: 1117 buyCount: 0 isNew: true } infos { id: 1201 buyCount: 0 } infos { id: 1202 buyCount: 0 } infos { id: 31001 buyCount: 0 } infos { id: 31002 buyCount: 0 } infos { id: 30001 buyCount: 0 } infos { id: 110001 buyCount: 0 } infos { id: 110003 buyCount: 0 } infos { id: 110002 buyCount: 0 } infos { id: 110005 buyCount: 0 } infos { id: 110007 buyCount: 0 } infos { id: 110006 buyCount: 0 } infos { id: 110009 buyCount: 0 } infos { id: 100001 buyCount: 0 } infos { id: 100003 buyCount: 0 } infos { id: 100005 buyCount: 0 } infos { id: 100004 buyCount: 0 } infos { id: 100007 buyCount: 0 } infos { id: 100006 buyCount: 0 } infos { id: 100009 buyCount: 0 } infos { id: 100008 buyCount: 0 } infos { id: 100011 buyCount: 0 } infos { id: 100010 buyCount: 0 } infos { id: 100013 buyCount: 0 } infos { id: 100012 buyCount: 0 } infos { id: 100018 buyCount: 0 } infos { id: 100021 buyCount: 0 } infos { id: 100020 buyCount: 0 } infos { id: 100023 buyCount: 0 } infos { id: 100022 buyCount: 0 } infos { id: 33501 buyCount: 0 isNew: true } infos { id: 33502 buyCount: 0 isNew: true } infos { id: 33503 buyCount: 0 isNew: true } infos { id: 33504 buyCount: 0 isNew: true } infos { id: 33505 buyCount: 0 isNew: true } infos { id: 33506 buyCount: 0 isNew: true } infos { id: 33507 buyCount: 0 isNew: true } infos { id: 33508 buyCount: 0 isNew: true } infos { id: 33509 buyCount: 0 isNew: true } infos { id: 33510 buyCount: 0 isNew: true } infos { id: 33511 buyCount: 0 isNew: true } infos { id: 33512 buyCount: 0 isNew: true } infos { id: 33513 buyCount: 0 isNew: true } infos { id: 10002 buyCount: 0 } infos { id: 10024 buyCount: 0 } infos { id: 4084 buyCount: 0 } [INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2022-12-5 17:38:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.35976477712393 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetGiftBagInfoReply 11 1 [INFO:2022-12-5 17:38:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 2 [INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:38:21]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-12-5 17:38:21]||||| Sender socketClient version=4 [INFO:2022-12-5 17:38:21]<== Receiver Message, socketClient version=4,extId=22,cmd=34,status=0,size=1466 [INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_1_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 17 } summonPools { poolId: 2 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 3 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 5 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 6 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 7 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 8 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 9 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 10 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 11 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 12 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 13 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 14 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 15 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 9999 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 16 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 400 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 17 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 10001 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 18 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 19 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 20 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 21 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 24 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 25 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 26 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 27 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 28 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 29 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 30 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 31 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 32 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 33 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 34 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4002 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 35 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4003 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 36 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4004 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 37 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4005 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 38 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4006 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 39 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4007 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 40 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4008 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 41 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4009 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 42 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4010 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 43 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4011 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 44 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4012 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 45 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4013 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 46 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4014 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 17 } summonPools { poolId: 47 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4015 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 48 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4016 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 49 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 50 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 51 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 52 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 53 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 54 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 55 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 56 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 62 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 63 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 65 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 68 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 69 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 71 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 73 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 74 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } [INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2022-12-5 17:38:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.22549138963223 移走了序号= 1 的消息,当前队列数量= 1 || 0 SummonPoolReply 12 1 [INFO:2022-12-5 17:38:21]<== Receiver Message, socketClient version=4,extId=41,cmd=5,status=0,size=18 [INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2022-12-5 17:38:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-12-5 17:38:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.13914500176907 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 13 1 [INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_callheroandrank isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroenterview_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroenterview_open.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:21]language/jp/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_1_p.prefab instance: @135ms [INFO:2022-12-5 17:38:21][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=4,id=103 [INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/callhero/callheroenterview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/callhero/callherolistcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callheobtndetail.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/callheroenterview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/herodetailview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gray.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherorebatebtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherocelebrationbtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xingkong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hunxinlibao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/summonbg/summonbg_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=4,id=103,当前堆积,需要再切换的场景数量=0 [INFO:2022-12-5 17:38:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 WaitGuideActionOpenView [INFO:2022-12-5 17:38:22][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_kachi_1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionPlayStory [INFO:2022-12-5 17:38:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 WaitGuideActionStoryViewStartShow [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_115.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_btnpre.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_story isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionOpenOrCloseLoading [INFO:2022-12-5 17:38:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionCloseViews [INFO:2022-12-5 17:38:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 WaitGuideActionFinishPlayStory [INFO:2022-12-5 17:38:22][@logic/extensions/callhero/view/CallHeroEnterView.lua:66]:{onExit}CallHeroEnterView:onExit stack traceback: logic/extensions/callhero/view/CallHeroEnterView:66: in function 'onExit' frameworkext/lmvc/view/ViewPresentor:165: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:242: in function '_doClose' frameworkext/lmvc/view/ViewPresentor:297: in function 'close' frameworkext/lmvc/view/ViewMgr:372: in function 'close' logic/extensions/guide/core/action/GuideActionCloseViews:20: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionOpenOrCloseLoading:24: in function 'onStart' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/view/StoryView:41: in function 'onEnterFinished' frameworkext/lmvc/view/ViewPresentor:163: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:344: in function '_org_onEnterAnimationDone' logic/common/logic/FrameworkReLogicMgr:150: in function '_onEnterAnimationDone' logic/common/logic/FrameworkReLogicMgr:341: in function 'playEnterAnimation' frameworkext/lmvc/view/ViewPresentor:234: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210027.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/summonbg/summonbg_43.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/callherorebate/zh_04.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:23][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:38:23]TCL C#: UnloadAllBanks item.Key music_mood_4.assets [INFO:2022-12-5 17:38:23]TCL C#: UnloadAllBanks item.Key music_mood_4 [INFO:2022-12-5 17:38:23]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-12-5 17:38:23][@logic/extensions/callhero/view/CallHeroEnterView.lua:85]:{destroyUI}CallHeroEnterView:destroyUI stack traceback: logic/extensions/callhero/view/CallHeroEnterView:85: in function 'destroyUI' logic/common/logic/FrameworkReLogicMgr:225: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' frameworkext/lmvc/view/ViewMgr:97: in function 'destroy' frameworkext/lmvc/view/ViewLifetimeMgr:59: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2022-12-5 17:38:23][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:38:25][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:38:25]DestroyUnusedResources:24,3,time=,paths: [INFO:2022-12-5 17:38:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:38:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/idle.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionOpenViews [INFO:2022-12-5 17:39:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 GuideActionOpenOrCloseLoading [INFO:2022-12-5 17:39:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 WaitGuideActionOpenView [INFO:2022-12-5 17:39:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 GuideActionPlayStory [INFO:2022-12-5 17:39:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 WaitGuideActionStoryViewStartShow [INFO:2022-12-5 17:39:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 GuideActionOpenOrCloseLoading [INFO:2022-12-5 17:39:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 GuideActionCloseViews [INFO:2022-12-5 17:39:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 WaitGuideActionFinishPlayStory [INFO:2022-12-5 17:39:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 GuideActionOpenViews [INFO:2022-12-5 17:39:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:39:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:39:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10703 skip: 0 [INFO:2022-12-5 17:39:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:39:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:39:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10704 [INFO:2022-12-5 17:39:1]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:39:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10704 GuideActionPlayAudio [INFO:2022-12-5 17:39:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10704 GuideActionOpenInstruction [INFO:2022-12-5 17:39:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10704 WaitGuideActionOpenView [INFO:2022-12-5 17:39:1]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:1]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:1]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_callheroandrank isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroenterview_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroenterview_open.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/callhero/callheroenterview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:1]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/callhero/callherolistcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:1]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:39:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:39:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.29447169229388 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 18 1 [INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callheobtndetail.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/callheroenterview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/herodetailview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:39:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.37471130862832 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 19 1 [INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gray.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherorebatebtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherocelebrationbtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xingkong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hunxinlibao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/summonbg/summonbg_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_kachi_1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10704 SpecialGuideActionSelectCallHeroPool [INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_115.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_btnpre.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:1][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:39:2][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:39:3]DestroyUnusedResources:23,3,time=,paths: [INFO:2022-12-5 17:39:23][@logic/extensions/callhero/view/jp/JPCallHeroEnterView.lua:64]:{func}不是免费!!!!!! [INFO:2022-12-5 17:39:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10704 GuideActionPlayAudio [INFO:2022-12-5 17:39:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10704 GuideActionOpenInstruction [INFO:2022-12-5 17:39:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10704 WaitGuideActionOpenView [INFO:2022-12-5 17:39:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10704 SpecialGuideActionSelectCallHeroPool [INFO:2022-12-5 17:39:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:39:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:39:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10704 skip: 0 [INFO:2022-12-5 17:39:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:39:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:39:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10705 [INFO:2022-12-5 17:39:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10705 GuideActionFindGO [INFO:2022-12-5 17:39:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10705 GuideActionOpenMask [INFO:2022-12-5 17:39:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10705 GuideActionOpenArrow [INFO:2022-12-5 17:39:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10705 WaitGuideActionClickMask [INFO:2022-12-5 17:39:23]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:39:23]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:23]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:39:23]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:23]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:39:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:39:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.18876323103905 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 22 1 [INFO:2022-12-5 17:39:23]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:39:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:39:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.26109169051051 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 23 1 [INFO:2022-12-5 17:39:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10705 GuideActionSetGuideFlag [INFO:2022-12-5 17:39:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10705 GuideActionFindGO [INFO:2022-12-5 17:39:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10705 GuideActionOpenMask [INFO:2022-12-5 17:39:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10705 GuideActionOpenArrow [INFO:2022-12-5 17:39:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10705 WaitGuideActionClickMask [INFO:2022-12-5 17:39:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10705 GuideActionSetGuideFlag [INFO:2022-12-5 17:39:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:39:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:39:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10705 skip: 0 [INFO:2022-12-5 17:39:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:39:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:39:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10706 [INFO:2022-12-5 17:39:25][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10706 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:39:25]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:39:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_008.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:25]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:25]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:39:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:25]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_daibazhouzi_skill2.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_dengyingniurou_skill3_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:25]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:39:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:25]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:39:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:39:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.36866376549006 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 24 1 [INFO:2022-12-5 17:39:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:39:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.36866376549006 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 25 1 [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_ray_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_039.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_113.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_059.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_smoke_09.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/fbx/g-s07_anim_dl.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/fbx/g-s07_fangkuai.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/fbx/g-s07_wenli_zi.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/fbx/s07_obj_dx.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/g-s07_ray02.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/gt_mask_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/trail_061.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/trail_062.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/build-prefab/g-s07_hmi_summon-soul_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imghand1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherocallview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:28][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:285]:{closure}CallHeroUnitFactory:_onAnimEvent g-s07_hmi_summon-soul_animator enterFinish [INFO:2022-12-5 17:39:29][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_2_10706, 附加协议_22-22 [INFO:2022-12-5 17:39:29][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_10706 [INFO:2022-12-5 17:39:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 22 当前队列数量= 1 [INFO:2022-12-5 17:39:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonRequest [INFO:2022-12-5 17:39:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonId: 1 seq: 0 guideId: 2 stepId: 10706 costType: 1 [INFO:2022-12-5 17:39:29]==> Sender Auto Serialize Message,extId=22,cmd=22,size=20 [INFO:2022-12-5 17:39:29]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:29]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=26 [INFO:2022-12-5 17:39:29]<== Receiver Message, socketClient version=4,extId=22,cmd=24,status=0,size=11 [INFO:2022-12-5 17:39:29]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=214 [INFO:2022-12-5 17:39:29]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=63 [INFO:2022-12-5 17:39:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11190024 count: 0 lastUseTime: 1638695483431 composeCount: 0 } [INFO:2022-12-5 17:39:29]<== Receiver Message, socketClient version=4,extId=20,cmd=4,status=0,size=117 [INFO:2022-12-5 17:39:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2022-12-5 17:39:29]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=53 [INFO:2022-12-5 17:39:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 26 1 [INFO:2022-12-5 17:39:29]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=63 [INFO:2022-12-5 17:39:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2035 [INFO:2022-12-5 17:39:29]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=63 [INFO:2022-12-5 17:39:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <--- [INFO:2022-12-5 17:39:29]<== Receiver Message, socketClient version=4,extId=45,cmd=3,status=0,size=21 [INFO:2022-12-5 17:39:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 27 1 [INFO:2022-12-5 17:39:29]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23 [INFO:2022-12-5 17:39:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 680033 isInFormation: false masterPlayerID: 15608 heroTypeIdx: 2035 baseAttr { hp: 953 atk: 118 def: 119 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1670233169866 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:39:29]<== Receiver Message, socketClient version=4,extId=22,cmd=22,status=0,size=20 [INFO:2022-12-5 17:39:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2022-12-5 17:39:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 28 1 [INFO:2022-12-5 17:39:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2035 exp: 0 injuredNum: 0 voice: 1042015 voice: 1042014 voice: 1042013 voice: 1042003 infos: 1000216 unreadInfos: 1000216 usingSkinId: 100037 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 0 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:39:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 17:39:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 29 1 [INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:39:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 15608 name: 伊如蘭 gender: 2 portrait: 11100001 exp: 0 signature: chefTitle: 0 roleNum: 2 heroRate: 1.8 dungeonCount: 1 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1670231489 lastLogoutTime: 1670231489 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1670233012 autoChangeDaily: false } isReturn: false mentorRoleId: 0 } [INFO:2022-12-5 17:39:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2022-12-5 17:39:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 30 1 [INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:39:29][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 1 infos { id: 2035 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 6 infos { id: 2035 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 infos { id: 2035 value: 0 time: 0 } replaceAll: false } [INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-12-5 17:39:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 31 1 [INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2035 exp: 0 injuredNum: 0 voice: 1042015 voice: 1042014 voice: 1042013 voice: 1042003 infos: 1000216 unreadInfos: 1000216 usingSkinId: 100037 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 17:39:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 32 1 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2035 exp: 0 injuredNum: 0 voice: 1042015 voice: 1042014 voice: 1042013 voice: 1042003 infos: 1000216 unreadInfos: 1000216 usingSkinId: 100037 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 17:39:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 33 1 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:39:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000111 progress: 1 hasFinished: false donCount: 0 } [INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2022-12-5 17:39:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 34 1 [INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 2 stepId: -1 } [INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:39:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 35 1 [INFO:2022-12-5 17:39:30][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_2_-1 [INFO:2022-12-5 17:39:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10706 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:39:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10706 skip: 0 [INFO:2022-12-5 17:39:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10707 [INFO:2022-12-5 17:39:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:39:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10707 WaitGuideActionOpenMaskAndWait [INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}result { heroId: 680033 seq: 0 isFull: false } actGainCount: 0 [INFO:2022-12-5 17:39:30]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonReply <--- [INFO:2022-12-5 17:39:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 22 所需时间单位秒 = 1.4315739385784 移走了序号= 1 的消息,当前队列数量= 2 || 0 SummonReply 36 1 [INFO:2022-12-5 17:39:31]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:39:31][@logic/extensions/callhero/controller/jp/JPCallHeroController.lua:8]:{onSummonSucc}heroId: 680033 seq: 0 isFull: false [INFO:2022-12-5 17:39:31]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 3 [INFO:2022-12-5 17:39:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2022-12-5 17:39:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2022-12-5 17:39:31]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2022-12-5 17:39:31]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_green.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:31]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_white.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_bule.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:31]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:39:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:39:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.26301746815443 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 37 1 [INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_purple.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_orange.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_sp.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:31]<== Receiver Message, socketClient version=4,extId=22,cmd=34,status=0,size=1466 [INFO:2022-12-5 17:39:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:39:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.34639900922775 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 38 1 [INFO:2022-12-5 17:39:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 1 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 2 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 3 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 5 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 6 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 7 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 8 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 9 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 10 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 11 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 12 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 13 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 14 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 15 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 9999 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 16 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 400 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 17 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 10001 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 18 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 19 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 20 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 21 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 24 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 25 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 26 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 27 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 28 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 29 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 30 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 31 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 32 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 33 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 34 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4002 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 35 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4003 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 36 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4004 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 37 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4005 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 38 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4006 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 39 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4007 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 40 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4008 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 41 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4009 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 42 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4010 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 43 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4011 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 44 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4012 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 45 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4013 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 46 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4014 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 17 } summonPools { poolId: 47 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4015 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 48 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 4016 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 49 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 50 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 51 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 52 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 53 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 54 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 55 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 56 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 62 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 63 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 65 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 68 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 69 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 71 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 73 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } summonPools { poolId: 74 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 80 } [INFO:2022-12-5 17:39:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2022-12-5 17:39:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.34639900922775 移走了序号= 1 的消息,当前队列数量= 1 || 0 SummonPoolReply 39 1 [INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xuli_01.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_003.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_010.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_004.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_r.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroget_new_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/callhero/callheroget.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/callheroget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:32][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:285]:{closure}CallHeroUnitFactory:_onAnimEvent g-s07_hmi_summon-soul_animator02 layDown [INFO:2022-12-5 17:39:32][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:117]:{func}CallHeroUnitFactory:_onShowSummonEffect [INFO:2022-12-5 17:39:32][@logic/extensions/callhero/model/CallHeroModel.lua:88]:{setRandomNeedCatEffectAndGetSceneEffectIndex}本次的random 1 0.18537066305195 [INFO:2022-12-5 17:39:32][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:285]:{closure}CallHeroUnitFactory:_onAnimEvent g-s07_hmi_summon-soul_animator03a activedenglong [INFO:2022-12-5 17:39:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10707 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:39:34][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:285]:{closure}CallHeroUnitFactory:_onAnimEvent g-s07_hmi_summon-soul_event effEnd [INFO:2022-12-5 17:39:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100042_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/herogetbg/bgf_blue_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_5.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_6.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:36][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish [INFO:2022-12-5 17:39:36][@logic/extensions/callhero/view/jp/JPCallHeroGetView.lua:89]:{closure}CallHeroGetView:AddListener [INFO:2022-12-5 17:39:36][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish [INFO:2022-12-5 17:39:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100042_yangropaomo/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100042_yangropaomo/100042_yangropaomo_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100042_yangropaomo/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100042_yangropaomo/action/naotou.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100042_yangropaomo/expression/idle.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:38][@logic/extensions/callhero/controller/jp/JPCallHeroController.lua:63]:{_onAllGetViewClosed}_onAllGetViewClosed 1 [INFO:2022-12-5 17:39:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10707 GuideActionCloseViews [INFO:2022-12-5 17:39:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10707 GuideActionEnterMainScene [INFO:2022-12-5 17:39:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10707 GuideActionSetGuideFlag [INFO:2022-12-5 17:39:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10707 WaitGuideActionOpenMaskAndWait [INFO:2022-12-5 17:39:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10707 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:39:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10707 GuideActionCloseViews [INFO:2022-12-5 17:39:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10707 GuideActionEnterMainScene [INFO:2022-12-5 17:39:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10707 GuideActionSetGuideFlag [INFO:2022-12-5 17:39:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:39:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:39:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10707 skip: 0 [INFO:2022-12-5 17:39:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:39:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:39:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10708 [INFO:2022-12-5 17:39:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10708 GuideActionTriggerNextGuide [INFO:2022-12-5 17:39:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10708 GuideActionTriggerNextGuide [INFO:2022-12-5 17:39:38][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2022-12-5 17:39:38]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:39:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2022-12-5 17:39:38]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:39:38]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:39:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2022-12-5 17:39:38]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2022-12-5 17:39:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:39:38]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2022-12-5 17:39:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10708 skip: 0 [INFO:2022-12-5 17:39:38]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:38][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=9,id=205 [INFO:2022-12-5 17:39:39]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:39:39][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 17:39:39]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:39][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:39:39][@logic/scene/callhero/interaction/CallHeroSceneInteraction.lua:45]:{onExitScene}CallHeroSceneInteraction:onExitScene [INFO:2022-12-5 17:39:39][@logic/extensions/callhero/view/CallHeroEnterView.lua:66]:{onExit}CallHeroEnterView:onExit stack traceback: logic/extensions/callhero/view/CallHeroEnterView:66: in function 'onExit' frameworkext/lmvc/view/ViewPresentor:165: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:242: in function '_doClose' frameworkext/lmvc/view/ViewPresentor:297: in function 'close' frameworkext/lmvc/view/ViewMgr:372: in function 'close' logic/scene/callhero/interaction/CallHeroSceneInteraction:57: in function 'onExitScene' frameworkext/scene/SceneBase:129: in function 'onExit' logic/scene/SceneMgr:202: in function '_realEnter' logic/scene/SceneMgr:194: in function 'enter' logic/extensions/main/controller/MainController:139: in function 'enterMainScene' logic/extensions/guide/core/action/GuideActionEnterMainScene:12: in function 'onStart' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/BattleGuideActionWaitBattleEvent:54: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/callhero/view/CallHeroGetView:544: in function '_closeAndDispatchEvent' logic/extensions/callhero/view/CallHeroGetView:517: in function [INFO:2022-12-5 17:39:39][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=4,id=103 [INFO:2022-12-5 17:39:39][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-12-5 17:39:39]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:39:39][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:39:39][@logic/extensions/callhero/view/CallHeroEnterView.lua:85]:{destroyUI}CallHeroEnterView:destroyUI stack traceback: logic/extensions/callhero/view/CallHeroEnterView:85: in function 'destroyUI' logic/common/logic/FrameworkReLogicMgr:225: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' frameworkext/lmvc/view/ViewMgr:97: in function 'destroy' frameworkext/lmvc/view/ViewLifetimeMgr:59: in function 'onTick' logic/scene/SceneMgr:211: in function '_realEnter' logic/scene/SceneMgr:194: in function 'enter' logic/extensions/main/controller/MainController:139: in function 'enterMainScene' logic/extensions/guide/core/action/GuideActionEnterMainScene:12: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/BattleGuideActionWaitBattleEvent:54: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/callhero/view/CallHeroGetView:544: in function '_closeAndDispatchEvent' logic/extensions/callhero/view/CallHeroGetView:517: in function [INFO:2022-12-5 17:39:39][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:39:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.033243846148252 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 41 1 [INFO:2022-12-5 17:39:39]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:39:39]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14 [INFO:2022-12-5 17:39:39]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:39:39][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_3_0 [INFO:2022-12-5 17:39:39]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:39:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 4 [INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 0 [INFO:2022-12-5 17:39:39][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:39:39]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2022-12-5 17:39:39][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================ [INFO:2022-12-5 17:39:39][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:39:39]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp.assets [INFO:2022-12-5 17:39:39]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:39]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp [INFO:2022-12-5 17:39:39]DestroyUnusedResources:114,3,time=,paths: [INFO:2022-12-5 17:39:39]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14 [INFO:2022-12-5 17:39:39]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:39:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.34053353592753 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 42 1 [INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:39:39][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 43 1 [INFO:2022-12-5 17:39:39][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2022-12-5 17:39:39][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2022-12-5 17:39:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2022-12-5 17:39:39]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:39:39]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:39:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.34053353592753 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 44 1 [INFO:2022-12-5 17:39:39]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:39:39][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:39:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.99374459311366 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 45 1 [INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 3 stepId: 0 } [INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:39:39][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 46 1 [INFO:2022-12-5 17:39:39][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_3_0 [INFO:2022-12-5 17:39:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10801 [INFO:2022-12-5 17:39:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 GuideActionFindGO [INFO:2022-12-5 17:39:39]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:39]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:39:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.65321105718613 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 47 1 [INFO:2022-12-5 17:39:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:39:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.87482582032681 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 48 1 [INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:40]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:39:40]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @48ms [INFO:2022-12-5 17:39:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:39:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.30162715166807 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 49 1 [INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_03.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:40]language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @177ms [INFO:2022-12-5 17:39:40][@logic/scene/main/stage/MainSceneStage.lua:60]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2022-12-5 17:39:40][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2022-12-5 17:39:40][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 [WARN:2022-12-5 17:39:40][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2022-12-5 17:39:40][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2 [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 24 time: 80000 [INFO:2022-12-5 17:39:41][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2022-12-5 17:39:41]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-12-5 17:39:41][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-12-5 17:39:41]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:41]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2022-12-5 17:39:41]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 3 [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4 [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5 [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 6 [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest [INFO:2022-12-5 17:39:41]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:41]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8 [INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 7 [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:41]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 8 [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-12-5 17:39:41]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:41]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-12-5 17:39:41]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:41]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-12-5 17:39:41][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-12-5 17:39:41]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8 [INFO:2022-12-5 17:39:41][@logic/extensions/main/view/MainTencentView.lua:425]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 9 [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:41]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:41]<== Receiver Message, socketClient version=4,extId=53,cmd=1,status=0,size=424 [INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 10 [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 11 [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:41]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9 [INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 12 [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:41]<== Receiver Message, socketClient version=4,extId=53,cmd=10,status=0,size=428 [INFO:2022-12-5 17:39:41]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2022-12-5 17:39:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2022-12-5 17:39:41]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9 [INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 13 [INFO:2022-12-5 17:39:41]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 2 [INFO:2022-12-5 17:39:41][@logic/extensions/guide/controller/GuideController.lua:102]:{oneKeyFinishGuide}One key finish guide 49 [INFO:2022-12-5 17:39:41][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:104: One key finish guide 49 stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/guide/controller/GuideController:104: in function 'oneKeyFinishGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:120: in function 'oneKeyFinishThisGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:86: in function '_update' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:42: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionOpenArrow:25: in function 'onStart' ... logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionFindGO:52: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2022-12-5 17:39:41][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2022-12-5 17:39:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 14 [INFO:2022-12-5 17:39:41]<== Receiver Message, socketClient version=4,extId=53,cmd=16,status=0,size=15 [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:39:41]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-12-5 17:39:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2022-12-5 17:39:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2022-12-5 17:39:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2022-12-5 17:39:41]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2022-12-5 17:39:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 GuideActionPlayAudio [INFO:2022-12-5 17:39:42]<== Receiver Message, socketClient version=4,extId=53,cmd=19,status=0,size=8 [INFO:2022-12-5 17:39:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 GuideActionOpenMask [INFO:2022-12-5 17:39:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 GuideActionOpenArrow [INFO:2022-12-5 17:39:42]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-12-5 17:39:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 GuideActionOpenInstruction [INFO:2022-12-5 17:39:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 WaitGuideActionClickMask [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:42]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.7540739774704 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetMonthCardInfoReply 50 1 [INFO:2022-12-5 17:39:42]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-12-5 17:39:42]<== Receiver Message, socketClient version=4,extId=53,cmd=22,status=0,size=8 [INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 14 [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-12-5 17:39:42]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-12-5 17:39:42]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.7540739774704 移走了序号= 1 的消息,当前队列数量= 13 || 0 SystemEnterLogReply 51 1 [INFO:2022-12-5 17:39:42]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:42]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-12-5 17:39:42]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:42]<== Receiver Message, socketClient version=4,extId=31,cmd=17,status=0,size=10 [INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.7540739774704 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetMonthCardInfoReply 52 1 [INFO:2022-12-5 17:39:42]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 13 [INFO:2022-12-5 17:39:42]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-12-5 17:39:42]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2022-12-5 17:39:42]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-12-5 17:39:42]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-12-5 17:39:42]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:42]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-12-5 17:39:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:42]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:42]<== Receiver Message, socketClient version=4,extId=43,cmd=39,status=0,size=8 [INFO:2022-12-5 17:39:42]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12 [INFO:2022-12-5 17:39:42]<== Receiver Message, socketClient version=4,extId=137,cmd=1,status=0,size=8 [INFO:2022-12-5 17:39:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:42]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:39:42]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23 [INFO:2022-12-5 17:39:42]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:39:42][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 17:39:42][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:39:42]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=25 [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 1024 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 buyCount: 0 } infos { topupId: 32814 buyCount: 0 } infos { topupId: 32815 buyCount: 0 } infos { topupId: 1101 buyCount: 0 } infos { topupId: 1104 buyCount: 0 } infos { topupId: 1106 buyCount: 0 } infos { topupId: 1112 buyCount: 0 } infos { topupId: 1113 buyCount: 0 } infos { topupId: 1201 buyCount: 0 } infos { topupId: 1202 buyCount: 0 } infos { topupId: 32001 buyCount: 0 } infos { topupId: 32002 buyCount: 0 } infos { topupId: 32003 buyCount: 0 } infos { topupId: 31001 buyCount: 0 } infos { topupId: 31002 buyCount: 0 } infos { topupId: 31003 buyCount: 0 } infos { topupId: 30001 buyCount: 0 } infos { topupId: 404086 buyCount: 0 } infos { topupId: 404085 buyCount: 0 } infos { topupId: 32420 buyCount: 0 } infos { topupId: 32421 buyCount: 0 } infos { topupId: 100018 buyCount: 0 } infos { topupId: 100021 buyCount: 0 } infos { topupId: 100020 buyCount: 0 } infos { topupId: 100023 buyCount: 0 } infos { topupId: 100022 buyCount: 0 } infos { topupId: 33501 buyCount: 0 } infos { topupId: 33502 buyCount: 0 } infos { topupId: 33503 buyCount: 0 } infos { topupId: 33504 buyCount: 0 } infos { topupId: 33505 buyCount: 0 } infos { topupId: 33506 buyCount: 0 } infos { topupId: 33507 buyCount: 0 } infos { topupId: 33508 buyCount: 0 } infos { topupId: 33509 buyCount: 0 } infos { topupId: 33510 buyCount: 0 } infos { topupId: 33511 buyCount: 0 } infos { topupId: 33512 buyCount: 0 } infos { topupId: 33513 buyCount: 0 } infos { topupId: 10002 buyCount: 0 } infos { topupId: 2001 buyCount: 0 } infos { topupId: 2002 buyCount: 0 } infos { topupId: 1001 buyCount: 0 } infos { topupId: 1002 buyCount: 0 } infos { topupId: 1003 buyCount: 0 } infos { topupId: 1004 buyCount: 0 } infos { topupId: 1005 buyCount: 0 } infos { topupId: 1006 buyCount: 0 } infos { topupId: 1007 buyCount: 0 } infos { topupId: 4085 buyCount: 0 } infos { topupId: 4086 buyCount: 0 } [INFO:2022-12-5 17:39:42]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=25 [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <--- [INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 1.2773607969284 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetTopupInfoReply 53 1 [INFO:2022-12-5 17:39:42][@logic/extensions/topup/model/TopupModel.lua:29]:{saveAllInfos}============全部充值档位信息:============ [INFO:2022-12-5 17:39:42][@logic/extensions/topup/model/TopupModel.lua:30]:{saveAllInfos}[{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1024,"topupco":[1024,"空桑銭荘",1,"2018-01-01 00:00:00","2038-01-02 00:00:00",1500,0,0,0,2,0,false,"1#1",true,0,0,"shop_112",0,"","","","053 kongsang_pack_times"],"id":1024,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1025,"topupco":[1025,"衣装券80枚",1,"2019-09-29 5:00:00","2038-01-02 00:00:00",160,0,0,0,2,0,false,"",false,1,0,"shop_117",0,"","","",""],"id":1025,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1026,"topupco":[1026,"衣装券325枚",1,"2019-09-29 5:00:00","2038-01-02 00:00:00",650,0,0,0,2,0,false,"",false,1,0,"shop_118",0,"","","",""],"id":1026,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1027,"topupco":[1027,"衣装券1000枚",1,"2019-09-29 5:00:00","2038-01-02 00:00:00",2000,0,0,0,2,0,false,"",false,1,0,"shop_119",0,"","","",""],"id":1027,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1028,"topupco":[1028,"衣装券1300枚",1,"2019-09-29 5:00:00","2038-01-02 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17:39:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info { id: 5002 hasFirstBonus: true } [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAutoSubscriptionGiftBagReply <--- [INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 16 所需时间单位秒 = 1.2773607969284 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetAutoSubscriptionGiftBagReply 55 1 [INFO:2022-12-5 17:39:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:42][@logic/extensions/main/view/jp/JPMainViewPresentor.lua:8]:{_onEnterAnimationDone}TCL: JPMainViewPresentor._onEnterAnimationDone, as an example [INFO:2022-12-5 17:39:42][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 13 [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2022-12-5 17:39:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2022-12-5 17:39:42]<== Receiver Message, socketClient version=4,extId=41,cmd=5,status=0,size=18 [INFO:2022-12-5 17:39:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2022-12-5 17:39:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 14 [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 2 [INFO:2022-12-5 17:39:42][@logic/extensions/guide/controller/GuideController.lua:102]:{oneKeyFinishGuide}One key finish guide 49 [INFO:2022-12-5 17:39:42]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:39:42][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:104: One key finish guide 49 stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/guide/controller/GuideController:104: in function 'oneKeyFinishGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:120: in function 'oneKeyFinishThisGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:86: in function '_update' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:42: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionOpenArrow:25: in function 'onStart' ... logic/extensions/guide/core/GuideStepController:74: in function '_reallyStartGuide' logic/extensions/guide/core/GuideStepController:24: in function 'execStep' logic/extensions/guide/controller/GuideController:259: in function 'execNextStep' logic/extensions/guide/controller/GuideController:304: in function '_checkExecGuide' logic/extensions/guide/controller/GuideController:294: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/main/view/MainViewPresentor:29: in function '_onEnterAnimationDone' logic/common/logic/FrameworkReLogicMgr:315: in function [WARN:2022-12-5 17:39:42][@logic/extensions/guide/agent/GuideAgent.lua:16]:{sendFinishGuideRequest}发送指引失败,消息已在队列中 guide_49_14201 [INFO:2022-12-5 17:39:42]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2022-12-5 17:39:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2022-12-5 17:39:42]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:39:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2022-12-5 17:39:42]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXDayGiftBagInfoReply <--- [INFO:2022-12-5 17:39:42]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 19 所需时间单位秒 = 1.6323113441467 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetXDayGiftBagInfoReply 56 1 [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 1.6323113441467 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetWeeklyCardInfoReply 57 1 [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 1.6323113441467 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetJinyumantangInfoReply 58 1 [INFO:2022-12-5 17:39:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shouchong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:42]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:39:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 1.7928006500006 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetUnReadNewspaperReply 59 1 [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.7928006500006 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMysteryStoreInfoReply 60 1 [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-12-5 17:39:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.7928006500006 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get137InfosReply 61 1 [INFO:2022-12-5 17:39:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:39:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.1635002866387 移走了序号= 1 的消息,当前队列数量= 7 || 0 GuideEndReply 62 1 [INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:39:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 63 1 [INFO:2022-12-5 17:39:43][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:39:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.1635002866387 移走了序号= 1 的消息,当前队列数量= 6 || 0 FinishGuideReply 64 1 [INFO:2022-12-5 17:39:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:43][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 17:39:43][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1670232983409 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-12-5 17:39:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.2970417514443 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetCurrencyInfoReply 65 1 [INFO:2022-12-5 17:39:43][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1670232983409 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-12-5 17:39:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.2970417514443 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetCurrencyInfoReply 66 1 [INFO:2022-12-5 17:39:43][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:39:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-12-5 17:39:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.90280892699957 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetStoreFreeGiftBagInfoReply 68 1 [INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:39:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.90280892699957 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 69 1 [INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:39:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.90280892699957 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 70 1 [INFO:2022-12-5 17:39:43][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-12-5 17:39:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 15 [INFO:2022-12-5 17:39:44]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-12-5 17:39:44]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 GuideActionFindGO [INFO:2022-12-5 17:39:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 GuideActionPlayAudio [INFO:2022-12-5 17:39:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 GuideActionOpenMask [INFO:2022-12-5 17:39:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 GuideActionOpenArrow [INFO:2022-12-5 17:39:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 GuideActionOpenInstruction [INFO:2022-12-5 17:39:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 WaitGuideActionClickMask [INFO:2022-12-5 17:39:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10801 skip: 0 [INFO:2022-12-5 17:39:44]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:39:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2022-12-5 17:39:44]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10802 [INFO:2022-12-5 17:39:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 GuideActionFindGO [INFO:2022-12-5 17:39:44]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:39:44]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_achievementandteam isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_kitchen isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:44]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2022-12-5 17:39:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/teamview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:44]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:39:44][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 17:39:44][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-12-5 17:39:44][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.26125938072801 移走了序号= 1 的消息,当前队列数量= 2 || 0 ClickIconLogReply 71 1 [INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:39:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.17416922748089 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 72 1 [INFO:2022-12-5 17:39:44]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:39:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/teamview_new.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/team/teamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:39:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.29126953333616 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 73 1 [INFO:2022-12-5 17:39:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/team/teamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 1 [INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest [INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2022-12-5 17:39:44]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11 [INFO:2022-12-5 17:39:44]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:44]<== Receiver Message, socketClient version=4,extId=8,cmd=4,status=0,size=26 [INFO:2022-12-5 17:39:44]<== Receiver Message, socketClient version=4,extId=8,cmd=9,status=0,size=10 [INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 state: 1 name: チーム1 } [INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2022-12-5 17:39:44][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 74 1 [INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2022-12-5 17:39:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <--- [INFO:2022-12-5 17:39:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.23622415959835 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 75 1 [INFO:2022-12-5 17:39:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 GuideActionPlayAudio [INFO:2022-12-5 17:39:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 GuideActionOpenMask [INFO:2022-12-5 17:39:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 GuideActionOpenArrow [INFO:2022-12-5 17:39:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 GuideActionOpenInstruction [INFO:2022-12-5 17:39:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 WaitGuideActionClickMask [INFO:2022-12-5 17:39:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:45][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:39:45]TCL C#: UnloadAllBanks item.Key speech_plot_0-jp [INFO:2022-12-5 17:39:45]TCL C#: UnloadAllBanks item.Key speech_plot_0-jp.assets [INFO:2022-12-5 17:39:45]DestroyUnusedResources:1,2,time=,paths: [INFO:2022-12-5 17:39:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 GuideActionFindGO [INFO:2022-12-5 17:39:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 GuideActionPlayAudio [INFO:2022-12-5 17:39:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 GuideActionOpenMask [INFO:2022-12-5 17:39:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 GuideActionOpenArrow [INFO:2022-12-5 17:39:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 GuideActionOpenInstruction [INFO:2022-12-5 17:39:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 WaitGuideActionClickMask [INFO:2022-12-5 17:39:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10802 skip: 0 [INFO:2022-12-5 17:39:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10803 [INFO:2022-12-5 17:39:47]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:39:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 GuideActionFindGO [INFO:2022-12-5 17:39:47]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:47]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:39:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonselectherobigview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:47]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonbackpackheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 3 [INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2022-12-5 17:39:47]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:47]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2022-12-5 17:39:47][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 4 [INFO:2022-12-5 17:39:47]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2022-12-5 17:39:47]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-12-5 17:39:47]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:47]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:39:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.24318154156208 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 76 1 [INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:39:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.24318154156208 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 77 1 [INFO:2022-12-5 17:39:47]<== Receiver Message, socketClient version=4,extId=23,cmd=1,status=0,size=118 [INFO:2022-12-5 17:39:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 GuideActionPlayAudio [INFO:2022-12-5 17:39:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 GuideActionOpenMask [INFO:2022-12-5 17:39:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 GuideActionOpenArrow [INFO:2022-12-5 17:39:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 GuideActionOpenInstruction [INFO:2022-12-5 17:39:47]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2022-12-5 17:39:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 WaitGuideActionClickMask [INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2035 exp: 0 injuredNum: 0 voice: 1042015 voice: 1042014 voice: 1042013 voice: 1042003 infos: 1000216 unreadInfos: 1000216 usingSkinId: 100037 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2022-12-5 17:39:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.33389223366976 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterInfoListReply 78 1 [INFO:2022-12-5 17:39:47][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:39:47][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:39:47][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:39:47][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-12-5 17:39:47][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.33389223366976 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 79 1 [INFO:2022-12-5 17:39:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100042_head_square.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100001_head_square.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 GuideActionFindGO [INFO:2022-12-5 17:39:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 GuideActionPlayAudio [INFO:2022-12-5 17:39:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 GuideActionOpenMask [INFO:2022-12-5 17:39:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 GuideActionOpenArrow [INFO:2022-12-5 17:39:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 GuideActionOpenInstruction [INFO:2022-12-5 17:39:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 WaitGuideActionClickMask [INFO:2022-12-5 17:39:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:39:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:39:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10803 skip: 0 [INFO:2022-12-5 17:39:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:39:48]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:39:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:39:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10804 [INFO:2022-12-5 17:39:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10804 GuideActionFindGO [INFO:2022-12-5 17:39:48]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10804 GuideActionOpenMask [INFO:2022-12-5 17:39:48]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:39:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10804 GuideActionOpenArrow [INFO:2022-12-5 17:39:48]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10804 WaitGuideActionClickMask [INFO:2022-12-5 17:39:48]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:39:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:39:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.17430569604039 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 80 1 [INFO:2022-12-5 17:39:48]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:39:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:39:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.24077161774039 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 81 1 [INFO:2022-12-5 17:39:49][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14 time: 3000 [INFO:2022-12-5 17:39:49]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-12-5 17:39:49][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_3_10804, 附加协议_8-2 [INFO:2022-12-5 17:39:49]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:49][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_10804 [INFO:2022-12-5 17:39:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 2 [INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest [INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 680033 formationId: 1 index: 0 guideId: 3 stepId: 10804 typeId: 1 [INFO:2022-12-5 17:39:49]==> Sender Auto Serialize Message,extId=8,cmd=2,size=24 [INFO:2022-12-5 17:39:49]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:49]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-12-5 17:39:49][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.20429154112935 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 82 1 [INFO:2022-12-5 17:39:49]<== Receiver Message, socketClient version=4,extId=8,cmd=4,status=0,size=36 [INFO:2022-12-5 17:39:49]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=215 [INFO:2022-12-5 17:39:49]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=15 [INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 680033 } state: 1 name: チーム1 } [INFO:2022-12-5 17:39:49]<== Receiver Message, socketClient version=4,extId=8,cmd=2,status=0,size=8 [INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2022-12-5 17:39:49][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 83 1 [INFO:2022-12-5 17:39:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2 [INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2035 voiceId: 1042004 [INFO:2022-12-5 17:39:49]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 680033 isInFormation: true masterPlayerID: 15608 heroTypeIdx: 2035 baseAttr { hp: 953 atk: 118 def: 119 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1670233169866 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2022-12-5 17:39:49]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:49][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 84 1 [INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 3 stepId: 10804 } [INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:39:49][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 85 1 [INFO:2022-12-5 17:39:49][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_3_10804 [INFO:2022-12-5 17:39:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10804 GuideActionFindGO [INFO:2022-12-5 17:39:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10804 GuideActionOpenMask [INFO:2022-12-5 17:39:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10804 GuideActionOpenArrow [INFO:2022-12-5 17:39:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10804 WaitGuideActionClickMask [INFO:2022-12-5 17:39:49]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=67 [INFO:2022-12-5 17:39:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:39:49]<== Receiver Message, socketClient version=4,extId=23,cmd=5,status=0,size=8 [INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10804 skip: 0 [INFO:2022-12-5 17:39:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2022-12-5 17:39:49]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:39:49]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10805 [INFO:2022-12-5 17:39:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 GuideActionFindGO [INFO:2022-12-5 17:39:49]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:39:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 GuideActionPlayAudio [INFO:2022-12-5 17:39:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 GuideActionOpenMask [INFO:2022-12-5 17:39:49]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 GuideActionOpenArrow [INFO:2022-12-5 17:39:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 GuideActionOpenInstruction [INFO:2022-12-5 17:39:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 WaitGuideActionClickMask [INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <--- [INFO:2022-12-5 17:39:49]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:39:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.37636169418693 移走了序号= 1 的消息,当前队列数量= 3 || 0 AddHeroToFormationReply 86 1 [WARN:2022-12-5 17:39:49][@logic/extensions/team/agent/TeamAgent.lua:36]:{func}status:0 [INFO:2022-12-5 17:39:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100042_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2035 exp: 0 injuredNum: 0 voice: 1042015 voice: 1042014 voice: 1042013 voice: 1042004 voice: 1042003 infos: 1000216 unreadInfos: 1000216 usingSkinId: 100037 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:39:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 17:39:50]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:39:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 87 1 [INFO:2022-12-5 17:39:50][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:39:50][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:39:50][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:39:50][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:39:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2022-12-5 17:39:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.327886082232 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 88 1 [INFO:2022-12-5 17:39:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:39:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.22356054186821 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 89 1 [INFO:2022-12-5 17:39:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:39:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.34798607975245 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 90 1 [INFO:2022-12-5 17:39:50][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:39:51][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:39:51]DestroyUnusedResources:5,2,time=,paths: [INFO:2022-12-5 17:39:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 GuideActionFindGO [INFO:2022-12-5 17:39:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 GuideActionPlayAudio [INFO:2022-12-5 17:39:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 GuideActionOpenMask [INFO:2022-12-5 17:39:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 GuideActionOpenArrow [INFO:2022-12-5 17:39:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 GuideActionOpenInstruction [INFO:2022-12-5 17:39:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 WaitGuideActionClickMask [INFO:2022-12-5 17:39:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10805 skip: 0 [INFO:2022-12-5 17:39:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:39:52]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:39:52]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10806 [INFO:2022-12-5 17:39:52]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:39:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 GuideActionFindGO [INFO:2022-12-5 17:39:52]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonselectherobigview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonbackpackheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:52]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:39:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 3 [INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:52][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 4 [INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-12-5 17:39:52]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2022-12-5 17:39:52]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:52]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:39:52]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-12-5 17:39:52]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:39:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.23429462313652 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 91 1 [INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:39:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.23429462313652 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 92 1 [INFO:2022-12-5 17:39:52]<== Receiver Message, socketClient version=4,extId=23,cmd=1,status=0,size=122 [INFO:2022-12-5 17:39:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 GuideActionPlayAudio [INFO:2022-12-5 17:39:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 GuideActionOpenMask [INFO:2022-12-5 17:39:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 GuideActionOpenArrow [INFO:2022-12-5 17:39:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 GuideActionOpenInstruction [INFO:2022-12-5 17:39:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 WaitGuideActionClickMask [INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2035 exp: 0 injuredNum: 0 voice: 1042015 voice: 1042014 voice: 1042013 voice: 1042004 voice: 1042003 infos: 1000216 unreadInfos: 1000216 usingSkinId: 100037 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:39:52]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2022-12-5 17:39:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.31214970350266 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterInfoListReply 93 1 [INFO:2022-12-5 17:39:52][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:39:52][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:39:52][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:39:52][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:39:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100001_head_square.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-12-5 17:39:52][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.45831669867039 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 94 1 [INFO:2022-12-5 17:39:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 GuideActionFindGO [INFO:2022-12-5 17:39:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 GuideActionPlayAudio [INFO:2022-12-5 17:39:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 GuideActionOpenMask [INFO:2022-12-5 17:39:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 GuideActionOpenArrow [INFO:2022-12-5 17:39:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 GuideActionOpenInstruction [INFO:2022-12-5 17:39:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 WaitGuideActionClickMask [INFO:2022-12-5 17:39:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:39:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:39:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10806 skip: 0 [INFO:2022-12-5 17:39:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:39:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:39:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10807 [INFO:2022-12-5 17:39:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10807 GuideActionFindGO [INFO:2022-12-5 17:39:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10807 GuideActionOpenMask [INFO:2022-12-5 17:39:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10807 GuideActionOpenArrow [INFO:2022-12-5 17:39:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10807 WaitGuideActionClickMask [INFO:2022-12-5 17:39:53]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:39:53]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:53]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:39:53]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:53]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:39:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:39:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.22432792186737 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 95 1 [INFO:2022-12-5 17:39:53]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:39:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:39:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.25720961391926 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 96 1 [INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14 time: 3000 [INFO:2022-12-5 17:39:54]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-12-5 17:39:54][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_3_10807, 附加协议_8-2 [INFO:2022-12-5 17:39:54]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:54][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_10807 [INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 2 [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 680032 formationId: 1 index: 1 guideId: 3 stepId: 10807 typeId: 1 [INFO:2022-12-5 17:39:54]==> Sender Auto Serialize Message,extId=8,cmd=2,size=24 [INFO:2022-12-5 17:39:54]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:54]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.22970823943615 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 98 1 [INFO:2022-12-5 17:39:54]<== Receiver Message, socketClient version=4,extId=8,cmd=4,status=0,size=46 [INFO:2022-12-5 17:39:54]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=215 [INFO:2022-12-5 17:39:54]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23 [INFO:2022-12-5 17:39:54]<== Receiver Message, socketClient version=4,extId=8,cmd=2,status=0,size=8 [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 680033 } formationHeros { index: 1 typeId: 1 heroUniqueId: 680032 } state: 1 name: チーム1 } [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 99 1 [INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2 [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 voiceId: 1000004 [INFO:2022-12-5 17:39:54]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 680032 isInFormation: true masterPlayerID: 15608 heroTypeIdx: 2000 baseAttr { hp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1670233012218 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:39:54]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 100 1 [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 3 stepId: -1 } [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 101 1 [INFO:2022-12-5 17:39:54][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_3_-1 [INFO:2022-12-5 17:39:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10807 GuideActionFindGO [INFO:2022-12-5 17:39:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10807 GuideActionOpenMask [INFO:2022-12-5 17:39:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10807 GuideActionOpenArrow [INFO:2022-12-5 17:39:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10807 WaitGuideActionClickMask [INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10807 skip: 0 [INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10808 [INFO:2022-12-5 17:39:54]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:39:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10808 GuideActionFindGO [INFO:2022-12-5 17:39:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10808 GuideActionOpenMask [INFO:2022-12-5 17:39:54]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:54]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:39:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10808 GuideActionOpenArrow [INFO:2022-12-5 17:39:54]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10808 WaitGuideActionClickMask [INFO:2022-12-5 17:39:54]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=67 [INFO:2022-12-5 17:39:54]<== Receiver Message, socketClient version=4,extId=23,cmd=5,status=0,size=8 [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <--- [INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.52410938963294 移走了序号= 1 的消息,当前队列数量= 3 || 0 AddHeroToFormationReply 102 1 [WARN:2022-12-5 17:39:54][@logic/extensions/team/agent/TeamAgent.lua:36]:{func}status:0 [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:39:54]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 103 1 [INFO:2022-12-5 17:39:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:39:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:39:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:39:54]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:39:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.22794930636883 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 104 1 [INFO:2022-12-5 17:39:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.38304483890533 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 105 1 [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:39:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.38304483890533 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 106 1 [INFO:2022-12-5 17:39:55][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:39:55][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-12-5 17:39:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-12-5 17:39:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2022-12-5 17:39:55]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-12-5 17:39:55]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 2 [INFO:2022-12-5 17:39:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-12-5 17:39:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:55]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-12-5 17:39:55]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:56][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2022-12-5 17:39:56][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 3 [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4 [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:56]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2022-12-5 17:39:56]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5 [INFO:2022-12-5 17:39:56]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-12-5 17:39:56]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 6 [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest [INFO:2022-12-5 17:39:56]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:56]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 7 [INFO:2022-12-5 17:39:56]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9 [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest [INFO:2022-12-5 17:39:56]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8 [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 8 [INFO:2022-12-5 17:39:56]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9 [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-12-5 17:39:56]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:56]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-12-5 17:39:56]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8 [INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=53,cmd=1,status=0,size=424 [INFO:2022-12-5 17:39:56][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=53,cmd=10,status=0,size=428 [INFO:2022-12-5 17:39:56][@logic/extensions/main/view/MainTencentView.lua:425]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 9 [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 10 [INFO:2022-12-5 17:39:56]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-12-5 17:39:56]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 11 [INFO:2022-12-5 17:39:56]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=53,cmd=16,status=0,size=15 [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:56]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 12 [INFO:2022-12-5 17:39:56]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-12-5 17:39:56]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=53,cmd=19,status=0,size=8 [INFO:2022-12-5 17:39:56][@logic/extensions/main/view/jp/JPMainViewPresentor.lua:8]:{_onEnterAnimationDone}TCL: JPMainViewPresentor._onEnterAnimationDone, as an example [INFO:2022-12-5 17:39:56]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-12-5 17:39:56]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:56][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=53,cmd=22,status=0,size=8 [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.033276539295912 移走了序号= 1 的消息,当前队列数量= 11 || 0 SystemEnterLogReply 107 1 [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.033276539295912 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetMonthCardInfoReply 108 1 [INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=31,cmd=17,status=0,size=10 [INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 11 [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-12-5 17:39:56]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.033276539295912 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetMonthCardInfoReply 109 1 [INFO:2022-12-5 17:39:56]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=43,cmd=39,status=0,size=8 [INFO:2022-12-5 17:39:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 11 [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-12-5 17:39:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-12-5 17:39:56]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-12-5 17:39:56]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12 [INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=137,cmd=1,status=0,size=8 [INFO:2022-12-5 17:39:56][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:39:56]DestroyUnusedResources:5,2,time=,paths: [INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=25 [INFO:2022-12-5 17:39:56]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=25 [INFO:2022-12-5 17:39:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10808 GuideActionFindGO [INFO:2022-12-5 17:39:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10808 GuideActionOpenMask [INFO:2022-12-5 17:39:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10808 GuideActionOpenArrow [INFO:2022-12-5 17:39:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10808 WaitGuideActionClickMask [INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 12 [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10808 skip: 0 [INFO:2022-12-5 17:39:57]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 13 [INFO:2022-12-5 17:39:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10809 [INFO:2022-12-5 17:39:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10809 GuideActionTriggerNextGuide [INFO:2022-12-5 17:39:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10809 GuideActionTriggerNextGuide [INFO:2022-12-5 17:39:57]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:39:57][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2022-12-5 17:39:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 14 [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 15 [INFO:2022-12-5 17:39:57]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:39:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10809 skip: 0 [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 1024 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 buyCount: 0 } infos { topupId: 32814 buyCount: 0 } infos { topupId: 32815 buyCount: 0 } infos { topupId: 1101 buyCount: 0 } infos { topupId: 1104 buyCount: 0 } infos { topupId: 1106 buyCount: 0 } infos { topupId: 1112 buyCount: 0 } infos { topupId: 1113 buyCount: 0 } infos { topupId: 1201 buyCount: 0 } infos { topupId: 1202 buyCount: 0 } infos { topupId: 32001 buyCount: 0 } infos { topupId: 32002 buyCount: 0 } infos { topupId: 32003 buyCount: 0 } infos { topupId: 31001 buyCount: 0 } infos { topupId: 31002 buyCount: 0 } infos { topupId: 31003 buyCount: 0 } infos { topupId: 30001 buyCount: 0 } infos { topupId: 404086 buyCount: 0 } infos { topupId: 404085 buyCount: 0 } infos { topupId: 32420 buyCount: 0 } infos { topupId: 32421 buyCount: 0 } infos { topupId: 100018 buyCount: 0 } infos { topupId: 100021 buyCount: 0 } infos { topupId: 100020 buyCount: 0 } infos { topupId: 100023 buyCount: 0 } infos { topupId: 100022 buyCount: 0 } infos { topupId: 33501 buyCount: 0 } infos { topupId: 33502 buyCount: 0 } infos { topupId: 33503 buyCount: 0 } infos { topupId: 33504 buyCount: 0 } infos { topupId: 33505 buyCount: 0 } infos { topupId: 33506 buyCount: 0 } infos { topupId: 33507 buyCount: 0 } infos { topupId: 33508 buyCount: 0 } infos { topupId: 33509 buyCount: 0 } infos { topupId: 33510 buyCount: 0 } infos { topupId: 33511 buyCount: 0 } infos { topupId: 33512 buyCount: 0 } infos { topupId: 33513 buyCount: 0 } infos { topupId: 10002 buyCount: 0 } infos { topupId: 2001 buyCount: 0 } infos { topupId: 2002 buyCount: 0 } infos { topupId: 1001 buyCount: 0 } infos { topupId: 1002 buyCount: 0 } infos { topupId: 1003 buyCount: 0 } infos { topupId: 1004 buyCount: 0 } infos { topupId: 1005 buyCount: 0 } infos { topupId: 1006 buyCount: 0 } infos { topupId: 1007 buyCount: 0 } infos { topupId: 4085 buyCount: 0 } infos { topupId: 4086 buyCount: 0 } [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <--- [INFO:2022-12-5 17:39:57]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:39:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.71396247670054 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetTopupInfoReply 110 1 [INFO:2022-12-5 17:39:57][@logic/extensions/topup/model/TopupModel.lua:29]:{saveAllInfos}============全部充值档位信息:============ [INFO:2022-12-5 17:39:57][@logic/extensions/topup/model/TopupModel.lua:30]:{saveAllInfos}[{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1024,"topupco":[1024,"空桑銭荘",1,"2018-01-01 00:00:00","2038-01-02 00:00:00",1500,0,0,0,2,0,false,"1#1",true,0,0,"shop_112",0,"","","","053 kongsang_pack_times"],"id":1024,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1025,"topupco":[1025,"衣装券80枚",1,"2019-09-29 5:00:00","2038-01-02 00:00:00",160,0,0,0,2,0,false,"",false,1,0,"shop_117",0,"","","",""],"id":1025,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1026,"topupco":[1026,"衣装券325枚",1,"2019-09-29 5:00:00","2038-01-02 00:00:00",650,0,0,0,2,0,false,"",false,1,0,"shop_118",0,"","","",""],"id":1026,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1027,"topupco":[1027,"衣装券1000枚",1,"2019-09-29 5:00:00","2038-01-02 00:00:00",2000,0,0,0,2,0,false,"",false,1,0,"shop_119",0,"","","",""],"id":1027,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1028,"topupco":[1028,"衣装券1300枚",1,"2019-09-29 5:00:00","2038-01-02 00:00:00",2600,0,0,0,2,0,false,"",false,1,0,"shop_120",0,"","","",""],"id":1028,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":32814,"topupco":[32814,"初心者特訓計画",1,"2018-01-01 00:00:00","2038-01-01 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00:00:00",650,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":1113,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1201,"topupco":[1201,"新人攻略応援パック",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",320,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","","052 weekly_pack_draw_times"],"id":1201,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1202,"topupco":[1202,"7日召喚パック",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",1200,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","","052 weekly_pack_draw_times"],"id":1202,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":32001,"topupco":[32001,"休日応援パック",1,"2018-01-01 00:00:00","2038-01-01 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17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 1.7041112147272 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetUnReadNewspaperReply 116 1 [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.7041112147272 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMysteryStoreInfoReply 117 1 [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.7041112147272 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get137InfosReply 118 1 [INFO:2022-12-5 17:39:57]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14 [INFO:2022-12-5 17:39:57]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:39:57][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1670232983409 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.7461360618472 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetCurrencyInfoReply 119 1 [INFO:2022-12-5 17:39:57][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1670232983409 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.7461360618472 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetCurrencyInfoReply 120 1 [INFO:2022-12-5 17:39:57][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.0654501244426 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuideEndReply 121 1 [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.1852195113897 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideStartReply 122 1 [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 123 1 [INFO:2022-12-5 17:39:57][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2022-12-5 17:39:57][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2022-12-5 17:39:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2022-12-5 17:39:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2022-12-5 17:39:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2022-12-5 17:39:57]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 6 [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 2 [INFO:2022-12-5 17:39:57][@logic/extensions/guide/controller/GuideController.lua:102]:{oneKeyFinishGuide}One key finish guide 49 [INFO:2022-12-5 17:39:57][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:104: One key finish guide 49 stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/guide/controller/GuideController:104: in function 'oneKeyFinishGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:120: in function 'oneKeyFinishThisGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:86: in function '_update' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:42: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionOpenArrow:25: in function 'onStart' ... logic/extensions/guide/core/GuideStepController:24: in function 'execStep' logic/extensions/guide/controller/GuideController:259: in function 'execNextStep' logic/extensions/guide/agent/GuideAgent:59: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:391: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-12-5 17:39:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:57][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 7 [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2022-12-5 17:39:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2022-12-5 17:39:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2022-12-5 17:39:57]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:39:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:39:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.1852195113897 移走了序号= 1 的消息,当前队列数量= 6 || 0 FinishGuideReply 124 1 [INFO:2022-12-5 17:39:57]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:39:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:57]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:39:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.3943035900593 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuideEndReply 125 1 [INFO:2022-12-5 17:39:58]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-12-5 17:39:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 1.3943035900593 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetStoreFreeGiftBagInfoReply 126 1 [INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 4 stepId: 0 } [INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:39:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 127 1 [INFO:2022-12-5 17:39:58][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_4_0 [INFO:2022-12-5 17:39:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2022-12-5 17:39:58]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10901 [INFO:2022-12-5 17:39:58]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:39:58]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 GuideActionFindGO [INFO:2022-12-5 17:39:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 GuideActionPlayAudio [INFO:2022-12-5 17:39:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 GuideActionOpenMask [INFO:2022-12-5 17:39:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 GuideActionOpenArrow [INFO:2022-12-5 17:39:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 GuideActionOpenInstruction [INFO:2022-12-5 17:39:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 WaitGuideActionClickMask [INFO:2022-12-5 17:39:58]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23 [INFO:2022-12-5 17:39:58]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:39:58]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:39:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.81520484387875 移走了序号= 1 的消息,当前队列数量= 4 || 0 FinishGuideReply 0 1 [INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:39:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.38309299945831 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 1 1 [INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:39:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.38309299945831 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 2 1 [INFO:2022-12-5 17:39:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:39:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 3 1 [INFO:2022-12-5 17:39:58][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:39:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.48351100087166 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 4 1 [INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:39:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:39:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.27442692220211 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 5 1 [INFO:2022-12-5 17:39:58][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:39:58]DestroyUnusedResources:9,3,time=,paths: [INFO:2022-12-5 17:39:59][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=5,id=105 [INFO:2022-12-5 17:39:59][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 17:39:59][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2022-12-5 17:39:59][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-12-5 17:39:59][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:39:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 GuideActionFindGO [INFO:2022-12-5 17:39:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 GuideActionPlayAudio [INFO:2022-12-5 17:39:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 GuideActionOpenMask [INFO:2022-12-5 17:39:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 GuideActionOpenArrow [INFO:2022-12-5 17:39:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 GuideActionOpenInstruction [INFO:2022-12-5 17:39:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 WaitGuideActionClickMask [INFO:2022-12-5 17:39:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:39:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:39:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10901 skip: 0 [INFO:2022-12-5 17:39:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:39:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:39:59]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:39:59]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10902 [INFO:2022-12-5 17:39:59]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:39:59]||||| Sender socketClient version=4 [INFO:2022-12-5 17:39:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 GuideActionFindGO [INFO:2022-12-5 17:39:59][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:39:59][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================ [INFO:2022-12-5 17:39:59][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:39:59]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:39:59]DestroyUnusedResources:50,3,time=,paths: [INFO:2022-12-5 17:39:59]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:39:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:40:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:40:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.11353030800819 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 6 1 [INFO:2022-12-5 17:40:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:40:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:40:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.11353030800819 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 7 1 [INFO:2022-12-5 17:40:0][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:0]language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @44ms [INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_fb isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_explore isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待9帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:0]language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @157ms [INFO:2022-12-5 17:40:0][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 [INFO:2022-12-5 17:40:1][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:40:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 GuideActionPlayAudio [INFO:2022-12-5 17:40:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 GuideActionOpenMask [INFO:2022-12-5 17:40:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 GuideActionOpenArrow [INFO:2022-12-5 17:40:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 GuideActionOpenInstruction [INFO:2022-12-5 17:40:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 WaitGuideActionClickMask [INFO:2022-12-5 17:40:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2022-12-5 17:40:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-12-5 17:40:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:40:1]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-12-5 17:40:1]||||| Sender socketClient version=4 [INFO:2022-12-5 17:40:1]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12 [INFO:2022-12-5 17:40:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270014.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-12-5 17:40:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-12-5 17:40:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.56818591058254 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 8 1 [INFO:2022-12-5 17:40:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/activity_11.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/fb_icon/hxrg.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:2][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:40:2]TCL C#: UnloadAllBanks item.Key speech_basis_yrpm-jp.assets [INFO:2022-12-5 17:40:2]TCL C#: UnloadAllBanks item.Key speech_basis_yrpm-jp [INFO:2022-12-5 17:40:2]TCL C#: UnloadAllBanks item.Key music_mood_5.assets [INFO:2022-12-5 17:40:2]TCL C#: UnloadAllBanks item.Key music_mood_5 [INFO:2022-12-5 17:40:2]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-12-5 17:40:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 16 当前队列数量= 1 [INFO:2022-12-5 17:40:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MarkFirstInDungeonRequest [INFO:2022-12-5 17:40:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 [INFO:2022-12-5 17:40:3]==> Sender Auto Serialize Message,extId=31,cmd=16,size=12 [INFO:2022-12-5 17:40:3]||||| Sender socketClient version=4 [INFO:2022-12-5 17:40:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:3]<== Receiver Message, socketClient version=4,extId=31,cmd=16,status=0,size=8 [INFO:2022-12-5 17:40:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chapterbegineffect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:40:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MarkFirstInDungeonReply <--- [INFO:2022-12-5 17:40:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 16 所需时间单位秒 = 0.25204415991902 移走了序号= 1 的消息,当前队列数量= 0 || 0 MarkFirstInDungeonReply 9 1 [INFO:2022-12-5 17:40:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chapter/chapterbegineffect.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:3]language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @85ms [INFO:2022-12-5 17:40:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/chapteropeneffectbigbg/bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/chapteropeneffectbigbg/title_10001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/chapteropeneffectbigbg/content_10001_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/chapteropeneffectbigbg/content_10001_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/chapteropeneffectbigbg/hero_10001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 GuideActionFindGO [INFO:2022-12-5 17:40:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 GuideActionPlayAudio [INFO:2022-12-5 17:40:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 GuideActionOpenMask [INFO:2022-12-5 17:40:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 GuideActionOpenArrow [INFO:2022-12-5 17:40:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 GuideActionOpenInstruction [INFO:2022-12-5 17:40:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 WaitGuideActionClickMask [INFO:2022-12-5 17:40:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 17:40:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:40:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10902 skip: 0 [INFO:2022-12-5 17:40:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2022-12-5 17:40:4]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:40:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:40:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10903 [INFO:2022-12-5 17:40:4]||||| Sender socketClient version=4 [INFO:2022-12-5 17:40:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10903 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:40:4]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:40:4]||||| Sender socketClient version=4 [INFO:2022-12-5 17:40:4]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:40:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:40:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:40:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.17356830835342 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 11 1 [INFO:2022-12-5 17:40:4]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:40:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:40:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:40:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.24002084881067 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 12 1 [INFO:2022-12-5 17:40:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10903 WaitGuideActionOpenMaskAndWait [INFO:2022-12-5 17:40:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2022-12-5 17:40:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-12-5 17:40:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:40:6]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-12-5 17:40:6]||||| Sender socketClient version=4 [INFO:2022-12-5 17:40:7]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12 [INFO:2022-12-5 17:40:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-12-5 17:40:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-12-5 17:40:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.3688867688179 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 13 1 [INFO:2022-12-5 17:40:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10903 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:40:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10903 WaitGuideActionOpenMaskAndWait [INFO:2022-12-5 17:40:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:40:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:40:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10903 skip: 0 [INFO:2022-12-5 17:40:7]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:40:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:40:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:40:8]||||| Sender socketClient version=4 [INFO:2022-12-5 17:40:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10904 [INFO:2022-12-5 17:40:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 GuideActionFindGO [INFO:2022-12-5 17:40:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 GuideActionPlayAudio [INFO:2022-12-5 17:40:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 GuideActionOpenMask [INFO:2022-12-5 17:40:8]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:40:8]||||| Sender socketClient version=4 [INFO:2022-12-5 17:40:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 GuideActionOpenArrow [INFO:2022-12-5 17:40:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 GuideActionOpenInstruction [INFO:2022-12-5 17:40:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 WaitGuideActionClickMask [INFO:2022-12-5 17:40:8]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:40:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:8][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:40:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:40:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:40:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.20304899662733 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 14 1 [INFO:2022-12-5 17:40:8]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:40:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:40:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:40:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.24895038083196 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 15 1 [INFO:2022-12-5 17:40:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 GuideActionFindGO [INFO:2022-12-5 17:40:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 GuideActionPlayAudio [INFO:2022-12-5 17:40:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 GuideActionOpenMask [INFO:2022-12-5 17:40:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 GuideActionOpenArrow [INFO:2022-12-5 17:40:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 GuideActionOpenInstruction [INFO:2022-12-5 17:40:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 WaitGuideActionClickMask [INFO:2022-12-5 17:40:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:40:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:40:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10904 skip: 0 [INFO:2022-12-5 17:40:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:40:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:40:9]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:40:9]||||| Sender socketClient version=4 [INFO:2022-12-5 17:40:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10905 [INFO:2022-12-5 17:40:9]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:40:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 GuideActionFindGO [INFO:2022-12-5 17:40:9]||||| Sender socketClient version=4 [INFO:2022-12-5 17:40:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:9]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:40:9][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 17:40:9][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:40:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:40:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:40:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.17900407314301 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 16 1 [INFO:2022-12-5 17:40:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:9]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:40:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 70 1 当前队列数量= 2 [INFO:2022-12-5 17:40:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetConsumeItemRequest [INFO:2022-12-5 17:40:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:40:9]==> Sender Auto Serialize Message,extId=70,cmd=1,size=9 [INFO:2022-12-5 17:40:9]||||| Sender socketClient version=4 [INFO:2022-12-5 17:40:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 GuideActionPlayAudio [INFO:2022-12-5 17:40:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 GuideActionOpenMask [INFO:2022-12-5 17:40:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 GuideActionOpenArrow [INFO:2022-12-5 17:40:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 GuideActionOpenInstruction [INFO:2022-12-5 17:40:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 WaitGuideActionClickMask [INFO:2022-12-5 17:40:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:40:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:40:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.3726192265749 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 17 1 [INFO:2022-12-5 17:40:9]<== Receiver Message, socketClient version=4,extId=70,cmd=1,status=0,size=8 [INFO:2022-12-5 17:40:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:40:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetConsumeItemReply <--- [INFO:2022-12-5 17:40:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 70 1 所需时间单位秒 = 0.34109731018543 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetConsumeItemReply 18 1 [INFO:2022-12-5 17:40:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130014_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2022-12-5 17:40:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2022-12-5 17:40:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 id: 10001011 [INFO:2022-12-5 17:40:10]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2022-12-5 17:40:10]||||| Sender socketClient version=4 [INFO:2022-12-5 17:40:10][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 17:40:10][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:40:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 GuideActionFindGO [INFO:2022-12-5 17:40:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 GuideActionPlayAudio [INFO:2022-12-5 17:40:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 GuideActionOpenMask [INFO:2022-12-5 17:40:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 GuideActionOpenArrow [INFO:2022-12-5 17:40:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 GuideActionOpenInstruction [INFO:2022-12-5 17:40:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 WaitGuideActionClickMask [INFO:2022-12-5 17:40:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 17:40:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:40:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10905 skip: 0 [INFO:2022-12-5 17:40:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2022-12-5 17:40:10]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:40:10]||||| Sender socketClient version=4 [INFO:2022-12-5 17:40:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:40:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10906 [INFO:2022-12-5 17:40:10]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:40:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 GuideActionFindGO [INFO:2022-12-5 17:40:10]||||| Sender socketClient version=4 [INFO:2022-12-5 17:40:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:10]<== Receiver Message, socketClient version=4,extId=52,cmd=2,status=0,size=733 [INFO:2022-12-5 17:40:10]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:40:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: -1 name: 鵠羹 level: 1 type: 0 hero { heroId: 0 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 } sks { skillId: 41200001 } sks { skillId: 41200002 } skinId: 100001 breakthroughCnt: 0 } } aidInfos { id: 14802 name: 伊覓 level: 4 type: 2 logoutTime: 1670231287236 cd: 0 hero { heroId: 620005 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 15605 name: 伊顰巧 level: 4 type: 2 logoutTime: 1670223372457 cd: 0 hero { heroId: 680025 heroTypeIdx: 2000 level: 3 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 15606 name: 伊代 level: 4 type: 2 logoutTime: 1670230032463 cd: 0 hero { heroId: 680027 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 1 contractUnlock: false contractLevel: 0 } } aidInfos { id: 15601 name: 伊漣沂 level: 5 type: 2 logoutTime: 1669087842000 cd: 0 hero { heroId: 680002 heroTypeIdx: 2000 level: 8 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 15607 name: 伊莫波 level: 5 type: 2 logoutTime: 1670228892457 cd: 0 hero { heroId: 680028 heroTypeIdx: 2000 level: 8 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 15602 name: 伊竺云 level: 6 type: 2 logoutTime: 1669091082000 cd: 0 hero { heroId: 680006 heroTypeIdx: 2000 level: 9 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 15603 name: 真一 level: 9 type: 2 logoutTime: 1669106859000 cd: 0 hero { heroId: 680010 heroTypeIdx: 2000 level: 12 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 11102 name: 伊瑩螢 level: 80 type: 2 logoutTime: 1670231468874 cd: 0 hero { heroId: 160003 heroTypeIdx: 2000 level: 8 rank: 1 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } skinId: 140042 breakthroughCnt: 5 quality: 4 state: 385 contractUnlock: false contractLevel: 0 } } [INFO:2022-12-5 17:40:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2022-12-5 17:40:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.28607845306396 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetAidInfoListReply 19 1 [INFO:2022-12-5 17:40:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:10]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:40:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:40:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:40:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.26555022597313 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 20 1 [INFO:2022-12-5 17:40:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:40:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:40:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.26555022597313 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 21 1 [INFO:2022-12-5 17:40:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 GuideActionPlayAudio [INFO:2022-12-5 17:40:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 GuideActionOpenMask [INFO:2022-12-5 17:40:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 GuideActionOpenArrow [INFO:2022-12-5 17:40:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 GuideActionOpenInstruction [INFO:2022-12-5 17:40:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 WaitGuideActionClickMask [INFO:2022-12-5 17:40:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100042_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:11][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:40:11][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:40:11]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp.assets [INFO:2022-12-5 17:40:11]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp [INFO:2022-12-5 17:40:11]DestroyUnusedResources:20,3,time=,paths: [INFO:2022-12-5 17:40:12][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_4_10906, 附加协议_31-2 [INFO:2022-12-5 17:40:12][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_10926 [INFO:2022-12-5 17:40:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001011 formationId: 1 guideIdE: 4 stepIdE: 10926 useDouble: false [INFO:2022-12-5 17:40:12]==> Sender Auto Serialize Message,extId=31,cmd=2,size=26 [INFO:2022-12-5 17:40:12]||||| Sender socketClient version=4 [INFO:2022-12-5 17:40:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 GuideActionFindGO [INFO:2022-12-5 17:40:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 GuideActionPlayAudio [INFO:2022-12-5 17:40:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 GuideActionOpenMask [INFO:2022-12-5 17:40:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 GuideActionOpenArrow [INFO:2022-12-5 17:40:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 GuideActionOpenInstruction [INFO:2022-12-5 17:40:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 WaitGuideActionClickMask [INFO:2022-12-5 17:40:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10906 skip: 0 [INFO:2022-12-5 17:40:12]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:40:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2022-12-5 17:40:12]||||| Sender socketClient version=4 [INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10907 [INFO:2022-12-5 17:40:12]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:40:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10907 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:40:12]||||| Sender socketClient version=4 [INFO:2022-12-5 17:40:12]<== Receiver Message, socketClient version=4,extId=31,cmd=2,status=0,size=30 [INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010112 battleId: 10010113 triggerId: 113 triggerId: 7 triggerId: 8 triggerId: 9 triggerId: 10 triggerId: 75 [INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2022-12-5 17:40:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.39020654186606 移走了序号= 1 的消息,当前队列数量= 2 || 0 StartBarrierReply 22 1 [INFO:2022-12-5 17:40:12][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3 [INFO:2022-12-5 17:40:12]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-12-5 17:40:12]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2022-12-5 17:40:12]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-12-5 17:40:12]||||| Sender socketClient version=4 [INFO:2022-12-5 17:40:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 4 [INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:40:12]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-12-5 17:40:12]||||| Sender socketClient version=4 [INFO:2022-12-5 17:40:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:40:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:40:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2022-12-5 17:40:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{} [INFO:2022-12-5 17:40:12][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2022-12-5 17:40:12][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=2,id=220008 [INFO:2022-12-5 17:40:12]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2022-12-5 17:40:12][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 17:40:12][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2022-12-5 17:40:12][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-12-5 17:40:12]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12 [INFO:2022-12-5 17:40:12][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:40:12][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:40:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.50130470097065 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 23 1 [INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:40:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.50130470097065 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 24 1 [INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-12-5 17:40:12][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.29212716221809 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 25 1 [INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-12-5 17:40:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-12-5 17:40:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.34815200790763 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 26 1 [INFO:2022-12-5 17:40:13][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:40:13][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================ [INFO:2022-12-5 17:40:13][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:40:13]DestroyUnusedResources:48,3,time=,paths: [INFO:2022-12-5 17:40:13][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=2,id=220008 [INFO:2022-12-5 17:40:13][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-12-5 17:40:13][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2022-12-5 17:40:13][@logic/scene/battle/factory/BattleUnitFactory.lua:183]:{_buildAllRole}英雄id=2035_1,加载的特效[总数=]11,路径=["effect\/prefabs\/show_yangroupaomo_skill2.prefab","effect\/prefabs\/atk_yangroupaomo_skill3.prefab","effect\/prefabs\/hit_yangroupaomo_skill1.prefab","effect\/prefabs\/atk_yangroupaomo_skill2.prefab","effect\/prefabs\/show_yangroupaomo_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2022-12-5 17:40:13][@logic/scene/battle/factory/BattleUnitFactory.lua:183]:{_buildAllRole}英雄id=2000_2,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:40:13][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-12-5 17:40:13][@logic/scene/battle/factory/BattleUnitFactory.lua:252]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2022-12-5 17:40:13][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010112_1_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:40:13][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010112_2_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:40:13][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010112_999_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:40:13][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2022-12-5 17:40:13][@logic/extensions/fb/core/core/util/FbUtil.lua:169]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000100 [INFO:2022-12-5 17:40:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:13]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab instance: @44ms [INFO:2022-12-5 17:40:13][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220008 [INFO:2022-12-5 17:40:13][@logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2022-12-5 17:40:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/effect_prefab/hudie/effect_longhuo_5.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/cube-maps/san_pedro_telmo/top.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/sand_001_diffuse.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_leaf_03.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_shiliu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_water.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_015_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_053_djs.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s39_dlyj/texture/smoke_001_wx_2.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100042_yangroupaomo_xuyuan/100042_yangroupaomo_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100042_yangroupaomo_xuyuan/100042_yangroupaomo_xuyuan-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:15 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_yangroupaomo_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_baozaifan_skill3_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_mask_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_062.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_090.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab instance: @166ms [INFO:2022-12-5 17:40:14][@logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22000801个地图区域]加载完毕! [INFO:2022-12-5 17:40:14][@logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2022-12-5 17:40:14][@logic/scene/battle/factory/BattleUnitFactory.lua:309]:{func}id 2035_1 ====== MyRole_2035_1 英雄的模型 [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_062.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_124.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_yangroupaomo_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/hit_baozaifan_skill1_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_054.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_yangroupaomo_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_061.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_yangroupaomo_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_yangroupaomo_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_yangroupaomo_skill2.prefab effect obj pool [INFO:2022-12-5 17:40:15][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_heroact.prefab effect obj pool [INFO:2022-12-5 17:40:15][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2022-12-5 17:40:15][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_yangroupaomo_skill3.prefab effect obj pool [INFO:2022-12-5 17:40:15][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-12-5 17:40:15][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-12-5 17:40:15][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_yangroupaomo_skill2.prefab effect obj pool [INFO:2022-12-5 17:40:15][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2022-12-5 17:40:15][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:40:15][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_yangroupaomo_skill1.prefab effect obj pool [INFO:2022-12-5 17:40:15][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_yangroupaomo_skill3.prefab effect obj pool [INFO:2022-12-5 17:40:15][@logic/scene/battle/factory/BattleUnitFactory.lua:318]:{func}id 2035_1 ====== MyRole_2035_1 英雄的特效总数[11],全部加载好的路径["effect\/prefabs\/show_yangroupaomo_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/atk_yangroupaomo_skill3.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/atk_yangroupaomo_skill2.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yangroupaomo_skill1.prefab","effect\/prefabs\/show_yangroupaomo_skill3.prefab"] [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_battle isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15][@logic/scene/battle/factory/BattleUnitFactory.lua:326]:{func}id 2035_1 ====== MyRole_2035_1 英雄的头顶ui [INFO:2022-12-5 17:40:15][@logic/scene/battle/factory/BattleUnitFactory.lua:326]:{func}id 2000_2 ====== MyRole_2000_2 英雄的头顶ui [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15][@logic/scene/battle/factory/BattleUnitFactory.lua:309]:{func}id 2000_2 ====== MyRole_2000_2 英雄的模型 [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_024.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool [INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_heroact.prefab effect obj pool [INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_hugen_skill3.prefab effect obj pool [INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_hugen_skill1.prefab effect obj pool [INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_hugen_skill1.prefab effect obj pool [INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool [INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_hugen_skill2.prefab effect obj pool [INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_hugen_skill2.prefab effect obj pool [INFO:2022-12-5 17:40:16][@logic/scene/battle/factory/BattleUnitFactory.lua:318]:{func}id 2000_2 ====== MyRole_2000_2 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"] [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010112_1_12221 ====== Monster_10010112_1_12221 怪物的模型 [INFO:2022-12-5 17:40:16][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010112_999_12221 ====== Monster_10010112_999_12221 怪物的模型 [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_lajiaochoudoufu_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_109.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool [INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2022-12-5 17:40:16][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010112_1_12221 ====== Monster_10010112_1_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool [INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2022-12-5 17:40:16][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2022-12-5 17:40:16][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010112_999_12221 ====== Monster_10010112_999_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:16][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010112_1_12221 ====== Monster_10010112_1_12221 怪物的头顶ui [INFO:2022-12-5 17:40:16][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010112_2_12209 ====== Monster_10010112_2_12209 怪物的头顶ui [INFO:2022-12-5 17:40:16][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010112_999_12221 ====== Monster_10010112_999_12221 怪物的头顶ui [INFO:2022-12-5 17:40:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010112_2_12209 ====== Monster_10010112_2_12209 怪物的模型 [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool [INFO:2022-12-5 17:40:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool [INFO:2022-12-5 17:40:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:40:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool [INFO:2022-12-5 17:40:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool [INFO:2022-12-5 17:40:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-12-5 17:40:17][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010112_2_12209 ====== Monster_10010112_2_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2022-12-5 17:40:17][@logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_story isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:17][@logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2022-12-5 17:40:17][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=2,id=220008,当前堆积,需要再切换的场景数量=0 [INFO:2022-12-5 17:40:17][@logic/extensions/fb/controller/FbSelectController.lua:188]:{func}进入副本系统, barrierId: 10001011 [INFO:2022-12-5 17:40:17][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 6 zoneId: nil [INFO:2022-12-5 17:40:17][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 113 找到: true [INFO:2022-12-5 17:40:17][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 7 找到: true [INFO:2022-12-5 17:40:17][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 8 找到: true [INFO:2022-12-5 17:40:17][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 9 找到: true [INFO:2022-12-5 17:40:17][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 10 找到: true [INFO:2022-12-5 17:40:17][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 75 找到: true [INFO:2022-12-5 17:40:17][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 10 挂点: hudie_npc_p_3 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2022-12-5 17:40:17][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 9 挂点: hudie_npc_p_2 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2022-12-5 17:40:17][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 8 挂点: hudie_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2022-12-5 17:40:17][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 7 挂点: hudie_npc_p zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2022-12-5 17:40:18][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 113 挂点: zdcj_hua_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2022-12-5 17:40:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:40:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:40:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:40:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:40:18][@logic/extensions/fb/core/core/util/FbUtil.lua:169]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000100 [INFO:2022-12-5 17:40:18][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:48]:{playStory}playStory storyId: 1000100 [INFO:2022-12-5 17:40:18][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:210: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001011 stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:210: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:190: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:328: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-12-5 17:40:18][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:40:18][@logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_tubaobao_wupin/zdcj_tubaobao_wupin.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_tubaobao_wupin/zdcj_tubaobao_wupin_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:18][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 75 go: SceneTrigger_75_4 [INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:18][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 10 go: SceneTrigger_10_4 [INFO:2022-12-5 17:40:18][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 9 go: SceneTrigger_9_4 [INFO:2022-12-5 17:40:18][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 8 go: SceneTrigger_8_4 [INFO:2022-12-5 17:40:18][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 7 go: SceneTrigger_7_4 [INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_hua_npc/zdcj_hua_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_hua_npc/zdcj_hua_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:18][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 113 go: SceneTrigger_113_4 [INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210006.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:19][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 17:40:19][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:40:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_something.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:20][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:40:20]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-12-5 17:40:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:40:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/idle.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:41:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:41:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/chijing.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:42:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/nanguo.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:42:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/diantou.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:42:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan_npc/130014_shiyan_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:42:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan_npc/130014_shiyan_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:42:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/shengqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:42:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2022-12-5 17:42:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2022-12-5 17:42:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:42:44]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2022-12-5 17:42:44]||||| Sender socketClient version=4 [INFO:2022-12-5 17:42:44][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:63]:{func}FbPlayStoryHandler:_onStoryFinish [INFO:2022-12-5 17:42:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2 [INFO:2022-12-5 17:42:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2022-12-5 17:42:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000100 barrierId: 10001011 [INFO:2022-12-5 17:42:44]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2022-12-5 17:42:44]||||| Sender socketClient version=4 [INFO:2022-12-5 17:42:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10907 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:42:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2022-12-5 17:42:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:42:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10907 skip: 0 [INFO:2022-12-5 17:42:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2022-12-5 17:42:44]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:42:44]||||| Sender socketClient version=4 [INFO:2022-12-5 17:42:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:42:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10908 [INFO:2022-12-5 17:42:44]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:42:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10908 BattleGuideActionForwardWalking [INFO:2022-12-5 17:42:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10908 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:42:44]||||| Sender socketClient version=4 [INFO:2022-12-5 17:42:44]<== Receiver Message, socketClient version=4,extId=46,cmd=6,status=0,size=8 [INFO:2022-12-5 17:42:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:42:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:42:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2022-12-5 17:42:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 3 || 0 ManualBattleLogReply 41 1 [INFO:2022-12-5 17:42:45]<== Receiver Message, socketClient version=4,extId=46,cmd=12,status=0,size=8 [INFO:2022-12-5 17:42:45]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:42:45]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:42:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:42:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2022-12-5 17:42:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.34149792790413 移走了序号= 1 的消息,当前队列数量= 2 || 0 MainStoryPlayEndLogReply 42 1 [INFO:2022-12-5 17:42:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:42:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:42:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.34149792790413 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 43 1 [INFO:2022-12-5 17:42:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:42:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:42:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.34149792790413 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 44 1 [INFO:2022-12-5 17:42:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:42:58][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001011 1 0 -14.036878210306 0 -0.3 -15.5 0 0 1.4631217896938 [INFO:2022-12-5 17:42:58][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001011 turnIndex: 1 [INFO:2022-12-5 17:42:58][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:42:58][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:42:58][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [INFO:2022-12-5 17:42:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:42:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:42:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:42:59][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:42:59][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:42:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:42:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2022-12-5 17:42:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2022-12-5 17:42:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:42:59]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2022-12-5 17:42:59]||||| Sender socketClient version=4 [INFO:2022-12-5 17:42:59]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8 [INFO:2022-12-5 17:42:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:42:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2022-12-5 17:42:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.20408884435892 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 46 1 [INFO:2022-12-5 17:42:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10908 BattleGuideActionForwardWalking [INFO:2022-12-5 17:42:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10908 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:42:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:42:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:42:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10908 skip: 0 [INFO:2022-12-5 17:42:59]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:42:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:42:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:42:59]||||| Sender socketClient version=4 [INFO:2022-12-5 17:42:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10909 [INFO:2022-12-5 17:42:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10909 BattleGuideActionWaitBattleBegin [INFO:2022-12-5 17:42:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3 [INFO:2022-12-5 17:42:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2022-12-5 17:42:59]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:42:59]||||| Sender socketClient version=4 [INFO:2022-12-5 17:42:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:42:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4 [INFO:2022-12-5 17:42:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-12-5 17:42:59]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2022-12-5 17:42:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:42:59]||||| Sender socketClient version=4 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:42:59]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-12-5 17:42:59]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:42:59]||||| Sender socketClient version=4 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:42:59]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:42:59]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=394 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:42:59]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:42:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:43:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:43:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.99416548013687 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 47 1 [INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:43:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.99416548013687 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 48 1 [INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2035 skinId: 100037 position: 1 baseAttributes { hp: 953 thp: 953 atk: 118 def: 119 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 41203500 position: 1 CD: 0 } skillInfo { skillId: 41203501 position: 2 CD: 0 } skillInfo { skillId: 41203502 position: 3 CD: 1 maxCD: 4 } battleUnitType: 1 userId: 15608 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1162 thp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 15608 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 15608 } defender { units { id: 3 modelId: 12221 skinId: 130029 position: 1 baseAttributes { hp: 203 thp: 203 atk: 114 def: 125 critic: 110 critic_dmg: 540 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 12209 skinId: 130020 position: 2 baseAttributes { hp: 88 thp: 88 atk: 62 def: 94 critic: 100 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 42122091 position: 1 CD: 0 } skillInfo { skillId: 42122092 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2022-12-5 17:43:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.99416548013687 移走了序号= 1 的消息,当前队列数量= 2 || 0 EnterBattleReply 49 1 [INFO:2022-12-5 17:43:0][@logic/extensions/battle/data/Battlespace.lua:163]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2035, "skinId":100037, "position":1, "baseAttributes": { "hp":953, "thp":953, "atk":118, "def":119, "critic":80, "critic_dmg":500, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":41203500, "position":1, "CD":0 }, { "skillId":41203501, "position":2, "CD":0 }, { "skillId":41203502, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":1, "userId":"15608", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1162, "thp":1162, "atk":111, "def":94, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15608", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "15608" ] }, "defender": { "units": [ { "id":3, "modelId":12221, "skinId":130029, "position":1, "baseAttributes": { "hp":203, "thp":203, "atk":114, "def":125, "critic":110, "critic_dmg":540, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false }, { "id":4, "modelId":12209, "skinId":130020, "position":2, "baseAttributes": { "hp":88, "thp":88, "atk":62, "def":94, "critic":100, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":42122091, "position":1, "CD":0 }, { "skillId":42122092, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false } [INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619622600000 endTime: 0 } activityInfos { id: 20008 startTime: 1611760200000 endTime: 1677250799000 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10005 startTime: 1546372804000 endTime: 0 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559044800000 endTime: 0 } activityInfos { id: 10173 startTime: 1669773600000 endTime: 1671721199000 } activityInfos { id: 10174 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10185 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10186 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10190 startTime: 1669773600000 endTime: 1671548399000 } [INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-12-5 17:43:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 1.0837570950389 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 50 1 [INFO:2022-12-5 17:43:0][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-12-5 17:43:0][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-12-5 17:43:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10909 BattleGuideActionWaitBattleBegin [INFO:2022-12-5 17:43:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10909 skip: 0 [INFO:2022-12-5 17:43:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:43:0]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:43:0]||||| Sender socketClient version=4 [INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10910 [INFO:2022-12-5 17:43:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10910 GuideActionFindGO [INFO:2022-12-5 17:43:0]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:43:0]||||| Sender socketClient version=4 [INFO:2022-12-5 17:43:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10910 GuideActionOpenMask [INFO:2022-12-5 17:43:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10910 GuideActionOpenArrow [INFO:2022-12-5 17:43:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10910 WaitGuideActionClickMask [WARN:2022-12-5 17:43:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:43:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:43:0][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:43:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 3 [INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:43:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:43:0]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:43:0]||||| Sender socketClient version=4 [INFO:2022-12-5 17:43:1]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:43:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:43:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:43:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.16601008176804 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 52 1 [INFO:2022-12-5 17:43:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100042_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:43:1]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:43:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:43:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:43:1]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:43:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:43:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.25553808361292 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 53 1 [INFO:2022-12-5 17:43:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:43:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:43:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.30792069807649 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 54 1 [INFO:2022-12-5 17:43:1][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:43:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:43:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:43:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:43:1]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:43:1]||||| Sender socketClient version=4 [INFO:2022-12-5 17:43:1]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:43:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 [INFO:2022-12-5 17:43:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:43:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16849654167891 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 55 1 [INFO:2022-12-5 17:43:1][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:43:1][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:43:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:43:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:44:21][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41203500, "castorId":1, "targetId":3 }, { "skillId":41200000, "castorId":2, "targetId":3 } ] } [INFO:2022-12-5 17:44:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:44:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:44:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41203500 castorId: 1 targetId: 3 } target { skillId: 41200000 castorId: 2 targetId: 3 } [INFO:2022-12-5 17:44:21]==> Sender Auto Serialize Message,extId=4,cmd=2,size=31 [INFO:2022-12-5 17:44:21]||||| Sender socketClient version=4 [INFO:2022-12-5 17:44:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10910 GuideActionFindGO [INFO:2022-12-5 17:44:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10910 GuideActionOpenMask [INFO:2022-12-5 17:44:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10910 GuideActionOpenArrow [INFO:2022-12-5 17:44:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10910 WaitGuideActionClickMask [INFO:2022-12-5 17:44:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 17:44:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:44:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10910 skip: 0 [INFO:2022-12-5 17:44:21]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:44:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2022-12-5 17:44:21]||||| Sender socketClient version=4 [INFO:2022-12-5 17:44:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:44:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10911 [INFO:2022-12-5 17:44:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10911 BattleGuideActionWaitBattleTurnBegin [INFO:2022-12-5 17:44:21]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:44:21]||||| Sender socketClient version=4 [INFO:2022-12-5 17:44:21]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=132 [INFO:2022-12-5 17:44:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203500 actEffect { targetId: 3 effectType: 2 effectNum: 55 additional: 148 additional2: 55 additional3: 55 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 52 additional: 96 additional2: 52 additional3: 52 } targetId: 3 } battleStep { actorType: 1 castorId: 3 actorId: 42122211 actEffect { targetId: 1 effectType: 3 effectNum: 127 additional: 826 additional2: 127 additional3: 0 } targetId: 1 } battleStep { actorType: 1 castorId: 4 actorId: 42122092 actEffect { targetId: 3 effectType: 4 effectNum: 101 additional: 197 } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 42122092 } targetId: 3 } isFinish: false } [INFO:2022-12-5 17:44:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:44:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.208360850811 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleRoundResultReply 63 1 [INFO:2022-12-5 17:44:21][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203500, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":55, "additional":148, "additional2":55, "additional3":55 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":52, "additional":96, "additional2":52, "additional3":52 } ], "targetId":3 }, { "actorType":1, "castorId":3, "actorId":42122211, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":127, "additional":826, "additional2":127, "additional3":0 } ], "targetId":1 }, { "actorType":1, "castorId":4, "actorId":42122092, "actEffect": [ { "targetId":3, "effectType":4, "effectNum":101, "additional":197 }, { "targetId":4, "effectType":8, "effectNum":3, "additional":42122092 } ], "targetId":3 } ], "isFinish":false } } [INFO:2022-12-5 17:44:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2022-12-5 17:44:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41203500, "actEffect": [ { "additional":148, "targetId":3, "multipleEffectNumReal":0, "additional3":55, "effectNum":55, "multipleEffectNum":0, "effectType":2, "additional2":55 } ], "castorId":1 } [WARN:2022-12-5 17:44:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [INFO:2022-12-5 17:44:21]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [WARN:2022-12-5 17:44:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:44:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:44:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2022-12-5 17:44:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:44:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:44:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.2011883109808 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 64 1 [INFO:2022-12-5 17:44:21]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:44:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:44:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:44:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.24721184745431 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 65 1 [INFO:2022-12-5 17:44:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17 [INFO:2022-12-5 17:44:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:44:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:44:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 203/203 原来有盾: 0 [INFO:2022-12-5 17:44:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:28/55 本段飘:28 本段扣血:28 本段扣盾:0 [INFO:2022-12-5 17:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 175/203 剩余盾: 0 [INFO:2022-12-5 17:44:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28 [INFO:2022-12-5 17:44:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 175/203 原来有盾: 0 [INFO:2022-12-5 17:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:55/55 本段飘:27 本段扣血:27 本段扣盾:0 [INFO:2022-12-5 17:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 148/203 剩余盾: 0 [WARN:2022-12-5 17:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:44:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38 [INFO:2022-12-5 17:44:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":96, "targetId":3, "multipleEffectNumReal":0, "additional3":52, "effectNum":52, "multipleEffectNum":0, "effectType":2, "additional2":52 } ], "castorId":2 } [WARN:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 148/203 原来有盾: 0 [INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:52/52 本段飘:52 本段扣血:52 本段扣盾:0 [INFO:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 96/203 剩余盾: 0 [WARN:2022-12-5 17:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122211, "actEffect": [ { "additional":826, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":127, "multipleEffectNum":0, "effectType":3, "additional2":127 } ], "castorId":3 } [WARN:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122211 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_1_10010112][1] 用 42122211[13002907] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 13 [INFO:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 953/953 原来有盾: 0 [INFO:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:127/127 本段飘:127 本段扣血:127 本段扣盾:0 [INFO:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 826/953 剩余盾: 0 [WARN:2022-12-5 17:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:44:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:44:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:44:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2022-12-5 17:44:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2022-12-5 17:44:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122092, "actEffect": [ { "additional":197, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":101, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":42122092, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4 } [WARN:2022-12-5 17:44:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-12-5 17:44:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1 [WARN:2022-12-5 17:44:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-12-5 17:44:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122092 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:44:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}4[Monster_4_2_10010112][2] 用 42122092[13002008] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2022-12-5 17:44:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 30 [INFO:2022-12-5 17:44:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:44:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 35 [INFO:2022-12-5 17:44:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [WARN:2022-12-5 17:44:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1 [INFO:2022-12-5 17:44:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 原来有 96 血 [INFO:2022-12-5 17:44:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 被补了 101 血 [INFO:2022-12-5 17:44:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 剩余 197 血 [WARN:2022-12-5 17:44:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1 [WARN:2022-12-5 17:44:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:44:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}4[Monster_4_2_10010112][2] 使用技能 42122092 ,令到 4[Monster_4_2_10010112][2] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:44:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:44:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:44:27][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:44:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2022-12-5 17:44:27][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:44:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:44:27]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:44:27]||||| Sender socketClient version=4 [INFO:2022-12-5 17:44:27]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:44:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16909338906407 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 66 1 [INFO:2022-12-5 17:44:27][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:44:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:44:27]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:44:27]||||| Sender socketClient version=4 [INFO:2022-12-5 17:44:27]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 [INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:44:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16269053891301 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 67 1 [INFO:2022-12-5 17:44:27][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:44:27][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:44:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:44:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:44:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10911 BattleGuideActionWaitBattleTurnBegin [INFO:2022-12-5 17:44:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10911 skip: 0 [INFO:2022-12-5 17:44:27]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:44:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:44:27]||||| Sender socketClient version=4 [INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10912 [INFO:2022-12-5 17:44:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 GuideActionFindGO [INFO:2022-12-5 17:44:27]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:44:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 GuideActionPlayAudio [INFO:2022-12-5 17:44:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 GuideActionOpenMask [INFO:2022-12-5 17:44:27]||||| Sender socketClient version=4 [INFO:2022-12-5 17:44:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 GuideActionOpenArrow [INFO:2022-12-5 17:44:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 GuideActionOpenInstruction [INFO:2022-12-5 17:44:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 WaitGuideActionClickMask [INFO:2022-12-5 17:44:27]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:44:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.18070884048939 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 68 1 [INFO:2022-12-5 17:44:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:44:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:44:27]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:44:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:44:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.27859484404325 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 69 1 [INFO:2022-12-5 17:44:29][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:1, skillId:41203500 cellPos:(-333.799988,50.600006), targetId:3 [INFO:2022-12-5 17:44:29][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:3, isTargetAttacker:false [INFO:2022-12-5 17:44:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2035 voiceId: 1042005 [INFO:2022-12-5 17:44:29]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2022-12-5 17:44:29]||||| Sender socketClient version=4 [INFO:2022-12-5 17:44:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 GuideActionFindGO [INFO:2022-12-5 17:44:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 GuideActionPlayAudio [INFO:2022-12-5 17:44:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 GuideActionOpenMask [INFO:2022-12-5 17:44:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 GuideActionOpenArrow [INFO:2022-12-5 17:44:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 GuideActionOpenInstruction [INFO:2022-12-5 17:44:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 WaitGuideActionClickMask [INFO:2022-12-5 17:44:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10912 skip: 0 [INFO:2022-12-5 17:44:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:44:29]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10913 [INFO:2022-12-5 17:44:29]||||| Sender socketClient version=4 [INFO:2022-12-5 17:44:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10913 GuideActionFindGO [INFO:2022-12-5 17:44:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10913 GuideActionPlayAudio [INFO:2022-12-5 17:44:29]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:44:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10913 GuideActionOpenMask [INFO:2022-12-5 17:44:29]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=71 [INFO:2022-12-5 17:44:29]||||| Sender socketClient version=4 [INFO:2022-12-5 17:44:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10913 GuideActionOpenInstruction [INFO:2022-12-5 17:44:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10913 WaitGuideActionClickMask [INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2035 exp: 0 injuredNum: 0 voice: 1042015 voice: 1042014 voice: 1042013 voice: 1042005 voice: 1042004 voice: 1042003 infos: 1000216 unreadInfos: 1000216 usingSkinId: 100037 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 17:44:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 71 1 [INFO:2022-12-5 17:44:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:44:29]<== Receiver Message, socketClient version=4,extId=23,cmd=5,status=0,size=8 [INFO:2022-12-5 17:44:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:44:29]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:44:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:44:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:44:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_atkact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:44:29]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:44:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10004207.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:44:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10004208.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2022-12-5 17:44:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.42077175155282 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 72 1 [INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:44:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.29587391018867 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 73 1 [INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:44:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:44:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.29587391018867 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 74 1 [INFO:2022-12-5 17:44:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10004209.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:44:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:44:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_aim.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:44:30][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:4, isTargetAttacker:false [INFO:2022-12-5 17:44:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10913 GuideActionFindGO [INFO:2022-12-5 17:44:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10913 GuideActionPlayAudio [INFO:2022-12-5 17:44:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10913 GuideActionOpenMask [INFO:2022-12-5 17:44:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10913 GuideActionOpenInstruction [INFO:2022-12-5 17:44:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10913 WaitGuideActionClickMask [INFO:2022-12-5 17:44:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:44:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:44:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10913 skip: 0 [INFO:2022-12-5 17:44:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:44:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:44:30]||||| Sender socketClient version=4 [INFO:2022-12-5 17:44:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:44:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10914 [INFO:2022-12-5 17:44:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:44:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 GuideActionFindGO [INFO:2022-12-5 17:44:30]||||| Sender socketClient version=4 [INFO:2022-12-5 17:44:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 GuideActionPlayAudio [INFO:2022-12-5 17:44:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 GuideActionOpenMask [INFO:2022-12-5 17:44:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 GuideActionOpenArrow [INFO:2022-12-5 17:44:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 GuideActionOpenInstruction [INFO:2022-12-5 17:44:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 WaitGuideActionClickMask [INFO:2022-12-5 17:44:30]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:44:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:44:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:44:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.15807914733887 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 75 1 [INFO:2022-12-5 17:44:30]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:44:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:44:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:44:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.24435953050852 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 76 1 [INFO:2022-12-5 17:44:31][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:2, skillId:41200000 cellPos:(-113.000000,50.600014), targetId:4 [INFO:2022-12-5 17:44:31][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:4, isTargetAttacker:false [INFO:2022-12-5 17:44:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2022-12-5 17:44:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2022-12-5 17:44:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 voiceId: 1000005 [INFO:2022-12-5 17:44:31]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2022-12-5 17:44:31]||||| Sender socketClient version=4 [INFO:2022-12-5 17:44:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 GuideActionFindGO [INFO:2022-12-5 17:44:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 GuideActionPlayAudio [INFO:2022-12-5 17:44:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 GuideActionOpenMask [INFO:2022-12-5 17:44:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 GuideActionOpenArrow [INFO:2022-12-5 17:44:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 GuideActionOpenInstruction [INFO:2022-12-5 17:44:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 WaitGuideActionClickMask [INFO:2022-12-5 17:44:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 17:44:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:44:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10914 skip: 0 [INFO:2022-12-5 17:44:31]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:44:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2022-12-5 17:44:31]||||| Sender socketClient version=4 [INFO:2022-12-5 17:44:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:44:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10915 [INFO:2022-12-5 17:44:31]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:44:32]||||| Sender socketClient version=4 [INFO:2022-12-5 17:44:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10915 GuideActionFindGO [INFO:2022-12-5 17:44:32]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=71 [INFO:2022-12-5 17:44:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10915 GuideActionOpenMask [INFO:2022-12-5 17:44:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10915 WaitGuideActionClickMask [INFO:2022-12-5 17:44:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:44:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 17:44:32]<== Receiver Message, socketClient version=4,extId=23,cmd=5,status=0,size=8 [INFO:2022-12-5 17:44:32][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 77 1 [INFO:2022-12-5 17:44:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:44:32]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:44:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:44:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:44:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:44:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000107.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:44:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000108.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:44:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000109.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:44:32]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:44:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:44:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2022-12-5 17:44:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.39482875913382 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 78 1 [INFO:2022-12-5 17:44:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:44:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:44:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.2851973772049 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 79 1 [INFO:2022-12-5 17:44:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:44:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:44:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.2851973772049 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 80 1 [INFO:2022-12-5 17:44:32][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:4, isTargetAttacker:false [INFO:2022-12-5 17:44:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10915 GuideActionFindGO [INFO:2022-12-5 17:44:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10915 GuideActionOpenMask [INFO:2022-12-5 17:44:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10915 WaitGuideActionClickMask [INFO:2022-12-5 17:44:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:44:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:44:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10915 skip: 0 [INFO:2022-12-5 17:44:32]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:44:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:44:32]||||| Sender socketClient version=4 [INFO:2022-12-5 17:44:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:44:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10916 [INFO:2022-12-5 17:44:32]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:44:32]||||| Sender socketClient version=4 [INFO:2022-12-5 17:44:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 GuideActionFindGO [INFO:2022-12-5 17:44:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 GuideActionPlayAudio [INFO:2022-12-5 17:44:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 GuideActionOpenMask [INFO:2022-12-5 17:44:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 GuideActionOpenArrow [INFO:2022-12-5 17:44:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 GuideActionOpenInstruction [INFO:2022-12-5 17:44:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 WaitGuideActionClickMask [INFO:2022-12-5 17:44:33]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:44:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.14357322454453 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 81 1 [INFO:2022-12-5 17:44:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:44:33]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:44:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.21265161037445 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 82 1 [INFO:2022-12-5 17:44:33][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41203500, "castorId":1, "targetId":4 }, { "skillId":41200000, "castorId":2, "targetId":4 } ] } [INFO:2022-12-5 17:44:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41203500 castorId: 1 targetId: 4 } target { skillId: 41200000 castorId: 2 targetId: 4 } [INFO:2022-12-5 17:44:33]==> Sender Auto Serialize Message,extId=4,cmd=2,size=31 [INFO:2022-12-5 17:44:33]||||| Sender socketClient version=4 [INFO:2022-12-5 17:44:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 GuideActionFindGO [INFO:2022-12-5 17:44:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 GuideActionPlayAudio [INFO:2022-12-5 17:44:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 GuideActionOpenMask [INFO:2022-12-5 17:44:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 GuideActionOpenArrow [INFO:2022-12-5 17:44:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 GuideActionOpenInstruction [INFO:2022-12-5 17:44:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 WaitGuideActionClickMask [INFO:2022-12-5 17:44:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10916 skip: 0 [INFO:2022-12-5 17:44:33]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:44:33]||||| Sender socketClient version=4 [INFO:2022-12-5 17:44:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10917 [INFO:2022-12-5 17:44:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10917 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:44:33]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:44:33]||||| Sender socketClient version=4 [INFO:2022-12-5 17:44:33]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=229 [INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203500 actEffect { targetId: 4 effectType: 2 effectNum: 64 additional: 24 additional2: 64 additional3: 64 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 62 additional: 0 additional2: 62 additional3: 62 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 42122212 actEffect { targetId: 2 effectType: 2 effectNum: 136 additional: 1026 additional2: 136 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 5 } } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 6 } } actEffect { targetId: 3 effectType: 8 effectNum: 3 additional: 42122212 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 5 actEffect { targetId: 2 effectType: 2 effectNum: 116 additional: 910 additional2: 116 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 5 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 5 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 6 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 6 } targetId: 0 } isFinish: false } [INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:44:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.21178723499179 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleRoundResultReply 83 1 [INFO:2022-12-5 17:44:33][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203500, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":64, "additional":24, "additional2":64, "additional3":64 } ], "targetId":4 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":62, "additional":0, "additional2":62, "additional3":62 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":42122212, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":136, "additional":1026, "additional2":136, "additional3":0 }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":5 } }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":6 } }, { "targetId":3, "effectType":8, "effectNum":3, "additional":42122212 } ], "targetId":2 }, { "actorType":2, "castorId":2, "actorId":5, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":116, "additional":910, "additional2":116, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":5, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":5 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":6, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":6 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-12-5 17:44:33]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:44:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2022-12-5 17:44:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41203500, "actEffect": [ { "additional":24, "targetId":4, "multipleEffectNumReal":0, "additional3":64, "effectNum":64, "multipleEffectNum":0, "effectType":2, "additional2":64 } ], "castorId":1 } [WARN:2022-12-5 17:44:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:44:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:44:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:44:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 4[Monster_4_2_10010112][2] 一下 [INFO:2022-12-5 17:44:33]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:44:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.20524130761623 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 84 1 [INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:44:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:44:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.24734900146723 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 85 1 [INFO:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17 [INFO:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 88/88 原来有盾: 0 [INFO:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:0.5) -》 多段已飘:32/64 本段飘:32 本段扣血:32 本段扣盾:0 [INFO:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 56/88 剩余盾: 0 [INFO:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28 [INFO:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 56/88 原来有盾: 0 [INFO:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:64/64 本段飘:32 本段扣血:32 本段扣盾:0 [INFO:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 24/88 剩余盾: 0 [WARN:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38 [INFO:2022-12-5 17:44:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:44:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:44:35][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:44:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2022-12-5 17:44:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2022-12-5 17:44:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":62, "effectNum":62, "multipleEffectNum":0, "effectType":2, "additional2":62 } ], "castorId":2 } [WARN:2022-12-5 17:44:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:44:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:44:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:44:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_2_10010112][2] 一下 [INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 24/88 原来有盾: 0 [INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:62/62 本段飘:62 本段扣血:62 本段扣盾:0 [INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 0/88 剩余盾: 0 [WARN:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0 } [WARN:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-12-5 17:44:36][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122212, "actEffect": [ { "additional":1026, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":136, "multipleEffectNum":0, "effectType":2, "additional2":136 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":5, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":6, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42122212, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3 } [WARN:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122212 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:44:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_1_10010112][1] 用 42122212[13002908] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 25 [INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 1162/1162 原来有盾: 0 [INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:0.3) -》 多段已飘:41/136 本段飘:41 本段扣血:41 本段扣盾:0 [INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 1121/1162 剩余盾: 0 [INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 30 [INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 1121/1162 原来有盾: 0 [INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:0.3) -》 多段已飘:82/136 本段飘:41 本段扣血:41 本段扣盾:0 [INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 1080/1162 剩余盾: 0 [INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 35 [INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 1080/1162 原来有盾: 0 [INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:1) -》 多段已飘:136/136 本段飘:54 本段扣血:54 本段扣盾:0 [INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 1026/1162 剩余盾: 0 [WARN:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_1_10010112][1] 用 42122212 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301019] [INFO:2022-12-5 17:44:37][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_1_10010112][1] 用 42122212 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301019] [INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}3[Monster_3_1_10010112][1] 使用技能 42122212 ,令到 3[Monster_3_1_10010112][1] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2022-12-5 17:44:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/poison.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:44:37][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_4_2_10010112 [INFO:2022-12-5 17:44:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 50 [INFO:2022-12-5 17:44:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:44:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:44:38][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:44:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2022-12-5 17:44:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2022-12-5 17:44:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":910, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":116, "multipleEffectNum":0, "effectType":2, "additional2":116 }, { "additional":5, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":6, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:44:38][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 原有血: 1026 原有盾: 0 扣血量: 116 扣盾量: 0 [INFO:2022-12-5 17:44:38][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 现有血: 910 现有盾: 0 [INFO:2022-12-5 17:44:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_075.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:44:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_022.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:44:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:44:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:44:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_poison.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:44:38][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2022-12-5 17:44:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:5 buffId:301019 持续时间:1 [INFO:2022-12-5 17:44:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:6 buffId:301019 持续时间:1 [INFO:2022-12-5 17:44:39][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:44:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2022-12-5 17:44:39][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:44:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:44:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:44:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:44:39]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:44:39]||||| Sender socketClient version=4 [INFO:2022-12-5 17:44:39]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:44:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:44:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:44:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.18060384690762 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 86 1 [INFO:2022-12-5 17:44:39][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:44:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:44:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:44:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:44:39]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:44:39]||||| Sender socketClient version=4 [INFO:2022-12-5 17:44:39]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:44:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 [INFO:2022-12-5 17:44:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:44:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16397284343839 移走了序号= 1 的消息,当前队列数量= 1 || 0 EndRoundReply 87 1 [INFO:2022-12-5 17:44:39][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:44:39][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:44:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:44:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:44:48][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41203500, "castorId":1, "targetId":3 }, { "skillId":41200000, "castorId":2, "targetId":3 } ] } [INFO:2022-12-5 17:44:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:44:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:44:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41203500 castorId: 1 targetId: 3 } target { skillId: 41200000 castorId: 2 targetId: 3 } [INFO:2022-12-5 17:44:48]==> Sender Auto Serialize Message,extId=4,cmd=2,size=31 [INFO:2022-12-5 17:44:48]||||| Sender socketClient version=4 [INFO:2022-12-5 17:44:48]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=161 [INFO:2022-12-5 17:44:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203500 actEffect { targetId: 3 effectType: 2 effectNum: 58 additional: 139 additional2: 58 additional3: 58 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 54 additional: 85 additional2: 54 additional3: 54 } targetId: 3 } battleStep { actorType: 1 castorId: 3 actorId: 42122211 actEffect { targetId: 1 effectType: 2 effectNum: 81 additional: 745 additional2: 81 additional3: 0 } targetId: 1 } battleStep { actorType: 2 castorId: 2 actorId: 5 actEffect { targetId: 2 effectType: 2 effectNum: 116 additional: 794 additional2: 116 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 5 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 5 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 6 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 6 } targetId: 0 } isFinish: false } [INFO:2022-12-5 17:44:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:44:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.1868413053453 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 89 1 [INFO:2022-12-5 17:44:48][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203500, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":58, "additional":139, "additional2":58, "additional3":58 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":54, "additional":85, "additional2":54, "additional3":54 } ], "targetId":3 }, { "actorType":1, "castorId":3, "actorId":42122211, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":81, "additional":745, "additional2":81, "additional3":0 } ], "targetId":1 }, { "actorType":2, "castorId":2, "actorId":5, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":116, "additional":794, "additional2":116, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":5, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":5 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":6, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":6 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-12-5 17:44:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2022-12-5 17:44:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41203500, "actEffect": [ { "additional":139, "targetId":3, "multipleEffectNumReal":0, "additional3":58, "effectNum":58, "multipleEffectNum":0, "effectType":2, "additional2":58 } ], "castorId":1 } [WARN:2022-12-5 17:44:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:44:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:44:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:44:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17 [INFO:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 197/203 原来有盾: 0 [INFO:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:29/58 本段飘:29 本段扣血:29 本段扣盾:0 [INFO:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 168/203 剩余盾: 0 [INFO:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28 [INFO:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 168/203 原来有盾: 0 [INFO:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:58/58 本段飘:29 本段扣血:29 本段扣盾:0 [INFO:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 139/203 剩余盾: 0 [WARN:2022-12-5 17:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:44:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38 [INFO:2022-12-5 17:44:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:44:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:44:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:44:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2022-12-5 17:44:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2022-12-5 17:44:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":85, "targetId":3, "multipleEffectNumReal":0, "additional3":54, "effectNum":54, "multipleEffectNum":0, "effectType":2, "additional2":54 } ], "castorId":2 } [WARN:2022-12-5 17:44:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:44:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:44:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:44:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 139/203 原来有盾: 0 [INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:54/54 本段飘:54 本段扣血:54 本段扣盾:0 [INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 85/203 剩余盾: 0 [WARN:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122211, "actEffect": [ { "additional":745, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":81, "multipleEffectNum":0, "effectType":2, "additional2":81 } ], "castorId":3 } [WARN:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122211 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_1_10010112][1] 用 42122211[13002907] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 13 [INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 826/953 原来有盾: 0 [INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:81/81 本段飘:81 本段扣血:81 本段扣盾:0 [INFO:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 745/953 剩余盾: 0 [WARN:2022-12-5 17:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:44:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:44:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:44:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2022-12-5 17:44:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2022-12-5 17:44:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":794, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":116, "multipleEffectNum":0, "effectType":2, "additional2":116 }, { "additional":5, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":6, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:44:52][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 原有血: 910 原有盾: 0 扣血量: 116 扣盾量: 0 [INFO:2022-12-5 17:44:52][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 现有血: 794 现有盾: 0 [INFO:2022-12-5 17:44:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:5 buffId:301019 [INFO:2022-12-5 17:44:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:6 buffId:301019 [INFO:2022-12-5 17:44:53][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:44:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2022-12-5 17:44:53][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:44:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:44:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:44:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:44:53]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:44:53]||||| Sender socketClient version=4 [INFO:2022-12-5 17:44:53]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:44:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:44:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:44:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16841184347868 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 91 1 [INFO:2022-12-5 17:44:53][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:44:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:44:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:44:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:44:53]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:44:53]||||| Sender socketClient version=4 [INFO:2022-12-5 17:44:53]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:44:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 [INFO:2022-12-5 17:44:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:44:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16116053983569 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 92 1 [INFO:2022-12-5 17:44:53][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:44:53][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:44:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:44:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:45:20][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41203500, "castorId":1, "targetId":3 }, { "skillId":41200000, "castorId":2, "targetId":3 } ] } [INFO:2022-12-5 17:45:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:45:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:45:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41203500 castorId: 1 targetId: 3 } target { skillId: 41200000 castorId: 2 targetId: 3 } [INFO:2022-12-5 17:45:20]==> Sender Auto Serialize Message,extId=4,cmd=2,size=31 [INFO:2022-12-5 17:45:20]||||| Sender socketClient version=4 [INFO:2022-12-5 17:45:21]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=84 [INFO:2022-12-5 17:45:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203500 actEffect { targetId: 3 effectType: 2 effectNum: 59 additional: 26 additional2: 59 additional3: 59 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 50 additional: 0 additional2: 50 additional3: 50 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true } [INFO:2022-12-5 17:45:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:45:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.19283938407898 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 95 1 [INFO:2022-12-5 17:45:21][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203500, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":59, "additional":26, "additional2":59, "additional3":59 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":50, "additional":0, "additional2":50, "additional3":50 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true } } [INFO:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41203500, "actEffect": [ { "additional":26, "targetId":3, "multipleEffectNumReal":0, "additional3":59, "effectNum":59, "multipleEffectNum":0, "effectType":2, "additional2":59 } ], "castorId":1 } [WARN:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17 [INFO:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 85/203 原来有盾: 0 [INFO:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:30/59 本段飘:30 本段扣血:30 本段扣盾:0 [INFO:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 55/203 剩余盾: 0 [INFO:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28 [INFO:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:45:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 55/203 原来有盾: 0 [INFO:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:59/59 本段飘:29 本段扣血:29 本段扣盾:0 [INFO:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 26/203 剩余盾: 0 [WARN:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38 [INFO:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":50, "effectNum":50, "multipleEffectNum":0, "effectType":2, "additional2":50 } ], "castorId":2 } [WARN:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:45:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 26/203 原来有盾: 0 [INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:50/50 本段飘:50 本段扣血:50 本段扣盾:0 [INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 0/203 剩余盾: 0 [WARN:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0 } [WARN:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-12-5 17:45:23][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:45:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2022-12-5 17:45:23][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:45:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:45:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:45:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:45:23]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:45:23]||||| Sender socketClient version=4 [INFO:2022-12-5 17:45:23]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:45:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2022-12-5 17:45:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:45:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.22002046182752 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 97 1 [INFO:2022-12-5 17:45:24][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2022-12-5 17:45:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:45:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:45:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:45:24]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:45:24]||||| Sender socketClient version=4 [INFO:2022-12-5 17:45:24]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:45:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 4 [INFO:2022-12-5 17:45:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:45:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.29490122944117 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 98 1 [INFO:2022-12-5 17:45:24][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:45:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2022-12-5 17:45:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2022-12-5 17:45:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:45:24]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2022-12-5 17:45:24]||||| Sender socketClient version=4 [INFO:2022-12-5 17:45:24]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8 [INFO:2022-12-5 17:45:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:45:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2022-12-5 17:45:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.13478607684374 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 99 1 [INFO:2022-12-5 17:45:24][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2022-12-5 17:45:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_3_1_10010112 [INFO:2022-12-5 17:45:26][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [INFO:2022-12-5 17:45:26][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [WARN:2022-12-5 17:45:26][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:117]:{func}一波结束,强制执行GC--------------------------------- [INFO:2022-12-5 17:45:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:45:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:45:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22203 isShaping:false skinId:130014 otherSkillId:nil skills:[42222031,42222032,42222134] otherSkills:null allSkillActions:[13001407,13001408] allNormalActions:[13001404,13001406] [INFO:2022-12-5 17:45:26][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22203 isShaping:false skinId:130014 otherSkillId:nil skills:[42222031,42222032,42222134] otherSkills:null allSkillActions:[13001407,13001408] allNormalActions:[13001404,13001406] [INFO:2022-12-5 17:45:26][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-12-5 17:45:26][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-12-5 17:45:26][@logic/scene/battle/factory/BattleUnitFactory.lua:252]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2022-12-5 17:45:26][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010113_4_22203,加载的特效[总数=]6,路径=["effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:45:26][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010113_4_22203 ====== Monster_10010113_4_22203 怪物的头顶ui [INFO:2022-12-5 17:45:26][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010113_999_22203,加载的特效[总数=]6,路径=["effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:45:26][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010113_999_22203 ====== Monster_10010113_999_22203 怪物的头顶ui [INFO:2022-12-5 17:45:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan2_guaiwu/130014_shiyan2_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:45:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan2_guaiwu/130014_shiyan2_guaiwu-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:45:26][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010113_4_22203 ====== Monster_10010113_4_22203 怪物的模型 [INFO:2022-12-5 17:45:26][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010113_999_22203 ====== Monster_10010113_999_22203 怪物的模型 [INFO:2022-12-5 17:45:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:45:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_012.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:45:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan2_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:45:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:45:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan2_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:45:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:45:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_shiyan2_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:45:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan2_boss_boneskill.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:45:26][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_shiyan2_skill1.prefab effect obj pool [INFO:2022-12-5 17:45:26][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-12-5 17:45:26][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:45:26][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan2_skill2.prefab effect obj pool [INFO:2022-12-5 17:45:26][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_shiyan2_skill2.prefab effect obj pool [INFO:2022-12-5 17:45:26][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan2_boss_boneskill.prefab effect obj pool [INFO:2022-12-5 17:45:26][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010113_4_22203 ====== Monster_10010113_4_22203 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab"] [INFO:2022-12-5 17:45:26][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_shiyan2_skill1.prefab effect obj pool [INFO:2022-12-5 17:45:27][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-12-5 17:45:27][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:45:27][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan2_skill2.prefab effect obj pool [INFO:2022-12-5 17:45:27][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_shiyan2_skill2.prefab effect obj pool [INFO:2022-12-5 17:45:27][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan2_boss_boneskill.prefab effect obj pool [INFO:2022-12-5 17:45:27][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010113_999_22203 ====== Monster_10010113_999_22203 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab"] [INFO:2022-12-5 17:45:27][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:45:27][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:45:27][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2022-12-5 17:45:27][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2022-12-5 17:45:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10917 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:45:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:45:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:45:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10917 skip: 0 [INFO:2022-12-5 17:45:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:45:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:45:27]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:45:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10918 [INFO:2022-12-5 17:45:27]||||| Sender socketClient version=4 [INFO:2022-12-5 17:45:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10918 BattleGuideActionForwardWalking [INFO:2022-12-5 17:45:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10918 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:45:27][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:45:27]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:45:27][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:45:27][@logic/extensions/fb/core/core/component/FbEndHandler.lua:127]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2022-12-5 17:45:27]||||| Sender socketClient version=4 [INFO:2022-12-5 17:45:27]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:45:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:45:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:45:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.17025392875075 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 100 1 [INFO:2022-12-5 17:45:27]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:45:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:45:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:45:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.24829377606511 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 101 1 [INFO:2022-12-5 17:45:38][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001011 2 1 -50.194491189718 0 -0.3 -51.5 0 0 1.3055088102818 [INFO:2022-12-5 17:45:38][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001011 turnIndex: 2 [INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:45:38][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:45:38][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:45:38][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:45:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2022-12-5 17:45:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2022-12-5 17:45:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:45:39]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2022-12-5 17:45:39]||||| Sender socketClient version=4 [INFO:2022-12-5 17:45:39]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8 [INFO:2022-12-5 17:45:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:45:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2022-12-5 17:45:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.28578291460872 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 103 1 [INFO:2022-12-5 17:45:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10918 BattleGuideActionForwardWalking [INFO:2022-12-5 17:45:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10918 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:45:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:45:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:45:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10918 skip: 0 [INFO:2022-12-5 17:45:39]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:45:39]||||| Sender socketClient version=4 [INFO:2022-12-5 17:45:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:45:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:45:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10919 [INFO:2022-12-5 17:45:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10919 BattleGuideActionWaitBattleBegin [INFO:2022-12-5 17:45:39]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:45:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3 [INFO:2022-12-5 17:45:39]||||| Sender socketClient version=4 [INFO:2022-12-5 17:45:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2022-12-5 17:45:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:45:39]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2022-12-5 17:45:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4 [INFO:2022-12-5 17:45:39]||||| Sender socketClient version=4 [INFO:2022-12-5 17:45:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-12-5 17:45:39]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:45:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:45:39]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:45:39]||||| Sender socketClient version=4 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:45:39]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:45:39]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=352 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:45:39]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:45:39][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:45:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:45:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.89177298545837 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 104 1 [INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:45:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.89177298545837 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 105 1 [INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2035 skinId: 100037 position: 1 baseAttributes { hp: 745 thp: 953 atk: 118 def: 119 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 41203500 position: 1 CD: 0 } skillInfo { skillId: 41203501 position: 2 CD: 0 } skillInfo { skillId: 41203502 position: 3 CD: 0 maxCD: 4 } battleUnitType: 1 userId: 15608 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 794 thp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 15608 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 15608 } defender { units { id: 3 modelId: 22203 skinId: 130014 position: 4 baseAttributes { hp: 383 thp: 383 atk: 98 def: 105 critic: 0 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 42222031 position: 1 CD: 0 } skillInfo { skillId: 42222032 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 42222134 position: 3 CD: 0 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 5 maxRound: 30 isFinish: false } round0 { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301026 duration: 1 id: 4 } } targetId: 0 } isFinish: false } [INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2022-12-5 17:45:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.89177298545837 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 106 1 [INFO:2022-12-5 17:45:40][@logic/extensions/battle/data/Battlespace.lua:163]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2035, "skinId":100037, "position":1, "baseAttributes": { "hp":745, "thp":953, "atk":118, "def":119, "critic":80, "critic_dmg":500, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":41203500, "position":1, "CD":0 }, { "skillId":41203501, "position":2, "CD":0 }, { "skillId":41203502, "position":3, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":1, "userId":"15608", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":794, "thp":1162, "atk":111, "def":94, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15608", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "15608" ] }, "defender": { "units": [ { "id":3, "modelId":22203, "skinId":130014, "position":4, "baseAttributes": { "hp":383, "thp":383, "atk":98, "def":105, "critic":0, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":42222031, "position":1, "CD":0 }, { "skillId":42222032, "position":2, "CD":0, "maxCD":3 }, { "skillId":42222134, "position":3, "CD":0 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":5, "maxRound":30, "isFinish":false } [INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619622600000 endTime: 0 } activityInfos { id: 20008 startTime: 1611760200000 endTime: 1677250799000 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10005 startTime: 1546372804000 endTime: 0 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559044800000 endTime: 0 } activityInfos { id: 10173 startTime: 1669773600000 endTime: 1671721199000 } activityInfos { id: 10174 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10185 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10186 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10190 startTime: 1669773600000 endTime: 1671548399000 } [INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-12-5 17:45:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.98031329363585 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 107 1 [INFO:2022-12-5 17:45:40][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-12-5 17:45:40][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-12-5 17:45:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10919 BattleGuideActionWaitBattleBegin [INFO:2022-12-5 17:45:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10919 skip: 0 [INFO:2022-12-5 17:45:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10926 [INFO:2022-12-5 17:45:40]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:45:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10926 BattleGuideActionWaitBattleEvent [WARN:2022-12-5 17:45:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2022-12-5 17:45:40]||||| Sender socketClient version=4 [WARN:2022-12-5 17:45:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:45:40]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:45:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/1 [INFO:2022-12-5 17:45:40][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":4, "buffId":301026, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0 } [INFO:2022-12-5 17:45:40]||||| Sender socketClient version=4 [WARN:2022-12-5 17:45:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:45:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-12-5 17:45:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-12-5 17:45:40][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[Monster_3_4_10010113][4] 增加了一个 buff [301026] [INFO:2022-12-5 17:45:40][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-12-5 17:45:40]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:45:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.17310953140259 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 108 1 [INFO:2022-12-5 17:45:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/immune_pur_0.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:45:40]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:45:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.26975798979402 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 109 1 [WARN:2022-12-5 17:45:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-12-5 17:45:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:45:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:1/1, round done [INFO:2022-12-5 17:45:40][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:45:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:45:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:45:41]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:45:41]||||| Sender socketClient version=4 [INFO:2022-12-5 17:45:41]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:45:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:45:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:45:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.22517269477248 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 110 1 [INFO:2022-12-5 17:45:41][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:45:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:45:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:45:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:45:41]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:45:41]||||| Sender socketClient version=4 [INFO:2022-12-5 17:45:41]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:45:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 [INFO:2022-12-5 17:45:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:45:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.167390845716 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 111 1 [INFO:2022-12-5 17:45:41][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:45:41][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:45:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:45:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:45:41][@logic/scene/battle/trigger/BattleSceneTriggerCommonder.lua:38]:{executeByClick}执行触发器:-> id: 113 go: SceneTrigger_113_4 [INFO:2022-12-5 17:45:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 12 当前队列数量= 1 [INFO:2022-12-5 17:45:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetBarrierTriggerRequest [INFO:2022-12-5 17:45:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 113 [INFO:2022-12-5 17:45:41]==> Sender Auto Serialize Message,extId=31,cmd=12,size=11 [INFO:2022-12-5 17:45:41]||||| Sender socketClient version=4 [INFO:2022-12-5 17:45:41]<== Receiver Message, socketClient version=4,extId=31,cmd=12,status=0,size=10 [INFO:2022-12-5 17:45:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 113 [INFO:2022-12-5 17:45:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetBarrierTriggerReply <--- [INFO:2022-12-5 17:45:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 12 所需时间单位秒 = 0.15943846106529 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetBarrierTriggerReply 112 1 [INFO:2022-12-5 17:45:44][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:1, skillId:41203500 cellPos:(-333.799988,50.600006), targetId:3 [INFO:2022-12-5 17:45:44][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:3, isTargetAttacker:false [INFO:2022-12-5 17:45:45][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:1, isTargetAttacker:true [INFO:2022-12-5 17:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_aim_bule.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_011.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jinengkuang.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:45:45][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41203502, "castorId":1, "targetId":1 }, { "skillId":41200000, "castorId":2, "targetId":3 } ] } [INFO:2022-12-5 17:45:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:45:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:45:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41203502 castorId: 1 targetId: 1 } target { skillId: 41200000 castorId: 2 targetId: 3 } [INFO:2022-12-5 17:45:45]==> Sender Auto Serialize Message,extId=4,cmd=2,size=31 [INFO:2022-12-5 17:45:45]||||| Sender socketClient version=4 [INFO:2022-12-5 17:45:45]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=296 [INFO:2022-12-5 17:45:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203502 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301002 duration: 1 id: 5 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301002 duration: 1 id: 6 } } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 7 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 8 } } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41203502 } targetId: 1 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 54 additional: 329 additional2: 54 additional3: 54 } targetId: 3 } battleStep { actorType: 2 castorId: 2 actorId: 8 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 8 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 42222032 actEffect { targetId: 2 effectType: 2 effectNum: 89 additional: 705 additional2: 89 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 9 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301004 duration: 1 id: 10 } } actEffect { targetId: 3 effectType: 8 effectNum: 3 additional: 42222032 } targetId: 2 } battleStep { actorType: 2 castorId: 1 actorId: 5 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 5 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 6 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 6 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 9 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 9 } targetId: 0 } isFinish: false } [INFO:2022-12-5 17:45:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:45:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20068253949285 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 113 1 [INFO:2022-12-5 17:45:45][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203502, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301002, "duration":1, "id":5 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301002, "duration":1, "id":6 } }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301003, "duration":1, "id":7 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301003, "duration":1, "id":8 } }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41203502 } ], "targetId":1 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":54, "additional":329, "additional2":54, "additional3":54 } ], "targetId":3 }, { "actorType":2, "castorId":2, "actorId":8, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":8 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":42222032, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":89, "additional":705, "additional2":89, "additional3":0 }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":9 } }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301004, "duration":1, "id":10 } }, { "targetId":3, "effectType":8, "effectNum":3, "additional":42222032 } ], "targetId":2 }, { "actorType":2, "castorId":1, "actorId":5, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":5 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":6, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":6 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":9, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":9 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-12-5 17:45:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2022-12-5 17:45:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2022-12-5 17:45:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2022-12-5 17:45:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2035 voiceId: 1042006 [INFO:2022-12-5 17:45:45]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2022-12-5 17:45:45]||||| Sender socketClient version=4 [INFO:2022-12-5 17:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainerhero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:45:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainermonster.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:45:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battlenormalskillview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:45:46]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=75 [INFO:2022-12-5 17:45:46]<== Receiver Message, socketClient version=4,extId=23,cmd=5,status=0,size=8 [INFO:2022-12-5 17:45:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2035 exp: 0 injuredNum: 0 voice: 1042015 voice: 1042014 voice: 1042013 voice: 1042006 voice: 1042005 voice: 1042004 voice: 1042003 infos: 1000216 unreadInfos: 1000216 usingSkinId: 100037 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 17:45:46][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 114 1 [INFO:2022-12-5 17:45:46][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:45:46][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:45:46][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:45:46][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:45:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:45:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2022-12-5 17:45:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.17990223318338 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterVoiceUnlockReply 115 1 [INFO:2022-12-5 17:45:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_rskill/100042_head_rskill.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:45:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41203502, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":5, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":6, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":7, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":8, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203502, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1 } [WARN:2022-12-5 17:45:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-12-5 17:45:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 5 [INFO:2022-12-5 17:45:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203502 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:45:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41203502[10004209] 是aoe 干了 对面一堆人 [INFO:2022-12-5 17:45:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 115 [INFO:2022-12-5 17:45:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [WARN:2022-12-5 17:45:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 5 [INFO:2022-12-5 17:45:50][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301002] [INFO:2022-12-5 17:45:50][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301002] [INFO:2022-12-5 17:45:50][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-12-5 17:45:50][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301003] [INFO:2022-12-5 17:45:50][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301003] [INFO:2022-12-5 17:45:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}1[MyRole_1_1][1] 使用技能 41203502 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:45:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 5 [INFO:2022-12-5 17:45:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:45:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/critic_add.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 126 [INFO:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:286]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":329, "targetId":3, "multipleEffectNumReal":0, "additional3":54, "effectNum":54, "multipleEffectNum":0, "effectType":2, "additional2":54 } ], "castorId":2 } [WARN:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [INFO:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:45:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 383/383 原来有盾: 0 [INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:54/54 本段飘:54 本段扣血:54 本段扣盾:0 [INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 329/383 剩余盾: 0 [WARN:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":8, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:8 buffId:301003 [INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42222032, "actEffect": [ { "additional":705, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":89, "multipleEffectNum":0, "effectType":2, "additional2":89 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":9, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":10, "buffId":301004, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222032, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3 } [WARN:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222032 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:45:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_4_10010113][4] 用 42222032[13001408] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 32 [INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 794/1162 原来有盾: 0 [INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:0.5) -》 多段已飘:45/89 本段飘:45 本段扣血:45 本段扣盾:0 [INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 749/1162 剩余盾: 0 [INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 35 [INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [WARN:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 749/1162 原来有盾: 0 [INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:1) -》 多段已飘:89/89 本段飘:44 本段扣血:44 本段扣盾:0 [INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 705/1162 剩余盾: 0 [WARN:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222032 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301015] [INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222032 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301004] [INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}3[Monster_3_4_10010113][4] 使用技能 42222032 ,令到 3[Monster_3_4_10010113][4] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2022-12-5 17:45:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def_less.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:45:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/critic_defend.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 49 [INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [INFO:2022-12-5 17:45:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:45:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:45:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2022-12-5 17:45:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2022-12-5 17:45:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":5, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":6, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":9, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:45:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:5 buffId:301002 [INFO:2022-12-5 17:45:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:6 buffId:301002 [INFO:2022-12-5 17:45:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:9 buffId:301015 持续时间:1 [INFO:2022-12-5 17:45:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:45:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2022-12-5 17:45:54][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:45:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:45:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:45:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:45:54]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:45:54]||||| Sender socketClient version=4 [INFO:2022-12-5 17:45:54]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:45:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:45:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:45:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.20930692180991 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 117 1 [INFO:2022-12-5 17:45:54][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:45:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:45:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:45:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:45:54]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:45:54]||||| Sender socketClient version=4 [INFO:2022-12-5 17:45:54]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:45:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 6 [INFO:2022-12-5 17:45:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:45:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16738538071513 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 118 1 [INFO:2022-12-5 17:45:54][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:45:54][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:45:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:45:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:45:55][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:1, skillId:41203500 cellPos:(-333.799988,50.600006), targetId:3 [INFO:2022-12-5 17:45:55][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:3, isTargetAttacker:false [INFO:2022-12-5 17:45:57][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41203500, "castorId":1, "targetId":3 }, { "skillId":41200000, "castorId":2, "targetId":3 } ] } [INFO:2022-12-5 17:45:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:45:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:45:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41203500 castorId: 1 targetId: 3 } target { skillId: 41200000 castorId: 2 targetId: 3 } [INFO:2022-12-5 17:45:57]==> Sender Auto Serialize Message,extId=4,cmd=2,size=31 [INFO:2022-12-5 17:45:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:45:57]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=238 [INFO:2022-12-5 17:45:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203500 actEffect { targetId: 3 effectType: 2 effectNum: 61 additional: 268 additional2: 61 additional3: 61 } targetId: 3 } battleStep { actorType: 2 castorId: 1 actorId: 7 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 7 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 57 additional: 211 additional2: 57 additional3: 57 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 10 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 10 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 42222031 actEffect { targetId: 2 effectType: 2 effectNum: 93 additional: 612 additional2: 93 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 11 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301004 duration: 1 id: 12 } } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 9 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 9 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 11 actEffect { targetId: 2 effectType: 2 effectNum: 58 additional: 554 additional2: 58 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 11 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 11 } targetId: 0 } isFinish: false } [INFO:2022-12-5 17:45:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:45:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.16201815381646 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 120 1 [INFO:2022-12-5 17:45:57][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203500, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":61, "additional":268, "additional2":61, "additional3":61 } ], "targetId":3 }, { "actorType":2, "castorId":1, "actorId":7, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":7 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":57, "additional":211, "additional2":57, "additional3":57 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":10, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":10 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":42222031, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":93, "additional":612, "additional2":93, "additional3":0 }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":11 } }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301004, "duration":1, "id":12 } } ], "targetId":2 }, { "actorType":2, "castorId":2, "actorId":9, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":9 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":11, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":58, "additional":554, "additional2":58, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":11, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":11 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-12-5 17:45:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2022-12-5 17:45:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41203500, "actEffect": [ { "additional":268, "targetId":3, "multipleEffectNumReal":0, "additional3":61, "effectNum":61, "multipleEffectNum":0, "effectType":2, "additional2":61 } ], "castorId":1 } [WARN:2022-12-5 17:45:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:45:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:45:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:45:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [INFO:2022-12-5 17:45:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17 [INFO:2022-12-5 17:45:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:45:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:45:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 329/383 原来有盾: 0 [INFO:2022-12-5 17:45:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:31/61 本段飘:31 本段扣血:31 本段扣盾:0 [INFO:2022-12-5 17:45:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 298/383 剩余盾: 0 [INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28 [INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 298/383 原来有盾: 0 [INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:61/61 本段飘:30 本段扣血:30 本段扣盾:0 [INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 268/383 剩余盾: 0 [WARN:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38 [INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":7, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:7 buffId:301003 [INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":211, "targetId":3, "multipleEffectNumReal":0, "additional3":57, "effectNum":57, "multipleEffectNum":0, "effectType":2, "additional2":57 } ], "castorId":2 } [WARN:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:45:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 268/383 原来有盾: 0 [INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:57/57 本段飘:57 本段扣血:57 本段扣盾:0 [INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 211/383 剩余盾: 0 [WARN:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":10, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:10 buffId:301004 [INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42222031, "actEffect": [ { "additional":612, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":93, "multipleEffectNum":0, "effectType":2, "additional2":93 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":11, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":12, "buffId":301004, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3 } [WARN:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222031 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:45:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_4_10010113][4] 用 42222031[13001407] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 12 [INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 705/1162 原来有盾: 0 [INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:1) -》 多段已飘:93/93 本段飘:93 本段扣血:93 本段扣盾:0 [INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 612/1162 剩余盾: 0 [WARN:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222031 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301019] [INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222031 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301004] [WARN:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17 [INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":9, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":554, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":58, "multipleEffectNum":0, "effectType":2, "additional2":58 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:46:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:9 buffId:301015 [INFO:2022-12-5 17:46:0][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 原有血: 612 原有盾: 0 扣血量: 58 扣盾量: 0 [INFO:2022-12-5 17:46:0][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 现有血: 554 现有盾: 0 [INFO:2022-12-5 17:46:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:11 buffId:301019 持续时间:1 [INFO:2022-12-5 17:46:1][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:46:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2022-12-5 17:46:1][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:46:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:46:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:46:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:46:1]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:46:1]||||| Sender socketClient version=4 [INFO:2022-12-5 17:46:1]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:46:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:46:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:46:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16789184510708 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 121 1 [INFO:2022-12-5 17:46:1][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:46:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:46:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:46:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:46:1]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:46:1]||||| Sender socketClient version=4 [INFO:2022-12-5 17:46:1]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:46:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 7 [INFO:2022-12-5 17:46:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:46:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13405631110072 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 122 1 [INFO:2022-12-5 17:46:1][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:46:1][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:46:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:46:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:46:2][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41203500, "castorId":1, "targetId":3 }, { "skillId":41200000, "castorId":2, "targetId":3 } ] } [INFO:2022-12-5 17:46:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:46:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:46:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41203500 castorId: 1 targetId: 3 } target { skillId: 41200000 castorId: 2 targetId: 3 } [INFO:2022-12-5 17:46:2]==> Sender Auto Serialize Message,extId=4,cmd=2,size=31 [INFO:2022-12-5 17:46:2]||||| Sender socketClient version=4 [INFO:2022-12-5 17:46:2]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=179 [INFO:2022-12-5 17:46:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203500 actEffect { targetId: 3 effectType: 2 effectNum: 64 additional: 147 additional2: 64 additional3: 64 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 54 additional: 93 additional2: 54 additional3: 54 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 12 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 12 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 42222031 actEffect { targetId: 1 effectType: 2 effectNum: 56 additional: 689 additional2: 56 additional3: 0 } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301004 duration: 1 id: 13 } } targetId: 1 } battleStep { actorType: 2 castorId: 2 actorId: 11 actEffect { targetId: 2 effectType: 2 effectNum: 58 additional: 496 additional2: 58 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 11 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 11 } targetId: 0 } isFinish: false } [INFO:2022-12-5 17:46:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:46:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.18931638821959 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 123 1 [INFO:2022-12-5 17:46:2][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203500, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":64, "additional":147, "additional2":64, "additional3":64 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":54, "additional":93, "additional2":54, "additional3":54 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":12, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":12 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":42222031, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":56, "additional":689, "additional2":56, "additional3":0 }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301004, "duration":1, "id":13 } } ], "targetId":1 }, { "actorType":2, "castorId":2, "actorId":11, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":58, "additional":496, "additional2":58, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":11, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":11 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-12-5 17:46:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2022-12-5 17:46:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41203500, "actEffect": [ { "additional":147, "targetId":3, "multipleEffectNumReal":0, "additional3":64, "effectNum":64, "multipleEffectNum":0, "effectType":2, "additional2":64 } ], "castorId":1 } [WARN:2022-12-5 17:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:46:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:46:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [INFO:2022-12-5 17:46:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17 [INFO:2022-12-5 17:46:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 211/383 原来有盾: 0 [INFO:2022-12-5 17:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:32/64 本段飘:32 本段扣血:32 本段扣盾:0 [INFO:2022-12-5 17:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 179/383 剩余盾: 0 [INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28 [INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 179/383 原来有盾: 0 [INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:64/64 本段飘:32 本段扣血:32 本段扣盾:0 [INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 147/383 剩余盾: 0 [WARN:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38 [INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":93, "targetId":3, "multipleEffectNumReal":0, "additional3":54, "effectNum":54, "multipleEffectNum":0, "effectType":2, "additional2":54 } ], "castorId":2 } [WARN:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:46:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 147/383 原来有盾: 0 [INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:54/54 本段飘:54 本段扣血:54 本段扣盾:0 [INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 93/383 剩余盾: 0 [WARN:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:12 buffId:301004 [INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222031, "actEffect": [ { "additional":689, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":56, "multipleEffectNum":0, "effectType":2, "additional2":56 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301004, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3 } [WARN:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-12-5 17:46:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222031 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_4_10010113][4] 用 42222031[13001407] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 12 [INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 745/953 原来有盾: 0 [INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:56/56 本段飘:56 本段扣血:56 本段扣盾:0 [INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 689/953 剩余盾: 0 [WARN:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222031 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301004] [WARN:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17 [INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2022-12-5 17:46:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":496, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":58, "multipleEffectNum":0, "effectType":2, "additional2":58 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:46:5][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 原有血: 554 原有盾: 0 扣血量: 58 扣盾量: 0 [INFO:2022-12-5 17:46:5][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 现有血: 496 现有盾: 0 [INFO:2022-12-5 17:46:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:11 buffId:301019 [INFO:2022-12-5 17:46:6][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:46:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2022-12-5 17:46:6][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:46:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:46:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:46:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:46:6]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:46:6]||||| Sender socketClient version=4 [INFO:2022-12-5 17:46:6]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:46:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:46:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:46:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13437538966537 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 124 1 [INFO:2022-12-5 17:46:6][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:46:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:46:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:46:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:46:6]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:46:6]||||| Sender socketClient version=4 [INFO:2022-12-5 17:46:6]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:46:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 8 [INFO:2022-12-5 17:46:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:46:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16554000228643 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 125 1 [INFO:2022-12-5 17:46:6][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:46:6][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:46:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:46:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:46:9][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41203500, "castorId":1, "targetId":3 }, { "skillId":41200000, "castorId":2, "targetId":3 } ] } [INFO:2022-12-5 17:46:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:46:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:46:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41203500 castorId: 1 targetId: 3 } target { skillId: 41200000 castorId: 2 targetId: 3 } [INFO:2022-12-5 17:46:9]==> Sender Auto Serialize Message,extId=4,cmd=2,size=31 [INFO:2022-12-5 17:46:9]||||| Sender socketClient version=4 [INFO:2022-12-5 17:46:9]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=104 [INFO:2022-12-5 17:46:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203500 actEffect { targetId: 3 effectType: 2 effectNum: 62 additional: 31 additional2: 62 additional3: 62 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 57 additional: 0 additional2: 57 additional3: 57 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 4 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 13 } actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true } [INFO:2022-12-5 17:46:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:46:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.28720784559846 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 127 1 [INFO:2022-12-5 17:46:9][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203500, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":62, "additional":31, "additional2":62, "additional3":62 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":57, "additional":0, "additional2":57, "additional3":57 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":1, "additional":4 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":13 }, { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true } } [INFO:2022-12-5 17:46:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2022-12-5 17:46:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41203500, "actEffect": [ { "additional":31, "targetId":3, "multipleEffectNumReal":0, "additional3":62, "effectNum":62, "multipleEffectNum":0, "effectType":2, "additional2":62 } ], "castorId":1 } [WARN:2022-12-5 17:46:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:46:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:46:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:46:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [INFO:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17 [INFO:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 93/383 原来有盾: 0 [INFO:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:31/62 本段飘:31 本段扣血:31 本段扣盾:0 [INFO:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 62/383 剩余盾: 0 [INFO:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28 [INFO:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 62/383 原来有盾: 0 [INFO:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:62/62 本段飘:31 本段扣血:31 本段扣盾:0 [INFO:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 31/383 剩余盾: 0 [WARN:2022-12-5 17:46:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:46:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38 [INFO:2022-12-5 17:46:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:46:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:46:11][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:46:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2022-12-5 17:46:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2022-12-5 17:46:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":57, "effectNum":57, "multipleEffectNum":0, "effectType":2, "additional2":57 } ], "castorId":2 } [WARN:2022-12-5 17:46:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:46:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:46:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:46:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 31/383 原来有盾: 0 [INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:57/57 本段飘:57 本段扣血:57 本段扣盾:0 [INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 0/383 剩余盾: 0 [WARN:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":13, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0 } [WARN:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3 [WARN:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_4_10010113][4] 覆盖移除了一个 buff[301026],不提示id不需要播放效果 [INFO:2022-12-5 17:46:12][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_4_10010113][4] 覆盖移除了一个 buff[301004],不提示id不需要播放效果 [WARN:2022-12-5 17:46:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2022-12-5 17:46:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3 [WARN:2022-12-5 17:46:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3 [INFO:2022-12-5 17:46:13][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-12-5 17:46:13][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-12-5 17:46:13][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:46:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2022-12-5 17:46:13][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:46:13]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:46:13]||||| Sender socketClient version=4 [INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.17142438516021 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 0 1 [INFO:2022-12-5 17:46:13][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:46:13]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:46:13]||||| Sender socketClient version=4 [INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 8 [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16535545885563 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 1 1 [INFO:2022-12-5 17:46:13][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:46:13]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2022-12-5 17:46:13]||||| Sender socketClient version=4 [INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=16 [INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=16 [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 6 count: 114 } [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 2 1 [INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=26 [INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 2 [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-12-5 17:46:13][@logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 1800 秒之后的推送 推送ID为 1002 [INFO:2022-12-5 17:46:13]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 1 change: 20 count: 20 } [INFO:2022-12-5 17:46:13]||||| Sender socketClient version=4 [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 3 1 [INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=218 [INFO:2022-12-5 17:46:13][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=75 [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000024 count: 1 lastUseTime: 1638697573835 composeCount: 0 } [INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=216 [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 4 1 [INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=71 [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 680033 isInFormation: true masterPlayerID: 15608 heroTypeIdx: 2035 baseAttr { hp: 1044 atk: 129 def: 130 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1670233169866 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 159 state: 129 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=19 [INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=26 [INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 5 1 [INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=20,cmd=42,status=0,size=10 [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2035 exp: 0 injuredNum: 0 voice: 1042015 voice: 1042014 voice: 1042013 voice: 1042006 voice: 1042005 voice: 1042004 voice: 1042003 infos: 1000216 unreadInfos: 1000216 usingSkinId: 100037 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 3 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=47,cmd=1,status=0,size=14 [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=17 [INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23 [INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 6 1 [INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=45,cmd=3,status=0,size=21 [INFO:2022-12-5 17:46:13][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=47,cmd=1,status=0,size=32 [INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=31,cmd=5,status=0,size=143 [INFO:2022-12-5 17:46:13][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8 [INFO:2022-12-5 17:46:13][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:46:13]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=26 [INFO:2022-12-5 17:46:13][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 680032 isInFormation: true masterPlayerID: 15608 heroTypeIdx: 2000 baseAttr { hp: 1272 atk: 122 def: 103 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1670233012218 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 159 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 7 1 [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 3 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 8 1 [INFO:2022-12-5 17:46:13][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:46:13][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:46:13][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:46:13][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 210 count: 50210 } [INFO:2022-12-5 17:46:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2022-12-5 17:46:13][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 9 1 [INFO:2022-12-5 17:46:13][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2022-12-5 17:46:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11040001 count: 1 lastUseTime: 1638697573846 composeCount: 0 } [INFO:2022-12-5 17:46:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2022-12-5 17:46:14][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 10 1 [INFO:2022-12-5 17:46:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 60 [INFO:2022-12-5 17:46:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2022-12-5 17:46:14][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 11 1 [INFO:2022-12-5 17:46:14][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2022-12-05 18:11:22","roleExp":60,"serverId":"2008","registerTime":1670231489,"lastLogoutTime":"2022-12-05 18:11:29","roleId":"15608","roleCTime":1670231489,"type":3,"roleName":"伊如蘭","serverName":"jpdev","roleLevel":2} [INFO:2022-12-5 17:46:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2022-12-5 17:46:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-12-5 17:46:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:46:14]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:46:14]||||| Sender socketClient version=4 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 1800 秒之后的推送 推送ID为 1002 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:46:14]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 1800 秒之后的推送 推送ID为 1002 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:46:14][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 110 isOpen: true } [INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2022-12-5 17:46:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 12 1 [INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 20 count: 134 } [INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2022-12-5 17:46:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 13 1 [INFO:2022-12-5 17:46:15][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 4 stepId: -1 } [INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:46:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 14 1 [INFO:2022-12-5 17:46:15][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_4_-1 [INFO:2022-12-5 17:46:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10926 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:46:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10926 skip: 0 [INFO:2022-12-5 17:46:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2022-12-5 17:46:15]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:46:15]||||| Sender socketClient version=4 [INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10927 [INFO:2022-12-5 17:46:15][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10927 BattleGuideActionWaitUserCloseResultView [INFO:2022-12-5 17:46:15]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 60000012 progress: 1 hasFinished: false donCount: 0 } [INFO:2022-12-5 17:46:15]||||| Sender socketClient version=4 [INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2022-12-5 17:46:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 15 1 [INFO:2022-12-5 17:46:15]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 10 isOpen: true } openInfos { id: 11 isOpen: true } openInfos { id: 40 isOpen: true } openInfos { id: 58 isOpen: true } [INFO:2022-12-5 17:46:15]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2022-12-5 17:46:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 16 1 [INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 60 heroExp: 159 heroExp: 159 firstBonus { materilType: 2 materilId: 1 change: 20 } firstBonus { materilType: 1 materilId: 10000024 change: 1 } dropBonus { materilType: 2 materilId: 2 change: 210 } dropBonus { materilType: 1 materilId: 11040001 change: 1 } newBarrier { dungeonId: 10001 barrierId: 10001021 star: -1 hasGetBonus: bestFightRound: 0 } exExp: 318 hasGetBonus: allDamage: 1317 itemAdditionShow { itemAdditionShowGroup { groupId: 4 source { isFromHero: true id: 0 heroId: 2000 num: 5 isRate: true } } } isReturnFight: false teamDamage { teamTypeId: 1 teamDamage: 1317 teamGetDamage: 1506 unitDamages { position: 2 damage: 658 getDamage: 454 } unitDamages { position: 1 damage: 659 getDamage: 472 } } [INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2022-12-5 17:46:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 17 1 [INFO:2022-12-5 17:46:15][@logic/extensions/battle/model/CommonFightDataModel.lua:23]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"1317", "teamGetDamage":"1506", "unitDamages": [ { "position":2, "damage":"658", "getDamage":"454" }, { "position":1, "damage":"659", "getDamage":"472" } ] } [INFO:2022-12-5 17:46:15][@logic/extensions/fb/core/core/component/FbEndHandler.lua:116]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2022-12-5 17:46:15][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_23_0 [INFO:2022-12-5 17:46:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 6 [INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 0 [INFO:2022-12-5 17:46:15][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_24_0 [INFO:2022-12-5 17:46:15]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2022-12-5 17:46:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 7 [INFO:2022-12-5 17:46:15]||||| Sender socketClient version=4 [INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 24 stepId: 0 [INFO:2022-12-5 17:46:15][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_26_0 [INFO:2022-12-5 17:46:15]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2022-12-5 17:46:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 8 [INFO:2022-12-5 17:46:15]||||| Sender socketClient version=4 [INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 26 stepId: 0 [INFO:2022-12-5 17:46:15]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:46:15]||||| Sender socketClient version=4 [INFO:2022-12-5 17:46:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2022-12-5 17:46:15]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14 [INFO:2022-12-5 17:46:15]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:46:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 2.3249945491552 移走了序号= 1 的消息,当前队列数量= 7 || 0 BattleResultReply 18 1 [INFO:2022-12-5 17:46:16][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2022-12-5 17:46:16][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_3_4_10010113 [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 134 lastRecoverTime: 1670233283409 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-12-5 17:46:16]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14 [INFO:2022-12-5 17:46:16]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 2.4124521017075 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetCurrencyInfoReply 19 1 [INFO:2022-12-5 17:46:16]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14 [INFO:2022-12-5 17:46:16][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:46:16]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619622600000 endTime: 0 } activityInfos { id: 20008 startTime: 1611760200000 endTime: 1677250799000 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10005 startTime: 1546372804000 endTime: 0 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559044800000 endTime: 0 } activityInfos { id: 10173 startTime: 1669773600000 endTime: 1671721199000 } activityInfos { id: 10174 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10185 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10186 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10190 startTime: 1669773600000 endTime: 1671548399000 } [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 2.0160920321941 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetActivityInfosReply 20 1 [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.51415500044823 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 21 1 [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.62640107423067 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 22 1 [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 23 stepId: 0 } [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 23 1 [INFO:2022-12-5 17:46:16][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_23_0 [INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13101 [INFO:2022-12-5 17:46:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13101 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:46:16]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:46:16]||||| Sender socketClient version=4 [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.36483762413263 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 24 1 [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 24 stepId: 0 } [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 25 1 [INFO:2022-12-5 17:46:16][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_24_0 [INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:46:16]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 24 stepId: 13201 [INFO:2022-12-5 17:46:16]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:46:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_24_13201 SpecialGuideActionBattleAssist [INFO:2022-12-5 17:46:16]||||| Sender socketClient version=4 [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.48343931883574 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 26 1 [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 26 stepId: 0 } [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 27 1 [INFO:2022-12-5 17:46:16][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_26_0 [INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 26 stepId: 13401 [INFO:2022-12-5 17:46:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_26_13401 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:46:16]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:46:16]||||| Sender socketClient version=4 [INFO:2022-12-5 17:46:16]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.63628769665956 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 28 1 [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.27145007252693 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 29 1 [INFO:2022-12-5 17:46:16]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.21508760750294 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 30 1 [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:46:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:46:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.26249737665057 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 31 1 [INFO:2022-12-5 17:46:17][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_5_0 [INFO:2022-12-5 17:46:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2022-12-5 17:46:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:46:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 0 [INFO:2022-12-5 17:46:17]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2022-12-5 17:46:17]||||| Sender socketClient version=4 [INFO:2022-12-5 17:46:17]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14 [INFO:2022-12-5 17:46:17]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:46:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 5 stepId: 0 } [INFO:2022-12-5 17:46:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:46:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 32 1 [INFO:2022-12-5 17:46:17][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_5_0 [INFO:2022-12-5 17:46:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:46:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:46:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.21550946682692 移走了序号= 1 的消息,当前队列数量= 0 || 0 FinishGuideReply 33 1 [INFO:2022-12-5 17:46:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [WARN:2022-12-5 17:46:18][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:117]:{func}一波结束,强制执行GC--------------------------------- [INFO:2022-12-5 17:46:18][@logic/extensions/fb/core/core/util/FbUtil.lua:169]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000101 [INFO:2022-12-5 17:46:18][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:57]:{playStory}playStory storyId: 1000101 [INFO:2022-12-5 17:47:2][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:66]:{func}BBPlayAfterBattleStory:_onStoryFinish [INFO:2022-12-5 17:47:2][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 1 [INFO:2022-12-5 17:47:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2022-12-5 17:47:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000101 barrierId: 10001011 [INFO:2022-12-5 17:47:2][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2022-12-5 17:47:2]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2022-12-5 17:47:2]||||| Sender socketClient version=4 [INFO:2022-12-5 17:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:2]<== Receiver Message, socketClient version=4,extId=46,cmd=12,status=0,size=8 [INFO:2022-12-5 17:47:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:47:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2022-12-5 17:47:2][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.25073938444257 移走了序号= 1 的消息,当前队列数量= 0 || 0 MainStoryPlayEndLogReply 39 1 [INFO:2022-12-5 17:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_explore isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2022-12-5 17:47:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2022-12-5 17:47:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 voiceId: 1000009 [INFO:2022-12-5 17:47:4]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2022-12-5 17:47:4]||||| Sender socketClient version=4 [INFO:2022-12-5 17:47:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:5]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=75 [INFO:2022-12-5 17:47:5]<== Receiver Message, socketClient version=4,extId=23,cmd=5,status=0,size=8 [INFO:2022-12-5 17:47:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 3 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:47:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 17:47:5][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 40 1 [INFO:2022-12-5 17:47:5][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:47:5][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:47:5][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:47:5][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:47:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:47:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2022-12-5 17:47:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.38341759890318 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 41 1 [INFO:2022-12-5 17:47:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100042_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2022-12-5 17:47:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-12-5 17:47:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:47:15]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:47:15]||||| Sender socketClient version=4 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:47:15]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:47:15][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:47:16][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:47:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619622600000 endTime: 0 } activityInfos { id: 20008 startTime: 1611760200000 endTime: 1677250799000 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10005 startTime: 1546372804000 endTime: 0 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559044800000 endTime: 0 } activityInfos { id: 10173 startTime: 1669773600000 endTime: 1671721199000 } activityInfos { id: 10174 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10185 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10186 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10190 startTime: 1669773600000 endTime: 1671548399000 } [INFO:2022-12-5 17:47:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-12-5 17:47:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.76712101697922 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 43 1 [INFO:2022-12-5 17:47:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playerupgradeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playerupgradeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playerupgradeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/pvp.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_dengjitishenghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:19][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:179: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001011 stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:179: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:167: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:200: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2022-12-5 17:47:19][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=5,id=105 [INFO:2022-12-5 17:47:19][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 17:47:19][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2022-12-5 17:47:19][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=2,id=220008 [INFO:2022-12-5 17:47:19][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-12-5 17:47:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000707.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10927 BattleGuideActionWaitUserCloseResultView [INFO:2022-12-5 17:47:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:47:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:47:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10927 skip: 0 [INFO:2022-12-5 17:47:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:47:19]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:47:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:47:19]||||| Sender socketClient version=4 [INFO:2022-12-5 17:47:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 11001 [INFO:2022-12-5 17:47:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_11001 GuideActionTriggerNextGuide [INFO:2022-12-5 17:47:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_11001 GuideActionTriggerNextGuide [INFO:2022-12-5 17:47:19]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:47:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2022-12-5 17:47:19]||||| Sender socketClient version=4 [INFO:2022-12-5 17:47:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:47:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11101 [INFO:2022-12-5 17:47:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11101 WaitGuideActionOpenView [INFO:2022-12-5 17:47:19]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:47:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2022-12-5 17:47:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:47:19]||||| Sender socketClient version=4 [INFO:2022-12-5 17:47:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 11001 skip: 0 [INFO:2022-12-5 17:47:19]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:47:19][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [INFO:2022-12-5 17:47:19]||||| Sender socketClient version=4 [INFO:2022-12-5 17:47:19][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [INFO:2022-12-5 17:47:19]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:47:19]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:47:19][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:47:19][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================ [INFO:2022-12-5 17:47:19][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 17:47:19][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:47:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:47:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:47:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.39589776471257 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 44 1 [INFO:2022-12-5 17:47:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:47:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:47:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.39589776471257 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 45 1 [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000708.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000709.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:47:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:47:20]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:47:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:47:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.50493499264121 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 46 1 [INFO:2022-12-5 17:47:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:47:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:47:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.53835022449493 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 47 1 [INFO:2022-12-5 17:47:20][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @43ms [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @85ms [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_fb isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @147ms [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2022-12-5 17:47:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-12-5 17:47:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:47:21]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-12-5 17:47:21]||||| Sender socketClient version=4 [INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:21]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12 [INFO:2022-12-5 17:47:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-12-5 17:47:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-12-5 17:47:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.30618376284838 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 48 1 [INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:21][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 [INFO:2022-12-5 17:47:21][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/activity_11.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/fb_icon/hxrg.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130014_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:21][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:47:21]TCL C#: UnloadAllBanks item.Key speech_basis_yrpm-jp.assets [INFO:2022-12-5 17:47:21]TCL C#: UnloadAllBanks item.Key speech_basis_yrpm-jp [INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key audiogongyong03.assets [INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key audiogongyong03 [INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key audiogongyong01.assets [INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key audiogongyong01 [INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key music_mood_5.assets [INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key music_mood_5 [INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key speech_plot_1-jp.assets [INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key speech_plot_1-jp [INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key audiogongyong05.assets [INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key audiogongyong05 [INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key xingshouyingdao-jp.assets [INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key xingshouyingdao-jp [INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key ui_universal.assets [INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key ui_universal [INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key music_mood_4.assets [INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key music_mood_4 [INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key bgs_evnt.assets [INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key bgs_evnt [INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key audiogongyong02 [INFO:2022-12-5 17:47:22]TCL C#: UnloadAllBanks item.Key audiogongyong02.assets [INFO:2022-12-5 17:47:22]DestroyUnusedResources:269,3,time=,paths: [INFO:2022-12-5 17:47:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11101 WaitGuideActionWaitUserCloseMtrTakeView [INFO:2022-12-5 17:47:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11101 WaitGuideActionOpenView [INFO:2022-12-5 17:47:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11101 WaitGuideActionWaitUserCloseMtrTakeView [INFO:2022-12-5 17:47:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:47:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:47:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11101 skip: 0 [INFO:2022-12-5 17:47:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:47:23]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:47:23]||||| Sender socketClient version=4 [INFO:2022-12-5 17:47:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:47:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11103 [INFO:2022-12-5 17:47:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11103 WaitGuideActionOpenMaskAndWait [INFO:2022-12-5 17:47:23]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:47:23]||||| Sender socketClient version=4 [INFO:2022-12-5 17:47:23]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:47:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:47:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:47:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.16775469481945 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 49 1 [INFO:2022-12-5 17:47:23]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:47:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:47:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:47:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.23578246310353 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 50 1 [INFO:2022-12-5 17:47:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:24][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:47:24][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:47:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100002_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100015_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:25][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:47:25]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp [INFO:2022-12-5 17:47:25]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp.assets [INFO:2022-12-5 17:47:25]DestroyUnusedResources:5,3,time=,paths: [INFO:2022-12-5 17:47:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11103 WaitGuideActionOpenMaskAndWait [INFO:2022-12-5 17:47:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11103 skip: 0 [INFO:2022-12-5 17:47:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:47:26]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:47:26]||||| Sender socketClient version=4 [INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11104 [INFO:2022-12-5 17:47:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 GuideActionFindGO [INFO:2022-12-5 17:47:26]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:47:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 GuideActionOpenMask [INFO:2022-12-5 17:47:26]||||| Sender socketClient version=4 [INFO:2022-12-5 17:47:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 GuideActionOpenArrow [INFO:2022-12-5 17:47:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 WaitGuideActionClickMask [INFO:2022-12-5 17:47:26][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:47:26]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:47:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.1449686139822 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 52 1 [INFO:2022-12-5 17:47:26]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:47:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.21709946170449 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 53 1 [INFO:2022-12-5 17:47:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 id: 10001021 [INFO:2022-12-5 17:47:26]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2022-12-5 17:47:26]||||| Sender socketClient version=4 [INFO:2022-12-5 17:47:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 GuideActionFindGO [INFO:2022-12-5 17:47:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 GuideActionOpenMask [INFO:2022-12-5 17:47:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 GuideActionOpenArrow [INFO:2022-12-5 17:47:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 WaitGuideActionClickMask [INFO:2022-12-5 17:47:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11104 skip: 0 [INFO:2022-12-5 17:47:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2022-12-5 17:47:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:47:26]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:47:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11105 [INFO:2022-12-5 17:47:27]||||| Sender socketClient version=4 [INFO:2022-12-5 17:47:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 GuideActionFindGO [INFO:2022-12-5 17:47:27]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:47:27]||||| Sender socketClient version=4 [INFO:2022-12-5 17:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:27]<== Receiver Message, socketClient version=4,extId=52,cmd=2,status=0,size=733 [INFO:2022-12-5 17:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:27]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:47:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: -2 name: 鵠羹 level: 2 type: 0 hero { heroId: 0 heroTypeIdx: 2000 level: 2 rank: 1 sks { skillId: 41200000 } sks { skillId: 41200001 } sks { skillId: 41200002 } skinId: 100001 breakthroughCnt: 0 } } aidInfos { id: 14802 name: 伊覓 level: 4 type: 2 logoutTime: 1670231287236 cd: 0 hero { heroId: 620005 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 15605 name: 伊顰巧 level: 4 type: 2 logoutTime: 1670223372457 cd: 0 hero { heroId: 680025 heroTypeIdx: 2000 level: 3 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 15606 name: 伊代 level: 4 type: 2 logoutTime: 1670230032463 cd: 0 hero { heroId: 680027 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 1 contractUnlock: false contractLevel: 0 } } aidInfos { id: 15601 name: 伊漣沂 level: 5 type: 2 logoutTime: 1669087842000 cd: 0 hero { heroId: 680002 heroTypeIdx: 2000 level: 8 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 15607 name: 伊莫波 level: 5 type: 2 logoutTime: 1670228892457 cd: 0 hero { heroId: 680028 heroTypeIdx: 2000 level: 8 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 15602 name: 伊竺云 level: 6 type: 2 logoutTime: 1669091082000 cd: 0 hero { heroId: 680006 heroTypeIdx: 2000 level: 9 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 15603 name: 真一 level: 9 type: 2 logoutTime: 1669106859000 cd: 0 hero { heroId: 680010 heroTypeIdx: 2000 level: 12 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 11102 name: 伊瑩螢 level: 80 type: 2 logoutTime: 1670231468874 cd: 0 hero { heroId: 160003 heroTypeIdx: 2000 level: 8 rank: 1 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } skinId: 140042 breakthroughCnt: 5 quality: 4 state: 385 contractUnlock: false contractLevel: 0 } } [INFO:2022-12-5 17:47:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2022-12-5 17:47:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.30541245639324 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetAidInfoListReply 54 1 [INFO:2022-12-5 17:47:27]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:47:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:47:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:47:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.21725645661354 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 55 1 [INFO:2022-12-5 17:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:47:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:47:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.3047389164567 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 56 1 [INFO:2022-12-5 17:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:27][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 17:47:27][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:47:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 GuideActionOpenMask [INFO:2022-12-5 17:47:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 GuideActionOpenArrow [INFO:2022-12-5 17:47:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 WaitGuideActionClickMask [INFO:2022-12-5 17:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100042_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:27][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:47:28][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_5_11105, 附加协议_31-2 [INFO:2022-12-5 17:47:28][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_11106 [INFO:2022-12-5 17:47:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2022-12-5 17:47:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2022-12-5 17:47:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001021 formationId: 1 guideIdE: 5 stepIdE: 11106 useDouble: false [INFO:2022-12-5 17:47:28]==> Sender Auto Serialize Message,extId=31,cmd=2,size=26 [INFO:2022-12-5 17:47:28]||||| Sender socketClient version=4 [INFO:2022-12-5 17:47:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 GuideActionFindGO [INFO:2022-12-5 17:47:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 GuideActionOpenMask [INFO:2022-12-5 17:47:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 GuideActionOpenArrow [INFO:2022-12-5 17:47:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 WaitGuideActionClickMask [INFO:2022-12-5 17:47:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 17:47:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:47:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11105 skip: 0 [INFO:2022-12-5 17:47:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2022-12-5 17:47:28]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:47:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:47:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11106 [INFO:2022-12-5 17:47:28]||||| Sender socketClient version=4 [INFO:2022-12-5 17:47:28]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:47:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11106 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:47:28]||||| Sender socketClient version=4 [INFO:2022-12-5 17:47:28]<== Receiver Message, socketClient version=4,extId=20,cmd=24,status=0,size=14 [INFO:2022-12-5 17:47:28][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:47:28]DestroyUnusedResources:9,3,time=,paths: [INFO:2022-12-5 17:47:28]<== Receiver Message, socketClient version=4,extId=31,cmd=2,status=0,size=28 [INFO:2022-12-5 17:47:28]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:47:28]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 2 id: 7 showImmediately: false [INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IllustrationsUnlockPush <--- [INFO:2022-12-5 17:47:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 24 || 0 IllustrationsUnlockPush 57 1 [INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010212 battleId: 10010213 triggerId: 113 triggerId: 7 triggerId: 8 triggerId: 9 triggerId: 10 [INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2022-12-5 17:47:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.19180953875184 移走了序号= 1 的消息,当前队列数量= 2 || 0 StartBarrierReply 58 1 [INFO:2022-12-5 17:47:29][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3 [INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 1000 [INFO:2022-12-5 17:47:29]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-12-5 17:47:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 4 [INFO:2022-12-5 17:47:29]||||| Sender socketClient version=4 [INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:47:29]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-12-5 17:47:29]||||| Sender socketClient version=4 [INFO:2022-12-5 17:47:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:47:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:47:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{} [INFO:2022-12-5 17:47:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} [INFO:2022-12-5 17:47:29][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{} [INFO:2022-12-5 17:47:29][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=2,id=220008 [INFO:2022-12-5 17:47:29][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 17:47:29][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2022-12-5 17:47:29][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-12-5 17:47:29]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2022-12-5 17:47:29][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:47:29][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:47:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.098438307642937 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 59 1 [INFO:2022-12-5 17:47:29]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12 [INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:47:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.80597685277462 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 60 1 [INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-12-5 17:47:29][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.70753854513168 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 61 1 [INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-12-5 17:47:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-12-5 17:47:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.70753854513168 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 62 1 [INFO:2022-12-5 17:47:29][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:47:29][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================ [INFO:2022-12-5 17:47:29][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:47:29]DestroyUnusedResources:57,3,time=,paths: [INFO:2022-12-5 17:47:30][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=2,id=220008 [INFO:2022-12-5 17:47:30][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-12-5 17:47:30][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2022-12-5 17:47:30][@logic/scene/battle/factory/BattleUnitFactory.lua:183]:{_buildAllRole}英雄id=2035_1,加载的特效[总数=]11,路径=["effect\/prefabs\/show_yangroupaomo_skill2.prefab","effect\/prefabs\/atk_yangroupaomo_skill3.prefab","effect\/prefabs\/hit_yangroupaomo_skill1.prefab","effect\/prefabs\/atk_yangroupaomo_skill2.prefab","effect\/prefabs\/show_yangroupaomo_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2022-12-5 17:47:30][@logic/scene/battle/factory/BattleUnitFactory.lua:183]:{_buildAllRole}英雄id=2000_2,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:47:30][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-12-5 17:47:30][@logic/scene/battle/factory/BattleUnitFactory.lua:252]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2022-12-5 17:47:30][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010212_1_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:47:30][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010212_2_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:47:30][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010212_999_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:47:30][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2022-12-5 17:47:30][@logic/extensions/fb/core/core/util/FbUtil.lua:169]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000102 [INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:30]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab instance: @42ms [INFO:2022-12-5 17:47:30][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220008 [INFO:2022-12-5 17:47:30][@logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/effect_prefab/hudie/effect_longhuo_5.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/cube-maps/san_pedro_telmo/top.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/sand_001_diffuse.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_leaf_03.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_shiliu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_water.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_015_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_053_djs.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100042_yangroupaomo_xuyuan/100042_yangroupaomo_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s39_dlyj/texture/smoke_001_wx_2.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100042_yangroupaomo_xuyuan/100042_yangroupaomo_xuyuan-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:15 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab instance: @177ms [INFO:2022-12-5 17:47:31][@logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22000801个地图区域]加载完毕! [INFO:2022-12-5 17:47:31][@logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2022-12-5 17:47:31][@logic/scene/battle/factory/BattleUnitFactory.lua:309]:{func}id 2035_1 ====== MyRole_2035_1 英雄的模型 [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_yangroupaomo_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_baozaifan_skill3_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_mask_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_062.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_090.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_062.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_124.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_yangroupaomo_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/hit_baozaifan_skill1_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_054.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_yangroupaomo_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_061.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_yangroupaomo_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_yangroupaomo_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_yangroupaomo_skill2.prefab effect obj pool [INFO:2022-12-5 17:47:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_heroact.prefab effect obj pool [INFO:2022-12-5 17:47:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2022-12-5 17:47:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_yangroupaomo_skill3.prefab effect obj pool [INFO:2022-12-5 17:47:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-12-5 17:47:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-12-5 17:47:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_yangroupaomo_skill2.prefab effect obj pool [INFO:2022-12-5 17:47:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2022-12-5 17:47:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:47:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_yangroupaomo_skill1.prefab effect obj pool [INFO:2022-12-5 17:47:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_yangroupaomo_skill3.prefab effect obj pool [INFO:2022-12-5 17:47:32][@logic/scene/battle/factory/BattleUnitFactory.lua:318]:{func}id 2035_1 ====== MyRole_2035_1 英雄的特效总数[11],全部加载好的路径["effect\/prefabs\/show_yangroupaomo_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/atk_yangroupaomo_skill3.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/atk_yangroupaomo_skill2.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yangroupaomo_skill1.prefab","effect\/prefabs\/show_yangroupaomo_skill3.prefab"] [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_battle isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32][@logic/scene/battle/factory/BattleUnitFactory.lua:326]:{func}id 2035_1 ====== MyRole_2035_1 英雄的头顶ui [INFO:2022-12-5 17:47:32][@logic/scene/battle/factory/BattleUnitFactory.lua:326]:{func}id 2000_2 ====== MyRole_2000_2 英雄的头顶ui [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32][@logic/scene/battle/factory/BattleUnitFactory.lua:309]:{func}id 2000_2 ====== MyRole_2000_2 英雄的模型 [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_024.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool [INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_heroact.prefab effect obj pool [INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_hugen_skill3.prefab effect obj pool [INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_hugen_skill1.prefab effect obj pool [INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_hugen_skill1.prefab effect obj pool [INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool [INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_hugen_skill2.prefab effect obj pool [INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_hugen_skill2.prefab effect obj pool [INFO:2022-12-5 17:47:33][@logic/scene/battle/factory/BattleUnitFactory.lua:318]:{func}id 2000_2 ====== MyRole_2000_2 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"] [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010212_1_12209 ====== Monster_10010212_1_12209 怪物的模型 [INFO:2022-12-5 17:47:33][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010212_999_12209 ====== Monster_10010212_999_12209 怪物的模型 [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_109.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool [INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool [INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool [INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool [INFO:2022-12-5 17:47:33][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010212_1_12209 ====== Monster_10010212_1_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab"] [INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool [INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool [INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool [INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool [INFO:2022-12-5 17:47:33][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010212_999_12209 ====== Monster_10010212_999_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab"] [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010212_1_12209 ====== Monster_10010212_1_12209 怪物的头顶ui [INFO:2022-12-5 17:47:33][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010212_2_12218 ====== Monster_10010212_2_12218 怪物的头顶ui [INFO:2022-12-5 17:47:33][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010212_999_12209 ====== Monster_10010212_999_12209 怪物的头顶ui [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010212_2_12218 ====== Monster_10010212_2_12218 怪物的模型 [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_donsunji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_donsunji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_donsunji_skill2.prefab effect obj pool [INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-12-5 17:47:33][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool [INFO:2022-12-5 17:47:33][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010212_2_12218 ====== Monster_10010212_2_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab"] [INFO:2022-12-5 17:47:33][@logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_story isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:34][@logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2022-12-5 17:47:34][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=2,id=220008,当前堆积,需要再切换的场景数量=0 [INFO:2022-12-5 17:47:34][@logic/extensions/fb/controller/FbSelectController.lua:188]:{func}进入副本系统, barrierId: 10001021 [INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 5 zoneId: nil [INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 113 找到: true [INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 7 找到: true [INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 8 找到: true [INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 9 找到: true [INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 10 找到: true [INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 10 挂点: hudie_npc_p_3 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 9 挂点: hudie_npc_p_2 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 8 挂点: hudie_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 7 挂点: hudie_npc_p zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 113 挂点: zdcj_hua_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2022-12-5 17:47:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:47:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:47:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:47:34][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:47:34][@logic/extensions/fb/core/core/util/FbUtil.lua:169]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000102 [INFO:2022-12-5 17:47:34][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:48]:{playStory}playStory storyId: 1000102 [INFO:2022-12-5 17:47:34][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:210: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001021 stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:210: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:190: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:328: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-12-5 17:47:34][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:47:34][@logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210076.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 10 go: SceneTrigger_10_4 [INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 9 go: SceneTrigger_9_4 [INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 8 go: SceneTrigger_8_4 [INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 7 go: SceneTrigger_7_4 [INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_hua_npc/zdcj_hua_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_hua_npc/zdcj_hua_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:34][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 113 go: SceneTrigger_113_4 [INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210006.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_something.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:35][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:47:35]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-12-5 17:47:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:47:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/chijing.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:48:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210017.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:48:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100015_cs.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:48:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100001_cs.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:48:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:48:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100015_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:48:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:48:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_quanpinghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:48:55][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 18 当前队列数量= 1 [INFO:2022-12-5 17:48:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StoryBranchChooseLogRequest [INFO:2022-12-5 17:48:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000102 stepId: 23 index: 3 [INFO:2022-12-5 17:48:55]==> Sender Auto Serialize Message,extId=46,cmd=18,size=17 [INFO:2022-12-5 17:48:55]||||| Sender socketClient version=4 [INFO:2022-12-5 17:48:55]<== Receiver Message, socketClient version=4,extId=46,cmd=18,status=0,size=8 [INFO:2022-12-5 17:48:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:48:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StoryBranchChooseLogReply <--- [INFO:2022-12-5 17:48:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 18 所需时间单位秒 = 0.19124599918723 移走了序号= 1 的消息,当前队列数量= 0 || 0 StoryBranchChooseLogReply 71 1 [INFO:2022-12-5 17:49:4][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2022-12-5 17:49:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2022-12-5 17:49:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:4]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2022-12-5 17:49:4]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:4][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:63]:{func}FbPlayStoryHandler:_onStoryFinish [INFO:2022-12-5 17:49:4][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2 [INFO:2022-12-5 17:49:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2022-12-5 17:49:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000102 barrierId: 10001021 [INFO:2022-12-5 17:49:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13101 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:49:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2022-12-5 17:49:4]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2022-12-5 17:49:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:49:4]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13101 skip: 0 [INFO:2022-12-5 17:49:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2022-12-5 17:49:4]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:49:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:49:4]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:4]<== Receiver Message, socketClient version=4,extId=46,cmd=6,status=0,size=8 [INFO:2022-12-5 17:49:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13103 [INFO:2022-12-5 17:49:4]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:49:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionFindGO [INFO:2022-12-5 17:49:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionPlayAudio [INFO:2022-12-5 17:49:4]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionOpenMask [INFO:2022-12-5 17:49:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionOpenInstruction [INFO:2022-12-5 17:49:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 WaitGuideActionClickMask [INFO:2022-12-5 17:49:4]<== Receiver Message, socketClient version=4,extId=46,cmd=12,status=0,size=8 [INFO:2022-12-5 17:49:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11106 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:49:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 5 [INFO:2022-12-5 17:49:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:49:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11106 skip: 0 [INFO:2022-12-5 17:49:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 6 [INFO:2022-12-5 17:49:4]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:49:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:49:4]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11107 [INFO:2022-12-5 17:49:4]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:49:4]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:49:4]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:4]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:49:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11107 BattleGuideActionForwardWalking [INFO:2022-12-5 17:49:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11107 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:49:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2022-12-5 17:49:5][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 5 || 0 ManualBattleLogReply 73 1 [INFO:2022-12-5 17:49:5]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:49:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2022-12-5 17:49:5][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 4 || 0 MainStoryPlayEndLogReply 74 1 [INFO:2022-12-5 17:49:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:49:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 75 1 [INFO:2022-12-5 17:49:5]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:49:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:49:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.51853036880493 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 76 1 [INFO:2022-12-5 17:49:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:49:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.51853036880493 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 77 1 [INFO:2022-12-5 17:49:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:49:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.51853036880493 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 78 1 [INFO:2022-12-5 17:49:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:49:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:49:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:49:45][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_23_13103 [INFO:2022-12-5 17:49:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2022-12-5 17:49:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:49:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13103 [INFO:2022-12-5 17:49:45]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2022-12-5 17:49:45]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:45]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23 [INFO:2022-12-5 17:49:45]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:49:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 23 stepId: -1 } [INFO:2022-12-5 17:49:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:49:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 82 1 [INFO:2022-12-5 17:49:45][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_23_-1 [INFO:2022-12-5 17:49:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionFindGO [INFO:2022-12-5 17:49:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionPlayAudio [INFO:2022-12-5 17:49:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionOpenMask [INFO:2022-12-5 17:49:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionOpenInstruction [INFO:2022-12-5 17:49:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 WaitGuideActionClickMask [INFO:2022-12-5 17:49:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 17:49:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:49:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13103 skip: 0 [INFO:2022-12-5 17:49:45]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:49:45]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:49:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.24911569431424 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 83 1 [INFO:2022-12-5 17:49:46]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:49:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:49:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.16930777207017 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 84 1 [INFO:2022-12-5 17:49:46][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001021 1 0 -14.091121208668 0 -0.3 -15.5 0 0 1.4088787913322 [INFO:2022-12-5 17:49:46][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001021 turnIndex: 1 [INFO:2022-12-5 17:49:46][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:49:46][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:49:46][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [INFO:2022-12-5 17:49:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:49:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:49:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:49:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2022-12-5 17:49:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2022-12-5 17:49:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 1 count: 1 formatKey: 0 [INFO:2022-12-5 17:49:47]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2022-12-5 17:49:47]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/autofightconfirmview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:49:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/battle/battle_autofight.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:49:47]<== Receiver Message, socketClient version=4,extId=45,cmd=3,status=0,size=21 [INFO:2022-12-5 17:49:47]<== Receiver Message, socketClient version=4,extId=45,cmd=14,status=0,size=8 [INFO:2022-12-5 17:49:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000101 progress: 1 hasFinished: false donCount: 1 } [INFO:2022-12-5 17:49:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2022-12-5 17:49:47][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 85 1 [INFO:2022-12-5 17:49:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2022-12-5 17:49:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.1924811527133 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 86 1 [INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:49:47][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:49:47][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:49:47][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:49:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2022-12-5 17:49:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2022-12-5 17:49:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:47]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2022-12-5 17:49:47]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:48]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8 [INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2022-12-5 17:49:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.211550001055 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 87 1 [INFO:2022-12-5 17:49:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11107 BattleGuideActionForwardWalking [INFO:2022-12-5 17:49:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11107 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:49:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11107 skip: 0 [INFO:2022-12-5 17:49:48]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:49:48]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11108 [INFO:2022-12-5 17:49:48]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:49:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11108 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:49:48]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3 [INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4 [INFO:2022-12-5 17:49:48]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-12-5 17:49:48]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:48]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:49:48]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:49:48]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:49:48]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:49:48]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=398 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:49:48]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:49:48][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:49:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.88529127836227 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 88 1 [INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:49:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.88529127836227 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 89 1 [INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2035 skinId: 100037 position: 1 baseAttributes { hp: 1044 thp: 1044 atk: 129 def: 130 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 41203500 position: 1 CD: 0 } skillInfo { skillId: 41203501 position: 2 CD: 0 } skillInfo { skillId: 41203502 position: 3 CD: 1 maxCD: 4 } battleUnitType: 1 userId: 15608 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1272 thp: 1272 atk: 122 def: 103 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 15608 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 15608 } defender { units { id: 3 modelId: 12209 skinId: 130020 position: 1 baseAttributes { hp: 139 thp: 139 atk: 75 def: 99 critic: 100 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 42122091 position: 1 CD: 0 } skillInfo { skillId: 42122092 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 12218 skinId: 130026 position: 2 baseAttributes { hp: 147 thp: 147 atk: 71 def: 110 critic: 100 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 42122181 position: 1 CD: 0 } skillInfo { skillId: 42122182 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2022-12-5 17:49:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2022-12-5 17:49:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.88529127836227 移走了序号= 1 的消息,当前队列数量= 2 || 0 EnterBattleReply 90 1 [INFO:2022-12-5 17:49:48][@logic/extensions/battle/data/Battlespace.lua:163]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2035, "skinId":100037, "position":1, "baseAttributes": { "hp":1044, "thp":1044, "atk":129, "def":130, "critic":80, "critic_dmg":500, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":41203500, "position":1, "CD":0 }, { "skillId":41203501, "position":2, "CD":0 }, { "skillId":41203502, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":1, "userId":"15608", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1272, "thp":1272, "atk":122, "def":103, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15608", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "15608" ] }, "defender": { "units": [ { "id":3, "modelId":12209, "skinId":130020, "position":1, "baseAttributes": { "hp":139, "thp":139, "atk":75, "def":99, "critic":100, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":42122091, "position":1, "CD":0 }, { "skillId":42122092, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false }, { "id":4, "modelId":12218, "skinId":130026, "position":2, "baseAttributes": { "hp":147, "thp":147, "atk":71, "def":110, "critic":100, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":42122181, "position":1, "CD":0 }, { "skillId":42122182, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false } [INFO:2022-12-5 17:49:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619622600000 endTime: 0 } activityInfos { id: 20008 startTime: 1611760200000 endTime: 1677250799000 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10005 startTime: 1546372804000 endTime: 0 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559044800000 endTime: 0 } activityInfos { id: 10173 startTime: 1669773600000 endTime: 1671721199000 } activityInfos { id: 10174 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10185 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10186 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10190 startTime: 1669773600000 endTime: 1671548399000 } [INFO:2022-12-5 17:49:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-12-5 17:49:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.98148604482412 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 91 1 [INFO:2022-12-5 17:49:49][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-12-5 17:49:49][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2022-12-5 17:49:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:49:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:49:49][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:49:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:49:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:49:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:49]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:49:49]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100042_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:49:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:49:49]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:49:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:49:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:49:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.20044092088938 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 93 1 [INFO:2022-12-5 17:49:49][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:49:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:49:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:49:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:49]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:49:49]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:49]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:49:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 [INFO:2022-12-5 17:49:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:49:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.37222930788994 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 94 1 [INFO:2022-12-5 17:49:49][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:49:49][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:49:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:49:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:49:49][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2022-12-5 17:49:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:49:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:49:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2022-12-5 17:49:50]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2022-12-5 17:49:50]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:50]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=222 [INFO:2022-12-5 17:49:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203501 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301013 duration: 1 id: 5 } } targetId: 2 } battleStep { actorType: 1 castorId: 1 actorId: 41203500 actEffect { targetId: 3 effectType: 3 effectNum: 112 additional: 27 additional2: 112 additional3: 112 } actEffect { targetId: 1 effectType: 4 effectNum: 52 additional: 1044 } actEffect { targetId: 2 effectType: 4 effectNum: 63 additional: 1272 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 64 additional: 83 additional2: 64 additional3: 64 } targetId: 4 } battleStep { actorType: 1 castorId: 3 actorId: 42122092 actEffect { targetId: 3 effectType: 4 effectNum: 69 additional: 96 } actEffect { targetId: 3 effectType: 8 effectNum: 3 additional: 42122092 } targetId: 3 } battleStep { actorType: 1 castorId: 4 actorId: 42122182 actEffect { targetId: 3 effectType: 4 effectNum: 20 additional: 116 } actEffect { targetId: 4 effectType: 4 effectNum: 22 additional: 105 } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 42122182 } targetId: 4 } battleStep { actorType: 2 castorId: 2 actorId: 5 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 5 } targetId: 0 } isFinish: false } [INFO:2022-12-5 17:49:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:49:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.56769985333085 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 95 1 [INFO:2022-12-5 17:49:50][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203501, "actEffect": [ { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301013, "duration":1, "id":5 } } ], "targetId":2 }, { "actorType":1, "castorId":1, "actorId":41203500, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":112, "additional":27, "additional2":112, "additional3":112 }, { "targetId":1, "effectType":4, "effectNum":52, "additional":1044 }, { "targetId":2, "effectType":4, "effectNum":63, "additional":1272 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":64, "additional":83, "additional2":64, "additional3":64 } ], "targetId":4 }, { "actorType":1, "castorId":3, "actorId":42122092, "actEffect": [ { "targetId":3, "effectType":4, "effectNum":69, "additional":96 }, { "targetId":3, "effectType":8, "effectNum":3, "additional":42122092 } ], "targetId":3 }, { "actorType":1, "castorId":4, "actorId":42122182, "actEffect": [ { "targetId":3, "effectType":4, "effectNum":20, "additional":116 }, { "targetId":4, "effectType":4, "effectNum":22, "additional":105 }, { "targetId":4, "effectType":8, "effectNum":3, "additional":42122182 } ], "targetId":4 }, { "actorType":2, "castorId":2, "actorId":5, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":5 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-12-5 17:49:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2022-12-5 17:49:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41203501, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":5, "buffId":301013, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1 } [WARN:2022-12-5 17:49:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:49:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2022-12-5 17:49:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203501 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:49:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203501[10004208] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-12-5 17:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2022-12-5 17:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2022-12-5 17:49:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 2 count: 1 formatKey: 2 [INFO:2022-12-5 17:49:51]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2022-12-5 17:49:51]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 48 [INFO:2022-12-5 17:49:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [WARN:2022-12-5 17:49:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-12-5 17:49:51][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203501 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301013] [INFO:2022-12-5 17:49:51][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-12-5 17:49:51][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301013 effect/prefabs/battle_invincible.prefab [WARN:2022-12-5 17:49:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-12-5 17:49:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 2 [INFO:2022-12-5 17:49:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2022-12-5 17:49:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 2 count: 1 formatKey: 3 [INFO:2022-12-5 17:49:51]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2022-12-5 17:49:51]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/invincible.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:49:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_009.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:49:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/daoguang_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:49:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:49:51][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:49:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2022-12-5 17:49:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2022-12-5 17:49:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41203500, "actEffect": [ { "additional":27, "targetId":3, "multipleEffectNumReal":0, "additional3":112, "effectNum":112, "multipleEffectNum":0, "effectType":3, "additional2":112 }, { "additional":1044, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":52, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":1272, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":63, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":1 } [WARN:2022-12-5 17:49:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-12-5 17:49:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 3 [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_1_10010212][1] 一下 [INFO:2022-12-5 17:49:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:49:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_061.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:49:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_invincible.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:49:52][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_invincible.prefab effect obj pool [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17 [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 139/139 原来有盾: 0 [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:56/112 本段飘:56 本段扣血:56 本段扣盾:0 [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 83/139 剩余盾: 0 [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28 [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 83/139 原来有盾: 0 [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:112/112 本段飘:56 本段扣血:56 本段扣盾:0 [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 27/139 剩余盾: 0 [WARN:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 3 [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 原来有 1044 血 [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 被补了 52 血 [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 剩余 1044 血 [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 原来有 1272 血 [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 被补了 63 血 [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 剩余 1272 血 [WARN:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 3 [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38 [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":83, "targetId":4, "multipleEffectNumReal":0, "additional3":64, "effectNum":64, "multipleEffectNum":0, "effectType":2, "additional2":64 } ], "castorId":2 } [WARN:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:49:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_2_10010212][2] 一下 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 147/147 原来有盾: 0 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:64/64 本段飘:64 本段扣血:64 本段扣盾:0 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 83/147 剩余盾: 0 [WARN:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122092, "actEffect": [ { "additional":96, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":69, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":42122092, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3 } [WARN:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1 [WARN:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122092 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_1_10010212][1] 用 42122092[13002008] 不是aoe 干了 3[Monster_3_1_10010212][1] 一下 [INFO:2022-12-5 17:49:53]<== Receiver Message, socketClient version=4,extId=45,cmd=3,status=0,size=21 [INFO:2022-12-5 17:49:53]<== Receiver Message, socketClient version=4,extId=45,cmd=14,status=0,size=8 [INFO:2022-12-5 17:49:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000102 progress: 1 hasFinished: false donCount: 1 } [INFO:2022-12-5 17:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2022-12-5 17:49:53][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 96 1 [INFO:2022-12-5 17:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2022-12-5 17:49:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 2.2250911481678 移走了序号= 1 的消息,当前队列数量= 1 || 0 TaskDetectDoneCountReply 97 1 [INFO:2022-12-5 17:49:53]<== Receiver Message, socketClient version=4,extId=45,cmd=14,status=0,size=8 [INFO:2022-12-5 17:49:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2022-12-5 17:49:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 1.8074776902795 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 98 1 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 30 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 35 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [WARN:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 原来有 27 血 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 被补了 69 血 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 剩余 96 血 [WARN:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1 [WARN:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}3[Monster_3_1_10010212][1] 使用技能 42122092 ,令到 3[Monster_3_1_10010212][1] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":42122182, "actEffect": [ { "additional":116, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":20, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":105, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":22, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":42122182, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4 } [WARN:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122182 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:49:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_2_10010212][2] 用 42122182[13002608] 是aoe 干了 对面一堆人 [INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 25 [INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [WARN:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 原来有 96 血 [INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 被补了 20 血 [INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 剩余 116 血 [INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 原来有 83 血 [INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 被补了 22 血 [INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 剩余 105 血 [WARN:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [WARN:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}4[Monster_4_2_10010212][2] 使用技能 42122182 ,令到 4[Monster_4_2_10010212][2] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 36 [INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":5, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:5 buffId:301013 [INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2022-12-5 17:49:54][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:54]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:49:54]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:54]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:49:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:49:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:49:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.19492715597153 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 99 1 [INFO:2022-12-5 17:49:54][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:49:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:54]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:49:54]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:54]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:49:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 [INFO:2022-12-5 17:49:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:49:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13303492590785 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 100 1 [INFO:2022-12-5 17:49:54][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:49:54][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:49:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:49:54][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2022-12-5 17:49:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:49:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:49:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2022-12-5 17:49:54]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2022-12-5 17:49:54]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:49:55]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=122 [INFO:2022-12-5 17:49:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203500 actEffect { targetId: 3 effectType: 2 effectNum: 71 additional: 45 additional2: 71 additional3: 71 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 67 additional: 38 additional2: 67 additional3: 67 } targetId: 4 } battleStep { actorType: 1 castorId: 3 actorId: 42122091 actEffect { targetId: 2 effectType: 2 effectNum: 44 additional: 1228 additional2: 44 additional3: 0 } targetId: 2 } battleStep { actorType: 1 castorId: 4 actorId: 42122181 actEffect { targetId: 1 effectType: 3 effectNum: 45 additional: 999 additional2: 45 additional3: 0 } targetId: 1 } isFinish: false } [INFO:2022-12-5 17:49:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:49:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.18583861365914 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 101 1 [INFO:2022-12-5 17:49:55][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203500, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":71, "additional":45, "additional2":71, "additional3":71 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":67, "additional":38, "additional2":67, "additional3":67 } ], "targetId":4 }, { "actorType":1, "castorId":3, "actorId":42122091, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":44, "additional":1228, "additional2":44, "additional3":0 } ], "targetId":2 }, { "actorType":1, "castorId":4, "actorId":42122181, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":45, "additional":999, "additional2":45, "additional3":0 } ], "targetId":1 } ], "isFinish":false } } [INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41203500, "actEffect": [ { "additional":45, "targetId":3, "multipleEffectNumReal":0, "additional3":71, "effectNum":71, "multipleEffectNum":0, "effectType":2, "additional2":71 } ], "castorId":1 } [WARN:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_1_10010212][1] 一下 [INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17 [INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 116/139 原来有盾: 0 [INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:36/71 本段飘:36 本段扣血:36 本段扣盾:0 [INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 80/139 剩余盾: 0 [INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28 [INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 80/139 原来有盾: 0 [INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:71/71 本段飘:35 本段扣血:35 本段扣盾:0 [INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 45/139 剩余盾: 0 [WARN:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38 [INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":38, "targetId":4, "multipleEffectNumReal":0, "additional3":67, "effectNum":67, "multipleEffectNum":0, "effectType":2, "additional2":67 } ], "castorId":2 } [WARN:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:49:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_2_10010212][2] 一下 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 105/147 原来有盾: 0 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:67/67 本段飘:67 本段扣血:67 本段扣盾:0 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 38/147 剩余盾: 0 [WARN:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122091, "actEffect": [ { "additional":1228, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":44, "multipleEffectNum":0, "effectType":2, "additional2":44 } ], "castorId":3 } [WARN:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122091 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_1_10010212][1] 用 42122091[13002007] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 12 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 1272/1272 原来有盾: 0 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:1) -》 多段已飘:44/44 本段飘:44 本段扣血:44 本段扣盾:0 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 1228/1272 剩余盾: 0 [WARN:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122181, "actEffect": [ { "additional":999, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":45, "multipleEffectNum":0, "effectType":3, "additional2":45 } ], "castorId":4 } [WARN:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122181 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}4[Monster_4_2_10010212][2] 用 42122181[13002607] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 11 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 1044/1044 原来有盾: 0 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:45/45 本段飘:45 本段扣血:45 本段扣盾:0 [INFO:2022-12-5 17:49:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 999/1044 剩余盾: 0 [WARN:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 24 [INFO:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2022-12-5 17:49:57][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:49:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:49:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:49:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:57]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:49:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:57]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:49:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:49:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:49:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16950915008783 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 102 1 [INFO:2022-12-5 17:49:57][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:49:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:49:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:49:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:57]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:49:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:57]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:49:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 [INFO:2022-12-5 17:49:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:49:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16787922754884 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 103 1 [INFO:2022-12-5 17:49:57][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:49:57][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:49:57][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2022-12-5 17:49:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:49:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:49:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2022-12-5 17:49:57]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2022-12-5 17:49:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:57]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=102 [INFO:2022-12-5 17:49:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203500 actEffect { targetId: 3 effectType: 2 effectNum: 73 additional: 0 additional2: 73 additional3: 73 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 66 additional: 0 additional2: 66 additional3: 66 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true } [INFO:2022-12-5 17:49:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:49:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20011023059487 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 104 1 [INFO:2022-12-5 17:49:57][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203500, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":73, "additional":0, "additional2":73, "additional3":73 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":66, "additional":0, "additional2":66, "additional3":66 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true } } [INFO:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41203500, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":73, "effectNum":73, "multipleEffectNum":0, "effectType":2, "additional2":73 } ], "castorId":1 } [WARN:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:49:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_1_10010212][1] 一下 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 45/139 原来有盾: 0 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:37/73 本段飘:37 本段扣血:37 本段扣盾:0 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 8/139 剩余盾: 0 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 8/139 原来有盾: 0 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:73/73 本段飘:36 本段扣血:36 本段扣盾:0 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 0/139 剩余盾: 0 [WARN:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0 } [WARN:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-12-5 17:49:58][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":66, "effectNum":66, "multipleEffectNum":0, "effectType":2, "additional2":66 } ], "castorId":2 } [WARN:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_2_10010212][2] 一下 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 38/147 原来有盾: 0 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:66/66 本段飘:66 本段扣血:66 本段扣盾:0 [INFO:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 0/147 剩余盾: 0 [WARN:2022-12-5 17:49:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0 } [WARN:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-12-5 17:49:59][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2022-12-5 17:49:59][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:49:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:49:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:49:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:59]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:49:59]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_3_1_10010212 [INFO:2022-12-5 17:49:59]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:49:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2022-12-5 17:49:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:49:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.20417407900095 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReliveBattleUnitsReply 105 1 [INFO:2022-12-5 17:49:59][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2022-12-5 17:49:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 2 [INFO:2022-12-5 17:49:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:49:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:59]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:49:59]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:59]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:49:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 3 [INFO:2022-12-5 17:49:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:49:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13533453270793 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 107 1 [INFO:2022-12-5 17:49:59][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:49:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2022-12-5 17:49:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2022-12-5 17:49:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:59]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2022-12-5 17:49:59]||||| Sender socketClient version=4 [INFO:2022-12-5 17:49:59]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8 [INFO:2022-12-5 17:49:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:49:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2022-12-5 17:49:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.16670961305499 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 108 1 [INFO:2022-12-5 17:49:59][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2022-12-5 17:49:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_4_2_10010212 [INFO:2022-12-5 17:50:1][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [INFO:2022-12-5 17:50:1][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [WARN:2022-12-5 17:50:1][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:117]:{func}一波结束,强制执行GC--------------------------------- [INFO:2022-12-5 17:50:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:50:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:50:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:1 isShaping:false skinId:100015 otherSkillId:nil skills:[41202104,40200017,40200018] otherSkills:null allSkillActions:[10001500,10001507,10001509] allNormalActions:{} [INFO:2022-12-5 17:50:1][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2021 isShaping:false skinId:100015 otherSkillId:nil skills:[41202107,41202108,41202109] otherSkills:null allSkillActions:[10001509,10001507,10001508] allNormalActions:{} [INFO:2022-12-5 17:50:1][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-12-5 17:50:1][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-12-5 17:50:1][@logic/scene/battle/factory/BattleUnitFactory.lua:252]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2022-12-5 17:50:1][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010213_4_1,加载的特效[总数=]5,路径=["effect\/prefabs\/show_jironjinsisun_skill1.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:50:1][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010213_4_1 ====== Monster_10010213_4_1 怪物的头顶ui [INFO:2022-12-5 17:50:1][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010213_999_2021,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_jironjinsisun_skill2.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill2_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:50:1][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010213_999_2021 ====== Monster_10010213_999_2021 怪物的头顶ui [INFO:2022-12-5 17:50:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100015_jironjinsisun_xuyuan/100015_jironjinsisun_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100015_jironjinsisun_xuyuan/100015_jironjinsisun_xuyuan-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:1][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010213_4_1 ====== Monster_10010213_4_1 怪物的模型 [INFO:2022-12-5 17:50:1][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010213_999_2021 ====== Monster_10010213_999_2021 怪物的模型 [INFO:2022-12-5 17:50:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jironjinsisun_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_jironjinsisun_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_sixiwanzi_skill1_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/daoguang_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jironjinsisun_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-12-5 17:50:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:50:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_jironjinsisun_skill1.prefab effect obj pool [INFO:2022-12-5 17:50:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_jironjinsisun_skill3.prefab effect obj pool [INFO:2022-12-5 17:50:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_jironjinsisun_skill1.prefab effect obj pool [INFO:2022-12-5 17:50:2][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010213_4_1 ====== Monster_10010213_4_1 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/show_jironjinsisun_skill1.prefab"] [INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_jironjinsisun_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_021.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jironjinsisun_skill2_boneskill.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_jironjinsisun_skill2_boneskill.prefab effect obj pool [INFO:2022-12-5 17:50:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-12-5 17:50:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_jironjinsisun_skill2.prefab effect obj pool [INFO:2022-12-5 17:50:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:50:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_jironjinsisun_skill1.prefab effect obj pool [INFO:2022-12-5 17:50:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_jironjinsisun_skill3.prefab effect obj pool [INFO:2022-12-5 17:50:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_jironjinsisun_skill1.prefab effect obj pool [INFO:2022-12-5 17:50:2][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010213_999_2021 ====== Monster_10010213_999_2021 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_jironjinsisun_skill2_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_jironjinsisun_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/show_jironjinsisun_skill1.prefab"] [INFO:2022-12-5 17:50:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:50:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:50:3][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2022-12-5 17:50:3][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2022-12-5 17:50:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11108 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:50:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:50:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:50:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11108 skip: 0 [INFO:2022-12-5 17:50:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:50:3]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:50:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:50:3]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11109 [INFO:2022-12-5 17:50:3]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:50:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11109 BattleGuideActionForwardWalking [INFO:2022-12-5 17:50:3]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11109 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:50:3][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:50:3][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:50:3][@logic/extensions/fb/core/core/component/FbEndHandler.lua:127]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2022-12-5 17:50:3]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:50:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:50:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.17280599474907 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 109 1 [INFO:2022-12-5 17:50:3]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:50:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:50:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.2215384542942 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 110 1 [INFO:2022-12-5 17:50:7][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001021 2 1 -50.013874423504 0 -0.3 -51.5 0 0 1.4861255764961 [INFO:2022-12-5 17:50:7][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001021 turnIndex: 2 [INFO:2022-12-5 17:50:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:50:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:50:7][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:50:8][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:50:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:50:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:8]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2022-12-5 17:50:8]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:8]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8 [INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2022-12-5 17:50:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.19902361556888 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 111 1 [INFO:2022-12-5 17:50:8][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1 [INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11109 BattleGuideActionForwardWalking [INFO:2022-12-5 17:50:8]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2022-12-5 17:50:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11109 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:50:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 17:50:8]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11109 skip: 0 [INFO:2022-12-5 17:50:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2022-12-5 17:50:8]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:50:8]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11110 [INFO:2022-12-5 17:50:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11110 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:50:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 4 [INFO:2022-12-5 17:50:8]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:50:8]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 5 [INFO:2022-12-5 17:50:8]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-12-5 17:50:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:8]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:50:8]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-12-5 17:50:8]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:50:8]<== Receiver Message, socketClient version=4,extId=46,cmd=13,status=0,size=8 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:50:8]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:50:8]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:50:8]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=326 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:50:8]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:50:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:50:9][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2022-12-5 17:50:9][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.89078313112259 移走了序号= 1 的消息,当前队列数量= 4 || 0 BossBattleManualLogReply 112 1 [INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:50:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.89078313112259 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 113 1 [INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:50:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.89078313112259 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 114 1 [INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2035 skinId: 100037 position: 1 baseAttributes { hp: 999 thp: 1044 atk: 129 def: 130 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 41203500 position: 1 CD: 0 } skillInfo { skillId: 41203501 position: 2 CD: 0 } skillInfo { skillId: 41203502 position: 3 CD: 0 maxCD: 4 } battleUnitType: 1 userId: 15608 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1228 thp: 1272 atk: 122 def: 103 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 15608 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 15608 } defender { units { id: 3 modelId: 1 skinId: 100015 position: 4 baseAttributes { hp: 722 thp: 722 atk: 110 def: 100 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 41202104 position: 1 CD: 0 } skillInfo { skillId: 40200017 position: 2 CD: 0 maxCD: 9 } skillInfo { skillId: 40200018 position: 3 CD: 0 maxCD: 6 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 4 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2022-12-5 17:50:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.97054512798786 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 115 1 [INFO:2022-12-5 17:50:9][@logic/extensions/battle/data/Battlespace.lua:163]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2035, "skinId":100037, "position":1, "baseAttributes": { "hp":999, "thp":1044, "atk":129, "def":130, "critic":80, "critic_dmg":500, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":41203500, "position":1, "CD":0 }, { "skillId":41203501, "position":2, "CD":0 }, { "skillId":41203502, "position":3, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":1, "userId":"15608", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1228, "thp":1272, "atk":122, "def":103, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15608", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "15608" ] }, "defender": { "units": [ { "id":3, "modelId":1, "skinId":100015, "position":4, "baseAttributes": { "hp":722, "thp":722, "atk":110, "def":100, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":41202104, "position":1, "CD":0 }, { "skillId":40200017, "position":2, "CD":0, "maxCD":9 }, { "skillId":40200018, "position":3, "CD":0, "maxCD":6 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":4, "maxRound":30, "isFinish":false } [INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619622600000 endTime: 0 } activityInfos { id: 20008 startTime: 1611760200000 endTime: 1677250799000 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10005 startTime: 1546372804000 endTime: 0 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559044800000 endTime: 0 } activityInfos { id: 10173 startTime: 1669773600000 endTime: 1671721199000 } activityInfos { id: 10174 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10185 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10186 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10190 startTime: 1669773600000 endTime: 1671548399000 } [INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-12-5 17:50:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.97054512798786 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 116 1 [INFO:2022-12-5 17:50:9][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-12-5 17:50:9][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2022-12-5 17:50:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:50:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:50:9][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:50:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:9]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:50:9]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:9]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:50:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:50:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.17103800550103 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 117 1 [INFO:2022-12-5 17:50:10][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:50:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:50:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:50:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:10]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:50:10]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:10]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:50:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 [INFO:2022-12-5 17:50:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:50:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.14649122953415 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 118 1 [INFO:2022-12-5 17:50:10][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:50:10][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:50:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:50:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:50:10][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2022-12-5 17:50:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:50:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:50:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2022-12-5 17:50:10]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2022-12-5 17:50:10]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:10]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=357 [INFO:2022-12-5 17:50:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203501 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301013 duration: 1 id: 4 } } targetId: 2 } battleStep { actorType: 1 castorId: 3 actorId: 40200017 actEffect { targetId: 3 effectType: 8 effectNum: 9 additional: 40200017 } actEffect { targetId: 3 effectType: 5 effectNum: 3 buff { buffId: 301008 duration: 3 id: 5 } } targetId: 3 } battleStep { actorType: 1 castorId: 1 actorId: 41203502 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301002 duration: 1 id: 6 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301002 duration: 1 id: 7 } } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 8 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 9 } } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41203502 } targetId: 1 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 3 effectNum: 100 additional: 622 additional2: 100 additional3: 100 } targetId: 3 } battleStep { actorType: 2 castorId: 2 actorId: 9 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 9 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 5 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 5 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 40200018 actEffect { targetId: 1 effectType: 3 effectNum: 253 additional: 746 additional2: 253 additional3: 0 } actEffect { targetId: 3 effectType: 8 effectNum: 6 additional: 40200018 } targetId: 1 } battleStep { actorType: 2 castorId: 1 actorId: 6 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 6 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 4 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 4 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 7 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 7 } targetId: 0 } isFinish: false } [INFO:2022-12-5 17:50:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:50:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.21071115508676 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 119 1 [INFO:2022-12-5 17:50:10][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203501, "actEffect": [ { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301013, "duration":1, "id":4 } } ], "targetId":2 }, { "actorType":1, "castorId":3, "actorId":40200017, "actEffect": [ { "targetId":3, "effectType":8, "effectNum":9, "additional":40200017 }, { "targetId":3, "effectType":5, "effectNum":3, "buff": { "buffId":301008, "duration":3, "id":5 } } ], "targetId":3 }, { "actorType":1, "castorId":1, "actorId":41203502, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301002, "duration":1, "id":6 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301002, "duration":1, "id":7 } }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301003, "duration":1, "id":8 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301003, "duration":1, "id":9 } }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41203502 } ], "targetId":1 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":100, "additional":622, "additional2":100, "additional3":100 } ], "targetId":3 }, { "actorType":2, "castorId":2, "actorId":9, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":9 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":5, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":2, "additional":5 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":40200018, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":253, "additional":746, "additional2":253, "additional3":0 }, { "targetId":3, "effectType":8, "effectNum":6, "additional":40200018 } ], "targetId":1 }, { "actorType":2, "castorId":1, "actorId":6, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":6 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":4, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":4 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":7, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":7 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-12-5 17:50:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7 [INFO:2022-12-5 17:50:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41203501, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":4, "buffId":301013, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1 } [WARN:2022-12-5 17:50:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:50:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2022-12-5 17:50:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203501 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:50:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203501[10004208] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 48 [INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [WARN:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203501 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301013] [WARN:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step [INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7 [INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":40200017, "actEffect": [ { "additional":40200017, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":9, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":5, "buffId":301008, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3 } [WARN:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:40200017 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_4_10010213][4] 用 40200017[10001500] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 12 [INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [WARN:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}3[Monster_3_4_10010213][4] 使用技能 40200017 ,令到 3[Monster_3_4_10010213][4] 此技能进入 技能CD 等待 [INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010213][4] 用 40200017 ,令到 3[Monster_3_4_10010213][4] 增加了一个 buff [301008] [INFO:2022-12-5 17:50:11][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-12-5 17:50:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/immune.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step [INFO:2022-12-5 17:50:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7 [INFO:2022-12-5 17:50:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainerhero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainermonster.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battlenormalskillview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_rskill/100042_head_rskill.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41203502, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":6, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":7, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":8, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":9, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203502, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1 } [WARN:2022-12-5 17:50:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-12-5 17:50:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 5 [INFO:2022-12-5 17:50:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203502 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:50:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41203502[10004209] 是aoe 干了 对面一堆人 [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 115 [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [WARN:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 5 [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301002] [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301002] [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301003] [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301003] [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}1[MyRole_1_1][1] 使用技能 41203502 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 5 [INFO:2022-12-5 17:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/critic_add.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 126 [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:286]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7 [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":622, "targetId":3, "multipleEffectNumReal":0, "additional3":100, "effectNum":100, "multipleEffectNum":0, "effectType":3, "additional2":100 } ], "castorId":2 } [WARN:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 722/722 原来有盾: 0 [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:100/100 本段飘:100 本段扣血:100 本段扣盾:0 [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 622/722 剩余盾: 0 [WARN:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7 [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":9, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":5, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:9 buffId:301003 [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:5 buffId:301008 持续时间:2 [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step [INFO:2022-12-5 17:50:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7 [INFO:2022-12-5 17:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":40200018, "actEffect": [ { "additional":746, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":253, "multipleEffectNum":0, "effectType":3, "additional2":253 }, { "additional":40200018, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3 } [WARN:2022-12-5 17:50:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-12-5 17:50:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-12-5 17:50:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-12-5 17:50:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:40200018 , 大招:true 结束方式:闪光帧 [INFO:2022-12-5 17:50:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_4_10010213][4] 用 40200018[10001509] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 165 [INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 999/1044 原来有盾: 0 [INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.2) -》 多段已飘:51/253 本段飘:51 本段扣血:51 本段扣盾:0 [INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 948/1044 剩余盾: 0 [INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 175 [INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 948/1044 原来有盾: 0 [INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.2) -》 多段已飘:102/253 本段飘:51 本段扣血:51 本段扣盾:0 [INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 897/1044 剩余盾: 0 [INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 185 [INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 897/1044 原来有盾: 0 [INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.2) -》 多段已飘:153/253 本段飘:51 本段扣血:51 本段扣盾:0 [INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 846/1044 剩余盾: 0 [INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 195 [INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 846/1044 原来有盾: 0 [INFO:2022-12-5 17:50:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.2) -》 多段已飘:204/253 本段飘:51 本段扣血:51 本段扣盾:0 [INFO:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 795/1044 剩余盾: 0 [INFO:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 205 [INFO:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 795/1044 原来有盾: 0 [INFO:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:253/253 本段飘:49 本段扣血:49 本段扣盾:0 [INFO:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 746/1044 剩余盾: 0 [WARN:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}3[Monster_3_4_10010213][4] 使用技能 40200018 ,令到 3[Monster_3_4_10010213][4] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 245 [INFO:2022-12-5 17:50:19][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:282]:{func}【开大】 干完了一个 [INFO:2022-12-5 17:50:20][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 253 [INFO:2022-12-5 17:50:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step [INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7 [INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":6, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":4, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":7, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:6 buffId:301002 [INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:4 buffId:301013 [INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:7 buffId:301002 [INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done [INFO:2022-12-5 17:50:21][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:50:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:50:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:50:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:21]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:50:21]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:21]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:50:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:50:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:50:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.20027229934931 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 121 1 [INFO:2022-12-5 17:50:21][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:50:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:50:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:50:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:21]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:50:21]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:21]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:50:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 [INFO:2022-12-5 17:50:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:50:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.17145146429539 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 122 1 [INFO:2022-12-5 17:50:21][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:50:21][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:50:21][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2022-12-5 17:50:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:50:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:50:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2022-12-5 17:50:21]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2022-12-5 17:50:21]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:21]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=159 [INFO:2022-12-5 17:50:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203500 actEffect { targetId: 3 effectType: 3 effectNum: 111 additional: 511 additional2: 111 additional3: 111 } actEffect { targetId: 1 effectType: 4 effectNum: 52 additional: 798 } actEffect { targetId: 2 effectType: 4 effectNum: 63 additional: 1272 } targetId: 3 } battleStep { actorType: 2 castorId: 1 actorId: 8 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 8 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 63 additional: 448 additional2: 63 additional3: 63 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 5 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 5 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41202104 actEffect { targetId: 1 effectType: 2 effectNum: 50 additional: 748 additional2: 50 additional3: 0 } targetId: 1 } isFinish: false } [INFO:2022-12-5 17:50:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:50:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.19291715696454 移走了序号= 1 的消息,当前队列数量= 1 || 0 BattleRoundResultReply 123 1 [INFO:2022-12-5 17:50:21][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203500, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":111, "additional":511, "additional2":111, "additional3":111 }, { "targetId":1, "effectType":4, "effectNum":52, "additional":798 }, { "targetId":2, "effectType":4, "effectNum":63, "additional":1272 } ], "targetId":3 }, { "actorType":2, "castorId":1, "actorId":8, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":8 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":63, "additional":448, "additional2":63, "additional3":63 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":5, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":5 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41202104, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":50, "additional":748, "additional2":50, "additional3":0 } ], "targetId":1 } ], "isFinish":false } } [INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41203500, "actEffect": [ { "additional":511, "targetId":3, "multipleEffectNumReal":0, "additional3":111, "effectNum":111, "multipleEffectNum":0, "effectType":3, "additional2":111 }, { "additional":798, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":52, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":1272, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":63, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":1 } [WARN:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 3 [INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17 [INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 622/722 原来有盾: 0 [INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:56/111 本段飘:56 本段扣血:56 本段扣盾:0 [INFO:2022-12-5 17:50:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 566/722 剩余盾: 0 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 566/722 原来有盾: 0 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:111/111 本段飘:55 本段扣血:55 本段扣盾:0 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 511/722 剩余盾: 0 [WARN:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 3 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 原来有 746 血 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 被补了 52 血 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 剩余 798 血 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 原来有 1228 血 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 被补了 63 血 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 剩余 1272 血 [WARN:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 3 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":8, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:8 buffId:301003 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":448, "targetId":3, "multipleEffectNumReal":0, "additional3":63, "effectNum":63, "multipleEffectNum":0, "effectType":2, "additional2":63 } ], "castorId":2 } [WARN:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 511/722 原来有盾: 0 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:63/63 本段飘:63 本段扣血:63 本段扣盾:0 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 448/722 剩余盾: 0 [WARN:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":5, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:5 buffId:301008 持续时间:1 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41202104, "actEffect": [ { "additional":748, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":50, "multipleEffectNum":0, "effectType":2, "additional2":50 } ], "castorId":3 } [WARN:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202104 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:50:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_4_10010213][4] 用 41202104[10001507] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 11 [INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 798/1044 原来有盾: 0 [INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:50/50 本段飘:50 本段扣血:50 本段扣盾:0 [INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 748/1044 剩余盾: 0 [WARN:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 24 [INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2022-12-5 17:50:23][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:50:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:50:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:50:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:23]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:50:23]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:23]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:50:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:50:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:50:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.17447822913527 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 125 1 [INFO:2022-12-5 17:50:23][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:50:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:50:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:50:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:23]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:50:23]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:23]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:50:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 6 [INFO:2022-12-5 17:50:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:50:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.17261492460966 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 126 1 [INFO:2022-12-5 17:50:23][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:50:23][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:50:23][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2022-12-5 17:50:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:50:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:50:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2022-12-5 17:50:23]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2022-12-5 17:50:23]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:23]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=116 [INFO:2022-12-5 17:50:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203500 actEffect { targetId: 3 effectType: 2 effectNum: 72 additional: 376 additional2: 72 additional3: 72 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 69 additional: 307 additional2: 69 additional3: 69 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 5 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 5 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41202104 actEffect { targetId: 2 effectType: 2 effectNum: 58 additional: 1214 additional2: 58 additional3: 0 } targetId: 2 } isFinish: false } [INFO:2022-12-5 17:50:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:50:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.19518453627825 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 127 1 [INFO:2022-12-5 17:50:23][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203500, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":72, "additional":376, "additional2":72, "additional3":72 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":69, "additional":307, "additional2":69, "additional3":69 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":5, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":5 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41202104, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":58, "additional":1214, "additional2":58, "additional3":0 } ], "targetId":2 } ], "isFinish":false } } [INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41203500, "actEffect": [ { "additional":376, "targetId":3, "multipleEffectNumReal":0, "additional3":72, "effectNum":72, "multipleEffectNum":0, "effectType":2, "additional2":72 } ], "castorId":1 } [WARN:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:50:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17 [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 448/722 原来有盾: 0 [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:36/72 本段飘:36 本段扣血:36 本段扣盾:0 [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 412/722 剩余盾: 0 [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28 [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 412/722 原来有盾: 0 [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:72/72 本段飘:36 本段扣血:36 本段扣盾:0 [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 376/722 剩余盾: 0 [WARN:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38 [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":307, "targetId":3, "multipleEffectNumReal":0, "additional3":69, "effectNum":69, "multipleEffectNum":0, "effectType":2, "additional2":69 } ], "castorId":2 } [WARN:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 376/722 原来有盾: 0 [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:69/69 本段飘:69 本段扣血:69 本段扣盾:0 [INFO:2022-12-5 17:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 307/722 剩余盾: 0 [WARN:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":5, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:5 buffId:301008 [INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41202104, "actEffect": [ { "additional":1214, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":58, "multipleEffectNum":0, "effectType":2, "additional2":58 } ], "castorId":3 } [WARN:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202104 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_4_10010213][4] 用 41202104[10001507] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 11 [INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 1272/1272 原来有盾: 0 [INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:1) -》 多段已飘:58/58 本段飘:58 本段扣血:58 本段扣盾:0 [INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 1214/1272 剩余盾: 0 [WARN:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 24 [INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2022-12-5 17:50:25][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:50:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:50:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:50:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:25]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:50:25]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:25]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:50:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:50:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:50:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16598992049694 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 0 1 [INFO:2022-12-5 17:50:25][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:50:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:50:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:50:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:25]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:50:25]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:25]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:50:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 7 [INFO:2022-12-5 17:50:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:50:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.14015769213438 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 1 1 [INFO:2022-12-5 17:50:25][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:50:25][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:50:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:50:25][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2022-12-5 17:50:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:50:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:50:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2022-12-5 17:50:25]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2022-12-5 17:50:25]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:25]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=96 [INFO:2022-12-5 17:50:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203500 actEffect { targetId: 3 effectType: 2 effectNum: 75 additional: 232 additional2: 75 additional3: 75 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 67 additional: 165 additional2: 67 additional3: 67 } targetId: 3 } battleStep { actorType: 1 castorId: 3 actorId: 41202104 actEffect { targetId: 1 effectType: 2 effectNum: 52 additional: 696 additional2: 52 additional3: 0 } targetId: 1 } isFinish: false } [INFO:2022-12-5 17:50:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:50:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.16886753588915 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 2 1 [INFO:2022-12-5 17:50:26][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203500, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":75, "additional":232, "additional2":75, "additional3":75 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":67, "additional":165, "additional2":67, "additional3":67 } ], "targetId":3 }, { "actorType":1, "castorId":3, "actorId":41202104, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":52, "additional":696, "additional2":52, "additional3":0 } ], "targetId":1 } ], "isFinish":false } } [INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41203500, "actEffect": [ { "additional":232, "targetId":3, "multipleEffectNumReal":0, "additional3":75, "effectNum":75, "multipleEffectNum":0, "effectType":2, "additional2":75 } ], "castorId":1 } [WARN:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17 [INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 307/722 原来有盾: 0 [INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:38/75 本段飘:38 本段扣血:38 本段扣盾:0 [INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 269/722 剩余盾: 0 [INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28 [INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 269/722 原来有盾: 0 [INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:75/75 本段飘:37 本段扣血:37 本段扣盾:0 [INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 232/722 剩余盾: 0 [WARN:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38 [INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":165, "targetId":3, "multipleEffectNumReal":0, "additional3":67, "effectNum":67, "multipleEffectNum":0, "effectType":2, "additional2":67 } ], "castorId":2 } [WARN:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:50:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 232/722 原来有盾: 0 [INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:67/67 本段飘:67 本段扣血:67 本段扣盾:0 [INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 165/722 剩余盾: 0 [WARN:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41202104, "actEffect": [ { "additional":696, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":52, "multipleEffectNum":0, "effectType":2, "additional2":52 } ], "castorId":3 } [WARN:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202104 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_4_10010213][4] 用 41202104[10001507] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 11 [INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 748/1044 原来有盾: 0 [INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:52/52 本段飘:52 本段扣血:52 本段扣盾:0 [INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 696/1044 剩余盾: 0 [WARN:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 24 [INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2022-12-5 17:50:27][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:50:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:50:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:50:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:27]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:50:27]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:27]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:50:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:50:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:50:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.17500030621886 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 3 1 [INFO:2022-12-5 17:50:27][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:50:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:50:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:50:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:27]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:50:27]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:28]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:50:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 8 [INFO:2022-12-5 17:50:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:50:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.1693744584918 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 4 1 [INFO:2022-12-5 17:50:28][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:50:28][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:50:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:50:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:50:28][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2022-12-5 17:50:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:50:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:50:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2022-12-5 17:50:28]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2022-12-5 17:50:28]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:28]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=226 [INFO:2022-12-5 17:50:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203502 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301002 duration: 1 id: 10 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301002 duration: 1 id: 11 } } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 12 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 13 } } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41203502 } targetId: 2 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 3 effectNum: 108 additional: 57 additional2: 108 additional3: 108 } targetId: 3 } battleStep { actorType: 2 castorId: 2 actorId: 13 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 13 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41202104 actEffect { targetId: 2 effectType: 2 effectNum: 42 additional: 1172 additional2: 42 additional3: 0 } targetId: 2 } battleStep { actorType: 2 castorId: 1 actorId: 10 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 10 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 11 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 11 } targetId: 0 } isFinish: false } [INFO:2022-12-5 17:50:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:50:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.17130415141582 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 5 1 [INFO:2022-12-5 17:50:28][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203502, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301002, "duration":1, "id":10 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301002, "duration":1, "id":11 } }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301003, "duration":1, "id":12 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301003, "duration":1, "id":13 } }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41203502 } ], "targetId":2 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":108, "additional":57, "additional2":108, "additional3":108 } ], "targetId":3 }, { "actorType":2, "castorId":2, "actorId":13, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":13 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41202104, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":42, "additional":1172, "additional2":42, "additional3":0 } ], "targetId":2 }, { "actorType":2, "castorId":1, "actorId":10, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":10 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":11, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":11 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-12-5 17:50:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2022-12-5 17:50:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41203502, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":10, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":11, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":12, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203502, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1 } [WARN:2022-12-5 17:50:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-12-5 17:50:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 5 [INFO:2022-12-5 17:50:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203502 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:50:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41203502[10004209] 是aoe 干了 对面一堆人 [INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 115 [INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [WARN:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 5 [INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301002] [INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301002] [INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301003] [INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301003] [INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}1[MyRole_1_1][1] 使用技能 41203502 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 5 [INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 126 [INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:286]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":57, "targetId":3, "multipleEffectNumReal":0, "additional3":108, "effectNum":108, "multipleEffectNum":0, "effectType":3, "additional2":108 } ], "castorId":2 } [WARN:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:50:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 165/722 原来有盾: 0 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:108/108 本段飘:108 本段扣血:108 本段扣盾:0 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 57/722 剩余盾: 0 [WARN:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":13, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:13 buffId:301003 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41202104, "actEffect": [ { "additional":1172, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":42, "multipleEffectNum":0, "effectType":2, "additional2":42 } ], "castorId":3 } [WARN:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202104 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[Monster_3_4_10010213][4] 用 41202104[10001507] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 11 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 1214/1272 原来有盾: 0 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:1) -》 多段已飘:42/42 本段飘:42 本段扣血:42 本段扣盾:0 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 1172/1272 剩余盾: 0 [WARN:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 24 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:10 buffId:301002 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:11 buffId:301002 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2022-12-5 17:50:31][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:50:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:50:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:50:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:31]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:50:31]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:31]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:50:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:50:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:50:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.21095669642091 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 6 1 [INFO:2022-12-5 17:50:31][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:50:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:50:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:50:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:31]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:50:31]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:32]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:50:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 9 [INFO:2022-12-5 17:50:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:50:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.14756776764989 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 7 1 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:50:32][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:50:32][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2022-12-5 17:50:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:50:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:50:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2022-12-5 17:50:32]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2022-12-5 17:50:32]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:32]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=99 [INFO:2022-12-5 17:50:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203500 actEffect { targetId: 3 effectType: 3 effectNum: 114 additional: 0 additional2: 114 additional3: 114 } actEffect { targetId: 1 effectType: 4 effectNum: 52 additional: 748 } actEffect { targetId: 2 effectType: 4 effectNum: 63 additional: 1235 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 12 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 12 } targetId: 0 } isFinish: true } [INFO:2022-12-5 17:50:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:50:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.16639553382993 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 8 1 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203500, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":114, "additional":0, "additional2":114, "additional3":114 }, { "targetId":1, "effectType":4, "effectNum":52, "additional":748 }, { "targetId":2, "effectType":4, "effectNum":63, "additional":1235 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":12, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":12 } ], "targetId":0 } ], "isFinish":true } } [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41203500, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":114, "effectNum":114, "multipleEffectNum":0, "effectType":3, "additional2":114 }, { "additional":748, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":52, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":1235, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":63, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":1 } [WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 3 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 57/722 原来有盾: 0 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:0.5) -》 多段已飘:57/114 本段飘:57 本段扣血:57 本段扣盾:0 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 0/722 剩余盾: 0 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 0/722 原来有盾: 0 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:114/114 本段飘:57 本段扣血:57 本段扣盾:0 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 0/722 剩余盾: 0 [WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 3 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 原来有 696 血 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 被补了 52 血 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 剩余 748 血 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 原来有 1172 血 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 被补了 63 血 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 剩余 1235 血 [WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 3 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0 } [WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-12-5 17:50:32][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-12-5 17:50:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-12-5 17:50:33][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2022-12-5 17:50:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2022-12-5 17:50:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":12, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:50:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:12 buffId:301003 [INFO:2022-12-5 17:50:33][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:50:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2022-12-5 17:50:33][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:33]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:50:33]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:50:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.26818038523197 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 10 1 [INFO:2022-12-5 17:50:33][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2022-12-5 17:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:33]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:50:33]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 9 [INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:50:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.15539607778192 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 11 1 [INFO:2022-12-5 17:50:33][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:33]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2022-12-5 17:50:33]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=17 [INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 6 count: 128 } [INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=26 [INFO:2022-12-5 17:50:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 12 1 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=22,cmd=24,status=0,size=11 [INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=214 [INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=63 [INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=20,cmd=4,status=0,size=117 [INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=53 [INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=63 [INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=63 [INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000024 count: 2 lastUseTime: 1638697573835 composeCount: 0 } [INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2022-12-5 17:50:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 13 1 [INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=218 [INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=75 [INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2002 [INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=217 [INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <--- [INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=75 [INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=19 [INFO:2022-12-5 17:50:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 14 1 [INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=26 [INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 680034 isInFormation: false masterPlayerID: 15608 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1670233833724 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=20,cmd=42,status=0,size=10 [INFO:2022-12-5 17:50:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 15 1 [INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=17 [INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=45,cmd=3,status=0,size=21 [INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=31,cmd=5,status=0,size=152 [INFO:2022-12-5 17:50:33]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8 [INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 0 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 17:50:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 16 1 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 15608 name: 伊如蘭 gender: 2 portrait: 11100001 exp: 60 signature: chefTitle: 0 roleNum: 3 heroRate: 2.7 dungeonCount: 3 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1670231489 lastLogoutTime: 1670231489 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1670233012 autoChangeDaily: false } isReturn: false mentorRoleId: 0 } [INFO:2022-12-5 17:50:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2022-12-5 17:50:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 17 1 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:50:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 1 infos { id: 2002 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 6 infos { id: 2002 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 infos { id: 2002 value: 0 time: 0 } replaceAll: false } [INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-12-5 17:50:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 18 1 [INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 17:50:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 19 1 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 17:50:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 20 1 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 680033 isInFormation: true masterPlayerID: 15608 heroTypeIdx: 2035 baseAttr { hp: 1135 atk: 140 def: 141 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1670233169866 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 319 state: 129 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2022-12-5 17:50:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 21 1 [INFO:2022-12-5 17:50:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_3_4_10010213 [INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2035 exp: 0 injuredNum: 0 voice: 1042015 voice: 1042014 voice: 1042013 voice: 1042006 voice: 1042005 voice: 1042004 voice: 1042003 infos: 1000216 unreadInfos: 1000216 usingSkinId: 100037 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 17:50:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 22 1 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 680032 isInFormation: true masterPlayerID: 15608 heroTypeIdx: 2000 baseAttr { hp: 1383 atk: 133 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1670233012218 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 319 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2022-12-5 17:50:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 23 1 [INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 17:50:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 24 1 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 220 count: 50430 } [INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2022-12-5 17:50:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 25 1 [INFO:2022-12-5 17:50:34][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11040001 count: 2 lastUseTime: 1638697573846 composeCount: 0 } [INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2022-12-5 17:50:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 26 1 [INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 120 [INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2022-12-5 17:50:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 27 1 [INFO:2022-12-5 17:50:34][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2022-12-05 18:11:22","roleExp":120,"serverId":"2008","registerTime":1670231489,"lastLogoutTime":"2022-12-05 18:11:29","roleId":"15608","roleCTime":1670231489,"type":3,"roleName":"伊如蘭","serverName":"jpdev","roleLevel":3} [INFO:2022-12-5 17:50:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-12-5 17:50:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:34]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:50:34]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:50:34]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:50:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:50:35][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 20 count: 148 } [INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2022-12-5 17:50:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 28 1 [INFO:2022-12-5 17:50:36][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 60000012 progress: 2 hasFinished: false donCount: 1 } [INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2022-12-5 17:50:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 29 1 [INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 60 heroExp: 160 heroExp: 160 firstBonus { materilType: 1 materilId: 10000024 change: 1 } firstBonus { materilType: 4 materilId: 2002 change: 1 } dropBonus { materilType: 2 materilId: 2 change: 220 } dropBonus { materilType: 1 materilId: 11040001 change: 1 } newBarrier { dungeonId: 10001 barrierId: 10001031 star: -1 hasGetBonus: bestFightRound: 0 } exExp: 320 hasGetBonus: 4#2002#1 allDamage: 1685 itemAdditionShow { itemAdditionShowGroup { groupId: 4 source { isFromHero: true id: 0 heroId: 2000 num: 5 isRate: true } } } isReturnFight: false teamDamage { teamTypeId: 1 teamDamage: 1685 teamGetDamage: 633 unitDamages { position: 2 damage: 801 getDamage: 188 } unitDamages { position: 1 damage: 884 getDamage: 445 } } [INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2022-12-5 17:50:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 30 1 [INFO:2022-12-5 17:50:36][@logic/extensions/battle/model/CommonFightDataModel.lua:23]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"1685", "teamGetDamage":"633", "unitDamages": [ { "position":2, "damage":"801", "getDamage":"188" }, { "position":1, "damage":"884", "getDamage":"445" } ] } [INFO:2022-12-5 17:50:36][@logic/extensions/fb/core/core/component/FbEndHandler.lua:116]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2022-12-5 17:50:36][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_5_11110 [INFO:2022-12-5 17:50:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11110 [INFO:2022-12-5 17:50:36]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2022-12-5 17:50:36]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2022-12-5 17:50:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 3.1228546611965 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleResultReply 31 1 [INFO:2022-12-5 17:50:36][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619622600000 endTime: 0 } activityInfos { id: 20008 startTime: 1611760200000 endTime: 1677250799000 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10005 startTime: 1546372804000 endTime: 0 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559044800000 endTime: 0 } activityInfos { id: 10173 startTime: 1669773600000 endTime: 1671721199000 } activityInfos { id: 10174 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10185 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10186 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10190 startTime: 1669773600000 endTime: 1671548399000 } [INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-12-5 17:50:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 1.6792927533388 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 32 1 [INFO:2022-12-5 17:50:36]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23 [INFO:2022-12-5 17:50:36]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 5 stepId: -1 } [INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:50:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 33 1 [INFO:2022-12-5 17:50:36][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_5_-1 [INFO:2022-12-5 17:50:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11110 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:50:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11110 skip: 0 [INFO:2022-12-5 17:50:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11111 [INFO:2022-12-5 17:50:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11111 BattleGuideActionWaitUserCloseResultView [INFO:2022-12-5 17:50:36]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:50:36]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:36]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:50:36]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.39573107659817 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 34 1 [INFO:2022-12-5 17:50:36]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:50:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.1906153075397 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 35 1 [INFO:2022-12-5 17:50:36]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:50:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.24249707534909 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 36 1 [INFO:2022-12-5 17:50:37][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_25_0 [INFO:2022-12-5 17:50:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2022-12-5 17:50:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:50:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 0 [INFO:2022-12-5 17:50:37]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2022-12-5 17:50:37]||||| Sender socketClient version=4 [INFO:2022-12-5 17:50:37]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14 [INFO:2022-12-5 17:50:37]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:50:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 25 stepId: 0 } [INFO:2022-12-5 17:50:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:50:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 37 1 [INFO:2022-12-5 17:50:37][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_25_0 [INFO:2022-12-5 17:50:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:50:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:50:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.15673976764083 移走了序号= 1 的消息,当前队列数量= 0 || 0 FinishGuideReply 38 1 [INFO:2022-12-5 17:50:38][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [WARN:2022-12-5 17:50:38][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:117]:{func}一波结束,强制执行GC--------------------------------- [INFO:2022-12-5 17:50:38][@logic/extensions/fb/core/core/util/FbUtil.lua:169]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000103 [INFO:2022-12-5 17:50:38][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:57]:{playStory}playStory storyId: 1000103 [INFO:2022-12-5 17:50:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/action/niutou.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/100015_jironjinsisun_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/haixiu.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/action/sikao.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:50:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/chijing.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:51:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:51:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/idle.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:52:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/shengqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:14][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:66]:{func}BBPlayAfterBattleStory:_onStoryFinish [INFO:2022-12-5 17:53:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 1 [INFO:2022-12-5 17:53:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2022-12-5 17:53:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000103 barrierId: 10001021 [INFO:2022-12-5 17:53:14][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2022-12-5 17:53:14]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2022-12-5 17:53:14]||||| Sender socketClient version=4 [INFO:2022-12-5 17:53:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:15]<== Receiver Message, socketClient version=4,extId=46,cmd=12,status=0,size=8 [INFO:2022-12-5 17:53:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:53:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2022-12-5 17:53:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.24196669459343 移走了序号= 1 的消息,当前队列数量= 0 || 0 MainStoryPlayEndLogReply 53 1 [INFO:2022-12-5 17:53:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_explore isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/unlocktips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/achievement/unlocktips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100042_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2022-12-5 17:53:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-12-5 17:53:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:53:30]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:53:30]||||| Sender socketClient version=4 [INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:53:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:53:31]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:53:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:53:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619622600000 endTime: 0 } activityInfos { id: 20008 startTime: 1611760200000 endTime: 1677250799000 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10005 startTime: 1546372804000 endTime: 0 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559044800000 endTime: 0 } activityInfos { id: 10173 startTime: 1669773600000 endTime: 1671721199000 } activityInfos { id: 10174 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10185 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10186 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10190 startTime: 1669773600000 endTime: 1671548399000 } [INFO:2022-12-5 17:53:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-12-5 17:53:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.75010520219803 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 56 1 [INFO:2022-12-5 17:53:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playerupgradeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playerupgradeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playerupgradeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/pvp.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_dengjitishenghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:35][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:179: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001021 stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:179: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:167: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:200: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2022-12-5 17:53:35][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=5,id=105 [INFO:2022-12-5 17:53:35][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 17:53:35][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2022-12-5 17:53:35][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=2,id=220008 [INFO:2022-12-5 17:53:35][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-12-5 17:53:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11111 WaitGuideActionOpenMaskAndWait [INFO:2022-12-5 17:53:35][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [INFO:2022-12-5 17:53:35][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [INFO:2022-12-5 17:53:35][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:53:35][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================ [INFO:2022-12-5 17:53:35][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 17:53:35][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:53:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11111 BattleGuideActionWaitUserCloseResultView [INFO:2022-12-5 17:53:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11111 WaitGuideActionOpenMaskAndWait [INFO:2022-12-5 17:53:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:53:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:53:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11111 skip: 0 [INFO:2022-12-5 17:53:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:53:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:53:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11112 [INFO:2022-12-5 17:53:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11112 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000708.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:35]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000707.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000709.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:35]||||| Sender socketClient version=4 [INFO:2022-12-5 17:53:35]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:53:35]||||| Sender socketClient version=4 [INFO:2022-12-5 17:53:35][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2022-12-5 17:53:35]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:53:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:53:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:53:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.20625346526504 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 57 1 [INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:35]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:35]language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @50ms [INFO:2022-12-5 17:53:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:53:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:53:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.33275669813156 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 58 1 [INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:35]language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @80ms [INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_fb isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @150ms [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2022-12-5 17:53:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-12-5 17:53:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:53:36]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]||||| Sender socketClient version=4 [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12 [INFO:2022-12-5 17:53:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-12-5 17:53:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-12-5 17:53:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.29428607225418 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 59 1 [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 [INFO:2022-12-5 17:53:36][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/activity_11.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/fb_icon/hxrg.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100002_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100015_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/herogetbg/bgf_blue_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_5.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_6.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xuli_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:37][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 17:53:37][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_r.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_bule.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100002_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270021.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_callheroandrank isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroget_new_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/callhero/callheroget.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/callheroget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:38][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key speech_basis_yrpm-jp.assets [INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key speech_basis_yrpm-jp [INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key audiogongyong03.assets [INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key audiogongyong03 [INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key audiogongyong01.assets [INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key audiogongyong01 [INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key audiogongyong05.assets [INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key audiogongyong05 [INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key xingshouyingdao-jp.assets [INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key xingshouyingdao-jp [INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key bgs_evnt.assets [INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key bgs_evnt [INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key speech_plot_1-jp.assets [INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key speech_plot_1-jp [INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key music_mood_3.assets [INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key music_mood_3 [INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key ui_universal.assets [INFO:2022-12-5 17:53:38]TCL C#: UnloadAllBanks item.Key ui_universal [INFO:2022-12-5 17:53:38]DestroyUnusedResources:277,3,time=,paths: [INFO:2022-12-5 17:53:40][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish [INFO:2022-12-5 17:53:40][@logic/extensions/callhero/view/jp/JPCallHeroGetView.lua:89]:{closure}CallHeroGetView:AddListener [INFO:2022-12-5 17:53:40][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish [INFO:2022-12-5 17:53:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/100002_xiehuangtangbao_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/action/suohui.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/expression/xianqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11112 BattleGuideActionWaitBattleEvent [INFO:2022-12-5 17:53:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:53:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:53:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11112 skip: 0 [INFO:2022-12-5 17:53:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:53:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:53:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11113 [INFO:2022-12-5 17:53:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11113 GuideActionPlayAudio [INFO:2022-12-5 17:53:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11113 GuideActionOpenInstruction [INFO:2022-12-5 17:53:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11113 WaitGuideActionClickInstruction [INFO:2022-12-5 17:53:44]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:53:44][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close end [INFO:2022-12-5 17:53:44]||||| Sender socketClient version=4 [INFO:2022-12-5 17:53:44]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:53:44]||||| Sender socketClient version=4 [INFO:2022-12-5 17:53:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:44]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:53:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:53:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:53:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.25332646071911 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 61 1 [INFO:2022-12-5 17:53:44]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:53:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:53:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:53:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.29512061551213 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 62 1 [INFO:2022-12-5 17:53:45][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close start [INFO:2022-12-5 17:53:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:46][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:53:46][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:53:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11113 GuideActionPlayAudio [INFO:2022-12-5 17:53:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11113 GuideActionOpenInstruction [INFO:2022-12-5 17:53:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11113 WaitGuideActionClickInstruction [INFO:2022-12-5 17:53:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11113 skip: 0 [INFO:2022-12-5 17:53:46]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:53:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:53:46]||||| Sender socketClient version=4 [INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11202 [INFO:2022-12-5 17:53:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11202 GuideActionTriggerNextGuide [INFO:2022-12-5 17:53:46]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:53:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11202 GuideActionTriggerNextGuide [INFO:2022-12-5 17:53:46]||||| Sender socketClient version=4 [INFO:2022-12-5 17:53:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11302 [INFO:2022-12-5 17:53:46]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:53:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11302 WaitGuideActionOpenMaskAndWait [INFO:2022-12-5 17:53:46]||||| Sender socketClient version=4 [INFO:2022-12-5 17:53:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11202 skip: 0 [INFO:2022-12-5 17:53:46]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:53:46]||||| Sender socketClient version=4 [INFO:2022-12-5 17:53:46]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:53:46]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:53:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.36626446247101 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 63 1 [INFO:2022-12-5 17:53:46]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:53:46]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:53:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.4243996925652 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 64 1 [INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:53:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.4243996925652 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 65 1 [INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:53:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:53:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.4243996925652 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 66 1 [INFO:2022-12-5 17:53:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11302 WaitGuideActionOpenMaskAndWait [INFO:2022-12-5 17:53:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:53:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:53:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11302 skip: 0 [INFO:2022-12-5 17:53:47]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:53:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:53:47]||||| Sender socketClient version=4 [INFO:2022-12-5 17:53:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:53:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11303 [INFO:2022-12-5 17:53:47]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:53:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 GuideActionFindGO [INFO:2022-12-5 17:53:47]||||| Sender socketClient version=4 [INFO:2022-12-5 17:53:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 GuideActionOpenMask [INFO:2022-12-5 17:53:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 GuideActionOpenArrow [INFO:2022-12-5 17:53:47][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 WaitGuideActionClickMask [INFO:2022-12-5 17:53:47]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:53:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:53:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:53:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.18357685208321 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 67 1 [INFO:2022-12-5 17:53:47]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:53:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:53:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:53:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.26279462128878 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 68 1 [INFO:2022-12-5 17:53:47][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:53:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2022-12-5 17:53:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2022-12-5 17:53:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001031 formationId: 0 useDouble: false [INFO:2022-12-5 17:53:48]==> Sender Auto Serialize Message,extId=31,cmd=2,size=21 [INFO:2022-12-5 17:53:48]||||| Sender socketClient version=4 [INFO:2022-12-5 17:53:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 GuideActionFindGO [INFO:2022-12-5 17:53:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 GuideActionOpenMask [INFO:2022-12-5 17:53:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 GuideActionOpenArrow [INFO:2022-12-5 17:53:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 WaitGuideActionClickMask [INFO:2022-12-5 17:53:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 17:53:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:53:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11303 skip: 0 [INFO:2022-12-5 17:53:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2022-12-5 17:53:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:53:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11304 [INFO:2022-12-5 17:53:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11304 WaitGuideActionFinishPlayStory [INFO:2022-12-5 17:53:48]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:53:48]<== Receiver Message, socketClient version=4,extId=31,cmd=2,status=0,size=12 [INFO:2022-12-5 17:53:48]||||| Sender socketClient version=4 [INFO:2022-12-5 17:53:48]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:53:48]||||| Sender socketClient version=4 [INFO:2022-12-5 17:53:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 37 triggerId: 28 [INFO:2022-12-5 17:53:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2022-12-5 17:53:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.20715254172683 移走了序号= 1 的消息,当前队列数量= 2 || 0 StartBarrierReply 69 1 [INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_story isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:48]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:53:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:53:48]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:53:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.23465161770582 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 70 1 [INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:53:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:53:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.31786385178566 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 71 1 [INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210008.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:49][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:53:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/100015_jironjinsisun_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/action/sikao.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:53:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/chijing.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:54:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/120022_hb.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:54:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:54:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/100007_fotiaoqiang_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:54:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/liaofa.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:54:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:54:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/idle.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:54:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/chenglian.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:55:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/shengqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:55:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:56:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/yaotou.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:56:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/nanguo.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:57:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/haixiu.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2 [INFO:2022-12-5 17:58:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-12-5 17:58:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:25][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_25_11304 [INFO:2022-12-5 17:58:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2022-12-5 17:58:25]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-12-5 17:58:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11304 [INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 4 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2022-12-5 17:58:26]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000104 barrierId: 10001031 [INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 3 当前队列数量= 5 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndStoryBarrierRequest [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:26]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2022-12-5 17:58:26]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:26]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2022-12-5 17:58:26]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:26]==> Sender Auto Serialize Message,extId=31,cmd=3,size=9 [INFO:2022-12-5 17:58:26]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.23119100183249 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 98 1 [INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23 [INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 25 stepId: -1 } [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 99 1 [INFO:2022-12-5 17:58:26][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_25_-1 [INFO:2022-12-5 17:58:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11304 WaitGuideActionFinishPlayStory [INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11304 skip: 0 [INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=46,cmd=12,status=0,size=8 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11305 [INFO:2022-12-5 17:58:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11305 GuideActionTriggerNextGuide [INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=31,cmd=3,status=0,size=35 [INFO:2022-12-5 17:58:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11305 GuideActionTriggerNextGuide [INFO:2022-12-5 17:58:26]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:58:26][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 6 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:58:26]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 7 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11305 skip: 0 [INFO:2022-12-5 17:58:26]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:58:26]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.26443338766694 移走了序号= 1 的消息,当前队列数量= 6 || 0 FinishGuideReply 100 1 [INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2022-12-5 17:58:26]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.46273261681199 移走了序号= 1 的消息,当前队列数量= 5 || 0 MainStoryPlayEndLogReply 101 1 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 0 newBarrier { dungeonId: 10001 barrierId: 10001032 star: -1 hasGetBonus: bestFightRound: 0 } [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndStoryBarrierReply <--- [INFO:2022-12-5 17:58:26]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 3 所需时间单位秒 = 0.46273261681199 移走了序号= 1 的消息,当前队列数量= 4 || 0 EndStoryBarrierReply 102 1 [INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:58:26]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:58:26]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14 [INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.19829922914505 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 103 1 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.36146861314774 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 104 1 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 105 1 [INFO:2022-12-5 17:58:26][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2022-12-5 17:58:26][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2022-12-5 17:58:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2022-12-5 17:58:26]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:26]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.36146861314774 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 106 1 [INFO:2022-12-5 17:58:26][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_6_0 [INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 0 [INFO:2022-12-5 17:58:26]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2022-12-5 17:58:26]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.47783322632313 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 107 1 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.19156561046839 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 108 1 [INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14 [INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 6 stepId: 0 } [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 109 1 [INFO:2022-12-5 17:58:26][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_6_0 [INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11401 [INFO:2022-12-5 17:58:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionFindGO [INFO:2022-12-5 17:58:26]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:58:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionPlayAudio [INFO:2022-12-5 17:58:26]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionOpenMask [INFO:2022-12-5 17:58:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionOpenInstruction [INFO:2022-12-5 17:58:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 WaitGuideActionClickMask [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.14174138382077 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 110 1 [INFO:2022-12-5 17:58:26]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:58:26][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:58:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.14886492118239 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 111 1 [INFO:2022-12-5 17:58:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130006_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130029_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130020_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionFindGO [INFO:2022-12-5 17:58:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionPlayAudio [INFO:2022-12-5 17:58:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionOpenMask [INFO:2022-12-5 17:58:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionOpenInstruction [INFO:2022-12-5 17:58:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 WaitGuideActionClickMask [INFO:2022-12-5 17:58:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:58:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:58:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11401 skip: 0 [INFO:2022-12-5 17:58:33]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:58:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:58:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:58:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11402 [INFO:2022-12-5 17:58:33]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionFindGO [INFO:2022-12-5 17:58:33]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:58:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionPlayAudio [INFO:2022-12-5 17:58:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionOpenMask [INFO:2022-12-5 17:58:33]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionOpenArrow [INFO:2022-12-5 17:58:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionOpenInstruction [INFO:2022-12-5 17:58:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 WaitGuideActionClickMask [INFO:2022-12-5 17:58:33]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:58:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:58:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.22405138239264 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 112 1 [INFO:2022-12-5 17:58:33]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:58:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:58:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.29266599938273 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 113 1 [INFO:2022-12-5 17:58:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2022-12-5 17:58:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2022-12-5 17:58:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 id: 10001032 [INFO:2022-12-5 17:58:36]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2022-12-5 17:58:36]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionFindGO [INFO:2022-12-5 17:58:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionPlayAudio [INFO:2022-12-5 17:58:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionOpenMask [INFO:2022-12-5 17:58:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionOpenArrow [INFO:2022-12-5 17:58:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionOpenInstruction [INFO:2022-12-5 17:58:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 WaitGuideActionClickMask [INFO:2022-12-5 17:58:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 17:58:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:58:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11402 skip: 0 [INFO:2022-12-5 17:58:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2022-12-5 17:58:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:58:36]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:58:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11403 [INFO:2022-12-5 17:58:36]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionFindGO [INFO:2022-12-5 17:58:36]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:58:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:36]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:36]<== Receiver Message, socketClient version=4,extId=52,cmd=2,status=0,size=733 [INFO:2022-12-5 17:58:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: -3 name: 鵠羹 level: 3 type: 0 hero { heroId: 0 heroTypeIdx: 2000 level: 3 rank: 1 sks { skillId: 41200000 } sks { skillId: 41200001 } sks { skillId: 41200002 } skinId: 100001 breakthroughCnt: 0 } } aidInfos { id: 14802 name: 伊覓 level: 4 type: 2 logoutTime: 1670231287236 cd: 0 hero { heroId: 620005 heroTypeIdx: 2000 level: 7 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 15605 name: 伊顰巧 level: 4 type: 2 logoutTime: 1670223372457 cd: 0 hero { heroId: 680025 heroTypeIdx: 2000 level: 3 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 15606 name: 伊代 level: 4 type: 2 logoutTime: 1670230032463 cd: 0 hero { heroId: 680027 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 1 contractUnlock: false contractLevel: 0 } } aidInfos { id: 15601 name: 伊漣沂 level: 5 type: 2 logoutTime: 1669087842000 cd: 0 hero { heroId: 680002 heroTypeIdx: 2000 level: 8 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 15607 name: 伊莫波 level: 5 type: 2 logoutTime: 1670228892457 cd: 0 hero { heroId: 680028 heroTypeIdx: 2000 level: 8 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 15602 name: 伊竺云 level: 6 type: 2 logoutTime: 1669091082000 cd: 0 hero { heroId: 680006 heroTypeIdx: 2000 level: 9 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 15603 name: 真一 level: 9 type: 2 logoutTime: 1669106859000 cd: 0 hero { heroId: 680010 heroTypeIdx: 2000 level: 12 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 11102 name: 伊瑩螢 level: 80 type: 2 logoutTime: 1670231468874 cd: 0 hero { heroId: 160003 heroTypeIdx: 2000 level: 8 rank: 1 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } skinId: 140042 breakthroughCnt: 5 quality: 4 state: 385 contractUnlock: false contractLevel: 0 } } [INFO:2022-12-5 17:58:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2022-12-5 17:58:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.27222660928965 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetAidInfoListReply 114 1 [INFO:2022-12-5 17:58:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:36]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:58:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:36]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:58:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:58:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.25346715003252 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 115 1 [INFO:2022-12-5 17:58:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:58:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.39614983648062 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 116 1 [INFO:2022-12-5 17:58:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionPlayAudio [INFO:2022-12-5 17:58:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionOpenMask [INFO:2022-12-5 17:58:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionOpenArrow [INFO:2022-12-5 17:58:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionOpenInstruction [INFO:2022-12-5 17:58:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 WaitGuideActionClickMask [INFO:2022-12-5 17:58:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100042_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:37][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:58:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonbackpackheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionFindGO [INFO:2022-12-5 17:58:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionPlayAudio [INFO:2022-12-5 17:58:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionOpenMask [INFO:2022-12-5 17:58:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionOpenArrow [INFO:2022-12-5 17:58:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionOpenInstruction [INFO:2022-12-5 17:58:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 WaitGuideActionClickMask [INFO:2022-12-5 17:58:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:58:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:58:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11403 skip: 0 [INFO:2022-12-5 17:58:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:58:37]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:58:37]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11404 [INFO:2022-12-5 17:58:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionFindGO [INFO:2022-12-5 17:58:38]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:58:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonselectherobigview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:38]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 3 [INFO:2022-12-5 17:58:38]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:38]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2022-12-5 17:58:38][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 4 [INFO:2022-12-5 17:58:38]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 1000 [INFO:2022-12-5 17:58:38]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-12-5 17:58:38]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:38]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:58:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.22917246818542 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 118 1 [INFO:2022-12-5 17:58:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionPlayAudio [INFO:2022-12-5 17:58:38]<== Receiver Message, socketClient version=4,extId=23,cmd=1,status=0,size=197 [INFO:2022-12-5 17:58:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionOpenMask [INFO:2022-12-5 17:58:38]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2022-12-5 17:58:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionOpenArrow [INFO:2022-12-5 17:58:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionOpenInstruction [INFO:2022-12-5 17:58:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 WaitGuideActionClickMask [INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:58:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.29625008255243 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 119 1 [INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2035 exp: 0 injuredNum: 0 voice: 1042015 voice: 1042014 voice: 1042013 voice: 1042006 voice: 1042005 voice: 1042004 voice: 1042003 infos: 1000216 unreadInfos: 1000216 usingSkinId: 100037 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2022-12-5 17:58:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.29625008255243 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterInfoListReply 120 1 [INFO:2022-12-5 17:58:38][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:58:38][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:58:38][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:58:38][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-12-5 17:58:38][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.29625008255243 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 121 1 [INFO:2022-12-5 17:58:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100002_head_square.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionFindGO [INFO:2022-12-5 17:58:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionPlayAudio [INFO:2022-12-5 17:58:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionOpenMask [INFO:2022-12-5 17:58:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionOpenArrow [INFO:2022-12-5 17:58:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionOpenInstruction [INFO:2022-12-5 17:58:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 WaitGuideActionClickMask [INFO:2022-12-5 17:58:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2022-12-5 17:58:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:58:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11404 skip: 0 [INFO:2022-12-5 17:58:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 17:58:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:58:39]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:58:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11405 [INFO:2022-12-5 17:58:39]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 GuideActionFindGO [INFO:2022-12-5 17:58:39]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:58:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 GuideActionOpenMask [INFO:2022-12-5 17:58:39]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 GuideActionOpenArrow [INFO:2022-12-5 17:58:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 WaitGuideActionClickMask [INFO:2022-12-5 17:58:39]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:58:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:58:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.2132953107357 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 122 1 [INFO:2022-12-5 17:58:39]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:58:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:58:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.27952438592911 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 123 1 [INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14 time: 2000 [INFO:2022-12-5 17:58:40]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-12-5 17:58:40]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:40][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_6_11405, 附加协议_8-2 [INFO:2022-12-5 17:58:40][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_11405 [INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 2 [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 680034 formationId: 1 index: 2 guideId: 6 stepId: 11405 typeId: 1 [INFO:2022-12-5 17:58:40]==> Sender Auto Serialize Message,extId=8,cmd=2,size=24 [INFO:2022-12-5 17:58:40]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:40]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.2046829983592 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 124 1 [INFO:2022-12-5 17:58:40]<== Receiver Message, socketClient version=4,extId=8,cmd=4,status=0,size=56 [INFO:2022-12-5 17:58:40]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=215 [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 680033 } formationHeros { index: 1 typeId: 1 heroUniqueId: 680032 } formationHeros { index: 2 typeId: 1 heroUniqueId: 680034 } state: 1 name: チーム1 } [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2022-12-5 17:58:40]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23 [INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 125 1 [INFO:2022-12-5 17:58:40]<== Receiver Message, socketClient version=4,extId=8,cmd=2,status=0,size=8 [INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2 [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2002 voiceId: 1002004 [INFO:2022-12-5 17:58:40]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2022-12-5 17:58:40]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 680034 isInFormation: true masterPlayerID: 15608 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1670233833724 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 126 1 [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 6 stepId: -1 } [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 127 1 [INFO:2022-12-5 17:58:40][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_6_-1 [INFO:2022-12-5 17:58:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 GuideActionFindGO [INFO:2022-12-5 17:58:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 GuideActionOpenMask [INFO:2022-12-5 17:58:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 GuideActionOpenArrow [INFO:2022-12-5 17:58:40]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=67 [INFO:2022-12-5 17:58:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 WaitGuideActionClickMask [INFO:2022-12-5 17:58:40]<== Receiver Message, socketClient version=4,extId=23,cmd=5,status=0,size=8 [INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11405 skip: 0 [INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2022-12-5 17:58:40]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:58:40]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11406 [INFO:2022-12-5 17:58:40]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:58:40]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionFindGO [INFO:2022-12-5 17:58:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionPlayAudio [INFO:2022-12-5 17:58:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionOpenMask [INFO:2022-12-5 17:58:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionOpenArrow [INFO:2022-12-5 17:58:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionOpenInstruction [INFO:2022-12-5 17:58:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 WaitGuideActionClickMask [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:40]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <--- [INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.35017084702849 移走了序号= 1 的消息,当前队列数量= 3 || 0 AddHeroToFormationReply 0 1 [WARN:2022-12-5 17:58:40][@logic/extensions/team/agent/TeamAgent.lua:36]:{func}status:0 [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 1 1 [INFO:2022-12-5 17:58:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:58:40]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:58:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:58:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:58:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.30461069196463 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 2 1 [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.22569791972637 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 3 1 [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:58:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.34775899350643 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 4 1 [INFO:2022-12-5 17:58:41][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:58:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001032 formationId: 1 useDouble: false [INFO:2022-12-5 17:58:42]==> Sender Auto Serialize Message,extId=31,cmd=2,size=21 [INFO:2022-12-5 17:58:42]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionFindGO [INFO:2022-12-5 17:58:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionPlayAudio [INFO:2022-12-5 17:58:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionOpenMask [INFO:2022-12-5 17:58:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionOpenArrow [INFO:2022-12-5 17:58:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionOpenInstruction [INFO:2022-12-5 17:58:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 WaitGuideActionClickMask [INFO:2022-12-5 17:58:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11406 skip: 0 [INFO:2022-12-5 17:58:42]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:58:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2022-12-5 17:58:42]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11506 [INFO:2022-12-5 17:58:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11506 GuideActionTriggerNextGuide [INFO:2022-12-5 17:58:42]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 17:58:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11506 GuideActionTriggerNextGuide [INFO:2022-12-5 17:58:42]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11506 skip: 0 [INFO:2022-12-5 17:58:42]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 17:58:42]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:42]<== Receiver Message, socketClient version=4,extId=31,cmd=2,status=0,size=27 [INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010321 battleId: 10010322 battleId: 10010323 triggerId: 37 triggerId: 26 [INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2022-12-5 17:58:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.35167191550136 移走了序号= 1 的消息,当前队列数量= 3 || 0 StartBarrierReply 5 1 [INFO:2022-12-5 17:58:42][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 4 [INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-12-5 17:58:42]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 3000 [INFO:2022-12-5 17:58:42]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 17:58:42]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-12-5 17:58:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 5 [INFO:2022-12-5 17:58:42]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 17:58:42]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-12-5 17:58:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:42]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-12-5 17:58:42]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:58:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:58:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:58:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2022-12-5 17:58:42][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} [INFO:2022-12-5 17:58:43]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2022-12-5 17:58:43][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2022-12-5 17:58:43][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=2,id=220003 [INFO:2022-12-5 17:58:43][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 17:58:43][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2022-12-5 17:58:43][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-12-5 17:58:43][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:58:43]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12 [INFO:2022-12-5 17:58:43][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:58:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:58:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.58605552464724 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 6 1 [INFO:2022-12-5 17:58:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 17:58:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.58605552464724 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 7 1 [INFO:2022-12-5 17:58:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 17:58:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.58605552464724 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 8 1 [INFO:2022-12-5 17:58:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-12-5 17:58:43][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.36698322370648 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 9 1 [INFO:2022-12-5 17:58:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-12-5 17:58:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-12-5 17:58:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.36698322370648 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 10 1 [INFO:2022-12-5 17:58:43][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:58:43][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================ [INFO:2022-12-5 17:58:43][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:58:43]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp.assets [INFO:2022-12-5 17:58:43]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp [INFO:2022-12-5 17:58:43]TCL C#: UnloadAllBanks item.Key speech_plot_1-jp.assets [INFO:2022-12-5 17:58:43]TCL C#: UnloadAllBanks item.Key speech_plot_1-jp [INFO:2022-12-5 17:58:43]DestroyUnusedResources:147,3,time=,paths: [INFO:2022-12-5 17:58:44][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=2,id=220003 [INFO:2022-12-5 17:58:44][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-12-5 17:58:44][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2022-12-5 17:58:44][@logic/scene/battle/factory/BattleUnitFactory.lua:183]:{_buildAllRole}英雄id=2035_1,加载的特效[总数=]11,路径=["effect\/prefabs\/show_yangroupaomo_skill2.prefab","effect\/prefabs\/atk_yangroupaomo_skill3.prefab","effect\/prefabs\/hit_yangroupaomo_skill1.prefab","effect\/prefabs\/atk_yangroupaomo_skill2.prefab","effect\/prefabs\/show_yangroupaomo_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2022-12-5 17:58:44][@logic/scene/battle/factory/BattleUnitFactory.lua:183]:{_buildAllRole}英雄id=2000_2,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:58:44][@logic/scene/battle/factory/BattleUnitFactory.lua:183]:{_buildAllRole}英雄id=2002_3,加载的特效[总数=]10,路径=["effect\/prefabs\/show_xiehuangtangbao_skill3.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill3.prefab","effect\/prefabs\/atk_xiehuangtangbao_skill3.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1_01.prefab","effect\/prefabs\/show_xiehuangtangbao_skill2.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill2.prefab","effect\/prefabs\/show_xiehuangtangbao_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:58:44][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-12-5 17:58:44][@logic/scene/battle/factory/BattleUnitFactory.lua:252]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2022-12-5 17:58:44][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010321_1_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:58:44][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010321_2_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:58:44][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010321_999_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:58:44][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2022-12-5 17:58:44][@logic/extensions/fb/core/core/util/FbUtil.lua:150]:{checkBarrierPlayStoryId}战前无story -> 10001032 0 [INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_scenehight.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:44]scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_stage.prefab instance: @27ms [INFO:2022-12-5 17:58:44][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220003 [INFO:2022-12-5 17:58:44][@logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_gradient-day.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_glow_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_moon_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_near.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_s-front.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_sky.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_terrain.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_gy02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_gy_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_sky_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100042_yangroupaomo_xuyuan/100042_yangroupaomo_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100042_yangroupaomo_xuyuan/100042_yangroupaomo_xuyuan-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:21 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_baozaifan_skill3_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:44]scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_p.prefab instance: @223ms [INFO:2022-12-5 17:58:44][@logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22000301个地图区域]加载完毕! [INFO:2022-12-5 17:58:44][@logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2022-12-5 17:58:44][@logic/scene/battle/factory/BattleUnitFactory.lua:309]:{func}id 2035_1 ====== MyRole_2035_1 英雄的模型 [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_yangroupaomo_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_mask_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_062.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_090.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:15 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_062.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_124.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_yangroupaomo_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/hit_baozaifan_skill1_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_054.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_yangroupaomo_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_001.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_061.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_yangroupaomo_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_yangroupaomo_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:45][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_yangroupaomo_skill2.prefab effect obj pool [INFO:2022-12-5 17:58:45][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_heroact.prefab effect obj pool [INFO:2022-12-5 17:58:45][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2022-12-5 17:58:45][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_yangroupaomo_skill3.prefab effect obj pool [INFO:2022-12-5 17:58:45][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-12-5 17:58:45][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-12-5 17:58:45][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_yangroupaomo_skill2.prefab effect obj pool [INFO:2022-12-5 17:58:45][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2022-12-5 17:58:45][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:58:45][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_yangroupaomo_skill1.prefab effect obj pool [INFO:2022-12-5 17:58:45][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_yangroupaomo_skill3.prefab effect obj pool [INFO:2022-12-5 17:58:45][@logic/scene/battle/factory/BattleUnitFactory.lua:318]:{func}id 2035_1 ====== MyRole_2035_1 英雄的特效总数[11],全部加载好的路径["effect\/prefabs\/show_yangroupaomo_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/atk_yangroupaomo_skill3.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/atk_yangroupaomo_skill2.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yangroupaomo_skill1.prefab","effect\/prefabs\/show_yangroupaomo_skill3.prefab"] [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_battle isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46][@logic/scene/battle/factory/BattleUnitFactory.lua:326]:{func}id 2035_1 ====== MyRole_2035_1 英雄的头顶ui [INFO:2022-12-5 17:58:46][@logic/scene/battle/factory/BattleUnitFactory.lua:326]:{func}id 2000_2 ====== MyRole_2000_2 英雄的头顶ui [INFO:2022-12-5 17:58:46][@logic/scene/battle/factory/BattleUnitFactory.lua:326]:{func}id 2002_3 ====== MyRole_2002_3 英雄的头顶ui [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46][@logic/scene/battle/factory/BattleUnitFactory.lua:309]:{func}id 2000_2 ====== MyRole_2000_2 英雄的模型 [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:46][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool [INFO:2022-12-5 17:58:46][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_heroact.prefab effect obj pool [INFO:2022-12-5 17:58:46][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_hugen_skill3.prefab effect obj pool [INFO:2022-12-5 17:58:46][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_hugen_skill1.prefab effect obj pool [INFO:2022-12-5 17:58:46][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_hugen_skill1.prefab effect obj pool [INFO:2022-12-5 17:58:46][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:58:46][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool [INFO:2022-12-5 17:58:46][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_hugen_skill2.prefab effect obj pool [INFO:2022-12-5 17:58:46][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_hugen_skill2.prefab effect obj pool [INFO:2022-12-5 17:58:46][@logic/scene/battle/factory/BattleUnitFactory.lua:318]:{func}id 2000_2 ====== MyRole_2000_2 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"] [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47][@logic/scene/battle/factory/BattleUnitFactory.lua:309]:{func}id 2002_3 ====== MyRole_2002_3 英雄的模型 [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_003.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_002.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_009.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_003_az.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill1_01.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_008.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_heroact.prefab effect obj pool [INFO:2022-12-5 17:58:47][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_xiehuangtangbao_skill1_01.prefab effect obj pool [INFO:2022-12-5 17:58:47][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_xiehuangtangbao_skill1.prefab effect obj pool [INFO:2022-12-5 17:58:47][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_xiehuangtangbao_skill1.prefab effect obj pool [INFO:2022-12-5 17:58:47][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_xiehuangtangbao_skill2.prefab effect obj pool [INFO:2022-12-5 17:58:47][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_xiehuangtangbao_skill3.prefab effect obj pool [INFO:2022-12-5 17:58:47][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:58:47][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_xiehuangtangbao_skill2.prefab effect obj pool [INFO:2022-12-5 17:58:47][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_xiehuangtangbao_skill3.prefab effect obj pool [INFO:2022-12-5 17:58:47][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_xiehuangtangbao_skill3.prefab effect obj pool [INFO:2022-12-5 17:58:47][@logic/scene/battle/factory/BattleUnitFactory.lua:318]:{func}id 2002_3 ====== MyRole_2002_3 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1_01.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1.prefab","effect\/prefabs\/show_xiehuangtangbao_skill1.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill2.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_xiehuangtangbao_skill2.prefab","effect\/prefabs\/atk_xiehuangtangbao_skill3.prefab","effect\/prefabs\/show_xiehuangtangbao_skill3.prefab"] [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010321_1_12221 ====== Monster_10010321_1_12221 怪物的模型 [INFO:2022-12-5 17:58:47][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010321_999_12221 ====== Monster_10010321_999_12221 怪物的模型 [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_lajiaochoudoufu_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_109.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool [INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2022-12-5 17:58:48][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010321_1_12221 ====== Monster_10010321_1_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool [INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2022-12-5 17:58:48][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010321_999_12221 ====== Monster_10010321_999_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010321_1_12221 ====== Monster_10010321_1_12221 怪物的头顶ui [INFO:2022-12-5 17:58:48][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010321_2_12218 ====== Monster_10010321_2_12218 怪物的头顶ui [INFO:2022-12-5 17:58:48][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010321_999_12221 ====== Monster_10010321_999_12221 怪物的头顶ui [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010321_2_12218 ====== Monster_10010321_2_12218 怪物的模型 [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_donsunji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_donsunji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_donsunji_skill2.prefab effect obj pool [INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool [INFO:2022-12-5 17:58:48][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010321_2_12218 ====== Monster_10010321_2_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab"] [INFO:2022-12-5 17:58:48][@logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48][@logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2022-12-5 17:58:48][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=2,id=220003,当前堆积,需要再切换的场景数量=0 [INFO:2022-12-5 17:58:48][@logic/extensions/fb/controller/FbSelectController.lua:188]:{func}进入副本系统, barrierId: 10001032 [INFO:2022-12-5 17:58:48][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 2 zoneId: nil [INFO:2022-12-5 17:58:48][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 37 找到: true [INFO:2022-12-5 17:58:48][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 26 找到: true [INFO:2022-12-5 17:58:48][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 26 挂点: zdcj_yu_npc_p_1 zoneId: 22000301 zoneName: g-s27_hthy_p [INFO:2022-12-5 17:58:48][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:58:48][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:58:48][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:58:48][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:58:48][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:58:48][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:58:48][@logic/extensions/fb/core/core/util/FbUtil.lua:150]:{checkBarrierPlayStoryId}战前无story -> 10001032 0 [INFO:2022-12-5 17:58:48][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:210: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001032 stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:210: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:190: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:328: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-12-5 17:58:48][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:58:48][@logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_yu_npc/zdcj_yu_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_yu_npc/zdcj_yu_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 26 go: SceneTrigger_26_4 [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_beibi_wupin/zdcj_beibi_wupin.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_beibi_wupin/zdcj_beibi_wupin_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 37 go: SceneTrigger_37_4 [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_something.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:49][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 17:58:49][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 17:58:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 12 当前队列数量= 1 [INFO:2022-12-5 17:58:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetBarrierTriggerRequest [INFO:2022-12-5 17:58:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 37 [INFO:2022-12-5 17:58:50]==> Sender Auto Serialize Message,extId=31,cmd=12,size=11 [INFO:2022-12-5 17:58:50]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_beibi.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:50]<== Receiver Message, socketClient version=4,extId=31,cmd=12,status=0,size=10 [INFO:2022-12-5 17:58:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 37 [INFO:2022-12-5 17:58:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetBarrierTriggerReply <--- [INFO:2022-12-5 17:58:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 12 所需时间单位秒 = 0.1753462292254 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetBarrierTriggerReply 12 1 [INFO:2022-12-5 17:58:50][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 17:58:50]TCL C#: UnloadAllBanks item.Key music_mood_3.assets [INFO:2022-12-5 17:58:50]TCL C#: UnloadAllBanks item.Key music_mood_3 [INFO:2022-12-5 17:58:50]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-12-5 17:58:52][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001032 1 0 -28.7594165802 0.019732968881726 -2.2999999523163 -30 0 -2 1.2405834197998 [INFO:2022-12-5 17:58:52][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001032 turnIndex: 1 [INFO:2022-12-5 17:58:52][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:58:52][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:58:52][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:58:52][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [INFO:2022-12-5 17:58:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:52][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:58:52][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:58:52][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:58:52][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:58:53][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:58:53][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:58:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2022-12-5 17:58:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2022-12-5 17:58:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:53]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2022-12-5 17:58:53]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:53]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8 [INFO:2022-12-5 17:58:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2022-12-5 17:58:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.23213431239128 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 13 1 [INFO:2022-12-5 17:58:53][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2022-12-5 17:58:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2022-12-5 17:58:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2 [INFO:2022-12-5 17:58:53]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2022-12-5 17:58:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2022-12-5 17:58:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:53]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2022-12-5 17:58:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-12-5 17:58:53]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2022-12-5 17:58:53]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:58:53]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-12-5 17:58:53]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:58:53]<== Receiver Message, socketClient version=4,extId=46,cmd=6,status=0,size=8 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:58:53]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=496 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:58:53]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:58:53][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:58:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2022-12-5 17:58:54][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.89012217521667 移走了序号= 1 的消息,当前队列数量= 2 || 0 ManualBattleLogReply 14 1 [INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2035 skinId: 100037 position: 1 baseAttributes { hp: 1135 thp: 1135 atk: 140 def: 141 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 41203500 position: 1 CD: 0 } skillInfo { skillId: 41203501 position: 2 CD: 0 } skillInfo { skillId: 41203502 position: 3 CD: 1 maxCD: 4 } battleUnitType: 1 userId: 15608 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1383 thp: 1383 atk: 133 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 15608 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1073 thp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 15608 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 15608 } defender { units { id: 4 modelId: 12221 skinId: 130029 position: 1 baseAttributes { hp: 158 thp: 158 atk: 94 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 5 modelId: 12218 skinId: 130026 position: 2 baseAttributes { hp: 150 thp: 150 atk: 89 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 42122181 position: 1 CD: 0 } skillInfo { skillId: 42122182 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2022-12-5 17:58:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.89012217521667 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 15 1 [INFO:2022-12-5 17:58:54][@logic/extensions/battle/data/Battlespace.lua:163]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2035, "skinId":100037, "position":1, "baseAttributes": { "hp":1135, "thp":1135, "atk":140, "def":141, "critic":80, "critic_dmg":500, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":41203500, "position":1, "CD":0 }, { "skillId":41203501, "position":2, "CD":0 }, { "skillId":41203502, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":1, "userId":"15608", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1383, "thp":1383, "atk":133, "def":112, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15608", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1073, "thp":1073, "atk":114, "def":104, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15608", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "15608" ] }, "defender": { "units": [ { "id":4, "modelId":12221, "skinId":130029, "position":1, "baseAttributes": { "hp":158, "thp":158, "atk":94, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false }, { "id":5, "modelId":12218, "skinId":130026, "position":2, "baseAttributes": { "hp":150, "thp":150, "atk":89, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":42122181, "position":1, "CD":0 }, { "skillId":42122182, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false } [INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619622600000 endTime: 0 } activityInfos { id: 20008 startTime: 1611760200000 endTime: 1677250799000 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10005 startTime: 1546372804000 endTime: 0 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559044800000 endTime: 0 } activityInfos { id: 10173 startTime: 1669773600000 endTime: 1671721199000 } activityInfos { id: 10174 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10185 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10186 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10190 startTime: 1669773600000 endTime: 1671548399000 } [INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-12-5 17:58:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.89012217521667 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 16 1 [INFO:2022-12-5 17:58:54][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-12-5 17:58:54][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2022-12-5 17:58:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:58:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:58:54][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:58:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:54]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:58:54]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100042_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100002_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:54]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:58:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.18321739137173 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 17 1 [INFO:2022-12-5 17:58:54][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:58:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:54]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:58:54]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:54]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:58:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 [INFO:2022-12-5 17:58:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:58:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.1393253095448 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 18 1 [INFO:2022-12-5 17:58:55][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:58:55][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:58:55][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2022-12-5 17:58:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:58:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:58:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2022-12-5 17:58:55]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2022-12-5 17:58:55]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:55]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=161 [INFO:2022-12-5 17:58:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203500 actEffect { targetId: 4 effectType: 2 effectNum: 76 additional: 82 additional2: 76 additional3: 76 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 3 effectNum: 110 additional: 0 additional2: 110 additional3: 110 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41200201 actEffect { targetId: 5 effectType: 2 effectNum: 84 additional: 66 additional2: 84 additional3: 84 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41200201 } targetId: 5 } battleStep { actorType: 1 castorId: 5 actorId: 42122182 actEffect { targetId: 5 effectType: 4 effectNum: 22 additional: 88 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 42122182 } targetId: 5 } isFinish: false } [INFO:2022-12-5 17:58:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:58:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.21764677017927 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 19 1 [INFO:2022-12-5 17:58:55][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203500, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":76, "additional":82, "additional2":76, "additional3":76 } ], "targetId":4 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":3, "effectNum":110, "additional":0, "additional2":110, "additional3":110 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41200201, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":84, "additional":66, "additional2":84, "additional3":84 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41200201 } ], "targetId":5 }, { "actorType":1, "castorId":5, "actorId":42122182, "actEffect": [ { "targetId":5, "effectType":4, "effectNum":22, "additional":88 }, { "targetId":5, "effectType":8, "effectNum":3, "additional":42122182 } ], "targetId":5 } ], "isFinish":false } } [INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41203500, "actEffect": [ { "additional":82, "targetId":4, "multipleEffectNumReal":0, "additional3":76, "effectNum":76, "multipleEffectNum":0, "effectType":2, "additional2":76 } ], "castorId":1 } [WARN:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 4[Monster_4_1_10010321][1] 一下 [INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17 [INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 158/158 原来有盾: 0 [INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:0.5) -》 多段已飘:38/76 本段飘:38 本段扣血:38 本段扣盾:0 [INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 120/158 剩余盾: 0 [INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28 [INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 120/158 原来有盾: 0 [INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:76/76 本段飘:38 本段扣血:38 本段扣盾:0 [INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 82/158 剩余盾: 0 [WARN:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38 [INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":110, "effectNum":110, "multipleEffectNum":0, "effectType":3, "additional2":110 } ], "castorId":2 } [WARN:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:58:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_1_10010321][1] 一下 [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 82/158 原来有盾: 0 [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:110/110 本段飘:110 本段扣血:110 本段扣盾:0 [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 0/158 剩余盾: 0 [WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0 } [WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-12-5 17:58:56][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200201, "actEffect": [ { "additional":66, "targetId":5, "multipleEffectNumReal":0, "additional3":84, "effectNum":84, "multipleEffectNum":0, "effectType":2, "additional2":84 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3 } [WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200201 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[MyRole_3_3][3] 用 41200201[10000208] 不是aoe 干了 5[Monster_5_2_10010321][2] 一下 [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 30 [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}5 -> 原来有血: 150/150 原来有盾: 0 [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}5 受到攻击(比率:1) -》 多段已飘:84/84 本段飘:84 本段扣血:84 本段扣盾:0 [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}5 -> 剩余血: 66/150 剩余盾: 0 [WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}3[MyRole_3_3][3] 使用技能 41200201 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:58:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_4_1_10010321 [INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":42122182, "actEffect": [ { "additional":88, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":22, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":42122182, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":5 } [WARN:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1 [WARN:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122182 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}5[Monster_5_2_10010321][2] 用 42122182[13002608] 是aoe 干了 对面一堆人 [INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 25 [INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [WARN:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1 [INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 原来有 66 血 [INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 被补了 22 血 [INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 剩余 88 血 [WARN:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1 [WARN:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}5[Monster_5_2_10010321][2] 使用技能 42122182 ,令到 5[Monster_5_2_10010321][2] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 36 [INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:58:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2022-12-5 17:58:57][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:58:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:58:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:58:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:57]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:58:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:57]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:58:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:58:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:58:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.17079738155007 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 20 1 [INFO:2022-12-5 17:58:57][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:58:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:58:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:58:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:58]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:58:58]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:58]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:58:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 [INFO:2022-12-5 17:58:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:58:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.17444337904453 移走了序号= 1 的消息,当前队列数量= 1 || 0 EndRoundReply 21 1 [INFO:2022-12-5 17:58:58][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:58:58][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:58:58][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2022-12-5 17:58:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 2 [INFO:2022-12-5 17:58:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:58:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2022-12-5 17:58:58]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2022-12-5 17:58:58]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:58:58]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=84 [INFO:2022-12-5 17:58:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203500 actEffect { targetId: 5 effectType: 2 effectNum: 75 additional: 13 additional2: 75 additional3: 75 } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 5 effectType: 2 effectNum: 74 additional: 0 additional2: 74 additional3: 74 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true } [INFO:2022-12-5 17:58:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:58:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.19474700465798 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 23 1 [INFO:2022-12-5 17:58:58][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203500, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":75, "additional":13, "additional2":75, "additional3":75 } ], "targetId":5 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":74, "additional":0, "additional2":74, "additional3":74 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true } } [INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41203500, "actEffect": [ { "additional":13, "targetId":5, "multipleEffectNumReal":0, "additional3":75, "effectNum":75, "multipleEffectNum":0, "effectType":2, "additional2":75 } ], "castorId":1 } [WARN:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 5[Monster_5_2_10010321][2] 一下 [INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17 [INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}5 -> 原来有血: 88/150 原来有盾: 0 [INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}5 受到攻击(比率:0.5) -》 多段已飘:38/75 本段飘:38 本段扣血:38 本段扣盾:0 [INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}5 -> 剩余血: 50/150 剩余盾: 0 [INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28 [INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}5 -> 原来有血: 50/150 原来有盾: 0 [INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}5 受到攻击(比率:1) -》 多段已飘:75/75 本段飘:37 本段扣血:37 本段扣盾:0 [INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}5 -> 剩余血: 13/150 剩余盾: 0 [WARN:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38 [INFO:2022-12-5 17:58:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":74, "effectNum":74, "multipleEffectNum":0, "effectType":2, "additional2":74 } ], "castorId":2 } [WARN:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 5[Monster_5_2_10010321][2] 一下 [INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}5 -> 原来有血: 13/150 原来有盾: 0 [INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}5 受到攻击(比率:1) -》 多段已飘:74/74 本段飘:74 本段扣血:74 本段扣盾:0 [INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}5 -> 剩余血: 0/150 剩余盾: 0 [WARN:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0 } [WARN:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-12-5 17:58:59][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:58:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2022-12-5 17:58:59][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:58:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:58:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:58:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:59]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:58:59]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:59]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:58:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2022-12-5 17:58:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:58:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.22974038496614 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 24 1 [INFO:2022-12-5 17:58:59][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2022-12-5 17:58:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:58:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:58:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:58:59]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:58:59]||||| Sender socketClient version=4 [INFO:2022-12-5 17:58:59]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:58:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 2 [INFO:2022-12-5 17:58:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:58:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16539900377393 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 25 1 [INFO:2022-12-5 17:58:59][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:58:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2022-12-5 17:58:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2022-12-5 17:58:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:0]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2022-12-5 17:59:0]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:0][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_2_10010321 [INFO:2022-12-5 17:59:0]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8 [INFO:2022-12-5 17:59:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2022-12-5 17:59:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.16858791932464 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 26 1 [INFO:2022-12-5 17:59:0][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [WARN:2022-12-5 17:59:2][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:117]:{func}一波结束,强制执行GC--------------------------------- [INFO:2022-12-5 17:59:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:59:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:59:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:59:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} [INFO:2022-12-5 17:59:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2022-12-5 17:59:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} [INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:252]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010322_1_12218 ====== Monster_10010322_1_12218 怪物的模型 [INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010322_1_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_donsunji_skill2.prefab effect obj pool [INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool [INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010322_1_12218 ====== Monster_10010322_1_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010322_1_12218 ====== Monster_10010322_1_12218 怪物的头顶ui [INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010322_2_12221 ====== Monster_10010322_2_12221 怪物的模型 [INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010322_2_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool [INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010322_2_12221 ====== Monster_10010322_2_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010322_2_12221 ====== Monster_10010322_2_12221 怪物的头顶ui [INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010322_999_12218 ====== Monster_10010322_999_12218 怪物的模型 [INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010322_999_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_donsunji_skill2.prefab effect obj pool [INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool [INFO:2022-12-5 17:59:2][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010322_999_12218 ====== Monster_10010322_999_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2022-12-5 17:59:2][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010322_999_12218 ====== Monster_10010322_999_12218 怪物的头顶ui [INFO:2022-12-5 17:59:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:59:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:59:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:59:2][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2022-12-5 17:59:2][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2022-12-5 17:59:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:59:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:59:2][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:59:2][@logic/extensions/fb/core/core/component/FbEndHandler.lua:127]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2022-12-5 17:59:4][@logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter [INFO:2022-12-5 17:59:4][@logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter [INFO:2022-12-5 17:59:6][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001032 2 1 -60.113746643066 0.019732968881726 -2.2999999523163 -61.5 0 -2 1.3862533569336 [INFO:2022-12-5 17:59:6][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001032 turnIndex: 2 [INFO:2022-12-5 17:59:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:59:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:59:6][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:59:6][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:59:7][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:59:7][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:59:7][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:59:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2022-12-5 17:59:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2022-12-5 17:59:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:7]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2022-12-5 17:59:7]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:7]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8 [INFO:2022-12-5 17:59:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2022-12-5 17:59:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.23826584964991 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 27 1 [INFO:2022-12-5 17:59:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2022-12-5 17:59:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2022-12-5 17:59:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2022-12-5 17:59:7]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2022-12-5 17:59:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-12-5 17:59:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:7]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:59:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:59:7]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-12-5 17:59:7]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:7][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:59:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:59:7][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:59:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:59:7][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:59:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:59:7][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:59:7]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=496 [INFO:2022-12-5 17:59:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:59:7][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:59:8]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:59:8][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:59:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2035 skinId: 100037 position: 1 baseAttributes { hp: 1135 thp: 1135 atk: 140 def: 141 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 41203500 position: 1 CD: 0 } skillInfo { skillId: 41203501 position: 2 CD: 0 } skillInfo { skillId: 41203502 position: 3 CD: 0 maxCD: 4 } battleUnitType: 1 userId: 15608 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1383 thp: 1383 atk: 133 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 15608 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1073 thp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 2 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 15608 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 15608 } defender { units { id: 4 modelId: 12218 skinId: 130026 position: 1 baseAttributes { hp: 150 thp: 150 atk: 89 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 42122181 position: 1 CD: 0 } skillInfo { skillId: 42122182 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 5 modelId: 12221 skinId: 130029 position: 2 baseAttributes { hp: 158 thp: 158 atk: 94 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 3 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2022-12-5 17:59:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2022-12-5 17:59:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.79083222150803 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 28 1 [INFO:2022-12-5 17:59:8][@logic/extensions/battle/data/Battlespace.lua:163]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2035, "skinId":100037, "position":1, "baseAttributes": { "hp":1135, "thp":1135, "atk":140, "def":141, "critic":80, "critic_dmg":500, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":41203500, "position":1, "CD":0 }, { "skillId":41203501, "position":2, "CD":0 }, { "skillId":41203502, "position":3, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":1, "userId":"15608", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1383, "thp":1383, "atk":133, "def":112, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15608", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1073, "thp":1073, "atk":114, "def":104, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":2, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15608", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "15608" ] }, "defender": { "units": [ { "id":4, "modelId":12218, "skinId":130026, "position":1, "baseAttributes": { "hp":150, "thp":150, "atk":89, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":42122181, "position":1, "CD":0 }, { "skillId":42122182, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false }, { "id":5, "modelId":12221, "skinId":130029, "position":2, "baseAttributes": { "hp":158, "thp":158, "atk":94, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":3, "maxRound":30, "isFinish":false } [INFO:2022-12-5 17:59:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619622600000 endTime: 0 } activityInfos { id: 20008 startTime: 1611760200000 endTime: 1677250799000 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10005 startTime: 1546372804000 endTime: 0 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559044800000 endTime: 0 } activityInfos { id: 10173 startTime: 1669773600000 endTime: 1671721199000 } activityInfos { id: 10174 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10185 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10186 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10190 startTime: 1669773600000 endTime: 1671548399000 } [INFO:2022-12-5 17:59:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-12-5 17:59:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.79083222150803 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 29 1 [INFO:2022-12-5 17:59:8][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-12-5 17:59:8][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:59:9][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:59:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:59:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:59:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:9]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:59:9]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:9]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:59:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:59:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:59:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16306677088141 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 30 1 [INFO:2022-12-5 17:59:9][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:59:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:59:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:59:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:9]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:59:9]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:9]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:59:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 [INFO:2022-12-5 17:59:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:59:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16966976970434 移走了序号= 1 的消息,当前队列数量= 1 || 0 EndRoundReply 31 1 [INFO:2022-12-5 17:59:9][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:59:9][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:59:9][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2022-12-5 17:59:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 2 [INFO:2022-12-5 17:59:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:59:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2022-12-5 17:59:9]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2022-12-5 17:59:9]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:9]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=277 [INFO:2022-12-5 17:59:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203500 actEffect { targetId: 5 effectType: 3 effectNum: 118 additional: 40 additional2: 118 additional3: 118 } actEffect { targetId: 1 effectType: 4 effectNum: 56 additional: 1135 } actEffect { targetId: 2 effectType: 4 effectNum: 69 additional: 1383 } actEffect { targetId: 3 effectType: 4 effectNum: 53 additional: 1073 } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 71 additional: 79 additional2: 71 additional3: 71 } targetId: 4 } battleStep { actorType: 1 castorId: 3 actorId: 41200200 actEffect { targetId: 4 effectType: 2 effectNum: 54 additional: 25 additional2: 54 additional3: 54 } targetId: 4 } battleStep { actorType: 1 castorId: 4 actorId: 42122182 actEffect { targetId: 4 effectType: 4 effectNum: 22 additional: 47 } actEffect { targetId: 5 effectType: 4 effectNum: 23 additional: 63 } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 42122182 } targetId: 4 } battleStep { actorType: 1 castorId: 5 actorId: 42122212 actEffect { targetId: 1 effectType: 2 effectNum: 75 additional: 1060 additional2: 75 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 6 } } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 42122212 } targetId: 1 } battleStep { actorType: 2 castorId: 1 actorId: 6 actEffect { targetId: 1 effectType: 2 effectNum: 56 additional: 1004 additional2: 56 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 6 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 6 } targetId: 0 } isFinish: false } [INFO:2022-12-5 17:59:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:59:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.19170884415507 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 33 1 [INFO:2022-12-5 17:59:9][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203500, "actEffect": [ { "targetId":5, "effectType":3, "effectNum":118, "additional":40, "additional2":118, "additional3":118 }, { "targetId":1, "effectType":4, "effectNum":56, "additional":1135 }, { "targetId":2, "effectType":4, "effectNum":69, "additional":1383 }, { "targetId":3, "effectType":4, "effectNum":53, "additional":1073 } ], "targetId":5 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":71, "additional":79, "additional2":71, "additional3":71 } ], "targetId":4 }, { "actorType":1, "castorId":3, "actorId":41200200, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":54, "additional":25, "additional2":54, "additional3":54 } ], "targetId":4 }, { "actorType":1, "castorId":4, "actorId":42122182, "actEffect": [ { "targetId":4, "effectType":4, "effectNum":22, "additional":47 }, { "targetId":5, "effectType":4, "effectNum":23, "additional":63 }, { "targetId":4, "effectType":8, "effectNum":3, "additional":42122182 } ], "targetId":4 }, { "actorType":1, "castorId":5, "actorId":42122212, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":75, "additional":1060, "additional2":75, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":6 } }, { "targetId":5, "effectType":8, "effectNum":3, "additional":42122212 } ], "targetId":1 }, { "actorType":2, "castorId":1, "actorId":6, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":56, "additional":1004, "additional2":56, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":6, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":6 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41203500, "actEffect": [ { "additional":40, "targetId":5, "multipleEffectNumReal":0, "additional3":118, "effectNum":118, "multipleEffectNum":0, "effectType":3, "additional2":118 }, { "additional":1135, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":56, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":1383, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":69, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":1073, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":53, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":1 } [WARN:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 4 [INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 5[Monster_5_2_10010322][2] 一下 [INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17 [INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}5 -> 原来有血: 158/158 原来有盾: 0 [INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}5 受到攻击(比率:0.5) -》 多段已飘:59/118 本段飘:59 本段扣血:59 本段扣盾:0 [INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}5 -> 剩余血: 99/158 剩余盾: 0 [INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28 [INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}5 -> 原来有血: 99/158 原来有盾: 0 [INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}5 受到攻击(比率:1) -》 多段已飘:118/118 本段飘:59 本段扣血:59 本段扣盾:0 [INFO:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}5 -> 剩余血: 40/158 剩余盾: 0 [WARN:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-12-5 17:59:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 4 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 原来有 1135 血 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 被补了 56 血 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 剩余 1135 血 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 原来有 1383 血 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 被补了 69 血 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 剩余 1383 血 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}3 原来有 1073 血 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 被补了 53 血 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 剩余 1073 血 [WARN:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 4 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":79, "targetId":4, "multipleEffectNumReal":0, "additional3":71, "effectNum":71, "multipleEffectNum":0, "effectType":2, "additional2":71 } ], "castorId":2 } [WARN:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_1_10010322][1] 一下 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 150/150 原来有盾: 0 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:71/71 本段飘:71 本段扣血:71 本段扣盾:0 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 79/150 剩余盾: 0 [WARN:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200200, "actEffect": [ { "additional":25, "targetId":4, "multipleEffectNumReal":0, "additional3":54, "effectNum":54, "multipleEffectNum":0, "effectType":2, "additional2":54 } ], "castorId":3 } [WARN:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200200 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[MyRole_3_3][3] 用 41200200[10000207] 不是aoe 干了 4[Monster_4_1_10010322][1] 一下 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 16 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 79/150 原来有盾: 0 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:0.5) -》 多段已飘:27/54 本段飘:27 本段扣血:27 本段扣盾:0 [INFO:2022-12-5 17:59:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 52/150 剩余盾: 0 [INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 30 [INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 52/150 原来有盾: 0 [INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:54/54 本段飘:27 本段扣血:27 本段扣盾:0 [INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 25/150 剩余盾: 0 [WARN:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 36 [INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":42122182, "actEffect": [ { "additional":47, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":22, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":63, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":23, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":42122182, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4 } [WARN:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122182 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_1_10010322][1] 用 42122182[13002608] 是aoe 干了 对面一堆人 [INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 25 [INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [WARN:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 原来有 25 血 [INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 被补了 22 血 [INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 剩余 47 血 [INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}5 原来有 40 血 [INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 被补了 23 血 [INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 剩余 63 血 [WARN:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [WARN:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}4[Monster_4_1_10010322][1] 使用技能 42122182 ,令到 4[Monster_4_1_10010322][1] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 36 [INFO:2022-12-5 17:59:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122212, "actEffect": [ { "additional":1060, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":75, "multipleEffectNum":0, "effectType":2, "additional2":75 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":6, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42122212, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":5 } [WARN:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122212 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}5[Monster_5_2_10010322][2] 用 42122212[13002908] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 25 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 1135/1135 原来有盾: 0 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.3) -》 多段已飘:23/75 本段飘:23 本段扣血:23 本段扣盾:0 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 1112/1135 剩余盾: 0 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 30 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 1112/1135 原来有盾: 0 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.3) -》 多段已飘:46/75 本段飘:23 本段扣血:23 本段扣盾:0 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 1089/1135 剩余盾: 0 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 35 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 1089/1135 原来有盾: 0 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:75/75 本段飘:29 本段扣血:29 本段扣盾:0 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 1060/1135 剩余盾: 0 [WARN:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_2_10010322][2] 用 42122212 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019] [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}5[Monster_5_2_10010322][2] 使用技能 42122212 ,令到 5[Monster_5_2_10010322][2] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2022-12-5 17:59:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/poison.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 50 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2022-12-5 17:59:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":1004, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":56, "multipleEffectNum":0, "effectType":2, "additional2":56 }, { "additional":6, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:59:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_022.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:12][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 1060 原有盾: 0 扣血量: 56 扣盾量: 0 [INFO:2022-12-5 17:59:13][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 1004 现有盾: 0 [INFO:2022-12-5 17:59:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_075.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_poison.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:13][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2022-12-5 17:59:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:6 buffId:301019 持续时间:1 [INFO:2022-12-5 17:59:13][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2022-12-5 17:59:13][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:59:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:59:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:59:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:13]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:59:13]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:13]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:59:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:59:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:59:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.17114138975739 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 34 1 [INFO:2022-12-5 17:59:13][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:59:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:59:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:59:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:13]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:59:13]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:13]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:59:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 [INFO:2022-12-5 17:59:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:59:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16775099560618 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 35 1 [INFO:2022-12-5 17:59:13][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:59:13][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:59:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:59:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:59:13][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2022-12-5 17:59:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:59:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:59:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2022-12-5 17:59:13]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2022-12-5 17:59:13]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:13]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=102 [INFO:2022-12-5 17:59:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203500 actEffect { targetId: 4 effectType: 2 effectNum: 76 additional: 0 additional2: 76 additional3: 76 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 5 effectType: 3 effectNum: 116 additional: 0 additional2: 116 additional3: 116 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true } [INFO:2022-12-5 17:59:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:59:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.17030961066484 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 36 1 [INFO:2022-12-5 17:59:13][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203500, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":76, "additional":0, "additional2":76, "additional3":76 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":5, "effectType":3, "effectNum":116, "additional":0, "additional2":116, "additional3":116 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true } } [INFO:2022-12-5 17:59:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2022-12-5 17:59:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41203500, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":76, "effectNum":76, "multipleEffectNum":0, "effectType":2, "additional2":76 } ], "castorId":1 } [WARN:2022-12-5 17:59:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:59:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:59:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 4[Monster_4_1_10010322][1] 一下 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 47/150 原来有盾: 0 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:0.5) -》 多段已飘:38/76 本段飘:38 本段扣血:38 本段扣盾:0 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 9/150 剩余盾: 0 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 9/150 原来有盾: 0 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:76/76 本段飘:38 本段扣血:38 本段扣盾:0 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 0/150 剩余盾: 0 [WARN:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0 } [WARN:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-12-5 17:59:14][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":116, "effectNum":116, "multipleEffectNum":0, "effectType":3, "additional2":116 } ], "castorId":2 } [WARN:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 5[Monster_5_2_10010322][2] 一下 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}5 -> 原来有血: 63/158 原来有盾: 0 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}5 受到攻击(比率:1) -》 多段已飘:116/116 本段飘:116 本段扣血:116 本段扣盾:0 [INFO:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}5 -> 剩余血: 0/158 剩余盾: 0 [WARN:2022-12-5 17:59:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0 } [WARN:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-12-5 17:59:15][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2022-12-5 17:59:15][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:59:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:59:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:59:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:15]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:59:15]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_4_1_10010322 [INFO:2022-12-5 17:59:15]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:59:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2022-12-5 17:59:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:59:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.19920823350549 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 37 1 [INFO:2022-12-5 17:59:15][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2022-12-5 17:59:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:59:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:59:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:15]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:59:15]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:15]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:59:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 4 [INFO:2022-12-5 17:59:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:59:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.17273892462254 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 38 1 [INFO:2022-12-5 17:59:15][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:59:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2022-12-5 17:59:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2022-12-5 17:59:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:15]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2022-12-5 17:59:15]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:15]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8 [INFO:2022-12-5 17:59:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2022-12-5 17:59:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.17033923044801 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 39 1 [INFO:2022-12-5 17:59:15][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2022-12-5 17:59:15][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_2_10010322 [INFO:2022-12-5 17:59:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [INFO:2022-12-5 17:59:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [WARN:2022-12-5 17:59:17][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:117]:{func}一波结束,强制执行GC--------------------------------- [INFO:2022-12-5 17:59:17][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:59:17][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:59:17][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:59:17][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{} [INFO:2022-12-5 17:59:17][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2022-12-5 17:59:17][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] [INFO:2022-12-5 17:59:17][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] [INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:252]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010323_1_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010323_1_12209 ====== Monster_10010323_1_12209 怪物的头顶ui [INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010323_2_12221 ====== Monster_10010323_2_12221 怪物的模型 [INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010323_2_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:59:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-12-5 17:59:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:59:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool [INFO:2022-12-5 17:59:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2022-12-5 17:59:17][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010323_2_12221 ====== Monster_10010323_2_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010323_2_12221 ====== Monster_10010323_2_12221 怪物的头顶ui [INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010323_4_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010323_4_22204 ====== Monster_10010323_4_22204 怪物的头顶ui [INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:279]:{_buildAllMonster}怪物id=10010323_999_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-12-5 17:59:17][@logic/scene/battle/factory/BattleUnitFactory.lua:358]:{func}id 10010323_999_22204 ====== Monster_10010323_999_22204 怪物的头顶ui [INFO:2022-12-5 17:59:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:18][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010323_1_12209 ====== Monster_10010323_1_12209 怪物的模型 [INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool [INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool [INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool [INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool [INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-12-5 17:59:18][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010323_1_12209 ====== Monster_10010323_1_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu-battle_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:18][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010323_4_22204 ====== Monster_10010323_4_22204 怪物的模型 [INFO:2022-12-5 17:59:18][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 10010323_999_22204 ====== Monster_10010323_999_22204 怪物的模型 [INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/zhua_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_016.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_043.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_044.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_045.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_046.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_048.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_idle2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_die.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool [INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool [INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool [INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool [INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool [INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-12-5 17:59:18][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010323_4_22204 ====== Monster_10010323_4_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool [INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool [INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool [INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool [INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool [INFO:2022-12-5 17:59:18][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-12-5 17:59:18][@logic/scene/battle/factory/BattleUnitFactory.lua:350]:{func}id 10010323_999_22204 ====== Monster_10010323_999_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2022-12-5 17:59:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:59:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:59:18][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:59:19][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2022-12-5 17:59:19][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2022-12-5 17:59:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:59:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:59:19][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:59:19][@logic/extensions/fb/core/core/component/FbEndHandler.lua:127]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2022-12-5 17:59:22][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001032 3 2 -83.557640075684 0.019732968881726 -2.2999999523163 -84.9 0 -2 1.3423599243164 [INFO:2022-12-5 17:59:22][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001032 turnIndex: 3 [INFO:2022-12-5 17:59:22][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:59:22][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:59:22][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:59:22][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [INFO:2022-12-5 17:59:22][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:59:22][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:59:22][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:59:22][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2022-12-5 17:59:22][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:59:22][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:59:22][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:59:22][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2022-12-5 17:59:22][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:59:22][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:59:23][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2035 isShaping:false skinId:100037 otherSkillId:nil skills:[41203500,41203501,41203502] otherSkills:null allSkillActions:[10004208,10004207,10004209] allNormalActions:{} [INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-12-5 17:59:23][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2022-12-5 17:59:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2022-12-5 17:59:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2022-12-5 17:59:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:23]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2022-12-5 17:59:23]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:23]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8 [INFO:2022-12-5 17:59:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2022-12-5 17:59:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.17430854216218 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 41 1 [INFO:2022-12-5 17:59:23][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1 [INFO:2022-12-5 17:59:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2022-12-5 17:59:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2 [INFO:2022-12-5 17:59:23]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2022-12-5 17:59:23]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2022-12-5 17:59:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2022-12-5 17:59:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-12-5 17:59:23]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2022-12-5 17:59:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:23]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:59:23]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-12-5 17:59:23]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:59:23]<== Receiver Message, socketClient version=4,extId=46,cmd=13,status=0,size=8 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:59:23]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=580 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:59:23]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=256 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 17:59:23][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:59:24][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:59:24][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:59:24][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2022-12-5 17:59:24][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.80595314502716 移走了序号= 1 的消息,当前队列数量= 2 || 0 BossBattleManualLogReply 42 1 [INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2035 skinId: 100037 position: 1 baseAttributes { hp: 1004 thp: 1135 atk: 140 def: 141 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 41203500 position: 1 CD: 0 } skillInfo { skillId: 41203501 position: 2 CD: 0 } skillInfo { skillId: 41203502 position: 3 CD: 0 maxCD: 4 } battleUnitType: 1 userId: 15608 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1383 thp: 1383 atk: 133 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 15608 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1073 thp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 15608 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 15608 } defender { units { id: 4 modelId: 12209 skinId: 130020 position: 1 baseAttributes { hp: 142 thp: 142 atk: 94 def: 103 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 42122091 position: 1 CD: 0 } skillInfo { skillId: 42122092 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 5 modelId: 12221 skinId: 130029 position: 2 baseAttributes { hp: 158 thp: 158 atk: 94 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 22204 skinId: 130006 position: 4 baseAttributes { hp: 695 thp: 695 atk: 94 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } skillInfo { skillId: 42222041 position: 1 CD: 0 } skillInfo { skillId: 42222042 position: 2 CD: 0 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 5 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2022-12-5 17:59:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.80595314502716 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 43 1 [INFO:2022-12-5 17:59:24][@logic/extensions/battle/data/Battlespace.lua:163]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2035, "skinId":100037, "position":1, "baseAttributes": { "hp":1004, "thp":1135, "atk":140, "def":141, "critic":80, "critic_dmg":500, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":41203500, "position":1, "CD":0 }, { "skillId":41203501, "position":2, "CD":0 }, { "skillId":41203502, "position":3, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":1, "userId":"15608", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1383, "thp":1383, "atk":133, "def":112, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15608", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1073, "thp":1073, "atk":114, "def":104, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15608", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "15608" ] }, "defender": { "units": [ { "id":4, "modelId":12209, "skinId":130020, "position":1, "baseAttributes": { "hp":142, "thp":142, "atk":94, "def":103, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":42122091, "position":1, "CD":0 }, { "skillId":42122092, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false }, { "id":5, "modelId":12221, "skinId":130029, "position":2, "baseAttributes": { "hp":158, "thp":158, "atk":94, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false }, { "id":6, "modelId":22204, "skinId":130006, "position":4, "baseAttributes": { "hp":695, "thp":695, "atk":94, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0 }, "skillInfo": [ { "skillId":42222041, "position":1, "CD":0 }, { "skillId":42222042, "position":2, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":5, "maxRound":30, "isFinish":false } [INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619622600000 endTime: 0 } activityInfos { id: 20008 startTime: 1611760200000 endTime: 1677250799000 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10005 startTime: 1546372804000 endTime: 0 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10064 startTime: 1559044800000 endTime: 0 } activityInfos { id: 10173 startTime: 1669773600000 endTime: 1671721199000 } activityInfos { id: 10174 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10185 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10186 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10190 startTime: 1669773600000 endTime: 1671548399000 } [INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-12-5 17:59:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.80595314502716 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 44 1 [INFO:2022-12-5 17:59:24][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-12-5 17:59:24][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2022-12-5 17:59:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:59:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:59:24][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:59:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:24]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:59:24]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:24]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:59:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.17189307510853 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 45 1 [INFO:2022-12-5 17:59:24][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:59:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:24]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:59:24]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:24]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 [INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:59:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.17045638337731 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 46 1 [INFO:2022-12-5 17:59:24][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:59:24][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:59:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:59:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:59:24][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2022-12-5 17:59:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:59:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2022-12-5 17:59:24]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2022-12-5 17:59:24]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:25]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=578 [INFO:2022-12-5 17:59:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203502 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301002 duration: 1 id: 7 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301002 duration: 1 id: 8 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301002 duration: 1 id: 9 } } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 10 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 11 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 12 } } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41203502 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 3 effectNum: 124 additional: 18 additional2: 124 additional3: 124 } targetId: 4 } battleStep { actorType: 1 castorId: 3 actorId: 41200202 actEffect { targetId: 6 effectType: 2 effectNum: 161 additional: 534 additional2: 161 additional3: 161 } actEffect { targetId: 3 effectType: 8 effectNum: 5 additional: 41200202 } targetId: 6 } battleStep { actorType: 2 castorId: 2 actorId: 11 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 11 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 12 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 12 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 42122092 actEffect { targetId: 4 effectType: 4 effectNum: 71 additional: 89 } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 42122092 } targetId: 4 } battleStep { actorType: 1 castorId: 5 actorId: 42122212 actEffect { targetId: 1 effectType: 3 effectNum: 85 additional: 919 additional2: 85 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 13 } } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 14 } } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 42122212 } targetId: 1 } battleStep { actorType: 1 castorId: 6 actorId: 42222042 actEffect { targetId: 2 effectType: 2 effectNum: 132 additional: 1251 additional2: 132 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 15 } } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 42222042 } targetId: 2 } battleStep { actorType: 2 castorId: 1 actorId: 7 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 7 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 8 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 8 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 15 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 9 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 9 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 13 actEffect { targetId: 1 effectType: 2 effectNum: 113 additional: 806 additional2: 113 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 13 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 13 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 14 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 14 } targetId: 0 } isFinish: false } [INFO:2022-12-5 17:59:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:59:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.19935084879398 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 47 1 [INFO:2022-12-5 17:59:25][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203502, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301002, "duration":1, "id":7 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301002, "duration":1, "id":8 } }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301002, "duration":1, "id":9 } }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301003, "duration":1, "id":10 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301003, "duration":1, "id":11 } }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301003, "duration":1, "id":12 } }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41203502 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":3, "effectNum":124, "additional":18, "additional2":124, "additional3":124 } ], "targetId":4 }, { "actorType":1, "castorId":3, "actorId":41200202, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":161, "additional":534, "additional2":161, "additional3":161 }, { "targetId":3, "effectType":8, "effectNum":5, "additional":41200202 } ], "targetId":6 }, { "actorType":2, "castorId":2, "actorId":11, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":11 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":12, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":12 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":42122092, "actEffect": [ { "targetId":4, "effectType":4, "effectNum":71, "additional":89 }, { "targetId":4, "effectType":8, "effectNum":3, "additional":42122092 } ], "targetId":4 }, { "actorType":1, "castorId":5, "actorId":42122212, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":85, "additional":919, "additional2":85, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":13 } }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":14 } }, { "targetId":5, "effectType":8, "effectNum":3, "additional":42122212 } ], "targetId":1 }, { "actorType":1, "castorId":6, "actorId":42222042, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":132, "additional":1251, "additional2":132, "additional3":0 }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":15 } }, { "targetId":6, "effectType":8, "effectNum":4, "additional":42222042 } ], "targetId":2 }, { "actorType":2, "castorId":1, "actorId":7, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":7 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":8, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":8 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":15, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":15 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":9, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":9 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":13, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":113, "additional":806, "additional2":113, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":13, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":13 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":14, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":14 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-12-5 17:59:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8 [INFO:2022-12-5 17:59:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainerhero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainermonster.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battlenormalskillview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_rskill/100042_head_rskill.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41203502, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":7, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":8, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":9, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":10, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":11, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":12, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203502, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1 } [WARN:2022-12-5 17:59:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 7 [WARN:2022-12-5 17:59:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 7 [INFO:2022-12-5 17:59:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203502 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41203502[10004209] 是aoe 干了 对面一堆人 [INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 115 [INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [WARN:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 7 [INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301002] [INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301002] [INFO:2022-12-5 17:59:27][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301002] [INFO:2022-12-5 17:59:27][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301003] [INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301003] [INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301003] [INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}1[MyRole_1_1][1] 使用技能 41203502 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 7 [INFO:2022-12-5 17:59:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/critic_add.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 126 [INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:286]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step [INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8 [INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":18, "targetId":4, "multipleEffectNumReal":0, "additional3":124, "effectNum":124, "multipleEffectNum":0, "effectType":3, "additional2":124 } ], "castorId":2 } [WARN:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_1_10010323][1] 一下 [INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 142/142 原来有盾: 0 [INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:124/124 本段飘:124 本段扣血:124 本段扣盾:0 [INFO:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 18/142 剩余盾: 0 [WARN:2022-12-5 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step [INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8 [INFO:2022-12-5 17:59:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2022-12-5 17:59:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2022-12-5 17:59:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2002 voiceId: 1002006 [INFO:2022-12-5 17:59:28]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2022-12-5 17:59:28]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_rskill/100002_head_rskill.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:28]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=71 [INFO:2022-12-5 17:59:28]<== Receiver Message, socketClient version=4,extId=23,cmd=5,status=0,size=8 [INFO:2022-12-5 17:59:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002006 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:59:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 17:59:28][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 48 1 [INFO:2022-12-5 17:59:28][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:59:28][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:59:28][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:59:28][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:59:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2022-12-5 17:59:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.20131553709507 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 49 1 [INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200202, "actEffect": [ { "additional":534, "targetId":6, "multipleEffectNumReal":0, "additional3":161, "effectNum":161, "multipleEffectNum":0, "effectType":2, "additional2":161 }, { "additional":41200202, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3 } [WARN:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200202 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[MyRole_3_3][3] 用 41200202[10000209] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 21 [INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:318]:{func}震屏 来了,美术资源对了 [INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}震屏参数 0.1 1.4 1 [INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 27 [INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 695/695 原来有盾: 0 [INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.1) -》 多段已飘:17/161 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2022-12-5 17:59:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 678/695 剩余盾: 0 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 34 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 678/695 原来有盾: 0 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.1) -》 多段已飘:34/161 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 661/695 剩余盾: 0 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 41 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 661/695 原来有盾: 0 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.1) -》 多段已飘:51/161 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 644/695 剩余盾: 0 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 48 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 644/695 原来有盾: 0 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.1) -》 多段已飘:68/161 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 627/695 剩余盾: 0 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 55 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 627/695 原来有盾: 0 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.1) -》 多段已飘:85/161 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 610/695 剩余盾: 0 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 62 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 610/695 原来有盾: 0 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.1) -》 多段已飘:102/161 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 593/695 剩余盾: 0 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 68 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:318]:{func}震屏 来了,美术资源对了 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}震屏参数 0.4 1 1 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 69 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 593/695 原来有盾: 0 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:1) -》 多段已飘:161/161 本段飘:59 本段扣血:59 本段扣盾:0 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 534/695 剩余盾: 0 [WARN:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}3[MyRole_3_3][3] 使用技能 41200202 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 75 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:59:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 76 [INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 95 [INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:286]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step [INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8 [INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:11 buffId:301003 [INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:12 buffId:301003 [INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step [INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8 [INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":42122092, "actEffect": [ { "additional":89, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":71, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":42122092, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4 } [WARN:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1 [WARN:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122092 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}4[Monster_4_1_10010323][1] 用 42122092[13002008] 不是aoe 干了 4[Monster_4_1_10010323][1] 一下 [INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 30 [INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 35 [INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [WARN:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1 [INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}4 原来有 18 血 [INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 被补了 71 血 [INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 剩余 89 血 [WARN:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1 [WARN:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}4[Monster_4_1_10010323][1] 使用技能 42122092 ,令到 4[Monster_4_1_10010323][1] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:59:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122212, "actEffect": [ { "additional":919, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":85, "multipleEffectNum":0, "effectType":3, "additional2":85 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":13, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":14, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42122212, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":5 } [WARN:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122212 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}5[Monster_5_2_10010323][2] 用 42122212[13002908] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 25 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 1004/1135 原来有盾: 0 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.3) -》 多段已飘:26/85 本段飘:26 本段扣血:26 本段扣盾:0 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 978/1135 剩余盾: 0 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 30 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 978/1135 原来有盾: 0 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:0.3) -》 多段已飘:52/85 本段飘:26 本段扣血:26 本段扣盾:0 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 952/1135 剩余盾: 0 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 35 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 952/1135 原来有盾: 0 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:85/85 本段飘:33 本段扣血:33 本段扣盾:0 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 919/1135 剩余盾: 0 [WARN:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_2_10010323][2] 用 42122212 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019] [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_2_10010323][2] 用 42122212 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019] [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}5[Monster_5_2_10010323][2] 使用技能 42122212 ,令到 5[Monster_5_2_10010323][2] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 50 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42222042, "actEffect": [ { "additional":1251, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":132, "multipleEffectNum":0, "effectType":2, "additional2":132 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":15, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222042, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6 } [WARN:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222042 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}6[Monster_6_4_10010323][4] 用 42222042[13000608] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 32 [INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}2 -> 原来有血: 1383/1383 原来有盾: 0 [INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}2 受到攻击(比率:1) -》 多段已飘:132/132 本段飘:132 本段扣血:132 本段扣盾:0 [INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}2 -> 剩余血: 1251/1383 剩余盾: 0 [WARN:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_4_10010323][4] 用 42222042 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301015] [INFO:2022-12-5 17:59:32][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}6[Monster_6_4_10010323][4] 使用技能 42222042 ,令到 6[Monster_6_4_10010323][4] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 37 [INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:59:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def_less.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step [INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8 [INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":7, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":8, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":9, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":806, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":113, "multipleEffectNum":0, "effectType":2, "additional2":113 }, { "additional":13, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":14, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:7 buffId:301002 [INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:8 buffId:301002 [INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:15 buffId:301015 持续时间:1 [INFO:2022-12-5 17:59:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:9 buffId:301002 [INFO:2022-12-5 17:59:32][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 919 原有盾: 0 扣血量: 113 扣盾量: 0 [INFO:2022-12-5 17:59:32][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 806 现有盾: 0 [INFO:2022-12-5 17:59:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:13 buffId:301019 持续时间:1 [INFO:2022-12-5 17:59:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:14 buffId:301019 持续时间:1 [INFO:2022-12-5 17:59:33][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done [INFO:2022-12-5 17:59:33][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:59:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:59:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:59:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:33]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:59:33]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:33]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:59:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:59:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:59:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.18616223335266 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 51 1 [INFO:2022-12-5 17:59:33][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:59:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:59:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:59:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:33]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:59:33]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:33]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:59:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 6 [INFO:2022-12-5 17:59:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:59:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.20927238091826 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 52 1 [INFO:2022-12-5 17:59:33][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:59:33][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:59:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:59:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:59:33][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2022-12-5 17:59:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:59:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:59:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2022-12-5 17:59:33]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2022-12-5 17:59:33]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:33]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=327 [INFO:2022-12-5 17:59:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203500 actEffect { targetId: 4 effectType: 2 effectNum: 79 additional: 10 additional2: 79 additional3: 79 } targetId: 4 } battleStep { actorType: 2 castorId: 1 actorId: 10 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 10 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200001 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 15 } actEffect { targetId: 2 effectType: 4 effectNum: 266 additional: 1383 } actEffect { targetId: 2 effectType: 8 effectNum: 3 additional: 41200001 } targetId: 2 } battleStep { actorType: 1 castorId: 3 actorId: 41200201 actEffect { targetId: 4 effectType: 2 effectNum: 93 additional: 0 additional2: 93 additional3: 93 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41200201 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 5 actorId: 42122211 actEffect { targetId: 3 effectType: 3 effectNum: 98 additional: 975 additional2: 98 additional3: 0 } targetId: 3 } battleStep { actorType: 1 castorId: 6 actorId: 42222041 actEffect { targetId: 1 effectType: 2 effectNum: 50 additional: 756 additional2: 50 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 16 } } targetId: 1 } battleStep { actorType: 2 castorId: 1 actorId: 13 actEffect { targetId: 1 effectType: 2 effectNum: 170 additional: 586 additional2: 170 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 13 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 13 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 14 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 16 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 16 } targetId: 0 } isFinish: false } [INFO:2022-12-5 17:59:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:59:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.17491053789854 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 53 1 [INFO:2022-12-5 17:59:33][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203500, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":79, "additional":10, "additional2":79, "additional3":79 } ], "targetId":4 }, { "actorType":2, "castorId":1, "actorId":10, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":10 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200001, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":15 }, { "targetId":2, "effectType":4, "effectNum":266, "additional":1383 }, { "targetId":2, "effectType":8, "effectNum":3, "additional":41200001 } ], "targetId":2 }, { "actorType":1, "castorId":3, "actorId":41200201, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":93, "additional":0, "additional2":93, "additional3":93 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41200201 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":5, "actorId":42122211, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":98, "additional":975, "additional2":98, "additional3":0 } ], "targetId":3 }, { "actorType":1, "castorId":6, "actorId":42222041, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":50, "additional":756, "additional2":50, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":16 } } ], "targetId":1 }, { "actorType":2, "castorId":1, "actorId":13, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":170, "additional":586, "additional2":170, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":13, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":13 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":14, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":16, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":16 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-12-5 17:59:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8 [INFO:2022-12-5 17:59:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41203500, "actEffect": [ { "additional":10, "targetId":4, "multipleEffectNumReal":0, "additional3":79, "effectNum":79, "multipleEffectNum":0, "effectType":2, "additional2":79 } ], "castorId":1 } [WARN:2022-12-5 17:59:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:59:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:59:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 4[Monster_4_1_10010323][1] 一下 [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17 [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 89/142 原来有盾: 0 [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:0.5) -》 多段已飘:40/79 本段飘:40 本段扣血:40 本段扣盾:0 [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 49/142 剩余盾: 0 [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28 [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 49/142 原来有盾: 0 [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:79/79 本段飘:39 本段扣血:39 本段扣盾:0 [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 10/142 剩余盾: 0 [WARN:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38 [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8 [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:10 buffId:301003 [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8 [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41200001, "actEffect": [ { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":1383, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":266, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41200001, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2 } [WARN:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [WARN:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200001 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200001[10000108] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 26 [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 41 [INFO:2022-12-5 17:59:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}2[MyRole_2_2][2] 用 41200001 的带来了一个 ,令到 2[MyRole_2_2][2] 移除了一个 buff [301015] [WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}2 原来有 1251 血 [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 被补了 266 血 [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 剩余 1383 血 [WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}2[MyRole_2_2][2] 使用技能 41200001 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8 [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200201, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":93, "effectNum":93, "multipleEffectNum":0, "effectType":2, "additional2":93 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3 } [WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200201 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[MyRole_3_3][3] 用 41200201[10000208] 不是aoe 干了 4[Monster_4_1_10010323][1] 一下 [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 30 [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}4 -> 原来有血: 10/142 原来有盾: 0 [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}4 受到攻击(比率:1) -》 多段已飘:93/93 本段飘:93 本段扣血:93 本段扣盾:0 [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}4 -> 剩余血: 0/142 剩余盾: 0 [WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}3[MyRole_3_3][3] 使用技能 41200201 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8 [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0 } [WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-12-5 17:59:35][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8 [INFO:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122211, "actEffect": [ { "additional":975, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":98, "multipleEffectNum":0, "effectType":3, "additional2":98 } ], "castorId":5 } [WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122211 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}5[Monster_5_2_10010323][2] 用 42122211[13002907] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 13 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 1073/1073 原来有盾: 0 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:98/98 本段飘:98 本段扣血:98 本段扣盾:0 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 975/1073 剩余盾: 0 [WARN:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_4_1_10010323 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222041, "actEffect": [ { "additional":756, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":50, "multipleEffectNum":0, "effectType":2, "additional2":50 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":16, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":6 } [WARN:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222041 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}6[Monster_6_4_10010323][4] 用 42222041[13000607] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 11 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 806/1135 原来有盾: 0 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:50/50 本段飘:50 本段扣血:50 本段扣盾:0 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 756/1135 剩余盾: 0 [WARN:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_4_10010323][4] 用 42222041 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019] [WARN:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 24 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":586, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":170, "multipleEffectNum":0, "effectType":2, "additional2":170 }, { "additional":13, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":14, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":16, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:59:36][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 756 原有盾: 0 扣血量: 170 扣盾量: 0 [INFO:2022-12-5 17:59:36][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 586 现有盾: 0 [INFO:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:13 buffId:301019 [INFO:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:14 buffId:301019 [INFO:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:16 buffId:301019 持续时间:1 [INFO:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done [INFO:2022-12-5 17:59:37][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:59:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:59:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:59:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:37]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:59:37]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:37]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:59:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:59:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:59:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.18324061483145 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 54 1 [INFO:2022-12-5 17:59:37][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:59:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:59:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:59:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:37]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:59:37]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:37]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:59:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 7 [INFO:2022-12-5 17:59:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:59:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13321676850319 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 55 1 [INFO:2022-12-5 17:59:37][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:59:37][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:59:37][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2022-12-5 17:59:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:59:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:59:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2022-12-5 17:59:37]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2022-12-5 17:59:37]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:37]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=196 [INFO:2022-12-5 17:59:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203500 actEffect { targetId: 5 effectType: 2 effectNum: 77 additional: 81 additional2: 77 additional3: 77 } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 5 effectType: 2 effectNum: 71 additional: 10 additional2: 71 additional3: 71 } targetId: 5 } battleStep { actorType: 1 castorId: 3 actorId: 41200200 actEffect { targetId: 6 effectType: 2 effectNum: 54 additional: 480 additional2: 54 additional3: 54 } targetId: 6 } battleStep { actorType: 1 castorId: 5 actorId: 42122211 actEffect { targetId: 1 effectType: 3 effectNum: 82 additional: 504 additional2: 82 additional3: 0 } targetId: 1 } battleStep { actorType: 1 castorId: 6 actorId: 42222041 actEffect { targetId: 1 effectType: 2 effectNum: 50 additional: 454 additional2: 50 additional3: 0 } targetId: 1 } battleStep { actorType: 2 castorId: 1 actorId: 16 actEffect { targetId: 1 effectType: 2 effectNum: 56 additional: 398 additional2: 56 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 16 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 16 } targetId: 0 } isFinish: false } [INFO:2022-12-5 17:59:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:59:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.1674127727747 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 56 1 [INFO:2022-12-5 17:59:37][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203500, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":77, "additional":81, "additional2":77, "additional3":77 } ], "targetId":5 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":71, "additional":10, "additional2":71, "additional3":71 } ], "targetId":5 }, { "actorType":1, "castorId":3, "actorId":41200200, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":54, "additional":480, "additional2":54, "additional3":54 } ], "targetId":6 }, { "actorType":1, "castorId":5, "actorId":42122211, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":82, "additional":504, "additional2":82, "additional3":0 } ], "targetId":1 }, { "actorType":1, "castorId":6, "actorId":42222041, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":50, "additional":454, "additional2":50, "additional3":0 } ], "targetId":1 }, { "actorType":2, "castorId":1, "actorId":16, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":56, "additional":398, "additional2":56, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":16, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":16 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41203500, "actEffect": [ { "additional":81, "targetId":5, "multipleEffectNumReal":0, "additional3":77, "effectNum":77, "multipleEffectNum":0, "effectType":2, "additional2":77 } ], "castorId":1 } [WARN:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 5[Monster_5_2_10010323][2] 一下 [INFO:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17 [INFO:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}5 -> 原来有血: 158/158 原来有盾: 0 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}5 受到攻击(比率:0.5) -》 多段已飘:39/77 本段飘:39 本段扣血:39 本段扣盾:0 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}5 -> 剩余血: 119/158 剩余盾: 0 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}5 -> 原来有血: 119/158 原来有盾: 0 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}5 受到攻击(比率:1) -》 多段已飘:77/77 本段飘:38 本段扣血:38 本段扣盾:0 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}5 -> 剩余血: 81/158 剩余盾: 0 [WARN:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200000, "actEffect": [ { "additional":10, "targetId":5, "multipleEffectNumReal":0, "additional3":71, "effectNum":71, "multipleEffectNum":0, "effectType":2, "additional2":71 } ], "castorId":2 } [WARN:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 5[Monster_5_2_10010323][2] 一下 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}5 -> 原来有血: 81/158 原来有盾: 0 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}5 受到攻击(比率:1) -》 多段已飘:71/71 本段飘:71 本段扣血:71 本段扣盾:0 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}5 -> 剩余血: 10/158 剩余盾: 0 [WARN:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200200, "actEffect": [ { "additional":480, "targetId":6, "multipleEffectNumReal":0, "additional3":54, "effectNum":54, "multipleEffectNum":0, "effectType":2, "additional2":54 } ], "castorId":3 } [WARN:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200200 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[MyRole_3_3][3] 用 41200200[10000207] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 16 [INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 534/695 原来有盾: 0 [INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.5) -》 多段已飘:27/54 本段飘:27 本段扣血:27 本段扣盾:0 [INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 507/695 剩余盾: 0 [INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 30 [INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 507/695 原来有盾: 0 [INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:1) -》 多段已飘:54/54 本段飘:27 本段扣血:27 本段扣盾:0 [INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 480/695 剩余盾: 0 [WARN:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 36 [INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122211, "actEffect": [ { "additional":504, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":82, "multipleEffectNum":0, "effectType":3, "additional2":82 } ], "castorId":5 } [WARN:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122211 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}5[Monster_5_2_10010323][2] 用 42122211[13002907] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 13 [INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 586/1135 原来有盾: 0 [INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:82/82 本段飘:82 本段扣血:82 本段扣盾:0 [INFO:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 504/1135 剩余盾: 0 [WARN:2022-12-5 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222041, "actEffect": [ { "additional":454, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":50, "multipleEffectNum":0, "effectType":2, "additional2":50 } ], "castorId":6 } [WARN:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222041 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}6[Monster_6_4_10010323][4] 用 42222041[13000607] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 11 [INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 504/1135 原来有盾: 0 [INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:50/50 本段飘:50 本段扣血:50 本段扣盾:0 [INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 454/1135 剩余盾: 0 [WARN:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 24 [INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":398, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":56, "multipleEffectNum":0, "effectType":2, "additional2":56 }, { "additional":16, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:59:40][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 454 原有盾: 0 扣血量: 56 扣盾量: 0 [INFO:2022-12-5 17:59:40][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 398 现有盾: 0 [INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:16 buffId:301019 [INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2022-12-5 17:59:40][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:59:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:59:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:59:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:40]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:59:40]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:41]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:59:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:59:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:59:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.17551822960377 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 57 1 [INFO:2022-12-5 17:59:41][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:59:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:59:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:59:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:41]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:59:41]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:41]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:59:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 8 [INFO:2022-12-5 17:59:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:59:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.3336226940155 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 58 1 [INFO:2022-12-5 17:59:41][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:59:41][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:59:41][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2022-12-5 17:59:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:59:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:59:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2022-12-5 17:59:41]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2022-12-5 17:59:41]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:41]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=178 [INFO:2022-12-5 17:59:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203500 actEffect { targetId: 5 effectType: 2 effectNum: 80 additional: 0 additional2: 80 additional3: 80 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200002 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301013 duration: 1 id: 17 } } actEffect { targetId: 2 effectType: 8 effectNum: 5 additional: 41200002 } targetId: 1 } battleStep { actorType: 1 castorId: 3 actorId: 41200200 actEffect { targetId: 6 effectType: 2 effectNum: 54 additional: 426 additional2: 54 additional3: 54 } targetId: 6 } battleStep { actorType: 1 castorId: 6 actorId: 42222041 actEffect { targetId: 3 effectType: 2 effectNum: 56 additional: 919 additional2: 56 additional3: 0 } targetId: 3 } battleStep { actorType: 2 castorId: 1 actorId: 17 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 17 } targetId: 0 } isFinish: false } [INFO:2022-12-5 17:59:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:59:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.16350961476564 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 59 1 [INFO:2022-12-5 17:59:41][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203500, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":80, "additional":0, "additional2":80, "additional3":80 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200002, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301013, "duration":1, "id":17 } }, { "targetId":2, "effectType":8, "effectNum":5, "additional":41200002 } ], "targetId":1 }, { "actorType":1, "castorId":3, "actorId":41200200, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":54, "additional":426, "additional2":54, "additional3":54 } ], "targetId":6 }, { "actorType":1, "castorId":6, "actorId":42222041, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":56, "additional":919, "additional2":56, "additional3":0 } ], "targetId":3 }, { "actorType":2, "castorId":1, "actorId":17, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":17 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41203500, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":80, "effectNum":80, "multipleEffectNum":0, "effectType":2, "additional2":80 } ], "castorId":1 } [WARN:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 5[Monster_5_2_10010323][2] 一下 [INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17 [INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}5 -> 原来有血: 10/158 原来有盾: 0 [INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}5 受到攻击(比率:0.5) -》 多段已飘:40/80 本段飘:40 本段扣血:40 本段扣盾:0 [INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}5 -> 剩余血: 0/158 剩余盾: 0 [INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28 [INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}5 -> 原来有血: 0/158 原来有盾: 0 [INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}5 受到攻击(比率:1) -》 多段已飘:80/80 本段飘:40 本段扣血:40 本段扣盾:0 [INFO:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}5 -> 剩余血: 0/158 剩余盾: 0 [WARN:2022-12-5 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38 [INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0 } [WARN:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-12-5 17:59:42][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2022-12-5 17:59:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2022-12-5 17:59:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2022-12-5 17:59:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 voiceId: 1000006 [INFO:2022-12-5 17:59:42]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2022-12-5 17:59:42]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_rskill/100001_head_rskill.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:42]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=79 [INFO:2022-12-5 17:59:42]<== Receiver Message, socketClient version=4,extId=23,cmd=5,status=0,size=8 [INFO:2022-12-5 17:59:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000006 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:59:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 17:59:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 60 1 [INFO:2022-12-5 17:59:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:59:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:59:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:59:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:59:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2022-12-5 17:59:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.22699723020196 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterVoiceUnlockReply 61 1 [INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41200002, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":17, "buffId":301013, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200002, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2 } [WARN:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200002 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200002[10000109] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2022-12-5 17:59:43][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_2_10010323 [INFO:2022-12-5 17:59:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 70 [INFO:2022-12-5 17:59:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [WARN:2022-12-5 17:59:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-12-5 17:59:44][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41200002 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301013] [INFO:2022-12-5 17:59:44][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 1 301013 effect/prefabs/battle_invincible.prefab [INFO:2022-12-5 17:59:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}2[MyRole_2_2][2] 使用技能 41200002 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:59:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-12-5 17:59:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/invincible.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_009.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/daoguang_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_061.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_invincible.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 17:59:44][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_invincible.prefab effect obj pool [INFO:2022-12-5 17:59:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 120 [INFO:2022-12-5 17:59:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:286]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200200, "actEffect": [ { "additional":426, "targetId":6, "multipleEffectNumReal":0, "additional3":54, "effectNum":54, "multipleEffectNum":0, "effectType":2, "additional2":54 } ], "castorId":3 } [WARN:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200200 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[MyRole_3_3][3] 用 41200200[10000207] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 16 [INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 480/695 原来有盾: 0 [INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.5) -》 多段已飘:27/54 本段飘:27 本段扣血:27 本段扣盾:0 [INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 453/695 剩余盾: 0 [INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 30 [INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 453/695 原来有盾: 0 [INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:1) -》 多段已飘:54/54 本段飘:27 本段扣血:27 本段扣盾:0 [INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 426/695 剩余盾: 0 [WARN:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 36 [INFO:2022-12-5 17:59:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42222041, "actEffect": [ { "additional":919, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":56, "multipleEffectNum":0, "effectType":2, "additional2":56 } ], "castorId":6 } [WARN:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222041 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}6[Monster_6_4_10010323][4] 用 42222041[13000607] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 11 [INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}3 -> 原来有血: 975/1073 原来有盾: 0 [INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}3 受到攻击(比率:1) -》 多段已飘:56/56 本段飘:56 本段扣血:56 本段扣盾:0 [INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}3 -> 剩余血: 919/1073 剩余盾: 0 [WARN:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 24 [INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":17, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:17 buffId:301013 [INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2022-12-5 17:59:46][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:59:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:59:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:59:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:46]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:59:46]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:46]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:59:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:59:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:59:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.21802138164639 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 63 1 [INFO:2022-12-5 17:59:46][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:59:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:59:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:59:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:46]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:59:46]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:46]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:59:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 9 [INFO:2022-12-5 17:59:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:59:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.17086768895388 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 64 1 [INFO:2022-12-5 17:59:46][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:59:46][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:59:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:59:46][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2022-12-5 17:59:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:59:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:59:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2022-12-5 17:59:46]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2022-12-5 17:59:46]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:47]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=405 [INFO:2022-12-5 17:59:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203502 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301002 duration: 1 id: 18 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301002 duration: 1 id: 19 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301002 duration: 1 id: 20 } } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 21 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 22 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 23 } } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41203502 } targetId: 2 } battleStep { actorType: 1 castorId: 2 actorId: 41200001 actEffect { targetId: 1 effectType: 4 effectNum: 266 additional: 664 } actEffect { targetId: 2 effectType: 8 effectNum: 3 additional: 41200001 } targetId: 1 } battleStep { actorType: 1 castorId: 3 actorId: 41200200 actEffect { targetId: 6 effectType: 3 effectNum: 92 additional: 334 additional2: 92 additional3: 92 } targetId: 6 } battleStep { actorType: 2 castorId: 2 actorId: 22 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 22 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 23 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 23 } targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 42222041 actEffect { targetId: 1 effectType: 2 effectNum: 35 additional: 629 additional2: 35 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 24 } } targetId: 1 } battleStep { actorType: 2 castorId: 1 actorId: 18 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 18 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 19 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 19 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 20 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 20 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 24 actEffect { targetId: 1 effectType: 2 effectNum: 56 additional: 573 additional2: 56 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 24 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 24 } targetId: 0 } isFinish: false } [INFO:2022-12-5 17:59:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:59:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.17339945957065 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 65 1 [INFO:2022-12-5 17:59:47][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203502, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301002, "duration":1, "id":18 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301002, "duration":1, "id":19 } }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301002, "duration":1, "id":20 } }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301003, "duration":1, "id":21 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301003, "duration":1, "id":22 } }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301003, "duration":1, "id":23 } }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41203502 } ], "targetId":2 }, { "actorType":1, "castorId":2, "actorId":41200001, "actEffect": [ { "targetId":1, "effectType":4, "effectNum":266, "additional":664 }, { "targetId":2, "effectType":8, "effectNum":3, "additional":41200001 } ], "targetId":1 }, { "actorType":1, "castorId":3, "actorId":41200200, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":92, "additional":334, "additional2":92, "additional3":92 } ], "targetId":6 }, { "actorType":2, "castorId":2, "actorId":22, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":22 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":23, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":23 } ], "targetId":0 }, { "actorType":1, "castorId":6, "actorId":42222041, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":35, "additional":629, "additional2":35, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":24 } } ], "targetId":1 }, { "actorType":2, "castorId":1, "actorId":18, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":18 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":19, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":19 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":20, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":20 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":24, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":56, "additional":573, "additional2":56, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":24, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":24 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-12-5 17:59:47][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2022-12-5 17:59:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41203502, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":18, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":19, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":22, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":23, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203502, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1 } [WARN:2022-12-5 17:59:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 7 [WARN:2022-12-5 17:59:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 7 [INFO:2022-12-5 17:59:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203502 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41203502[10004209] 是aoe 干了 对面一堆人 [INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 115 [INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [WARN:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 7 [INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301002] [INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301002] [INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301002] [INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301003] [INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301003] [INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41203502 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301003] [INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}1[MyRole_1_1][1] 使用技能 41203502 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 7 [INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 126 [INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:286]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41200001, "actEffect": [ { "additional":664, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":266, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41200001, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2 } [WARN:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1 [WARN:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200001 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200001[10000108] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 26 [INFO:2022-12-5 17:59:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 41 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:314]:{func}1 原来有 398 血 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 被补了 266 血 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 剩余 664 血 [WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1 [WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}2[MyRole_2_2][2] 使用技能 41200001 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200200, "actEffect": [ { "additional":334, "targetId":6, "multipleEffectNumReal":0, "additional3":92, "effectNum":92, "multipleEffectNum":0, "effectType":3, "additional2":92 } ], "castorId":3 } [WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200200 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[MyRole_3_3][3] 用 41200200[10000207] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 16 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 426/695 原来有盾: 0 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.5) -》 多段已飘:46/92 本段飘:46 本段扣血:46 本段扣盾:0 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 380/695 剩余盾: 0 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 30 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 380/695 原来有盾: 0 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:1) -》 多段已飘:92/92 本段飘:46 本段扣血:46 本段扣盾:0 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 334/695 剩余盾: 0 [WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 36 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":22, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":23, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:22 buffId:301003 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:23 buffId:301003 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222041, "actEffect": [ { "additional":629, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":35, "multipleEffectNum":0, "effectType":2, "additional2":35 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":24, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":6 } [WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222041 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}6[Monster_6_4_10010323][4] 用 42222041[13000607] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 11 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 664/1135 原来有盾: 0 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:35/35 本段飘:35 本段扣血:35 本段扣盾:0 [INFO:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 629/1135 剩余盾: 0 [WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-12-5 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_4_10010323][4] 用 42222041 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019] [WARN:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 24 [INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":18, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":19, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":20, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":573, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":56, "multipleEffectNum":0, "effectType":2, "additional2":56 }, { "additional":24, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:18 buffId:301002 [INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:19 buffId:301002 [INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:20 buffId:301002 [INFO:2022-12-5 17:59:51][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 629 原有盾: 0 扣血量: 56 扣盾量: 0 [INFO:2022-12-5 17:59:51][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 573 现有盾: 0 [INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:24 buffId:301019 持续时间:1 [INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2022-12-5 17:59:51][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:59:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:59:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:59:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:51]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:59:51]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:51]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:59:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:59:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:59:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.17799799889326 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 66 1 [INFO:2022-12-5 17:59:51][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:59:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:59:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:59:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:51]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:59:51]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:52]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:59:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 10 [INFO:2022-12-5 17:59:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:59:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.27069646120071 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 67 1 [INFO:2022-12-5 17:59:52][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:59:52][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:59:52][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2022-12-5 17:59:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:59:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:59:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2022-12-5 17:59:52]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2022-12-5 17:59:52]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:52]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=296 [INFO:2022-12-5 17:59:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203500 actEffect { targetId: 6 effectType: 2 effectNum: 76 additional: 258 additional2: 76 additional3: 76 } targetId: 6 } battleStep { actorType: 2 castorId: 1 actorId: 21 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 21 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 6 effectType: 2 effectNum: 70 additional: 188 additional2: 70 additional3: 70 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41200202 actEffect { targetId: 6 effectType: 2 effectNum: 153 additional: 35 additional2: 153 additional3: 153 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 25 } } actEffect { targetId: 3 effectType: 8 effectNum: 5 additional: 41200202 } targetId: 6 } battleStep { actorType: 2 castorId: 6 actorId: 25 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 25 } targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 42222042 actEffect { targetId: 1 effectType: 2 effectNum: 159 additional: 414 additional2: 159 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 26 } } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 42222042 } targetId: 1 } battleStep { actorType: 2 castorId: 1 actorId: 26 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 26 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 24 actEffect { targetId: 1 effectType: 2 effectNum: 56 additional: 358 additional2: 56 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 24 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 24 } targetId: 0 } isFinish: false } [INFO:2022-12-5 17:59:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:59:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.17570054158568 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 68 1 [INFO:2022-12-5 17:59:52][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203500, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":76, "additional":258, "additional2":76, "additional3":76 } ], "targetId":6 }, { "actorType":2, "castorId":1, "actorId":21, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":21 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":70, "additional":188, "additional2":70, "additional3":70 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41200202, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":153, "additional":35, "additional2":153, "additional3":153 }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":25 } }, { "targetId":3, "effectType":8, "effectNum":5, "additional":41200202 } ], "targetId":6 }, { "actorType":2, "castorId":6, "actorId":25, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":25 } ], "targetId":0 }, { "actorType":1, "castorId":6, "actorId":42222042, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":159, "additional":414, "additional2":159, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":26 } }, { "targetId":6, "effectType":8, "effectNum":4, "additional":42222042 } ], "targetId":1 }, { "actorType":2, "castorId":1, "actorId":26, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":26 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":24, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":56, "additional":358, "additional2":56, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":24, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":24 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7 [INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41203500, "actEffect": [ { "additional":258, "targetId":6, "multipleEffectNumReal":0, "additional3":76, "effectNum":76, "multipleEffectNum":0, "effectType":2, "additional2":76 } ], "castorId":1 } [WARN:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17 [INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 334/695 原来有盾: 0 [INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.5) -》 多段已飘:38/76 本段飘:38 本段扣血:38 本段扣盾:0 [INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 296/695 剩余盾: 0 [INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28 [INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 296/695 原来有盾: 0 [INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:1) -》 多段已飘:76/76 本段飘:38 本段扣血:38 本段扣盾:0 [INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 258/695 剩余盾: 0 [WARN:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38 [INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step [INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7 [INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":21, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:21 buffId:301003 [INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step [INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7 [INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200000, "actEffect": [ { "additional":188, "targetId":6, "multipleEffectNumReal":0, "additional3":70, "effectNum":70, "multipleEffectNum":0, "effectType":2, "additional2":70 } ], "castorId":2 } [WARN:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 20 [INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 10 [INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 258/695 原来有盾: 0 [INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:1) -》 多段已飘:70/70 本段飘:70 本段扣血:70 本段扣盾:0 [INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 188/695 剩余盾: 0 [WARN:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step [INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7 [INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200202, "actEffect": [ { "additional":35, "targetId":6, "multipleEffectNumReal":0, "additional3":153, "effectNum":153, "multipleEffectNum":0, "effectType":2, "additional2":153 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":25, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200202, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3 } [WARN:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200202 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}3[MyRole_3_3][3] 用 41200202[10000209] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 21 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:318]:{func}震屏 来了,美术资源对了 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}震屏参数 0.1 1.4 1 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 27 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 188/695 原来有盾: 0 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.1) -》 多段已飘:16/153 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 172/695 剩余盾: 0 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 34 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 172/695 原来有盾: 0 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.1) -》 多段已飘:32/153 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 156/695 剩余盾: 0 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 41 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 156/695 原来有盾: 0 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.1) -》 多段已飘:48/153 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 140/695 剩余盾: 0 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 48 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 140/695 原来有盾: 0 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.1) -》 多段已飘:64/153 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 124/695 剩余盾: 0 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 55 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 124/695 原来有盾: 0 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.1) -》 多段已飘:80/153 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 108/695 剩余盾: 0 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 62 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 108/695 原来有盾: 0 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.1) -》 多段已飘:96/153 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 92/695 剩余盾: 0 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 68 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:318]:{func}震屏 来了,美术资源对了 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:324]:{func}震屏参数 0.4 1 1 [INFO:2022-12-5 17:59:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 69 [INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 92/695 原来有盾: 0 [INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:1) -》 多段已飘:153/153 本段飘:57 本段扣血:57 本段扣盾:0 [INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 35/695 剩余盾: 0 [WARN:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41200202 ,令到 6[Monster_6_4_10010323][4] 增加了一个 buff [301015] [INFO:2022-12-5 17:59:55][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}3[MyRole_3_3][3] 使用技能 41200202 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 75 [INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 76 [INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 95 [INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:286]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step [INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7 [INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":25, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:25 buffId:301015 持续时间:1 [INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step [INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7 [INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222042, "actEffect": [ { "additional":414, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":159, "multipleEffectNum":0, "effectType":2, "additional2":159 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":26, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222042, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6 } [WARN:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222042 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}6[Monster_6_4_10010323][4] 用 42222042[13000608] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 32 [INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}1 -> 原来有血: 573/1135 原来有盾: 0 [INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}1 受到攻击(比率:1) -》 多段已飘:159/159 本段飘:159 本段扣血:159 本段扣盾:0 [INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}1 -> 剩余血: 414/1135 剩余盾: 0 [WARN:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_4_10010323][4] 用 42222042 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301015] [INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:161]:{func}6[Monster_6_4_10010323][4] 使用技能 42222042 ,令到 6[Monster_6_4_10010323][4] 此技能进入 技能CD 等待 [WARN:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 37 [INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:305]:{func}buff 来了,美术资源对了 [INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step [INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7 [INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":26, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":358, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":56, "multipleEffectNum":0, "effectType":2, "additional2":56 }, { "additional":24, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:26 buffId:301015 持续时间:1 [INFO:2022-12-5 17:59:56][@logic/extensions/battle/handler/BattleUnitCommonder.lua:464]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 414 原有盾: 0 扣血量: 56 扣盾量: 0 [INFO:2022-12-5 17:59:56][@logic/extensions/battle/handler/BattleUnitCommonder.lua:470]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 358 现有盾: 0 [INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:24 buffId:301019 [INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done [INFO:2022-12-5 17:59:56][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:59:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:59:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:59:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:57]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:59:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:57]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:59:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-12-5 17:59:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:59:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.17450853437185 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 70 1 [INFO:2022-12-5 17:59:57][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-12-5 17:59:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:59:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:59:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:57]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:59:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:57]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:59:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 11 [INFO:2022-12-5 17:59:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:59:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.17690500244498 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 71 1 [INFO:2022-12-5 17:59:57][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:59:57][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-12-5 17:59:57][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2022-12-5 17:59:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-12-5 17:59:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-12-5 17:59:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2022-12-5 17:59:57]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2022-12-5 17:59:57]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:57]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=87 [INFO:2022-12-5 17:59:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41203500 actEffect { targetId: 6 effectType: 2 effectNum: 104 additional: 0 additional2: 104 additional3: 104 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 25 } actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 26 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 26 } targetId: 0 } isFinish: true } [INFO:2022-12-5 17:59:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-12-5 17:59:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.19860722869635 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 72 1 [INFO:2022-12-5 17:59:57][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41203500, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":104, "additional":0, "additional2":104, "additional3":104 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":1, "additional":25 }, { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":26, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":26 } ], "targetId":0 } ], "isFinish":true } } [INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41203500, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":104, "effectNum":104, "multipleEffectNum":0, "effectType":2, "additional2":104 } ], "castorId":1 } [WARN:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203500 , 大招:false 结束方式:攻击动作完成 [INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:154]:{_beginAttack}1[MyRole_1_1][1] 用 41203500[10004207] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 17 [INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 35/695 原来有盾: 0 [INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:0.5) -》 多段已飘:52/104 本段飘:52 本段扣血:52 本段扣盾:0 [INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 0/695 剩余盾: 0 [INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 28 [INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:294]:{func}攻击帧来了,美术资源对了 [WARN:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:271]:{func}6 -> 原来有血: 0/695 原来有盾: 0 [INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:298]:{func}6 受到攻击(比率:1) -》 多段已飘:104/104 本段飘:52 本段扣血:52 本段扣盾:0 [INFO:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:307]:{func}6 -> 剩余血: 0/695 剩余盾: 0 [WARN:2022-12-5 17:59:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:278]:{func}====第几帧==== 38 [INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:309]:{func}blood 来了,美术资源对了 [INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:233]:{func}【普通技能】 干完了一个 [INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":25, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0 } [WARN:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_4_10010323][4] 覆盖移除了一个 buff[301015],不提示id不需要播放效果 [WARN:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-12-5 17:59:58][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:73: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":26, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "actorType":2 } [INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:26 buffId:301015 [INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-12-5 17:59:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2022-12-5 17:59:58][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-12-5 17:59:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-12-5 17:59:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-12-5 17:59:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:58]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-12-5 17:59:58]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:58]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2022-12-5 17:59:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2022-12-5 17:59:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-12-5 17:59:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.2019942291081 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 73 1 [INFO:2022-12-5 17:59:58][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2022-12-5 17:59:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-12-5 17:59:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-12-5 17:59:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:58]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-12-5 17:59:58]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:58]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2022-12-5 17:59:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 11 [INFO:2022-12-5 17:59:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-12-5 17:59:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.17054184526205 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 74 1 [INFO:2022-12-5 17:59:58][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-12-5 17:59:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2022-12-5 17:59:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2022-12-5 17:59:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:58]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2022-12-5 17:59:59]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_4_10010323 [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=17 [INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 6 count: 142 } [INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2022-12-5 17:59:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 75 1 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=44 [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=218 [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=75 [INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000024 count: 3 lastUseTime: 1638697573835 composeCount: 0 } dataList { itemId: 11190024 count: 1 lastUseTime: 1638695483431 composeCount: 0 } [INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=217 [INFO:2022-12-5 17:59:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 76 1 [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=79 [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=217 [INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 680033 isInFormation: true masterPlayerID: 15608 heroTypeIdx: 2035 baseAttr { hp: 1226 atk: 152 def: 153 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1670233169866 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 480 state: 129 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=71 [INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2022-12-5 17:59:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 77 1 [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=19 [INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2035 exp: 0 injuredNum: 0 voice: 1042015 voice: 1042014 voice: 1042013 voice: 1042006 voice: 1042005 voice: 1042004 voice: 1042003 infos: 1000216 unreadInfos: 1000216 usingSkinId: 100037 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=26 [INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=20,cmd=42,status=0,size=11 [INFO:2022-12-5 17:59:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 78 1 [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=47,cmd=1,status=0,size=27 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=24 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=50,cmd=2,status=0,size=22 [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=23 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=50,cmd=2,status=0,size=22 [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=23 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=50,cmd=2,status=0,size=27 [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=42 [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=50,cmd=2,status=0,size=22 [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=17 [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=47,cmd=1,status=0,size=20 [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=46 [INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 680032 isInFormation: true masterPlayerID: 15608 heroTypeIdx: 2000 baseAttr { hp: 1494 atk: 143 def: 121 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1670233012218 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 480 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=46 [INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=55,cmd=3,status=0,size=8133 [INFO:2022-12-5 17:59:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 79 1 [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=31,cmd=5,status=0,size=159 [INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000006 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8 [INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 17:59:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 80 1 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 680034 isInFormation: true masterPlayerID: 15608 heroTypeIdx: 2002 baseAttr { hp: 1227 atk: 130 def: 119 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1670233833724 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 161 state: 129 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2022-12-5 17:59:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 81 1 [INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002006 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 4 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 17:59:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 82 1 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 530 count: 50960 } [INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2022-12-5 17:59:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 83 1 [INFO:2022-12-5 17:59:59][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11040001 count: 3 lastUseTime: 1638697573846 composeCount: 0 } [INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2022-12-5 17:59:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 84 1 [INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 180 [INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2022-12-5 17:59:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 85 1 [INFO:2022-12-5 17:59:59][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2022-12-05 18:11:22","roleExp":180,"serverId":"2008","registerTime":1670231489,"lastLogoutTime":"2022-12-05 18:11:29","roleId":"15608","roleCTime":1670231489,"type":3,"roleName":"伊如蘭","serverName":"jpdev","roleLevel":4} [INFO:2022-12-5 17:59:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-12-5 17:59:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 17:59:59]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 17:59:59]||||| Sender socketClient version=4 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 17:59:59]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=317 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 17:59:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 18:0:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 18:0:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 60 isOpen: true } openInfos { id: 107 isOpen: true } openInfos { id: 500 isOpen: true } [INFO:2022-12-5 18:0:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2022-12-5 18:0:0][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 86 1 [INFO:2022-12-5 18:0:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 196 infos { id: 10037 value: 0 time: 0 } replaceAll: false } [INFO:2022-12-5 18:0:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-12-5 18:0:0][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 87 1 [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfo { id: 10007 startTime: 1546372800000 endTime: 0 } [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateActivityPush <--- [INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 2 || 0 UpdateActivityPush 88 1 [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 52 infos { id: 10007 value: 0 time: 0 } replaceAll: false } [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 89 1 [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfo { id: 10014 startTime: 1556049600000 endTime: 0 } [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateActivityPush <--- [INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 2 || 0 UpdateActivityPush 90 1 [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 52 infos { id: 10014 value: 0 time: 0 } replaceAll: false } [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 91 1 [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfo { id: 10035 startTime: 1669950000000 endTime: 1670382000000 } [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateActivityPush <--- [INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 2 || 0 UpdateActivityPush 92 1 [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 161 infos { id: 0 value: 3 time: 1670237940 } replaceAll: false } redDotInfos { defineId: 52 infos { id: 10035 value: 1 time: 0 } replaceAll: false } [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 93 1 [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfo { id: 10037 startTime: 1606248000000 endTime: 0 } [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateActivityPush <--- [INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 2 || 0 UpdateActivityPush 94 1 [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 20 count: 162 } [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 95 1 [INFO:2022-12-5 18:0:1][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 33 isOpen: true } openInfos { id: 62 isOpen: true } [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 96 1 [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 81 infos { id: 1 value: 0 time: 0 } infos { id: 2 value: 0 time: 0 } infos { id: 3 value: 0 time: 0 } infos { id: 4 value: 0 time: 0 } replaceAll: false } [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 97 1 [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 81 infos { id: 1 value: 0 time: 0 } infos { id: 2 value: 0 time: 0 } infos { id: 3 value: 0 time: 0 } infos { id: 4 value: 0 time: 0 } replaceAll: true } [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 98 1 [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62000048 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000049 progress: 0 reachTime: 0 isGainBonus: false } 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achievementInfos { id: 62031003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62031001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009502 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009503 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009501 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62032002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62032003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62032001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62032006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62032007 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62032004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62032005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028018 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62070003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028019 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62070002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028016 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62070001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028017 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028022 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62070007 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028023 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62070006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028020 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62070005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028021 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62070004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62027002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028026 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62027003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028027 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028024 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62027001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028025 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62027006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028030 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62027007 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028031 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62027004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028028 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62027005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028029 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028007 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028010 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028011 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028008 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028009 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028014 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028015 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028012 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028013 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62071003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62071002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62071001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62071006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62071005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62071004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62072003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62072002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62072001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62072006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62072005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62072004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62029002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62029003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62029001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009402 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62035002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009403 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62035003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009401 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62035001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009406 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009404 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009405 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036007 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036008 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62037002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62037001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62037006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62037007 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62037004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62037005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62075003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62075002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62075001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62075006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62075005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62075004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62033002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62033003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62033001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62033004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62033005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009411 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009412 progress: 0 reachTime: 0 isGainBonus: false } [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 99 1 [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 60 heroExp: 161 heroExp: 161 heroExp: 161 firstBonus { materilType: 1 materilId: 10000024 change: 1 } firstBonus { materilType: 1 materilId: 11190024 change: 1 } dropBonus { materilType: 2 materilId: 2 change: 530 } dropBonus { materilType: 1 materilId: 11040001 change: 1 } newBarrier { dungeonId: 10001 barrierId: 10001041 star: -1 hasGetBonus: bestFightRound: 0 } exExp: 483 hasGetBonus: allDamage: 3415 itemAdditionShow { itemAdditionShowGroup { groupId: 4 source { isFromHero: true id: 0 heroId: 2000 num: 5 isRate: true } } } isReturnFight: false teamDamage { teamTypeId: 1 teamDamage: 3415 teamGetDamage: 1460 unitDamages { position: 3 damage: 967 getDamage: 154 } unitDamages { position: 2 damage: 1191 getDamage: 132 } unitDamages { position: 1 damage: 1257 getDamage: 611 } } [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 100 1 [INFO:2022-12-5 18:0:1][@logic/extensions/battle/model/CommonFightDataModel.lua:23]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"3415", "teamGetDamage":"1460", "unitDamages": [ { "position":3, "damage":"967", "getDamage":"154" }, { "position":2, "damage":"1191", "getDamage":"132" }, { "position":1, "damage":"1257", "getDamage":"611" } ] } [INFO:2022-12-5 18:0:1][@logic/extensions/fb/core/core/component/FbEndHandler.lua:116]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 2.4240020252764 移走了序号= 1 的消息,当前队列数量= 1 || 0 BattleResultReply 101 1 [INFO:2022-12-5 18:0:1][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619622600000 endTime: 0 } activityInfos { id: 20008 startTime: 1611760200000 endTime: 1677250799000 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10005 startTime: 1546372804000 endTime: 0 } activityInfos { id: 10007 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10014 startTime: 1556049600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10035 startTime: 1669950000000 endTime: 1670382000000 } activityInfos { id: 10037 startTime: 1606248000000 endTime: 0 } activityInfos { id: 10064 startTime: 1559044800000 endTime: 0 } activityInfos { id: 10173 startTime: 1669773600000 endTime: 1671721199000 } activityInfos { id: 10174 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10185 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10186 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10190 startTime: 1669773600000 endTime: 1671548399000 } [INFO:2022-12-5 18:0:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-12-5 18:0:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 1.7407179623842 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 102 1 [INFO:2022-12-5 18:0:3][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [INFO:2022-12-5 18:0:3][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [INFO:2022-12-5 18:0:3][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [WARN:2022-12-5 18:0:3][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:117]:{func}一波结束,强制执行GC--------------------------------- [INFO:2022-12-5 18:0:3][@logic/extensions/fb/core/core/util/FbUtil.lua:150]:{checkBarrierPlayStoryId}战后无story -> 10001032 0 [INFO:2022-12-5 18:0:3][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2022-12-5 18:0:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_explore isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2022-12-5 18:0:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2022-12-5 18:0:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2002 voiceId: 1002009 [INFO:2022-12-5 18:0:6]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2022-12-5 18:0:6]||||| Sender socketClient version=4 [INFO:2022-12-5 18:0:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100002_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:6]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=75 [INFO:2022-12-5 18:0:6]<== Receiver Message, socketClient version=4,extId=23,cmd=5,status=0,size=8 [INFO:2022-12-5 18:0:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002009 voice: 1002006 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 4 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-12-5 18:0:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-12-5 18:0:6][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 104 1 [INFO:2022-12-5 18:0:6][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 18:0:6][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 18:0:6][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 18:0:6][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 18:0:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:0:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2022-12-5 18:0:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.39905454963446 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 105 1 [INFO:2022-12-5 18:0:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100042_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2022-12-5 18:0:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-12-5 18:0:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-12-5 18:0:10]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-12-5 18:0:10]||||| Sender socketClient version=4 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 30 的推送 推送ID为 1003 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 18 : 30 的推送 推送ID为 1004 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-12-5 18:0:10]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=317 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 1 : 0 的推送 推送ID为 1016 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 1 : 0 的推送 推送ID为 1017 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 1 : 0 的推送 推送ID为 1018 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1019 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-12-5 18:0:10][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-12-5 18:0:11][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-12-5 18:0:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619622600000 endTime: 0 } activityInfos { id: 20008 startTime: 1611760200000 endTime: 1677250799000 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10005 startTime: 1546372804000 endTime: 0 } activityInfos { id: 10007 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10014 startTime: 1556049600000 endTime: 0 } activityInfos { id: 10018 startTime: 1546372800000 endTime: 0 } activityInfos { id: 10035 startTime: 1669950000000 endTime: 1670382000000 } activityInfos { id: 10037 startTime: 1606248000000 endTime: 0 } activityInfos { id: 10064 startTime: 1559044800000 endTime: 0 } activityInfos { id: 10173 startTime: 1669773600000 endTime: 1671721199000 } activityInfos { id: 10174 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10185 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10186 startTime: 1669773600000 endTime: 1671548399000 } activityInfos { id: 10190 startTime: 1669773600000 endTime: 1671548399000 } [INFO:2022-12-5 18:0:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-12-5 18:0:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.74017602205276 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 106 1 [INFO:2022-12-5 18:0:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playerupgradeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playerupgradeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/playerinfo/playerupgradeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/pvp.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_dengjitishenghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:36][@logic/common/GameUtils.lua:1179]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:179: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001032 stack traceback: logic/common/GameUtils:1178: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:179: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:167: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:200: in function 'func' bootstrap/starter_lua.lua:24: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2022-12-5 18:0:36][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=5,id=105 [INFO:2022-12-5 18:0:36][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 18:0:36][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2022-12-5 18:0:36][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=2,id=220003 [INFO:2022-12-5 18:0:36][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-12-5 18:0:36][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [INFO:2022-12-5 18:0:36][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [INFO:2022-12-5 18:0:36][@logic/common/GameUtils.lua:1184]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:274: clear all effect object pool [INFO:2022-12-5 18:0:36][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:0:36][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================ [INFO:2022-12-5 18:0:36][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 18:0:36][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:0:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000708.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000707.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000709.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:36][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2022-12-5 18:0:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @45ms [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @100ms [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_fb isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]language/jp/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @126ms [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2 [INFO:2022-12-5 18:0:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-12-5 18:0:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:0:37]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-12-5 18:0:37]||||| Sender socketClient version=4 [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:37]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12 [INFO:2022-12-5 18:0:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-12-5 18:0:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-12-5 18:0:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.30575300753117 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 110 1 [INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待0帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:38][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 [INFO:2022-12-5 18:0:38][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/activity_11.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/fb_icon/hxrg.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130006_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130029_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130020_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:38][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 18:0:38][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:39][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key audiogongyong03.assets [INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key audiogongyong03 [INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp.assets [INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key speech_basis_hg-jp [INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key audiogongyong02.assets [INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key audiogongyong02 [INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key speech_basis_yrpm-jp.assets [INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key speech_basis_yrpm-jp [INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key audiogongyong01.assets [INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key audiogongyong01 [INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key audiogongyong05.assets [INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key audiogongyong05 [INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key ui_universal.assets [INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key ui_universal [INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key xingshouyingdao-jp.assets [INFO:2022-12-5 18:0:39]TCL C#: UnloadAllBanks item.Key xingshouyingdao-jp [INFO:2022-12-5 18:0:39]DestroyUnusedResources:278,3,time=,paths: [INFO:2022-12-5 18:0:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:0:42][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:0:42][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:0:43][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 18:0:43]TCL C#: UnloadAllBanks item.Key speech_basis_xhtb-jp.assets [INFO:2022-12-5 18:0:43]TCL C#: UnloadAllBanks item.Key speech_basis_xhtb-jp [INFO:2022-12-5 18:0:43]DestroyUnusedResources:9,3,time=,paths: [INFO:2022-12-5 18:0:44][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:0:45][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 18:0:45]DestroyUnusedResources:1,2,time=,paths: [INFO:2022-12-5 18:0:48][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:0:49][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 18:0:49]DestroyUnusedResources:5,2,time=,paths: [INFO:2022-12-5 18:1:48][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-12-5 18:1:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-12-5 18:1:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 5 time: 1306000 [INFO:2022-12-5 18:1:48]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2022-12-5 18:1:48]||||| Sender socketClient version=4 [INFO:2022-12-5 18:1:49]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2022-12-5 18:1:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-12-5 18:1:49][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.35733776539564 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 117 1 [INFO:2022-12-5 18:1:49][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=9,id=205 [INFO:2022-12-5 18:1:49][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 18:1:49][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2022-12-5 18:1:49][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-12-5 18:1:49][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:1:49][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:1:49][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================ [INFO:2022-12-5 18:1:49][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 18:1:49]DestroyUnusedResources:46,3,time=,paths: [INFO:2022-12-5 18:1:50][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:50]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @45ms [INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_03.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:50]language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @209ms [INFO:2022-12-5 18:1:50][@logic/scene/main/stage/MainSceneStage.lua:60]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2022-12-5 18:1:50][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2022-12-5 18:1:50][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 [WARN:2022-12-5 18:1:50][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2022-12-5 18:1:50][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4 [INFO:2022-12-5 18:1:51][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2022-12-5 18:1:51][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 1 当前队列数量= 2 [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTaskInfosRequest [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}typeIds: 6 [INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 12 当前队列数量= 3 [INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=45,cmd=1,size=11 [INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4 [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GrowTaskTypeRequest [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=45,cmd=12,size=9 [INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 4 [INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4 [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:51]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8 [INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 5 [INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4 [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6 [INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4 [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7 [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4 [INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 8 [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:51]<== Receiver Message, socketClient version=4,extId=45,cmd=1,status=0,size=152 [INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 9 [INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4 [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:51]<== Receiver Message, socketClient version=4,extId=45,cmd=12,status=0,size=44 [INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 10 [INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9 [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4 [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9 [INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4 [INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-12-5 18:1:51]<== Receiver Message, socketClient version=4,extId=107,cmd=1,status=0,size=16 [INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4 [INFO:2022-12-5 18:1:51]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8 [INFO:2022-12-5 18:1:51]<== Receiver Message, socketClient version=4,extId=53,cmd=1,status=0,size=424 [INFO:2022-12-5 18:1:51][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-12-5 18:1:51][@logic/extensions/main/view/MainTencentView.lua:425]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 11 [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-12-5 18:1:51]<== Receiver Message, socketClient version=4,extId=53,cmd=10,status=0,size=428 [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4 [INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 12 [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 13 [INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4 [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:51]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-12-5 18:1:51]<== Receiver Message, socketClient version=4,extId=53,cmd=16,status=0,size=15 [INFO:2022-12-5 18:1:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 14 [INFO:2022-12-5 18:1:51]||||| Sender socketClient version=4 [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-12-5 18:1:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:52]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-12-5 18:1:52]||||| Sender socketClient version=4 [INFO:2022-12-5 18:1:52]<== Receiver Message, socketClient version=4,extId=53,cmd=19,status=0,size=8 [INFO:2022-12-5 18:1:52]<== Receiver Message, socketClient version=4,extId=53,cmd=22,status=0,size=8 [INFO:2022-12-5 18:1:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2022-12-5 18:1:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2022-12-5 18:1:52]<== Receiver Message, socketClient version=4,extId=31,cmd=17,status=0,size=10 [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.86670398712158 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetMonthCardInfoReply 118 1 [INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 14 [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000115 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000114 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000111 progress: 1 hasFinished: false donCount: 0 } taskInfos { id: 65000109 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000108 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000106 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000104 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000103 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000102 progress: 1 hasFinished: false donCount: 1 } taskInfos { id: 65000101 progress: 1 hasFinished: false donCount: 1 } activityInfos { typeId: 6 defineId: 4 value: 0 expiryTime: 528867215 } [INFO:2022-12-5 18:1:52]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTaskInfosReply <--- [INFO:2022-12-5 18:1:52]||||| Sender socketClient version=4 [INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 1 所需时间单位秒 = 0.86670398712158 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetTaskInfosReply 119 1 [INFO:2022-12-5 18:1:52]<== Receiver Message, socketClient version=4,extId=43,cmd=39,status=0,size=8 [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}types { typeId: 1 isGained: false } types { typeId: 2 isGained: false } types { typeId: 3 isGained: false } types { typeId: 4 isGained: false } types { typeId: 5 isGained: false } types { typeId: 6 isGained: false } [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GrowTaskTypeReply <--- [INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 12 所需时间单位秒 = 0.86670398712158 移走了序号= 1 的消息,当前队列数量= 12 || 0 GrowTaskTypeReply 120 1 [INFO:2022-12-5 18:1:52]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12 [INFO:2022-12-5 18:1:52]<== Receiver Message, socketClient version=4,extId=137,cmd=1,status=0,size=8 [INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270022.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:52]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=26 [INFO:2022-12-5 18:1:52][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 18:1:52][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 112 updateTime: 1670234399 [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 1.1192959845066 移走了序号= 1 的消息,当前队列数量= 11 || 0 Get107InfoReply 121 1 [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 1.1192959845066 移走了序号= 1 的消息,当前队列数量= 10 || 0 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purchase_610_times"],"id":1002,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1003,"topupco":[1003,"玉輪600個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",1200,600,600,1,1,0,false,"",false,1,0,"shop_02",0,"","11000002","","063 purchase_1220_times"],"id":1003,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1004,"topupco":[1004,"玉輪900個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",1800,900,900,1,1,0,false,"",false,1,0,"shop_03",0,"","11000002","","064 purchase_1840_times"],"id":1004,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1005,"topupco":[1005,"玉輪1800個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",3600,1800,1800,1,1,0,false,"",false,1,0,"shop_04",0,"","11000002","","065 purchase_3680_times"],"id":1005,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1006,"topupco":[1006,"玉輪3100個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",6200,3100,3100,1,1,0,false,"",false,1,0,"shop_05",0,"","11000002","","066 purchase_6100_times"],"id":1006,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1007,"topupco":[1007,"玉輪6400個",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",12800,6400,6400,1,1,0,false,"",false,1,0,"shop_06",0,"","11000002","","067 purchase_12000_times"],"id":1007,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4085,"topupco":[4085,"初心者特訓計画",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",610,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":4085,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4086,"topupco":[4086,"舞踏家特訓計画",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",1220,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":4086,"buyCount":0}] [INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:52][@logic/extensions/main/view/jp/JPMainViewPresentor.lua:8]:{_onEnterAnimationDone}TCL: JPMainViewPresentor._onEnterAnimationDone, as an example [INFO:2022-12-5 18:1:52][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-12-5 18:1:52]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=26 [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1101 buyCount: 0 } infos { id: 1112 buyCount: 0 } infos { id: 1113 buyCount: 0 } infos { id: 1116 buyCount: 0 isNew: true } infos { id: 1117 buyCount: 0 isNew: true } infos { id: 1201 buyCount: 0 } infos { id: 1202 buyCount: 0 } infos { id: 31001 buyCount: 0 } infos { id: 31002 buyCount: 0 } infos { id: 30001 buyCount: 0 } infos { id: 110001 buyCount: 0 } infos { id: 110003 buyCount: 0 } infos { id: 110002 buyCount: 0 } infos { id: 110005 buyCount: 0 } infos { id: 110007 buyCount: 0 } infos { id: 110006 buyCount: 0 } infos { id: 110009 buyCount: 0 } infos { id: 100001 buyCount: 0 } infos { id: 100003 buyCount: 0 } infos { id: 100005 buyCount: 0 } infos { id: 100004 buyCount: 0 } infos { id: 100007 buyCount: 0 } infos { id: 100006 buyCount: 0 } infos { id: 100009 buyCount: 0 } infos { id: 100008 buyCount: 0 } infos { id: 100011 buyCount: 0 } infos { id: 100010 buyCount: 0 } infos { id: 100013 buyCount: 0 } infos { id: 100012 buyCount: 0 } infos { id: 100018 buyCount: 0 } infos { id: 100021 buyCount: 0 } infos { id: 100020 buyCount: 0 } infos { id: 100023 buyCount: 0 } infos { id: 100022 buyCount: 0 } infos { id: 33501 buyCount: 0 isNew: true } infos { id: 33502 buyCount: 0 isNew: true } infos { id: 33503 buyCount: 0 isNew: true } infos { id: 33504 buyCount: 0 isNew: true } infos { id: 33505 buyCount: 0 isNew: true } infos { id: 33506 buyCount: 0 isNew: true } infos { id: 33507 buyCount: 0 isNew: true } infos { id: 33508 buyCount: 0 isNew: true } infos { id: 33509 buyCount: 0 isNew: true } infos { id: 33510 buyCount: 0 isNew: true } infos { id: 33511 buyCount: 0 isNew: true } infos { id: 33512 buyCount: 0 isNew: true } infos { id: 33513 buyCount: 0 isNew: true } infos { id: 10002 buyCount: 0 } infos { id: 10024 buyCount: 0 } infos { id: 4084 buyCount: 0 } [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 1.3218001425266 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetGiftBagInfoReply 124 1 [INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 10 [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:52]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-12-5 18:1:52]||||| Sender socketClient version=4 [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info { id: 5002 hasFirstBonus: true } [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAutoSubscriptionGiftBagReply <--- [INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 16 所需时间单位秒 = 1.3218001425266 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetAutoSubscriptionGiftBagReply 125 1 [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXDayGiftBagInfoReply <--- [INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 19 所需时间单位秒 = 1.3218001425266 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetXDayGiftBagInfoReply 126 1 [INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:52]<== Receiver Message, socketClient version=4,extId=41,cmd=5,status=0,size=18 [INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shouchong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 9 [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:52]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2022-12-5 18:1:52]||||| Sender socketClient version=4 [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 1.518527135253 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetWeeklyCardInfoReply 127 1 [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 1.518527135253 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetJinyumantangInfoReply 0 1 [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 1.518527135253 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetUnReadNewspaperReply 1 1 [INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:52]<== Receiver Message, socketClient version=4,extId=32,cmd=1,status=0,size=8 [INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.6831604391336 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetMysteryStoreInfoReply 2 1 [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.6831604391336 移走了序号= 1 的消息,当前队列数量= 4 || 0 Get137InfosReply 3 1 [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 162 lastRecoverTime: 1670234483409 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-12-5 18:1:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-12-5 18:1:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.81645645201206 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetCurrencyInfoReply 4 1 [INFO:2022-12-5 18:1:52][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 162 lastRecoverTime: 1670234483409 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-12-5 18:1:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.71079283952713 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetCurrencyInfoReply 5 1 [INFO:2022-12-5 18:1:53][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-12-5 18:1:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.50828868150711 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetStoreFreeGiftBagInfoReply 6 1 [INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2022-12-5 18:1:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.31156168878078 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAllMailsReply 7 1 [INFO:2022-12-5 18:1:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100051_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_lingqujiangli.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:53][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 18:1:53][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:1:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 1 [INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest [INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:53]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9 [INFO:2022-12-5 18:1:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:53]||||| Sender socketClient version=4 [INFO:2022-12-5 18:1:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:53]<== Receiver Message, socketClient version=4,extId=50,cmd=5,status=0,size=344 [INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 [INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <--- [INFO:2022-12-5 18:1:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.15893123298883 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 8 1 [INFO:2022-12-5 18:1:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1 [INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest [INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 1 [INFO:2022-12-5 18:1:53]==> Sender Auto Serialize Message,extId=50,cmd=6,size=11 [INFO:2022-12-5 18:1:53]||||| Sender socketClient version=4 [INFO:2022-12-5 18:1:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/pageview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/openpagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:53][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2022-12-5 18:1:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 2 [INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2022-12-5 18:1:53]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2022-12-5 18:1:53]||||| Sender socketClient version=4 [INFO:2022-12-5 18:1:53]<== Receiver Message, socketClient version=4,extId=50,cmd=6,status=0,size=8 [INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <--- [INFO:2022-12-5 18:1:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.16917369514704 移走了序号= 1 的消息,当前队列数量= 1 || 0 IncActivityPictureShowCountReply 9 1 [INFO:2022-12-5 18:1:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/open_page/openpage10002.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:1:53]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23 [INFO:2022-12-5 18:1:53]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 18:1:53][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 10 1 [INFO:2022-12-5 18:1:53][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2022-12-5 18:1:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2022-12-5 18:1:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2022-12-5 18:1:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2022-12-5 18:1:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 0 [INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 18:1:53]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 18:1:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.1938493847847 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 11 1 [INFO:2022-12-5 18:1:53]||||| Sender socketClient version=4 [INFO:2022-12-5 18:1:53]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:1:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 18:1:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.19901207834482 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 12 1 [INFO:2022-12-5 18:1:54][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 18:1:54]DestroyUnusedResources:0,1,time=,paths: [WARN:2022-12-5 18:1:54][@logic/extensions/pandora/controller/PandoraPanelController.lua:210]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora [INFO:2022-12-5 18:1:55]GameDevice isFront = False [INFO:2022-12-5 18:2:4]GameDevice isFront = True [INFO:2022-12-5 18:2:4][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 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1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":60,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":61,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":62,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":63,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true}] [INFO:2022-12-5 18:2:4][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:2:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1020.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:5][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 18:2:5]DestroyUnusedResources:4,2,time=,paths: [INFO:2022-12-5 18:2:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1015.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1 [INFO:2022-12-5 18:2:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-12-5 18:2:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:15]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-12-5 18:2:15]||||| Sender socketClient version=4 [INFO:2022-12-5 18:2:15]<== Receiver Message, socketClient version=4,extId=107,cmd=1,status=0,size=17 [INFO:2022-12-5 18:2:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 136 updateTime: 1670234399 [INFO:2022-12-5 18:2:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-12-5 18:2:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.24562692642212 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 15 1 [INFO:2022-12-5 18:2:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:31][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=10,id=280001 [INFO:2022-12-5 18:2:31][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 18:2:31][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-12-5 18:2:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-12-5 18:2:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 3 [INFO:2022-12-5 18:2:31]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-12-5 18:2:31]||||| Sender socketClient version=4 [INFO:2022-12-5 18:2:31]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2022-12-5 18:2:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-12-5 18:2:31][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.19422899931669 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 18 1 [INFO:2022-12-5 18:2:31][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2022-12-5 18:2:31][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-12-5 18:2:31][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:2:31][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:2:31][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================ [INFO:2022-12-5 18:2:31][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 18:2:31]DestroyUnusedResources:56,3,time=,paths: [INFO:2022-12-5 18:2:32][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=10,id=280001 [INFO:2022-12-5 18:2:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s11_tjjm/texture/g-s11_smoke.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s11_tjjm/g-s11_tjjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_illustrated isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/illustratedmainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/illustrated/illustratedmainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:32]scene/pj-g_scene_prefab/g-s11_tjjm/g-s11_tjjm_stage.prefab instance: @92ms [INFO:2022-12-5 18:2:32][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=10,id=280001 [INFO:2022-12-5 18:2:32][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 2 zoneId: nil [INFO:2022-12-5 18:2:32][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 97 找到: true [INFO:2022-12-5 18:2:32][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 98 找到: true [INFO:2022-12-5 18:2:32][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 98 挂点: npc_01 zoneId: nil zoneName: nil [INFO:2022-12-5 18:2:32][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 97 挂点: npc_02 zoneId: nil zoneName: nil [INFO:2022-12-5 18:2:32][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=10,id=280001,当前堆积,需要再切换的场景数量=0 [INFO:2022-12-5 18:2:32][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:2:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/140017_luwu_npc/140017_luwu_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/140017_luwu_npc/140017_luwu_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:32][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 98 go: SceneTrigger_98_4 [INFO:2022-12-5 18:2:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/character/shu_ui_npc/shu_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/character/shu_ui_npc/shu_ui_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:32][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 97 go: SceneTrigger_97_4 [INFO:2022-12-5 18:2:33][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 18:2:33]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-12-5 18:2:37][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=9,id=205 [INFO:2022-12-5 18:2:37][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 18:2:38][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=10,id=280001 [INFO:2022-12-5 18:2:38][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-12-5 18:2:38][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:2:38][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:2:38][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================ [INFO:2022-12-5 18:2:38][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 18:2:38]DestroyUnusedResources:10,3,time=,paths: [INFO:2022-12-5 18:2:38][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2022-12-5 18:2:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @43ms [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_03.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]language/jp/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @211ms [INFO:2022-12-5 18:2:39][@logic/scene/main/stage/MainSceneStage.lua:60]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2022-12-5 18:2:39][@logic/scene/SceneMgr.lua:341]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2022-12-5 18:2:39][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 [WARN:2022-12-5 18:2:39][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2022-12-5 18:2:39][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4 [INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2 [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 9 time: 8000 [INFO:2022-12-5 18:2:40][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4 [INFO:2022-12-5 18:2:40][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 3 [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 4 [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4 [INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 5 [INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4 [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8 [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 6 [INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4 [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 7 [INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4 [INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 8 [INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9 [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4 [INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 9 [INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9 [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=107,cmd=1,status=0,size=17 [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4 [INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4 [INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8 [INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=53,cmd=1,status=0,size=424 [INFO:2022-12-5 18:2:40][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-12-5 18:2:40][@logic/extensions/main/view/MainTencentView.lua:425]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=53,cmd=10,status=0,size=428 [INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 10 [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=53,cmd=16,status=0,size=15 [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4 [INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 11 [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 12 [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=53,cmd=19,status=0,size=8 [INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4 [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 13 [INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4 [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=53,cmd=22,status=0,size=8 [INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4 [INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=31,cmd=17,status=0,size=10 [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.87655192613602 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetMonthCardInfoReply 20 1 [INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 13 [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=43,cmd=39,status=0,size=8 [INFO:2022-12-5 18:2:40]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-12-5 18:2:40]||||| Sender socketClient version=4 [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.87655192613602 移走了序号= 1 的消息,当前队列数量= 12 || 0 SystemEnterLogReply 21 1 [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 161 updateTime: 1670234399 [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-12-5 18:2:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.87655192613602 移走了序号= 1 的消息,当前队列数量= 11 || 0 Get107InfoReply 22 1 [INFO:2022-12-5 18:2:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12 [INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=137,cmd=1,status=0,size=8 [INFO:2022-12-5 18:2:40]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=26 [INFO:2022-12-5 18:2:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 1.0932873040438 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetMonthCardInfoReply 23 1 [INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 11 [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-12-5 18:2:41]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-12-5 18:2:41]||||| Sender socketClient version=4 [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 1024 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 buyCount: 0 } infos { topupId: 32814 buyCount: 0 } infos { topupId: 32815 buyCount: 0 } infos { topupId: 1101 buyCount: 0 } infos { topupId: 1104 buyCount: 0 } infos { topupId: 1106 buyCount: 0 } infos { topupId: 1112 buyCount: 0 } infos { topupId: 1113 buyCount: 0 } infos { topupId: 1201 buyCount: 0 } infos { topupId: 1202 buyCount: 0 } infos { topupId: 32001 buyCount: 0 } infos { topupId: 32002 buyCount: 0 } infos { topupId: 32003 buyCount: 0 } infos { topupId: 31001 buyCount: 0 } infos { topupId: 31002 buyCount: 0 } infos { topupId: 31003 buyCount: 0 } infos { topupId: 30001 buyCount: 0 } infos { topupId: 404086 buyCount: 0 } infos { topupId: 404085 buyCount: 0 } infos { topupId: 32420 buyCount: 0 } infos { topupId: 32421 buyCount: 0 } infos { topupId: 100018 buyCount: 0 } infos { topupId: 100021 buyCount: 0 } infos { topupId: 100020 buyCount: 0 } infos { topupId: 100023 buyCount: 0 } infos { topupId: 100022 buyCount: 0 } infos { topupId: 33501 buyCount: 0 } infos { topupId: 33502 buyCount: 0 } infos { topupId: 33503 buyCount: 0 } infos { topupId: 33504 buyCount: 0 } infos { topupId: 33505 buyCount: 0 } infos { topupId: 33506 buyCount: 0 } infos { topupId: 33507 buyCount: 0 } infos { topupId: 33508 buyCount: 0 } infos { topupId: 33509 buyCount: 0 } infos { topupId: 33510 buyCount: 0 } infos { topupId: 33511 buyCount: 0 } infos { topupId: 33512 buyCount: 0 } infos { topupId: 33513 buyCount: 0 } infos { topupId: 10002 buyCount: 0 } infos { topupId: 2001 buyCount: 0 } infos { topupId: 2002 buyCount: 0 } infos { topupId: 1001 buyCount: 0 } infos { topupId: 1002 buyCount: 0 } infos { topupId: 1003 buyCount: 0 } infos { topupId: 1004 buyCount: 0 } infos { topupId: 1005 buyCount: 0 } infos { topupId: 1006 buyCount: 0 } infos { topupId: 1007 buyCount: 0 } infos { topupId: 4085 buyCount: 0 } infos { topupId: 4086 buyCount: 0 } [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <--- [INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 1.0932873040438 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetTopupInfoReply 24 1 [INFO:2022-12-5 18:2:41][@logic/extensions/topup/model/TopupModel.lua:29]:{saveAllInfos}============全部充值档位信息:============ 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infos { id: 33511 buyCount: 0 isNew: true } infos { id: 33512 buyCount: 0 isNew: true } infos { id: 33513 buyCount: 0 isNew: true } infos { id: 10002 buyCount: 0 } infos { id: 10024 buyCount: 0 } infos { id: 4084 buyCount: 0 } [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 1.0932873040438 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetGiftBagInfoReply 25 1 [INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 10 [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:41]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-12-5 18:2:41]||||| Sender socketClient version=4 [INFO:2022-12-5 18:2:41]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=26 [INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100051_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:41][@logic/extensions/main/view/jp/JPMainViewPresentor.lua:8]:{_onEnterAnimationDone}TCL: JPMainViewPresentor._onEnterAnimationDone, as an example [INFO:2022-12-5 18:2:41][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-12-5 18:2:41][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 11 [INFO:2022-12-5 18:2:41]<== Receiver Message, socketClient version=4,extId=41,cmd=5,status=0,size=18 [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2022-12-5 18:2:41]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2022-12-5 18:2:41]||||| Sender socketClient version=4 [INFO:2022-12-5 18:2:41][@logic/common/logic/ResPreLoadMgr.lua:217]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-12-5 18:2:41][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info { id: 5002 hasFirstBonus: true } [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAutoSubscriptionGiftBagReply <--- [INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 16 所需时间单位秒 = 1.3675759285688 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetAutoSubscriptionGiftBagReply 26 1 [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXDayGiftBagInfoReply <--- [INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 19 所需时间单位秒 = 1.3675759285688 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetXDayGiftBagInfoReply 27 1 [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-12-5 18:2:41]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=14 [INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 1.3675759285688 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetWeeklyCardInfoReply 28 1 [INFO:2022-12-5 18:2:41]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_lingqujiangli.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [WARN:2022-12-5 18:2:41][@logic/extensions/pandora/controller/PandoraPanelController.lua:210]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 1.5382930785418 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetJinyumantangInfoReply 29 1 [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 1.5382930785418 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetUnReadNewspaperReply 30 1 [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.5382930785418 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetMysteryStoreInfoReply 31 1 [INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.679483383894 移走了序号= 1 的消息,当前队列数量= 4 || 0 Get137InfosReply 32 1 [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 162 lastRecoverTime: 1670234483409 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.80293145775795 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetCurrencyInfoReply 33 1 [INFO:2022-12-5 18:2:41][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 162 lastRecoverTime: 1670234483409 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.5861960798502 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetCurrencyInfoReply 34 1 [INFO:2022-12-5 18:2:41][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shouchong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_45.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.74436376988888 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetStoreFreeGiftBagInfoReply 35 1 [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 36 1 [INFO:2022-12-5 18:2:41][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2022-12-5 18:2:41][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2022-12-5 18:2:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2022-12-5 18:2:41]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2022-12-5 18:2:41]||||| Sender socketClient version=4 [INFO:2022-12-5 18:2:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2022-12-5 18:2:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.74436376988888 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 37 1 [INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/main_icon/wordicon_44.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:41]<== Receiver Message, socketClient version=4,extId=48,cmd=3,status=0,size=8 [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2022-12-5 18:2:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.2071850001812 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 38 1 [INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:42][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 18:2:42]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-12-5 18:2:43][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2022-12-5 18:2:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2022-12-5 18:2:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2022-12-5 18:2:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2022-12-5 18:2:43]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2022-12-5 18:2:43]||||| Sender socketClient version=4 [INFO:2022-12-5 18:2:43]<== Receiver Message, socketClient version=4,extId=48,cmd=2,status=0,size=23 [INFO:2022-12-5 18:2:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2022-12-5 18:2:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2022-12-5 18:2:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 39 1 [INFO:2022-12-5 18:2:43][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2022-12-5 18:2:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2022-12-5 18:2:43]<== Receiver Message, socketClient version=4,extId=48,cmd=1,status=0,size=8 [INFO:2022-12-5 18:2:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2022-12-5 18:2:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2022-12-5 18:2:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2022-12-5 18:2:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2022-12-5 18:2:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 0 [INFO:2022-12-5 18:2:43]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2022-12-5 18:2:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2022-12-5 18:2:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.23245377093554 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 40 1 [INFO:2022-12-5 18:2:43]||||| Sender socketClient version=4 [INFO:2022-12-5 18:2:43]<== Receiver Message, socketClient version=4,extId=48,cmd=4,status=0,size=8 [INFO:2022-12-5 18:2:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2022-12-5 18:2:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.1898356154561 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 41 1 [INFO:2022-12-5 18:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/gm/gmview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/gm/gmadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1020.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1015.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:2:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1 [INFO:2022-12-5 18:2:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-12-5 18:2:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:2:57]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-12-5 18:2:57]||||| Sender socketClient version=4 [INFO:2022-12-5 18:2:57]<== Receiver Message, socketClient version=4,extId=107,cmd=1,status=0,size=17 [INFO:2022-12-5 18:2:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 178 updateTime: 1670234399 [INFO:2022-12-5 18:2:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-12-5 18:2:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.14265215024352 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 43 1 [INFO:2022-12-5 18:3:7][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1 [INFO:2022-12-5 18:3:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest [INFO:2022-12-5 18:3:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: passfb 1-8 [INFO:2022-12-5 18:3:7]==> Sender Auto Serialize Message,extId=21,cmd=1,size=23 [INFO:2022-12-5 18:3:7]||||| Sender socketClient version=4 [INFO:2022-12-5 18:3:7]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10 [INFO:2022-12-5 18:3:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0 [INFO:2022-12-5 18:3:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <--- [INFO:2022-12-5 18:3:7][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.18129107728601 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 45 1 [INFO:2022-12-5 18:3:7][@logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0 [INFO:2022-12-5 18:3:9][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:3:10][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 18:3:10]DestroyUnusedResources:5,3,time=,paths: [INFO:2022-12-5 18:3:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:3:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/gm/gmview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:3:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/gm/gmadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:3:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:3:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:3:13][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1 [INFO:2022-12-5 18:3:13][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-12-5 18:3:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:3:13]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-12-5 18:3:13]||||| Sender socketClient version=4 [INFO:2022-12-5 18:3:13]<== Receiver Message, socketClient version=4,extId=107,cmd=1,status=0,size=17 [INFO:2022-12-5 18:3:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 194 updateTime: 1670234399 [INFO:2022-12-5 18:3:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-12-5 18:3:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.14473553746939 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 47 1 [INFO:2022-12-5 18:3:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1 [INFO:2022-12-5 18:3:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-12-5 18:3:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:3:30]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-12-5 18:3:30]||||| Sender socketClient version=4 [INFO:2022-12-5 18:3:30]<== Receiver Message, socketClient version=4,extId=107,cmd=1,status=0,size=17 [INFO:2022-12-5 18:3:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 210 updateTime: 1670234399 [INFO:2022-12-5 18:3:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-12-5 18:3:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.14284400269389 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 49 1 [INFO:2022-12-5 18:3:37][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1 [INFO:2022-12-5 18:3:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest [INFO:2022-12-5 18:3:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: passfb 1-8 [INFO:2022-12-5 18:3:37]==> Sender Auto Serialize Message,extId=21,cmd=1,size=23 [INFO:2022-12-5 18:3:37]||||| Sender socketClient version=4 [INFO:2022-12-5 18:3:38]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10 [INFO:2022-12-5 18:3:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0 [INFO:2022-12-5 18:3:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <--- [INFO:2022-12-5 18:3:38][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.21059015765786 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 51 1 [INFO:2022-12-5 18:3:38][@logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0 [INFO:2022-12-5 18:3:38][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1 [INFO:2022-12-5 18:3:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest [INFO:2022-12-5 18:3:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: passfb 1-8 [INFO:2022-12-5 18:3:38]==> Sender Auto Serialize Message,extId=21,cmd=1,size=23 [INFO:2022-12-5 18:3:38]||||| Sender socketClient version=4 [INFO:2022-12-5 18:3:39]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10 [INFO:2022-12-5 18:3:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0 [INFO:2022-12-5 18:3:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <--- [INFO:2022-12-5 18:3:39][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.18019038438797 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 52 1 [INFO:2022-12-5 18:3:39][@logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0 [INFO:2022-12-5 18:3:40][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:3:41][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 18:3:41]TCL C#: UnloadAllBanks item.Key music_battle.assets [INFO:2022-12-5 18:3:41]TCL C#: UnloadAllBanks item.Key music_battle [INFO:2022-12-5 18:3:41]DestroyUnusedResources:5,2,time=,paths: [INFO:2022-12-5 18:3:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:3:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/gm/gmview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:3:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/gm/gmadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:3:44]1 headerBuffer== socketClient version=4@ error code =10054@SocketException@Connection reset by peer at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, Int32 size, SocketFlags flags) [0x00000] in :0 at Framework.ByteMsgReceiver.Run () [0x00000] in :0 [INFO:2022-12-5 18:3:44]reciever LostConnect,version=4 [INFO:2022-12-5 18:3:44]1 receiver DoLostConnect,version=4 [INFO:2022-12-5 18:3:44]1 status:DisConnect [INFO:2022-12-5 18:3:44][@logic/extensions/login/controller/LoginController.lua:198]:{closure}非手动,非服务器推送消息主动断开socket 的情况下,接收到Socket连接断开 [INFO:2022-12-5 18:3:44][@logic/common/state/net/ReConnectionMgr.lua:316]:{_checkIsLostConnect}开始重连流程 [INFO:2022-12-5 18:3:44][@logic/common/state/net/ReConnectionMgr.lua:330]:{_checkIsLostConnect}注意重连次数大于总次数,就重登。当前次数=,总次数= 0 5 [INFO:2022-12-5 18:3:44][@logic/common/state/net/ReConnectionMgr.lua:374]:{_execReConnet}开始重新建立socket连接 [INFO:2022-12-5 18:3:44][@logic/extensions/login/controller/LoginController.lua:65]:{sendSocketConnect}==============开始等待一段时间,然后再执行Socket连接服务器, ip=, port=, isYield= dev-server-new-swyjp.bilibiligame.jp 20001 true [INFO:2022-12-5 18:3:44]1 sender LostConnect [INFO:2022-12-5 18:3:44]1 sender DoLostConnect [INFO:2022-12-5 18:3:44][@logic/extensions/login/controller/LoginController.lua:76]:{func}==============等待一段时间到了,还未有收到socket回调结果,真的开始执行Socket连接服务器, ip=, port= dev-server-new-swyjp.bilibiligame.jp 20001 [INFO:2022-12-5 18:3:45][@logic/common/sdk/OneSDKManagerImpl.lua:48]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 8.209.207.205 [INFO:2022-12-5 18:3:45][@logic/common/sdk/SDKManager.lua:529]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 8.209.207.205 [INFO:2022-12-5 18:3:45][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 8.209.207.205 [INFO:2022-12-5 18:3:45]==============link network is ipv4============ [INFO:2022-12-5 18:3:45]1 status:Connecting [INFO:2022-12-5 18:3:45]1 Connect,ip=8.209.207.205,port=20001,verson=4 [INFO:2022-12-5 18:3:45][@logic/extensions/login/controller/LoginController.lua:124]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2022-12-5 18:3:45][@logic/extensions/login/controller/LoginController.lua:141]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2022-12-5 18:3:45]1 AsyncConnectCallBack call by system,connectingVersion=4 [INFO:2022-12-5 18:3:45]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2022-12-5 18:3:45]1 Same version,socket.Connected=True [INFO:2022-12-5 18:3:45]1 Do EndConnect [INFO:2022-12-5 18:3:45]1 Do EndConnect Done [INFO:2022-12-5 18:3:45]1 status:Connected [INFO:2022-12-5 18:3:45]1 ConnectSucc True [INFO:2022-12-5 18:3:45][@logic/extensions/login/controller/LoginController.lua:165]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2022-12-5 18:3:45][@logic/common/state/net/ReConnectionMgr.lua:548]:{func}socket连服务器成功,当前状态==== true true [INFO:2022-12-5 18:3:45]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=73 [INFO:2022-12-5 18:3:45]||||| Sender socketClient version=5 [INFO:2022-12-5 18:3:45]<== Receiver Message, socketClient version=5,extId=-1,cmd=1,status=0,size=18 [INFO:2022-12-5 18:3:45][@logic/extensions/login/agent/LoginAgent.lua:75]:{sendGetLostCmdRespRequest}开始发送补包,downTag= 52 [INFO:2022-12-5 18:3:45]==> Sender Auto Serialize Message,extId=-1,cmd=3,size=10 [INFO:2022-12-5 18:3:45]||||| Sender socketClient version=5 [INFO:2022-12-5 18:3:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:3:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/jp/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:3:45]<== Receiver Message, socketClient version=5,extId=-1,cmd=5,status=0,size=8 [INFO:2022-12-5 18:3:45]<== Receiver Message, socketClient version=5,extId=-1,cmd=3,status=0,size=9 [INFO:2022-12-5 18:3:45][@logic/common/state/net/ReConnectionMgr.lua:620]:{func}1当前收到补包开始下发,在这个时间前是需要补发的数据包的消息,当前游戏运行时间值= 3913.1880670544 [INFO:2022-12-5 18:3:45][@logic/extensions/login/agent/LoginAgent.lua:83]:{func}补包协议回来了,看下结果,msg.canGet=,status= true 0 [INFO:2022-12-5 18:3:45][@logic/common/state/net/ReConnectionMgr.lua:625]:{func}2当前收到补包返回成功 [INFO:2022-12-5 18:3:45][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 20 12 [INFO:2022-12-5 18:3:45][@logic/common/state/net/ReConnectionMgr.lua:501]:{_reConnectFinishTodo}断线重连成功 [INFO:2022-12-5 18:3:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1 [INFO:2022-12-5 18:3:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-12-5 18:3:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:3:46]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-12-5 18:3:46]||||| Sender socketClient version=5 [INFO:2022-12-5 18:3:46]<== Receiver Message, socketClient version=5,extId=107,cmd=1,status=0,size=17 [INFO:2022-12-5 18:3:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 226 updateTime: 1670234625 [INFO:2022-12-5 18:3:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-12-5 18:3:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.14683122932911 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 55 1 [INFO:2022-12-5 18:4:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 1 [INFO:2022-12-5 18:4:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-12-5 18:4:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:4:2]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-12-5 18:4:2]||||| Sender socketClient version=5 [INFO:2022-12-5 18:4:2]<== Receiver Message, socketClient version=5,extId=107,cmd=1,status=0,size=17 [INFO:2022-12-5 18:4:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 242 updateTime: 1670234625 [INFO:2022-12-5 18:4:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-12-5 18:4:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.15064700320363 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get107InfoReply 57 1 [INFO:2022-12-5 18:4:3][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1 [INFO:2022-12-5 18:4:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest [INFO:2022-12-5 18:4:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: passfb 1-8 [INFO:2022-12-5 18:4:3]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21 [INFO:2022-12-5 18:4:3]||||| Sender socketClient version=5 [INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=11,cmd=1,status=0,size=19 [INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=10,cmd=1,status=0,size=45 [INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=47,cmd=1,status=0,size=79 [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 1000 count: 51960 } [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=49,cmd=2,status=0,size=37 [INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 58 1 [INFO:2022-12-5 18:4:4][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000008 count: 3 lastUseTime: 1638698644382 composeCount: 0 } dataList { itemId: 11070001 count: 1000 lastUseTime: 1638698644382 composeCount: 0 } [INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=45,cmd=3,status=0,size=151 [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 59 1 [INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=49,cmd=2,status=0,size=37 [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 1 isOpen: true } openInfos { id: 2 isOpen: true } openInfos { id: 3 isOpen: true } openInfos { id: 12 isOpen: true } openInfos { id: 24 isOpen: true } openInfos { id: 50 isOpen: true } openInfos { id: 137 isOpen: true } openInfos { id: 142 isOpen: true } openInfos { id: 146 isOpen: true } openInfos { id: 163 isOpen: true } openInfos { id: 170 isOpen: true } [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 60 1 [INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=49,cmd=2,status=0,size=36 [INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=49,cmd=2,status=0,size=52 [INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=55,cmd=3,status=0,size=112 [INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=66,cmd=4,status=0,size=12 [INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=49,cmd=2,status=0,size=23 [INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=55,cmd=3,status=0,size=31 [INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=49,cmd=2,status=0,size=22 [INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=45,cmd=3,status=0,size=21 [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 133 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 117 infos { id: 0 value: 1 time: 0 } replaceAll: false } [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 61 1 [INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=47,cmd=1,status=0,size=26 [INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=49,cmd=2,status=0,size=22 [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000112 progress: 1 hasFinished: false donCount: 0 } taskInfos { id: 65000207 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000208 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000209 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000210 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000212 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000303 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000402 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000403 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000504 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000615 progress: 0 hasFinished: false donCount: 0 } [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 62 1 [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 137 infos { id: 0 value: 0 time: 0 } replaceAll: true } redDotInfos { defineId: 93 infos { id: 0 value: 0 time: 0 } replaceAll: true } [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 63 1 [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 117 infos { id: 0 value: 1 time: 0 } replaceAll: true } redDotInfos { defineId: 90 infos { id: 0 value: 0 time: 0 } replaceAll: true } [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 64 1 [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 176 infos { id: 0 value: 0 time: 0 } replaceAll: true } redDotInfos { defineId: 133 infos { id: 0 value: 0 time: 0 } replaceAll: true } redDotInfos { defineId: 43 infos { id: 0 value: 0 time: 0 } replaceAll: true } [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 65 1 [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62005001 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62005002 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62005003 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62005004 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62005005 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62005006 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62005007 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62005008 progress: 4 reachTime: 0 isGainBonus: false } [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=55,cmd=3,status=0,size=31 [INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 66 1 [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}count: 1 voiceCount: 0 [INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=21,cmd=1,status=0,size=10 [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NpcChatMsgGroupNewPush <--- [INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 66 4 || 0 NpcChatMsgGroupNewPush 67 1 [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 272 infos { id: 0 value: 0 time: 0 } replaceAll: true } [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 68 1 [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62000002 progress: 1 reachTime: 1670234644 isGainBonus: false } achievementTypeInfos { id: 3 typeScore: 0 } [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 69 1 [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 81 infos { id: 3 value: 1 time: 0 } replaceAll: false } [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 70 1 [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 62000001 progress: 1 hasFinished: false donCount: 1 } [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 71 1 [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 9 isOpen: true } openInfos { id: 15 isOpen: true } openInfos { id: 105 isOpen: true } [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 72 1 [INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 1 当前队列数量= 2 [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTaskInfosRequest [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}typeIds: 3 [INFO:2022-12-5 18:4:4]==> Sender Auto Serialize Message,extId=45,cmd=1,size=11 [INFO:2022-12-5 18:4:4]||||| Sender socketClient version=5 [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 32 infos { id: 0 value: 1 time: 0 } replaceAll: true } [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 73 1 [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62000003 progress: 1 reachTime: 1670234644 isGainBonus: false } achievementTypeInfos { id: 3 typeScore: 0 } [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2022-12-5 18:4:4]<== Receiver Message, socketClient version=5,extId=45,cmd=1,status=0,size=21 [INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 74 1 [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0 [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <--- [INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.78043683990836 移走了序号= 1 的消息,当前队列数量= 1 || 0 GMReply 75 1 [INFO:2022-12-5 18:4:4][@logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0 [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 62000001 progress: 1 hasFinished: false donCount: 1 } [INFO:2022-12-5 18:4:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTaskInfosReply <--- [INFO:2022-12-5 18:4:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 1 所需时间单位秒 = 0.22571861743927 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetTaskInfosReply 76 1 [INFO:2022-12-5 18:4:5][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1 [INFO:2022-12-5 18:4:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest [INFO:2022-12-5 18:4:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: passfb 1-8 [INFO:2022-12-5 18:4:5]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21 [INFO:2022-12-5 18:4:5]||||| Sender socketClient version=5 [INFO:2022-12-5 18:4:5]<== Receiver Message, socketClient version=5,extId=21,cmd=1,status=0,size=10 [INFO:2022-12-5 18:4:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0 [INFO:2022-12-5 18:4:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <--- [INFO:2022-12-5 18:4:5][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.36065061762929 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 77 1 [INFO:2022-12-5 18:4:5][@logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0 [INFO:2022-12-5 18:4:7][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 10 zoneId: 20501 [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 77 找到: true [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 78 找到: true [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 79 找到: true [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 80 找到: true [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 81 找到: true [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 82 找到: true [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 83 找到: true [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 84 找到: true [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 85 找到: true [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 87 找到: true [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 84 挂点: sjcj_xiaohai2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 80 挂点: sjcj_naren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 83 挂点: sjcj_wenren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 79 挂点: sjcj_naren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 82 挂点: sjcj_wenren2_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 78 挂点: sjcj_meinv_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 87 挂点: sjcj_xiashi_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 81 挂点: sjcj_nvren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 85 挂点: sjcj_xiaohai_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 77 挂点: sjcj_laoren_npc_p_1 zoneId: 20501 zoneName: g-s10_zjm_p [INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai2_npc/sjcj_xiaohai2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 84 go: SceneTrigger_84_4 [INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren_npc/sjcj_naren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 80 go: SceneTrigger_80_4 [INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren_npc/sjcj_wenren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 83 go: SceneTrigger_83_4 [INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_naren2_npc/sjcj_naren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 79 go: SceneTrigger_79_4 [INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_wenren2_npc/sjcj_wenren2_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 82 go: SceneTrigger_82_4 [INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_meinv_npc/sjcj_meinv_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 78 go: SceneTrigger_78_4 [INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiashi_npc/sjcj_xiashi_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 87 go: SceneTrigger_87_4 [INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_nvren_npc/sjcj_nvren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 81 go: SceneTrigger_81_4 [INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_xiaohai_npc/sjcj_xiaohai_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 85 go: SceneTrigger_85_4 [INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/sjcj_laoren_npc/sjcj_laoren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:8][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 77 go: SceneTrigger_77_4 [INFO:2022-12-5 18:4:8][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 18:4:9]DestroyUnusedResources:6,3,time=,paths: [INFO:2022-12-5 18:4:9][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:4:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_taskandmanor isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_taskandmanor_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/manorview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/manor/manorview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:10][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 1 [INFO:2022-12-5 18:4:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2022-12-5 18:4:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 55 [INFO:2022-12-5 18:4:10]==> Sender Auto Serialize Message,extId=49,cmd=1,size=11 [INFO:2022-12-5 18:4:10]||||| Sender socketClient version=5 [INFO:2022-12-5 18:4:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 66 1 当前队列数量= 2 [INFO:2022-12-5 18:4:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetNpcGroupChatRequest [INFO:2022-12-5 18:4:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:4:10]==> Sender Auto Serialize Message,extId=66,cmd=1,size=9 [INFO:2022-12-5 18:4:10]||||| Sender socketClient version=5 [INFO:2022-12-5 18:4:10]<== Receiver Message, socketClient version=5,extId=49,cmd=1,status=0,size=8 [INFO:2022-12-5 18:4:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:4:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2022-12-5 18:4:10][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.43939130753279 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetRedDotInfosReply 79 1 [INFO:2022-12-5 18:4:10]<== Receiver Message, socketClient version=5,extId=66,cmd=1,status=0,size=24 [INFO:2022-12-5 18:4:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}allMsgGroup { id: 1 isRead: false unlockTime: 1670234644 lastSubmitTime: 0 readingMsgId: 0 } [INFO:2022-12-5 18:4:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetNpcGroupChatReply <--- [INFO:2022-12-5 18:4:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 66 1 所需时间单位秒 = 0.50588561594486 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetNpcGroupChatReply 80 1 [INFO:2022-12-5 18:4:10][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 18:4:10]DestroyUnusedResources:33,3,time=,paths: [INFO:2022-12-5 18:4:11][@logic/scene/SceneMgr.lua:160]:{enter}准备进入一个新的场景,类型=18,id=300005 [INFO:2022-12-5 18:4:11][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-12-5 18:4:11][@logic/scene/SceneMgr.lua:204]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2022-12-5 18:4:11][@logic/scene/SceneMgr.lua:208]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-12-5 18:4:11][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:4:11][@logic/common/logic/ResPreLoadMgr.lua:189]:{gc}================不延时,立即gc================ [INFO:2022-12-5 18:4:11][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 18:4:11]DestroyUnusedResources:35,3,time=,paths: [INFO:2022-12-5 18:4:12][@logic/scene/SceneMgr.lua:238]:{func}开始进入一个新的场景,类型=18,id=300005 [INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/water/water-pro/water-pro-fresnel_2.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s18_plot_gzs/g-s18_plot_gzs_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_groupchat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:12]scene/pj-g_scene_prefab/g-s18_plot_gzs/g-s18_plot_gzs_stage.prefab instance: @77ms [INFO:2022-12-5 18:4:12][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 1 zoneId: nil [INFO:2022-12-5 18:4:12][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 299 找到: true [INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/bedroomview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 66 1 当前队列数量= 1 [INFO:2022-12-5 18:4:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetNpcGroupChatRequest [INFO:2022-12-5 18:4:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_store isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:12]==> Sender Auto Serialize Message,extId=66,cmd=1,size=9 [INFO:2022-12-5 18:4:12]||||| Sender socketClient version=5 [INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/masterskin/playerchangesuitview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/masterskin/playerchangesuitcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/playerchangesuit/gengyi_02.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/playerchangesuit/gengyi_04.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:12]<== Receiver Message, socketClient version=5,extId=66,cmd=1,status=0,size=24 [INFO:2022-12-5 18:4:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}allMsgGroup { id: 1 isRead: false unlockTime: 1670234644 lastSubmitTime: 0 readingMsgId: 0 } [INFO:2022-12-5 18:4:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetNpcGroupChatReply <--- [INFO:2022-12-5 18:4:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 66 1 所需时间单位秒 = 0.20410531014204 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetNpcGroupChatReply 81 1 [INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/playerchangesuit/gengyi_03.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:12][@logic/scene/common/trigger/TriggerEntity.lua:235]:{tryInit}在场景中查找挂点 -> id: 299 挂点: function_luwu zoneId: nil zoneName: nil [INFO:2022-12-5 18:4:12][@logic/scene/SceneMgr.lua:327]:{_enterFinishedHandler}成功进入了一个新的场景,类型=18,id=300005,当前堆积,需要再切换的场景数量=0 [INFO:2022-12-5 18:4:12][@logic/common/logic/ResPreLoadMgr.lua:186]:{gc}================准备执行gc================ [INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/110001_shaozhunv/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/110001_shaozhunv/110001_shaozhunv_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/bedroom/npcchatsceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/bedroom/treasuresceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/bedroom/wechatsceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/bedroom/takephotosceneui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_luwu_shuijiao/ui_luwu_shuijiao.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_luwu_shuijiao/ui_luwu_shuijiao_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:12][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 299 go: SceneTrigger_299_0 [INFO:2022-12-5 18:4:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/110001_shaozhunv/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:13][@logic/common/logic/ResPreLoadMgr.lua:220]:{_rgc}================真正执行gc================ [INFO:2022-12-5 18:4:13]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-12-5 18:4:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_takephoto isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotomainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotoplayercell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotoeditheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotobtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/playerclickitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotoemoji.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotoemjiocontentitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/atlas_illustrated_skin isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/illustrated/illustratedskindisplayitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:14][@logic/extensions/common/controller/WebCamTextureController.lua:42]:{tryOpenWebCam}hasPermission==== true [INFO:2022-12-5 18:4:15][@logic/extensions/common/controller/WebCamTextureController.lua:75]:{checkCameraCountAndTurnOnCamera}devices.Length 2 [INFO:2022-12-5 18:4:15][@logic/extensions/common/controller/WebCamTextureController.lua:95]:{checkCameraCountAndTurnOnCamera}webCamTexRate 2340 1080 [INFO:2022-12-5 18:4:15][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 1 [INFO:2022-12-5 18:4:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2022-12-5 18:4:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:4:15]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2022-12-5 18:4:15]||||| Sender socketClient version=5 [INFO:2022-12-5 18:4:15]<== Receiver Message, socketClient version=5,extId=23,cmd=12,status=0,size=8 [INFO:2022-12-5 18:4:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:4:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2022-12-5 18:4:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.29131130129099 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterSkinReply 82 1 [INFO:2022-12-5 18:4:15][@logic/extensions/common/controller/WebCamTextureController.lua:127]:{func}self._webCamera.width 1920 1080 1.7777777777778 [INFO:2022-12-5 18:4:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100002_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100042_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [WARN:2022-12-5 18:4:22][@logic/extensions/takephoto/view/TakePhotoPlayerContentView.lua:93]:{func}_tryAddPlayer 2035 羊肉泡饃 [INFO:2022-12-5 18:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100042_yangropaomo/moc/physics.json isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100042_yangropaomo/100042_yangropaomo_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100042_yangropaomo/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100042_head_square.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100042_head_square02.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100042_head_square03.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [WARN:2022-12-5 18:4:29][@logic/extensions/takephoto/view/TakePhotoMainView.lua:80]:{closure}_onGetTexture2D photoUrl /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/takephoto.png [INFO:2022-12-5 18:4:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/takephoto/takephotodetailview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:29][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:31]:{onEnter}TakePhotoDetailView filePath file:///storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/takephoto.png [INFO:2022-12-5 18:4:29][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:82]:{_onSetImage}TakePhotoDetailView:_onSetImage() [INFO:2022-12-5 18:4:31][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-12-5 18:4:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-12-5 18:4:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 39 [INFO:2022-12-5 18:4:31]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-12-5 18:4:31]||||| Sender socketClient version=5 [INFO:2022-12-5 18:4:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-12-5 18:4:31]<== Receiver Message, socketClient version=5,extId=46,cmd=4,status=0,size=8 [INFO:2022-12-5 18:4:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-12-5 18:4:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-12-5 18:4:31][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.17314346507192 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 85 1 [WARN:2022-12-5 18:4:31][@logic/extensions/takephoto/view/TakePhotoDetailShareView.lua:164]:{closure}监听分享完成回调 [WARN:2022-12-5 18:4:32][@logic/extensions/common/view/share/jp/JPCommonShareController.lua:28]:{_defaultSdkShareFunc}jp的默认分享函数 shareType = 5 photoUrl = /storage/emulated/0/Android/data/com.bilibilijp.shokumonogatari/files/StreamingAssets/Android/share/share1670234671.png [INFO:2022-12-5 18:4:35]GameDevice isFront = False [INFO:2022-12-5 18:5:0]GameDevice isFront = True [INFO:2022-12-5 18:5:0][@logic/common/sdk/SDKManager.lua:768]:{callFunc}=============sdk分享结果状态码: 0 [INFO:2022-12-5 18:5:0][@logic/extensions/common/view/share/jp/JPCommonShareController.lua:61]:{callFunc}jp分享结果返回 statusCode = 0 [INFO:2022-12-5 18:5:0][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 10 当前队列数量= 1 [INFO:2022-12-5 18:5:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ShareLogRequest [INFO:2022-12-5 18:5:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}shareType: 21 shareChannel: 9 extId: 0 [WARN:2022-12-5 18:5:0][@logic/extensions/takephoto/view/TakePhotoDetailShareView.lua:180]:{func}分享完成 _onShareFinish============= [INFO:2022-12-5 18:5:0]==> Sender Auto Serialize Message,extId=46,cmd=10,size=15 [WARN:2022-12-5 18:5:0][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:112]:{_onClickSave}_onGetTexture2D imageName swyP1670234668.jpg [INFO:2022-12-5 18:5:0]||||| Sender socketClient version=5 [INFO:2022-12-5 18:5:0]<== Receiver Message, socketClient version=5,extId=55,cmd=3,status=0,size=70 [INFO:2022-12-5 18:5:0]<== Receiver Message, socketClient version=5,extId=49,cmd=2,status=0,size=22 [INFO:2022-12-5 18:5:0]<== Receiver Message, socketClient version=5,extId=45,cmd=3,status=0,size=21 [WARN:2022-12-5 18:5:0][@logic/extensions/takephoto/view/TakePhotoDetailView.lua:134]:{_onSaveImageFinish}_onSaveImageFinish 0 [INFO:2022-12-5 18:5:0]<== Receiver Message, socketClient version=5,extId=46,cmd=10,status=0,size=8 [INFO:2022-12-5 18:5:0][@logic/common/screen/ScreenMgr.lua:25]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":3,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":6,"source":"Native 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":7,"source":"Lua 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":8,"source":"Lua 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