[INFO:2022-11-1 16:34:54]PJG Start [INFO:2022-11-1 16:34:54]LocalSourceVersion:1.0.36.3913 [INFO:2022-11-1 16:34:54]PackageSourceVersion:1.0.36.3501 [INFO:2022-11-1 16:34:54]AoUnityStarter Start [INFO:2022-11-1 16:34:54]Start App [INFO:2022-11-1 16:34:54]ResourceCache.Instance.resLoadMode=AssetBundle [INFO:2022-11-1 16:34:54]ResourceCache.Instance.isLuaBundle=True [INFO:2022-11-1 16:34:54]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/tolua isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:34:54]AoUnityStarter OnToluaBundleLoaded:resPath=luascripts/64/tolua,isSuccess=True [INFO:2022-11-1 16:34:54]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/bootstrap isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:34:54]AoUnityStarter OnBootstrapBundleLoaded:resPath=luascripts/64/bootstrap,isSuccess=True [INFO:2022-11-1 16:34:54]AoUnityStarter StartLua [INFO:2022-11-1 16:34:55]ver20100 jit: false [INFO:2022-11-1 16:34:55]os: OSX, arch: arm64 [INFO:2022-11-1 16:34:55][@bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started... [INFO:2022-11-1 16:34:55][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:34:55][@bootstrap/BootstrapHelper.main:67]:{closure}=======================腾讯渠道包======================= [INFO:2022-11-1 16:34:55][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:34:55][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:34:55][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:34:55][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [WARN:2022-11-1 16:34:55][@bootstrap/msdk/gpm/GpmMgr.lua:97]:{init}--------------------GpmMgr:init()--------------------- [INFO:2022-11-1 16:34:55][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:34:55][@bootstrap/msdk/tgpa/TGPABootstrapMgr.lua:17]:{init}TGPABootstrapMgr:init()=========11=== [INFO:2022-11-1 16:34:55][@bootstrap/msdk/tgpa/TGPABootstrapMgr.lua:27]:{recordTGPAScene}================TGPABootstrapMgr recordTGPAScene================ 1 [WARN:2022-11-1 16:34:55][@bootstrap/BootstrapLauncher.lua:171]:{start}非腾讯渠道 初始化 Bugly [INFO:2022-11-1 16:34:55][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:34:55][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState1 [INFO:2022-11-1 16:34:55]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapadapterblackbg.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:34:55]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapnoticecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:34:55]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapnoticedotcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:34:55]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapnoticeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:34:55]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstraploading.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:34:55]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapmsgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:34:55][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState3 [INFO:2022-11-1 16:34:55][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:34:55]VideoMgr url = file:///private/var/containers/Bundle/Application/48742A01-80D6-43A8-A470-AD5D5D662D05/Unity-iPhone-msdk.app/Data/Raw/IOS/splash/unity_video_splash.mp4 [INFO:2022-11-1 16:34:55]VideoMgr 没有preload,play之前需要prepare下 [INFO:2022-11-1 16:34:55]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lastest_bootstrap_commit_id.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-11-1 16:34:55][@bootstrap/BootstrapResPreLoad.lua:70]:{closure}热更后重启: setPreHotupdateBootstrapCommitID b7ade6f9585b1f266c9f4d81efff7026ac819150 stack traceback: bootstrap/BootstrapResPreLoad:70: in function [INFO:2022-11-1 16:34:55]VideoMgr play开始 [INFO:2022-11-1 16:34:55]视频已经开始播放啦 [INFO:2022-11-1 16:34:55][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:0]VideoMgr play完毕 [INFO:2022-11-1 16:35:0]VideoMgr stop [INFO:2022-11-1 16:35:0][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:0][@bootstrap/msdk/notice/model/BootstrapNoticeModel.lua:30]:{setData}TCL: BootstrapNoticeModel:setData dataJsonString [] [INFO:2022-11-1 16:35:0][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:0][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:0][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState4 [INFO:2022-11-1 16:35:0][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState6 [INFO:2022-11-1 16:35:0][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:0][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:0][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:0][@bootstrap/check/CheckMgr.lua:188]:{sendMSDKGetServerListRequest}InitTdir [INFO:2022-11-1 16:35:0][@bootstrap/check/CheckMgr.lua:189]:{sendMSDKGetServerListRequest}treeId11 [INFO:2022-11-1 16:35:1]QueryTree result: Success, 0, 0 [INFO:2022-11-1 16:35:1]node,id:11node.ParentId:-1 [INFO:2022-11-1 16:35:1]node,id:15node.ParentId:11 [INFO:2022-11-1 16:35:1]node,id:10006node.ParentId:11 [INFO:2022-11-1 16:35:1]node,id:10005node.ParentId:11 [INFO:2022-11-1 16:35:1]node,id:10003node.ParentId:11 [INFO:2022-11-1 16:35:1]node,id:10008node.ParentId:11 [INFO:2022-11-1 16:35:1][@bootstrap/check/CheckMgr.lua:210]:{closure}_onMSDKGetServerListRequestResponse [INFO:2022-11-1 16:35:1][@bootstrap/check/CheckMgr.lua:55]:{_updateInfoByTree}leaf,id:15url:1flag:Finetag:Hot [INFO:2022-11-1 16:35:1]ProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:1][@bootstrap/check/CheckMgr.lua:55]:{_updateInfoByTree}leaf,id:10006url:1flag:Finetag:Hot [INFO:2022-11-1 16:35:1]ProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:1][@bootstrap/check/CheckMgr.lua:55]:{_updateInfoByTree}leaf,id:10005url:1flag:Unavailabletag:Hot [INFO:2022-11-1 16:35:1]ProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:1][@bootstrap/check/CheckMgr.lua:55]:{_updateInfoByTree}leaf,id:10003url:1flag:Finetag:Hot [INFO:2022-11-1 16:35:1]ProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:1][@bootstrap/check/CheckMgr.lua:55]:{_updateInfoByTree}leaf,id:10008url:1flag:Finetag:Hot [INFO:2022-11-1 16:35:1]ProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapLauncherBase.lua:93]:{start}BootstrapLauncherBase start [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapLauncherBase.lua:97]:{start}BootstrapLauncherBase startHotUpdate [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:1]ProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:1]LocalSourceVersion:1.0.36.3913 [INFO:2022-11-1 16:35:1]PackageSourceVersion:1.0.36.3501 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState7 [INFO:2022-11-1 16:35:1]ProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:1]CurrentProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:1]ProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:1]CurrentProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:1]LocalSourceVersion:1.0.36.3913 [INFO:2022-11-1 16:35:1]PackageSourceVersion:1.0.36.3501 [INFO:2022-11-1 16:35:1]CurrentSourceVersion:1.0.36.3913 [INFO:2022-11-1 16:35:1][@bootstrap/msdk/tgpa/TGPABootstrapMgr.lua:27]:{recordTGPAScene}================TGPABootstrapMgr recordTGPAScene================ 2 [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:2,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:1]progressValue:0.06666667 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 2 3000 false [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:5,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:1]progressValue:0.1666667 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 5 3000 false [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:9,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:1]progressValue:0.3 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 9 3000 false [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:11,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:1]progressValue:0.3666667 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 11 3000 false [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:15,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:1]progressValue:0.5 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 15 3000 false [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:18,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:1]progressValue:0.6 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 18 3000 false [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:20,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:1]progressValue:0.6666667 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 20 3000 false [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:23,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:1]progressValue:0.7666667 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 23 3000 false [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:26,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:1]progressValue:0.8666667 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 26 3000 false [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:29,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:1]progressValue:0.9666666 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 29 3000 false [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:32,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:1]progressValue:1.066667 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 32 3000 false [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:35,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:1]progressValue:1.166667 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 35 3000 false [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:38,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:1]progressValue:1.266667 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 38 3000 false [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:41,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:1]progressValue:1.366667 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 41 3000 false [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:1]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:44,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:1]progressValue:1.466667 [INFO:2022-11-1 16:35:1][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 44 3000 false [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:47,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:2]progressValue:1.566667 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 47 3000 false [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:50,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:2]progressValue:1.666667 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 50 3000 false [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:52,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:2]progressValue:1.733333 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 52 3000 false [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:55,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:2]progressValue:1.833333 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 55 3000 false [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:58,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:2]progressValue:1.933333 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 58 3000 false [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:2]当前已是最新应用版本,应用版本更新结束,开始资源版本更新 [INFO:2022-11-1 16:35:2]ProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:2]CurrentProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:2]LocalSourceVersion:1.0.36.3913 [INFO:2022-11-1 16:35:2]PackageSourceVersion:1.0.36.3501 [INFO:2022-11-1 16:35:2]CurrentSourceVersion:1.0.36.3913 [INFO:2022-11-1 16:35:2]ProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:2]CurrentProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:2]LocalSourceVersion:1.0.36.3913 [INFO:2022-11-1 16:35:2]PackageSourceVersion:1.0.36.3501 [INFO:2022-11-1 16:35:2]CurrentSourceVersion:1.0.36.3913 [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:2,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:2]progressValue:0.06666667 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 2 3000 false [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:5,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:2]progressValue:0.1666667 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 5 3000 false [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:8,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:2]progressValue:0.2666667 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 8 3000 false [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:11,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:2]progressValue:0.3666667 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 11 3000 false [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:14,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:2]progressValue:0.4666667 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 14 3000 false [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:16,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:2]progressValue:0.5333334 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 16 3000 false [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:19,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:2]progressValue:0.6333333 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 19 3000 false [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:22,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:2]progressValue:0.7333333 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 22 3000 false [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:25,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:2]progressValue:0.8333333 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 25 3000 false [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:28,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:2]progressValue:0.9333333 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 28 3000 false [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:2]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:29,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:2]progressValue:0.9666666 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 29 3000 false [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:2]当前已是最新资源版本,更新结束 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapLauncherBase.lua:76]:{onHotupdateDone}BootstrapLauncherBase onHotupdateDone [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapLauncherBase.lua:19]:{loadLuaBundles}BootstrapLauncherBase loadLuaBundles [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapLauncher.lua:348]:{_onCopyObbDone}拷贝obb文件到外部目录完毕,继续走启动逻辑! [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapHandlerDolphin.lua:137]:{closure}热更新流程完毕 [INFO:2022-11-1 16:35:2]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/framework isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/framework true [INFO:2022-11-1 16:35:2]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/frameworkext isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/frameworkext true [INFO:2022-11-1 16:35:2]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/otherlogic isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:2][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/otherlogic true [INFO:2022-11-1 16:35:3]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/config isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:3][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/config true [INFO:2022-11-1 16:35:3]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/extensions isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:3][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/extensions true [INFO:2022-11-1 16:35:3]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/story isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:3][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/story true [INFO:2022-11-1 16:35:3][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState8 [INFO:2022-11-1 16:35:3][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:3][@bootstrap/BootstrapLauncher.lua:362]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务 [INFO:2022-11-1 16:35:3][@bootstrap/BootstrapLauncherBase.lua:86]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone [INFO:2022-11-1 16:35:4][@framework/LogicLauncherBase.lua:53]:{loadMainManifest}LogicLauncherBase loadMainManifest [INFO:2022-11-1 16:35:4][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:4]LocalSourceVersion:1.0.36.3913 [INFO:2022-11-1 16:35:4]PackageSourceVersion:1.0.36.3501 [INFO:2022-11-1 16:35:4]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:main_manifest isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:7][@logic/logicLauncher/LogicLauncher.lua:10]:{closure}is img preload:true [INFO:2022-11-1 16:35:7][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:7][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:7]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_asset_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-11-1 16:35:7]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_fmod_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-11-1 16:35:7]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/fmod_event_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-11-1 16:35:7][@framework/LogicLauncherBase.lua:61]:{onManifestLoaded}LogicLauncherBase onManifestLoaded [INFO:2022-11-1 16:35:7][@logic/common/sdk/MSDKManagerImpl.lua:679]:{registerWXTokenRefreshedListener}registerWXTokenRefreshedListener [INFO:2022-11-1 16:35:10][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:10][@bootstrap/performance/PerformanceMgr.lua:122]:{setResourcesMode}默认高端机 [INFO:2022-11-1 16:35:10][@bootstrap/performance/PerformanceMgr.lua:177]:{setResourcesMode}缓冲区路径 = /var/mobile/Containers/Data/Application/FA80023E-9586-4E1A-B59A-30BFF091E7C1/Library/UnityCache/Shared [INFO:2022-11-1 16:35:10][@bootstrap/performance/PerformanceMgr.lua:178]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150 [INFO:2022-11-1 16:35:10][@bootstrap/performance/PerformanceMgr.lua:182]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -471 470 [INFO:2022-11-1 16:35:10][@bootstrap/performance/PerformanceMgr.lua:190]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30 [INFO:2022-11-1 16:35:10][@bootstrap/performance/PerformanceMgr.lua:194]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 553 470 [INFO:2022-11-1 16:35:10][@logic/common/icon/IconMgrConfig.lua:135]:{getPersistUrls}persistant urls: bigbg/main_icon/icon_130.png bigbg/main_icon/wordicon_134.png bigbg/main_icon/icon_128.png bigbg/main_icon/wordicon_128.png bigbg/main_icon/icon_127.png bigbg/main_icon/wordicon_12.png bigbg/main_icon/icon_88.png bigbg/main_icon/wordicon_100.png bigbg/main_icon/icon_4.png bigbg/main_icon/wordicon_4.png [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_3 isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadgendericon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_0 isPreload:False refCount:19 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_1 isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_2 isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/itemgrid/commonitemicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithname.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithlevel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/itemgrid/commonitemiconsmallsize.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonheroicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:shaders isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/heroheadmask.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonherocircleicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gradient_blend_src.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonbackpackcompounditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/skillbreakitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonitemaddratecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_hero_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/equipmenticon/equipmentitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonskinquality.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagimage.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagtext.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_130.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_88.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_128.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_128.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_134.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_127.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_12.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/resourcesbar.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/hotpointui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/viewblockmasktip.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/scene/sceneloadingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:audio/audiomixer/audiomixer_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_skinlib_1_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_skinlib_2_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_skinlib_3_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_battle_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo1_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo2_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo3_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo4_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo5_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo6_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo7_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/allimagetext/imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/font/fzchyjw_f.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/font/fzpsh.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/widget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270009.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-11-1 16:35:10]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_name_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-11-1 16:35:10]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/chinese_dict.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-11-1 16:35:10]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/audioout_package_config_zh.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-11-1 16:35:10]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lastest_bootstrap_commit_id.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-11-1 16:35:10][@logic/common/logic/CheckRebootMgr.lua:15]:{setPostHotupdateBootstrapCommitID}热更后重启:setPostHotupdateBootstrapCommitID b7ade6f9585b1f266c9f4d81efff7026ac819150 stack traceback: logic/common/logic/CheckRebootMgr:15: in function 'setPostHotupdateBootstrapCommitID' logic/common/logic/ResPreLoadMgr:103: in function [INFO:2022-11-1 16:35:10][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState29 [INFO:2022-11-1 16:35:10][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:spinematerials/skeletongraphicdefault.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:10][@bootstrap/BootstrapHelper.lua:336]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了 [INFO:2022-11-1 16:35:10][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:10][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:10][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:75: GameStateMgr:_createNotifyLocalState notifyLocalStateType1 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101511 时间:2019-09-12 19:00:00 interval = -99005712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101521 时间:2019-09-13 19:00:00 interval = -98919312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102211 时间:2020-05-28 09:00:00 interval = -76664112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102221 时间:2020-05-29 09:00:00 interval = -76577712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102231 时间:2020-05-30 09:00:00 interval = -76491312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102611 时间:2020-07-09 09:00:00 interval = -73035312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102621 时间:2020-07-10 09:00:00 interval = -72948912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102631 时间:2020-07-11 09:00:00 interval = -72862512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103011 时间:2020-07-07 09:00:00 interval = -73208112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103021 时间:2020-07-08 09:00:00 interval = -73121712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103111 时间:2020-08-13 09:00:00 interval = -70011312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103121 时间:2020-08-14 09:00:00 interval = -69924912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103131 时间:2020-08-15 09:00:00 interval = -69838512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103141 时间:2020-08-16 09:00:00 interval = -69752112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103151 时间:2020-08-17 09:00:00 interval = -69665712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103161 时间:2020-08-18 09:00:00 interval = -69579312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103171 时间:2020-08-19 09:00:00 interval = -69492912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103181 时间:2020-08-20 09:00:00 interval = -69406512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103191 时间:2020-08-21 09:00:00 interval = -69320112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031101 时间:2020-08-22 09:00:00 interval = -69233712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031111 时间:2020-08-23 09:00:00 interval = -69147312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031121 时间:2020-08-24 09:00:00 interval = -69060912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031131 时间:2020-08-25 09:00:00 interval = -68974512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031141 时间:2020-08-26 09:00:00 interval = -68888112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031151 时间:2020-08-27 09:00:00 interval = -68801712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031161 时间:2020-08-28 09:00:00 interval = -68715312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031171 时间:2020-08-29 09:00:00 interval = -68628912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031181 时间:2020-08-30 09:00:00 interval = -68542512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031191 时间:2020-08-31 09:00:00 interval = -68456112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031201 时间:2020-09-01 09:00:00 interval = -68369712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031211 时间:2020-09-02 09:00:00 interval = -68283312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031221 时间:2020-09-03 09:00:00 interval = -68196912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031231 时间:2020-09-04 09:00:00 interval = -68110512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031241 时间:2020-09-05 09:00:00 interval = -68024112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031251 时间:2020-09-06 09:00:00 interval = -67937712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031261 时间:2020-09-07 09:00:00 interval = -67851312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031271 时间:2020-09-08 09:00:00 interval = -67764912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031281 时间:2020-09-09 09:00:00 interval = -67678512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031291 时间:2020-09-10 09:00:00 interval = -67592112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031301 时间:2020-09-11 09:00:00 interval = -67505712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103511 时间:2020-09-07 09:00:00 interval = -67851312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103521 时间:2020-09-08 09:00:00 interval = -67764912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103531 时间:2020-09-09 09:00:00 interval = -67678512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103611 时间:2020-09-17 09:00:00 interval = -66987312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103621 时间:2020-09-18 09:00:00 interval = -66900912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103631 时间:2020-09-19 09:00:00 interval = -66814512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103641 时间:2020-09-20 09:00:00 interval = -66728112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103651 时间:2020-09-21 09:00:00 interval = -66641712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103661 时间:2020-09-22 09:00:00 interval = -66555312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103671 时间:2020-09-23 09:00:00 interval = -66468912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103681 时间:2020-09-24 09:00:00 interval = -66382512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103691 时间:2020-09-25 09:00:00 interval = -66296112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036101 时间:2020-09-26 09:00:00 interval = -66209712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036111 时间:2020-09-27 09:00:00 interval = -66123312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036121 时间:2020-09-28 09:00:00 interval = -66036912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036131 时间:2020-09-29 09:00:00 interval = -65950512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036141 时间:2020-09-30 09:00:00 interval = -65864112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036151 时间:2020-10-01 09:00:00 interval = -65777712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036161 时间:2020-10-02 09:00:00 interval = -65691312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036171 时间:2020-10-03 09:00:00 interval = -65604912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036181 时间:2020-10-04 09:00:00 interval = -65518512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036191 时间:2020-10-05 09:00:00 interval = -65432112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036201 时间:2020-10-06 09:00:00 interval = -65345712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036211 时间:2020-10-07 09:00:00 interval = -65259312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036221 时间:2020-10-08 09:00:00 interval = -65172912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104011 时间:2020-10-06 09:00:00 interval = -65345712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104021 时间:2020-10-07 09:00:00 interval = -65259312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104411 时间:2020-10-20 09:00:00 interval = -64136112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104421 时间:2020-10-21 09:00:00 interval = -64049712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104431 时间:2020-10-22 09:00:00 interval = -63963312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105111 时间:2020-11-24 09:00:00 interval = -61112112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105211 时间:2020-12-14 09:00:00 interval = -59384112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105221 时间:2020-12-15 09:00:00 interval = -59297712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105611 时间:2020-12-24 09:00:00 interval = -58520112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105621 时间:2020-12-25 09:00:00 interval = -58433712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105711 时间:2021-01-11 09:00:00 interval = -56964912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106111 时间:2021-01-26 09:00:00 interval = -55668912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106211 时间:2021-02-24 09:00:00 interval = -53163312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106611 时间:2021-03-04 09:00:00 interval = -52472112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106711 时间:2021-03-21 09:00:00 interval = -51003312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106721 时间:2021-03-22 09:00:00 interval = -50916912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106731 时间:2021-03-23 09:00:00 interval = -50830512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106741 时间:2021-03-24 09:00:00 interval = -50744112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107111 时间:2021-04-01 09:00:00 interval = -50052912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107211 时间:2021-04-20 09:00:00 interval = -48411312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107221 时间:2021-04-21 09:00:00 interval = -48324912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107611 时间:2021-04-29 09:00:00 interval = -47633712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107711 时间:2021-05-19 09:00:00 interval = -45905712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108111 时间:2021-06-01 09:00:00 interval = -44782512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108121 时间:2021-06-02 09:00:00 interval = -44696112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108211 时间:2021-06-21 09:00:00 interval = -43054512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108221 时间:2021-06-22 09:00:00 interval = -42968112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108611 时间:2021-06-30 09:00:00 interval = -42276912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108621 时间:2021-07-01 09:00:00 interval = -42190512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108631 时间:2021-07-02 09:00:00 interval = -42104112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108711 时间:2021-07-19 09:00:00 interval = -40635312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108721 时间:2021-07-20 09:00:00 interval = -40548912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108731 时间:2021-07-21 09:00:00 interval = -40462512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109111 时间:2021-07-29 09:00:00 interval = -39771312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109211 时间:2021-08-16 09:00:00 interval = -38216112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109221 时间:2021-08-17 09:00:00 interval = -38129712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109231 时间:2021-08-18 09:00:00 interval = -38043312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109611 时间:2021-08-26 09:00:00 interval = -37352112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109621 时间:2021-08-27 09:00:00 interval = -37265712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109631 时间:2021-08-28 09:00:00 interval = -37179312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109641 时间:2021-08-29 09:00:00 interval = -37092912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109651 时间:2021-08-30 09:00:00 interval = -37006512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109661 时间:2021-08-31 09:00:00 interval = -36920112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109671 时间:2021-09-01 09:00:00 interval = -36833712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109681 时间:2021-09-02 09:00:00 interval = -36747312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109691 时间:2021-09-03 09:00:00 interval = -36660912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096101 时间:2021-09-04 09:00:00 interval = -36574512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096111 时间:2021-09-05 09:00:00 interval = -36488112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096121 时间:2021-09-06 09:00:00 interval = -36401712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096131 时间:2021-09-07 09:00:00 interval = -36315312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096141 时间:2021-09-08 09:00:00 interval = -36228912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096151 时间:2021-09-09 09:00:00 interval = -36142512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096161 时间:2021-09-10 09:00:00 interval = -36056112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096171 时间:2021-09-11 09:00:00 interval = -35969712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096181 时间:2021-09-12 09:00:00 interval = -35883312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096191 时间:2021-09-13 09:00:00 interval = -35796912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096201 时间:2021-09-14 09:00:00 interval = -35710512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096211 时间:2021-09-15 09:00:00 interval = -35624112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096221 时间:2021-09-16 09:00:00 interval = -35537712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096231 时间:2021-09-17 09:00:00 interval = -35451312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109711 时间:2021-09-15 09:00:00 interval = -35624112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109721 时间:2021-09-16 09:00:00 interval = -35537712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109731 时间:2021-09-17 09:00:00 interval = -35451312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110111 时间:2021-09-23 09:00:00 interval = -34932912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110211 时间:2021-10-11 09:00:00 interval = -33377712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110221 时间:2021-10-12 09:00:00 interval = -33291312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110231 时间:2021-10-13 09:00:00 interval = -33204912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110611 时间:2021-10-28 09:00:00 interval = -31908912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110711 时间:2021-11-15 09:00:00 interval = -30353712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110721 时间:2021-11-16 09:00:00 interval = -30267312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110731 时间:2021-11-17 09:00:00 interval = -30180912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111111 时间:2021-11-25 09:00:00 interval = -29489712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111211 时间:2021-12-13 09:00:00 interval = -27934512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111221 时间:2021-12-14 09:00:00 interval = -27848112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111231 时间:2021-12-15 09:00:00 interval = -27761712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111611 时间:2021-12-23 09:00:00 interval = -27070512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111711 时间:2022-01-10 09:00:00 interval = -25515312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111721 时间:2022-01-11 09:00:00 interval = -25428912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111731 时间:2022-01-12 09:00:00 interval = -25342512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112111 时间:2022-01-25 09:00:00 interval = -24219312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112211 时间:2022-02-21 09:00:00 interval = -21886512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112221 时间:2022-02-22 09:00:00 interval = -21800112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112231 时间:2022-02-23 09:00:00 interval = -21713712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112611 时间:2022-03-03 09:00:00 interval = -21022512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112711 时间:2022-03-21 09:00:00 interval = -19467312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112721 时间:2022-03-22 09:00:00 interval = -19380912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112731 时间:2022-03-23 09:00:00 interval = -19294512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113111 时间:2022-03-31 09:00:00 interval = -18603312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113211 时间:2022-04-18 09:00:00 interval = -17048112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113221 时间:2022-04-19 09:00:00 interval = -16961712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113231 时间:2022-04-20 09:00:00 interval = -16875312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113611 时间:2022-04-28 09:00:00 interval = -16184112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113711 时间:2022-05-16 09:00:00 interval = -14628912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113721 时间:2022-05-17 09:00:00 interval = -14542512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113731 时间:2022-05-18 09:00:00 interval = -14456112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114111 时间:2022-05-26 09:00:00 interval = -13764912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114211 时间:2022-05-13 09:00:00 interval = -14888112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114221 时间:2022-05-14 09:00:00 interval = -14801712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114231 时间:2022-05-15 09:00:00 interval = -14715312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114241 时间:2022-05-16 09:00:00 interval = -14628912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114251 时间:2022-05-17 09:00:00 interval = -14542512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114261 时间:2022-05-18 09:00:00 interval = -14456112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114271 时间:2022-05-19 09:00:00 interval = -14369712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114281 时间:2022-05-20 09:00:00 interval = -14283312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114291 时间:2022-05-21 09:00:00 interval = -14196912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142101 时间:2022-05-22 09:00:00 interval = -14110512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142111 时间:2022-05-23 09:00:00 interval = -14024112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142121 时间:2022-05-24 09:00:00 interval = -13937712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142131 时间:2022-05-25 09:00:00 interval = -13851312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142141 时间:2022-05-26 09:00:00 interval = -13764912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142151 时间:2022-05-27 09:00:00 interval = -13678512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142161 时间:2022-05-28 09:00:00 interval = -13592112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142171 时间:2022-05-29 09:00:00 interval = -13505712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142181 时间:2022-05-30 09:00:00 interval = -13419312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142191 时间:2022-05-31 09:00:00 interval = -13332912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142201 时间:2022-06-01 09:00:00 interval = -13246512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142211 时间:2022-06-02 09:00:00 interval = -13160112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142221 时间:2022-06-03 09:00:00 interval = -13073712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142231 时间:2022-06-04 09:00:00 interval = -12987312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142241 时间:2022-06-05 09:00:00 interval = -12900912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142251 时间:2022-06-06 09:00:00 interval = -12814512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142261 时间:2022-06-07 09:00:00 interval = -12728112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142271 时间:2022-06-08 09:00:00 interval = -12641712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142281 时间:2022-06-09 09:00:00 interval = -12555312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142291 时间:2022-06-10 09:00:00 interval = -12468912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142301 时间:2022-06-11 09:00:00 interval = -12382512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142311 时间:2022-06-12 09:00:00 interval = -12296112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142321 时间:2022-06-13 09:00:00 interval = -12209712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142331 时间:2022-06-14 09:00:00 interval = -12123312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142341 时间:2022-06-15 09:00:00 interval = -12036912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114611 时间:2022-06-23 09:00:00 interval = -11345712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114711 时间:2022-07-11 09:00:00 interval = -9790512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114721 时间:2022-07-12 09:00:00 interval = -9704112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114731 时间:2022-07-13 09:00:00 interval = -9617712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115111 时间:2022-07-21 09:00:00 interval = -8926512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115211 时间:2022-08-08 09:00:00 interval = -7371312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115221 时间:2022-08-09 09:00:00 interval = -7284912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115231 时间:2022-08-10 09:00:00 interval = -7198512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115611 时间:2022-08-18 09:00:00 interval = -6507312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115711 时间:2022-09-05 09:00:00 interval = -4952112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115721 时间:2022-09-06 09:00:00 interval = -4865712 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115731 时间:2022-09-07 09:00:00 interval = -4779312 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116111 时间:2022-09-15 09:00:00 interval = -4088112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116211 时间:2022-10-03 09:00:00 interval = -2532912 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116221 时间:2022-10-04 09:00:00 interval = -2446512 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116231 时间:2022-10-05 09:00:00 interval = -2360112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116611 时间:2022-10-20 09:00:00 interval = -1064112 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116711 时间:2022-11-07 09:00:00 interval = 491088 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116721 时间:2022-11-08 09:00:00 interval = 577488 [INFO:2022-11-1 16:35:10][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116731 时间:2022-11-09 09:00:00 interval = 663888 [INFO:2022-11-1 16:35:10][@logic/common/logic/CheckRebootMgr.lua:20]:{checkIsNeedReboot}热更后重启检查: b7ade6f9585b1f266c9f4d81efff7026ac819150 b7ade6f9585b1f266c9f4d81efff7026ac819150 [INFO:2022-11-1 16:35:10]VideoMgr url = file:///var/mobile/Containers/Data/Application/FA80023E-9586-4E1A-B59A-30BFF091E7C1/Documents/StreamingAssets/IOS/movie/open.mp4 [INFO:2022-11-1 16:35:10]VideoMgr 没有preload,play之前需要prepare下 [INFO:2022-11-1 16:35:11]VideoMgr play开始 [INFO:2022-11-1 16:35:11]视频已经开始播放啦 [INFO:2022-11-1 16:35:23][@logic/common/msdk/tgpa/TGPAHelperController.lua:141]:{recordChangeFpsTarget}=========self._helperInstace.recordChangeFpsTarget====== 30 [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/materials/noname.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/materials/noname.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_laweihezheng_skill3_2_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_024_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_064.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_064_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_014.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_glow_30_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/wx_glow_30_wx.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/wx_gt_other_002_wx.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_toucheffect.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/floattipsitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/floattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]VideoMgr stop [INFO:2022-11-1 16:35:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:23]VideoMgr play完毕 [INFO:2022-11-1 16:35:23]VideoMgr stop [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginfrienditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:23][@logic/common/sdk/MSDKManagerImpl.lua:717]:{getDeviceType}simulator result:nil [INFO:2022-11-1 16:35:23][@logic/extensions/login/helper/LoginViewHelper.lua:41]:{_showToUseTencentMonitorTips}TCL: getDeviceType deivceType, isSimulator, isTencentSimulator 0 false false [INFO:2022-11-1 16:35:23]ProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:23][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:23]LocalSourceVersion:1.0.36.3913 [INFO:2022-11-1 16:35:23]PackageSourceVersion:1.0.36.3501 [INFO:2022-11-1 16:35:23][@logic/common/msdk/tgpa/TGPAHelperController.lua:141]:{recordChangeFpsTarget}=========self._helperInstace.recordChangeFpsTarget====== 30 [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/notice/noticeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/notice/noticetextcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/notice/noticeimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23][@logic/extensions/notice/view/NoticeView.lua:51]:{onEnter}NoticeView:onEnter() [INFO:2022-11-1 16:35:23][@logic/extensions/notice/view/NoticeView.lua:52]:{onEnter}{} [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_dblz_mask_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_other_jgt_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_dblz_mask_014_da_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_smoke_jgt_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_smoke_jgt_003_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_533.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_534.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_534_da_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_010_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_010_ab_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_021.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_021.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_020.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_021_da.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_024_abm.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_017.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ts_noise_063_ds.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_056.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_flt_mask_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_021.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:24][@logic/extensions/login/view/LoginView.lua:669]:{beginGetBtSessionId}registerNeedNameAuthListener [INFO:2022-11-1 16:35:24][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {} [INFO:2022-11-1 16:35:24][@logic/common/GameUtils.lua:1220]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:576: LoginView:_reregisterListenerAndLogin; nil; nil stack traceback: logic/common/GameUtils:1219: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:576: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:698: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/notice/view/NoticeView:170: in function [INFO:2022-11-1 16:35:24][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 3 [INFO:2022-11-1 16:35:24][@logic/common/GameUtils.lua:1220]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:586: LoginView:_reregisterListenerAndLogin; nil; true stack traceback: logic/common/GameUtils:1219: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:586: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:698: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/notice/view/NoticeView:170: in function [INFO:2022-11-1 16:35:24][@logic/common/sdk/MSDKManagerImpl.lua:671]:{registerLoginListener}registerLoginListener [INFO:2022-11-1 16:35:24][@logic/common/GameUtils.lua:1220]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:616: [SDK登录]====>请求; nil stack traceback: logic/common/GameUtils:1219: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:616: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:698: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/notice/view/NoticeView:170: in function [INFO:2022-11-1 16:35:25][@logic/common/sdk/MSDKManagerImpl.lua:673]:{callFunc}onLoginListener [INFO:2022-11-1 16:35:25][@logic/common/GameUtils.lua:1220]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:609: [SDK登录]==<==返回; 0; CD3E13F9500E753D3069BDB4D72947DC; 1674979472; qq_m_qq-73213123-iap-1001-qq-1107043530-F3FC98A05C810229E596072F11EF8438; f32d7d00b3e005b0d0bb3e8d024f3578; F3FC98A05C810229E596072F11EF8438; 0; 2; 0 stack traceback: logic/common/GameUtils:1219: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:609: in function 'callFunc' logic/common/sdk/MSDKManagerImpl:664: in function 'onLoginOrWXTokenRefreshed' logic/common/sdk/MSDKManagerImpl:674: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2022-11-1 16:35:25][@logic/extensions/login/view/LoginView.lua:506]:{_msdkLoginListener}MSDK登录返回成功,看下参数======= CD3E13F9500E753D3069BDB4D72947DC 1674979472 qq_m_qq-73213123-iap-1001-qq-1107043530-F3FC98A05C810229E596072F11EF8438 f32d7d00b3e005b0d0bb3e8d024f3578 F3FC98A05C810229E596072F11EF8438 0 2 0 0 [INFO:2022-11-1 16:35:25][@logic/extensions/login/view/LoginView.lua:535]:{_msdkLoginListener}MSDK登录返回成功。发送gsdk的统计参数msg====== CD3E13F9500E753D3069BDB4D72947DC|1674979472|qq_m_qq-73213123-iap-1001-qq-1107043530-F3FC98A05C810229E596072F11EF8438|f32d7d00b3e005b0d0bb3e8d024f3578|F3FC98A05C810229E596072F11EF8438|0|2|0 [INFO:2022-11-1 16:35:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:25][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:25]LocalSourceVersion:1.0.36.3913 [INFO:2022-11-1 16:35:25]PackageSourceVersion:1.0.36.3501 [INFO:2022-11-1 16:35:25][@logic/extensions/login/agent/LoginAgent.lua:102]:{sendMSDKGetServerListRequest}needSaveZoneInfo true [INFO:2022-11-1 16:35:25][@logic/extensions/login/agent/LoginAgent.lua:106]:{sendMSDKGetServerListRequest}InitTdirF3FC98A05C810229E596072F11EF8438 [INFO:2022-11-1 16:35:25][@logic/extensions/login/agent/LoginAgent.lua:107]:{sendMSDKGetServerListRequest}treeIdnil [INFO:2022-11-1 16:35:25][@logic/extensions/login/agent/LoginAgent.lua:109]:{sendMSDKGetServerListRequest}finalTreeId11 [INFO:2022-11-1 16:35:25][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:0, targetServerOS:IOS, areaId:2 [INFO:2022-11-1 16:35:25][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:25][@logic/extensions/login/agent/LoginAgent.lua:517]:{getSimplefriends}http-获取同玩好友(部分)url===== https://t3.swy.qq.com:10010/loadsimplefriends.jsp 调用native发送httpdns请求,参数: {"url":"https:\/\/t3.swy.qq.com:10010\/loadsimplefriends.jsp","method":"GET","param":{"openId":"F3FC98A05C810229E596072F11EF8438","platId":0,"areaId":2,"accessToken":"CD3E13F9500E753D3069BDB4D72947DC"}} [INFO:2022-11-1 16:35:25][@logic/common/sdk/MSDKManagerImpl.lua:129]:{requestWithForm}-native 的HTTP请求 发送请求======================= param= {"url":"https:\/\/t3.swy.qq.com:10010\/loadsimplefriends.jsp","method":"GET","param":{"openId":"F3FC98A05C810229E596072F11EF8438","platId":"0","areaId":"2","accessToken":"CD3E13F9500E753D3069BDB4D72947DC"}} [INFO:2022-11-1 16:35:25][@logic/extensions/login/view/LoginView.lua:470]:{_tryShowNameAuthMsgBox}tryShowNameAuthMsgBox 1 [INFO:2022-11-1 16:35:25][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {} [INFO:2022-11-1 16:35:25][@logic/common/msdk/kingcard/Kingcard.lua:47]:{callFunc}=========腾讯大王卡情况=====00000000000000000000000000000===== {"operator":-2,"product":0,"kingcard":0} [INFO:2022-11-1 16:35:25]QueryTree result: Success, 0, 0 [INFO:2022-11-1 16:35:25]node,id:11node.ParentId:-1 [INFO:2022-11-1 16:35:25]node,id:15node.ParentId:11 [INFO:2022-11-1 16:35:25]node,id:10006node.ParentId:11 [INFO:2022-11-1 16:35:25]node,id:10005node.ParentId:11 [INFO:2022-11-1 16:35:25]node,id:10003node.ParentId:11 [INFO:2022-11-1 16:35:25]node,id:10008node.ParentId:11 [INFO:2022-11-1 16:35:25][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:15 url:1 flag:Fine tag:Hot [INFO:2022-11-1 16:35:25]ProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:25][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:10006 url:1 flag:Fine tag:Hot [INFO:2022-11-1 16:35:25]ProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:25][@logic/extensions/login/helper/LoginControllerHelper.lua:111]:{_buildServerMoByNode}TCL: log RoleInfos in this node, node id: 10006 [INFO:2022-11-1 16:35:25][@logic/extensions/login/helper/LoginControllerHelper.lua:40]:{_logRoleInfo}TCL: roleInfo.LeafId, roleInfo.RoleName,roleInfo.RoleLevel,LastLoginTime,roleInfo.UserData 10006 215安卓 80 1658211753 {"portrait":11100141,"frame":11110138} [INFO:2022-11-1 16:35:25][@logic/extensions/login/helper/LoginControllerHelper.lua:40]:{_logRoleInfo}TCL: roleInfo.LeafId, roleInfo.RoleName,roleInfo.RoleLevel,LastLoginTime,roleInfo.UserData 10006 测试2服7166 35 1660008344 {"portrait":11100114,"frame":11110170} [INFO:2022-11-1 16:35:25][@logic/extensions/login/helper/LoginControllerHelper.lua:116]:{_buildServerMoByNode}TCL: log final node, node id: 10006 [INFO:2022-11-1 16:35:25][@logic/extensions/login/helper/LoginControllerHelper.lua:40]:{_logRoleInfo}TCL: roleInfo.LeafId, roleInfo.RoleName,roleInfo.RoleLevel,LastLoginTime,roleInfo.UserData 10006 测试2服7166 35 1660008344 {"portrait":11100114,"frame":11110170} [INFO:2022-11-1 16:35:25][@logic/extensions/login/helper/LoginControllerHelper.lua:126]:{_buildServerMoByNode}TCL: GameUtils.json.encode(info) {"level":35,"vipLevel":0,"id":10006,"frame":11110170,"name":"测试2服7166","portrait":11100114} [INFO:2022-11-1 16:35:25][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:10005 url:1 flag:Unavailable tag:Hot [INFO:2022-11-1 16:35:25]ProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:25][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:10003 url:1 flag:Fine tag:Hot [INFO:2022-11-1 16:35:25]ProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:25][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:10008 url:1 flag:Fine tag:Hot [INFO:2022-11-1 16:35:25]ProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:25][@logic/common/sdk/MSDKManagerImpl.lua:159]:{callFunc}-native 的HTTP请求 返回结果======================= result= {"msgkey":"key_http_request","statusCode":200,"header":"{\"Content-Type\":\"application\\\/json;charset=utf-8\",\"Content-Length\":\"656\",\"Server\":\"Apache-Coyote\\\/1.1\",\"Date\":\"Tue, 01 Nov 2022 08:35:25 GMT\"}","body":"{\"friendInfos\":[{\"friendName\":\"3407221409\",\"openId\":\"BA2448F6C7CCDAD99C4756D23A124D44\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/BA2448F6C7CCDAD99C4756D23A124D44\/\"},{\"friendName\":\"测试一下\",\"openId\":\"4E6286BF8A41F025DCFA7F3CA6D175B5\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/4E6286BF8A41F025DCFA7F3CA6D175B5\/\"},{\"friendName\":\"龙族账号200\",\"openId\":\"A2EDB173B365EA3BA705497B76F46805\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/A2EDB173B365EA3BA705497B76F46805\/\"},{\"friendName\":\"hhh\",\"openId\":\"EBD48D5DE29A3087023C1761301FD2ED\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/EBD48D5DE29A3087023C1761301FD2ED\/\"}],\"resultCode\":0}","requestUrl":"https:\/\/t3.swy.qq.com:10010\/loadsimplefriends.jsp"} [INFO:2022-11-1 16:35:25][@logic/extensions/login/agent/LoginAgent.lua:521]:{callback}http-获取同玩好友(部分)返回数据========= {"friendInfos":[{"friendName":"3407221409","openId":"BA2448F6C7CCDAD99C4756D23A124D44","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/BA2448F6C7CCDAD99C4756D23A124D44/"},{"friendName":"测试一下","openId":"4E6286BF8A41F025DCFA7F3CA6D175B5","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/4E6286BF8A41F025DCFA7F3CA6D175B5/"},{"friendName":"龙族账号200","openId":"A2EDB173B365EA3BA705497B76F46805","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/A2EDB173B365EA3BA705497B76F46805/"},{"friendName":"hhh","openId":"EBD48D5DE29A3087023C1761301FD2ED","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/EBD48D5DE29A3087023C1761301FD2ED/"}],"resultCode":0} [INFO:2022-11-1 16:35:25][@logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-11-1 16:35:30]ProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:30]CurrentProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:30]ProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:30]CurrentProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:30]LocalSourceVersion:1.0.36.3913 [INFO:2022-11-1 16:35:30]PackageSourceVersion:1.0.36.3501 [INFO:2022-11-1 16:35:30]CurrentSourceVersion:1.0.36.3913 [INFO:2022-11-1 16:35:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:30]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:30]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:0,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:30]progressValue:0 [INFO:2022-11-1 16:35:30][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 0 3000 false [INFO:2022-11-1 16:35:30]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:30]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:3,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:30]progressValue:0.1 [INFO:2022-11-1 16:35:30][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 3 3000 false [INFO:2022-11-1 16:35:30]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:30]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:6,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:30]progressValue:0.2 [INFO:2022-11-1 16:35:30][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 6 3000 false [INFO:2022-11-1 16:35:30]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:30]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:9,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:30]progressValue:0.3 [INFO:2022-11-1 16:35:30][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 9 3000 false [INFO:2022-11-1 16:35:30]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:30]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:12,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:30]progressValue:0.4 [INFO:2022-11-1 16:35:30][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 12 3000 false [INFO:2022-11-1 16:35:30]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:30]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:15,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:30]progressValue:0.5 [INFO:2022-11-1 16:35:30][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 15 3000 false [INFO:2022-11-1 16:35:30]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:30]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:18,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:30]progressValue:0.6 [INFO:2022-11-1 16:35:30][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 18 3000 false [INFO:2022-11-1 16:35:30]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:30]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:21,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:30]progressValue:0.7 [INFO:2022-11-1 16:35:30][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 21 3000 false [INFO:2022-11-1 16:35:30]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:30]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:23,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:30]progressValue:0.7666667 [INFO:2022-11-1 16:35:30][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 23 3000 false [INFO:2022-11-1 16:35:30]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:30]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:26,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:30]progressValue:0.8666667 [INFO:2022-11-1 16:35:30][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 26 3000 false [INFO:2022-11-1 16:35:30]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:30]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:29,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:30]progressValue:0.9666666 [INFO:2022-11-1 16:35:30][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 29 3000 false [INFO:2022-11-1 16:35:31]当前已是最新应用版本,应用版本更新结束,开始资源版本更新 [INFO:2022-11-1 16:35:31]ProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:31]CurrentProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:31]LocalSourceVersion:1.0.36.3913 [INFO:2022-11-1 16:35:31]PackageSourceVersion:1.0.36.3501 [INFO:2022-11-1 16:35:31]CurrentSourceVersion:1.0.36.3913 [INFO:2022-11-1 16:35:31]ProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:31]CurrentProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:31]LocalSourceVersion:1.0.36.3913 [INFO:2022-11-1 16:35:31]PackageSourceVersion:1.0.36.3501 [INFO:2022-11-1 16:35:31]CurrentSourceVersion:1.0.36.3913 [INFO:2022-11-1 16:35:31]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:31]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:2,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:31]progressValue:0.06666667 [INFO:2022-11-1 16:35:31][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 2 3000 false [INFO:2022-11-1 16:35:31]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:31]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:5,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:31]progressValue:0.1666667 [INFO:2022-11-1 16:35:31][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 5 3000 false [INFO:2022-11-1 16:35:31]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:31]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:8,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:31]progressValue:0.2666667 [INFO:2022-11-1 16:35:31][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 8 3000 false [INFO:2022-11-1 16:35:31]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:31]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:10,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:31]progressValue:0.3333333 [INFO:2022-11-1 16:35:31][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 10 3000 false [INFO:2022-11-1 16:35:31]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:31]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:13,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:31]progressValue:0.4333333 [INFO:2022-11-1 16:35:31][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 13 3000 false [INFO:2022-11-1 16:35:31]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:31]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:16,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:31]progressValue:0.5333334 [INFO:2022-11-1 16:35:31][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 16 3000 false [INFO:2022-11-1 16:35:31]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:31]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:19,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:31]progressValue:0.6333333 [INFO:2022-11-1 16:35:31][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 19 3000 false [INFO:2022-11-1 16:35:31]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:31]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:22,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:31]progressValue:0.7333333 [INFO:2022-11-1 16:35:31][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 22 3000 false [INFO:2022-11-1 16:35:31]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:31]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:25,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:31]progressValue:0.8333333 [INFO:2022-11-1 16:35:31][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 25 3000 false [INFO:2022-11-1 16:35:31]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-11-1 16:35:31]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:27,totalSize:3000,isDownloading:False [INFO:2022-11-1 16:35:31]progressValue:0.9 [INFO:2022-11-1 16:35:31][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 27 3000 false [INFO:2022-11-1 16:35:31]当前已是最新资源版本,更新结束 [INFO:2022-11-1 16:35:31][@logic/extensions/login/view/LoginView.lua:1004]:{closure}热更新流程完毕 [INFO:2022-11-1 16:35:31][@logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2022-11-1 16:35:31][@logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1667291731 [INFO:2022-11-1 16:35:31][@logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2022-11-1 16:35:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:31][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:31]LocalSourceVersion:1.0.36.3913 [INFO:2022-11-1 16:35:31]PackageSourceVersion:1.0.36.3501 [INFO:2022-11-1 16:35:31][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:31]LocalSourceVersion:1.0.36.3913 [INFO:2022-11-1 16:35:31]PackageSourceVersion:1.0.36.3501 [INFO:2022-11-1 16:35:31][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:0, targetServerOS:IOS, areaId:2 [INFO:2022-11-1 16:35:31][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:31][@logic/extensions/login/agent/LoginAgent.lua:474]:{sendMSDKLoginAndStartRequest}http-腾讯专用web登陆url===== https://t3.swy.qq.com:10010/login.jsp 调用native发送httpdns请求,参数: {"url":"https:\/\/t3.swy.qq.com:10010\/login.jsp","method":"GET","param":{"openId":"F3FC98A05C810229E596072F11EF8438","isAppleId":"0","sysType":"1","platId":"0","isGuest":"0","btSessionId":"CD3E13F9500E753D3069BDB4D72947DC","areaId":"2","clientVersion":"1.0.36.3913"}} [INFO:2022-11-1 16:35:31][@logic/common/sdk/MSDKManagerImpl.lua:129]:{requestWithForm}-native 的HTTP请求 发送请求======================= param= {"url":"https:\/\/t3.swy.qq.com:10010\/login.jsp","method":"GET","param":{"openId":"F3FC98A05C810229E596072F11EF8438","isAppleId":"0","sysType":"1","platId":"0","isGuest":"0","btSessionId":"CD3E13F9500E753D3069BDB4D72947DC","areaId":"2","clientVersion":"1.0.36.3913"}} [INFO:2022-11-1 16:35:31][@logic/common/sdk/MSDKManagerImpl.lua:159]:{callFunc}-native 的HTTP请求 返回结果======================= result= {"msgkey":"key_http_request","statusCode":200,"header":"{\"Content-Type\":\"application\\\/json;charset=utf-8\",\"Content-Length\":\"213\",\"Server\":\"Apache-Coyote\\\/1.1\",\"Date\":\"Tue, 01 Nov 2022 08:35:31 GMT\"}","body":"{\"areaId\":2,\"isAdmin\":false,\"resultCode\":0,\"sessionId\":\"a1b52b82-e0ce-49b4-88e6-0f7e234eb8c9\",\"userName\":\"1004_F3FC98A05C810229E596072F11EF8438\",\"zoneInfo\":{\"id\":10006,\"name\":\"寻味千古\",\"prefix\":\"\",\"state\":1}}","requestUrl":"https:\/\/t3.swy.qq.com:10010\/login.jsp"} [INFO:2022-11-1 16:35:31][@logic/extensions/login/agent/LoginAgent.lua:478]:{callback}http-腾讯专用web登陆返回数据========= {"areaId":2,"isAdmin":false,"resultCode":0,"sessionId":"a1b52b82-e0ce-49b4-88e6-0f7e234eb8c9","userName":"1004_F3FC98A05C810229E596072F11EF8438","zoneInfo":{"id":10006,"name":"寻味千古","prefix":"","state":1}} [INFO:2022-11-1 16:35:31][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:0, targetServerOS:IOS, areaId:2 [INFO:2022-11-1 16:35:31][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-11-1 16:35:31][@logic/extensions/login/agent/LoginAgent.lua:426]:{sendWebStartRequest}http-进入游戏url===== https://t3.swy.qq.com:10010/startgame.jsp 调用native发送httpdns请求,参数: {"url":"https:\/\/t3.swy.qq.com:10010\/startgame.jsp","method":"GET","param":{"pfKey":"f32d7d00b3e005b0d0bb3e8d024f3578","pf":"qq_m_qq-73213123-iap-1001-qq-1107043530-F3FC98A05C810229E596072F11EF8438","regChannel":"73213123","installChannel":"1001","openKey":"6631B4F7314B50F28A065546D2FF60C1","zoneId":10006,"sessionId":"a1b52b82-e0ce-49b4-88e6-0f7e234eb8c9","isIOSSimulator":"0"}} [INFO:2022-11-1 16:35:31][@logic/common/sdk/MSDKManagerImpl.lua:129]:{requestWithForm}-native 的HTTP请求 发送请求======================= param= {"url":"https:\/\/t3.swy.qq.com:10010\/startgame.jsp","method":"GET","param":{"pfKey":"f32d7d00b3e005b0d0bb3e8d024f3578","pf":"qq_m_qq-73213123-iap-1001-qq-1107043530-F3FC98A05C810229E596072F11EF8438","regChannel":"73213123","installChannel":"1001","openKey":"6631B4F7314B50F28A065546D2FF60C1","zoneId":"10006","sessionId":"a1b52b82-e0ce-49b4-88e6-0f7e234eb8c9","isIOSSimulator":"0"}} [INFO:2022-11-1 16:35:32][@logic/common/sdk/MSDKManagerImpl.lua:159]:{callFunc}-native 的HTTP请求 返回结果======================= result= {"msgkey":"key_http_request","statusCode":200,"header":"{\"Content-Type\":\"application\\\/json;charset=utf-8\",\"Content-Length\":\"91\",\"Server\":\"Apache-Coyote\\\/1.1\",\"Date\":\"Tue, 01 Nov 2022 08:35:32 GMT\"}","body":"{\"ip\":\"t3.swy.qq.com\",\"isAdmin\":false,\"pid\":10006001,\"port\":11010,\"resultCode\":0,\"state\":1}","requestUrl":"https:\/\/t3.swy.qq.com:10010\/startgame.jsp"} [INFO:2022-11-1 16:35:32][@logic/extensions/login/agent/LoginAgent.lua:430]:{callback}http-进入游戏返回数据========= {"ip":"t3.swy.qq.com","isAdmin":false,"pid":10006001,"port":11010,"resultCode":0,"state":1} [INFO:2022-11-1 16:35:32][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:44]:{tssSdkSetUserInfoEx}发送tsssdk的登录信息=========== 1 F3FC98A05C810229E596072F11EF8438 1107043530 2 1004_F3FC98A05C810229E596072F11EF8438 [INFO:2022-11-1 16:35:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:32][@logic/extensions/login/view/LoginView.lua:1156]:{_realonClickLogin}click login btn,ip=t3.swy.qq.com,port=11010 [INFO:2022-11-1 16:35:32][@logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= t3.swy.qq.com 11010 [INFO:2022-11-1 16:35:32][@logic/common/sdk/SDKManager.lua:529]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== 101.89.42.151 [INFO:2022-11-1 16:35:32][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 101.89.42.151 [INFO:2022-11-1 16:35:32]==============link network is ipv4============ [INFO:2022-11-1 16:35:32]1 status:Connecting [INFO:2022-11-1 16:35:32]1 Connect,ip=101.89.42.151,port=11010,verson=0 [INFO:2022-11-1 16:35:32][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2022-11-1 16:35:32][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2022-11-1 16:35:32]1 AsyncConnectCallBack call by system,connectingVersion=0 [INFO:2022-11-1 16:35:32]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2022-11-1 16:35:32]1 Same version,socket.Connected=True [INFO:2022-11-1 16:35:32]1 Do EndConnect [INFO:2022-11-1 16:35:32]1 Do EndConnect Done [INFO:2022-11-1 16:35:32]1 status:Connected [INFO:2022-11-1 16:35:32]1 ConnectSucc True [INFO:2022-11-1 16:35:32][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=87 [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=17 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 151 } [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 0 1 [INFO:2022-11-1 16:35:32][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {} [INFO:2022-11-1 16:35:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.066737413406372 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 2 1 [INFO:2022-11-1 16:35:32][@logic/extensions/main/controller/MainController.lua:237]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2022-11-1 16:35:32][@logic/extensions/main/controller/MainController.lua:231]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: 6631B4F7314B50F28A065546D2FF60C1 pf: qq_m_qq-73213123-iap-1001-qq-1107043530-F3FC98A05C810229E596072F11EF8438 pfKey: f32d7d00b3e005b0d0bb3e8d024f3578 [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=11,cmd=3,size=151 [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=23765 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=2512 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=868 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=5288 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=457 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=3425 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros { heroId: 256733005 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2073 baseAttr { hp: 1145 atk: 125 def: 118 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1667309211000 rank: 1 luck: 6 sks { skillId: 41207300 strengthenLevel: 1 } sks { skillId: 41207301 strengthenLevel: 1 } sks { skillId: 41207302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100090 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255243062 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2089 baseAttr { hp: 1166 atk: 120 def: 130 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650920948000 rank: 1 luck: 6 sks { skillId: 41208900 strengthenLevel: 1 } sks { skillId: 41208901 strengthenLevel: 1 } sks { skillId: 41208902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100091 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256733004 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2081 baseAttr { hp: 1238 atk: 121 def: 111 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1667309211000 rank: 1 luck: 6 sks { skillId: 41208100 strengthenLevel: 1 } sks { skillId: 41208101 strengthenLevel: 1 } sks { skillId: 41208102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100094 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256733007 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1667309211000 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255443003 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2053 baseAttr { hp: 1121 atk: 128 def: 117 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651717686000 rank: 1 luck: 8 sks { skillId: 41205300 strengthenLevel: 1 } sks { skillId: 41205301 strengthenLevel: 1 } sks { skillId: 41205302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100082 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256733006 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2008 baseAttr { hp: 968 atk: 108 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1667309211000 rank: 1 luck: 8 sks { skillId: 41200800 strengthenLevel: 1 } sks { skillId: 41200801 strengthenLevel: 1 } sks { skillId: 41200802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100006 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255263025 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2056 baseAttr { hp: 1231 atk: 120 def: 115 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650782429000 rank: 1 luck: 3 sks { skillId: 41205600 strengthenLevel: 1 } sks { skillId: 41205601 strengthenLevel: 1 } sks { skillId: 41205602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100057 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256733003 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2022 baseAttr { hp: 942 atk: 118 def: 90 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1667309211000 rank: 1 luck: 4 sks { skillId: 41202200 strengthenLevel: 1 } sks { skillId: 41202201 strengthenLevel: 1 } sks { skillId: 41202202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256073284 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2007 baseAttr { hp: 1266 atk: 150 def: 122 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1657767327000 rank: 1 luck: 5 sks { skillId: 41200700 strengthenLevel: 1 } sks { skillId: 41200701 strengthenLevel: 1 } sks { skillId: 41200702 strengthenLevel: 1 } exp: 60 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100005 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256733002 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2023 baseAttr { hp: 1285 atk: 98 def: 115 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1667309211000 rank: 1 luck: 5 sks { skillId: 41202300 strengthenLevel: 1 } sks { skillId: 41202301 strengthenLevel: 1 } sks { skillId: 41202302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100025 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255253030 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2038 baseAttr { hp: 1036 atk: 132 def: 125 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651007148000 rank: 1 luck: 3 sks { skillId: 41203800 strengthenLevel: 1 } sks { skillId: 41203801 strengthenLevel: 1 } sks { skillId: 41203802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100040 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255263015 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2059 baseAttr { hp: 1225 atk: 118 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650782341000 rank: 1 luck: 7 sks { skillId: 41205900 strengthenLevel: 1 } sks { skillId: 41205910 strengthenLevel: 1 } sks { skillId: 41205902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100073 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256733021 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2029 baseAttr { hp: 1119 atk: 107 def: 114 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1667309249000 rank: 1 luck: 5 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256733020 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2045 baseAttr { hp: 961 atk: 115 def: 94 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1667309249000 rank: 1 luck: 6 sks { skillId: 41204500 strengthenLevel: 1 } sks { skillId: 41204501 strengthenLevel: 1 } sks { skillId: 41204502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100105 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256733017 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2041 baseAttr { hp: 1142 atk: 108 def: 106 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1667309249000 rank: 1 luck: 5 sks { skillId: 41204100 strengthenLevel: 1 } sks { skillId: 41204101 strengthenLevel: 1 } sks { skillId: 41204102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100043 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256733016 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2058 baseAttr { hp: 960 atk: 120 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1667309249000 rank: 1 luck: 5 sks { skillId: 41205800 strengthenLevel: 1 } sks { skillId: 41205810 strengthenLevel: 1 } sks { skillId: 41205802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256733019 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2039 baseAttr { hp: 928 atk: 128 def: 99 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1667309249000 rank: 1 luck: 6 sks { skillId: 41203900 strengthenLevel: 1 } sks { skillId: 41203901 strengthenLevel: 1 } sks { skillId: 41203902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256733018 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2055 baseAttr { hp: 956 atk: 110 def: 108 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1667309249000 rank: 1 luck: 4 sks { skillId: 41205500 strengthenLevel: 1 } sks { skillId: 41205501 strengthenLevel: 1 } sks { skillId: 41205502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 251063009 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2085 baseAttr { hp: 1122 atk: 127 def: 119 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1628132732000 rank: 1 luck: 6 sks { skillId: 41208500 strengthenLevel: 1 } sks { skillId: 41208501 strengthenLevel: 1 } sks { skillId: 41208502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100080 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256733013 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2025 baseAttr { hp: 978 atk: 109 def: 107 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1667309249000 rank: 1 luck: 6 sks { skillId: 41202500 strengthenLevel: 1 } sks { skillId: 41202501 strengthenLevel: 1 } sks { skillId: 41202502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100027 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256733012 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2036 baseAttr { hp: 913 atk: 115 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1667309249000 rank: 1 luck: 5 sks { skillId: 41203600 strengthenLevel: 1 } sks { skillId: 41203601 strengthenLevel: 1 } sks { skillId: 41203602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100038 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256733015 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2038 baseAttr { hp: 1036 atk: 132 def: 125 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1667309249000 rank: 1 luck: 3 sks { skillId: 41203800 strengthenLevel: 1 } sks { skillId: 41203801 strengthenLevel: 1 } sks { skillId: 41203802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100040 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256733014 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2045 baseAttr { hp: 961 atk: 115 def: 94 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1667309249000 rank: 1 luck: 6 sks { skillId: 41204500 strengthenLevel: 1 } sks { skillId: 41204501 strengthenLevel: 1 } sks { skillId: 41204502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100105 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256733009 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2114 baseAttr { hp: 2447 atk: 260 def: 230 critic: 100 critic_dmg: 560 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1667309211000 rank: 1 luck: 6 sks { skillId: 41211400 strengthenLevel: 1 } sks { skillId: 41211401 strengthenLevel: 1 } sks { skillId: 41211402 strengthenLevel: 1 } exp: 10400 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100153 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256733008 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2003 baseAttr { hp: 971 atk: 111 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1667309211000 rank: 1 luck: 5 sks { skillId: 41200300 strengthenLevel: 1 } sks { skillId: 41200301 strengthenLevel: 1 } sks { skillId: 41200302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100009 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256733011 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2046 baseAttr { hp: 1248 atk: 105 def: 99 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1667309211000 rank: 1 luck: 3 sks { skillId: 41204600 strengthenLevel: 1 } sks { skillId: 41204601 strengthenLevel: 1 } sks { skillId: 41204602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100050 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256733010 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2022 baseAttr { hp: 942 atk: 118 def: 90 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1667309211000 rank: 1 luck: 4 sks { skillId: 41202200 strengthenLevel: 1 } sks { skillId: 41202201 strengthenLevel: 1 } sks { skillId: 41202202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255253015 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2072 baseAttr { hp: 2465 atk: 246 def: 270 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651007112000 rank: 1 luck: 6 sks { skillId: 41207200 strengthenLevel: 1 } sks { skillId: 41207201 strengthenLevel: 1 } sks { skillId: 41207202 strengthenLevel: 1 } exp: 10000 state: 1 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100089 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255243031 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2021 baseAttr { hp: 2112 atk: 293 def: 217 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650920591000 rank: 1 luck: 3 sks { skillId: 41202100 strengthenLevel: 1 } sks { skillId: 41202101 strengthenLevel: 1 } sks { skillId: 41202102 strengthenLevel: 1 } exp: 10000 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100015 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255253012 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2020 baseAttr { hp: 1137 atk: 123 def: 127 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651007112000 rank: 1 luck: 5 sks { skillId: 41202000 strengthenLevel: 1 } sks { skillId: 41202001 strengthenLevel: 1 } sks { skillId: 41202002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100014 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255253022 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2057 baseAttr { hp: 1265 atk: 113 def: 132 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651007148000 rank: 1 luck: 3 sks { skillId: 41205700 strengthenLevel: 1 } sks { skillId: 41205701 strengthenLevel: 1 } sks { skillId: 41205702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100060 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 251063004 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2042 baseAttr { hp: 7575 atk: 1057 def: 827 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1628130776000 rank: 5 luck: 2 sks { skillId: 41204207 strengthenLevel: 3 } sks { skillId: 41204208 strengthenLevel: 3 } sks { skillId: 41204209 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100044 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 251063003 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2110 baseAttr { hp: 8015 atk: 992 def: 880 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1628130755000 rank: 5 luck: 7 sks { skillId: 41211007 strengthenLevel: 3 } sks { skillId: 41211008 strengthenLevel: 3 } sks { skillId: 41211009 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100121 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256073074 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2104 baseAttr { hp: 1148 atk: 127 def: 113 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1657766341000 rank: 1 luck: 6 sks { skillId: 41210400 strengthenLevel: 1 } sks { skillId: 41210401 strengthenLevel: 1 } sks { skillId: 41210402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100111 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255253002 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2050 baseAttr { hp: 2447 atk: 230 def: 202 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651007016000 rank: 1 luck: 6 sks { skillId: 41205000 strengthenLevel: 1 } sks { skillId: 41205001 strengthenLevel: 1 } sks { skillId: 41205002 strengthenLevel: 1 } exp: 10000 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100055 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255443065 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2107 baseAttr { hp: 1231 atk: 136 def: 133 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651717936000 rank: 1 luck: 8 sks { skillId: 41210700 strengthenLevel: 1 } sks { skillId: 41210701 strengthenLevel: 1 } sks { skillId: 41210702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100115 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 250943157 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2080 baseAttr { hp: 7732 atk: 1029 def: 872 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1628597606000 rank: 5 luck: 6 sks { skillId: 41208007 strengthenLevel: 3 } sks { skillId: 41208008 strengthenLevel: 3 } sks { skillId: 41208009 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100128 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255443071 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2037 baseAttr { hp: 1219 atk: 121 def: 114 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651717936000 rank: 1 luck: 5 sks { skillId: 41203700 strengthenLevel: 1 } sks { skillId: 41203701 strengthenLevel: 1 } sks { skillId: 41203702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100039 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 250943154 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2008 baseAttr { hp: 7282 atk: 721 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1628594772000 rank: 5 luck: 8 sks { skillId: 41200807 strengthenLevel: 3 } sks { skillId: 41200808 strengthenLevel: 3 } sks { skillId: 41200809 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100006 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256723973 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1666820702000 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255443061 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2078 baseAttr { hp: 1028 atk: 144 def: 96 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651717914000 rank: 1 luck: 6 sks { skillId: 41207800 strengthenLevel: 1 } sks { skillId: 41207801 strengthenLevel: 1 } sks { skillId: 41207802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100071 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255443053 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2011 baseAttr { hp: 1198 atk: 139 def: 136 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651717914000 rank: 1 luck: 2 sks { skillId: 41201100 strengthenLevel: 1 } sks { skillId: 41201101 strengthenLevel: 1 } sks { skillId: 41201102 strengthenLevel: 1 } exp: 120 state: 1 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100011 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255443033 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2027 baseAttr { hp: 1205 atk: 125 def: 142 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651717887000 rank: 1 luck: 5 sks { skillId: 41202700 strengthenLevel: 1 } sks { skillId: 41202701 strengthenLevel: 1 } sks { skillId: 41202702 strengthenLevel: 1 } exp: 60 state: 1 strengthenRate: 0 livingSks { skillId: 40300022 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100029 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256723005 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2068 baseAttr { hp: 1284 atk: 137 def: 118 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1666235454000 rank: 1 luck: 6 sks { skillId: 41206800 strengthenLevel: 1 } sks { skillId: 41206801 strengthenLevel: 1 } sks { skillId: 41206802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100065 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255443023 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2040 baseAttr { hp: 1184 atk: 118 def: 131 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651717872000 rank: 1 luck: 4 sks { skillId: 41204000 strengthenLevel: 1 } sks { skillId: 41204001 strengthenLevel: 1 } sks { skillId: 41204002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140228 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256723003 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2123 baseAttr { hp: 1422 atk: 119 def: 149 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1666234644000 rank: 1 luck: 6 sks { skillId: 41212300 strengthenLevel: 1 } sks { skillId: 41212301 strengthenLevel: 1 } sks { skillId: 41212302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140250 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255443013 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2094 baseAttr { hp: 1130 atk: 124 def: 125 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651717854000 rank: 1 luck: 6 sks { skillId: 41209400 strengthenLevel: 1 } sks { skillId: 41209401 strengthenLevel: 1 } sks { skillId: 41209402 strengthenLevel: 1 } exp: 0 state: 5 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100108 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255443012 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2010 baseAttr { hp: 1299 atk: 134 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651717686000 rank: 1 luck: 7 sks { skillId: 41201000 strengthenLevel: 1 } sks { skillId: 41201001 strengthenLevel: 1 } sks { skillId: 41201002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100016 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256073277 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2091 baseAttr { hp: 8427 atk: 1010 def: 745 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1657767303000 rank: 5 luck: 6 sks { skillId: 41209107 strengthenLevel: 3 } sks { skillId: 41209108 strengthenLevel: 3 } sks { skillId: 41209109 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100095 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255193012 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2102 baseAttr { hp: 1132 atk: 125 def: 123 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650575076000 rank: 1 luck: 6 sks { skillId: 41210200 strengthenLevel: 1 } sks { skillId: 41210201 strengthenLevel: 1 } sks { skillId: 41210202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100113 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255193014 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2054 baseAttr { hp: 992 atk: 115 def: 115 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650575522000 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 60 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255193009 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2015 baseAttr { hp: 1259 atk: 123 def: 102 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650574802000 rank: 1 luck: 5 sks { skillId: 41201500 strengthenLevel: 1 } sks { skillId: 41201501 strengthenLevel: 1 } sks { skillId: 41201502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100004 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255193008 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2003 baseAttr { hp: 971 atk: 111 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650574802000 rank: 1 luck: 5 sks { skillId: 41200300 strengthenLevel: 1 } sks { skillId: 41200301 strengthenLevel: 1 } sks { skillId: 41200302 strengthenLevel: 1 } exp: 0 state: 5 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100009 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 250943088 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2039 baseAttr { hp: 928 atk: 128 def: 99 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1628593829000 rank: 1 luck: 6 sks { skillId: 41203900 strengthenLevel: 1 } sks { skillId: 41203901 strengthenLevel: 1 } sks { skillId: 41203902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255443132 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2081 baseAttr { hp: 1238 atk: 121 def: 111 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651718062000 rank: 1 luck: 6 sks { skillId: 41208100 strengthenLevel: 1 } sks { skillId: 41208101 strengthenLevel: 1 } sks { skillId: 41208102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100094 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255193020 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2018 baseAttr { hp: 979 atk: 121 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650575522000 rank: 1 luck: 6 sks { skillId: 41201800 strengthenLevel: 1 } sks { skillId: 41201801 strengthenLevel: 1 } sks { skillId: 41201802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255443122 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2006 baseAttr { hp: 1434 atk: 130 def: 116 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651718045000 rank: 1 luck: 5 sks { skillId: 41200600 strengthenLevel: 1 } sks { skillId: 41200601 strengthenLevel: 1 } sks { skillId: 41200602 strengthenLevel: 1 } exp: 120 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100008 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255193022 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2033 baseAttr { hp: 1142 atk: 123 def: 125 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650575522000 rank: 1 luck: 7 sks { skillId: 41203300 strengthenLevel: 1 } sks { skillId: 41203301 strengthenLevel: 1 } sks { skillId: 41203302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100035 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255193017 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2061 baseAttr { hp: 1117 atk: 106 def: 117 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650575522000 rank: 1 luck: 6 sks { skillId: 41206100 strengthenLevel: 1 } sks { skillId: 41206101 strengthenLevel: 1 } sks { skillId: 41206102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100081 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255193019 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2029 baseAttr { hp: 1119 atk: 107 def: 114 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650575522000 rank: 1 luck: 5 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255483050 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2105 baseAttr { hp: 1193 atk: 136 def: 141 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651111598000 rank: 1 luck: 6 sks { skillId: 41210500 strengthenLevel: 1 } sks { skillId: 41210501 strengthenLevel: 1 } sks { skillId: 41210502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100114 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255443112 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2067 baseAttr { hp: 1267 atk: 116 def: 120 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651718010000 rank: 1 luck: 4 sks { skillId: 41206700 strengthenLevel: 1 } sks { skillId: 41206701 strengthenLevel: 1 } sks { skillId: 41206702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100079 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256183249 isInFormation: true masterPlayerID: 2805141 heroTypeIdx: 2103 baseAttr { hp: 9339 atk: 998 def: 969 critic: 80 critic_dmg: 1200 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7110 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1659128591000 rank: 5 luck: 6 sks { skillId: 41210307 strengthenLevel: 3 } sks { skillId: 41210308 strengthenLevel: 3 } sks { skillId: 41210309 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100110 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7110 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256183250 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 9997 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1659128634000 rank: 1 luck: 9 sks { skillId: 41999700 strengthenLevel: 1 } sks { skillId: 41999701 strengthenLevel: 1 } sks { skillId: 41999702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100112 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 248563015 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2000 baseAttr { hp: 8522 atk: 899 def: 693 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1618770152000 rank: 5 luck: 6 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200008 strengthenLevel: 3 } sks { skillId: 41200009 strengthenLevel: 4 } exp: 2531010 state: 261 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140042 quality: 4 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255443118 isInFormation: true masterPlayerID: 2805141 heroTypeIdx: 2118 baseAttr { hp: 8250 atk: 1051 def: 707 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651718045000 rank: 5 luck: 6 sks { skillId: 41211807 strengthenLevel: 3 } sks { skillId: 41211808 strengthenLevel: 3 } sks { skillId: 41211809 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100144 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256183261 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2075 baseAttr { hp: 7902 atk: 962 def: 1000 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 3015 atk: 598 def: 57 critic: 415 critic_dmg: 226 dodge: 11 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1659128895000 rank: 5 luck: 6 sks { skillId: 41207507 strengthenLevel: 3 } sks { skillId: 41207508 strengthenLevel: 3 } sks { skillId: 41207509 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100076 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 3015 atk: 598 def: 57 critic: 415 critic_dmg: 226 dodge: 11 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 250943085 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1628592908000 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255193005 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2055 baseAttr { hp: 956 atk: 110 def: 108 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650574802000 rank: 1 luck: 4 sks { skillId: 41205500 strengthenLevel: 1 } sks { skillId: 41205501 strengthenLevel: 1 } sks { skillId: 41205502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255193004 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2064 baseAttr { hp: 1212 atk: 99 def: 122 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650574802000 rank: 1 luck: 6 sks { skillId: 41206400 strengthenLevel: 1 } sks { skillId: 41206401 strengthenLevel: 1 } sks { skillId: 41206402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100097 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 250943087 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2013 baseAttr { hp: 1108 atk: 135 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1628592944000 rank: 1 luck: 3 sks { skillId: 41201300 strengthenLevel: 1 } sks { skillId: 41201301 strengthenLevel: 1 } sks { skillId: 41201302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100018 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 250943086 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2025 baseAttr { hp: 978 atk: 109 def: 107 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1628592921000 rank: 1 luck: 6 sks { skillId: 41202500 strengthenLevel: 1 } sks { skillId: 41202501 strengthenLevel: 1 } sks { skillId: 41202502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100027 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255193003 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2046 baseAttr { hp: 1307 atk: 110 def: 103 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650574802000 rank: 1 luck: 3 sks { skillId: 41204600 strengthenLevel: 1 } sks { skillId: 41204601 strengthenLevel: 1 } sks { skillId: 41204602 strengthenLevel: 1 } exp: 60 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100050 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256183002 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2121 baseAttr { hp: 1386 atk: 140 def: 103 critic: 120 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658821973000 rank: 1 luck: 6 sks { skillId: 41212100 strengthenLevel: 1 } sks { skillId: 41212101 strengthenLevel: 1 } sks { skillId: 41212102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100130 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255193002 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2045 baseAttr { hp: 1007 atk: 120 def: 99 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650574802000 rank: 1 luck: 6 sks { skillId: 41204500 strengthenLevel: 1 } sks { skillId: 41204501 strengthenLevel: 1 } sks { skillId: 41204502 strengthenLevel: 1 } exp: 60 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100105 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255483032 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2060 baseAttr { hp: 1132 atk: 128 def: 114 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651111578000 rank: 1 luck: 7 sks { skillId: 41206000 strengthenLevel: 1 } sks { skillId: 41206001 strengthenLevel: 1 } sks { skillId: 41206002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100074 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255443101 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2090 baseAttr { hp: 1068 atk: 126 def: 134 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651717985000 rank: 1 luck: 6 sks { skillId: 41209000 strengthenLevel: 1 } sks { skillId: 41209001 strengthenLevel: 1 } sks { skillId: 41209002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100093 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255483026 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2069 baseAttr { hp: 1085 atk: 128 def: 123 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651111547000 rank: 1 luck: 6 sks { skillId: 41206900 strengthenLevel: 1 } sks { skillId: 41206901 strengthenLevel: 1 } sks { skillId: 41206902 strengthenLevel: 1 } exp: 0 state: 67 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140251 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256073193 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2116 baseAttr { hp: 1202 atk: 135 def: 140 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1657766638000 rank: 1 luck: 6 sks { skillId: 41211600 strengthenLevel: 1 } sks { skillId: 41211601 strengthenLevel: 1 } sks { skillId: 41211602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100127 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256073197 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2058 baseAttr { hp: 7237 atk: 789 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1657766638000 rank: 5 luck: 5 sks { skillId: 41205807 strengthenLevel: 3 } sks { skillId: 41205812 strengthenLevel: 3 } sks { skillId: 41205809 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255443081 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2005 baseAttr { hp: 1259 atk: 133 def: 142 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651717951000 rank: 1 luck: 1 sks { skillId: 41200500 strengthenLevel: 1 } sks { skillId: 41200501 strengthenLevel: 1 } sks { skillId: 41200502 strengthenLevel: 1 } exp: 120 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100010 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255483022 isInFormation: true masterPlayerID: 2805141 heroTypeIdx: 2133 baseAttr { hp: 9752 atk: 788 def: 1090 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651111547000 rank: 5 luck: 6 sks { skillId: 41213307 strengthenLevel: 3 } sks { skillId: 41213308 strengthenLevel: 3 } sks { skillId: 41213309 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 100145 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255483015 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2073 baseAttr { hp: 1145 atk: 125 def: 118 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651111523000 rank: 1 luck: 6 sks { skillId: 41207300 strengthenLevel: 1 } sks { skillId: 41207301 strengthenLevel: 1 } sks { skillId: 41207302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100090 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255223028 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2023 baseAttr { hp: 1285 atk: 98 def: 115 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650661379000 rank: 1 luck: 5 sks { skillId: 41202300 strengthenLevel: 1 } sks { skillId: 41202301 strengthenLevel: 1 } sks { skillId: 41202302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100025 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255483134 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2071 baseAttr { hp: 2612 atk: 228 def: 300 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651112184000 rank: 1 luck: 6 sks { skillId: 41207100 strengthenLevel: 1 } sks { skillId: 41207101 strengthenLevel: 1 } sks { skillId: 41207102 strengthenLevel: 1 } exp: 9400 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140210 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255223025 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2001 baseAttr { hp: 1233 atk: 137 def: 136 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650661379000 rank: 1 luck: 9 sks { skillId: 41200100 strengthenLevel: 1 } sks { skillId: 41200101 strengthenLevel: 1 } sks { skillId: 41200102 strengthenLevel: 1 } exp: 120 state: 1 strengthenRate: 0 livingSks { skillId: 40300018 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100003 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160024 loveLevel: 0 } heros { heroId: 255243006 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2058 baseAttr { hp: 960 atk: 120 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650920416000 rank: 1 luck: 5 sks { skillId: 41205800 strengthenLevel: 1 } sks { skillId: 41205810 strengthenLevel: 1 } sks { skillId: 41205802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255223034 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2014 baseAttr { hp: 7692 atk: 1017 def: 887 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650661638000 rank: 5 luck: 4 sks { skillId: 41201407 strengthenLevel: 3 } sks { skillId: 41201408 strengthenLevel: 3 } sks { skillId: 41201409 strengthenLevel: 4 } exp: 2531010 state: 5 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100020 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255223035 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2030 baseAttr { hp: 1302 atk: 124 def: 126 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650661638000 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 60 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255223033 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650661638000 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255223014 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2070 baseAttr { hp: 1173 atk: 105 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650661308000 rank: 1 luck: 6 sks { skillId: 41207000 strengthenLevel: 1 } sks { skillId: 41207001 strengthenLevel: 1 } sks { skillId: 41207002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100062 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255223012 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2022 baseAttr { hp: 987 atk: 124 def: 94 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650661308000 rank: 1 luck: 4 sks { skillId: 41202200 strengthenLevel: 1 } sks { skillId: 41202201 strengthenLevel: 1 } sks { skillId: 41202202 strengthenLevel: 1 } exp: 60 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255223010 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2026 baseAttr { hp: 894 atk: 123 def: 88 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650661163000 rank: 1 luck: 3 sks { skillId: 41202600 strengthenLevel: 1 } sks { skillId: 41202601 strengthenLevel: 1 } sks { skillId: 41202602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100028 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255223008 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2024 baseAttr { hp: 960 atk: 122 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650661163000 rank: 1 luck: 6 sks { skillId: 41202400 strengthenLevel: 1 } sks { skillId: 41202401 strengthenLevel: 1 } sks { skillId: 41202402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100026 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255233006 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2035 baseAttr { hp: 953 atk: 118 def: 119 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650747678000 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255233003 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2034 baseAttr { hp: 1139 atk: 105 def: 116 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650747678000 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100036 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256263078 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2039 baseAttr { hp: 928 atk: 128 def: 99 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1660186807000 rank: 1 luck: 6 sks { skillId: 41203900 strengthenLevel: 1 } sks { skillId: 41203901 strengthenLevel: 1 } sks { skillId: 41203902 strengthenLevel: 1 } exp: 0 state: 4 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256263079 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2035 baseAttr { hp: 953 atk: 118 def: 119 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1660186807000 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256263077 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2085 baseAttr { hp: 1122 atk: 127 def: 119 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1660186807000 rank: 1 luck: 6 sks { skillId: 41208500 strengthenLevel: 1 } sks { skillId: 41208501 strengthenLevel: 1 } sks { skillId: 41208502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100080 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256263074 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2039 baseAttr { hp: 928 atk: 128 def: 99 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1660186807000 rank: 1 luck: 6 sks { skillId: 41203900 strengthenLevel: 1 } sks { skillId: 41203901 strengthenLevel: 1 } sks { skillId: 41203902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256263073 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2070 baseAttr { hp: 1173 atk: 105 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1660186807000 rank: 1 luck: 6 sks { skillId: 41207000 strengthenLevel: 1 } sks { skillId: 41207001 strengthenLevel: 1 } sks { skillId: 41207002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100062 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256263086 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2058 baseAttr { hp: 960 atk: 120 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1660186816000 rank: 1 luck: 5 sks { skillId: 41205800 strengthenLevel: 1 } sks { skillId: 41205810 strengthenLevel: 1 } sks { skillId: 41205802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255223007 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2036 baseAttr { hp: 6470 atk: 858 def: 700 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650661163000 rank: 5 luck: 5 sks { skillId: 41203607 strengthenLevel: 3 } sks { skillId: 41203608 strengthenLevel: 3 } sks { skillId: 41203609 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100038 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256263087 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2001 baseAttr { hp: 1126 atk: 125 def: 124 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1660186816000 rank: 1 luck: 9 sks { skillId: 41200100 strengthenLevel: 1 } sks { skillId: 41200101 strengthenLevel: 1 } sks { skillId: 41200102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300018 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100003 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160024 loveLevel: 0 } heros { heroId: 255223004 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2041 baseAttr { hp: 1142 atk: 108 def: 106 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650661163000 rank: 1 luck: 5 sks { skillId: 41204100 strengthenLevel: 1 } sks { skillId: 41204101 strengthenLevel: 1 } sks { skillId: 41204102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100043 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255223005 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2016 baseAttr { hp: 1115 atk: 134 def: 101 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650661163000 rank: 1 luck: 5 sks { skillId: 41201600 strengthenLevel: 1 } sks { skillId: 41201601 strengthenLevel: 1 } sks { skillId: 41201602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100022 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256263085 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2064 baseAttr { hp: 1212 atk: 99 def: 122 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1660186816000 rank: 1 luck: 6 sks { skillId: 41206400 strengthenLevel: 1 } sks { skillId: 41206401 strengthenLevel: 1 } sks { skillId: 41206402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100097 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256263082 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2080 baseAttr { hp: 2327 atk: 259 def: 257 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1660186816000 rank: 1 luck: 6 sks { skillId: 41208000 strengthenLevel: 1 } sks { skillId: 41208001 strengthenLevel: 1 } sks { skillId: 41208002 strengthenLevel: 1 } exp: 10000 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100128 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255223003 isInFormation: true masterPlayerID: 2805141 heroTypeIdx: 2108 baseAttr { hp: 9325 atk: 826 def: 960 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650661163000 rank: 5 luck: 8 sks { skillId: 41210807 strengthenLevel: 3 } sks { skillId: 41210808 strengthenLevel: 3 } sks { skillId: 41210809 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300040 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100119 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256263083 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2041 baseAttr { hp: 1142 atk: 108 def: 106 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1660186816000 rank: 1 luck: 5 sks { skillId: 41204100 strengthenLevel: 1 } sks { skillId: 41204101 strengthenLevel: 1 } sks { skillId: 41204102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100043 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255483082 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2063 baseAttr { hp: 1145 atk: 126 def: 117 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651111890000 rank: 1 luck: 6 sks { skillId: 41206300 strengthenLevel: 1 } sks { skillId: 41206301 strengthenLevel: 1 } sks { skillId: 41206302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300018 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140212 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 255483078 isInFormation: false masterPlayerID: 2805141 heroTypeIdx: 2051 baseAttr { hp: 8357 atk: 876 def: 790 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651111664000 rank: 5 luck: 9 sks { skillId: 41205107 strengthenLevel: 3 } sks { skillId: 41205108 strengthenLevel: 3 } sks { skillId: 41205109 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300038 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300022 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100049 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.099903792142868 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 3 1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 2805141 name: 测试2服7166 gender: 2 portrait: 11100114 exp: 95894 signature: chefTitle: 0 roleNum: 83 heroRate: 61 dungeonCount: 71 longWarCount: 0 serialLoginDays: 2 totalLoginDays: 97 heroCharCover: 2123 frame: 11110170 touchCountLeft: 5 registerTime: 1618770137 lastLogoutTime: 1667325506 birthday: pvpScore: 1000 pvpFightCount: 0 usingSkinId: 110011 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2123 lastUpdateTime: 1666234656 autoChangeDaily: false } isReturn: true mentorRoleId: 2 worldLevel: 100 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 2 bondCardAtlasCover: 0 chatBubbleId: 11640001 } currencyInfo { currencyId: 2 count: 82218183 lastRecoverTime: 1618770130000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 0 lastRecoverTime: 1618770130000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 8219 lastRecoverTime: 1667794978000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 1798 lastRecoverTime: 1618770130000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 930360 lastRecoverTime: 1618770130000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 102145 lastRecoverTime: 1618770130000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 4997250 lastRecoverTime: 1618770130000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 1960 lastRecoverTime: 1618770130000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 0 lastRecoverTime: 1618770130000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 96 lastRecoverTime: 1618770130000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 739 lastRecoverTime: 1618770130000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 999850 lastRecoverTime: 1618770130000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1618770130000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1618770130000 dailyRecoveredCount: 0 expiredTime: 1667854800000 } currencyInfo { currencyId: 16 count: 0 lastRecoverTime: 1618770130000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1618770130000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1618770130000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 0 lastRecoverTime: 1618770130000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1618770130000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1618770130000 dailyRecoveredCount: 0 expiredTime: 1667854800000 } currencyInfo { currencyId: 26 count: 200 lastRecoverTime: 1618770130000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 9246 lastRecoverTime: 1618770130000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 0 lastRecoverTime: 1618770130000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1618770130000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 37 count: 15 lastRecoverTime: 1667793999000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 38 count: 129 lastRecoverTime: 1640402729000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 41 count: 0 lastRecoverTime: 1666253577000 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 200 } simplePropertyList { id: 11 value: 200 } simplePropertyList { id: 25 value: 10001 } simplePropertyList { id: 29 value: 151 } guideInfo { guideId: 1 stepId: -1 } guideInfo { guideId: 2 stepId: -1 } guideInfo { guideId: 3 stepId: -1 } guideInfo { guideId: 4 stepId: -1 } guideInfo { guideId: 5 stepId: -1 } guideInfo { guideId: 6 stepId: -1 } guideInfo { guideId: 9 stepId: -1 } guideInfo { guideId: 10 stepId: -1 } guideInfo { guideId: 11 stepId: -1 } guideInfo { guideId: 13 stepId: -1 } guideInfo { guideId: 14 stepId: -1 } guideInfo { guideId: 15 stepId: -1 } guideInfo { guideId: 16 stepId: -1 } guideInfo { guideId: 17 stepId: -1 } guideInfo { guideId: 18 stepId: -1 } guideInfo { guideId: 19 stepId: -1 } guideInfo { guideId: 20 stepId: -1 } guideInfo { guideId: 21 stepId: -1 } guideInfo { guideId: 22 stepId: -1 } guideInfo { guideId: 23 stepId: -1 } guideInfo { guideId: 24 stepId: -1 } guideInfo { guideId: 25 stepId: -1 } guideInfo { guideId: 26 stepId: -1 } guideInfo { guideId: 28 stepId: -1 } guideInfo { guideId: 29 stepId: -1 } guideInfo { guideId: 44 stepId: -1 } guideInfo { guideId: 45 stepId: -1 } guideInfo { guideId: 46 stepId: -1 } guideInfo { guideId: 47 stepId: -1 } guideInfo { guideId: 49 stepId: -1 } guideInfo { guideId: 50 stepId: -1 } guideInfo { guideId: 51 stepId: -1 } guideInfo { guideId: 52 stepId: -1 } guideInfo { guideId: 56 stepId: -1 } guideInfo { guideId: 57 stepId: -1 } guideInfo { guideId: 58 stepId: -1 } guideInfo { guideId: 59 stepId: -1 } guideInfo { guideId: 60 stepId: -1 } guideInfo { guideId: 61 stepId: -1 } guideInfo { guideId: 62 stepId: -1 } guideInfo { guideId: 63 stepId: -1 } guideInfo { guideId: 64 stepId: -1 } guideInfo { guideId: 65 stepId: -1 } guideInfo { guideId: 66 stepId: -1 } guideInfo { guideId: 67 stepId: -1 } guideInfo { guideId: 68 stepId: -1 } guideInfo { guideId: 69 stepId: -1 } guideInfo { guideId: 70 stepId: -1 } guideInfo { guideId: 71 stepId: -1 } guideInfo { guideId: 72 stepId: -1 } openInfo { id: 1 isOpen: true } openInfo { id: 2 isOpen: true } openInfo { id: 3 isOpen: true } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: true } openInfo { id: 10 isOpen: true } openInfo { id: 11 isOpen: true } openInfo { id: 12 isOpen: true } openInfo { id: 13 isOpen: true } openInfo { id: 14 isOpen: true } openInfo { id: 15 isOpen: true } openInfo { id: 16 isOpen: true } openInfo { id: 17 isOpen: true } openInfo { id: 18 isOpen: true } openInfo { id: 19 isOpen: true } openInfo { id: 20 isOpen: true } openInfo { id: 21 isOpen: true } openInfo { id: 22 isOpen: true } openInfo { id: 23 isOpen: true } openInfo { id: 24 isOpen: true } openInfo { id: 25 isOpen: true } openInfo { id: 27 isOpen: true } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 33 isOpen: true } openInfo { id: 34 isOpen: true } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: true } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: true } openInfo { id: 40 isOpen: true } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: true } openInfo { id: 47 isOpen: true } openInfo { id: 48 isOpen: true } openInfo { id: 49 isOpen: true } openInfo { id: 50 isOpen: true } openInfo { id: 51 isOpen: true } openInfo { id: 307 isOpen: true } openInfo { id: 52 isOpen: true } openInfo { id: 53 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: true } openInfo { id: 56 isOpen: true } openInfo { id: 57 isOpen: true } openInfo { id: 58 isOpen: true } openInfo { id: 59 isOpen: true } openInfo { id: 60 isOpen: true } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: true } openInfo { id: 63 isOpen: true } openInfo { id: 64 isOpen: true } openInfo { id: 65 isOpen: true } openInfo { id: 66 isOpen: true } openInfo { id: 67 isOpen: true } openInfo { id: 68 isOpen: true } openInfo { id: 69 isOpen: true } openInfo { id: 70 isOpen: true } openInfo { id: 71 isOpen: true } openInfo { id: 72 isOpen: true } openInfo { id: 73 isOpen: true } openInfo { id: 74 isOpen: true } openInfo { id: 77 isOpen: true } openInfo { id: 78 isOpen: true } openInfo { id: 80 isOpen: true } openInfo { id: 81 isOpen: true } openInfo { id: 82 isOpen: true } openInfo { id: 83 isOpen: true } openInfo { id: 85 isOpen: true } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 88 isOpen: true } openInfo { id: 89 isOpen: true } openInfo { id: 90 isOpen: true } openInfo { id: 91 isOpen: true } openInfo { id: 92 isOpen: true } openInfo { id: 94 isOpen: true } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: true } openInfo { id: 97 isOpen: true } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 104 isOpen: true } openInfo { id: 105 isOpen: true } openInfo { id: 106 isOpen: true } openInfo { id: 107 isOpen: true } openInfo { id: 110 isOpen: true } openInfo { id: 111 isOpen: true } openInfo { id: 112 isOpen: true } openInfo { id: 113 isOpen: true } openInfo { id: 114 isOpen: true } openInfo { id: 115 isOpen: true } openInfo { id: 116 isOpen: true } openInfo { id: 117 isOpen: true } openInfo { id: 119 isOpen: true } openInfo { id: 120 isOpen: true } openInfo { id: 123 isOpen: true } openInfo { id: 125 isOpen: true } openInfo { id: 127 isOpen: true } openInfo { id: 128 isOpen: true } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: true } openInfo { id: 132 isOpen: true } openInfo { id: 133 isOpen: false } openInfo { id: 134 isOpen: true } openInfo { id: 137 isOpen: true } openInfo { id: 138 isOpen: true } openInfo { id: 139 isOpen: true } openInfo { id: 140 isOpen: true } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: true } openInfo { id: 143 isOpen: false } openInfo { id: 145 isOpen: true } openInfo { id: 146 isOpen: true } openInfo { id: 147 isOpen: true } openInfo { id: 148 isOpen: false } openInfo { id: 149 isOpen: false } openInfo { id: 150 isOpen: false } openInfo { id: 151 isOpen: true } openInfo { id: 152 isOpen: true } openInfo { id: 153 isOpen: true } openInfo { id: 154 isOpen: false } openInfo { id: 155 isOpen: true } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: true } openInfo { id: 158 isOpen: true } openInfo { id: 159 isOpen: true } openInfo { id: 160 isOpen: true } openInfo { id: 161 isOpen: true } openInfo { id: 162 isOpen: true } openInfo { id: 163 isOpen: true } openInfo { id: 164 isOpen: true } openInfo { id: 165 isOpen: true } openInfo { id: 166 isOpen: true } openInfo { id: 167 isOpen: true } openInfo { id: 168 isOpen: true } openInfo { id: 169 isOpen: true } openInfo { id: 170 isOpen: true } openInfo { id: 171 isOpen: true } openInfo { id: 172 isOpen: true } openInfo { id: 173 isOpen: true } openInfo { id: 174 isOpen: true } openInfo { id: 175 isOpen: true } openInfo { id: 176 isOpen: true } openInfo { id: 177 isOpen: true } openInfo { id: 178 isOpen: false } openInfo { id: 179 isOpen: true } openInfo { id: 180 isOpen: true } openInfo { id: 181 isOpen: true } openInfo { id: 182 isOpen: true } openInfo { id: 183 isOpen: false } openInfo { id: 184 isOpen: false } openInfo { id: 185 isOpen: true } openInfo { id: 186 isOpen: true } openInfo { id: 187 isOpen: true } openInfo { id: 188 isOpen: true } [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.16397445648909 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 4 1 [INFO:2022-11-1 16:35:32][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2022-11-01 16:35:34","roleExp":95894,"serverId":"10006","registerTime":1618770137,"lastLogoutTime":"2022-11-02 01:58:26","roleId":"2805141","roleCTime":1618770137,"type":2,"roleName":"测试2服7166","serverName":"测试服2","roleLevel":36} [INFO:2022-11-1 16:35:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2022-11-1 16:35:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2022-11-1 16:35:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2022-11-1 16:35:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2022-11-1 16:35:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=9247 [INFO:2022-11-1 16:35:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=8 [INFO:2022-11-1 16:35:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=28 [INFO:2022-11-1 16:35:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8 [INFO:2022-11-1 16:35:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12 [INFO:2022-11-1 16:35:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2022-11-1 16:35:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2022-11-1 16:35:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2022-11-1 16:35:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2022-11-1 16:35:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2022-11-1 16:35:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2022-11-1 16:35:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2022-11-1 16:35:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2022-11-1 16:35:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2022-11-1 16:35:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2022-11-1 16:35:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2022-11-1 16:35:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2022-11-1 16:35:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38 [INFO:2022-11-1 16:35:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 41 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=17 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-08 09:00:00 id = 116721 interval = 74088000 serverNow = 1667795112 noticeItem.timeStamp = 1667869200 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-09 09:00:00 id = 116731 interval = 160488000 serverNow = 1667795112 noticeItem.timeStamp = 1667955600 [INFO:2022-11-1 16:35:32]ProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:32]ProgramVersion:1.0.36.0 [WARN:2022-11-1 16:35:32][@logic/common/msdk/pandora/PandoraService.lua:270]:{setNormalInfo}sAppId: 1107043530 sRoleId: 2805141 sAcountType: qq sOpenId: F3FC98A05C810229E596072F11EF8438 sAccessToken: CD3E13F9500E753D3069BDB4D72947DC sArea 2 sPartition: 10006 sPayToken: 6631B4F7314B50F28A065546D2FF60C1 sGameVer: 1.0.36.0 sPlatID: 0 sChannelId: 1001 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 256183249 equipUniqueIds: 17270785 equipUniqueIds: 17270795 equipUniqueIds: 17270775 } formationHeros { index: 1 typeId: 1 heroUniqueId: 255443118 } formationHeros { index: 2 typeId: 1 heroUniqueId: 255483022 } formationHeros { index: 3 typeId: 1 heroUniqueId: 255223003 } state: 1 name: 队伍一 typeId: 1 seq: 1 } formationInfoList { formationId: 2 state: 1 name: 队伍二 typeId: 1 seq: 2 } formationInfoList { formationId: 3 state: 1 name: 队伍三 typeId: 1 seq: 3 } formationInfoList { formationId: 4 state: 1 name: 队伍四 typeId: 1 seq: 4 } formationInfoList { formationId: 5 state: 1 name: 队伍五 typeId: 1 seq: 5 } formationInfoList { formationId: 6 state: 2 name: 队伍六 typeId: 1 seq: 6 } formationInfoList { formationId: 7 state: 2 name: 队伍七 typeId: 1 seq: 7 } formationInfoList { formationId: 8 state: 2 name: 队伍八 typeId: 1 seq: 8 } formationInfoList { formationId: 9 state: 2 name: 队伍九 typeId: 1 seq: 9 } formationInfoList { formationId: 10 state: 2 name: 队伍十 typeId: 1 seq: 10 } formationInfoList { formationId: 11 state: 2 name: 队伍十一 typeId: 1 seq: 11 } formationInfoList { formationId: 12 state: 2 name: 队伍十二 typeId: 1 seq: 12 } formationInfoList { formationId: 13 state: 2 name: 队伍十三 typeId: 1 seq: 13 } formationInfoList { formationId: 14 state: 2 name: 队伍十四 typeId: 1 seq: 14 } formationInfoList { formationId: 15 state: 2 name: 队伍十五 typeId: 1 seq: 15 } formationInfoList { formationId: 16 state: 2 name: 队伍十六 typeId: 1 seq: 16 } formationInfoList { formationId: 17 state: 2 name: 队伍十七 typeId: 1 seq: 17 } formationInfoList { formationId: 18 state: 2 name: 队伍十八 typeId: 1 seq: 18 } formationInfoList { formationId: 19 state: 2 name: 队伍十九 typeId: 1 seq: 19 } formationInfoList { formationId: 20 state: 2 name: 队伍二十 typeId: 1 seq: 20 } formationInfoList { formationId: 21 state: 2 name: 二十一 typeId: 1 seq: 21 } formationInfoList { formationId: 22 state: 2 name: 二十二 typeId: 1 seq: 22 } formationInfoList { formationId: 23 state: 2 name: 二十三 typeId: 1 seq: 23 } formationInfoList { formationId: 24 state: 2 name: 二十四 typeId: 1 seq: 24 } formationInfoList { formationId: 25 state: 2 name: 二十五 typeId: 1 seq: 25 } formationInfoList { formationId: 26 state: 2 name: 二十六 typeId: 1 seq: 26 } formationInfoList { formationId: 27 state: 2 name: 二十七 typeId: 1 seq: 27 } formationInfoList { formationId: 28 state: 2 name: 二十八 typeId: 1 seq: 28 } formationInfoList { formationId: 29 state: 2 name: 二十九 typeId: 1 seq: 29 } formationInfoList { formationId: 30 state: 2 name: 三十 typeId: 1 seq: 30 } formationInfoList { formationId: 20001 formationHeros { index: 0 typeId: 1 heroUniqueId: 248563015 } formationHeros { index: 1 typeId: 1 heroUniqueId: 251063003 } formationHeros { index: 2 typeId: 1 heroUniqueId: 251063004 } formationHeros { index: 3 typeId: 1 heroUniqueId: 250943157 } state: 1 name: 妖变队伍 typeId: 2 seq: 20001 } formationInfoList { formationId: 20002 formationHeros { index: 0 typeId: 1 heroUniqueId: 250943085 } formationHeros { index: 1 typeId: 1 heroUniqueId: 250943154 } formationHeros { index: 2 typeId: 1 heroUniqueId: 250943086 } formationHeros { index: 3 typeId: 1 heroUniqueId: 250943088 } state: 1 name: 凶戾队伍 typeId: 2 seq: 20002 } [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.16397445648909 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 5 1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2050 exp: 0 injuredNum: 0 voice: 1048015 voice: 1048014 voice: 1048013 voice: 1048003 infos: 1000306 unreadInfos: 1000306 usingSkinId: 100055 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2051 exp: 0 injuredNum: 0 voice: 1052003 voice: 1052004 voice: 1052006 voice: 1052023 voice: 1052009 voice: 1052012 voice: 1052013 voice: 1052014 voice: 1052015 infos: 1000312 unreadInfos: 1000312 usingSkinId: 100049 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2053 exp: 0 injuredNum: 0 voice: 1074003 voice: 1074013 voice: 1074014 voice: 1074015 infos: 1000324 unreadInfos: 1000324 usingSkinId: 100082 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2054 exp: 0 injuredNum: 0 voice: 1047003 voice: 1047015 voice: 1047014 voice: 1047013 infos: 1000330 unreadInfos: 1000330 usingSkinId: 100056 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 2 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2055 exp: 0 injuredNum: 0 voice: 1045003 voice: 1045015 voice: 1045014 voice: 1045013 infos: 1000336 unreadInfos: 1000336 usingSkinId: 100058 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2056 exp: 0 injuredNum: 0 voice: 1046015 voice: 1046014 voice: 1046013 voice: 1046003 infos: 1000342 unreadInfos: 1000342 usingSkinId: 100057 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2057 exp: 0 injuredNum: 0 voice: 1056003 voice: 1056013 voice: 1056014 voice: 1056015 infos: 1000348 unreadInfos: 1000348 usingSkinId: 100060 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2058 exp: 0 injuredNum: 0 voice: 1055009 voice: 1055012 voice: 1055013 voice: 1055014 voice: 1055015 voice: 1055003 voice: 1055004 voice: 1055006 voice: 1055023 infos: 1000354 unreadInfos: 1000354 usingSkinId: 100059 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2059 exp: 0 injuredNum: 0 voice: 1065013 voice: 1065014 voice: 1065015 voice: 1065003 infos: 1000360 unreadInfos: 1000360 usingSkinId: 100073 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2060 exp: 0 injuredNum: 0 voice: 1066003 voice: 1066013 voice: 1066014 voice: 1066015 infos: 1000366 unreadInfos: 1000366 usingSkinId: 100074 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2061 exp: 0 injuredNum: 0 voice: 1073013 voice: 1073014 voice: 1073015 voice: 1073003 infos: 1000372 unreadInfos: 1000372 usingSkinId: 100081 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 9997 exp: 0 injuredNum: 0 voice: 1104003 voice: 1104013 voice: 1104014 voice: 1104015 infos: 1000636 unreadInfos: 1000636 usingSkinId: 100112 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 9999 exp: 0 injuredNum: 0 voice: 1043003 voice: 1043015 voice: 1043014 voice: 1043013 infos: 1000000 unreadInfos: 1000000 usingSkinId: 100048 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2063 exp: 0 injuredNum: 0 voice: 1094003 voice: 1094027 voice: 1094013 voice: 1094014 voice: 1094015 infos: 1000384 unreadInfos: 1000384 usingSkinId: 140212 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2064 exp: 0 injuredNum: 0 voice: 1088003 voice: 1088013 voice: 1088014 voice: 1088015 infos: 1000390 unreadInfos: 1000390 usingSkinId: 100097 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2067 exp: 0 injuredNum: 0 voice: 1071013 voice: 1071014 voice: 1071015 voice: 1071003 infos: 1000408 unreadInfos: 1000408 usingSkinId: 100079 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2068 exp: 0 injuredNum: 0 voice: 1060003 voice: 1060013 voice: 1060014 voice: 1060015 infos: 1000414 unreadInfos: 1000414 usingSkinId: 100065 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2069 exp: 0 injuredNum: 1 voice: 1057008 voice: 1057027 voice: 1057013 voice: 1057014 voice: 1057015 voice: 1057003 voice: 1057004 voice: 1057006 voice: 1057007 infos: 1000420 unreadInfos: 1000420 usingSkinId: 140251 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2070 exp: 0 injuredNum: 0 voice: 1058003 voice: 1058013 voice: 1058014 voice: 1058015 infos: 1000426 unreadInfos: 1000426 usingSkinId: 100062 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2071 exp: 0 injuredNum: 0 voice: 1081056 voice: 1081057 voice: 1081058 voice: 1081013 voice: 1081014 voice: 1081046 voice: 1081015 voice: 1081003 infos: 1000432 unreadInfos: 1000432 usingSkinId: 140210 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2072 exp: 0 injuredNum: 0 voice: 1083013 voice: 1083014 voice: 1083015 voice: 1083003 infos: 1000438 unreadInfos: 1000438 usingSkinId: 100089 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 20 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2073 exp: 0 injuredNum: 0 voice: 1082003 voice: 1082013 voice: 1082014 voice: 1082015 infos: 1000444 unreadInfos: 1000444 usingSkinId: 100090 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2075 exp: 0 injuredNum: 0 voice: 1067012 voice: 1067013 voice: 1067014 voice: 1067015 voice: 1067003 voice: 1067004 voice: 1067006 voice: 1067023 infos: 1000456 unreadInfos: 1000456 usingSkinId: 100076 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2078 exp: 0 injuredNum: 0 voice: 1063013 voice: 1063014 voice: 1063015 voice: 1063003 infos: 1000474 unreadInfos: 1000474 usingSkinId: 100071 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2079 exp: 0 injuredNum: 0 voice: 1064003 voice: 1064004 voice: 1064009 voice: 1064013 voice: 1064014 voice: 1064015 infos: 1000480 usingSkinId: 100072 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2080 exp: 0 injuredNum: 2 voice: 1120023 voice: 1120026 voice: 1120003 voice: 1120005 voice: 1120004 voice: 1120007 voice: 1120006 voice: 1120009 voice: 1120008 voice: 1120013 voice: 1120012 voice: 1120015 voice: 1120014 infos: 1000486 unreadInfos: 1000486 usingSkinId: 100128 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2081 exp: 0 injuredNum: 0 voice: 1106003 voice: 1106013 voice: 1106014 voice: 1106015 infos: 1000492 unreadInfos: 1000492 usingSkinId: 100094 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2085 exp: 130 injuredNum: 0 voice: 1072000 voice: 1072001 voice: 1072002 voice: 1072003 voice: 1072004 voice: 1072024 voice: 1072027 voice: 1072013 voice: 1072014 voice: 1072015 infos: 1000516 usingSkinId: 140146 hasShowInjureView: false storyId: 2085001 maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2086 exp: 0 injuredNum: 0 voice: 1079013 voice: 1079014 voice: 1079015 voice: 1079003 voice: 1079023 infos: 1000522 unreadInfos: 1000522 usingSkinId: 100086 hasShowInjureView: false maxBreakthroughCount: 2 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2089 exp: 0 injuredNum: 0 voice: 1085013 voice: 1085014 voice: 1085015 voice: 1085003 voice: 1085004 infos: 1000540 unreadInfos: 1000540 usingSkinId: 100091 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2090 exp: 0 injuredNum: 0 voice: 1087013 voice: 1087014 voice: 1087015 voice: 1087003 infos: 1000546 unreadInfos: 1000546 usingSkinId: 100093 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2091 exp: 0 injuredNum: 0 voice: 1089009 voice: 1089012 voice: 1089013 voice: 1089014 voice: 1089015 voice: 1089003 voice: 1089004 voice: 1089006 voice: 1089023 infos: 1000552 unreadInfos: 1000552 usingSkinId: 100095 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2094 exp: 0 injuredNum: 0 voice: 1097011 voice: 1097013 voice: 1097014 voice: 1097015 voice: 1097003 infos: 1000570 unreadInfos: 1000570 usingSkinId: 100108 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2102 exp: 0 injuredNum: 0 voice: 1107013 voice: 1107014 voice: 1107015 voice: 1107003 infos: 1000618 unreadInfos: 1000618 usingSkinId: 100113 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2103 exp: 0 injuredNum: 0 voice: 1103009 voice: 1103012 voice: 1103013 voice: 1103014 voice: 1103015 voice: 1103003 voice: 1103004 voice: 1103005 voice: 1103006 voice: 1103023 infos: 1000624 unreadInfos: 1000624 usingSkinId: 100110 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2104 exp: 0 injuredNum: 0 voice: 1102003 voice: 1102013 voice: 1102014 voice: 1102015 infos: 1000630 unreadInfos: 1000630 usingSkinId: 100111 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2105 exp: 0 injuredNum: 0 voice: 1105013 voice: 1105014 voice: 1105015 voice: 1105003 infos: 1000642 unreadInfos: 1000642 usingSkinId: 100114 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2107 exp: 0 injuredNum: 0 voice: 1108003 voice: 1108013 voice: 1108014 voice: 1108015 infos: 1000654 unreadInfos: 1000654 usingSkinId: 100115 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2108 exp: 0 injuredNum: 0 voice: 1111009 voice: 1111012 voice: 1111013 voice: 1111014 voice: 1111015 voice: 1111003 voice: 1111004 voice: 1111006 voice: 1111023 infos: 1000660 unreadInfos: 1000660 usingSkinId: 100119 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2110 exp: 0 injuredNum: 2 voice: 1112003 voice: 1112004 voice: 1112005 voice: 1112006 voice: 1112007 voice: 1112023 voice: 1112009 voice: 1112026 voice: 1112012 voice: 1112013 voice: 1112014 voice: 1112015 infos: 1000672 unreadInfos: 1000672 usingSkinId: 100121 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2114 exp: 0 injuredNum: 0 voice: 1141008 voice: 1141013 voice: 1141015 voice: 1141014 voice: 1141003 voice: 1141005 voice: 1141004 voice: 1141007 voice: 1141006 infos: 1000696 unreadInfos: 1000696 usingSkinId: 100153 hasShowInjureView: true maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2116 exp: 0 injuredNum: 0 voice: 1118003 voice: 1118013 voice: 1118015 voice: 1118014 infos: 1000708 unreadInfos: 1000708 usingSkinId: 100127 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2118 exp: 0 injuredNum: 0 voice: 1134003 voice: 1134005 voice: 1134004 voice: 1134023 voice: 1134006 voice: 1134009 voice: 1134008 voice: 1134013 voice: 1134012 voice: 1134015 voice: 1134014 infos: 1000720 unreadInfos: 1000720 usingSkinId: 100144 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2121 exp: 21 injuredNum: 0 voice: 1121040 voice: 1121013 voice: 1121015 voice: 1121014 voice: 1121081 voice: 1121083 voice: 1121050 voice: 1121082 voice: 1121025 voice: 1121030 voice: 1121003 voice: 1121039 voice: 1121038 infos: 1000738 unreadInfos: 1000738 usingSkinId: 100130 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2123 exp: 50 injuredNum: 0 voice: 1123027 voice: 1123013 voice: 1123028 voice: 1123015 voice: 1123014 voice: 1123030 voice: 1123003 voice: 1123037 voice: 1123039 voice: 1123038 voiceHeard: 1123037 voiceHeard: 1123039 voiceHeard: 1123038 infos: 1000750 unreadInfos: 1000750 usingSkinId: 140250 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2000 exp: 10 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000012 voice: 1000011 voice: 1000009 voice: 1000006 voice: 1000005 voice: 1000004 voice: 1000003 voice: 1000002 voice: 1000000 voice: 1000023 infos: 1000006 usingSkinId: 140042 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2001 exp: 0 injuredNum: 0 voice: 1001003 voice: 1001016 voice: 1001015 voice: 1001014 voice: 1001013 voice: 1001010 infos: 1000012 unreadInfos: 1000012 usingSkinId: 100003 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 3 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2003 exp: 0 injuredNum: 0 voice: 1003003 voice: 1003015 voice: 1003014 voice: 1003013 voice: 1003011 voiceHeard: 1003003 voiceHeard: 1003015 voiceHeard: 1003014 voiceHeard: 1003013 infos: 1000024 unreadInfos: 1000024 usingSkinId: 100009 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2005 exp: 0 injuredNum: 0 voice: 1005003 voice: 1005015 voice: 1005014 voice: 1005013 infos: 1000036 unreadInfos: 1000036 usingSkinId: 100010 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 3 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2133 exp: 0 injuredNum: 0 voice: 1133009 voice: 1133013 voice: 1133012 voice: 1133015 voice: 1133014 voice: 1133003 voice: 1133005 voice: 1133004 voice: 1133023 voice: 1133006 infos: 1000810 unreadInfos: 1000810 usingSkinId: 100145 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2006 exp: 0 injuredNum: 0 voice: 1006015 voice: 1006014 voice: 1006013 voice: 1006010 voice: 1006003 infos: 1000042 unreadInfos: 1000042 usingSkinId: 100008 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 3 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2007 exp: 0 injuredNum: 0 voice: 1007003 voice: 1007015 voice: 1007014 voice: 1007013 infos: 1000048 unreadInfos: 1000048 usingSkinId: 100005 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 2 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 2 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2008 exp: 189 injuredNum: 0 voice: 1008015 voice: 1008014 voice: 1008013 voice: 1008012 voice: 1008027 voice: 1008025 voice: 1008009 voice: 1008023 voice: 1008006 voice: 1008004 voice: 1008003 voice: 1008000 infos: 1000054 unreadInfos: 1000054 usingSkinId: 140153 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2010 exp: 0 injuredNum: 0 voice: 1010015 voice: 1010014 voice: 1010013 voice: 1010003 infos: 1000066 unreadInfos: 1000066 usingSkinId: 100016 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2011 exp: 0 injuredNum: 0 voice: 1011003 voice: 1011015 voice: 1011014 voice: 1011013 infos: 1000072 unreadInfos: 1000072 usingSkinId: 100011 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 3 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2013 exp: 0 injuredNum: 0 voice: 1012015 voice: 1012014 voice: 1012013 voice: 1012003 infos: 1000084 usingSkinId: 100018 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2014 exp: 0 injuredNum: 0 voice: 1013023 voice: 1013006 voice: 1013004 voice: 1013003 voice: 1013015 voice: 1013014 voice: 1013013 voice: 1013012 voice: 1013011 infos: 1000090 unreadInfos: 1000090 usingSkinId: 100020 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2015 exp: 0 injuredNum: 0 voice: 1016015 voice: 1016014 voice: 1016013 voice: 1016003 infos: 1000096 unreadInfos: 1000096 usingSkinId: 100004 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2016 exp: 0 injuredNum: 0 voice: 1018015 voice: 1018014 voice: 1018013 voice: 1018003 infos: 1000102 unreadInfos: 1000102 usingSkinId: 100022 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2018 exp: 0 injuredNum: 0 voice: 1028015 voice: 1028014 voice: 1028013 voice: 1028003 infos: 1000114 unreadInfos: 1000114 usingSkinId: 100021 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2020 exp: 0 injuredNum: 0 voice: 1022015 voice: 1022014 voice: 1022013 voice: 1022003 infos: 1000126 unreadInfos: 1000126 usingSkinId: 100014 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2021 exp: 0 injuredNum: 0 voice: 1021003 voice: 1021015 voice: 1021014 voice: 1021013 infos: 1000132 unreadInfos: 1000132 usingSkinId: 100015 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 20 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2022 exp: 0 injuredNum: 0 voice: 1034015 voice: 1034014 voice: 1034013 voice: 1034010 voice: 1034003 infos: 1000138 unreadInfos: 1000138 usingSkinId: 100024 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 2 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2023 exp: 0 injuredNum: 0 voice: 1033003 voice: 1033015 voice: 1033014 voice: 1033013 infos: 1000144 unreadInfos: 1000144 usingSkinId: 100025 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2024 exp: 0 injuredNum: 0 voice: 1039003 voice: 1039015 voice: 1039014 voice: 1039013 infos: 1000150 unreadInfos: 1000150 usingSkinId: 100026 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2025 exp: 0 injuredNum: 0 voice: 1015004 voice: 1015003 voice: 1015015 voice: 1015014 voice: 1015013 infos: 1000156 unreadInfos: 1000156 usingSkinId: 100027 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2026 exp: 0 injuredNum: 0 voice: 1038015 voice: 1038014 voice: 1038013 voice: 1038003 infos: 1000162 unreadInfos: 1000162 usingSkinId: 100028 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2027 exp: 0 injuredNum: 0 voice: 1041003 voice: 1041015 voice: 1041014 voice: 1041013 infos: 1000168 unreadInfos: 1000168 usingSkinId: 100029 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 2 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2029 exp: 0 injuredNum: 0 voice: 1032015 voice: 1032014 voice: 1032013 voice: 1032003 infos: 1000180 unreadInfos: 1000180 usingSkinId: 100031 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2030 exp: 0 injuredNum: 0 voice: 1026015 voice: 1026014 voice: 1026013 voice: 1026003 infos: 1000186 unreadInfos: 1000186 usingSkinId: 100032 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 2 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2033 exp: 0 injuredNum: 0 voice: 1023003 voice: 1023015 voice: 1023014 voice: 1023013 infos: 1000204 unreadInfos: 1000204 usingSkinId: 100035 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2034 exp: 0 injuredNum: 0 voice: 1024015 voice: 1024014 voice: 1024013 voice: 1024003 infos: 1000210 unreadInfos: 1000210 usingSkinId: 100036 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2035 exp: 0 injuredNum: 0 voice: 1042015 voice: 1042014 voice: 1042013 voice: 1042003 infos: 1000216 unreadInfos: 1000216 usingSkinId: 100037 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2036 exp: 0 injuredNum: 0 voice: 1061009 voice: 1061012 voice: 1061013 voice: 1061014 voice: 1061015 voice: 1061003 voice: 1061004 voice: 1061006 voice: 1061023 infos: 1000222 unreadInfos: 1000222 usingSkinId: 100038 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2037 exp: 0 injuredNum: 0 voice: 1031003 voice: 1031015 voice: 1031014 voice: 1031013 infos: 1000228 unreadInfos: 1000228 usingSkinId: 100039 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2038 exp: 0 injuredNum: 0 voice: 1030015 voice: 1030014 voice: 1030013 voice: 1030003 infos: 1000234 unreadInfos: 1000234 usingSkinId: 100040 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2039 exp: 0 injuredNum: 0 voice: 1019004 voice: 1019003 voice: 1019015 voice: 1019014 voice: 1019013 voice: 1019011 infos: 1000240 unreadInfos: 1000240 usingSkinId: 100041 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2040 exp: 0 injuredNum: 0 voice: 1017003 voice: 1017015 voice: 1017014 voice: 1017013 voice: 1017029 infos: 1000246 unreadInfos: 1000246 usingSkinId: 140228 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2041 exp: 0 injuredNum: 0 voice: 1020015 voice: 1020014 voice: 1020013 voice: 1020003 infos: 1000252 unreadInfos: 1000252 usingSkinId: 100043 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2042 exp: 0 injuredNum: 1 voice: 1086003 voice: 1086004 voice: 1086006 voice: 1086023 voice: 1086026 voice: 1086012 voice: 1086013 voice: 1086014 voice: 1086015 infos: 1000258 unreadInfos: 1000258 usingSkinId: 100044 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2044 exp: 0 injuredNum: 0 voice: 1037003 voice: 1037015 voice: 1037014 voice: 1037013 infos: 1000270 unreadInfos: 1000270 usingSkinId: 100046 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2045 exp: 0 injuredNum: 0 voice: 1100003 voice: 1100013 voice: 1100014 voice: 1100015 infos: 1000276 unreadInfos: 1000276 usingSkinId: 100105 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 2 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2046 exp: 0 injuredNum: 0 voice: 1051010 voice: 1051013 voice: 1051014 voice: 1051015 voice: 1051003 infos: 1000282 unreadInfos: 1000282 usingSkinId: 100050 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 2 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.16397445648909 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 6 1 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList { uniqueId: 16930753 defineId: 701020 experience: 30695 heroUniqueId: 256183261 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 256183261 } gainTime: 1650515123000 loveLevel: 0 } equipInfoList { uniqueId: 16100753 defineId: 701017 experience: 400 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1639798560000 loveLevel: 0 } equipInfoList { uniqueId: 16100752 defineId: 702017 experience: 400 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1639798558000 loveLevel: 0 } equipInfoList { uniqueId: 17270785 defineId: 702020 experience: 30695 heroUniqueId: 256183249 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 256183249 } gainTime: 1659129397000 loveLevel: 0 } equipInfoList { uniqueId: 17270795 defineId: 703020 experience: 30695 heroUniqueId: 256183249 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 256183249 } gainTime: 1659129412000 loveLevel: 0 } equipInfoList { uniqueId: 17270793 defineId: 703020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1659129411000 loveLevel: 0 } equipInfoList { uniqueId: 17270792 defineId: 703020 experience: 0 heroUniqueId: 256183261 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 256183261 } gainTime: 1659129411000 loveLevel: 0 } equipInfoList { uniqueId: 17270775 defineId: 701020 experience: 30695 heroUniqueId: 256183249 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 256183249 } gainTime: 1659129375000 loveLevel: 0 } equipInfoList { uniqueId: 17270770 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1659129374000 loveLevel: 0 } equipInfoList { uniqueId: 17270769 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1659129373000 loveLevel: 0 } equipInfoList { uniqueId: 17270768 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1659129373000 loveLevel: 0 } equipInfoList { uniqueId: 17270782 defineId: 702020 experience: 16752 heroUniqueId: 256183261 isLocked: false star: 2 sourceInfos { sourceId: 1 heroUniqueId: 256183261 } gainTime: 1659129396000 loveLevel: 0 } equipInfoList { uniqueId: 16100751 defineId: 703017 experience: 1000 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1639798556000 loveLevel: 0 } [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.30979362875223 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 7 1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11140009 count: 1 lastUseTime: 1618953880000 composeCount: 0 } dataList { itemId: 11300013 count: 90 lastUseTime: 1597058382000 composeCount: 0 } dataList { itemId: 11140010 count: 1 lastUseTime: 1597056765000 composeCount: 0 } dataList { itemId: 11240110 count: 14 lastUseTime: 1618979107000 composeCount: 0 } dataList { itemId: 11140012 count: 2 lastUseTime: 1597056765000 composeCount: 0 } dataList { itemId: 11140015 count: 1 lastUseTime: 1597056765000 composeCount: 0 } dataList { itemId: 11140014 count: 1 lastUseTime: 1597056765000 composeCount: 0 } dataList { itemId: 11240108 count: 14 lastUseTime: 1624846662000 composeCount: 0 } dataList { itemId: 11140001 count: 1 lastUseTime: 1597056765000 composeCount: 0 } dataList { itemId: 10000016 count: 1 lastUseTime: 1635286000000 composeCount: 0 } dataList { itemId: 10000017 count: 19 lastUseTime: 1597058410000 composeCount: 0 } dataList { itemId: 11140003 count: 1 lastUseTime: 1597056765000 composeCount: 0 } dataList { itemId: 11140002 count: 1 lastUseTime: 1597056765000 composeCount: 0 } dataList { itemId: 11240103 count: 13 lastUseTime: 1627592626000 composeCount: 0 } dataList { itemId: 11140005 count: 1 lastUseTime: 1628648672000 composeCount: 0 } dataList { itemId: 11210151 count: 1 lastUseTime: 1635773426000 composeCount: 0 } dataList { itemId: 11140004 count: 2 lastUseTime: 1628648672000 composeCount: 0 } dataList { itemId: 11140007 count: 1 lastUseTime: 1618953917000 composeCount: 0 } dataList { itemId: 11140006 count: 1 lastUseTime: 1597056765000 composeCount: 0 } dataList { itemId: 10000008 count: 2124 lastUseTime: 1587234196000 composeCount: 0 } dataList { itemId: 10000009 count: 167 lastUseTime: 1587234172000 composeCount: 0 } dataList { itemId: 11140024 count: 1 lastUseTime: 1618953917000 composeCount: 0 } dataList { itemId: 11090107 count: 1 lastUseTime: 1597371513000 composeCount: 0 } dataList { itemId: 11140795 count: 5 lastUseTime: 1626383006000 composeCount: 0 } dataList { itemId: 11140027 count: 1 lastUseTime: 1618953917000 composeCount: 0 } dataList { itemId: 11240121 count: 1 lastUseTime: 1627286162000 composeCount: 0 } dataList { itemId: 11140797 count: 4 lastUseTime: 1626383026000 composeCount: 0 } dataList { itemId: 11140796 count: 5 lastUseTime: 1626383058000 composeCount: 0 } dataList { itemId: 10000013 count: 1 lastUseTime: 1634270345000 composeCount: 0 } dataList { itemId: 11140799 count: 1 lastUseTime: 1628648672000 composeCount: 0 } dataList { itemId: 10000015 count: 11 lastUseTime: 1635773424000 composeCount: 0 } dataList { itemId: 11140798 count: 3 lastUseTime: 1626383046000 composeCount: 0 } dataList { itemId: 11140018 count: 1 lastUseTime: 1597056765000 composeCount: 0 } dataList { itemId: 10000259 count: 768 lastUseTime: 1635284443000 composeCount: 0 } dataList { itemId: 11140021 count: 1 lastUseTime: 1597056765000 composeCount: 0 } dataList { itemId: 10000005 count: 2 lastUseTime: 1603852677000 composeCount: 0 } dataList { itemId: 11240118 count: 14 lastUseTime: 1624846662000 composeCount: 0 } dataList { itemId: 11140022 count: 2 lastUseTime: 1618953917000 composeCount: 0 } dataList { itemId: 11141258 count: 9 lastUseTime: 1634698740000 composeCount: 0 } dataList { itemId: 11141001 count: 1 lastUseTime: 1626228665000 composeCount: 0 } dataList { itemId: 11240075 count: 14 lastUseTime: 1627592924000 composeCount: 0 } dataList { itemId: 11141256 count: 4 lastUseTime: 1634698753000 composeCount: 0 } dataList { itemId: 11141257 count: 11 lastUseTime: 1634698740000 composeCount: 0 } dataList { itemId: 11141263 count: 9 lastUseTime: 1634698747000 composeCount: 0 } dataList { itemId: 11141260 count: 16 lastUseTime: 1634698744000 composeCount: 0 } dataList { itemId: 11141261 count: 8 lastUseTime: 1634698747000 composeCount: 0 } dataList { itemId: 11141249 count: 15 lastUseTime: 1634698744000 composeCount: 0 } dataList { itemId: 11141254 count: 7 lastUseTime: 1634698747000 composeCount: 0 } dataList { itemId: 11141255 count: 9 lastUseTime: 1634698744000 composeCount: 0 } dataList { itemId: 11141252 count: 7 lastUseTime: 1634698744000 composeCount: 0 } dataList { itemId: 11141253 count: 5 lastUseTime: 1634698750000 composeCount: 0 } dataList { itemId: 11240091 count: 14 lastUseTime: 1627439841000 composeCount: 0 } dataList { itemId: 11141272 count: 3 lastUseTime: 1634698744000 composeCount: 0 } dataList { itemId: 11141264 count: 10 lastUseTime: 1634698740000 composeCount: 0 } dataList { itemId: 11240080 count: 14 lastUseTime: 1618979107000 composeCount: 0 } dataList { itemId: 11141265 count: 3 lastUseTime: 1634698747000 composeCount: 0 } dataList { itemId: 11141270 count: 8 lastUseTime: 1634698740000 composeCount: 0 } dataList { itemId: 11141271 count: 11 lastUseTime: 1634698740000 composeCount: 0 } dataList { itemId: 11141268 count: 6 lastUseTime: 1634698740000 composeCount: 0 } dataList { itemId: 11141269 count: 6 lastUseTime: 1634698744000 composeCount: 0 } dataList { itemId: 11140841 count: 3 lastUseTime: 1597056684000 composeCount: 0 } dataList { itemId: 11140840 count: 1 lastUseTime: 1634698738000 composeCount: 0 } dataList { itemId: 11140843 count: 12 lastUseTime: 1597056642000 composeCount: 0 } dataList { itemId: 11140842 count: 13 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userBarrierList { dungeonId: 10015 barrierId: 10015061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20000 barrierId: 20000001 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001011 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002011 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003011 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003011 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001131 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001141 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110015 barrierId: 110015011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110015 barrierId: 110015021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110015 barrierId: 110015031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110015 barrierId: 110015041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110016 barrierId: 110016011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 481001 barrierId: 481001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 481001 barrierId: 481001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 481001 barrierId: 481001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 491001 barrierId: 491001011 star: -1 hasGetBonus: bestFightRound: 0 } notFirstInDungeonId: 10004 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.30979362875223 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 9 1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.34984612837434 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 10 1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: true autoChange: false } scenes { id: 7 expireTime: 0 isUsing: false autoChange: false } [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.34984612837434 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 11 1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 0.34984612837434 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 12 1 [INFO:2022-11-1 16:35:32][@logic/extensions/stat/agent/StatAgent.lua:29]:{sendSubmitClientDataRequest}腾讯渠道才用注册渠道 SDKManager.getRegisterChannelId() = 73213123 [INFO:2022-11-1 16:35:32][@logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}iPhone ARM64E [INFO:2022-11-1 16:35:32][@logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}Apple A13 GPU [INFO:2022-11-1 16:35:32][@logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Metal [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: iPhone12,1 sdkVersion: 1.8.0 sdkType: 1 imsi: 8E35D0346C4D470A968B6A3D8392D1B3 imei: 8E35D0346C4D470A968B6A3D8392D1B3 gameVersionName: 1.0.94 gameVersionCode: 96 gamepackageName: com.tencent.swy densityDpi: 2 displayScreenWidth: 896 displayScreenHeight: 414 networkInfo: WIFI sysVersion: 14.7.1 othersdkVersion: channelId: 73213123 pushRegisterId: cpuHardware: iPhone ARM64E memory: 3858 gLRender: Apple A13 GPU gLVersion: Metal startFromGameCenter: false installChannel: 1001 } [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=46,cmd=1,size=222 [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32][@logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 3 当前队列数量= 2 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AntiAddUserRequest [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientVersion: 96 [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 3 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 4 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=13,cmd=3,size=11 [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 5 [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 6 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 7 [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 8 [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 9 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 10 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 11 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 76 1 当前队列数量= 12 [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BondCardInfoRequest [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11 [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 49 当前队列数量= 13 [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXinYueSuperLevelRequest [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 39 当前队列数量= 14 [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=76,cmd=1,size=9 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetQQVipInfoRequest [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 15 [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=20,cmd=49,size=9 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32][@logic/extensions/main/controller/MainController.lua:89]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=20,cmd=39,size=9 [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 16 [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-11-1 16:35:32][@logic/common/GameUtils.lua:1234]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:177: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1233: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:177: in function 'enter' logic/extensions/main/controller/MainController:150: in function 'enterMainScene' logic/logicLauncher/LogicLauncher:291: in function 'beginCreateRoleAfterFinishAndEnterGame' logic/logicLauncher/LogicLauncher:245: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/playerinfo/controller/PlayerController:131: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/currency/agent/CurrencyAgent:42: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-11-1 16:35:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:32]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-11-1 16:35:32]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:32][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-11-1 16:35:32][@logic/scene/SceneMgr.lua:227]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-11-1 16:35:32][@logic/common/logic/ResPreLoadMgr.lua:204]:{gc}================准备执行gc================ [WARN:2022-11-1 16:35:32][@logic/common/sdk/MSDKManagerImpl.lua:726]:{initSlugSDK}===========MSDKManagerImpl.initSlugSDK [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 5 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 13 1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 9995094 totalPayCount: 0 } [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 14 1 [INFO:2022-11-1 16:35:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8 [INFO:2022-11-1 16:35:32][@logic/common/PersistReses.lua:29]:{ctor}system memory: 3858 true [INFO:2022-11-1 16:35:32][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 0 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.083351042121649 移走了序号= 1 的消息,当前队列数量= 16 || 0 SubmitClientDataReply 15 1 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=13,cmd=3,status=0,size=8 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=134 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=175 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=6850 [INFO:2022-11-1 16:35:32][@logic/common/logic/ResPreLoadMgr.lua:204]:{gc}================准备执行gc================ [INFO:2022-11-1 16:35:32][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================不延时,立即gc================ [INFO:2022-11-1 16:35:32][@logic/common/logic/ResPreLoadMgr.lua:238]:{_rgc}================真正执行gc================ [INFO:2022-11-1 16:35:32]DestroyUnusedResources:50,3,time=,paths: [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=2434 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=8 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=57,cmd=1,status=0,size=177 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=57,cmd=27,status=0,size=10 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=262 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=76,cmd=1,status=0,size=2785 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=20,cmd=49,status=0,size=10 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=36 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=617 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=74,cmd=21,status=0,size=164 [INFO:2022-11-1 16:35:32]<== Receiver Message, socketClient version=1,extId=20,cmd=39,status=0,size=10 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiAddUserReply <--- [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 3 所需时间单位秒 = 0.11672399938107 移走了序号= 1 的消息,当前队列数量= 15 || 0 AntiAddUserReply 16 1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}food { foodId: 10001 tag: 1#2 num: 22 makeCount: 68 } food { foodId: 10301 tag: 5 num: 30 makeCount: 30 } food { foodId: 10401 tag: 5 num: 31 makeCount: 31 } food { foodId: 10001 tag: 5 num: 38 makeCount: 68 } food { foodId: 10201 tag: 1#2 num: 30 makeCount: 30 } food { foodId: 10101 tag: 5 num: 30 makeCount: 40 } food { foodId: 11401 tag: 2 num: 21 makeCount: 120 } food { foodId: 11402 tag: 1#5 num: 79 makeCount: 79 } food { foodId: 11401 tag: 5 num: 60 makeCount: 120 } food { foodId: 11501 tag: 2 num: 80 makeCount: 80 } [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.11672399938107 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetFoodReply 17 1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen { position: 1 heroUniqueId: 248563015 cookBookId: 0 num: 0 beginTime: 1665807793000 endTime: 1665807793000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 2 heroUniqueId: 255223034 cookBookId: 0 num: 0 beginTime: 1665805496000 endTime: 1665805496000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 3 heroUniqueId: 256263078 cookBookId: 0 num: 0 beginTime: 1665808001000 endTime: 1665808001000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 4 heroUniqueId: 255193008 cookBookId: 0 num: 0 beginTime: 1665822541000 endTime: 1665822541000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 5 heroUniqueId: 255443013 cookBookId: 0 num: 0 beginTime: 1665816242000 endTime: 1665816242000 addTime: 0 helpTime: 0 uniqueId: 0 } askHelpCount: 0 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.11672399938107 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetKitchenReply 18 1 [INFO:2022-11-1 16:35:32][@logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.2728059142828 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetPopUpMessageReply 19 1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { taskId: 63000001 state: 0 heroUniqueId: 0 heroId: 2000 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1618770172 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000003 state: 0 heroUniqueId: 0 heroId: 2002 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1650661638 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000259 state: 0 heroUniqueId: 0 heroId: 2123 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1666234644 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000002 state: 0 heroUniqueId: 0 heroId: 2001 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1650661379 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000261 state: 0 heroUniqueId: 0 heroId: 2123 location { category: 0 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16:35:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 0.2728059142828 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetHeroTaskInfosReply 20 1 [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 512 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 256 replaceAll: false } redDotInfos { defineId: 1 infos { id: 2008 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 257 replaceAll: false } redDotInfos { defineId: 258 replaceAll: false } redDotInfos { defineId: 6 infos { id: 2050 value: 1 time: 0 } infos { id: 2051 value: 1 time: 0 } infos { id: 2053 value: 1 time: 0 } infos { id: 2054 value: 1 time: 0 } infos { id: 2055 value: 1 time: 0 } infos { id: 2056 value: 1 time: 0 } infos { id: 2057 value: 1 time: 0 } infos { id: 2058 value: 1 time: 0 } infos { id: 2059 value: 1 time: 0 } infos { id: 2060 value: 1 time: 0 } infos { id: 2061 value: 1 time: 0 } infos { id: 9997 value: 1 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id: 0 value: 1 time: 1667854800 } replaceAll: false } redDotInfos { defineId: 387 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 132 infos { id: 0 value: 1 time: 1669816800 } replaceAll: false } redDotInfos { defineId: 133 replaceAll: false } redDotInfos { defineId: 135 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 647 replaceAll: false } redDotInfos { defineId: 648 replaceAll: false } redDotInfos { defineId: 137 replaceAll: false } redDotInfos { defineId: 138 infos { id: 1 value: 1 time: 1667854800 } infos { id: 2 value: 1 time: 0 } infos { id: 3 value: 1 time: 1669816800 } infos { id: 4 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 395 replaceAll: false } redDotInfos { defineId: 396 replaceAll: false } redDotInfos { defineId: 397 replaceAll: false } redDotInfos { defineId: 142 infos { id: 0 value: 4 time: 1667854800 } replaceAll: false } redDotInfos { defineId: 398 replaceAll: false } redDotInfos { defineId: 143 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 144 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 145 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 657 replaceAll: false } redDotInfos { defineId: 148 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 150 replaceAll: false } redDotInfos { defineId: 152 replaceAll: false } redDotInfos { defineId: 664 replaceAll: false } redDotInfos { defineId: 665 infos { id: 10517 value: 1 time: 1667836800 } infos { id: 10518 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 666 infos { id: 1001 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 668 replaceAll: false } redDotInfos { defineId: 412 replaceAll: false } redDotInfos { defineId: 161 infos { id: 0 value: 2 time: 1667800800 } replaceAll: false } redDotInfos { defineId: 673 replaceAll: false } redDotInfos { defineId: 162 replaceAll: false } redDotInfos { defineId: 164 infos { id: 6 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 676 infos { id: 4 value: 0 time: 1668009599 } replaceAll: false } redDotInfos { defineId: 167 infos { id: 0 value: 0 time: 1667836800 } replaceAll: false } redDotInfos { defineId: 168 replaceAll: false } redDotInfos { defineId: 175 infos { id: 0 value: 1 time: 1667854810 } replaceAll: false } redDotInfos { defineId: 176 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 177 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 182 replaceAll: false } redDotInfos { defineId: 183 replaceAll: false } redDotInfos { defineId: 184 replaceAll: false } redDotInfos { defineId: 440 replaceAll: false } redDotInfos { defineId: 192 replaceAll: false } redDotInfos { defineId: 208 replaceAll: false } redDotInfos { defineId: 464 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 209 replaceAll: false } redDotInfos { defineId: 465 replaceAll: false } redDotInfos { defineId: 466 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 467 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 468 replaceAll: false } redDotInfos { defineId: 213 infos { id: 0 value: 1 time: 1669824000 } replaceAll: false } redDotInfos { defineId: 214 infos { id: 0 value: 1 time: 1669824000 } replaceAll: false } redDotInfos { defineId: 473 replaceAll: false } redDotInfos { defineId: 474 replaceAll: false } redDotInfos { defineId: 223 replaceAll: false } redDotInfos { defineId: 226 replaceAll: false } redDotInfos { defineId: 227 replaceAll: false } redDotInfos { defineId: 233 infos { id: 16 value: 1 time: 0 } infos { id: 22 value: 1 time: 0 } infos { id: 31 value: 1 time: 0 } infos { id: 34 value: 1 time: 0 } infos { id: 37 value: 1 time: 0 } infos { id: 40 value: 1 time: 0 } infos { id: 46 value: 1 time: 0 } infos { id: 67 value: 1 time: 0 } infos { id: 70 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 239 replaceAll: false } redDotInfos { defineId: 242 replaceAll: false } redDotInfos { defineId: 243 infos { id: 0 value: 0 time: 1668114000 } replaceAll: false } redDotInfos { defineId: 246 replaceAll: false } redDotInfos { defineId: 249 infos { id: 0 value: 0 time: 1667854801 } replaceAll: false } redDotInfos { defineId: 506 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 252 replaceAll: false } [INFO:2022-11-1 16:35:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2022-11-1 16:35:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.2728059142828 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetRedDotInfosReply 21 1 [INFO:2022-11-1 16:35:33][@logic/scene/SceneMgr.lua:256]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 0.32235454022884 移走了序号= 1 的消息,当前队列数量= 9 || 0 LoadFriendInfosReply 22 1 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guildInfo { guildId: 3522 name: 3342 cliqueId: 1 purpose: heroId: 2000 level: 1 liveness: 20 memberCount: 11 auditJoin: false leaderMember { userId: 2798741 nickName: 安卓132 position: 1 liveness: 0 isOnline: true datetime: 1667793929 portrait: 11100157 frame: 11110154 level: 92 banChatTime: 0 gender: 1 isReturn: false } myMember { userId: 2805141 nickName: 测试2服7166 position: 4 liveness: 0 isOnline: true datetime: 1667682105 portrait: 11100114 frame: 11110170 level: 36 banChatTime: 0 gender: 2 isReturn: true } extInfo { } capital: 100 geCapital: 100 createTime: 1665818213 mergeTime: 1666837963 skinId: 140144 } createSNCount: 0 leaveTime: 1628734216 joinTime: 1666837963 leaveReason: 3 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <--- [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 0.32235454022884 移走了序号= 1 的消息,当前队列数量= 8 || 0 GuildGetReply 23 1 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <--- [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 0.32235454022884 移走了序号= 1 的消息,当前队列数量= 7 || 0 GuildGetJoinOfflineReply 24 1 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}skinInfos { skinId: 140097 expirySeconds: 0 isView: false } skinInfos { skinId: 140228 expirySeconds: 0 isView: true } skinInfos { skinId: 140037 expirySeconds: 0 isView: false } skinInfos { skinId: 140042 expirySeconds: 0 isView: false } skinInfos { skinId: 140170 expirySeconds: 0 isView: false } skinInfos { skinId: 140050 expirySeconds: 0 isView: false } skinInfos { skinId: 140119 expirySeconds: 0 isView: false } skinInfos { skinId: 140250 expirySeconds: 0 isView: true } skinInfos { skinId: 140251 expirySeconds: 0 isView: true } skinInfos { skinId: 140062 expirySeconds: 0 isView: false } skinInfos { skinId: 140124 expirySeconds: 0 isView: false } skinInfos { skinId: 140067 expirySeconds: 0 isView: false } skinInfos { skinId: 100003 expirySeconds: 0 isView: true accessoriesIds: 160024 } skinInfos { skinId: 140136 expirySeconds: 0 isView: false } skinInfos { skinId: 140210 expirySeconds: 0 isView: true } skinInfos { skinId: 140146 expirySeconds: 0 isView: true } skinInfos { skinId: 140215 expirySeconds: 0 isView: false } skinInfos { skinId: 140212 expirySeconds: 0 isView: true } skinInfos { skinId: 110007 expirySeconds: 0 isView: true } skinInfos { skinId: 110011 expirySeconds: 0 isView: true } skinInfos { skinId: 140024 expirySeconds: 0 isView: false } skinInfos { skinId: 140216 expirySeconds: 0 isView: false } skinInfos { skinId: 140153 expirySeconds: 0 isView: true } skinInfos { skinId: 140028 expirySeconds: 0 isView: false } skinInfos { skinId: 140156 expirySeconds: 0 isView: false } [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.36665662378073 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterSkinReply 25 1 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}altasCover: 0 bondCardInfos { defineId: 1024 level: 0 createTime: 0 skills { skillId: 220571 intValue: 100 nextValue: 110 } skills { skillId: 220573 intValue: 20 nextValue: 22 } skills { skillId: 220572 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1025 level: 0 createTime: 0 skills { skillId: 220251 intValue: 100 nextValue: 110 } skills { skillId: 220253 intValue: 20 nextValue: 22 } skills { skillId: 220252 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1026 level: 0 createTime: 0 skills { skillId: 220523 intValue: 20 nextValue: 22 } skills { skillId: 220522 intValue: 10 nextValue: 11 } skills { skillId: 220521 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1027 level: 0 createTime: 0 skills { skillId: 220711 intValue: 100 nextValue: 110 } skills { skillId: 220713 intValue: 20 nextValue: 22 } skills { skillId: 220712 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1028 level: 0 createTime: 0 skills { skillId: 220731 intValue: 100 nextValue: 110 } skills { skillId: 220733 intValue: 20 nextValue: 22 } skills { skillId: 220732 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1029 level: 0 createTime: 0 skills { skillId: 220513 intValue: 20 nextValue: 22 } skills { skillId: 220512 intValue: 10 nextValue: 11 } skills { skillId: 220511 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1030 level: 0 createTime: 0 skills { skillId: 220331 intValue: 100 nextValue: 110 } skills { skillId: 220333 intValue: 20 nextValue: 22 } skills { skillId: 220332 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1031 level: 0 createTime: 0 skills { skillId: 220963 intValue: 20 nextValue: 22 } skills { skillId: 220962 intValue: 10 nextValue: 11 } skills { skillId: 220961 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1032 level: 0 createTime: 0 skills { skillId: 220623 intValue: 20 nextValue: 22 } skills { skillId: 220622 intValue: 10 nextValue: 11 } skills { skillId: 220621 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1033 level: 0 createTime: 0 skills { skillId: 220403 intValue: 20 nextValue: 22 } skills { skillId: 220402 intValue: 10 nextValue: 11 } skills { skillId: 220401 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1034 level: 0 createTime: 0 skills { skillId: 220113 intValue: 20 nextValue: 22 } skills { skillId: 220112 intValue: 10 nextValue: 11 } skills { skillId: 220111 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1035 level: 0 createTime: 0 skills { skillId: 220391 intValue: 100 nextValue: 110 } skills { skillId: 220393 intValue: 20 nextValue: 22 } skills { skillId: 220392 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1036 level: 0 createTime: 0 skills { skillId: 220583 intValue: 20 nextValue: 22 } skills { skillId: 220582 intValue: 10 nextValue: 11 } skills { skillId: 220581 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1037 level: 0 createTime: 0 skills { skillId: 220833 intValue: 20 nextValue: 22 } skills { skillId: 220832 intValue: 10 nextValue: 11 } skills { skillId: 220831 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1038 level: 0 createTime: 0 skills { skillId: 220851 intValue: 100 nextValue: 110 } skills { skillId: 220853 intValue: 20 nextValue: 22 } skills { skillId: 220852 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1039 level: 0 createTime: 0 skills { skillId: 220843 intValue: 20 nextValue: 22 } skills { skillId: 220842 intValue: 10 nextValue: 11 } skills { skillId: 220841 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1040 level: 0 createTime: 0 skills { skillId: 220673 intValue: 20 nextValue: 22 } skills { skillId: 220672 intValue: 10 nextValue: 11 } skills { skillId: 220671 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1041 level: 0 createTime: 0 skills { skillId: 220663 intValue: 20 nextValue: 22 } skills { skillId: 220662 intValue: 10 nextValue: 11 } skills { skillId: 220661 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1042 level: 0 createTime: 0 skills { skillId: 220783 intValue: 20 nextValue: 22 } skills { skillId: 220782 intValue: 10 nextValue: 11 } skills { skillId: 220781 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1043 level: 0 createTime: 0 skills { skillId: 220263 intValue: 20 nextValue: 22 } skills { skillId: 220262 intValue: 10 nextValue: 11 } skills { skillId: 220261 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1044 level: 0 createTime: 0 skills { skillId: 220651 intValue: 100 nextValue: 110 } skills { skillId: 220653 intValue: 20 nextValue: 22 } skills { skillId: 220652 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1045 level: 0 createTime: 0 skills { skillId: 221043 intValue: 20 nextValue: 22 } skills { skillId: 221042 intValue: 10 nextValue: 11 } skills { skillId: 221041 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1046 level: 0 createTime: 0 skills { skillId: 221211 intValue: 100 nextValue: 110 } skills { skillId: 221213 intValue: 20 nextValue: 22 } skills { skillId: 221212 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1047 level: 0 createTime: 0 skills { skillId: 220491 intValue: 100 nextValue: 110 } skills { skillId: 220493 intValue: 20 nextValue: 22 } skills { skillId: 220492 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1048 level: 0 createTime: 0 skills { skillId: 220871 intValue: 100 nextValue: 110 } skills { skillId: 220873 intValue: 20 nextValue: 22 } skills { skillId: 220872 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1049 level: 0 createTime: 0 skills { skillId: 299991 intValue: 100 nextValue: 110 } skills { skillId: 299992 intValue: 10 nextValue: 11 } skills { skillId: 299993 intValue: 20 nextValue: 22 } } bondCardInfos { defineId: 1050 level: 0 createTime: 0 skills { skillId: 220411 intValue: 100 nextValue: 110 } skills { skillId: 220413 intValue: 20 nextValue: 22 } skills { skillId: 220412 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1051 level: 0 createTime: 0 skills { skillId: 220023 intValue: 20 nextValue: 22 } skills { skillId: 220022 intValue: 10 nextValue: 11 } skills { skillId: 220021 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1052 level: 0 createTime: 0 skills { skillId: 220051 intValue: 100 nextValue: 110 } skills { skillId: 220053 intValue: 20 nextValue: 22 } skills { skillId: 220052 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1053 level: 0 createTime: 0 skills { skillId: 220151 intValue: 100 nextValue: 110 } skills { skillId: 220153 intValue: 20 nextValue: 22 } skills { skillId: 220152 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1054 level: 0 createTime: 0 skills { skillId: 220063 intValue: 20 nextValue: 22 } skills { skillId: 220062 intValue: 10 nextValue: 11 } skills { skillId: 220061 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1055 level: 0 createTime: 0 skills { skillId: 220103 intValue: 20 nextValue: 22 } skills { skillId: 220102 intValue: 10 nextValue: 11 } skills { skillId: 220101 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1056 level: 0 createTime: 0 skills { skillId: 220183 intValue: 20 nextValue: 22 } skills { skillId: 220182 intValue: 10 nextValue: 11 } skills { skillId: 220181 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1057 level: 0 createTime: 0 skills { skillId: 220193 intValue: 20 nextValue: 22 } skills { skillId: 220192 intValue: 10 nextValue: 11 } skills { skillId: 220191 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1058 level: 0 createTime: 0 skills { skillId: 220203 intValue: 20 nextValue: 22 } skills { skillId: 220202 intValue: 10 nextValue: 11 } skills { skillId: 220201 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1059 level: 0 createTime: 0 skills { skillId: 220231 intValue: 100 nextValue: 110 } skills { skillId: 220233 intValue: 20 nextValue: 22 } skills { skillId: 220232 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1060 level: 0 createTime: 0 skills { skillId: 220243 intValue: 20 nextValue: 22 } skills { skillId: 220242 intValue: 10 nextValue: 11 } skills { skillId: 220241 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 3001 level: 0 createTime: 0 skills { skillId: 1 intValue: 40 nextValue: 44 } skills { skillId: 9 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 3002 level: 0 createTime: 0 skills { skillId: 2 intValue: 20 nextValue: 22 } skills { skillId: 3 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3003 level: 0 createTime: 0 skills { skillId: 2 intValue: 20 nextValue: 22 } skills { skillId: 11 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 3004 level: 0 createTime: 0 skills { skillId: 16 intValue: 200 nextValue: 220 } skills { skillId: 14 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3005 level: 0 createTime: 0 skills { skillId: 17 intValue: 50 nextValue: 54 } skills { skillId: 1 intValue: 40 nextValue: 44 } } bondCardInfos { defineId: 3006 level: 0 createTime: 0 skills { skillId: 16 intValue: 200 nextValue: 220 } skills { skillId: 20 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 2001 level: 0 createTime: 0 skills { skillId: 5 intValue: 30 nextValue: 32 } } bondCardInfos { defineId: 2002 level: 0 createTime: 0 skills { skillId: 6 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 2003 level: 0 createTime: 0 skills { skillId: 8 intValue: 25 nextValue: 27 } } bondCardInfos { defineId: 2004 level: 0 createTime: 0 skills { skillId: 4 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 2005 level: 0 createTime: 0 skills { skillId: 7 intValue: 1000 nextValue: 1100 } } bondCardInfos { defineId: 2006 level: 0 createTime: 0 skills { skillId: 10 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 2007 level: 0 createTime: 0 skills { skillId: 12 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 2008 level: 0 createTime: 0 skills { skillId: 13 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 2009 level: 0 createTime: 0 skills { skillId: 15 intValue: 300 nextValue: 330 } } bondCardInfos { defineId: 2010 level: 0 createTime: 0 skills { skillId: 18 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 2011 level: 0 createTime: 0 skills { skillId: 12 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 2012 level: 0 createTime: 0 skills { skillId: 19 intValue: 900 nextValue: 990 } } bondCardInfos { defineId: 2013 level: 0 createTime: 0 skills { skillId: 21 intValue: 1500 nextValue: 1650 } } bondCardInfos { defineId: 2014 level: 1 createTime: 1667682168 skills { skillId: 22 intValue: 100 nextValue: 200 } } bondCardInfos { defineId: 1001 level: 0 createTime: 0 skills { skillId: 220003 intValue: 20 nextValue: 22 } skills { skillId: 220002 intValue: 10 nextValue: 11 } skills { skillId: 220001 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1002 level: 0 createTime: 0 skills { skillId: 220033 intValue: 20 nextValue: 22 } skills { skillId: 220032 intValue: 10 nextValue: 11 } skills { skillId: 220031 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1003 level: 0 createTime: 0 skills { skillId: 220043 intValue: 20 nextValue: 22 } skills { skillId: 220042 intValue: 10 nextValue: 11 } skills { skillId: 220041 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1004 level: 0 createTime: 0 skills { skillId: 220123 intValue: 20 nextValue: 22 } skills { skillId: 220122 intValue: 10 nextValue: 11 } skills { skillId: 220121 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1005 level: 0 createTime: 0 skills { skillId: 220171 intValue: 100 nextValue: 110 } skills { skillId: 220173 intValue: 20 nextValue: 22 } skills { skillId: 220172 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1006 level: 0 createTime: 0 skills { skillId: 220211 intValue: 100 nextValue: 110 } skills { skillId: 220213 intValue: 20 nextValue: 22 } skills { skillId: 220212 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1007 level: 0 createTime: 0 skills { skillId: 220223 intValue: 20 nextValue: 22 } skills { skillId: 220222 intValue: 10 nextValue: 11 } skills { skillId: 220221 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1008 level: 0 createTime: 0 skills { skillId: 220071 intValue: 100 nextValue: 110 } skills { skillId: 220073 intValue: 20 nextValue: 22 } skills { skillId: 220072 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1009 level: 0 createTime: 0 skills { skillId: 221191 intValue: 100 nextValue: 110 } skills { skillId: 221193 intValue: 20 nextValue: 22 } skills { skillId: 221192 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1010 level: 0 createTime: 0 skills { skillId: 221223 intValue: 20 nextValue: 22 } skills { skillId: 221222 intValue: 10 nextValue: 11 } skills { skillId: 221221 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1011 level: 0 createTime: 0 skills { skillId: 220091 intValue: 100 nextValue: 110 } skills { skillId: 220093 intValue: 20 nextValue: 22 } skills { skillId: 220092 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1012 level: 0 createTime: 0 skills { skillId: 220163 intValue: 20 nextValue: 22 } skills { skillId: 220162 intValue: 10 nextValue: 11 } skills { skillId: 220161 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1013 level: 0 createTime: 0 skills { skillId: 220531 intValue: 100 nextValue: 110 } skills { skillId: 220533 intValue: 20 nextValue: 22 } skills { skillId: 220532 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1014 level: 0 createTime: 0 skills { skillId: 220611 intValue: 100 nextValue: 110 } skills { skillId: 220613 intValue: 20 nextValue: 22 } skills { skillId: 220612 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1015 level: 0 createTime: 0 skills { skillId: 220343 intValue: 20 nextValue: 22 } skills { skillId: 220342 intValue: 10 nextValue: 11 } skills { skillId: 220341 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1016 level: 0 createTime: 0 skills { skillId: 221031 intValue: 100 nextValue: 110 } skills { skillId: 221033 intValue: 20 nextValue: 22 } skills { skillId: 221032 intValue: 10 nextValue: 11 } skills { skillId: 220143 intValue: 20 nextValue: 22 } skills { skillId: 220142 intValue: 10 nextValue: 11 } skills { skillId: 220141 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1017 level: 0 createTime: 0 skills { skillId: 220943 intValue: 20 nextValue: 22 } skills { skillId: 220942 intValue: 10 nextValue: 11 } skills { skillId: 220941 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1018 level: 0 createTime: 0 skills { skillId: 220083 intValue: 20 nextValue: 22 } skills { skillId: 220082 intValue: 10 nextValue: 11 } skills { skillId: 220081 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1019 level: 0 createTime: 0 skills { skillId: 220433 intValue: 20 nextValue: 22 } skills { skillId: 220432 intValue: 10 nextValue: 11 } skills { skillId: 220431 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1020 level: 0 createTime: 0 skills { skillId: 220011 intValue: 100 nextValue: 110 } skills { skillId: 220013 intValue: 20 nextValue: 22 } skills { skillId: 220012 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1021 level: 0 createTime: 0 skills { skillId: 220753 intValue: 20 nextValue: 22 } skills { skillId: 220752 intValue: 10 nextValue: 11 } skills { skillId: 220751 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1022 level: 0 createTime: 0 skills { skillId: 220763 intValue: 20 nextValue: 22 } skills { skillId: 220762 intValue: 10 nextValue: 11 } skills { skillId: 220761 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1023 level: 0 createTime: 0 skills { skillId: 220131 intValue: 100 nextValue: 110 } skills { skillId: 220133 intValue: 20 nextValue: 22 } skills { skillId: 220132 intValue: 10 nextValue: 11 } } [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BondCardInfoReply <--- [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 76 1 所需时间单位秒 = 0.36665662378073 移走了序号= 1 的消息,当前队列数量= 5 || 0 BondCardInfoReply 26 1 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ilevel: 0 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXinYueSuperLevelReply <--- [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 49 所需时间单位秒 = 0.36665662378073 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetXinYueSuperLevelReply 27 1 [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2960.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2972.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2974.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2981.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2982.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2983.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_glow_010_zoff.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_055_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_057_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2961.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2962.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-an.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_b.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @23ms [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1 usingIds: 2 usingIds: 3 usingIds: 4 usingIds: 5 usingIds: 6 usingIds: 7 usingIds: 8 usingIds: 9 usingIds: 10 usingIds: 11 usingIds: 12 usingIds: 13 usingIds: 14 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 0.40005045756698 移走了序号= 2 的消息,当前队列数量= 3 || 0 LoadingBgGetReply 28 1 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 10416 buyCount: 0 expiredTime: 0 } infos { id: 10417 buyCount: 1 expiredTime: 0 } infos { id: 10418 buyCount: 1 expiredTime: 0 } infos { id: 10419 buyCount: 1 isNew: false expiredTime: 0 } infos { id: 10420 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10421 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10422 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10423 buyCount: 1 expiredTime: 0 } infos { id: 10424 buyCount: 1 expiredTime: 0 } infos { id: 10425 buyCount: 1 expiredTime: 0 } infos { id: 10426 buyCount: 1 expiredTime: 0 } infos { id: 10427 buyCount: 1 expiredTime: 0 } infos { id: 10428 buyCount: 1 expiredTime: 0 } infos { id: 10429 buyCount: 1 isNew: false expiredTime: 0 } infos { id: 10430 buyCount: 1 isNew: false expiredTime: 0 } infos { id: 10431 buyCount: 1 expiredTime: 0 } infos { id: 8501 buyCount: 1 expiredTime: 0 } infos { id: 8502 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 8603 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 0 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1106 buyCount: 0 expiredTime: 0 } infos { id: 1107 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 1 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 1201 buyCount: 1 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: false expiredTime: 0 } [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.40005045756698 移走了序号= 2 的消息,当前队列数量= 2 || 0 GetGiftBagInfoReply 29 1 [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 3 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:33]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-11-1 16:35:33]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:33]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 26 change: 10 count: 210 } [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 31 1 [INFO:2022-11-1 16:35:33][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleSuccess: false finishReason: 1 pvpUserInfo { title: 1 starValue: 0 failureSecureCount: 0 straightWinCount: 0 expiredTime: 1668978000 useHeroUnqiueIds: 256183249 useHeroUnqiueIds: 255443118 useHeroUnqiueIds: 255483022 useHeroUnqiueIds: 255223003 totalCount: 70 weekCount: 70 updateTime: 1667794368 banHeroId: 0 zoneRank: 0 areaRank: 2 weekTitle: 1 weekWinCount: 2 weekWinGainedBonusIds: 1 straightWinTotalCount: 0 winCount: 2 failureCount: 3 } finishUserId: 2805141 changeData { materilType: 2 materilId: 26 change: 10 } failureSecure: false teamDamage { teamTypeId: 1 teamDamage: 63830 teamGetDamage: 5663 unitDamages { position: 1 damage: 57436 getDamage: 1524 unqiueId: 256183249 } unitDamages { position: 2 damage: 6394 getDamage: 1811 unqiueId: 255443118 } unitDamages { position: 3 damage: 0 getDamage: 594 unqiueId: 255483022 } unitDamages { position: 4 damage: 0 getDamage: 1734 unqiueId: 255223003 } } [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = DanPVPFightEndPush <--- [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 74 21 || 0 DanPVPFightEndPush 32 1 [INFO:2022-11-1 16:35:33][@logic/extensions/danpk/agent/DanPkAgent.lua:358]:{func}handleDanPVPFightEndPush battleSuccess: false finishReason: 1 pvpUserInfo { title: 1 starValue: 0 failureSecureCount: 0 straightWinCount: 0 expiredTime: 1668978000 useHeroUnqiueIds: 256183249 useHeroUnqiueIds: 255443118 useHeroUnqiueIds: 255483022 useHeroUnqiueIds: 255223003 totalCount: 70 weekCount: 70 updateTime: 1667794368 banHeroId: 0 zoneRank: 0 areaRank: 2 weekTitle: 1 weekWinCount: 2 weekWinGainedBonusIds: 1 straightWinTotalCount: 0 winCount: 2 failureCount: 3 } finishUserId: 2805141 changeData { materilType: 2 materilId: 26 change: 10 } failureSecure: false teamDamage { teamTypeId: 1 teamDamage: 63830 teamGetDamage: 5663 unitDamages { position: 1 damage: 57436 getDamage: 1524 unqiueId: 256183249 } unitDamages { position: 2 damage: 6394 getDamage: 1811 unqiueId: 255443118 } unitDamages { position: 3 damage: 0 getDamage: 594 unqiueId: 255483022 } unitDamages { position: 4 damage: 0 getDamage: 1734 unqiueId: 255223003 } } [INFO:2022-11-1 16:35:33][@logic/common/GameUtils.lua:1220]:{forcePrintStackTrace}priority@logic/extensions/danpk/controller/DanPkController:287: DanPkController:onReplyEndBattle -> 未在实时PVP中收到结算推送 stack traceback: logic/common/GameUtils:1219: in function 'forcePrintStackTrace' logic/extensions/danpk/controller/DanPkController:287: in function 'onReplyEndBattle' logic/extensions/danpk/agent/DanPkAgent:363: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-11-1 16:35:33][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"63830", "teamGetDamage":"5663", "unitDamages": [ { "position":1, "damage":"57436", "getDamage":"1524", "unqiueId":"256183249" }, { "position":2, "damage":"6394", "getDamage":"1811", "unqiueId":"255443118" }, { "position":3, "damage":"0", "getDamage":"594", "unqiueId":"255483022" }, { "position":4, "damage":"0", "getDamage":"1734", "unqiueId":"255223003" } ] } [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isSuperMember: false [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetQQVipInfoReply <--- [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 39 所需时间单位秒 = 0.46637083217502 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetQQVipInfoReply 33 1 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 1 } [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.099963501095772 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 34 1 [INFO:2022-11-1 16:35:33]language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @168ms [INFO:2022-11-1 16:35:33][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2022-11-1 16:35:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:33][@logic/scene/SceneMgr.lua:361]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2022-11-1 16:35:33][@logic/common/GameUtils.lua:1234]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:347: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1233: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:347: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2022-11-1 16:35:33][@logic/common/msdk/tgpa/TGPAHelperController.lua:32]:{_sendAfterLoginRecord}TGPAHelperController:_sendAfterLoginRecord()============= [INFO:2022-11-1 16:35:33][@logic/common/msdk/tgpa/TGPAHelperController.lua:80]:{recordPlayerOpenId}recordPlayerOpenId [INFO:2022-11-1 16:35:33][@logic/common/msdk/tgpa/TGPAHelperController.lua:88]:{recordPlayerGameInfo}recordPlayerGameInfo [INFO:2022-11-1 16:35:33][@logic/common/msdk/tgpa/TGPAHelperController.lua:107]:{recordPlayerGameInfo}openid F3FC98A05C810229E596072F11EF8438 [INFO:2022-11-1 16:35:33][@logic/common/msdk/tgpa/TGPAHelperController.lua:108]:{recordPlayerGameInfo}roleid 2805141 [INFO:2022-11-1 16:35:33][@logic/common/msdk/tgpa/TGPAHelperController.lua:109]:{recordPlayerGameInfo}areaid 2 [INFO:2022-11-1 16:35:33][@logic/common/msdk/tgpa/TGPAHelperController.lua:110]:{recordPlayerGameInfo}openid F3FC98A05C810229E596072F11EF8438 [INFO:2022-11-1 16:35:33][@logic/common/msdk/tgpa/TGPAHelperController.lua:111]:{recordPlayerGameInfo}appid 638860620 [INFO:2022-11-1 16:35:33][@logic/common/msdk/tgpa/TGPAHelperController.lua:112]:{recordPlayerGameInfo}platid QQ [INFO:2022-11-1 16:35:33]ProgramVersion:1.0.36.0 [INFO:2022-11-1 16:35:33]LocalSourceVersion:1.0.36.3913 [INFO:2022-11-1 16:35:33]PackageSourceVersion:1.0.36.3501 [INFO:2022-11-1 16:35:33][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 4 [INFO:2022-11-1 16:35:33][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 100 [INFO:2022-11-1 16:35:33][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 9#205 完成 0 [INFO:2022-11-1 16:35:33][@logic/common/logic/ResPreLoadMgr.lua:204]:{gc}================准备执行gc================ [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:33]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-11-1 16:35:33]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:33]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-11-1 16:35:33]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:33][@logic/common/GameUtils.lua:1666]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1665: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:160: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/main/view/MainCharacterView:113: in function 'playCharacterVoice' logic/extensions/main/view/MainCharacterView:98: in function 'setMainCharacter' logic/extensions/main/view/MainCharacterView:33: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-11-1 16:35:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 3 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 4 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 5 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:33][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-11-1 16:35:33]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2022-11-1 16:35:33]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:33]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2022-11-1 16:35:33]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:33]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2022-11-1 16:35:33]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-11-1 16:35:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 8 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:33]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-11-1 16:35:33]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:33]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-11-1 16:35:33]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:33][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-11-1 16:35:33]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-11-1 16:35:33][@logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-11-1 16:35:33]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:33][@logic/extensions/main/view/MainTencentView.lua:460]:{_updateForXinYueSuperLevel}TCL: isShow false [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 9 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 10 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:33]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-11-1 16:35:33]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:33]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2022-11-1 16:35:33]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 11 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2022-11-1 16:35:33]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2022-11-1 16:35:33]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 12 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 13 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:33]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-11-1 16:35:33]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:33]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-11-1 16:35:33]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 14 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:33]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-11-1 16:35:33]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270011.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/ui_views_emoji_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/fb_icon/huodong.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/150120_wlj_sb/150120_wlj_sb_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100066_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110170_user_headoutline.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_068_04.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/zjmicon_02.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/daoguang_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/daoguang_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_9.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_bossguanxiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 784 [INFO:2022-11-1 16:35:33][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 784 [INFO:2022-11-1 16:35:33][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 784 [INFO:2022-11-1 16:35:33][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 784 [INFO:2022-11-1 16:35:33]language/zh/bigbg/fb_icon/huodong.png instance: @36ms [INFO:2022-11-1 16:35:33][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 784 [INFO:2022-11-1 16:35:33]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2022-11-1 16:35:33]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2022-11-1 16:35:33]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=8 [INFO:2022-11-1 16:35:33]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=8 [INFO:2022-11-1 16:35:33]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=25 [INFO:2022-11-1 16:35:33]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3872 [INFO:2022-11-1 16:35:33]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=617 [INFO:2022-11-1 16:35:33][@logic/common/GameUtils.lua:1666]:{printStack}------Live2DUtils:begin play(mtn):dianpingmu.mtn,default:nil stack traceback: logic/common/GameUtils:1665: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2022-11-1 16:35:33][@logic/common/GameUtils.lua:1666]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1665: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:198: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:130: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:50: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2022-11-1 16:35:33]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=742 [INFO:2022-11-1 16:35:33]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2022-11-1 16:35:33]<== Receiver Message, socketClient version=1,extId=53,cmd=12,status=0,size=50 [INFO:2022-11-1 16:35:33]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=597 [INFO:2022-11-1 16:35:33]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=211 [INFO:2022-11-1 16:35:33]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-11-1 16:35:33]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.25951682776213 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetMonthCardInfoReply 35 1 [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 14 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.25951682776213 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetWeeklyCardInfoReply 36 1 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.25951682776213 移走了序号= 1 的消息,当前队列数量= 12 || 0 ReconnectBattleInfoReply 37 1 [INFO:2022-11-1 16:35:33]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-11-1 16:35:33]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:33]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2022-11-1 16:35:33]bigbg/headicon_q/100066_head_q.png instance: @91ms [INFO:2022-11-1 16:35:33][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 795 [INFO:2022-11-1 16:35:33][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {} [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 13 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.51205082982779 移走了序号= 1 的消息,当前队列数量= 12 || 0 ReconnectBattleReply 38 1 [INFO:2022-11-1 16:35:33][@logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}apprenticeInfo { masterUserId: 2797241 mentorTime: 1657727947 doneTime: 0 useLendHeroEx: false } [INFO:2022-11-1 16:35:33]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2022-11-1 16:35:33]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.51205082982779 移走了序号= 1 的消息,当前队列数量= 11 || 0 MentorAllInfoReply 39 1 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 1 } infos { topupId: 8203 buyCount: 1 } infos { topupId: 8204 buyCount: 1 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 10301 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 10302 buyCount: 0 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 10303 buyCount: 0 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 10304 buyCount: 0 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 10305 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 10306 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 10307 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 10308 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 10309 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 10310 buyCount: 0 } infos { topupId: 10311 buyCount: 0 } infos { topupId: 10312 buyCount: 0 } infos { topupId: 10313 buyCount: 0 } infos { topupId: 10314 buyCount: 0 } infos { topupId: 10315 buyCount: 0 } infos { topupId: 10316 buyCount: 0 } infos { topupId: 6303 buyCount: 0 } infos { topupId: 10410 buyCount: 1 } infos { topupId: 10416 buyCount: 0 } infos { topupId: 10417 buyCount: 1 } infos { topupId: 10418 buyCount: 1 } infos { topupId: 10419 buyCount: 1 } infos { topupId: 10420 buyCount: 1 } infos { topupId: 10421 buyCount: 1 } infos { topupId: 10422 buyCount: 1 } infos { topupId: 10423 buyCount: 1 } infos { topupId: 10424 buyCount: 1 } infos { 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hasAb:False abUnload:False [INFO:2022-11-1 16:35:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/150120_wlj_sb/action/idle.mtn.anim isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:33][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 10416 buyCount: 0 expiredTime: 0 } infos { id: 10417 buyCount: 1 expiredTime: 0 } infos { id: 10418 buyCount: 1 expiredTime: 0 } infos { id: 10419 buyCount: 1 isNew: false expiredTime: 0 } infos { id: 10420 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10421 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id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 0 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1106 buyCount: 0 expiredTime: 0 } infos { id: 1107 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 1 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 1201 buyCount: 1 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: false expiredTime: 0 } [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.54281028918922 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetGiftBagInfoReply 41 1 [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 10 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:33]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-11-1 16:35:33]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1630339800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10514 startTime: 1666195800000 endTime: 1668182399000 } activityInfos { id: 10515 startTime: 1666195800000 endTime: 1668009599000 } activityInfos { id: 10516 startTime: 1666195800000 endTime: 1668009599000 } activityInfos { id: 10517 startTime: 1666195800000 endTime: 1668009599000 } activityInfos { id: 10518 startTime: 1666195800000 endTime: 1668009599000 } activityInfos { id: 10523 startTime: 1666195800000 endTime: 1668009599000 } activityInfos { id: 10527 startTime: 1666195800000 endTime: 1668009599000 } activityInfos { id: 10528 startTime: 1666231200000 endTime: 1668009599000 } activityInfos { id: 10531 startTime: 1666823400000 endTime: 1668009599000 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10533 startTime: 1667428200000 endTime: 1668614399000 } activityInfos { id: 10541 startTime: 1667422800000 endTime: 1668614399000 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1667534400000 endTime: 1667966400000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1666820031450 endTime: 1668027600000 } activityInfos { id: 10040 startTime: 1666820031450 endTime: 1668027600000 } activityInfos { id: 10041 startTime: 1666820031450 endTime: 1668027600000 } activityInfos { id: 10043 startTime: 1666820031450 endTime: 1668027600000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } activityInfos { id: 10201 startTime: 1606320600000 endTime: 0 } [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.54281028918922 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetActivityInfosReply 42 1 [INFO:2022-11-1 16:35:33]<== Receiver Message, socketClient version=1,extId=32,cmd=1,status=0,size=9906 [INFO:2022-11-1 16:35:33]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=22 [INFO:2022-11-1 16:35:33]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 10 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 11 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 12 [INFO:2022-11-1 16:35:33]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-11-1 16:35:33]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:33]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2022-11-1 16:35:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 13 [INFO:2022-11-1 16:35:33]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest [INFO:2022-11-1 16:35:33]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-11-1 16:35:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:33]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:33]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9 [INFO:2022-11-1 16:35:33]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2022-11-1 16:35:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.54281028918922 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetJinyumantangInfoReply 43 1 [INFO:2022-11-1 16:35:34]bigbg/user_headoutline/11110170_user_headoutline.png instance: @112ms [INFO:2022-11-1 16:35:34][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 797 [INFO:2022-11-1 16:35:34][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 797 [INFO:2022-11-1 16:35:34][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 797 [INFO:2022-11-1 16:35:34]bigbg/main_icon/zjmicon_02.png instance: @1ms [INFO:2022-11-1 16:35:34][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 797 [INFO:2022-11-1 16:35:34][@logic/common/GameUtils.lua:1666]:{printStack}------Live2DUtils: end play motion: dianpingmu.mtn stack traceback: logic/common/GameUtils:1665: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 34 expiredTime: 0 } infos { id: 2 expiredTime: 0 } infos { id: 4 expiredTime: 0 } infos { id: 36 expiredTime: 0 } infos { id: 9 expiredTime: 0 } infos { id: 10 expiredTime: 0 } infos { id: 29 expiredTime: 0 } [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <--- [INFO:2022-11-1 16:35:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 0.62568729184568 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetCustomizedGiftBagInfoReply 44 1 [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 256 doneCount: 10040 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 256 } heroSkewRare { heroId: 2004 count: 10 poolCount: 9342 cdTime: 9342 } heroSkewRare { heroId: 2009 count: 5 poolCount: 7906 cdTime: 7906 } heroSkewRare { heroId: 2010 count: 9 poolCount: 9794 cdTime: 9794 } heroSkewRare { heroId: 2014 count: 7 poolCount: 8767 cdTime: 8767 } heroSkewRare { heroId: 2017 count: 6 poolCount: 9952 cdTime: 9952 } heroSkewRare { heroId: 2021 count: 7 poolCount: 10010 cdTime: 10010 } heroSkewRare { heroId: 2031 count: 10 poolCount: 9036 cdTime: 9036 } heroSkewRare { heroId: 2028 count: 7 poolCount: 8709 cdTime: 8709 } heroSkewRare { heroId: 2043 count: 7 poolCount: 9463 cdTime: 9463 } heroSkewRare { heroId: 2032 count: 8 poolCount: 7101 cdTime: 7101 } heroSkewRare { heroId: 2048 count: 4 poolCount: 9289 cdTime: 9289 } heroSkewRare { heroId: 2074 count: 7 poolCount: 9177 cdTime: 9177 } heroSkewRare { heroId: 2052 count: 5 poolCount: 9568 cdTime: 9568 } heroSkewRare { heroId: 2049 count: 8 poolCount: 8893 cdTime: 8893 } heroSkewRare { heroId: 2007 count: 6 poolCount: 8979 cdTime: 8979 } heroSkewRare { heroId: 2087 count: 9 poolCount: 9899 cdTime: 9899 } heroSkewRare { heroId: 2077 count: 11 poolCount: 9623 cdTime: 9623 } heroSkewRare { heroId: 2075 count: 5 poolCount: 9961 cdTime: 9961 } heroSkewRare { heroId: 2076 count: 2 poolCount: 3652 cdTime: 3652 } heroSkewRare { heroId: 2068 count: 6 poolCount: 8521 cdTime: 8521 } heroSkewRare { heroId: 2065 count: 4 poolCount: 9505 cdTime: 9505 } heroSkewRare { heroId: 2066 count: 6 poolCount: 7296 cdTime: 7296 } heroSkewRare { heroId: 2083 count: 9 poolCount: 9834 cdTime: 9834 } heroSkewRare { heroId: 2047 count: 10 poolCount: 9911 cdTime: 9911 } heroSkewRare { heroId: 2072 count: 4 poolCount: 5040 cdTime: 5040 } heroSkewRare { heroId: 2071 count: 4 poolCount: 7481 cdTime: 7481 } heroSkewRare { heroId: 2088 count: 5 poolCount: 8402 cdTime: 8402 } heroSkewRare { heroId: 2042 count: 9 poolCount: 9763 cdTime: 9763 } heroSkewRare { heroId: 2092 count: 5 poolCount: 9171 cdTime: 9171 } heroSkewRare { heroId: 2091 count: 3 poolCount: 8572 cdTime: 8572 } heroSkewRare { heroId: 2097 count: 6 poolCount: 8010 cdTime: 8010 } heroSkewRare { heroId: 2095 count: 3 poolCount: 6913 cdTime: 6913 } heroSkewRare { heroId: 2100 count: 6 poolCount: 9934 cdTime: 9934 } heroSkewRare { heroId: 2099 count: 7 poolCount: 9233 cdTime: 9233 } heroSkewRare { heroId: 2093 count: 8 poolCount: 9146 cdTime: 9146 } heroSkewRare { heroId: 2062 count: 7 poolCount: 7955 cdTime: 7955 } heroSkewRare { heroId: 2105 count: 11 poolCount: 8098 cdTime: 8098 } heroSkewRare { heroId: 2107 count: 5 poolCount: 8832 cdTime: 8832 } heroSkewRare { heroId: 2101 count: 5 poolCount: 9539 cdTime: 9539 } extraDailyCount: 0 needCountUntilSsr: 42 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 0 } summonPools { poolId: 114 freeEndTime: 0 ssrCount: 1 doneCount: 20 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 1 } heroSkewRare { heroId: 2114 count: 1 poolCount: 8 cdTime: 8 } extraDailyCount: 0 needCountUntilSsr: 42 } [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2022-11-1 16:35:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.62568729184568 移走了序号= 1 的消息,当前队列数量= 10 || 0 SummonPoolReply 45 1 [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 10002 updateTime: 1618770197 } infos { id: 10004 updateTime: 1618770197 } infos { id: 10005 updateTime: 1618770197 } infos { id: 10007 updateTime: 1618770197 } infos { id: 10008 updateTime: 1618770197 } infos { id: 10009 updateTime: 1618770197 } infos { id: 10010 updateTime: 1618770303 } infos { id: 10012 updateTime: 1618770197 } infos { id: 10013 updateTime: 1618770303 } infos { id: 10014 updateTime: 1618770303 } infos { id: 10015 updateTime: 1656381957 } infos { id: 10016 updateTime: 1656381955 } infos { id: 10017 updateTime: 1656381957 } infos { id: 18002 updateTime: 1650661308 } infos { id: 20001 updateTime: 1635645834 } infos { id: 20002 updateTime: 1636528717 } infos { id: 20003 updateTime: 1650661144 } infos { id: 20004 updateTime: 1659542280 } [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2022-11-1 16:35:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.62568729184568 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetUnReadNewspaperReply 46 1 [INFO:2022-11-1 16:35:34]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=187 [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_131.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_131.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_040.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_trail_040_am.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_yiyuan.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/certificate/texun_qsjz1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/certificate/texun_qsjz2.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 798 [INFO:2022-11-1 16:35:34][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 798 [INFO:2022-11-1 16:35:34]bigbg/main_icon/icon_131.png instance: @8ms [INFO:2022-11-1 16:35:34][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 798 [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-11-1 16:35:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.66402795724571 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetMysteryStoreInfoReply 47 1 [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 2 count: 0 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 12 [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-11-1 16:35:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.66402795724571 移走了序号= 1 的消息,当前队列数量= 7 || 0 Get137InfosReply 48 1 [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 8219 lastRecoverTime: 1667794978000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-11-1 16:35:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.40451112948358 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetCurrencyInfoReply 49 1 [INFO:2022-11-1 16:35:34][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/yiweishixin.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1052.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=281 [INFO:2022-11-1 16:35:34]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17 [INFO:2022-11-1 16:35:34]<== Receiver Message, socketClient version=1,extId=105,cmd=1,status=0,size=10 [INFO:2022-11-1 16:35:34]language/zh/bigbg/main_icon/wordicon_131.png instance: @44ms [INFO:2022-11-1 16:35:34][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 799 [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 107146082 mailId: 305804 params: 测试2服7166 attachment: 1#11240058#5 state: 1 createTime: 1659128937000 isCollection: false } userMail { incrId: 108055921 mailId: 29 params: attachment: 2#6#10|2#4#20|1#11070002#400|1#11070001#500|2#2#1000|2#1#10 state: 0 createTime: 1663898452000 isCollection: false } userMail { incrId: 107146080 mailId: 303604 params: 测试2服7166 attachment: 1#11240036#5 state: 1 createTime: 1659128929000 isCollection: false } userMail { incrId: 108215924 mailId: 29 params: attachment: 1#11070001#500|2#2#1000 state: 0 createTime: 1665021613000 isCollection: false } userMail { incrId: 104495922 mailId: 311004 params: 测试2服7166 attachment: 1#11240110#5 state: 1 createTime: 1650515110000 isCollection: false } userMail { incrId: 104495923 mailId: 304203 params: 测试2服7166 attachment: 1#11240042#4 state: 1 createTime: 1650515110000 isCollection: false } userMail { incrId: 104495920 mailId: 304202 params: 测试2服7166 attachment: 1#11240042#3 state: 1 createTime: 1650515108000 isCollection: false } userMail { incrId: 104495921 mailId: 308004 params: 测试2服7166 attachment: 1#11240080#5 state: 1 createTime: 1650515109000 isCollection: false } userMail { incrId: 108545907 mailId: 20214 params: attachment: state: 0 createTime: 1666837963000 isCollection: false } userMail { incrId: 104495924 mailId: 304204 params: 测试2服7166 attachment: 1#11240042#5 state: 1 createTime: 1650515111000 isCollection: false } userMail { incrId: 104495914 mailId: 311001 params: 测试2服7166 attachment: 1#11240110#2 state: 1 createTime: 1650515105000 isCollection: false } userMail { incrId: 104495915 mailId: 308002 params: 测试2服7166 attachment: 1#11240080#3 state: 1 createTime: 1650515106000 isCollection: false } userMail { incrId: 104495913 mailId: 308001 params: 测试2服7166 attachment: 1#11240080#2 state: 1 createTime: 1650515105000 isCollection: false } userMail { incrId: 104495918 mailId: 308003 params: 测试2服7166 attachment: 1#11240080#4 state: 1 createTime: 1650515107000 isCollection: false } userMail { incrId: 108215911 mailId: 20005 params: 1280 attachment: 2#6#1800|2#12#20|1#11190024#2|2#2#40000 state: 0 createTime: 1664571772000 isCollection: false } userMail { incrId: 108215910 mailId: 20005 params: 680 attachment: 2#12#15|1#11190024#1|2#2#30000 state: 0 createTime: 1664571772000 isCollection: false } userMail { incrId: 104495919 mailId: 311003 params: 测试2服7166 attachment: 1#11240110#4 state: 1 createTime: 1650515108000 isCollection: false } userMail { incrId: 104495916 mailId: 304201 params: 测试2服7166 attachment: 1#11240042#2 state: 1 createTime: 1650515106000 isCollection: false } userMail { incrId: 104495917 mailId: 311002 params: 测试2服7166 attachment: 1#11240110#3 state: 1 createTime: 1650515107000 isCollection: false } userMail { incrId: 108365922 mailId: 20008 params: 你是谁#测试2服7470#伊玉琴 attachment: state: 0 createTime: 1666472409000 isCollection: false } userMail { incrId: 108365932 mailId: 20007 params: 你是谁#伊玉琴#8#7 attachment: state: 0 createTime: 1666558809000 isCollection: false } userMail { incrId: 108215913 mailId: 0 params: attachment: 2#1#60|1#11160002#1 state: 0 createTime: 1665284884000 sender: 空桑管理司 title: 9月29日修葺小礼 content: 少主敬启:   本次空桑的修缮维护工程已告一段落,现恭迎少主归来。管理司准备了些许小礼,附于信柬中,还望少主笑纳。 空桑管理司·敬上 isCollection: false } userMail { incrId: 108215912 mailId: 29 params: attachment: 2#2#1000 state: 0 createTime: 1664571772000 isCollection: false } userMail { incrId: 108055916 mailId: 0 params: attachment: 1#11160003#1|2#1#60 state: 0 createTime: 1663303825000 sender: 空桑管理司 title: 9月15日修葺小礼 content: 少主敬启:   本次空桑的修缮维护工程已告一段落,现恭迎少主归来。管理司准备了些许小礼,附于信柬中,还望少主笑纳。 空桑管理司·敬上 isCollection: false } userMail { incrId: 108365910 mailId: 20007 params: 你是谁#测试2服7470#6#7 attachment: state: 0 createTime: 1666312569000 isCollection: false } userMail { incrId: 107146066 mailId: 310301 params: 测试2服7166 attachment: 1#11240103#2 state: 1 createTime: 1659128626000 isCollection: false } userMail { incrId: 107146067 mailId: 310302 params: 测试2服7166 attachment: 1#11240103#3 state: 1 createTime: 1659128627000 isCollection: false } userMail { incrId: 107146070 mailId: 307501 params: 测试2服7166 attachment: 1#11240075#2 state: 1 createTime: 1659128923000 isCollection: false } userMail { incrId: 108035909 mailId: 20008 params: 你是谁#测试2服7470#iOS215 attachment: state: 0 createTime: 1664985582000 isCollection: false } userMail { incrId: 107146071 mailId: 303601 params: 测试2服7166 attachment: 1#11240036#2 state: 1 createTime: 1659128923000 isCollection: false } userMail { incrId: 107146068 mailId: 310303 params: 测试2服7166 attachment: 1#11240103#4 state: 1 createTime: 1659128629000 isCollection: false } userMail { incrId: 107146069 mailId: 310304 params: 测试2服7166 attachment: 1#11240103#5 state: 1 createTime: 1659128632000 isCollection: false } userMail { incrId: 107146074 mailId: 303602 params: 测试2服7166 attachment: 1#11240036#3 state: 1 createTime: 1659128924000 isCollection: false } userMail { incrId: 107146075 mailId: 305802 params: 测试2服7166 attachment: 1#11240058#3 state: 1 createTime: 1659128924000 isCollection: false } userMail { incrId: 107146072 mailId: 305801 params: 测试2服7166 attachment: 1#11240058#2 state: 1 createTime: 1659128923000 isCollection: false } userMail { incrId: 107146073 mailId: 307502 params: 测试2服7166 attachment: 1#11240075#3 state: 1 createTime: 1659128924000 isCollection: false } userMail { incrId: 107146078 mailId: 305803 params: 测试2服7166 attachment: 1#11240058#4 state: 1 createTime: 1659128927000 isCollection: false } userMail { incrId: 108675911 mailId: 20007 params: 3342#安卓132#5#7 attachment: state: 0 createTime: 1667284963771 isCollection: false } userMail { incrId: 107146079 mailId: 307504 params: 测试2服7166 attachment: 1#11240075#5 state: 1 createTime: 1659128927000 isCollection: false } userMail { incrId: 107146076 mailId: 307503 params: 测试2服7166 attachment: 1#11240075#4 state: 1 createTime: 1659128926000 isCollection: false } userMail { incrId: 107146077 mailId: 303603 params: 测试2服7166 attachment: 1#11240036#4 state: 1 createTime: 1659128926000 isCollection: false } userMail { incrId: 107146018 mailId: 300801 params: 测试2服7166 attachment: 1#11240008#2 state: 1 createTime: 1658975841000 isCollection: false } userMail { incrId: 107146019 mailId: 301401 params: 测试2服7166 attachment: 1#11240014#2 state: 1 createTime: 1658975841000 isCollection: false } userMail { incrId: 107146017 mailId: 309101 params: 测试2服7166 attachment: 1#11240091#2 state: 1 createTime: 1658975840000 isCollection: false } userMail { incrId: 108665918 mailId: 20008 params: 3342#测试2服0200#安卓132 attachment: state: 0 createTime: 1667836759000 isCollection: false } userMail { incrId: 107146022 mailId: 301402 params: 测试2服7166 attachment: 1#11240014#3 state: 1 createTime: 1658975842000 isCollection: false } userMail { incrId: 108335921 mailId: 20008 params: 你是谁#12#测试2服7470 attachment: state: 0 createTime: 1666299714000 isCollection: false } userMail { incrId: 107146023 mailId: 309103 params: 测试2服7166 attachment: 1#11240091#4 state: 1 createTime: 1658975843000 isCollection: false } userMail 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attachment: state: 0 createTime: 1667836759000 isCollection: false } userMail { incrId: 108335910 mailId: 20007 params: 你是谁#12#6#7 attachment: state: 0 createTime: 1666227714000 isCollection: false } userMail { incrId: 108315924 mailId: 20043 params: 你是谁#iOS215#12 attachment: state: 0 createTime: 1665811202000 isCollection: false } userMail { incrId: 108325909 mailId: 0 params: attachment: state: 0 createTime: 1665817120000 sender: 12 title: 协会广播 content: 121 isCollection: false } userMail { incrId: 107975937 mailId: 20007 params: 你是谁#测试2服7470#5#7 attachment: state: 0 createTime: 1663362111000 isCollection: false } userMail { incrId: 108415990 mailId: 20014 params: attachment: 2#1#20|2#2#6000|2#7#100 state: 0 createTime: 1667286367000 isCollection: false } userMail { incrId: 108415989 mailId: 29 params: attachment: 1#11070001#500|2#2#1000 state: 0 createTime: 1667286367000 isCollection: false } userMail { incrId: 108305906 mailId: 29 params: attachment: 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attachment: 1#10000009#2|1#10000008#2|1#11190024#1|2#4#30 state: 0 createTime: 1666886400000 isCollection: false } userMail { incrId: 108415981 mailId: 20016 params: 超值魂芯礼包#5#3 attachment: 1#10000009#2|1#10000008#2|1#11190024#1|2#4#30 state: 0 createTime: 1666972800000 isCollection: false } userMail { incrId: 106665927 mailId: 310802 params: 测试2服7166 attachment: 1#11240108#3 state: 1 createTime: 1656382663000 isCollection: false } userMail { incrId: 106665926 mailId: 311802 params: 测试2服7166 attachment: 1#11240118#3 state: 1 createTime: 1656382662000 isCollection: false } userMail { incrId: 108415979 mailId: 29 params: attachment: 1#11070001#500|2#2#1000 state: 0 createTime: 1667232062000 isCollection: false } userMail { incrId: 106665925 mailId: 313302 params: 测试2服7166 attachment: 1#11240133#3 state: 1 createTime: 1656382662000 isCollection: false } userMail { incrId: 106665924 mailId: 310801 params: 测试2服7166 attachment: 1#11240108#2 state: 1 createTime: 1656382661000 isCollection: false } userMail { incrId: 108445908 mailId: 20073 params: 天狐幻戏#1 attachment: 2#2#50000|2#12#100|2#11#25 state: 0 createTime: 1668009549000 isCollection: false } userMail { incrId: 108435922 mailId: 29 params: attachment: 1#11070002#400|2#1#10|1#11070001#500|2#6#10|2#4#20|2#2#1000 state: 0 createTime: 1667077506000 isCollection: false } userMail { incrId: 108445904 mailId: 20073 params: 战车军魂#2 attachment: 2#2#40000|2#12#90|2#11#20 state: 0 createTime: 1666990806000 isCollection: false } userMail { incrId: 108435920 mailId: 20044 params: 4 attachment: 2#2#28000|2#12#75|2#11#17 state: 0 createTime: 1667077206000 isCollection: false } userMail { incrId: 107155915 mailId: 305104 params: 测试2服7166 attachment: 1#11240051#5 state: 1 createTime: 1659542744000 isCollection: false } userMail { incrId: 107155914 mailId: 305103 params: 测试2服7166 attachment: 1#11240051#4 state: 1 createTime: 1659542742000 isCollection: false } userMail { incrId: 107155913 mailId: 305102 params: 测试2服7166 attachment: 1#11240051#3 state: 1 createTime: 1659542741000 isCollection: false } userMail { incrId: 107155912 mailId: 305101 params: 测试2服7166 attachment: 1#11240051#2 state: 1 createTime: 1659542739000 isCollection: false } userMail { incrId: 108425946 mailId: 20007 params: 你是谁#安卓132#12#7 attachment: state: 0 createTime: 1667232044000 isCollection: false } userMail { incrId: 108415960 mailId: 29 params: attachment: 1#11070001#500|2#2#1000|2#6#10 state: 0 createTime: 1666820031000 isCollection: false } userMail { incrId: 108435928 mailId: 0 params: attachment: 2#1#60|1#11160003#1 state: 0 createTime: 1667161030000 sender: 空桑管理司 title: 10月20日修葺小礼 content: 少主敬启:   本次空桑的修缮维护工程已告一段落,现恭迎少主归来。管理司准备了些许小礼,附于信柬中,还望少主笑纳。 空桑管理司·敬上 isCollection: false } userMail { incrId: 108415961 mailId: 20016 params: 超值魂芯礼包#5#1 attachment: 1#10000009#2|1#10000008#2|1#11190024#1|2#4#30 state: 0 createTime: 1666800000000 isCollection: false } userMail { incrId: 108425923 mailId: 20008 params: 你是谁#伊玉琴#安卓132 attachment: state: 0 createTime: 1666818009000 isCollection: false } userMail { incrId: 108435904 mailId: 29 params: attachment: 1#11070002#400|2#1#10|1#11070001#500|2#6#10|2#4#20|2#2#1000 state: 0 createTime: 1666973075000 isCollection: false } userMail { incrId: 107645907 mailId: 20008 params: 你是谁#iOS215#安卓132 attachment: state: 0 createTime: 1662670903000 isCollection: false } userMail { incrId: 108435915 mailId: 29 params: attachment: 1#11070002#400|2#1#10|1#11070001#500|2#6#10|2#4#20|2#2#1000 state: 0 createTime: 1666991735000 isCollection: false } userMail { incrId: 107775910 mailId: 20008 params: 你是谁#安卓132#iOS215 attachment: state: 0 createTime: 1663171231000 isCollection: false } userMail { incrId: 108415932 mailId: 0 params: attachment: 1#11160002#1|2#1#60 state: 0 createTime: 1665809576000 sender: 空桑管理司 title: 10月13日修葺小礼 content: 少主敬启:   本次空桑的修缮维护工程已告一段落,现恭迎少主归来。管理司准备了些许小礼,附于信柬中,还望少主笑纳。 空桑管理司·敬上 isCollection: false } userMail { incrId: 108415930 mailId: 20081 params: 与日俱进 attachment: 2#12#30|1#10000009#4|1#11060006#10|2#2#60000|2#4#40|1#10000015#2 state: 0 createTime: 1666233913000 isCollection: false } userMail { incrId: 108415931 mailId: 29 params: attachment: 1#11070001#500|2#2#1000|2#6#10 state: 0 createTime: 1666233913000 isCollection: false } userMail { incrId: 108415928 mailId: 20005 params: 680 attachment: 2#12#15|1#11190024#1|2#2#30000 state: 0 createTime: 1666233913000 isCollection: false } userMail { incrId: 108415929 mailId: 20005 params: 1280 attachment: 2#12#20|1#11190024#2|2#2#40000|2#6#1800 state: 0 createTime: 1666233913000 isCollection: false } userMail { incrId: 107925949 mailId: 29 params: attachment: 2#1#10|2#2#1000|1#11070001#500|1#11070002#400|2#4#20|2#6#10 state: 0 createTime: 1662949503000 isCollection: false } userMail { incrId: 108105902 mailId: 29 params: attachment: 2#2#1000 state: 0 createTime: 1663822712000 isCollection: false } userMail { incrId: 108176019 mailId: 29 params: attachment: 2#2#1000 state: 0 createTime: 1665026931000 isCollection: false } userMail { incrId: 108085909 mailId: 20007 params: 你是谁#iOS215#5#7 attachment: state: 0 createTime: 1663654712000 isCollection: false } userMail { incrId: 108176020 mailId: 0 params: attachment: 2#1#60|1#11160002#1 state: 0 createTime: 1664145019000 sender: 空桑管理司 title: 9月22日修葺小礼 content: 少主敬启:   本次空桑的修缮维护工程已告一段落,现恭迎少主归来。管理司准备了些许小礼,附于信柬中,还望少主笑纳。 空桑管理司·敬上 isCollection: false } userMail { incrId: 108176021 mailId: 0 params: attachment: 2#1#300 state: 0 createTime: 1664658328000 sender: 空桑管理司 title: 「牡丹蝎托」技能调整补偿小礼 content: 亲爱的少主:   很抱歉此次对于「牡丹蝎托」技能调整方案给少主带来了负面的体验,管理司在此向少主表达深切的歉意!   在此特为少主奉上补偿小礼:「金玉*300」,感谢少主的包容和理解。   对于9月21日及之前已拥有「牡丹蝎托」少主的追加补偿小礼,将随9月29日周版本更新后通过邮件发放,详情还请少主查看正式公告。   如有任何疑问建议,可联系客服进行反馈。承蒙少主久伴不弃,希望未来的日子里能与您携手同行! 空桑管理司·敬上 isCollection: false } userMail { incrId: 107915910 mailId: 20008 params: 你是谁#iOS215#测试2服7470 attachment: state: 0 createTime: 1664985505000 isCollection: false } userMail { incrId: 108685970 mailId: 29 params: attachment: 2#2#1000|2#4#20|2#6#10|1#11070002#400|1#11070001#500|2#1#10 state: 0 createTime: 1667768402487 isCollection: false } userMail { incrId: 108176025 mailId: 29 params: attachment: 2#2#1000|1#11070001#500|2#1#10|2#6#10|2#4#20|1#11070002#400 state: 0 createTime: 1665090001000 isCollection: false } userMail { incrId: 108685962 mailId: 0 params: attachment: 2#1#60|1#11160002#1 state: 0 createTime: 1666993419000 sender: 空桑管理司 title: 10月27日修葺小礼 content: 少主敬启:   本次空桑的修缮维护工程已告一段落,现恭迎少主归来。管理司准备了些许小礼,附于信柬中,还望少主笑纳。 空桑管理司·敬上 isCollection: false } userMail { incrId: 108685960 mailId: 29 params: attachment: 2#2#1000 state: 0 createTime: 1667682105076 isCollection: false } userMail { incrId: 108685961 mailId: 20378 params: attachment: state: 0 createTime: 1667682105559 isCollection: false } userMail { incrId: 91265928 mailId: 300001 params: 伊葶心 attachment: 2#1#20 state: 1 createTime: 1628592817000 isCollection: false } userMail { incrId: 91265929 mailId: 300002 params: 伊葶心 attachment: 2#1#30 state: 1 createTime: 1628592819000 isCollection: false } userMail { incrId: 91265930 mailId: 300003 params: 伊葶心 attachment: 2#1#40 state: 1 createTime: 1628592821000 isCollection: false } userMail { incrId: 91265931 mailId: 300004 params: 伊葶心 attachment: 2#1#50 state: 1 createTime: 1628592822000 isCollection: false } [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2022-11-1 16:35:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.19739621318877 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetAllMailsReply 50 1 [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-11-1 16:35:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 51 1 [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 1 } [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-11-1 16:35:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.16663675382733 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetStoreFreeGiftBagInfoReply 52 1 [WARN:2022-11-1 16:35:34][@logic/extensions/pandora/controller/PandoraMsgController.lua:99]:{closure}收到潘多拉入口展示,模块名= notice [WARN:2022-11-1 16:35:34][@logic/extensions/pandora/controller/PandoraMsgController.lua:86]:{closure}收到潘多拉回调红点,模块名= notice 红点数= 1 [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 1 recommendHero: 2004 recommendHero: 2008 recommendHero: 2032 recommendHero: 2001 recommendHero: 2048 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 2 recommendHero: 2019 recommendHero: 2015 recommendHero: 2036 recommendHero: 2012 recommendHero: 2016 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 3 recommendHero: 2030 recommendHero: 2021 recommendHero: 2034 recommendHero: 2035 recommendHero: 2039 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 4 recommendHero: 2003 recommendHero: 2041 recommendHero: 2038 recommendHero: 2028 recommendHero: 2037 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 5 recommendHero: 2050 recommendHero: 2054 recommendHero: 2056 recommendHero: 2000 recommendHero: 2031 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 6 recommendHero: 2034 recommendHero: 2021 recommendHero: 2001 recommendHero: 2055 recommendHero: 2028 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 7 recommendHero: 2040 recommendHero: 2030 recommendHero: 2022 recommendHero: 2017 recommendHero: 2034 } maxUnlockTeam: 3 exploreTime: 0 [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2022-11-1 16:35:34][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.20000616833568 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetExploreInfosReply 53 1 [INFO:2022-11-1 16:35:34][@logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 十月初八 } infos { day: 2 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 十月初九 } infos { day: 3 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 十月初十 } infos { day: 4 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 十月十一 } infos { day: 5 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 十月十二 } infos { day: 6 hasSignIn: false luckLevel: 4 drawIds: 80 drawIds: 16 drawIds: 19 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 十月十三 } infos { day: 7 hasSignIn: false luckLevel: 5 drawIds: 18 drawIds: 19 drawIds: 17 drawIds: 20 lunarYear: 壬寅虎年 lunarMonthAndDay: 十月十四 lunarFestival: 立冬 } serverTime: 1667795114300 [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2022-11-1 16:35:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.20000616833568 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get103InfosReply 54 1 [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 4800 updateTime: 1667795112 [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-11-1 16:35:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.20000616833568 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get107InfoReply 55 1 [INFO:2022-11-1 16:35:34]bigbg/certificate/texun_qsjz1.png instance: @65ms [INFO:2022-11-1 16:35:34][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 799 [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 0 [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <--- [INFO:2022-11-1 16:35:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.23331216722727 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get105InfoReply 56 1 [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_030.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_qiandao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> 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16:35:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_realtimepvp_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/realtimepk/realtimepvpmainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/realtimepvpmainview_bg.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/realtimepk/realtimepvpawarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-11-1 16:35:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 74 1 当前队列数量= 2 [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = DanPVPUserInfoRequest [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:34]==> Sender Auto Serialize Message,extId=74,cmd=1,size=9 [INFO:2022-11-1 16:35:34]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-11-1 16:35:34][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.11017837747931 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 59 1 [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_luwu_shuijiao/ui_luwu_shuijiao.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_luwu_shuijiao/ui_luwu_shuijiao_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_luwu_shuijiao/ui_luwu_shuijiao-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]<== Receiver Message, socketClient version=1,extId=74,cmd=1,status=0,size=79 [INFO:2022-11-1 16:35:34][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 812 [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}pvpUserInfo { title: 1 starValue: 0 failureSecureCount: 0 straightWinCount: 0 expiredTime: 1668978000 useHeroUnqiueIds: 256183249 useHeroUnqiueIds: 255443118 useHeroUnqiueIds: 255483022 useHeroUnqiueIds: 255223003 totalCount: 70 weekCount: 70 updateTime: 1667794368 banHeroId: 0 zoneRank: 0 areaRank: 2 weekTitle: 1 weekWinCount: 2 weekWinGainedBonusIds: 1 straightWinTotalCount: 0 winCount: 2 failureCount: 3 } zoneRank: 0 areaRank: 2 [INFO:2022-11-1 16:35:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = DanPVPUserInfoReply <--- [INFO:2022-11-1 16:35:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 74 1 所需时间单位秒 = 0.083328749984503 移走了序号= 1 的消息,当前队列数量= 0 || 0 DanPVPUserInfoReply 60 1 [WARN:2022-11-1 16:35:34][@logic/extensions/danpk/agent/DanPkAgent.lua:16]:{func}handleDanPVPUserInfoReply 0 pvpUserInfo { title: 1 starValue: 0 failureSecureCount: 0 straightWinCount: 0 expiredTime: 1668978000 useHeroUnqiueIds: 256183249 useHeroUnqiueIds: 255443118 useHeroUnqiueIds: 255483022 useHeroUnqiueIds: 255223003 totalCount: 70 weekCount: 70 updateTime: 1667794368 banHeroId: 0 zoneRank: 0 areaRank: 2 weekTitle: 1 weekWinCount: 2 weekWinGainedBonusIds: 1 straightWinTotalCount: 0 winCount: 2 failureCount: 3 } zoneRank: 0 areaRank: 2 [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/realtimepvpicon/realtimepvp_1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:34]bigbg/realtimepvpicon/realtimepvp_1.png instance: @65ms [INFO:2022-11-1 16:35:34][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 813 [INFO:2022-11-1 16:35:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 74 3 当前队列数量= 1 [INFO:2022-11-1 16:35:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = DanPVPMatchRequest [INFO:2022-11-1 16:35:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:38]==> Sender Auto Serialize Message,extId=74,cmd=3,size=9 [INFO:2022-11-1 16:35:38]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:38]<== Receiver Message, socketClient version=1,extId=74,cmd=3,status=0,size=8 [INFO:2022-11-1 16:35:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = DanPVPMatchReply <--- [INFO:2022-11-1 16:35:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 74 3 所需时间单位秒 = 0.099933329969645 移走了序号= 1 的消息,当前队列数量= 0 || 0 DanPVPMatchReply 61 1 [INFO:2022-11-1 16:35:38]<== Receiver Message, socketClient version=1,extId=74,cmd=5,status=0,size=147 [INFO:2022-11-1 16:35:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}uniqueId: 10 firstRoundSelector: -193 matchPlayer { starValue: 0 player { userId: 2805141 name: 测试2服7166 portrait: 11100114 level: 36 frame: 11110170 isOnline: true datetime: 1667682105 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 110011 isReturn: true mentorRoleId: 2 signature: chatBubbleId: 11640001 } title: 1 } matchPlayer { starValue: 0 player { userId: -193 name: 伊惠桐 portrait: 11100001 level: 46 frame: 11110001 isOnline: true gender: 2 zoneId: 10006 usingSkinId: 110001 } title: 1 } [INFO:2022-11-1 16:35:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = DanPVPMatchPlayerPush <--- [INFO:2022-11-1 16:35:38][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 74 5 || 0 DanPVPMatchPlayerPush 62 1 [INFO:2022-11-1 16:35:38][@logic/extensions/danpk/agent/DanPkAgent.lua:78]:{func}handleDanPVPMatchPlayerPush uniqueId: 10 firstRoundSelector: -193 matchPlayer { starValue: 0 player { userId: 2805141 name: 测试2服7166 portrait: 11100114 level: 36 frame: 11110170 isOnline: true datetime: 1667682105 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 110011 isReturn: true mentorRoleId: 2 signature: chatBubbleId: 11640001 } title: 1 } matchPlayer { starValue: 0 player { userId: -193 name: 伊惠桐 portrait: 11100001 level: 46 frame: 11110001 isOnline: true gender: 2 zoneId: 10006 usingSkinId: 110001 } title: 1 } [INFO:2022-11-1 16:35:38][@logic/extensions/danpk/model/DanPkPrepareMo.lua:190]:{setup}DanPkPrepareMo:setup(进入实时pvp) -> me:2805141 other:-193 chooseTurnUserId:-193 [INFO:2022-11-1 16:35:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:38][@logic/extensions/danpk/model/DanPkPrepareMo.lua:202]:{beginChooseTurn}DanPkPrepareMo:beginChooseTurn -> chooseTurnExpireTime:1667795128 [INFO:2022-11-1 16:35:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_realtimepvp_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/challengetipsview_pk.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/realtimepk/realtimepkview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/realtimepkview_bg.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dinghushangsu_skill2_2.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_sequence_jgt_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_sequence_jgt_003.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_pk_effect.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/110001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/110011.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:38][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 817 [INFO:2022-11-1 16:35:38]bigbg/headicon_q/11100001_head_q.png instance: @30ms [INFO:2022-11-1 16:35:38][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 817 [INFO:2022-11-1 16:35:38]bigbg/user_headoutline/11110001_user_headoutline.png instance: @65ms [INFO:2022-11-1 16:35:38][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 816 [INFO:2022-11-1 16:35:38][@logic/extensions/fb/core/behavior/sweep/BBOpenView.lua:93]:{func}danpkview _________BBOpenView检查界面打开完毕没 -> true [INFO:2022-11-1 16:35:38]bigbg/imagecharacter/110001.png instance: @65ms [INFO:2022-11-1 16:35:38][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 817 [INFO:2022-11-1 16:35:38]bigbg/imagecharacter/110011.png instance: @65ms [INFO:2022-11-1 16:35:38][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 818 [INFO:2022-11-1 16:35:41][@logic/extensions/danpk/model/DanPkPrepareMo.lua:202]:{beginChooseTurn}DanPkPrepareMo:beginChooseTurn -> chooseTurnExpireTime:1667795131 [INFO:2022-11-1 16:35:43]++++++++++++++++拿到的tsssdk的c#的data长度70 [INFO:2022-11-1 16:35:43]))))((((((转换为lua的buffer数据长度(((((70____________70 [INFO:2022-11-1 16:35:43][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 70 [INFO:2022-11-1 16:35:43][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2022-11-1 16:35:43][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2022-11-1 16:35:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2022-11-1 16:35:43] [INFO:2022-11-1 16:35:43]__________删除tsssdk++++++sb数据________ [INFO:2022-11-1 16:35:43]==> Sender Auto Serialize Message,extId=13,cmd=1,size=81 [INFO:2022-11-1 16:35:43]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:43]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=80 [INFO:2022-11-1 16:35:43]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2022-11-1 16:35:43] [INFO:2022-11-1 16:35:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2022-11-1 16:35:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 64 1 [INFO:2022-11-1 16:35:43][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 70 [INFO:2022-11-1 16:35:43][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2022-11-1 16:35:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2022-11-1 16:35:43][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.09986099973321 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 65 1 [INFO:2022-11-1 16:35:45]<== Receiver Message, socketClient version=1,extId=74,cmd=9,status=0,size=21 [INFO:2022-11-1 16:35:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userId: -193 firstRound: false [INFO:2022-11-1 16:35:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = DanPVPFirstRoundPush <--- [INFO:2022-11-1 16:35:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 74 9 || 0 DanPVPFirstRoundPush 66 1 [INFO:2022-11-1 16:35:45][@logic/extensions/danpk/agent/DanPkAgent.lua:157]:{func}handleDanPVPFirstRoundPush userId: -193 firstRound: false [INFO:2022-11-1 16:35:45][@logic/extensions/danpk/model/DanPkPrepareMo.lua:222]:{endChooseTurn}DanPkPrepareMo:endChooseTurn -> isMeFirstTurn:true [INFO:2022-11-1 16:35:45][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_pk_effect.prefab [INFO:2022-11-1 16:35:45][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_pk_effect.prefab [INFO:2022-11-1 16:35:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_challenge isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/challenge/challengeinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/creatroleview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 1 [INFO:2022-11-1 16:35:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest [INFO:2022-11-1 16:35:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2022-11-1 16:35:46]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11 [INFO:2022-11-1 16:35:46]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:46][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 828 [INFO:2022-11-1 16:35:46]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=1214 [INFO:2022-11-1 16:35:46]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=88 [INFO:2022-11-1 16:35:46]<== Receiver Message, socketClient version=1,extId=8,cmd=9,status=0,size=10 [INFO:2022-11-1 16:35:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 101 infos { id: 256733005 value: 0 time: 0 } infos { id: 255243062 value: 0 time: 0 } infos { id: 256733004 value: 0 time: 0 } infos { id: 256733007 value: 0 time: 0 } infos { id: 255443003 value: 0 time: 0 } infos { id: 256733006 value: 0 time: 0 } infos { id: 255263025 value: 0 time: 0 } infos { id: 256733003 value: 0 time: 0 } infos { id: 256073284 value: 0 time: 0 } infos { id: 256733002 value: 0 time: 0 } infos { id: 255253030 value: 0 time: 0 } infos { id: 255263015 value: 0 time: 0 } infos { id: 256733021 value: 0 time: 0 } infos { id: 256733020 value: 0 time: 0 } infos { id: 256733017 value: 0 time: 0 } infos { id: 256733016 value: 0 time: 0 } infos { id: 256733019 value: 0 time: 0 } infos { id: 256733018 value: 0 time: 0 } infos { id: 251063009 value: 0 time: 0 } infos { id: 256733013 value: 0 time: 0 } infos { id: 256733012 value: 0 time: 0 } infos { id: 256733015 value: 0 time: 0 } infos { id: 256733014 value: 0 time: 0 } infos { id: 256733009 value: 0 time: 0 } infos { id: 256733008 value: 0 time: 0 } infos { id: 256733011 value: 0 time: 0 } infos { id: 256733010 value: 0 time: 0 } infos { id: 255253015 value: 0 time: 0 } infos { id: 255243031 value: 0 time: 0 } infos { id: 255253012 value: 0 time: 0 } infos { id: 255253022 value: 0 time: 0 } infos { id: 251063004 value: 0 time: 0 } infos { id: 251063003 value: 0 time: 0 } infos { id: 256073074 value: 0 time: 0 } infos { id: 255253002 value: 0 time: 0 } infos { id: 255443065 value: 0 time: 0 } infos { id: 250943157 value: 0 time: 0 } infos { id: 255443071 value: 0 time: 0 } infos { id: 250943154 value: 0 time: 0 } infos { id: 256723973 value: 0 time: 0 } infos { id: 255443061 value: 0 time: 0 } infos { id: 255443053 value: 0 time: 0 } infos { id: 255443033 value: 0 time: 0 } infos { id: 256723005 value: 0 time: 0 } infos { id: 255443023 value: 0 time: 0 } infos { id: 256723003 value: 0 time: 0 } infos { id: 255443013 value: 0 time: 0 } infos { id: 255443012 value: 0 time: 0 } infos { id: 256073277 value: 0 time: 0 } infos { id: 255193012 value: 0 time: 0 } infos { id: 255193014 value: 0 time: 0 } infos { id: 255193009 value: 0 time: 0 } infos { id: 255193008 value: 0 time: 0 } infos { id: 250943088 value: 0 time: 0 } infos { id: 255443132 value: 0 time: 0 } infos { id: 255193020 value: 0 time: 0 } infos { id: 255443122 value: 0 time: 0 } infos { id: 255193022 value: 0 time: 0 } infos { id: 255193017 value: 0 time: 0 } infos { id: 255193019 value: 0 time: 0 } infos { id: 255483050 value: 0 time: 0 } infos { id: 255443112 value: 0 time: 0 } infos { id: 256183249 value: 0 time: 0 } infos { id: 256183250 value: 0 time: 0 } infos { id: 248563015 value: 0 time: 0 } infos { id: 256183261 value: 0 time: 0 } infos { id: 250943085 value: 0 time: 0 } infos { id: 255193005 value: 0 time: 0 } infos { id: 255193004 value: 0 time: 0 } infos { id: 250943087 value: 0 time: 0 } infos { id: 250943086 value: 0 time: 0 } infos { id: 255193003 value: 0 time: 0 } infos { id: 256183002 value: 0 time: 0 } infos { id: 255193002 value: 0 time: 0 } infos { id: 255483032 value: 0 time: 0 } infos { id: 255443101 value: 0 time: 0 } infos { id: 255483026 value: 0 time: 0 } infos { id: 256073193 value: 0 time: 0 } infos { id: 256073197 value: 0 time: 0 } infos { id: 255443081 value: 0 time: 0 } infos { id: 255483015 value: 0 time: 0 } infos { id: 255223028 value: 0 time: 0 } infos { id: 255483134 value: 0 time: 0 } infos { id: 255223025 value: 0 time: 0 } infos { id: 255243006 value: 0 time: 0 } infos { id: 255223034 value: 0 time: 0 } infos { id: 255223035 value: 0 time: 0 } infos { id: 255223033 value: 0 time: 0 } infos { id: 255223014 value: 0 time: 0 } infos { id: 255223012 value: 0 time: 0 } infos { id: 255223010 value: 0 time: 0 } infos { id: 255223008 value: 0 time: 0 } infos { id: 255233006 value: 0 time: 0 } infos { id: 255233003 value: 0 time: 0 } infos { id: 256263078 value: 0 time: 0 } infos { id: 256263079 value: 0 time: 0 } infos { id: 256263077 value: 0 time: 0 } infos { id: 256263074 value: 0 time: 0 } infos { id: 256263073 value: 0 time: 0 } infos { id: 256263086 value: 0 time: 0 } infos { id: 255223007 value: 0 time: 0 } infos { id: 256263087 value: 0 time: 0 } infos { id: 255223004 value: 0 time: 0 } infos { id: 255223005 value: 0 time: 0 } infos { id: 256263085 value: 0 time: 0 } infos { id: 256263082 value: 0 time: 0 } infos { id: 256263083 value: 0 time: 0 } infos { id: 255483082 value: 0 time: 0 } infos { id: 255483078 value: 0 time: 0 } replaceAll: false } [INFO:2022-11-1 16:35:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-11-1 16:35:46][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 67 1 [INFO:2022-11-1 16:35:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 256183249 equipUniqueIds: 17270785 equipUniqueIds: 17270795 equipUniqueIds: 17270775 } formationHeros { index: 1 typeId: 1 heroUniqueId: 255443118 } formationHeros { index: 2 typeId: 1 heroUniqueId: 255483022 } formationHeros { index: 3 typeId: 1 heroUniqueId: 255223003 } state: 1 name: 队伍一 typeId: 1 seq: 1 } [INFO:2022-11-1 16:35:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2022-11-1 16:35:46][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 68 1 [INFO:2022-11-1 16:35:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2022-11-1 16:35:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <--- [INFO:2022-11-1 16:35:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.098690290004015 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 69 1 [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_072.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_072_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_287.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_287.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_sp_bjky_h_mem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/suipian_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_12.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_043.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_noise_043_da.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_sp_bjky_q_mem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100111_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/skinlib/widget/widget_imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/300019.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100126_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100145_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100117_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:46]bigbg/itemicon/300019.png instance: @44ms [INFO:2022-11-1 16:35:46][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 836 [INFO:2022-11-1 16:35:46][@logic/extensions/fb/core/behavior/sweep/BBOpenView.lua:93]:{func}danpvpinfoteamview _________BBOpenView检查界面打开完毕没 -> true [INFO:2022-11-1 16:35:46][@logic/extensions/danpk/model/DanPkPrepareMo.lua:273]:{beginChooseTeam}DanPkPrepareMo:beginChooseTeam -> chooseTeamExpireTime:1667795245 [INFO:2022-11-1 16:35:47][@logic/extensions/danpk/agent/DanPkAgent.lua:176]:{sendDanPVPFormationRequest}sendDanPVPFormationRequest 256183249 [INFO:2022-11-1 16:35:47][@logic/extensions/danpk/agent/DanPkAgent.lua:176]:{sendDanPVPFormationRequest}sendDanPVPFormationRequest 255443118 [INFO:2022-11-1 16:35:47][@logic/extensions/danpk/agent/DanPkAgent.lua:176]:{sendDanPVPFormationRequest}sendDanPVPFormationRequest 255483022 [INFO:2022-11-1 16:35:47][@logic/extensions/danpk/agent/DanPkAgent.lua:176]:{sendDanPVPFormationRequest}sendDanPVPFormationRequest 255223003 [INFO:2022-11-1 16:35:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 74 10 当前队列数量= 1 [INFO:2022-11-1 16:35:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = DanPVPFormationRequest [INFO:2022-11-1 16:35:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUnqiueIds: 256183249 heroUnqiueIds: 255443118 heroUnqiueIds: 255483022 heroUnqiueIds: 255223003 [INFO:2022-11-1 16:35:48]==> Sender Auto Serialize Message,extId=74,cmd=10,size=29 [INFO:2022-11-1 16:35:48]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:48]<== Receiver Message, socketClient version=1,extId=74,cmd=11,status=0,size=117 [INFO:2022-11-1 16:35:48]<== Receiver Message, socketClient version=1,extId=74,cmd=10,status=0,size=8 [INFO:2022-11-1 16:35:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userId: 2805141 heroShowList { heroId: 256183249 heroTypeIdx: 2103 level: 100 rank: 5 skinId: 100110 breakthroughCnt: 7 quality: 0 contractUnlock: false contractLevel: 0 } heroShowList { heroId: 255443118 heroTypeIdx: 2118 level: 100 rank: 5 skinId: 100144 breakthroughCnt: 7 quality: 0 contractUnlock: false contractLevel: 0 } heroShowList { heroId: 255483022 heroTypeIdx: 2133 level: 100 rank: 5 skinId: 100145 breakthroughCnt: 7 quality: 0 contractUnlock: false contractLevel: 0 } heroShowList { heroId: 255223003 heroTypeIdx: 2108 level: 100 rank: 5 skinId: 100119 breakthroughCnt: 7 quality: 0 contractUnlock: false contractLevel: 0 } [INFO:2022-11-1 16:35:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = DanPVPFormationPush <--- [INFO:2022-11-1 16:35:48][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 74 11 || 0 DanPVPFormationPush 70 1 [INFO:2022-11-1 16:35:48][@logic/extensions/danpk/agent/DanPkAgent.lua:193]:{func}handleDanPVPFormationPush 0 userId: 2805141 heroShowList { heroId: 256183249 heroTypeIdx: 2103 level: 100 rank: 5 skinId: 100110 breakthroughCnt: 7 quality: 0 contractUnlock: false contractLevel: 0 } heroShowList { heroId: 255443118 heroTypeIdx: 2118 level: 100 rank: 5 skinId: 100144 breakthroughCnt: 7 quality: 0 contractUnlock: false contractLevel: 0 } heroShowList { heroId: 255483022 heroTypeIdx: 2133 level: 100 rank: 5 skinId: 100145 breakthroughCnt: 7 quality: 0 contractUnlock: false contractLevel: 0 } heroShowList { heroId: 255223003 heroTypeIdx: 2108 level: 100 rank: 5 skinId: 100119 breakthroughCnt: 7 quality: 0 contractUnlock: false contractLevel: 0 } [INFO:2022-11-1 16:35:48][@logic/extensions/danpk/model/DanPkPrepareMo.lua:283]:{endChooseTeam}DanPkPrepareMo:endChooseTeam [INFO:2022-11-1 16:35:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = DanPVPFormationReply <--- [INFO:2022-11-1 16:35:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 74 10 所需时间单位秒 = 0.10006820783019 移走了序号= 1 的消息,当前队列数量= 0 || 0 DanPVPFormationReply 71 1 [INFO:2022-11-1 16:35:48][@logic/extensions/danpk/agent/DanPkAgent.lua:183]:{func}handleDanPVPFormationReply [INFO:2022-11-1 16:35:52]<== Receiver Message, socketClient version=1,extId=74,cmd=11,status=0,size=147 [INFO:2022-11-1 16:35:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userId: -193 heroShowList { heroId: 18446744073709551127 heroTypeIdx: 2012 level: 52 rank: 3 skinId: 100017 breakthroughCnt: 4 quality: 0 contractUnlock: false contractLevel: 0 } heroShowList { heroId: 18446744073709551108 heroTypeIdx: 2032 level: 57 rank: 3 skinId: 100034 breakthroughCnt: 1 quality: 0 contractUnlock: false contractLevel: 0 } heroShowList { heroId: 18446744073709551106 heroTypeIdx: 2034 level: 60 rank: 4 skinId: 100036 breakthroughCnt: 4 quality: 0 contractUnlock: false contractLevel: 0 } heroShowList { heroId: 18446744073709551133 heroTypeIdx: 2006 level: 56 rank: 3 skinId: 100008 breakthroughCnt: 2 quality: 0 contractUnlock: false contractLevel: 0 } [INFO:2022-11-1 16:35:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = DanPVPFormationPush <--- [INFO:2022-11-1 16:35:52][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 74 11 || 0 DanPVPFormationPush 72 1 [INFO:2022-11-1 16:35:52][@logic/extensions/danpk/agent/DanPkAgent.lua:193]:{func}handleDanPVPFormationPush 0 userId: -193 heroShowList { heroId: 18446744073709551127 heroTypeIdx: 2012 level: 52 rank: 3 skinId: 100017 breakthroughCnt: 4 quality: 0 contractUnlock: false contractLevel: 0 } heroShowList { heroId: 18446744073709551108 heroTypeIdx: 2032 level: 57 rank: 3 skinId: 100034 breakthroughCnt: 1 quality: 0 contractUnlock: false contractLevel: 0 } heroShowList { heroId: 18446744073709551106 heroTypeIdx: 2034 level: 60 rank: 4 skinId: 100036 breakthroughCnt: 4 quality: 0 contractUnlock: false contractLevel: 0 } heroShowList { heroId: 18446744073709551133 heroTypeIdx: 2006 level: 56 rank: 3 skinId: 100008 breakthroughCnt: 2 quality: 0 contractUnlock: false contractLevel: 0 } [INFO:2022-11-1 16:35:54]++++++++++++++++拿到的tsssdk的c#的data长度34 [INFO:2022-11-1 16:35:54]))))((((((转换为lua的buffer数据长度(((((34____________34 [INFO:2022-11-1 16:35:54][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 34 [INFO:2022-11-1 16:35:54][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2022-11-1 16:35:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2022-11-1 16:35:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2022-11-1 16:35:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}antiData: "  hello, world [INFO:2022-11-1 16:35:54]__________删除tsssdk++++++sb数据________ [INFO:2022-11-1 16:35:54]==> Sender Auto Serialize Message,extId=13,cmd=1,size=45 [INFO:2022-11-1 16:35:54]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:54]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=44 [INFO:2022-11-1 16:35:54]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2022-11-1 16:35:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}antiData: "  hello, world [INFO:2022-11-1 16:35:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2022-11-1 16:35:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 74 1 [INFO:2022-11-1 16:35:54][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 34 [INFO:2022-11-1 16:35:54][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2022-11-1 16:35:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2022-11-1 16:35:54][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.13332821056247 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 75 1 [INFO:2022-11-1 16:35:59]<== Receiver Message, socketClient version=1,extId=74,cmd=20,status=0,size=484 [INFO:2022-11-1 16:35:59]<== Receiver Message, socketClient version=1,extId=5,cmd=2,status=0,size=1362 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}players { player { userId: 2805141 name: 测试2服7166 portrait: 11100114 level: 36 frame: 11110170 isOnline: true datetime: 1667682105 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 110011 isReturn: true mentorRoleId: 2 signature: chatBubbleId: 11640001 } heroShowList { heroId: 256183249 heroTypeIdx: 2103 level: 100 rank: 5 sks { skillId: 41210307 strengthenLevel: 3 } sks { skillId: 41210308 strengthenLevel: 3 } sks { skillId: 41210309 strengthenLevel: 4 } skinId: 100110 breakthroughCnt: 7 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } heroShowList { heroId: 255443118 heroTypeIdx: 2118 level: 100 rank: 5 sks { skillId: 41211807 strengthenLevel: 3 } sks { skillId: 41211808 strengthenLevel: 3 } sks { skillId: 41211809 strengthenLevel: 4 } skinId: 100144 breakthroughCnt: 7 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } heroShowList { heroId: 255483022 heroTypeIdx: 2133 level: 100 rank: 5 sks { skillId: 41213307 strengthenLevel: 3 } sks { skillId: 41213308 strengthenLevel: 3 } sks { skillId: 41213309 strengthenLevel: 4 } skinId: 100145 breakthroughCnt: 7 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } heroShowList { heroId: 255223003 heroTypeIdx: 2108 level: 100 rank: 5 sks { skillId: 41210807 strengthenLevel: 3 } sks { skillId: 41210808 strengthenLevel: 3 } sks { skillId: 41210809 strengthenLevel: 4 } skinId: 100119 breakthroughCnt: 7 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } firstRound: true } players { player { userId: -193 name: 伊惠桐 portrait: 11100001 level: 46 frame: 11110001 isOnline: true gender: 2 zoneId: 10006 usingSkinId: 110001 } heroShowList { heroId: 18446744073709551127 heroTypeIdx: 2012 level: 52 rank: 3 skinId: 100017 breakthroughCnt: 4 quality: 0 contractUnlock: false contractLevel: 0 } heroShowList { heroId: 18446744073709551108 heroTypeIdx: 2032 level: 57 rank: 3 skinId: 100034 breakthroughCnt: 1 quality: 0 contractUnlock: false contractLevel: 0 } heroShowList { heroId: 18446744073709551106 heroTypeIdx: 2034 level: 60 rank: 4 skinId: 100036 breakthroughCnt: 4 quality: 0 contractUnlock: false contractLevel: 0 } heroShowList { heroId: 18446744073709551133 heroTypeIdx: 2006 level: 56 rank: 3 skinId: 100008 breakthroughCnt: 2 quality: 0 contractUnlock: false contractLevel: 0 } firstRound: false } [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = DanPVPFightStartPush <--- [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 74 20 || 0 DanPVPFightStartPush 76 1 [INFO:2022-11-1 16:35:59][@logic/extensions/danpk/agent/DanPkAgent.lua:332]:{func}handleDanPVPFightStartPush players { player { userId: 2805141 name: 测试2服7166 portrait: 11100114 level: 36 frame: 11110170 isOnline: true datetime: 1667682105 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 110011 isReturn: true mentorRoleId: 2 signature: chatBubbleId: 11640001 } heroShowList { heroId: 256183249 heroTypeIdx: 2103 level: 100 rank: 5 sks { skillId: 41210307 strengthenLevel: 3 } sks { skillId: 41210308 strengthenLevel: 3 } sks { skillId: 41210309 strengthenLevel: 4 } skinId: 100110 breakthroughCnt: 7 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } heroShowList { heroId: 255443118 heroTypeIdx: 2118 level: 100 rank: 5 sks { skillId: 41211807 strengthenLevel: 3 } sks { skillId: 41211808 strengthenLevel: 3 } sks { skillId: 41211809 strengthenLevel: 4 } skinId: 100144 breakthroughCnt: 7 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } heroShowList { heroId: 255483022 heroTypeIdx: 2133 level: 100 rank: 5 sks { skillId: 41213307 strengthenLevel: 3 } sks { skillId: 41213308 strengthenLevel: 3 } sks { skillId: 41213309 strengthenLevel: 4 } skinId: 100145 breakthroughCnt: 7 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } heroShowList { heroId: 255223003 heroTypeIdx: 2108 level: 100 rank: 5 sks { skillId: 41210807 strengthenLevel: 3 } sks { skillId: 41210808 strengthenLevel: 3 } sks { skillId: 41210809 strengthenLevel: 4 } skinId: 100119 breakthroughCnt: 7 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } firstRound: true } players { player { userId: -193 name: 伊惠桐 portrait: 11100001 level: 46 frame: 11110001 isOnline: true gender: 2 zoneId: 10006 usingSkinId: 110001 } heroShowList { heroId: 18446744073709551127 heroTypeIdx: 2012 level: 52 rank: 3 skinId: 100017 breakthroughCnt: 4 quality: 0 contractUnlock: false contractLevel: 0 } heroShowList { heroId: 18446744073709551108 heroTypeIdx: 2032 level: 57 rank: 3 skinId: 100034 breakthroughCnt: 1 quality: 0 contractUnlock: false contractLevel: 0 } heroShowList { heroId: 18446744073709551106 heroTypeIdx: 2034 level: 60 rank: 4 skinId: 100036 breakthroughCnt: 4 quality: 0 contractUnlock: false contractLevel: 0 } heroShowList { heroId: 18446744073709551133 heroTypeIdx: 2006 level: 56 rank: 3 skinId: 100008 breakthroughCnt: 2 quality: 0 contractUnlock: false contractLevel: 0 } firstRound: false } [INFO:2022-11-1 16:35:59][@logic/extensions/danpk/model/DanPkPrepareMo.lua:308]:{beginBattle}DanPkPrepareMo:beginBattle(开始进入战斗) [INFO:2022-11-1 16:35:59][@logic/common/GameUtils.lua:1220]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 6; nil; nil stack traceback: logic/common/GameUtils:1219: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginDanPK' logic/extensions/danpk/controller/DanPkController:276: in function 'onReplyBeginBattle' logic/extensions/danpk/agent/DanPkAgent:333: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2103 skinId: 100110 position: 1 baseAttributes { hp: 32898 thp: 32898 atk: 1938 def: 1439 critic: 495 critic_dmg: 1660 dodge: 120 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41210307 position: 1 CD: 0 } skillInfo { skillId: 41210308 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41210309 position: 3 CD: 0 maxCD: 6 } battleUnitType: 1 userId: 2805141 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2118 skinId: 100144 position: 2 baseAttributes { hp: 16620 thp: 16620 atk: 1051 def: 707 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41211807 position: 1 CD: 0 } skillInfo { skillId: 41211808 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41211809 position: 3 CD: 1 maxCD: 4 } battleUnitType: 1 userId: 2805141 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2133 skinId: 100145 position: 3 baseAttributes { hp: 19624 thp: 19624 atk: 788 def: 1090 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41213307 position: 1 CD: 0 } skillInfo { skillId: 41213308 position: 2 CD: 0 maxCD: 2 } skillInfo { skillId: 41213309 position: 3 CD: 0 maxCD: 4 } skillInfo { skillId: 41213310 position: 4 CD: 0 } skillInfo { skillId: 41213311 position: 5 CD: 0 } skillInfo { skillId: 41213312 position: 6 CD: 0 } battleUnitType: 1 userId: 2805141 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2108 skinId: 100119 position: 4 baseAttributes { hp: 18770 thp: 18770 atk: 826 def: 960 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41210807 position: 1 CD: 0 } skillInfo { skillId: 41210808 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41210809 position: 3 CD: 0 maxCD: 5 } skillInfo { skillId: 41210810 position: 4 CD: 0 } skillInfo { skillId: 41210812 position: 5 CD: 0 } battleUnitType: 1 userId: 2805141 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 sceneSummons { id: 5 modelId: 22227 skinId: 100067 position: 0 baseAttributes { hp: 32898 thp: 32898 atk: 1938 def: 1439 critic: 495 critic_dmg: 1660 dodge: 120 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 40300022 position: 1 CD: 3 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 1 isTransform: false contractLevel: -1 isCopy: false } userIds: 2805141 } defender { units { id: 6 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 12824 thp: 12824 atk: 635 def: 513 critic: 267 critic_dmg: 887 dodge: 39 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201204 position: 1 CD: 0 } skillInfo { skillId: 41201205 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201206 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: -193 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 2032 skinId: 100034 position: 2 baseAttributes { hp: 15614 thp: 15614 atk: 627 def: 655 critic: 106 critic_dmg: 500 dodge: 87 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41203200 position: 1 CD: 0 } skillInfo { skillId: 41203201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41203203 position: 3 CD: 1 maxCD: 5 } skillInfo { skillId: 40300013 position: 4 CD: 0 } battleUnitType: 1 userId: -193 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 2034 skinId: 100036 position: 3 baseAttributes { hp: 15559 thp: 15559 atk: 576 def: 571 critic: 308 critic_dmg: 607 dodge: 117 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41203404 position: 1 CD: 0 } skillInfo { skillId: 41203405 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41203406 position: 3 CD: 0 maxCD: 4 } battleUnitType: 1 userId: -193 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 9 modelId: 2006 skinId: 100008 position: 4 baseAttributes { hp: 15322 thp: 15322 atk: 584 def: 473 critic: 263 critic_dmg: 604 dodge: 36 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200604 position: 1 CD: 0 } skillInfo { skillId: 41200601 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200603 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: -193 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 userIds: -193 } curRound: 1 maxRound: 99 isFinish: false } round0 { battleStep { actorType: 1 castorId: 1 actorId: 41210309 actEffect { targetId: 6 effectType: 3 effectNum: 8557 additional: 4267 additional2: 8557 additional3: 8557 } actEffect { targetId: 7 effectType: 3 effectNum: 7873 additional: 7741 additional2: 7873 additional3: 7873 } actEffect { targetId: 8 effectType: 2 effectNum: 2844 additional: 12715 additional2: 2844 additional3: 2844 } actEffect { targetId: 9 effectType: 2 effectNum: 3038 additional: 12284 additional2: 3038 additional3: 3038 } actEffect { targetId: 10 effectType: 13 effectNum: 1 additional: 2 summon { id: 10 modelId: 22327 skinId: 130098 position: 0 baseAttributes { hp: 32898 thp: 32898 atk: 1938 def: 1439 critic: 495 critic_dmg: 1660 dodge: 120 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42223271 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 1 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301163 duration: 1 id: 11 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301163 duration: 1 id: 12 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301163 duration: 1 id: 13 } } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301163 duration: 1 id: 14 } } actEffect { targetId: 1 effectType: 8 effectNum: 6 additional: 41210309 } actEffect { targetId: 1 effectType: 15 effectNum: 0 additional: 20 } targetId: 6 } isFinish: false } battleType: dan_pvp [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartTeamBattlePush <--- [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 2 || 0 StartTeamBattlePush 77 1 [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 13000 [INFO:2022-11-1 16:35:59]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-11-1 16:35:59]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 74 1 当前队列数量= 2 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = DanPVPUserInfoRequest [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:59]==> Sender Auto Serialize Message,extId=74,cmd=1,size=9 [INFO:2022-11-1 16:35:59]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 3 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 4 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:59]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-11-1 16:35:59]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:59]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-11-1 16:35:59]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 5 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 42 time: 24000 [INFO:2022-11-1 16:35:59][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2022-11-1 16:35:59][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-11-1 16:35:59]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2022-11-1 16:35:59]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 6 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 7 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 8 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-11-1 16:35:59]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2022-11-1 16:35:59]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:59]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-11-1 16:35:59]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:59]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-11-1 16:35:59]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:59][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-11-1 16:35:59][@logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-11-1 16:35:59][@logic/extensions/main/view/MainTencentView.lua:460]:{_updateForXinYueSuperLevel}TCL: isShow false [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 9 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:59]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-11-1 16:35:59]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 10 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 11 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 12 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-11-1 16:35:59]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:59]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:59]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-11-1 16:35:59]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:59]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-11-1 16:35:59]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 13 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:59]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-11-1 16:35:59]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:59][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-11-1 16:35:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:35:59]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-11-1 16:35:59][@logic/extensions/danpk/controller/DanPkController.lua:83]:{stopPrepare}DanPkController:stopPrepare nil stack traceback: logic/extensions/danpk/controller/DanPkController:83: in function 'stopPrepare' logic/extensions/danpk/controller/DanPkBattleContext:118: in function '_tryGotoScene' logic/extensions/danpk/controller/DanPkBattleContext:95: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:31: in function 'onReplyBattleStart' logic/extensions/groupbattle/agent/GroupBattleAgent:64: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-11-1 16:35:59][@logic/common/GameUtils.lua:1220]:{forcePrintStackTrace}priority@logic/extensions/danpk/model/DanPkPrepareMo:312: DanPkPrepareMo:dispose(退出切磋) -> 是否对方退出:false stack traceback: logic/common/GameUtils:1219: in function 'forcePrintStackTrace' logic/extensions/danpk/model/DanPkPrepareMo:312: in function 'dispose' logic/extensions/danpk/controller/DanPkController:116: in function 'stopPrepare' logic/extensions/danpk/controller/DanPkBattleContext:118: in function '_tryGotoScene' logic/extensions/danpk/controller/DanPkBattleContext:95: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:31: in function 'onReplyBattleStart' logic/extensions/groupbattle/agent/GroupBattleAgent:64: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 14 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 2 count: 1 formatKey: 3 [INFO:2022-11-1 16:35:59]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2022-11-1 16:35:59]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2103 isShaping:false skinId:100110 otherSkillId:nil skills:[41210307,41210308,41210309] otherSkills:null allSkillActions:[10011108,10011109,10011107] allNormalActions:{} [INFO:2022-11-1 16:35:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2118 isShaping:false skinId:100144 otherSkillId:nil skills:[41211807,41211808,41211809] otherSkills:null allSkillActions:[10012608,10012609,10012607] allNormalActions:{} [INFO:2022-11-1 16:35:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2133 isShaping:false skinId:100145 otherSkillId:nil skills:[41213307,41213308,41213309,41213310,41213311,41213312] otherSkills:null allSkillActions:[10014509,10014507,10014508] allNormalActions:{} [INFO:2022-11-1 16:35:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2108 isShaping:false skinId:100119 otherSkillId:nil skills:[41210807,41210808,41210809,41210810,41210812] otherSkills:[41210811,41210813,41210814] allSkillActions:[10011707,10011709,10011719,10011708] allNormalActions:{} [INFO:2022-11-1 16:35:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22227 isShaping:false skinId:100067 otherSkillId:nil skills:[40300022] otherSkills:null allSkillActions:[16000107] allNormalActions:{} [INFO:2022-11-1 16:35:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201204,41201205,41201206] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2022-11-1 16:35:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2032 isShaping:false skinId:100034 otherSkillId:nil skills:[41203200,41203201,41203203,40300013] otherSkills:null allSkillActions:[10003109,10003107,10003108] allNormalActions:{} [INFO:2022-11-1 16:35:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2034 isShaping:false skinId:100036 otherSkillId:nil skills:[41203404,41203405,41203406] otherSkills:null allSkillActions:[10003908,10003909,10003907] allNormalActions:{} [INFO:2022-11-1 16:35:59][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2006 isShaping:false skinId:100008 otherSkillId:nil skills:[41200604,41200601,41200603] otherSkills:null allSkillActions:[10000807,10000809,10000808] allNormalActions:[10000816,10000804,10000806,10000803] [INFO:2022-11-1 16:35:59][@logic/common/GameUtils.lua:1234]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:177: 准备进入一个新的场景,类型=2,id=220036 stack traceback: logic/common/GameUtils:1233: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:177: in function 'enter' logic/extensions/battle/handler/BattleSceneHandler:173: in function 'load' logic/extensions/battle/context/BattleContext:214: in function 'loadScene' logic/extensions/danpk/controller/DanPkBattleContext:152: in function '_tryGotoScene' logic/extensions/danpk/controller/DanPkBattleContext:95: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:31: in function 'onReplyBattleStart' logic/extensions/groupbattle/agent/GroupBattleAgent:64: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-11-1 16:35:59][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-11-1 16:35:59][@logic/scene/SceneMgr.lua:223]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2022-11-1 16:35:59][@logic/scene/SceneMgr.lua:227]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-11-1 16:35:59][@logic/common/logic/ResPreLoadMgr.lua:204]:{gc}================准备执行gc================ [INFO:2022-11-1 16:35:59][@logic/common/logic/ResPreLoadMgr.lua:204]:{gc}================准备执行gc================ [INFO:2022-11-1 16:35:59][@logic/common/logic/ResPreLoadMgr.lua:204]:{gc}================准备执行gc================ [INFO:2022-11-1 16:35:59][@logic/common/logic/ResPreLoadMgr.lua:204]:{gc}================准备执行gc================ [INFO:2022-11-1 16:35:59][@logic/common/logic/ResPreLoadMgr.lua:204]:{gc}================准备执行gc================ [INFO:2022-11-1 16:35:59][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================不延时,立即gc================ [INFO:2022-11-1 16:35:59][@logic/common/logic/ResPreLoadMgr.lua:235]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-11-1 16:35:59][@logic/common/logic/ResPreLoadMgr.lua:204]:{gc}================准备执行gc================ [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.13907858729362 移走了序号= 1 的消息,当前队列数量= 13 || 0 SystemEnterLogReply 78 1 [INFO:2022-11-1 16:35:59]<== Receiver Message, socketClient version=1,extId=74,cmd=1,status=0,size=79 [INFO:2022-11-1 16:35:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/skilltipsdetailitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:59]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2022-11-1 16:35:59]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2022-11-1 16:35:59]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-11-1 16:35:59]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=281 [INFO:2022-11-1 16:35:59]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3872 [INFO:2022-11-1 16:35:59][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 848 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}pvpUserInfo { title: 1 starValue: 0 failureSecureCount: 0 straightWinCount: 0 expiredTime: 1668978000 useHeroUnqiueIds: 256183249 useHeroUnqiueIds: 255443118 useHeroUnqiueIds: 255483022 useHeroUnqiueIds: 255223003 totalCount: 70 weekCount: 70 updateTime: 1667794368 banHeroId: 0 zoneRank: 0 areaRank: 2 weekTitle: 1 weekWinCount: 2 weekWinGainedBonusIds: 1 straightWinTotalCount: 0 winCount: 2 failureCount: 3 } zoneRank: 0 areaRank: 2 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = DanPVPUserInfoReply <--- [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 74 1 所需时间单位秒 = 0.23122608661652 移走了序号= 1 的消息,当前队列数量= 12 || 0 DanPVPUserInfoReply 79 1 [WARN:2022-11-1 16:35:59][@logic/extensions/danpk/agent/DanPkAgent.lua:16]:{func}handleDanPVPUserInfoReply 0 pvpUserInfo { title: 1 starValue: 0 failureSecureCount: 0 straightWinCount: 0 expiredTime: 1668978000 useHeroUnqiueIds: 256183249 useHeroUnqiueIds: 255443118 useHeroUnqiueIds: 255483022 useHeroUnqiueIds: 255223003 totalCount: 70 weekCount: 70 updateTime: 1667794368 banHeroId: 0 zoneRank: 0 areaRank: 2 weekTitle: 1 weekWinCount: 2 weekWinGainedBonusIds: 1 straightWinTotalCount: 0 winCount: 2 failureCount: 3 } zoneRank: 0 areaRank: 2 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.23122608661652 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetMonthCardInfoReply 80 1 [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 12 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.23122608661652 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetWeeklyCardInfoReply 81 1 [INFO:2022-11-1 16:35:59]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-11-1 16:35:59]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:35:59]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=617 [INFO:2022-11-1 16:35:59]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2022-11-1 16:35:59]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=597 [INFO:2022-11-1 16:35:59]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=211 [INFO:2022-11-1 16:35:59]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-11-1 16:35:59]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34 [INFO:2022-11-1 16:35:59]<== Receiver Message, socketClient version=1,extId=45,cmd=14,status=0,size=8 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.26660583540797 移走了序号= 1 的消息,当前队列数量= 10 || 0 SystemEnterLogReply 82 1 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 十月初八 } infos { day: 2 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 十月初九 } infos { day: 3 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 十月初十 } infos { day: 4 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 十月十一 } infos { day: 5 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 十月十二 } infos { day: 6 hasSignIn: false luckLevel: 4 drawIds: 80 drawIds: 16 drawIds: 19 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 十月十三 } infos { day: 7 hasSignIn: false luckLevel: 5 drawIds: 18 drawIds: 19 drawIds: 17 drawIds: 20 lunarYear: 壬寅虎年 lunarMonthAndDay: 十月十四 lunarFestival: 立冬 } serverTime: 1667795139864 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.26660583540797 移走了序号= 1 的消息,当前队列数量= 9 || 0 Get103InfosReply 83 1 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 1 } infos { topupId: 8203 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buyCount: 0 } infos { topupId: 6101 buyCount: 0 } infos { topupId: 6102 buyCount: 0 } infos { topupId: 6103 buyCount: 0 } infos { topupId: 6104 buyCount: 0 } infos { topupId: 6105 buyCount: 0 } infos { topupId: 10201 buyCount: 0 } infos { topupId: 6106 buyCount: 0 } infos { topupId: 6107 buyCount: 0 } infos { topupId: 6108 buyCount: 0 } infos { topupId: 6109 buyCount: 0 } infos { topupId: 6110 buyCount: 0 } infos { topupId: 6111 buyCount: 0 } infos { topupId: 6112 buyCount: 0 } infos { topupId: 6113 buyCount: 0 } infos { topupId: 6114 buyCount: 0 } infos { topupId: 6115 buyCount: 0 } infos { topupId: 6116 buyCount: 0 } infos { topupId: 6117 buyCount: 0 } infos { topupId: 4081 buyCount: 0 } infos { topupId: 4082 buyCount: 0 } infos { topupId: 4083 buyCount: 0 } infos { topupId: 4084 buyCount: 0 } infos { topupId: 4085 buyCount: 0 } infos { topupId: 4086 buyCount: 0 } [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <--- [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.26660583540797 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetTopupInfoReply 84 1 [INFO:2022-11-1 16:35:59][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/topup/agent/TopupAgent:101: MidasMarketingInfo ====> TopupAgent:_queryMarketingInfo; zoneId=2; roleId=2805141 [INFO:2022-11-1 16:35:59]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 10416 buyCount: 0 expiredTime: 0 } infos { id: 10417 buyCount: 1 expiredTime: 0 } infos { id: 10418 buyCount: 1 expiredTime: 0 } infos { id: 10419 buyCount: 1 isNew: false expiredTime: 0 } infos { id: 10420 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10421 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10422 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10423 buyCount: 1 expiredTime: 0 } infos { id: 10424 buyCount: 1 expiredTime: 0 } infos { id: 10425 buyCount: 1 expiredTime: 0 } infos { id: 10426 buyCount: 1 expiredTime: 0 } infos { id: 10427 buyCount: 1 expiredTime: 0 } infos { id: 10428 buyCount: 1 expiredTime: 0 } infos { id: 10429 buyCount: 1 isNew: false expiredTime: 0 } infos { id: 10430 buyCount: 1 isNew: false expiredTime: 0 } infos { id: 10431 buyCount: 1 expiredTime: 0 } infos { id: 8501 buyCount: 1 expiredTime: 0 } infos { id: 8502 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 8603 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 0 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1106 buyCount: 0 expiredTime: 0 } infos { id: 1107 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 1 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 1201 buyCount: 1 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: false expiredTime: 0 } [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.299908708781 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetGiftBagInfoReply 85 1 [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 8 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:35:59]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-11-1 16:35:59]||||| Sender socketClient version=1 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.299908708781 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetJinyumantangInfoReply 86 1 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 256 doneCount: 10040 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 256 } heroSkewRare { heroId: 2004 count: 10 poolCount: 9342 cdTime: 9342 } heroSkewRare { heroId: 2009 count: 5 poolCount: 7906 cdTime: 7906 } heroSkewRare { heroId: 2010 count: 9 poolCount: 9794 cdTime: 9794 } heroSkewRare { heroId: 2014 count: 7 poolCount: 8767 cdTime: 8767 } heroSkewRare { heroId: 2017 count: 6 poolCount: 9952 cdTime: 9952 } heroSkewRare { heroId: 2021 count: 7 poolCount: 10010 cdTime: 10010 } heroSkewRare { heroId: 2031 count: 10 poolCount: 9036 cdTime: 9036 } heroSkewRare { heroId: 2028 count: 7 poolCount: 8709 cdTime: 8709 } heroSkewRare { heroId: 2043 count: 7 poolCount: 9463 cdTime: 9463 } heroSkewRare { heroId: 2032 count: 8 poolCount: 7101 cdTime: 7101 } heroSkewRare { heroId: 2048 count: 4 poolCount: 9289 cdTime: 9289 } heroSkewRare { heroId: 2074 count: 7 poolCount: 9177 cdTime: 9177 } heroSkewRare { heroId: 2052 count: 5 poolCount: 9568 cdTime: 9568 } heroSkewRare { heroId: 2049 count: 8 poolCount: 8893 cdTime: 8893 } heroSkewRare { heroId: 2007 count: 6 poolCount: 8979 cdTime: 8979 } heroSkewRare { heroId: 2087 count: 9 poolCount: 9899 cdTime: 9899 } heroSkewRare { heroId: 2077 count: 11 poolCount: 9623 cdTime: 9623 } heroSkewRare { heroId: 2075 count: 5 poolCount: 9961 cdTime: 9961 } heroSkewRare { heroId: 2076 count: 2 poolCount: 3652 cdTime: 3652 } heroSkewRare { heroId: 2068 count: 6 poolCount: 8521 cdTime: 8521 } heroSkewRare { heroId: 2065 count: 4 poolCount: 9505 cdTime: 9505 } heroSkewRare { heroId: 2066 count: 6 poolCount: 7296 cdTime: 7296 } heroSkewRare { heroId: 2083 count: 9 poolCount: 9834 cdTime: 9834 } heroSkewRare { heroId: 2047 count: 10 poolCount: 9911 cdTime: 9911 } heroSkewRare { heroId: 2072 count: 4 poolCount: 5040 cdTime: 5040 } heroSkewRare { heroId: 2071 count: 4 poolCount: 7481 cdTime: 7481 } heroSkewRare { heroId: 2088 count: 5 poolCount: 8402 cdTime: 8402 } heroSkewRare { heroId: 2042 count: 9 poolCount: 9763 cdTime: 9763 } heroSkewRare { heroId: 2092 count: 5 poolCount: 9171 cdTime: 9171 } heroSkewRare { heroId: 2091 count: 3 poolCount: 8572 cdTime: 8572 } heroSkewRare { heroId: 2097 count: 6 poolCount: 8010 cdTime: 8010 } heroSkewRare { heroId: 2095 count: 3 poolCount: 6913 cdTime: 6913 } heroSkewRare { heroId: 2100 count: 6 poolCount: 9934 cdTime: 9934 } heroSkewRare { heroId: 2099 count: 7 poolCount: 9233 cdTime: 9233 } heroSkewRare { heroId: 2093 count: 8 poolCount: 9146 cdTime: 9146 } heroSkewRare { heroId: 2062 count: 7 poolCount: 7955 cdTime: 7955 } heroSkewRare { heroId: 2105 count: 11 poolCount: 8098 cdTime: 8098 } heroSkewRare { heroId: 2107 count: 5 poolCount: 8832 cdTime: 8832 } heroSkewRare { heroId: 2101 count: 5 poolCount: 9539 cdTime: 9539 } extraDailyCount: 0 needCountUntilSsr: 42 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 0 } summonPools { poolId: 114 freeEndTime: 0 ssrCount: 1 doneCount: 20 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 1 } heroSkewRare { heroId: 2114 count: 1 poolCount: 8 cdTime: 8 } extraDailyCount: 0 needCountUntilSsr: 42 } [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.299908708781 移走了序号= 1 的消息,当前队列数量= 6 || 0 SummonPoolReply 87 1 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 10002 updateTime: 1618770197 } infos { id: 10004 updateTime: 1618770197 } infos { id: 10005 updateTime: 1618770197 } infos { id: 10007 updateTime: 1618770197 } infos { id: 10008 updateTime: 1618770197 } infos { id: 10009 updateTime: 1618770197 } infos { id: 10010 updateTime: 1618770303 } infos { id: 10012 updateTime: 1618770197 } infos { id: 10013 updateTime: 1618770303 } infos { id: 10014 updateTime: 1618770303 } infos { id: 10015 updateTime: 1656381957 } infos { id: 10016 updateTime: 1656381955 } infos { id: 10017 updateTime: 1656381957 } infos { id: 18002 updateTime: 1650661308 } infos { id: 20001 updateTime: 1635645834 } infos { id: 20002 updateTime: 1636528717 } infos { id: 20003 updateTime: 1650661144 } infos { id: 20004 updateTime: 1659542280 } [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.33327112719417 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetUnReadNewspaperReply 88 1 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.33327112719417 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetMysteryStoreInfoReply 89 1 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 2 count: 0 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 12 [INFO:2022-11-1 16:35:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-11-1 16:35:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.33327112719417 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get137InfosReply 90 1 [INFO:2022-11-1 16:35:59]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2022-11-1 16:35:59][@logic/scene/SceneMgr.lua:256]:{func}开始进入一个新的场景,类型=2,id=220036 [INFO:2022-11-1 16:35:59][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-11-1 16:35:59][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=5,已经加载过了的数量=0,检查后真正要加载的总数=5 [INFO:2022-11-1 16:35:59][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2103_1,加载的特效[总数=]12,路径=["effect\/prefabs\/show_bjky_sp_skill1.prefab","effect\/prefabs\/show_bjky_sp_skill3.prefab","effect\/prefabs\/hit_bjky_sp_skill1.prefab","effect\/prefabs\/show_bjky_sp_skill2.prefab","effect\/prefabs\/atk_bjky_sp_skill2.prefab","effect\/prefabs\/atk_bjky_sp_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2022-11-1 16:35:59][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2118_2,加载的特效[总数=]8,路径=["effect\/prefabs\/show_xhj_skill1.prefab","effect\/prefabs\/atk_xhj_skill1.prefab","effect\/prefabs\/show_xhj_skill2.prefab","effect\/prefabs\/atk_xhj_skill2.prefab","effect\/prefabs\/atk_xhj_skill3.prefab","effect\/prefabs\/show_xhj_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-11-1 16:35:59][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2133_3,加载的特效[总数=]6,路径=["effect\/prefabs\/show_bgt_skill2.prefab","effect\/prefabs\/show_bgt_skill1.prefab","effect\/prefabs\/atk_bgt_skill1.prefab","effect\/prefabs\/show_bgt_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-11-1 16:35:59][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2108_4,加载的特效[总数=]8,路径=["effect\/prefabs\/show_zdbdw_skill2.prefab","effect\/prefabs\/hit_zdbdw_skill1.prefab","effect\/prefabs\/atk_zdbdw_skill2.prefab","effect\/prefabs\/show_zdbdw_skill1.prefab","effect\/prefabs\/show_zdbdw_skill4.prefab","effect\/prefabs\/show_zdbdw_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-11-1 16:35:59][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=0_11_22227_5,加载的特效[总数=]2,路径=["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-11-1 16:35:59][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-11-1 16:35:59][@logic/scene/battle/factory/BattleUnitFactory.lua:259]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2022-11-1 16:35:59][@logic/scene/battle/factory/BattleUnitFactory.lua:295]:{_buildAllMonster}怪物id=2012_1,加载的特效[总数=]6,路径=["effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-11-1 16:35:59][@logic/scene/battle/factory/BattleUnitFactory.lua:295]:{_buildAllMonster}怪物id=2032_2,加载的特效[总数=]8,路径=["effect\/prefabs\/atk_dinghushangsu_skill3.prefab","effect\/prefabs\/show_dinghushangsu_skill1.prefab","effect\/prefabs\/show_dinghushangsu_skill2.prefab","effect\/prefabs\/atk_dinghushangsu_skill2.prefab","effect\/prefabs\/show_dinghushangsu_skill3.prefab","effect\/prefabs\/hit_dinghushangsu_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-11-1 16:35:59][@logic/scene/battle/factory/BattleUnitFactory.lua:295]:{_buildAllMonster}怪物id=2034_3,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_bingtanghulu_skill1.prefab","effect\/prefabs\/hit_bingtanghulu_skill2.prefab","effect\/prefabs\/show_bingtanghulu_skill2.prefab","effect\/prefabs\/atk_bingtanghulu_skill3.prefab","effect\/prefabs\/show_bingtanghulu_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-11-1 16:35:59][@logic/scene/battle/factory/BattleUnitFactory.lua:295]:{_buildAllMonster}怪物id=2006_4,加载的特效[总数=]12,路径=["effect\/prefabs\/show_jiaohuaji_skill3.prefab","effect\/prefabs\/show_jiaohuaji_defy.prefab","effect\/prefabs\/show_jiaohuaji_idle1.prefab","effect\/prefabs\/show_jiaohuaji_die.prefab","effect\/prefabs\/show_jiaohuaji_idle2.prefab","effect\/prefabs\/hit_jiaohuaji_skill1.prefab","effect\/prefabs\/atk_jiaohuaji_skill1.prefab","effect\/prefabs\/show_jiaohuaji_skill1.prefab","effect\/prefabs\/atk_jiaohuaji_skill3.prefab","effect\/prefabs\/show_jiaohuaji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-11-1 16:35:59][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2022-11-1 16:36:0][@logic/scene/battle/factory/BattleMasterUnitFactory.lua:22]:{beginCreate}实时pvp战斗,开始加载少主模型 [INFO:2022-11-1 16:36:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:36:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2022-11-1 16:36:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.3665832914412 移走了序号= 1 的消息,当前队列数量= 2 || 0 TaskDetectDoneCountReply 91 1 [INFO:2022-11-1 16:36:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 8219 lastRecoverTime: 1667794978000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-11-1 16:36:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-11-1 16:36:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.13535720482469 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 92 1 [INFO:2022-11-1 16:36:0][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-11-1 16:36:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 1 } [INFO:2022-11-1 16:36:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-11-1 16:36:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.066674582660198 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 93 1 [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s01_pvp2/g-s01_pvp2_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_032_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s01_pvp/materials/g-s01_glow.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s01_pvp_2/fbx/g-s01_pvp2.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s01_pvp_2/materials/g-s01_pvp2_zg_smoke.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s01_pvp_2/texture/g-s01_pvp2_trail_01.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s01_pvp2/g-s01_pvp2_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100111_bjky_sp_xuyuan/100111_bjky_sp_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100111_bjky_sp_xuyuan/100111_bjky_sp_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100111_bjky_sp_xuyuan/100111_bjky_sp_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_daibazhouzi_skill1.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_007_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:24 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_az.mat isPreload:False refCount:18 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_02_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_022.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_022_04_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_034.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_034_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bjky_sp_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100062_zty_p_skill1_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_dengyingniurou_skill3_05.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001_ab.mat isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:17 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_014.mat isPreload:False refCount:16 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_dblz_mask_011.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_dblz_mask_011.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_sequence_jgt_002.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_sequence_002_bwbj_add_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_001.png isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_022.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_noise_001_am_03.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_noise_003_am_03.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_03_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_030.png isPreload:False refCount:16 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_030_az.mat isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_039.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_039_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_182.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_182_02_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_008.png isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_016.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_trail_016_am.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_005_ab.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_300.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_300_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/scene_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/scene_002_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_010_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_010_ab_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bjky_sp_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:19 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_4.mat isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_ab.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_7.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_031_az.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:13 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_043_az.mat isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:20 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_05_az.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_084.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_084_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_093.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_093_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_120.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_120_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_010.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bjky_sp_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/hit_baozaifan_skill1_02.fbx isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_015.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_015_2.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_021.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_021.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_001.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_001_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:21 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_01_az.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_10_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_01_az.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_02_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_024.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_024_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_039_ab.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_044.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_044_ab.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bjky_sp_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_007.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_007_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_025.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_025.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_081.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_081_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_6.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_6_ab.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bjky_sp_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_024.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_025.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_012.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_009.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_009_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_024.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_024.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bjky_sp_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3_ab.mat isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_5.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_03_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_013_04_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_1.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_21_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_006_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_003.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_020.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_000.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_5_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_013.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_2.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2.mat isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_008.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100126_xhj_xuyuan/100126_xhj_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100126_xhj_xuyuan/100126_xhj_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100126_xhj_xuyuan/100126_xhj_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_sixiwanzi_skill3_01.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_8.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_2.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_6.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_034.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_034.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_000.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_2_ab.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_sequence_jgt_002_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_sequence_jgt_002_ab_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_024_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_065.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_065_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_4_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_017_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_046.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_046.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_061.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_061.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_110.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_110_am.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xhj_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_6.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_14.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_075.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_075_04_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_183.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_183_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_183_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_13_ab.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_017.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_407.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_407_ab_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_026.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_xhj_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_6.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_065_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_037.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_037.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_030_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xhj_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_dinghushangsu_skill3_04.fbx isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_tangyuan_skill3_01.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_2.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_041.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_041.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_007.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_trail_029_wx_c.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/wx_trail_029_wx_c.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_035.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_xhj_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100062_zty_p_skill1_002.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_004_3.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_038.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_003.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_glow_jgt_003.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_022_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_093_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_098.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_098_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_122.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_122_ab.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_244.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_244.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_020.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_020_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_026_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_005.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_033.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_033.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/water_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/water_003_ab_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_416.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_xhj_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/m_jgt_yuanhuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_dezhoupaji_skill3_01.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_sixiwanzi_skill3_02.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_2_az.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_7_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_flt_other_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_mask_hgtg_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_dblz_galaxy_001_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_smoke_jgt_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_smoke_jgt_006_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_022_01_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_030.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_030_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_075_09_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_100.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_100_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_003_1_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_003.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_027.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/wx_trail_029_wx_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_flt_mask_003.png isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_jwhy_mask_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_019.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_201.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_038.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xhj_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100145_bgt_xuyuan/100145_bgt_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100145_bgt_xuyuan/100145_bgt_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100145_bgt_xuyuan/100145_bgt_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_kezaijian_skill3_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/lu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_daibazhouzi_skill2.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_smoke_jgt_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_smoke_jgt_005_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_244_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_sxtgy_mask_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ts_noise_099_ds.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bgt_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_other_jgt_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ts_noise_084_ab_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_113.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bgt_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/fire_008_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_10.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_10_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_043_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_030.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_030_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bgt_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_maoerduo_skill3_02.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_mengpotang_skill3_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_mudanyancai_skill3_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/hit_maoerduo_skill2_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huan_qianhou_z.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/qiu01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_sixiwanzi_skill2_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_002.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_002_ds_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_037.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_037_ab_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_037_ds_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_027.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_027.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_noise_019_ad_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_006.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_006_ab_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_030_ab_01.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_068_03.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_123.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_123_08_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_192.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_192_ab_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_475.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_475_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_476.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_476.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/pattern_002_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/pattern_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/pattern_013.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_025.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_8.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_8_ab_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_059.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_059_ab_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_042.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_045.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_078.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_021.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_021.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_114.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_noise_048_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bgt_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100117_zdbdw_xuyuan/100117_zdbdw_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100117_zdbdw_xuyuan/100117_zdbdw_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100117_zdbdw_xuyuan/100117_zdbdw_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_008.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_baozaifan_skill3_05.fbx isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_15_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_14_az.mat isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_11_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_zdbdw_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_az.mat isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_22.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_22.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_114.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_114.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_zdbdw_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_baozaifan_skill3_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_baozaifan_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_baozaifan_skill3_04.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/hit_baozaifan_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_dblz_other_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_dblz_other_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_daoguang_001.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_daoguang_001_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_12_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_16_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_012_04_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_018_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_023.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_023_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_12_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_10_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_057_04_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_172.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_172_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_003.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_trail_010_da.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_011.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_trail_011_db.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_010.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_zdbdw_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_zdbdw_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/hit_xiaojidunmogu_skill2.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_yangzhouchaofan_skill3_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_14_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_007.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_062.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_noise_001_abm.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_042.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_112.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_noise_042_1_am.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_noise_043_am.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_047.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_noise_047_am.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_058.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_058_am.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_09_az.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_16_az.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_076.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_076_04_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_123_01_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_062.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_124.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_124_01_am.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_315.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_315_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ts_noise_090_ds.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_007.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ts_noise_091_ds.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_024.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_zdbdw_skill4.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_mudanyancai_skill3_06.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_sixiwanzi_skill1_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_029.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_029.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_006.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_006_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_076_03_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_317.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_317_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/scene_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/scene_003_rj.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_035.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ts_noise_092_ds.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_mask_tg_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ts_noise_093_ds.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_zdbdw_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160001_tmg_guaiwu/160001_tmg_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160001_tmg_guaiwu/160001_tmg_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160001_tmg_guaiwu/160001_tmg_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_037_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_002.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian01.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_023.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_023.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_03_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_14_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_031_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_001_7_db.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_13.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_007_15.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_030.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_038.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100031_dinghushangsu_xuyuan/100031_dinghushangsu_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100031_dinghushangsu_xuyuan/100031_dinghushangsu_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100031_dinghushangsu_xuyuan/100031_dinghushangsu_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_noise_042_am.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_046.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_046_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_trail_004_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_090.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_074.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_dinghushangsu_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_zongzi_skill3_18.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_011_01_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_051_15_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_062_03_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_069.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_069_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_074_04_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_034.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_trail_034_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_121.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_dinghushangsu_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill2_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_noise_003_02_am.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_132.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_132_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_dinghushangsu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dinghushangsu_skill2_1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_tangyuan_skill2_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_dengyingniurou_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_noise_015_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_024_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_009.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_009_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_01_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_029_04_az.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_062_15_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_076_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_044.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_046.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_125.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_dinghushangsu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_zongzi_skill3_30.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_dinghushangsu_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_041.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_041_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_074_02_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_dinghushangsu_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_035.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_trail_035_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_dinghushangsu_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100039_bingtanghulu_xuyuan/100039_bingtanghulu_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100039_bingtanghulu_xuyuan/100039_bingtanghulu_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100039_bingtanghulu_xuyuan/100039_bingtanghulu_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bingtanghulu_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_2_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_004_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bingtanghulu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_003_1_db_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_010.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bingtanghulu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_000_075.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_001_13_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bingtanghulu_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_11_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_017_03_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bingtanghulu_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100008_jiaohuaji_xuyuan/100008_jiaohuaji_xuyuan.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100008_jiaohuaji_xuyuan/100008_jiaohuaji_xuyuan_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100008_jiaohuaji_xuyuan/100008_jiaohuaji_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/fasheqi_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huan_yuan_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/jiaohuaji_shitou_001.fbx isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_001_3_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_002.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_002_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_025_000.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_001_2_ab.mat isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_003_1_db.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_004.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_004_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_001.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_001.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_001.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_001_1_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jiaohuaji_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_003_ab.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jiaohuaji_defy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_001_2_ab1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jiaohuaji_idle1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jiaohuaji_die.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jiaohuaji_idle2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_005.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_003.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_003_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_jiaohuaji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shitou_001.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_000_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_001_1_ab.mat isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_001.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_001_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_jiaohuaji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_001.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jiaohuaji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_001_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_002_1_db.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_jiaohuaji_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/luoxuanxian_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/luoxuanxian_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/luoxuanxian_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_5.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_002_2_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_000_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/pattern_001_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_001_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_002_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_001_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jiaohuaji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/110012_shaozhunv_hm_q_npc/110012_shaozhunv_hm_q_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/110012_shaozhunv_hm_q_npc/110012_shaozhunv_hm_q_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/110012_shaozhunv_hm_q_npc/110012_shaozhunv_hm_q_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/110001_shaozhunv_npc/110001_shaozhunv_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/110001_shaozhunv_npc/110001_shaozhunv_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/110001_shaozhunv_npc/110001_shaozhunv_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:0]scene/pj-g_scene_prefab/g-s01_pvp2/g-s01_pvp2_stage.prefab instance: @342ms [INFO:2022-11-1 16:36:0][@logic/scene/SceneMgr.lua:361]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220036 [INFO:2022-11-1 16:36:0][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2022-11-1 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16:36:0][@logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22003601个地图区域]加载完毕! 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2108_4 ====== MyRole_2108_4 英雄的头顶ui [INFO:2022-11-1 16:36:0][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 0_11_22227_5 ====== MyRole_0_11_22227_5 英雄的头顶ui [INFO:2022-11-1 16:36:0][@logic/scene/battle/factory/BattleUnitFactory.lua:325]:{func}id 2118_2 ====== MyRole_2118_2 英雄的模型 [INFO:2022-11-1 16:36:0][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_xhj_skill3.prefab effect obj pool create effect/prefabs/atk_xhj_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_xhj_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_xhj_skill2.prefab effect obj pool create effect/prefabs/atk_xhj_skill1.prefab effect obj pool create effect/prefabs/show_xhj_skill1.prefab effect obj pool [INFO:2022-11-1 16:36:0][@logic/scene/battle/factory/BattleUnitFactory.lua:334]:{func}id 2118_2 ====== MyRole_2118_2 英雄的特效总数[8],全部加载好的路径["effect\/prefabs\/show_xhj_skill3.prefab","effect\/prefabs\/atk_xhj_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_xhj_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_xhj_skill2.prefab","effect\/prefabs\/atk_xhj_skill1.prefab","effect\/prefabs\/show_xhj_skill1.prefab"] [INFO:2022-11-1 16:36:0][@logic/scene/battle/factory/BattleUnitFactory.lua:325]:{func}id 2133_3 ====== MyRole_2133_3 英雄的模型 [INFO:2022-11-1 16:36:0][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_bgt_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_bgt_skill1.prefab effect obj pool create effect/prefabs/show_bgt_skill2.prefab effect obj pool create effect/prefabs/show_bgt_skill1.prefab effect obj pool [INFO:2022-11-1 16:36:0][@logic/scene/battle/factory/BattleUnitFactory.lua:334]:{func}id 2133_3 ====== MyRole_2133_3 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_bgt_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_bgt_skill1.prefab","effect\/prefabs\/show_bgt_skill2.prefab","effect\/prefabs\/show_bgt_skill1.prefab"] [INFO:2022-11-1 16:36:0][@logic/scene/battle/factory/BattleUnitFactory.lua:325]:{func}id 2108_4 ====== MyRole_2108_4 英雄的模型 [INFO:2022-11-1 16:36:0][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_zdbdw_skill3.prefab effect obj pool create effect/prefabs/show_zdbdw_skill4.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_zdbdw_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_zdbdw_skill1.prefab effect obj pool create effect/prefabs/show_zdbdw_skill2.prefab effect obj pool create effect/prefabs/atk_zdbdw_skill2.prefab effect obj pool [INFO:2022-11-1 16:36:0][@logic/scene/battle/factory/BattleUnitFactory.lua:334]:{func}id 2108_4 ====== MyRole_2108_4 英雄的特效总数[8],全部加载好的路径["effect\/prefabs\/show_zdbdw_skill3.prefab","effect\/prefabs\/show_zdbdw_skill4.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_zdbdw_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_zdbdw_skill1.prefab","effect\/prefabs\/show_zdbdw_skill2.prefab","effect\/prefabs\/atk_zdbdw_skill2.prefab"] [INFO:2022-11-1 16:36:0][@logic/scene/battle/factory/BattleUnitFactory.lua:325]:{func}id 0_11_22227_5 ====== MyRole_0_11_22227_5 英雄的模型 [INFO:2022-11-1 16:36:0][@logic/scene/battle/factory/BattleUnitFactory.lua:361]:{func}id 2012_1 ====== Monster_2012_1 怪物的模型 [INFO:2022-11-1 16:36:0][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_guobaorou_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_guobaorou_skill2.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill1.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill2.prefab effect obj pool [INFO:2022-11-1 16:36:0][@logic/scene/battle/factory/BattleUnitFactory.lua:369]:{func}id 2012_1 ====== Monster_2012_1 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab"] [INFO:2022-11-1 16:36:0][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{func}id 2012_1 ====== Monster_2012_1 怪物的头顶ui [INFO:2022-11-1 16:36:0][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{func}id 2032_2 ====== Monster_2032_2 怪物的头顶ui [INFO:2022-11-1 16:36:0][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{func}id 2034_3 ====== Monster_2034_3 怪物的头顶ui [INFO:2022-11-1 16:36:0][@logic/scene/battle/factory/BattleUnitFactory.lua:377]:{func}id 2006_4 ====== Monster_2006_4 怪物的头顶ui [INFO:2022-11-1 16:36:0][@logic/scene/battle/factory/BattleUnitFactory.lua:361]:{func}id 2032_2 ====== Monster_2032_2 怪物的模型 [INFO:2022-11-1 16:36:0][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_dinghushangsu_skill1.prefab effect obj pool create effect/prefabs/atk_dinghushangsu_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_dinghushangsu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_dinghushangsu_skill3.prefab effect obj pool create effect/prefabs/atk_dinghushangsu_skill2.prefab effect obj pool create effect/prefabs/show_dinghushangsu_skill2.prefab effect obj pool [INFO:2022-11-1 16:36:0][@logic/scene/battle/factory/BattleUnitFactory.lua:369]:{func}id 2032_2 ====== Monster_2032_2 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/hit_dinghushangsu_skill1.prefab","effect\/prefabs\/atk_dinghushangsu_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_dinghushangsu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_dinghushangsu_skill3.prefab","effect\/prefabs\/atk_dinghushangsu_skill2.prefab","effect\/prefabs\/show_dinghushangsu_skill2.prefab"] [INFO:2022-11-1 16:36:0][@logic/scene/battle/factory/BattleUnitFactory.lua:361]:{func}id 2034_3 ====== Monster_2034_3 怪物的模型 [INFO:2022-11-1 16:36:0][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_bingtanghulu_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_bingtanghulu_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_bingtanghulu_skill2.prefab effect obj pool create effect/prefabs/hit_bingtanghulu_skill2.prefab effect obj pool create effect/prefabs/hit_bingtanghulu_skill1.prefab effect obj pool [INFO:2022-11-1 16:36:0][@logic/scene/battle/factory/BattleUnitFactory.lua:369]:{func}id 2034_3 ====== Monster_2034_3 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_bingtanghulu_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_bingtanghulu_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_bingtanghulu_skill2.prefab","effect\/prefabs\/hit_bingtanghulu_skill2.prefab","effect\/prefabs\/hit_bingtanghulu_skill1.prefab"] [INFO:2022-11-1 16:36:0][@logic/scene/battle/factory/BattleUnitFactory.lua:361]:{func}id 2006_4 ====== Monster_2006_4 怪物的模型 [INFO:2022-11-1 16:36:0][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_jiaohuaji_skill3.prefab effect obj pool create effect/prefabs/show_jiaohuaji_skill2.prefab effect obj pool create effect/prefabs/show_jiaohuaji_defy.prefab effect obj pool create effect/prefabs/atk_jiaohuaji_skill3.prefab effect obj pool create effect/prefabs/show_jiaohuaji_skill1.prefab effect obj pool create effect/prefabs/atk_jiaohuaji_skill1.prefab effect obj pool create effect/prefabs/show_jiaohuaji_idle2.prefab effect obj pool create effect/prefabs/show_jiaohuaji_idle1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_jiaohuaji_die.prefab effect obj pool create effect/prefabs/hit_jiaohuaji_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-11-1 16:36:0][@logic/scene/battle/factory/BattleUnitFactory.lua:369]:{func}id 2006_4 ====== Monster_2006_4 怪物的特效总数[12],全部加载好的路径["effect\/prefabs\/show_jiaohuaji_skill3.prefab","effect\/prefabs\/show_jiaohuaji_skill2.prefab","effect\/prefabs\/show_jiaohuaji_defy.prefab","effect\/prefabs\/atk_jiaohuaji_skill3.prefab","effect\/prefabs\/show_jiaohuaji_skill1.prefab","effect\/prefabs\/atk_jiaohuaji_skill1.prefab","effect\/prefabs\/show_jiaohuaji_idle2.prefab","effect\/prefabs\/show_jiaohuaji_idle1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_jiaohuaji_die.prefab","effect\/prefabs\/hit_jiaohuaji_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2022-11-1 16:36:0][@logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2022-11-1 16:36:0][@logic/scene/battle/factory/BattleUnitFactory.lua:356]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 1.2448s [INFO:2022-11-1 16:36:0][@logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2022-11-1 16:36:0][@logic/common/GameUtils.lua:1234]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:347: 成功进入了一个新的场景,类型=2,id=220036,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1233: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:347: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-11-1 16:36:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:36:1][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2022-11-1 16:36:1][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2022-11-1 16:36:1][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 2#220036 完成 0 [INFO:2022-11-1 16:36:1][@logic/common/logic/ResPreLoadMgr.lua:204]:{gc}================准备执行gc================ [INFO:2022-11-1 16:36:1][@logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2022-11-1 16:36:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270005.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_pvp_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_pvp_2 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/pvpbeginview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/pvp/pvpbeginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:36:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100111_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_sp_bjky_h_item.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_210.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_210_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_sp_bjky_q_item.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100126_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100145_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100117_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100025_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100031_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100039_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100008_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:1]bigbg/headicon_small/100111_head_small.png instance: @60ms [INFO:2022-11-1 16:36:1][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 912 [INFO:2022-11-1 16:36:1]bigbg/headicon_small/100126_head_small.png instance: @64ms [INFO:2022-11-1 16:36:1][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 912 [INFO:2022-11-1 16:36:1]bigbg/headicon_small/100145_head_small.png instance: @66ms [INFO:2022-11-1 16:36:1][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 912 [INFO:2022-11-1 16:36:1]bigbg/headicon_small/100117_head_small.png instance: @65ms [INFO:2022-11-1 16:36:1][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 912 [INFO:2022-11-1 16:36:1]bigbg/headicon_small/100025_head_small.png instance: @65ms [INFO:2022-11-1 16:36:1][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 911 [INFO:2022-11-1 16:36:1]bigbg/headicon_small/100031_head_small.png instance: @65ms [INFO:2022-11-1 16:36:1][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 911 [INFO:2022-11-1 16:36:1]bigbg/headicon_small/100039_head_small.png instance: @65ms [INFO:2022-11-1 16:36:1][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 912 [INFO:2022-11-1 16:36:1]bigbg/headicon_small/100008_head_small.png instance: @65ms [INFO:2022-11-1 16:36:1][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 912 [INFO:2022-11-1 16:36:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:36:2][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2103, "skinId":100110, "position":1, "baseAttributes": { "hp":32898, "thp":32898, "atk":1938, "def":1439, "critic":495, "critic_dmg":1660, "dodge":120, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41210307, "position":1, "CD":0 }, { "skillId":41210308, "position":2, "CD":0, "maxCD":4 }, { "skillId":41210309, "position":3, "CD":0, "maxCD":6 } ], "buffState": [], "battleUnitType":1, "userId":"2805141", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2118, "skinId":100144, "position":2, "baseAttributes": { "hp":16620, "thp":16620, "atk":1051, "def":707, "critic":250, "critic_dmg":1200, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41211807, "position":1, "CD":0 }, { "skillId":41211808, "position":2, "CD":0, "maxCD":4 }, { "skillId":41211809, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":1, "userId":"2805141", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2133, "skinId":100145, "position":3, "baseAttributes": { "hp":19624, "thp":19624, "atk":788, "def":1090, "critic":80, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41213307, "position":1, "CD":0 }, { "skillId":41213308, "position":2, "CD":0, "maxCD":2 }, { "skillId":41213309, "position":3, "CD":0, "maxCD":4 }, { "skillId":41213310, "position":4, "CD":0 }, { "skillId":41213311, "position":5, "CD":0 }, { "skillId":41213312, "position":6, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"2805141", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2108, "skinId":100119, "position":4, "baseAttributes": { "hp":18770, "thp":18770, "atk":826, "def":960, "critic":250, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41210807, "position":1, "CD":0 }, { "skillId":41210808, "position":2, "CD":0, "maxCD":3 }, { "skillId":41210809, "position":3, "CD":0, "maxCD":5 }, { "skillId":41210810, "position":4, "CD":0 }, { "skillId":41210812, "position":5, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"2805141", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [ { "id":5, "modelId":22227, "skinId":100067, "position":0, "baseAttributes": { "hp":32898, "thp":32898, "atk":1938, "def":1439, "critic":495, "critic_dmg":1660, "dodge":120, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":40300022, "position":1, "CD":3, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":1, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "userIds": [ "2805141" ] }, "defender": { "units": [ { "id":6, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":12824, "thp":12824, "atk":635, "def":513, "critic":267, "critic_dmg":887, "dodge":39, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201204, "position":1, "CD":0 }, { "skillId":41201205, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201206, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"-193", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":2032, "skinId":100034, "position":2, "baseAttributes": { "hp":15614, "thp":15614, "atk":627, "def":655, "critic":106, "critic_dmg":500, "dodge":87, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41203200, "position":1, "CD":0 }, { "skillId":41203201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41203203, "position":3, "CD":1, "maxCD":5 }, { "skillId":40300013, "position":4, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"-193", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":8, "modelId":2034, "skinId":100036, "position":3, "baseAttributes": { "hp":15559, "thp":15559, "atk":576, "def":571, "critic":308, "critic_dmg":607, "dodge":117, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41203404, "position":1, "CD":0 }, { "skillId":41203405, "position":2, "CD":0, "maxCD":4 }, { "skillId":41203406, "position":3, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":1, "userId":"-193", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":9, "modelId":2006, "skinId":100008, "position":4, "baseAttributes": { "hp":15322, "thp":15322, "atk":584, "def":473, "critic":263, "critic_dmg":604, "dodge":36, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200604, "position":1, "CD":0 }, { "skillId":41200601, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200603, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"-193", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [], "userIds": [ "-193" ] }, "curRound":1, "maxRound":99, "isFinish":false } [INFO:2022-11-1 16:36:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 3 当前队列数量= 1 [INFO:2022-11-1 16:36:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = JoinBattleFinishRequest [INFO:2022-11-1 16:36:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:36:2]==> Sender Auto Serialize Message,extId=5,cmd=3,size=9 [INFO:2022-11-1 16:36:2]||||| Sender socketClient version=1 [INFO:2022-11-1 16:36:2]<== Receiver Message, socketClient version=1,extId=5,cmd=3,status=0,size=8 [INFO:2022-11-1 16:36:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:36:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinBattleFinishReply <--- [INFO:2022-11-1 16:36:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 3 所需时间单位秒 = 0.21676838025451 移走了序号= 1 的消息,当前队列数量= 0 || 0 JoinBattleFinishReply 95 1 [INFO:2022-11-1 16:36:3][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-11-1 16:36:3][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2022-11-1 16:36:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-11-1 16:36:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-11-1 16:36:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2022-11-1 16:36:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish} { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":6, "actorId":41210309, "actEffect": [ { "additional":4267, "targetId":6, "multipleEffectNumReal":0, "additional3":8557, "effectNum":8557, "multipleEffectNum":0, "effectType":3, "additional2":8557 }, { "additional":7741, "targetId":7, "multipleEffectNumReal":0, "additional3":7873, "effectNum":7873, "multipleEffectNum":0, "effectType":3, "additional2":7873 }, { "additional":12715, "targetId":8, "multipleEffectNumReal":0, "additional3":2844, "effectNum":2844, "multipleEffectNum":0, "effectType":2, "additional2":2844 }, { "additional":12284, "targetId":9, "multipleEffectNumReal":0, "additional3":3038, "effectNum":3038, "multipleEffectNum":0, "effectType":2, "additional2":3038 }, { "additional":2, "targetId":10, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":10, "modelId":22327, "skinId":130098, "position":0, "baseAttributes": { "hp":32898, "thp":32898, "atk":1938, "def":1439, "critic":495, "critic_dmg":1660, "dodge":120, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42223271, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":1, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":11, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":12, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41210309, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":20, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, }, _startTime = 0, _isReconnect = false, isPreRound = true, addStepMO = function: 0x01582dcc70, New = function: 0x01582da2c0, getUnitPickedSkillId = function: 0x01582dd190, copyFromPlaybackNO = function: 0x01582dccd0, onNotifyUserRoundPick = function: 0x01582dcd60, getStepMO = function: 0x01582dcc40, getRoundId = function: 0x01582da5d0, copyFromNO = function: 0x01582dcca0, hasUnitPickedSkill = function: 0x01582dd1c0, getIsUserReady = function: 0x01582dd160, setIsFinish = function: 0x01582da598, setRoundId = function: 0x01582da4d8, setEndData = function: 0x01582dcd30, getStartTime = function: 0x01582da600, getStepCount = function: 0x01582dcc10, setData = function: 0x01582dcd00, isDataDone = function: 0x01582da388, isReadyToPick = function: 0x01582da508, onComplete = function: 0x01582dcd98, setIsReconnect = function: 0x01582da538, __newindex = function: 0x01582da2f8, ctor = function: 0x01582da4a8, hasUnitReliveInfo = function: 0x01582dce28, __index = { addStepMO = function: 0x01582dcc70, New = function: 0x01582da2c0, getUnitPickedSkillId = function: 0x01582dd190, copyFromPlaybackNO = function: 0x01582dccd0, onNotifyUserRoundPick = function: 0x01582dcd60, getStepMO = function: 0x01582dcc40, getRoundId = function: 0x01582da5d0, copyFromNO = function: 0x01582dcca0, hasUnitPickedSkill = function: 0x01582dd1c0, getIsUserReady = function: 0x01582dd160, setIsFinish = function: 0x01582da598, setRoundId = function: 0x01582da4d8, setEndData = function: 0x01582dcd30, getStartTime = function: 0x01582da600, getStepCount = function: 0x01582dcc10, setData = function: 0x01582dcd00, isDataDone = function: 0x01582da388, isReadyToPick = function: 0x01582da508, onComplete = function: 0x01582dcd98, setIsReconnect = function: 0x01582da538, __newindex = function: 0x01582da2f8, ctor = function: 0x01582da4a8, hasUnitReliveInfo = function: 0x01582dce28, __index = 循环引用: table: 0x01582da278, isFinish = function: 0x01582dcdc8, getReliveReplyNO = function: 0x01582dcdf8, isReconnect = function: 0x01582da568, onDataInit = function: 0x01582da358, __newindex = function: 0x01582da478, }, isFinish = function: 0x01582dcdc8, getReliveReplyNO = function: 0x01582dcdf8, isReconnect = function: 0x01582da568, onDataInit = function: 0x01582da358, } [INFO:2022-11-1 16:36:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/1 [INFO:2022-11-1 16:36:3][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 1 audioPath: event:/language/zh/speech/character/audiogongyong/basis/bjkytw/bjkytw6 [INFO:2022-11-1 16:36:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100111_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100126_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100145_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100117_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_006.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_8.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_031_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_034_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:3]bigbg/headicon_battle/100111_head_battle.png instance: @72ms [INFO:2022-11-1 16:36:3][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 919 [INFO:2022-11-1 16:36:3]bigbg/headicon_battle/100126_head_battle.png instance: @65ms [INFO:2022-11-1 16:36:3][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 919 [INFO:2022-11-1 16:36:3]bigbg/headicon_battle/100145_head_battle.png instance: @65ms [INFO:2022-11-1 16:36:3][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 919 [INFO:2022-11-1 16:36:3]bigbg/headicon_battle/100117_head_battle.png instance: @66ms [INFO:2022-11-1 16:36:3][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 919 [INFO:2022-11-1 16:36:4]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=17 [INFO:2022-11-1 16:36:4]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2022-11-1 16:36:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 time: 1667795144117 [INFO:2022-11-1 16:36:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2022-11-1 16:36:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 96 1 [INFO:2022-11-1 16:36:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 teamType: 1 endTime: 1667795174117 [INFO:2022-11-1 16:36:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2022-11-1 16:36:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 97 1 [INFO:2022-11-1 16:36:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41210309, "actEffect": [ { "additional":4267, "targetId":6, "multipleEffectNumReal":0, "additional3":8557, "effectNum":8557, "multipleEffectNum":0, "effectType":3, "additional2":8557 }, { "additional":7741, "targetId":7, "multipleEffectNumReal":0, "additional3":7873, "effectNum":7873, "multipleEffectNum":0, "effectType":3, "additional2":7873 }, { "additional":12715, "targetId":8, "multipleEffectNumReal":0, "additional3":2844, "effectNum":2844, "multipleEffectNum":0, "effectType":2, "additional2":2844 }, { "additional":12284, "targetId":9, "multipleEffectNumReal":0, "additional3":3038, "effectNum":3038, "multipleEffectNum":0, "effectType":2, "additional2":3038 }, { "additional":2, "targetId":10, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":10, "modelId":22327, "skinId":130098, "position":0, "baseAttributes": { "hp":32898, "thp":32898, "atk":1938, "def":1439, "critic":495, "critic_dmg":1660, "dodge":120, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42223271, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":1, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":11, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":12, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41210309, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":20, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-11-1 16:36:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 11 [WARN:2022-11-1 16:36:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2022-11-1 16:36:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 5 ~ 5 [WARN:2022-11-1 16:36:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 6 ~ 10 [WARN:2022-11-1 16:36:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 11 ~ 11 [INFO:2022-11-1 16:36:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210309 , 大招:true 结束方式:闪光帧 [INFO:2022-11-1 16:36:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41210309[10011109] 是aoe 干了 对面一堆人 [INFO:2022-11-1 16:36:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bjky_sp_skill3_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:4][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_bjky_sp_skill3_camera.prefab effect obj pool [INFO:2022-11-1 16:36:5]++++++++++++++++拿到的tsssdk的c#的data长度309 [INFO:2022-11-1 16:36:5]))))((((((转换为lua的buffer数据长度(((((309____________309 [INFO:2022-11-1 16:36:5][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 309 [INFO:2022-11-1 16:36:5][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2022-11-1 16:36:5][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2022-11-1 16:36:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2022-11-1 16:36:5] [INFO:2022-11-1 16:36:5]__________删除tsssdk++++++sb数据________ [INFO:2022-11-1 16:36:5]==> Sender Auto Serialize Message,extId=13,cmd=1,size=321 [INFO:2022-11-1 16:36:5]||||| Sender socketClient version=1 [INFO:2022-11-1 16:36:5]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=320 [INFO:2022-11-1 16:36:5]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2022-11-1 16:36:5] [INFO:2022-11-1 16:36:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2022-11-1 16:36:5][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 99 1 [INFO:2022-11-1 16:36:5][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 309 [INFO:2022-11-1 16:36:5][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2022-11-1 16:36:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:36:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2022-11-1 16:36:5][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.23332146182656 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 100 1 [INFO:2022-11-1 16:36:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 51 [INFO:2022-11-1 16:36:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:36:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2022-11-1 16:36:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 12824/12824 原来有盾: 0 [INFO:2022-11-1 16:36:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.3) -》 多段已飘:2567/8557 本段飘:2567 本段扣血:2567 本段扣盾:0 [INFO:2022-11-1 16:36:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 10257/12824 剩余盾: 0 [INFO:2022-11-1 16:36:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 15614/15614 原来有盾: 0 [INFO:2022-11-1 16:36:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.3) -》 多段已飘:2361/7873 本段飘:2361 本段扣血:2361 本段扣盾:0 [INFO:2022-11-1 16:36:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 13253/15614 剩余盾: 0 [INFO:2022-11-1 16:36:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 15559/15559 原来有盾: 0 [INFO:2022-11-1 16:36:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.3) -》 多段已飘:853/2844 本段飘:853 本段扣血:853 本段扣盾:0 [INFO:2022-11-1 16:36:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 14706/15559 剩余盾: 0 [INFO:2022-11-1 16:36:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 15322/15322 原来有盾: 0 [INFO:2022-11-1 16:36:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:0.3) -》 多段已飘:911/3038 本段飘:911 本段扣血:911 本段扣盾:0 [INFO:2022-11-1 16:36:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 14411/15322 剩余盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 62 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 10257/12824 原来有盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.3) -》 多段已飘:5134/8557 本段飘:2567 本段扣血:2567 本段扣盾:0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 7690/12824 剩余盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 13253/15614 原来有盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.3) -》 多段已飘:4722/7873 本段飘:2361 本段扣血:2361 本段扣盾:0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 10892/15614 剩余盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 14706/15559 原来有盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.3) -》 多段已飘:1706/2844 本段飘:853 本段扣血:853 本段扣盾:0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 13853/15559 剩余盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 14411/15322 原来有盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:0.3) -》 多段已飘:1822/3038 本段飘:911 本段扣血:911 本段扣盾:0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 13500/15322 剩余盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 113 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 7690/12824 原来有盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:8557/8557 本段飘:3423 本段扣血:3423 本段扣盾:0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 4267/12824 剩余盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 10892/15614 原来有盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:7873/7873 本段飘:3151 本段扣血:3151 本段扣盾:0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 7741/15614 剩余盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 13853/15559 原来有盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:2844/2844 本段飘:1138 本段扣血:1138 本段扣盾:0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 12715/15559 剩余盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 13500/15322 原来有盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:1) -》 多段已飘:3038/3038 本段飘:1216 本段扣血:1216 本段扣盾:0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 12284/15322 剩余盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 118 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 1 2 1 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 4267/12824 原来有盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:8557/8557 本段飘:0 本段扣血:0 本段扣盾:0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 4267/12824 剩余盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 7741/15614 原来有盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:7873/7873 本段飘:0 本段扣血:0 本段扣盾:0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 7741/15614 剩余盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 12715/15559 原来有盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:2844/2844 本段飘:0 本段扣血:0 本段扣盾:0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 12715/15559 剩余盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 12284/15322 原来有盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:1) -》 多段已飘:3038/3038 本段飘:0 本段扣血:0 本段扣盾:0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 12284/15322 剩余盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":2, "targetId":10, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":10, "modelId":22327, "skinId":130098, "position":0, "baseAttributes": { "hp":32898, "thp":32898, "atk":1938, "def":1439, "critic":495, "critic_dmg":1660, "dodge":120, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42223271, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":1, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":11, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":12, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41210309, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":20, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } [WARN:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 4267/12824 原来有盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:8557/8557 本段飘:0 本段扣血:0 本段扣盾:0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 4267/12824 剩余盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 7741/15614 原来有盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:7873/7873 本段飘:0 本段扣血:0 本段扣盾:0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 7741/15614 剩余盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 12715/15559 原来有盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:2844/2844 本段飘:0 本段扣血:0 本段扣盾:0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 12715/15559 剩余盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 12284/15322 原来有盾: 0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:1) -》 多段已飘:3038/3038 本段飘:0 本段扣血:0 本段扣盾:0 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 12284/15322 剩余盾: 0 [WARN:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 5 5 [INFO:2022-11-1 16:36:8][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22327 isShaping:false skinId:130098 otherSkillId:nil skills:[42223271] otherSkills:null allSkillActions:[16000707] allNormalActions:[16000703,16000706,16000704] [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:87]:{onStart}开始加载单位 -> R:1 L:0 [INFO:2022-11-1 16:36:8][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-11-1 16:36:8][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=1,已经加载过了的数量=0,检查后真正要加载的总数=1 [INFO:2022-11-1 16:36:8][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=0_11_22327_10,加载的特效[总数=]5,路径=["effect\/prefabs\/show_bjky_sp_skill3_attack.prefab","effect\/prefabs\/show_bjky_sp_skill3_loopdie.prefab","effect\/prefabs\/show_bjky_sp_skill3_loop.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-11-1 16:36:8][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 0_11_22327_10 ====== MyRole_0_11_22327_10 英雄的头顶ui [INFO:2022-11-1 16:36:8][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-11-1 16:36:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160007_zzjj_guaiwu/160007_zzjj_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160007_zzjj_guaiwu/160007_zzjj_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160007_zzjj_guaiwu/160007_zzjj_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:8][@logic/scene/battle/factory/BattleUnitFactory.lua:325]:{func}id 0_11_22327_10 ====== MyRole_0_11_22327_10 英雄的模型 [INFO:2022-11-1 16:36:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/crack_031.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bjky_sp_skill3_attack.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_011.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_011.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bjky_sp_skill3_loopdie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bjky_sp_skill3_loop.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:8][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_bjky_sp_skill3_loop.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_bjky_sp_skill3_loopdie.prefab effect obj pool create effect/prefabs/show_bjky_sp_skill3_attack.prefab effect obj pool [INFO:2022-11-1 16:36:8][@logic/scene/battle/factory/BattleUnitFactory.lua:334]:{func}id 0_11_22327_10 ====== MyRole_0_11_22327_10 英雄的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_bjky_sp_skill3_loop.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_bjky_sp_skill3_loopdie.prefab","effect\/prefabs\/show_bjky_sp_skill3_attack.prefab"] [WARN:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 5 5 [WARN:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 6 10 [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41210309 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301163] [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41210309 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301163] [INFO:2022-11-1 16:36:8][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41210309 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301163] [INFO:2022-11-1 16:36:8][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41210309 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301163] [INFO:2022-11-1 16:36:8][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41210309 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 6 10 [WARN:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 11 11 [WARN:2022-11-1 16:36:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 11 11 [INFO:2022-11-1 16:36:9][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 22312 [INFO:2022-11-1 16:36:9][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2022-11-1 16:36:9][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2022-11-1 16:36:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:36:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:1/1, round done [WARN:2022-11-1 16:36:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true false 2 nil [INFO:2022-11-1 16:36:10][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [WARN:2022-11-1 16:36:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-11-1 16:36:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-11-1 16:36:16]++++++++++++++++拿到的tsssdk的c#的data长度132 [INFO:2022-11-1 16:36:16]))))((((((转换为lua的buffer数据长度(((((132____________132 [INFO:2022-11-1 16:36:16][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 132 [INFO:2022-11-1 16:36:16][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2022-11-1 16:36:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2022-11-1 16:36:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2022-11-1 16:36:16] [INFO:2022-11-1 16:36:16]__________删除tsssdk++++++sb数据________ [INFO:2022-11-1 16:36:16]==> Sender Auto Serialize Message,extId=13,cmd=1,size=144 [INFO:2022-11-1 16:36:16]||||| Sender socketClient version=1 [INFO:2022-11-1 16:36:16]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=143 [INFO:2022-11-1 16:36:16]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2022-11-1 16:36:16] [INFO:2022-11-1 16:36:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2022-11-1 16:36:16][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 102 1 [INFO:2022-11-1 16:36:16][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 132 [INFO:2022-11-1 16:36:16][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2022-11-1 16:36:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:36:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2022-11-1 16:36:16][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.099985625594854 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 103 1 [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:17 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chatview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/recordvoice.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/chat/chatview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/subview/chatsystemsubview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/subview/chatworldsubview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_guildredpacket_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/subview/chatguildsubview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/subview/chatgroupsubview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/item/chatitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/item/chatguilditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/item/chatsysitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/chatemojiitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/chatheroshareitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/chatstoryshareitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/chatviewtabitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/subitem/chatsyssubitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/subitem/chatcallresponsessubitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/subitem/chatpromo144subitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/subitem/chattimesubitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/subitem/chatguildrecruititem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/subitem/chatguildredpacketsubitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/subitem/chatcommonsubitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/subitem/chatteamsharesubitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/subitem/chatchatroomsubitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/subitem/chatvoicesubitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/subitem/chatflybackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/subitem/chatherosharesubitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/subitem/chatflauntherosubitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/subitem/chatflybacksubitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/subitem/chatguildredpacketmsgsubitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chat/subitem/chatdiystorysharesubitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:36:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 7 当前队列数量= 1 [INFO:2022-11-1 16:36:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGMEDataRequest [INFO:2022-11-1 16:36:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roomId: 0 [INFO:2022-11-1 16:36:21]==> Sender Auto Serialize Message,extId=35,cmd=7,size=12 [INFO:2022-11-1 16:36:21]||||| Sender socketClient version=1 [INFO:2022-11-1 16:36:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 16 当前队列数量= 2 [INFO:2022-11-1 16:36:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetEmojiPackInfoRequest [INFO:2022-11-1 16:36:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:36:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:36:21]==> Sender Auto Serialize Message,extId=35,cmd=16,size=9 [INFO:2022-11-1 16:36:21]||||| Sender socketClient version=1 [INFO:2022-11-1 16:36:21]<== Receiver Message, socketClient version=1,extId=35,cmd=7,status=0,size=58 [INFO:2022-11-1 16:36:21] [INFO:2022-11-1 16:36:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGMEDataReply <--- [INFO:2022-11-1 16:36:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 7 所需时间单位秒 = 0.10000591725111 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetGMEDataReply 104 1 [INFO:2022-11-1 16:36:21] [INFO:2022-11-1 16:36:21]<== Receiver Message, socketClient version=1,extId=35,cmd=16,status=0,size=8 [INFO:2022-11-1 16:36:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:36:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetEmojiPackInfoReply <--- [INFO:2022-11-1 16:36:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 16 所需时间单位秒 = 0.13334120810032 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetEmojiPackInfoReply 105 1 [WARN:2022-11-1 16:36:21][@logic/extensions/chat/agent/ChatAgent.lua:263]:{func}已解锁表情包ids= [INFO:2022-11-1 16:36:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:36:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 1 当前队列数量= 1 [INFO:2022-11-1 16:36:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SendMsgRequest [INFO:2022-11-1 16:36:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}channelType: 6 recipientId: -193 content: {"content":"青"} msgType: 1 [INFO:2022-11-1 16:36:24]==> Sender Auto Serialize Message,extId=35,cmd=1,size=43 [INFO:2022-11-1 16:36:24]||||| Sender socketClient version=1 [INFO:2022-11-1 16:36:24]<== Receiver Message, socketClient version=1,extId=35,cmd=2,status=0,size=91 [INFO:2022-11-1 16:36:24]<== Receiver Message, socketClient version=1,extId=35,cmd=1,status=0,size=29 [INFO:2022-11-1 16:36:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}msg { msgId: 168328014 channelType: 6 senderId: 2805141 senderName: 测试2服7166 portrait: 11100114 frame: 11110170 content: {"content":"青"} sendTime: 1667795165026 recipientId: 0 msgType: 1 level: 36 zoneId: 10006 gender: 2 chatBubbleId: 11640001 } [INFO:2022-11-1 16:36:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ChatMsgPush <--- [INFO:2022-11-1 16:36:24][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 2 || 0 ChatMsgPush 106 1 [INFO:2022-11-1 16:36:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}content: {"content":"青"} channelType: 6 [INFO:2022-11-1 16:36:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SendMsgReply <--- [INFO:2022-11-1 16:36:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 1 所需时间单位秒 = 0.26664838194847 移走了序号= 1 的消息,当前队列数量= 0 || 0 SendMsgReply 107 1 [INFO:2022-11-1 16:36:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatbubblebox isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/chatbubblebox.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:27]++++++++++++++++拿到的tsssdk的c#的data长度319 [INFO:2022-11-1 16:36:27]))))((((((转换为lua的buffer数据长度(((((319____________319 [INFO:2022-11-1 16:36:27][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 319 [INFO:2022-11-1 16:36:27][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2022-11-1 16:36:27][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2022-11-1 16:36:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2022-11-1 16:36:27] [INFO:2022-11-1 16:36:27]__________删除tsssdk++++++sb数据________ [INFO:2022-11-1 16:36:27]==> Sender Auto Serialize Message,extId=13,cmd=1,size=331 [INFO:2022-11-1 16:36:27]||||| Sender socketClient version=1 [INFO:2022-11-1 16:36:27]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=330 [INFO:2022-11-1 16:36:27]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2022-11-1 16:36:27] [INFO:2022-11-1 16:36:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2022-11-1 16:36:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 109 1 [INFO:2022-11-1 16:36:27][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 319 [INFO:2022-11-1 16:36:27][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2022-11-1 16:36:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:36:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2022-11-1 16:36:27][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.099982250481844 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 110 1 [INFO:2022-11-1 16:36:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:36:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 1 当前队列数量= 1 [INFO:2022-11-1 16:36:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SendMsgRequest [INFO:2022-11-1 16:36:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}channelType: 6 recipientId: -193 content: {"content":"弹弹"} msgType: 1 [INFO:2022-11-1 16:36:28]==> Sender Auto Serialize Message,extId=35,cmd=1,size=46 [INFO:2022-11-1 16:36:28]||||| Sender socketClient version=1 [INFO:2022-11-1 16:36:28]<== Receiver Message, socketClient version=1,extId=35,cmd=2,status=0,size=94 [INFO:2022-11-1 16:36:28]<== Receiver Message, socketClient version=1,extId=35,cmd=1,status=0,size=32 [INFO:2022-11-1 16:36:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}msg { msgId: 168328015 channelType: 6 senderId: 2805141 senderName: 测试2服7166 portrait: 11100114 frame: 11110170 content: {"content":"弹弹"} sendTime: 1667795168662 recipientId: 0 msgType: 1 level: 36 zoneId: 10006 gender: 2 chatBubbleId: 11640001 } [INFO:2022-11-1 16:36:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ChatMsgPush <--- [INFO:2022-11-1 16:36:28][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 2 || 0 ChatMsgPush 111 1 [INFO:2022-11-1 16:36:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}content: {"content":"弹弹"} channelType: 6 [INFO:2022-11-1 16:36:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SendMsgReply <--- [INFO:2022-11-1 16:36:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 1 所需时间单位秒 = 0.36664466932416 移走了序号= 1 的消息,当前队列数量= 0 || 0 SendMsgReply 112 1 [INFO:2022-11-1 16:36:30][@logic/common/msdk/gme/GMEService.lua:350]:{CancelRecord}GMEService:CancelRecord [INFO:2022-11-1 16:36:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:36:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:36:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 7 当前队列数量= 1 [INFO:2022-11-1 16:36:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGMEDataRequest [INFO:2022-11-1 16:36:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roomId: 0 [INFO:2022-11-1 16:36:31]==> Sender Auto Serialize Message,extId=35,cmd=7,size=12 [INFO:2022-11-1 16:36:31]||||| Sender socketClient version=1 [INFO:2022-11-1 16:36:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 16 当前队列数量= 2 [INFO:2022-11-1 16:36:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetEmojiPackInfoRequest [INFO:2022-11-1 16:36:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:36:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:36:31]==> Sender Auto Serialize Message,extId=35,cmd=16,size=9 [INFO:2022-11-1 16:36:31]||||| Sender socketClient version=1 [INFO:2022-11-1 16:36:31]<== Receiver Message, socketClient version=1,extId=35,cmd=7,status=0,size=58 [INFO:2022-11-1 16:36:31] [INFO:2022-11-1 16:36:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGMEDataReply <--- [INFO:2022-11-1 16:36:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 7 所需时间单位秒 = 0.10008470714092 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetGMEDataReply 113 1 [INFO:2022-11-1 16:36:31] [INFO:2022-11-1 16:36:31]<== Receiver Message, socketClient version=1,extId=35,cmd=16,status=0,size=8 [INFO:2022-11-1 16:36:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:36:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetEmojiPackInfoReply <--- [INFO:2022-11-1 16:36:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 16 所需时间单位秒 = 0.13334716483951 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetEmojiPackInfoReply 114 1 [WARN:2022-11-1 16:36:31][@logic/extensions/chat/agent/ChatAgent.lua:263]:{func}已解锁表情包ids= [INFO:2022-11-1 16:36:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/skinlib/widget/emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:36:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 1 当前队列数量= 1 [INFO:2022-11-1 16:36:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SendMsgRequest [INFO:2022-11-1 16:36:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}channelType: 6 recipientId: -193 content: {"content":"2"} msgType: 1 [INFO:2022-11-1 16:36:33]==> Sender Auto Serialize Message,extId=35,cmd=1,size=41 [INFO:2022-11-1 16:36:33]||||| Sender socketClient version=1 [INFO:2022-11-1 16:36:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_012_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:34]<== Receiver Message, socketClient version=1,extId=35,cmd=2,status=0,size=89 [INFO:2022-11-1 16:36:34]<== Receiver Message, socketClient version=1,extId=35,cmd=1,status=0,size=27 [INFO:2022-11-1 16:36:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}msg { msgId: 168328016 channelType: 6 senderId: 2805141 senderName: 测试2服7166 portrait: 11100114 frame: 11110170 content: {"content":"2"} sendTime: 1667795174273 recipientId: 0 msgType: 1 level: 36 zoneId: 10006 gender: 2 chatBubbleId: 11640001 } [INFO:2022-11-1 16:36:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ChatMsgPush <--- [INFO:2022-11-1 16:36:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 2 || 0 ChatMsgPush 115 1 [INFO:2022-11-1 16:36:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}content: {"content":"2"} channelType: 6 [INFO:2022-11-1 16:36:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SendMsgReply <--- [INFO:2022-11-1 16:36:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 1 所需时间单位秒 = 0.26668770983815 移走了序号= 1 的消息,当前队列数量= 0 || 0 SendMsgReply 116 1 [INFO:2022-11-1 16:36:34][@logic/extensions/groupbattle/agent/GroupBattleAgent.lua:157]:{sendSelectTarget}请求回合选择目标(多人)---------------------------------------------- { "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2022-11-1 16:36:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 5 当前队列数量= 1 [INFO:2022-11-1 16:36:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TeamBattleSelectTargetRequest [INFO:2022-11-1 16:36:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2022-11-1 16:36:34]==> Sender Auto Serialize Message,extId=5,cmd=5,size=15 [INFO:2022-11-1 16:36:34]||||| Sender socketClient version=1 [INFO:2022-11-1 16:36:34]<== Receiver Message, socketClient version=1,extId=5,cmd=5,status=0,size=8 [INFO:2022-11-1 16:36:34]<== Receiver Message, socketClient version=1,extId=5,cmd=6,status=0,size=13 [INFO:2022-11-1 16:36:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:36:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleSelectTargetReply <--- [INFO:2022-11-1 16:36:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 5 所需时间单位秒 = 0.066658582538366 移走了序号= 1 的消息,当前队列数量= 0 || 0 TeamBattleSelectTargetReply 117 1 [INFO:2022-11-1 16:36:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}teammateUserId: 2805141 [INFO:2022-11-1 16:36:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeammateReadyPush <--- [INFO:2022-11-1 16:36:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 6 || 0 TeammateReadyPush 118 1 [INFO:2022-11-1 16:36:34]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=1782 [INFO:2022-11-1 16:36:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 10 actorId: 42223271 actEffect { targetId: 6 effectType: 2 effectNum: 776 additional: 3491 additional2: 776 additional3: 776 } actEffect { targetId: 7 effectType: 3 effectNum: 1856 additional: 5885 additional2: 1856 additional3: 1856 } actEffect { targetId: 8 effectType: 2 effectNum: 742 additional: 11973 additional2: 742 additional3: 742 } actEffect { targetId: 9 effectType: 2 effectNum: 752 additional: 11532 additional2: 752 additional3: 752 } actEffect { targetId: 7 effectType: 5 effectNum: 1 buff { buffId: 301162 duration: 1 id: 15 } } actEffect { targetId: 9 effectType: 5 effectNum: 1 buff { buffId: 301162 duration: 1 id: 16 } } actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 11 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301163 duration: 1 id: 17 } } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 12 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301163 duration: 1 id: 18 } } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 13 } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301163 duration: 1 id: 19 } } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 14 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301163 duration: 1 id: 20 } } actEffect { targetId: 1 effectType: 2 effectNum: 563 additional: 32335 additional2: 563 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 675 additional: 15945 additional2: 675 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 606 additional: 19018 additional2: 606 additional3: 0 } actEffect { targetId: 4 effectType: 3 effectNum: 1790 additional: 16980 additional2: 1790 additional3: 0 } targetId: 1 } battleStep { actorType: 1 castorId: 1 actorId: 41210308 actEffect { targetId: 6 effectType: 3 effectNum: 8128 additional: 0 additional2: 8128 additional3: 8128 } actEffect { targetId: 7 effectType: 3 effectNum: 7871 additional: 0 additional2: 7871 additional3: 7871 } actEffect { targetId: 8 effectType: 1 effectNum: 0 additional: 11973 additional2: 0 } actEffect { targetId: 9 effectType: 2 effectNum: 3081 additional: 8451 additional2: 3081 additional3: 3081 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41210308 } actEffect { targetId: 1 effectType: 15 effectNum: 0 additional: 20 } targetId: 9 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 15 } actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41211808 actEffect { targetId: 8 effectType: 3 effectNum: 3251 additional: 8722 additional2: 3251 additional3: 3251 } actEffect { targetId: 9 effectType: 2 effectNum: 1535 additional: 6916 additional2: 1535 additional3: 1535 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301040 duration: 1 id: 21 } } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41211808 } targetId: 8 } battleStep { actorType: 1 castorId: 3 actorId: 41213309 actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301338 duration: 1 id: 22 } } actEffect { targetId: 1 effectType: 5 effectNum: 99 buff { buffId: 301334 duration: 99 id: 24 } } actEffect { targetId: 2 effectType: 5 effectNum: 99 buff { buffId: 301334 duration: 99 id: 25 } } actEffect { targetId: 3 effectType: 5 effectNum: 99 buff { buffId: 301334 duration: 99 id: 26 } } actEffect { targetId: 4 effectType: 5 effectNum: 99 buff { buffId: 301334 duration: 99 id: 27 } } actEffect { targetId: 28 effectType: 13 effectNum: 1 additional: 2 summon { id: 28 modelId: 22484 skinId: 130139 position: 0 baseAttributes { hp: 19624 thp: 19624 atk: 788 def: 1090 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42223451 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 1 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 3 effectType: 5 effectNum: 99 buff { buffId: 301336 duration: 99 id: 23 } } actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 24 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 25 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 26 } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 27 } actEffect { targetId: 28 effectType: 14 effectNum: 1 additional: 2 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 23 } actEffect { targetId: 1 effectType: 5 effectNum: 99 buff { buffId: 301334 duration: 99 id: 30 } } actEffect { targetId: 2 effectType: 5 effectNum: 99 buff { buffId: 301334 duration: 99 id: 31 } } actEffect { targetId: 3 effectType: 5 effectNum: 99 buff { buffId: 301334 duration: 99 id: 32 } } actEffect { targetId: 4 effectType: 5 effectNum: 99 buff { buffId: 301334 duration: 99 id: 33 } } actEffect { targetId: 34 effectType: 13 effectNum: 1 additional: 2 summon { id: 34 modelId: 22484 skinId: 130139 position: 0 baseAttributes { hp: 19624 thp: 19624 atk: 788 def: 1090 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42223451 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 1 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 3 effectType: 5 effectNum: 99 buff { buffId: 301336 duration: 99 id: 29 } } actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 30 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 31 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 32 } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 33 } actEffect { targetId: 34 effectType: 14 effectNum: 1 additional: 2 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 29 } actEffect { targetId: 1 effectType: 5 effectNum: 99 buff { buffId: 301334 duration: 99 id: 36 } } actEffect { targetId: 2 effectType: 5 effectNum: 99 buff { buffId: 301334 duration: 99 id: 37 } } actEffect { targetId: 3 effectType: 5 effectNum: 99 buff { buffId: 301334 duration: 99 id: 38 } } actEffect { targetId: 4 effectType: 5 effectNum: 99 buff { buffId: 301334 duration: 99 id: 39 } } actEffect { targetId: 40 effectType: 13 effectNum: 1 additional: 2 summon { id: 40 modelId: 22484 skinId: 130139 position: 0 baseAttributes { hp: 19624 thp: 19624 atk: 788 def: 1090 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42223451 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 1 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 3 effectType: 5 effectNum: 99 buff { buffId: 301336 duration: 99 id: 35 } } actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 36 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 37 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 38 } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 39 } actEffect { targetId: 40 effectType: 14 effectNum: 1 additional: 2 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 35 } actEffect { targetId: 1 effectType: 5 effectNum: 99 buff { buffId: 301334 duration: 99 id: 42 } } actEffect { targetId: 2 effectType: 5 effectNum: 99 buff { buffId: 301334 duration: 99 id: 43 } } actEffect { targetId: 3 effectType: 5 effectNum: 99 buff { buffId: 301334 duration: 99 id: 44 } } actEffect { targetId: 4 effectType: 5 effectNum: 99 buff { buffId: 301334 duration: 99 id: 45 } } actEffect { targetId: 46 effectType: 13 effectNum: 1 additional: 2 summon { id: 46 modelId: 22484 skinId: 130139 position: 0 baseAttributes { hp: 19624 thp: 19624 atk: 788 def: 1090 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42223451 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 1 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 3 effectType: 5 effectNum: 99 buff { buffId: 301336 duration: 99 id: 41 } } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41213309 } targetId: 3 } battleStep { actorType: 1 castorId: 4 actorId: 41210809 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301202 duration: 1 id: 47 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301202 duration: 1 id: 48 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301202 duration: 1 id: 49 } } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301202 duration: 1 id: 50 } } actEffect { targetId: 51 effectType: 13 effectNum: 1 additional: 2 summon { id: 51 modelId: 22352 skinId: 130108 position: 0 baseAttributes { hp: 18770 thp: 18770 atk: 826 def: 960 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42223451 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 1 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 4 effectType: 5 effectNum: 8 buff { buffId: 301201 duration: 8 id: 52 } } actEffect { targetId: 4 effectType: 8 effectNum: 5 additional: 41210809 } targetId: 4 } battleStep { actorType: 2 castorId: 1 actorId: 17 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 17 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 18 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 18 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 19 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 19 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 20 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 20 } targetId: 0 } isFinish: false } roundId: 1 stageId: 1 [INFO:2022-11-1 16:36:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2022-11-1 16:36:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 119 1 [INFO:2022-11-1 16:36:34][@logic/extensions/groupbattle/agent/GroupBattleAgent.lua:211]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":10, "actorId":42223271, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":776, "additional":3491, "additional2":776, "additional3":776 }, { "targetId":7, "effectType":3, "effectNum":1856, "additional":5885, "additional2":1856, "additional3":1856 }, { "targetId":8, "effectType":2, "effectNum":742, "additional":11973, "additional2":742, "additional3":742 }, { "targetId":9, "effectType":2, "effectNum":752, "additional":11532, "additional2":752, "additional3":752 }, { "targetId":7, "effectType":5, "effectNum":1, "buff": { "buffId":301162, "duration":1, "id":15 } }, { "targetId":9, "effectType":5, "effectNum":1, "buff": { "buffId":301162, "duration":1, "id":16 } }, { "targetId":1, "effectType":6, "effectNum":1, "additional":11 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301163, "duration":1, "id":17 } }, { "targetId":2, "effectType":6, "effectNum":1, "additional":12 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301163, "duration":1, "id":18 } }, { "targetId":3, "effectType":6, "effectNum":1, "additional":13 }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301163, "duration":1, "id":19 } }, { "targetId":4, "effectType":6, "effectNum":1, "additional":14 }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301163, "duration":1, "id":20 } }, { "targetId":1, "effectType":2, "effectNum":563, "additional":32335, "additional2":563, "additional3":0 }, { "targetId":2, "effectType":2, "effectNum":675, "additional":15945, "additional2":675, "additional3":0 }, { "targetId":3, "effectType":2, "effectNum":606, "additional":19018, "additional2":606, "additional3":0 }, { "targetId":4, "effectType":3, "effectNum":1790, "additional":16980, "additional2":1790, "additional3":0 } ], "targetId":1 }, { "actorType":1, "castorId":1, "actorId":41210308, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":8128, "additional":0, "additional2":8128, "additional3":8128 }, { "targetId":7, "effectType":3, "effectNum":7871, "additional":0, "additional2":7871, "additional3":7871 }, { "targetId":8, "effectType":1, "effectNum":0, "additional":11973, "additional2":0 }, { "targetId":9, "effectType":2, "effectNum":3081, "additional":8451, "additional2":3081, "additional3":3081 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41210308 }, { "targetId":1, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":9 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":1, "additional":15 }, { "targetId":7, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41211808, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":3251, "additional":8722, "additional2":3251, "additional3":3251 }, { "targetId":9, "effectType":2, "effectNum":1535, "additional":6916, "additional2":1535, "additional3":1535 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301040, "duration":1, "id":21 } }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41211808 } ], "targetId":8 }, { "actorType":1, "castorId":3, "actorId":41213309, "actEffect": [ { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301338, "duration":1, "id":22 } }, { "targetId":1, "effectType":5, "effectNum":99, "buff": { "buffId":301334, "duration":99, "id":24 } }, { "targetId":2, "effectType":5, "effectNum":99, "buff": { "buffId":301334, "duration":99, "id":25 } }, { "targetId":3, "effectType":5, "effectNum":99, "buff": { "buffId":301334, "duration":99, "id":26 } }, { "targetId":4, "effectType":5, "effectNum":99, "buff": { "buffId":301334, "duration":99, "id":27 } }, { "targetId":28, "effectType":13, "effectNum":1, "additional":2, "summon": { "id":28, "modelId":22484, "skinId":130139, "position":0, "baseAttributes": { "hp":19624, "thp":19624, "atk":788, "def":1090, "critic":80, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42223451, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":1, "isTransform":false, "contractLevel":-1, "isCopy":false } }, { "targetId":3, "effectType":5, "effectNum":99, "buff": { "buffId":301336, "duration":99, "id":23 } }, { "targetId":1, "effectType":6, "effectNum":1, "additional":24 }, { "targetId":2, "effectType":6, "effectNum":1, "additional":25 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":26 }, { "targetId":4, "effectType":6, "effectNum":1, "additional":27 }, { "targetId":28, "effectType":14, "effectNum":1, "additional":2 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":23 }, { "targetId":1, 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"additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":37, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":38, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":39, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":2, "targetId":40, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":40, "modelId":22484, "skinId":130139, "position":0, "baseAttributes": { "hp":19624, "thp":19624, "atk":788, "def":1090, "critic":80, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { 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"effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":2, "targetId":40, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":14, "additional2":0 }, { "additional":35, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":42, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":43, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":44, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":45, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":2, "targetId":46, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":46, "modelId":22484, "skinId":130139, "position":0, "baseAttributes": { "hp":19624, "thp":19624, "atk":788, "def":1090, "critic":80, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42223451, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":1, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":3, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":41, "buffId":301336, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41213309, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":4, "actorId":41210809, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":47, "buffId":301202, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":48, "buffId":301202, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":49, "buffId":301202, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":50, "buffId":301202, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":2, "targetId":51, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":51, "modelId":22352, "skinId":130108, "position":0, "baseAttributes": { "hp":18770, "thp":18770, "atk":826, "def":960, "critic":250, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42223451, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":1, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":4, "effectNum":8, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":8, "id":52, "buffId":301201, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41210809, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 8 = { "actEffect": [ { "additional":17, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":18, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":19, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":20, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _readyUserIds = { 2805141 = true, }, _isReconnect = false, stageId = 1, addStepMO = function: 0x01582dcc70, New = function: 0x01582da2c0, getUnitPickedSkillId = function: 0x01582dd190, copyFromPlaybackNO = function: 0x01582dccd0, onNotifyUserRoundPick = function: 0x01582dcd60, getStepMO = function: 0x01582dcc40, getRoundId = function: 0x01582da5d0, copyFromNO = function: 0x01582dcca0, hasUnitPickedSkill = function: 0x01582dd1c0, getIsUserReady = function: 0x01582dd160, setIsFinish = function: 0x01582da598, setRoundId = function: 0x01582da4d8, setEndData = function: 0x01582dcd30, getStartTime = function: 0x01582da600, getStepCount = function: 0x01582dcc10, setData = function: 0x01582dcd00, isDataDone = function: 0x01582da388, isReadyToPick = function: 0x01582da508, onComplete = function: 0x01582dcd98, setIsReconnect = function: 0x01582da538, __newindex = function: 0x01582da2f8, ctor = function: 0x01582da4a8, hasUnitReliveInfo = function: 0x01582dce28, __index = { addStepMO = function: 0x01582dcc70, New = function: 0x01582da2c0, getUnitPickedSkillId = function: 0x01582dd190, copyFromPlaybackNO = function: 0x01582dccd0, onNotifyUserRoundPick = function: 0x01582dcd60, getStepMO = function: 0x01582dcc40, getRoundId = function: 0x01582da5d0, copyFromNO = function: 0x01582dcca0, hasUnitPickedSkill = function: 0x01582dd1c0, getIsUserReady = function: 0x01582dd160, setIsFinish = function: 0x01582da598, setRoundId = function: 0x01582da4d8, setEndData = function: 0x01582dcd30, getStartTime = function: 0x01582da600, getStepCount = function: 0x01582dcc10, setData = function: 0x01582dcd00, isDataDone = function: 0x01582da388, isReadyToPick = function: 0x01582da508, onComplete = function: 0x01582dcd98, setIsReconnect = function: 0x01582da538, __newindex = function: 0x01582da2f8, ctor = function: 0x01582da4a8, hasUnitReliveInfo = function: 0x01582dce28, __index = 循环引用: table: 0x01582da278, isFinish = function: 0x01582dcdc8, getReliveReplyNO = function: 0x01582dcdf8, isReconnect = function: 0x01582da568, onDataInit = function: 0x01582da358, __newindex = function: 0x01582da478, }, isFinish = function: 0x01582dcdc8, getReliveReplyNO = function: 0x01582dcdf8, isReconnect = function: 0x01582da568, onDataInit = function: 0x01582da358, } [INFO:2022-11-1 16:36:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8 [INFO:2022-11-1 16:36:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42223271, "actEffect": [ { "additional":3491, "targetId":6, "multipleEffectNumReal":0, "additional3":776, "effectNum":776, "multipleEffectNum":0, "effectType":2, "additional2":776 }, { "additional":5885, "targetId":7, "multipleEffectNumReal":0, "additional3":1856, "effectNum":1856, "multipleEffectNum":0, "effectType":3, "additional2":1856 }, { "additional":11973, "targetId":8, "multipleEffectNumReal":0, "additional3":742, "effectNum":742, "multipleEffectNum":0, "effectType":2, "additional2":742 }, { "additional":11532, "targetId":9, "multipleEffectNumReal":0, "additional3":752, "effectNum":752, "multipleEffectNum":0, "effectType":2, "additional2":752 }, { "additional":0, "targetId":7, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":15, "buffId":301162, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":16, "buffId":301162, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":11, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":17, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":12, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":18, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":13, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":19, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":32335, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":563, "multipleEffectNum":0, "effectType":2, "additional2":563 }, { "additional":15945, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":675, "multipleEffectNum":0, "effectType":2, "additional2":675 }, { "additional":19018, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":606, "multipleEffectNum":0, "effectType":2, "additional2":606 }, { "additional":16980, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1790, "multipleEffectNum":0, "effectType":3, "additional2":1790 } ], "castorId":10, "originalTargetId":0 } [WARN:2022-11-1 16:36:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 18 [WARN:2022-11-1 16:36:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2022-11-1 16:36:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 14 [WARN:2022-11-1 16:36:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 15 ~ 18 [INFO:2022-11-1 16:36:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42223271 , 大招:false 结束方式:攻击动作完成 [INFO:2022-11-1 16:36:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}10[MyRole_10_11][0] 用 42223271[16000707] 是aoe 干了 对面一堆人 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 4267/12824 原来有盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.3) -》 多段已飘:232/776 本段飘:232 本段扣血:232 本段扣盾:0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 4035/12824 剩余盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 7741/15614 原来有盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.3) -》 多段已飘:556/1856 本段飘:556 本段扣血:556 本段扣盾:0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 7185/15614 剩余盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 12715/15559 原来有盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.3) -》 多段已飘:222/742 本段飘:222 本段扣血:222 本段扣盾:0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 12493/15559 剩余盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 12284/15322 原来有盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:0.3) -》 多段已飘:225/752 本段飘:225 本段扣血:225 本段扣盾:0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 12059/15322 剩余盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 4035/12824 原来有盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.3) -》 多段已飘:464/776 本段飘:232 本段扣血:232 本段扣盾:0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 3803/12824 剩余盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 7185/15614 原来有盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.3) -》 多段已飘:1112/1856 本段飘:556 本段扣血:556 本段扣盾:0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 6629/15614 剩余盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 12493/15559 原来有盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.3) -》 多段已飘:444/742 本段飘:222 本段扣血:222 本段扣盾:0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 12271/15559 剩余盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 12059/15322 原来有盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:0.3) -》 多段已飘:450/752 本段飘:225 本段扣血:225 本段扣盾:0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 11834/15322 剩余盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 3803/12824 原来有盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:776/776 本段飘:312 本段扣血:312 本段扣盾:0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 3491/12824 剩余盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 6629/15614 原来有盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:1856/1856 本段飘:744 本段扣血:744 本段扣盾:0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 5885/15614 剩余盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 12271/15559 原来有盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:742/742 本段飘:298 本段扣血:298 本段扣盾:0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 11973/15559 剩余盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 11834/15322 原来有盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:1) -》 多段已飘:752/752 本段飘:302 本段扣血:302 本段扣盾:0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 11532/15322 剩余盾: 0 [WARN:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 14 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}10[MyRole_10_11][0] 用 42223271 ,令到 7[Monster_7_2_0][2] 增加了一个 buff [301162] [INFO:2022-11-1 16:36:35][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}10[MyRole_10_11][0] 用 42223271 ,令到 9[Monster_9_4_0][4] 增加了一个 buff [301162] [INFO:2022-11-1 16:36:35][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}10[MyRole_10_11][0] 用 42223271 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301163],不提示id不需要播放效果 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}10[MyRole_10_11][0] 用 42223271 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301163] [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}10[MyRole_10_11][0] 用 42223271 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301163],不提示id不需要播放效果 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}10[MyRole_10_11][0] 用 42223271 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301163] [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}10[MyRole_10_11][0] 用 42223271 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301163],不提示id不需要播放效果 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}10[MyRole_10_11][0] 用 42223271 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301163] [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}10[MyRole_10_11][0] 用 42223271 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301163],不提示id不需要播放效果 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}10[MyRole_10_11][0] 用 42223271 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301163] [WARN:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 14 [WARN:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 15 18 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 32898/32898 原来有盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:563/563 本段飘:563 本段扣血:563 本段扣盾:0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 32335/32898 剩余盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16620/16620 原来有盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:675/675 本段飘:675 本段扣血:675 本段扣盾:0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 15945/16620 剩余盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 19624/19624 原来有盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:606/606 本段飘:606 本段扣血:606 本段扣盾:0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 19018/19624 剩余盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 18770/18770 原来有盾: 0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:1790/1790 本段飘:1790 本段扣血:1790 本段扣盾:0 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 16980/18770 剩余盾: 0 [WARN:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 15 18 [INFO:2022-11-1 16:36:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/poison_heal.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:35]bigbg/bufficon/poison_heal.png instance: @26ms [INFO:2022-11-1 16:36:35][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 950 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41210308, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":8128, "effectNum":8128, "multipleEffectNum":0, "effectType":3, "additional2":8128 }, { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":7871, "effectNum":7871, "multipleEffectNum":0, "effectType":3, "additional2":7871 }, { "additional":11973, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":8451, "targetId":9, "multipleEffectNumReal":0, "additional3":3081, "effectNum":3081, "multipleEffectNum":0, "effectType":2, "additional2":3081 }, { "additional":41210308, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":20, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 5 [WARN:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 6 ~ 6 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210308 , 大招:false 结束方式:攻击动作完成 [INFO:2022-11-1 16:36:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41210308[10011108] 是aoe 干了 对面一堆人 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 39 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 3491/12824 原来有盾: 0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.3) -》 多段已飘:2438/8128 本段飘:2438 本段扣血:2438 本段扣盾:0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1053/12824 剩余盾: 0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 5885/15614 原来有盾: 0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.3) -》 多段已飘:2361/7871 本段飘:2361 本段扣血:2361 本段扣盾:0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 3524/15614 剩余盾: 0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 11532/15322 原来有盾: 0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:0.3) -》 多段已飘:924/3081 本段飘:924 本段扣血:924 本段扣盾:0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 10608/15322 剩余盾: 0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 42 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1053/12824 原来有盾: 0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.3) -》 多段已飘:4876/8128 本段飘:2438 本段扣血:2438 本段扣盾:0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/12824 剩余盾: 0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 3524/15614 原来有盾: 0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.3) -》 多段已飘:4722/7871 本段飘:2361 本段扣血:2361 本段扣盾:0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1163/15614 剩余盾: 0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 10608/15322 原来有盾: 0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:0.3) -》 多段已飘:1848/3081 本段飘:924 本段扣血:924 本段扣盾:0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 9684/15322 剩余盾: 0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/12824 原来有盾: 0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:8128/8128 本段飘:3252 本段扣血:3252 本段扣盾:0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/12824 剩余盾: 0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1163/15614 原来有盾: 0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:7871/7871 本段飘:3149 本段扣血:3149 本段扣盾:0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/15614 剩余盾: 0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 9684/15322 原来有盾: 0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:1) -》 多段已飘:3081/3081 本段飘:1233 本段扣血:1233 本段扣盾:0 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 8451/15322 剩余盾: 0 [WARN:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 5 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41210308 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 5 [WARN:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 6 6 [WARN:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 6 6 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-11-1 16:36:36][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":15, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 7[Monster_7_2_0][2] 覆盖移除了一个 buff[301162],不提示id不需要播放效果 [WARN:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2022-11-1 16:36:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-11-1 16:36:37][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step [INFO:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8 [INFO:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41211808, "actEffect": [ { "additional":8722, "targetId":8, "multipleEffectNumReal":0, "additional3":3251, "effectNum":3251, "multipleEffectNum":0, "effectType":3, "additional2":3251 }, { "additional":6916, "targetId":9, "multipleEffectNumReal":0, "additional3":1535, "effectNum":1535, "multipleEffectNum":0, "effectType":2, "additional2":1535 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301040, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41211808, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 2 [WARN:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 4 [INFO:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211808 , 大招:false 结束方式:攻击动作完成 [INFO:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41211808[10012608] 是aoe 干了 对面一堆人 [INFO:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_1_0 [INFO:2022-11-1 16:36:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:36:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 1 当前队列数量= 1 [INFO:2022-11-1 16:36:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SendMsgRequest [INFO:2022-11-1 16:36:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}channelType: 6 recipientId: -193 content: {"content":"速度"} msgType: 1 [INFO:2022-11-1 16:36:37]==> Sender Auto Serialize Message,extId=35,cmd=1,size=46 [INFO:2022-11-1 16:36:37]||||| Sender socketClient version=1 [INFO:2022-11-1 16:36:37]<== Receiver Message, socketClient version=1,extId=35,cmd=2,status=0,size=94 [INFO:2022-11-1 16:36:37]<== Receiver Message, socketClient version=1,extId=35,cmd=1,status=0,size=32 [INFO:2022-11-1 16:36:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}msg { msgId: 168328017 channelType: 6 senderId: 2805141 senderName: 测试2服7166 portrait: 11100114 frame: 11110170 content: {"content":"速度"} sendTime: 1667795177731 recipientId: 0 msgType: 1 level: 36 zoneId: 10006 gender: 2 chatBubbleId: 11640001 } [INFO:2022-11-1 16:36:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ChatMsgPush <--- [INFO:2022-11-1 16:36:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 2 || 0 ChatMsgPush 120 1 [INFO:2022-11-1 16:36:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}content: {"content":"速度"} channelType: 6 [INFO:2022-11-1 16:36:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SendMsgReply <--- [INFO:2022-11-1 16:36:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 1 所需时间单位秒 = 0.36670807749033 移走了序号= 1 的消息,当前队列数量= 0 || 0 SendMsgReply 121 1 [INFO:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_2_0 [INFO:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 56 [INFO:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 2 [INFO:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 11973/15559 原来有盾: 0 [INFO:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:325/3251 本段飘:325 本段扣血:325 本段扣盾:0 [INFO:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 11648/15559 剩余盾: 0 [INFO:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 8451/15322 原来有盾: 0 [INFO:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:0.1) -》 多段已飘:153/1535 本段飘:153 本段扣血:153 本段扣盾:0 [INFO:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 8298/15322 剩余盾: 0 [INFO:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 61 [INFO:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2 [INFO:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 11648/15559 原来有盾: 0 [INFO:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.3) -》 多段已飘:1300/3251 本段飘:975 本段扣血:975 本段扣盾:0 [INFO:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 10673/15559 剩余盾: 0 [INFO:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 8298/15322 原来有盾: 0 [INFO:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:0.3) -》 多段已飘:613/1535 本段飘:460 本段扣血:460 本段扣盾:0 [INFO:2022-11-1 16:36:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 7838/15322 剩余盾: 0 [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 66 [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2 [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 10673/15559 原来有盾: 0 [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.3) -》 多段已飘:2275/3251 本段飘:975 本段扣血:975 本段扣盾:0 [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 9698/15559 剩余盾: 0 [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 7838/15322 原来有盾: 0 [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:0.3) -》 多段已飘:1073/1535 本段飘:460 本段扣血:460 本段扣盾:0 [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 7378/15322 剩余盾: 0 [INFO:2022-11-1 16:36:38][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-11-1 16:36:38][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 78 [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2 [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 9698/15559 原来有盾: 0 [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:3251/3251 本段飘:976 本段扣血:976 本段扣盾:0 [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 8722/15559 剩余盾: 0 [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 7378/15322 原来有盾: 0 [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:1) -》 多段已飘:1535/1535 本段飘:462 本段扣血:462 本段扣盾:0 [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 6916/15322 剩余盾: 0 [WARN:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 2 [WARN:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 4 [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41211808 ,令到 8[Monster_8_3_0][3] 增加了一个 buff [301040] [INFO:2022-11-1 16:36:38][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 8 301040 effect/prefabs/battle_drunk.prefab [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41211808 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 4 [INFO:2022-11-1 16:36:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/drunk.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ring_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_drunk.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:38]bigbg/bufficon/drunk.png instance: @62ms [INFO:2022-11-1 16:36:38][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 959 [INFO:2022-11-1 16:36:38][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_drunk.prefab effect obj pool [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8 [INFO:2022-11-1 16:36:38][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 3 audioPath: event:/language/zh/speech/character/audiogongyong/basis/bgt/bgt06 [INFO:2022-11-1 16:36:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41213309, "actEffect": [ { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":22, "buffId":301338, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":24, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":25, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":26, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":27, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":2, "targetId":28, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":28, "modelId":22484, "skinId":130139, "position":0, "baseAttributes": { "hp":19624, "thp":19624, "atk":788, "def":1090, "critic":80, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42223451, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":1, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":3, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":23, "buffId":301336, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":24, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":25, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":26, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":27, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":2, "targetId":28, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":14, "additional2":0 }, { "additional":23, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":30, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":31, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":32, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":33, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":2, "targetId":34, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":34, "modelId":22484, "skinId":130139, "position":0, "baseAttributes": { "hp":19624, "thp":19624, "atk":788, "def":1090, "critic":80, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42223451, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":1, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":3, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":29, "buffId":301336, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":30, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":31, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":32, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":33, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":2, "targetId":34, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":14, "additional2":0 }, { "additional":29, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":36, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":37, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":38, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":39, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":2, "targetId":40, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":40, "modelId":22484, "skinId":130139, "position":0, "baseAttributes": { "hp":19624, "thp":19624, "atk":788, "def":1090, "critic":80, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42223451, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":1, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":3, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":35, "buffId":301336, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":36, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":37, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":38, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":39, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":2, "targetId":40, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":14, "additional2":0 }, { "additional":35, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":42, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":43, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":44, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":45, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":2, "targetId":46, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":46, "modelId":22484, "skinId":130139, "position":0, "baseAttributes": { "hp":19624, "thp":19624, "atk":788, "def":1090, "critic":80, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42223451, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":1, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":3, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":41, "buffId":301336, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41213309, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-11-1 16:36:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 44 [WARN:2022-11-1 16:36:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 5 [WARN:2022-11-1 16:36:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 6 ~ 6 [WARN:2022-11-1 16:36:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 7 ~ 11 [WARN:2022-11-1 16:36:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 12 ~ 12 [WARN:2022-11-1 16:36:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 13 ~ 17 [WARN:2022-11-1 16:36:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 18 ~ 18 [WARN:2022-11-1 16:36:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 19 ~ 23 [WARN:2022-11-1 16:36:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 24 ~ 24 [WARN:2022-11-1 16:36:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 25 ~ 29 [WARN:2022-11-1 16:36:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 30 ~ 30 [WARN:2022-11-1 16:36:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 31 ~ 35 [WARN:2022-11-1 16:36:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 36 ~ 36 [WARN:2022-11-1 16:36:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 37 ~ 41 [WARN:2022-11-1 16:36:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 42 ~ 42 [WARN:2022-11-1 16:36:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 43 ~ 44 [INFO:2022-11-1 16:36:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213309 , 大招:true 结束方式:闪光帧 [INFO:2022-11-1 16:36:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41213309[10014509] 是aoe 干了 对面一堆人 [INFO:2022-11-1 16:36:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-11-1 16:36:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-11-1 16:36:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bgt_skill3_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:39][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_bgt_skill3_camera.prefab effect obj pool [INFO:2022-11-1 16:36:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:36:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 1 当前队列数量= 1 [INFO:2022-11-1 16:36:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SendMsgRequest [INFO:2022-11-1 16:36:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}channelType: 6 recipientId: -193 content: {"content":"速度"} msgType: 1 [INFO:2022-11-1 16:36:40]==> Sender Auto Serialize Message,extId=35,cmd=1,size=46 [INFO:2022-11-1 16:36:40]||||| Sender socketClient version=1 [INFO:2022-11-1 16:36:40]<== Receiver Message, socketClient version=1,extId=35,cmd=2,status=0,size=94 [INFO:2022-11-1 16:36:40]<== Receiver Message, socketClient version=1,extId=35,cmd=1,status=0,size=32 [INFO:2022-11-1 16:36:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}msg { msgId: 168328018 channelType: 6 senderId: 2805141 senderName: 测试2服7166 portrait: 11100114 frame: 11110170 content: {"content":"速度"} sendTime: 1667795180579 recipientId: 0 msgType: 1 level: 36 zoneId: 10006 gender: 2 chatBubbleId: 11640001 } [INFO:2022-11-1 16:36:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ChatMsgPush <--- [INFO:2022-11-1 16:36:40][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 2 || 0 ChatMsgPush 123 1 [INFO:2022-11-1 16:36:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}content: {"content":"速度"} channelType: 6 [INFO:2022-11-1 16:36:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SendMsgReply <--- [INFO:2022-11-1 16:36:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 1 所需时间单位秒 = 0.23339162766933 移走了序号= 1 的消息,当前队列数量= 0 || 0 SendMsgReply 124 1 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 115 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 1 1 1 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 132 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 5 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41213309 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301338] [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41213309 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301334] [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41213309 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301334] [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41213309 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301334] [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41213309 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301334] [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 5 [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 6 6 [INFO:2022-11-1 16:36:41][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22484 isShaping:false skinId:130139 otherSkillId:nil skills:[42223451] otherSkills:null allSkillActions:[13010308] allNormalActions:[16001303,16001304,16001306] [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:87]:{onStart}开始加载单位 -> R:1 L:0 [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=1,已经加载过了的数量=0,检查后真正要加载的总数=1 [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=0_11_22484_28,加载的特效[总数=]4,路径=["effect\/prefabs\/buff_bgt_skill3.prefab","effect\/prefabs\/show_xftn_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 0_11_22484_28 ====== MyRole_0_11_22484_28 英雄的头顶ui [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:241]:{func}【开大】 攻击动作结束,没收到闪光帧,强制结束 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":3, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":23, "buffId":301336, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":24, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":25, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":26, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":27, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":2, "targetId":28, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":14, "additional2":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":23, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":1, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":30, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":2, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":31, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":3, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":32, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":4, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":33, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":2, "targetId":34, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":34, "modelId":22484, "skinId":130139, "position":0, "baseAttributes": { "hp":19624, "thp":19624, "atk":788, "def":1090, "critic":80, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42223451, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":1, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":3, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":29, "buffId":301336, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":30, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":31, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":32, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":33, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":2, "targetId":34, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":14, "additional2":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":29, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":1, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":36, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":2, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":37, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":3, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":38, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":4, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":39, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":2, "targetId":40, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":40, "modelId":22484, "skinId":130139, "position":0, "baseAttributes": { "hp":19624, "thp":19624, "atk":788, "def":1090, "critic":80, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42223451, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":1, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":3, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":35, "buffId":301336, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":36, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":37, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":38, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":39, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":2, "targetId":40, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":14, "additional2":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":35, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":1, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":42, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":2, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":43, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":3, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":44, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":4, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":45, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":2, "targetId":46, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":46, "modelId":22484, "skinId":130139, "position":0, "baseAttributes": { "hp":19624, "thp":19624, "atk":788, "def":1090, "critic":80, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42223451, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":1, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":3, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":41, "buffId":301336, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41213309, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionLive 6 6 [INFO:2022-11-1 16:36:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/bagua_shield_0.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160013_bgbhz_guaiwu/160013_bgbhz_guaiwu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160013_bgbhz_guaiwu/160013_bgbhz_guaiwu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160013_bgbhz_guaiwu/160013_bgbhz_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/buff_bgt_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xftn_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:41]bigbg/bufficon/bagua_shield_0.png instance: @57ms [INFO:2022-11-1 16:36:41][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 967 [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:325]:{func}id 0_11_22484_28 ====== MyRole_0_11_22484_28 英雄的模型 [INFO:2022-11-1 16:36:41][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/buff_bgt_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_xftn_skill2.prefab effect obj pool [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:334]:{func}id 0_11_22484_28 ====== MyRole_0_11_22484_28 英雄的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/buff_bgt_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_xftn_skill2.prefab"] [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 6 6 [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 7 11 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41213309 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301336] [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41213309 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301334],不提示id不需要播放效果 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41213309 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301334],不提示id不需要播放效果 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41213309 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301334],不提示id不需要播放效果 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41213309 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301334],不提示id不需要播放效果 [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 7 11 [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 12 12 [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 12 12 [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 13 17 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41213309 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301336],不提示id不需要播放效果 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41213309 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301334] [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41213309 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301334] [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41213309 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301334] [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41213309 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301334] [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 13 17 [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 18 18 [INFO:2022-11-1 16:36:41][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22484 isShaping:false skinId:130139 otherSkillId:nil skills:[42223451] otherSkills:null allSkillActions:[13010308] allNormalActions:[16001303,16001304,16001306] [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:87]:{onStart}开始加载单位 -> R:1 L:0 [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=1,已经加载过了的数量=0,检查后真正要加载的总数=1 [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:325]:{func}id 0_11_22484_34 ====== MyRole_0_11_22484_34 英雄的模型 [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=0_11_22484_34,加载的特效[总数=]4,路径=["effect\/prefabs\/buff_bgt_skill3.prefab","effect\/prefabs\/show_xftn_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-11-1 16:36:41][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_xftn_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/buff_bgt_skill3.prefab effect obj pool [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:334]:{func}id 0_11_22484_34 ====== MyRole_0_11_22484_34 英雄的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_xftn_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/buff_bgt_skill3.prefab"] [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 0_11_22484_34 ====== MyRole_0_11_22484_34 英雄的头顶ui [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 18 18 [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 19 23 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41213309 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301336] [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41213309 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301334],不提示id不需要播放效果 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41213309 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301334],不提示id不需要播放效果 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41213309 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301334],不提示id不需要播放效果 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41213309 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301334],不提示id不需要播放效果 [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 19 23 [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 24 24 [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 24 24 [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 25 29 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41213309 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301336],不提示id不需要播放效果 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41213309 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301334] [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41213309 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301334] [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41213309 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301334] [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41213309 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301334] [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 25 29 [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 30 30 [INFO:2022-11-1 16:36:41][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22484 isShaping:false skinId:130139 otherSkillId:nil skills:[42223451] otherSkills:null allSkillActions:[13010308] allNormalActions:[16001303,16001304,16001306] [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:87]:{onStart}开始加载单位 -> R:1 L:0 [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=1,已经加载过了的数量=0,检查后真正要加载的总数=1 [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:325]:{func}id 0_11_22484_40 ====== MyRole_0_11_22484_40 英雄的模型 [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=0_11_22484_40,加载的特效[总数=]4,路径=["effect\/prefabs\/buff_bgt_skill3.prefab","effect\/prefabs\/show_xftn_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-11-1 16:36:41][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_xftn_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/buff_bgt_skill3.prefab effect obj pool [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:334]:{func}id 0_11_22484_40 ====== MyRole_0_11_22484_40 英雄的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_xftn_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/buff_bgt_skill3.prefab"] [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 0_11_22484_40 ====== MyRole_0_11_22484_40 英雄的头顶ui [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 30 30 [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 31 35 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41213309 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301336] [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41213309 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301334],不提示id不需要播放效果 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41213309 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301334],不提示id不需要播放效果 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41213309 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301334],不提示id不需要播放效果 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41213309 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301334],不提示id不需要播放效果 [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 31 35 [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 36 36 [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 36 36 [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 37 41 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41213309 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301336],不提示id不需要播放效果 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41213309 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301334] [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41213309 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301334] [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41213309 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301334] [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41213309 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301334] [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 37 41 [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 42 42 [INFO:2022-11-1 16:36:41][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22484 isShaping:false skinId:130139 otherSkillId:nil skills:[42223451] otherSkills:null allSkillActions:[13010308] allNormalActions:[16001303,16001304,16001306] [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:87]:{onStart}开始加载单位 -> R:1 L:0 [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=1,已经加载过了的数量=0,检查后真正要加载的总数=1 [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:325]:{func}id 0_11_22484_46 ====== MyRole_0_11_22484_46 英雄的模型 [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=0_11_22484_46,加载的特效[总数=]4,路径=["effect\/prefabs\/buff_bgt_skill3.prefab","effect\/prefabs\/show_xftn_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-11-1 16:36:41][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_xftn_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/buff_bgt_skill3.prefab effect obj pool [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:334]:{func}id 0_11_22484_46 ====== MyRole_0_11_22484_46 英雄的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_xftn_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/buff_bgt_skill3.prefab"] [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 0_11_22484_46 ====== MyRole_0_11_22484_46 英雄的头顶ui [INFO:2022-11-1 16:36:41][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 42 42 [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 43 44 [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41213309 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301336] [INFO:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41213309 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2022-11-1 16:36:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 43 44 [INFO:2022-11-1 16:36:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-11-1 16:36:42][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-11-1 16:36:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-11-1 16:36:42][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-11-1 16:36:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-11-1 16:36:42][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-11-1 16:36:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:36:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step [INFO:2022-11-1 16:36:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8 [INFO:2022-11-1 16:36:42][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 4 audioPath: event:/language/zh/speech/character/audiogongyong/basis/zdbdw/zdbdw6 [INFO:2022-11-1 16:36:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: MyRole_28_11 [INFO:2022-11-1 16:36:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: MyRole_34_11 [INFO:2022-11-1 16:36:42][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: MyRole_40_11 [INFO:2022-11-1 16:36:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:36:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 1 当前队列数量= 1 [INFO:2022-11-1 16:36:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SendMsgRequest [INFO:2022-11-1 16:36:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}channelType: 6 recipientId: -193 content: {"content":"s d d"} msgType: 1 [INFO:2022-11-1 16:36:43]==> Sender Auto Serialize Message,extId=35,cmd=1,size=49 [INFO:2022-11-1 16:36:43]||||| Sender socketClient version=1 [INFO:2022-11-1 16:36:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41210809, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":47, "buffId":301202, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":48, "buffId":301202, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":49, "buffId":301202, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":50, "buffId":301202, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":2, "targetId":51, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":51, "modelId":22352, "skinId":130108, "position":0, "baseAttributes": { "hp":18770, "thp":18770, "atk":826, "def":960, "critic":250, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42223451, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":1, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":4, "effectNum":8, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":8, "id":52, "buffId":301201, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41210809, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-11-1 16:36:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 7 [WARN:2022-11-1 16:36:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [WARN:2022-11-1 16:36:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 5 ~ 5 [WARN:2022-11-1 16:36:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 6 ~ 7 [INFO:2022-11-1 16:36:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210809 , 大招:true 结束方式:闪光帧 [INFO:2022-11-1 16:36:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}4[MyRole_4_4][4] 用 41210809[10011709] 是aoe 干了 对面一堆人 [INFO:2022-11-1 16:36:43]<== Receiver Message, socketClient version=1,extId=35,cmd=2,status=0,size=97 [INFO:2022-11-1 16:36:43]<== Receiver Message, socketClient version=1,extId=35,cmd=1,status=0,size=35 [INFO:2022-11-1 16:36:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}msg { msgId: 168328019 channelType: 6 senderId: 2805141 senderName: 测试2服7166 portrait: 11100114 frame: 11110170 content: {"content":"s d d"} sendTime: 1667795183675 recipientId: 0 msgType: 1 level: 36 zoneId: 10006 gender: 2 chatBubbleId: 11640001 } [INFO:2022-11-1 16:36:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ChatMsgPush <--- [INFO:2022-11-1 16:36:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 2 || 0 ChatMsgPush 125 1 [INFO:2022-11-1 16:36:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}content: {"content":"s d d"} channelType: 6 [INFO:2022-11-1 16:36:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SendMsgReply <--- [INFO:2022-11-1 16:36:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 1 所需时间单位秒 = 0.4332984238863 移走了序号= 1 的消息,当前队列数量= 0 || 0 SendMsgReply 126 1 [INFO:2022-11-1 16:36:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-11-1 16:36:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-11-1 16:36:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170 [INFO:2022-11-1 16:36:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2022-11-1 16:36:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":47, "buffId":301202, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-11-1 16:36:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":48, "buffId":301202, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-11-1 16:36:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":49, "buffId":301202, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-11-1 16:36:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":50, "buffId":301202, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-11-1 16:36:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":2, "targetId":51, "effectNum":1, "effectType":13, "additional2":0, "unitData": { "id":51, "modelId":22352, "skinId":130108, "position":0, "baseAttributes": { "hp":18770, "thp":18770, "atk":826, "def":960, "critic":250, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42223451, "position":1, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":1, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } [INFO:2022-11-1 16:36:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":4, "effectNum":8, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":8, "id":52, "buffId":301201, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-11-1 16:36:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41210809, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } [WARN:2022-11-1 16:36:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2022-11-1 16:36:46][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41210809 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301202] [INFO:2022-11-1 16:36:46][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41210809 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301202] [INFO:2022-11-1 16:36:46][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41210809 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301202] [INFO:2022-11-1 16:36:46][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41210809 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301202] [WARN:2022-11-1 16:36:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [WARN:2022-11-1 16:36:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 5 5 [INFO:2022-11-1 16:36:46][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22352 isShaping:false skinId:130108 otherSkillId:nil skills:[42223451] otherSkills:null allSkillActions:[13010308] allNormalActions:[16000803,16000806,16000804] [INFO:2022-11-1 16:36:46][@logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:87]:{onStart}开始加载单位 -> R:1 L:0 [INFO:2022-11-1 16:36:46][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-11-1 16:36:46][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=1,已经加载过了的数量=0,检查后真正要加载的总数=1 [INFO:2022-11-1 16:36:46][@logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=0_11_22352_51,加载的特效[总数=]5,路径=["effect\/prefabs\/show_xftn_skill2.prefab","effect\/prefabs\/show_zdbdw_skill3_loopdie.prefab","effect\/prefabs\/show_zdbdw_skill3_loop.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-11-1 16:36:46][@logic/scene/battle/factory/BattleUnitFactory.lua:342]:{func}id 0_11_22352_51 ====== MyRole_0_11_22352_51 英雄的头顶ui [INFO:2022-11-1 16:36:46][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-11-1 16:36:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/reduce_pur_0.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160008_zdbdwjj_guaiwu_p/160008_zdbdwjj_guaiwu_p.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160008_zdbdwjj_guaiwu_p/160008_zdbdwjj_guaiwu_p_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160008_zdbdwjj_guaiwu_p/160008_zdbdwjj_guaiwu_p_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_zdbdw_skill3_loopdie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_zdbdw_skill3_loop.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:46]bigbg/bufficon/reduce_pur_0.png instance: @61ms [INFO:2022-11-1 16:36:46][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 979 [INFO:2022-11-1 16:36:46][@logic/scene/battle/factory/BattleUnitFactory.lua:325]:{func}id 0_11_22352_51 ====== MyRole_0_11_22352_51 英雄的模型 [INFO:2022-11-1 16:36:46][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_xftn_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_zdbdw_skill3_loop.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_zdbdw_skill3_loopdie.prefab effect obj pool [INFO:2022-11-1 16:36:46][@logic/scene/battle/factory/BattleUnitFactory.lua:334]:{func}id 0_11_22352_51 ====== MyRole_0_11_22352_51 英雄的特效总数[5],全部加载好的路径["effect\/prefabs\/show_xftn_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_zdbdw_skill3_loop.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_zdbdw_skill3_loopdie.prefab"] [WARN:2022-11-1 16:36:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 5 5 [WARN:2022-11-1 16:36:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 6 7 [INFO:2022-11-1 16:36:46][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41210809 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301201] [INFO:2022-11-1 16:36:46][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301201 effect/prefabs/buff_zdbdw_ball_8.prefab [INFO:2022-11-1 16:36:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41210809 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-11-1 16:36:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 6 7 [INFO:2022-11-1 16:36:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/magicboll_pur_0.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/buff_zdbdw_ball_8.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:36:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 1 当前队列数量= 1 [INFO:2022-11-1 16:36:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SendMsgRequest [INFO:2022-11-1 16:36:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}channelType: 6 recipientId: -193 content: {"content":"冤屈难伸"} msgType: 1 [INFO:2022-11-1 16:36:46]==> Sender Auto Serialize Message,extId=35,cmd=1,size=52 [INFO:2022-11-1 16:36:46]||||| Sender socketClient version=1 [INFO:2022-11-1 16:36:46]bigbg/bufficon/magicboll_pur_0.png instance: @62ms [INFO:2022-11-1 16:36:46][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 980 [INFO:2022-11-1 16:36:46][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/buff_zdbdw_ball_8.prefab effect obj pool [INFO:2022-11-1 16:36:46]<== Receiver Message, socketClient version=1,extId=35,cmd=2,status=0,size=100 [INFO:2022-11-1 16:36:46]<== Receiver Message, socketClient version=1,extId=35,cmd=1,status=0,size=38 [INFO:2022-11-1 16:36:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}msg { msgId: 168328020 channelType: 6 senderId: 2805141 senderName: 测试2服7166 portrait: 11100114 frame: 11110170 content: {"content":"冤屈难伸"} sendTime: 1667795186721 recipientId: 0 msgType: 1 level: 36 zoneId: 10006 gender: 2 chatBubbleId: 11640001 } [INFO:2022-11-1 16:36:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ChatMsgPush <--- [INFO:2022-11-1 16:36:46][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 2 || 0 ChatMsgPush 127 1 [INFO:2022-11-1 16:36:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}content: {"content":"冤屈难伸"} channelType: 6 [INFO:2022-11-1 16:36:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SendMsgReply <--- [INFO:2022-11-1 16:36:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 1 所需时间单位秒 = 0.40003192052245 移走了序号= 1 的消息,当前队列数量= 0 || 0 SendMsgReply 0 1 [INFO:2022-11-1 16:36:47][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:36:47][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step [INFO:2022-11-1 16:36:47][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8 [INFO:2022-11-1 16:36:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":17, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":18, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":19, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":20, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-11-1 16:36:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:17 buffId:301163 [INFO:2022-11-1 16:36:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:18 buffId:301163 [INFO:2022-11-1 16:36:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:19 buffId:301163 [INFO:2022-11-1 16:36:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:20 buffId:301163 [INFO:2022-11-1 16:36:47][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:36:47][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done [INFO:2022-11-1 16:36:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2022-11-1 16:36:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2022-11-1 16:36:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 stageId: 1 [INFO:2022-11-1 16:36:47]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2022-11-1 16:36:47]||||| Sender socketClient version=1 [INFO:2022-11-1 16:36:47]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2022-11-1 16:36:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:36:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2022-11-1 16:36:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.06669570505619 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 1 1 [INFO:2022-11-1 16:36:47][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [WARN:2022-11-1 16:36:47][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2022-11-1 16:36:47]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2022-11-1 16:36:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 teamType: 2 endTime: 1667795218123 [INFO:2022-11-1 16:36:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2022-11-1 16:36:47][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 2 1 [WARN:2022-11-1 16:36:47][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-11-1 16:36:48]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=767 [INFO:2022-11-1 16:36:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 8 actorId: 41203406 actEffect { targetId: 8 effectType: 4 effectNum: 3111 additional: 11833 } actEffect { targetId: 9 effectType: 2 effectNum: 3064 additional: 3852 additional2: 3064 additional3: 0 } actEffect { targetId: 9 effectType: 4 effectNum: 0 additional: 3852 } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 53 } } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 54 } } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41203406 } targetId: 8 } battleStep { actorType: 1 castorId: 9 actorId: 41200601 actEffect { targetId: 9 effectType: 2 effectNum: 3064 additional: 788 additional2: 3064 additional3: 0 } actEffect { targetId: 9 effectType: 4 effectNum: 0 additional: 788 } actEffect { targetId: 9 effectType: 5 effectNum: 1 buff { buffId: 301002 duration: 1 id: 55 } } actEffect { targetId: 9 effectType: 8 effectNum: 3 additional: 41200601 } targetId: 9 } battleStep { actorType: 2 castorId: 8 actorId: 21 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 21 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 16 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 16 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 54 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 54 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 42 actEffect { targetId: 1 effectType: 7 effectNum: 98 additional: 42 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 47 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 47 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 43 actEffect { targetId: 2 effectType: 7 effectNum: 98 additional: 43 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 48 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 48 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 22 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 22 } actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 42 } actEffect { targetId: 1 effectType: 5 effectNum: 98 buff { buffId: 301334 duration: 98 id: 56 } } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 43 } actEffect { targetId: 2 effectType: 5 effectNum: 98 buff { buffId: 301334 duration: 98 id: 57 } } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 44 } actEffect { targetId: 3 effectType: 5 effectNum: 98 buff { buffId: 301334 duration: 98 id: 58 } } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 45 } actEffect { targetId: 4 effectType: 5 effectNum: 98 buff { buffId: 301334 duration: 98 id: 59 } } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 41 actEffect { targetId: 3 effectType: 7 effectNum: 98 additional: 41 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 44 actEffect { targetId: 3 effectType: 7 effectNum: 98 additional: 44 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 49 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 49 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 50 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 50 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 59 actEffect { targetId: 4 effectType: 7 effectNum: 97 additional: 59 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 56 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301334 duration: 1 id: 60 } } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 57 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301334 duration: 1 id: 61 } } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 58 } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301334 duration: 1 id: 62 } } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 59 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301334 duration: 1 id: 63 } } actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 60 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 61 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 62 } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 63 } actEffect { targetId: 46 effectType: 14 effectNum: 1 additional: 2 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 41 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 51 effectType: 14 effectNum: 1 additional: 2 } targetId: 0 } isFinish: false } roundId: 1 stageId: 2 [INFO:2022-11-1 16:36:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2022-11-1 16:36:48][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 3 1 [INFO:2022-11-1 16:36:48][@logic/extensions/groupbattle/agent/GroupBattleAgent.lua:211]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":8, "actorId":41203406, "actEffect": [ { "targetId":8, "effectType":4, "effectNum":3111, "additional":11833 }, { "targetId":9, "effectType":2, "effectNum":3064, "additional":3852, "additional2":3064, "additional3":0 }, { "targetId":9, "effectType":4, "effectNum":0, "additional":3852 }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":53 } }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":54 } }, { "targetId":8, "effectType":8, "effectNum":4, "additional":41203406 } ], "targetId":8 }, { "actorType":1, "castorId":9, "actorId":41200601, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":3064, "additional":788, "additional2":3064, "additional3":0 }, { "targetId":9, "effectType":4, "effectNum":0, "additional":788 }, { "targetId":9, "effectType":5, "effectNum":1, "buff": { "buffId":301002, "duration":1, "id":55 } }, { "targetId":9, "effectType":8, "effectNum":3, "additional":41200601 } ], "targetId":9 }, { "actorType":2, "castorId":8, "actorId":21, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":21 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":16, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":16 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":54, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":54 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":42, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":98, "additional":42 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":47, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":47 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":43, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":98, "additional":43 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":48, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":48 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":22, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":22 }, { "targetId":1, "effectType":6, "effectNum":1, "additional":42 }, { "targetId":1, "effectType":5, "effectNum":98, "buff": { "buffId":301334, "duration":98, "id":56 } }, { "targetId":2, "effectType":6, "effectNum":1, "additional":43 }, { "targetId":2, "effectType":5, "effectNum":98, "buff": { "buffId":301334, "duration":98, "id":57 } }, { "targetId":3, "effectType":6, "effectNum":1, "additional":44 }, { "targetId":3, "effectType":5, "effectNum":98, "buff": { "buffId":301334, "duration":98, "id":58 } }, { "targetId":4, "effectType":6, "effectNum":1, "additional":45 }, { "targetId":4, "effectType":5, "effectNum":98, "buff": { "buffId":301334, "duration":98, "id":59 } } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":41, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":98, "additional":41 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":44, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":98, "additional":44 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":49, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":49 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":50, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":50 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":59, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":97, "additional":59 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":1, "additional":56 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301334, "duration":1, "id":60 } }, { "targetId":2, "effectType":6, "effectNum":1, "additional":57 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301334, "duration":1, "id":61 } }, { "targetId":3, "effectType":6, "effectNum":1, "additional":58 }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301334, "duration":1, "id":62 } }, { "targetId":4, "effectType":6, "effectNum":1, "additional":59 }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301334, "duration":1, "id":63 } }, { "targetId":1, "effectType":6, "effectNum":1, "additional":60 }, { "targetId":2, "effectType":6, "effectNum":1, "additional":61 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":62 }, { "targetId":4, "effectType":6, "effectNum":1, "additional":63 }, { "targetId":46, "effectType":14, "effectNum":1, "additional":2 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":41 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":51, "effectType":14, "effectNum":1, "additional":2 } ], "targetId":0 } ], "isFinish":false }, "roundId":1, "stageId":2 } [INFO:2022-11-1 16:36:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2022-11-1 16:36:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish} { _roundId = 1, _isFinish = false, _isEndFinish = false, isPreRound = false, pickCampType = 2, pickEndTime = 1667795218, _startTime = 1667795144, _steps = { 1 = { "actorType":1, "targetId":8, "actorId":41203406, "actEffect": [ { "additional":11833, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":3111, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":3852, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3064, "multipleEffectNum":0, "effectType":2, "additional2":3064 }, { "additional":3852, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":53, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":54, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203406, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":9, "actorId":41200601, "actEffect": [ { "additional":788, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3064, "multipleEffectNum":0, "effectType":2, "additional2":3064 }, { "additional":788, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":0, "targetId":9, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":55, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200601, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":21, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":16, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":54, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":42, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":98, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":47, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":43, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":98, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":48, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":22, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":42, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":98, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":98, "id":56, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":43, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":98, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":98, "id":57, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":98, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":98, "id":58, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":45, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "effectNum":98, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":98, "id":59, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":98, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":44, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":98, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":49, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":50, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":59, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":97, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":56, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":60, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":57, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":61, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":58, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":62, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":59, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":63, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":60, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":61, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":62, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":63, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":2, "targetId":46, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":14, "additional2":0 }, { "additional":41, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 5 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":2, "targetId":51, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":14, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _isReconnect = false, stageId = 2, addStepMO = function: 0x01582dcc70, New = function: 0x01582da2c0, getUnitPickedSkillId = function: 0x01582dd190, copyFromPlaybackNO = function: 0x01582dccd0, onNotifyUserRoundPick = function: 0x01582dcd60, getStepMO = function: 0x01582dcc40, getRoundId = function: 0x01582da5d0, copyFromNO = function: 0x01582dcca0, hasUnitPickedSkill = function: 0x01582dd1c0, getIsUserReady = function: 0x01582dd160, setIsFinish = function: 0x01582da598, setRoundId = function: 0x01582da4d8, setEndData = function: 0x01582dcd30, getStartTime = function: 0x01582da600, getStepCount = function: 0x01582dcc10, setData = function: 0x01582dcd00, isDataDone = function: 0x01582da388, isReadyToPick = function: 0x01582da508, onComplete = function: 0x01582dcd98, setIsReconnect = function: 0x01582da538, __newindex = function: 0x01582da2f8, ctor = function: 0x01582da4a8, hasUnitReliveInfo = function: 0x01582dce28, __index = { addStepMO = function: 0x01582dcc70, New = function: 0x01582da2c0, getUnitPickedSkillId = function: 0x01582dd190, copyFromPlaybackNO = function: 0x01582dccd0, onNotifyUserRoundPick = function: 0x01582dcd60, getStepMO = function: 0x01582dcc40, getRoundId = function: 0x01582da5d0, copyFromNO = function: 0x01582dcca0, hasUnitPickedSkill = function: 0x01582dd1c0, getIsUserReady = function: 0x01582dd160, setIsFinish = function: 0x01582da598, setRoundId = function: 0x01582da4d8, setEndData = function: 0x01582dcd30, getStartTime = function: 0x01582da600, getStepCount = function: 0x01582dcc10, setData = function: 0x01582dcd00, isDataDone = function: 0x01582da388, isReadyToPick = function: 0x01582da508, onComplete = function: 0x01582dcd98, setIsReconnect = function: 0x01582da538, __newindex = function: 0x01582da2f8, ctor = function: 0x01582da4a8, hasUnitReliveInfo = function: 0x01582dce28, __index = 循环引用: table: 0x01582da278, isFinish = function: 0x01582dcdc8, getReliveReplyNO = function: 0x01582dcdf8, isReconnect = function: 0x01582da568, onDataInit = function: 0x01582da358, __newindex = function: 0x01582da478, }, isFinish = function: 0x01582dcdc8, getReliveReplyNO = function: 0x01582dcdf8, isReconnect = function: 0x01582da568, onDataInit = function: 0x01582da358, } [INFO:2022-11-1 16:36:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2022-11-1 16:36:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41203406, "actEffect": [ { "additional":11833, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":3111, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":3852, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3064, "multipleEffectNum":0, "effectType":2, "additional2":3064 }, { "additional":3852, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":53, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":54, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203406, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-11-1 16:36:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2022-11-1 16:36:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1 [WARN:2022-11-1 16:36:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [WARN:2022-11-1 16:36:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 3 ~ 3 [WARN:2022-11-1 16:36:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 6 [INFO:2022-11-1 16:36:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203406 , 大招:false 结束方式:攻击动作完成 [INFO:2022-11-1 16:36:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}8[Monster_8_3_0][3] 用 41203406[10003909] 是aoe 干了 对面一堆人 [INFO:2022-11-1 16:36:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainerhero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainermonster.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battlenormalskillview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_rskill/100039_head_rskill.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:49][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-11-1 16:36:49][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-11-1 16:36:49]bigbg/headicon_rskill/100039_head_rskill.png instance: @62ms [INFO:2022-11-1 16:36:49][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 985 [INFO:2022-11-1 16:36:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:36:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 1 当前队列数量= 1 [INFO:2022-11-1 16:36:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SendMsgRequest [INFO:2022-11-1 16:36:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}channelType: 6 recipientId: -193 content: {"content":"收拾收拾"} msgType: 1 [INFO:2022-11-1 16:36:50]==> Sender Auto Serialize Message,extId=35,cmd=1,size=52 [INFO:2022-11-1 16:36:50]||||| Sender socketClient version=1 [INFO:2022-11-1 16:36:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2022-11-1 16:36:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2022-11-1 16:36:50]<== Receiver Message, socketClient version=1,extId=35,cmd=2,status=0,size=100 [INFO:2022-11-1 16:36:50]<== Receiver Message, socketClient version=1,extId=35,cmd=1,status=0,size=38 [INFO:2022-11-1 16:36:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}msg { msgId: 168328021 channelType: 6 senderId: 2805141 senderName: 测试2服7166 portrait: 11100114 frame: 11110170 content: {"content":"收拾收拾"} sendTime: 1667795190639 recipientId: 0 msgType: 1 level: 36 zoneId: 10006 gender: 2 chatBubbleId: 11640001 } [INFO:2022-11-1 16:36:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ChatMsgPush <--- [INFO:2022-11-1 16:36:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 2 || 0 ChatMsgPush 5 1 [INFO:2022-11-1 16:36:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}content: {"content":"收拾收拾"} channelType: 6 [INFO:2022-11-1 16:36:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SendMsgReply <--- [INFO:2022-11-1 16:36:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 1 所需时间单位秒 = 0.2666556276381 移走了序号= 1 的消息,当前队列数量= 0 || 0 SendMsgReply 6 1 [INFO:2022-11-1 16:36:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120 [INFO:2022-11-1 16:36:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-11-1 16:36:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1 [INFO:2022-11-1 16:36:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}8 原来有 8722 血 [INFO:2022-11-1 16:36:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}8 被补了 3111 血 [INFO:2022-11-1 16:36:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}8 剩余 11833 血 [WARN:2022-11-1 16:36:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1 [WARN:2022-11-1 16:36:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-11-1 16:36:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 6916/15322 原来有盾: 0 [INFO:2022-11-1 16:36:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:1) -》 多段已飘:3064/3064 本段飘:3064 本段扣血:3064 本段扣盾:0 [INFO:2022-11-1 16:36:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 3852/15322 剩余盾: 0 [WARN:2022-11-1 16:36:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [WARN:2022-11-1 16:36:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 3 3 [INFO:2022-11-1 16:36:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}9 原来有 3852 血 [INFO:2022-11-1 16:36:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}9 被补了 0 血 [INFO:2022-11-1 16:36:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}9 剩余 3852 血 [WARN:2022-11-1 16:36:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 3 3 [WARN:2022-11-1 16:36:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 6 [INFO:2022-11-1 16:36:50][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_3_0][3] 用 41203406 ,令到 8[Monster_8_3_0][3] 增加了一个 buff [301001] [INFO:2022-11-1 16:36:50][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-11-1 16:36:50][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_3_0][3] 用 41203406 ,令到 9[Monster_9_4_0][4] 增加了一个 buff [301001] [INFO:2022-11-1 16:36:50][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-11-1 16:36:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}8[Monster_8_3_0][3] 使用技能 41203406 ,令到 8[Monster_8_3_0][3] 此技能进入 技能CD 等待 [WARN:2022-11-1 16:36:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 6 [INFO:2022-11-1 16:36:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/atk_add.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:50]bigbg/bufficon/atk_add.png instance: @62ms [INFO:2022-11-1 16:36:50][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 986 [INFO:2022-11-1 16:36:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 145 [INFO:2022-11-1 16:36:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:289]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2022-11-1 16:36:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-11-1 16:36:51][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:36:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2022-11-1 16:36:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2022-11-1 16:36:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41200601, "actEffect": [ { "additional":788, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3064, "multipleEffectNum":0, "effectType":2, "additional2":3064 }, { "additional":788, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":0, "targetId":9, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":55, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200601, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2022-11-1 16:36:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-11-1 16:36:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-11-1 16:36:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [WARN:2022-11-1 16:36:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 4 [INFO:2022-11-1 16:36:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200601 , 大招:false 结束方式:攻击动作完成 [INFO:2022-11-1 16:36:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}9[Monster_9_4_0][4] 用 41200601[10000808] 不是aoe 干了 9[Monster_9_4_0][4] 一下 [INFO:2022-11-1 16:36:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 37 [INFO:2022-11-1 16:36:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}9[Monster_9_4_0][4] 用 41200601 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 3852/15322 原来有盾: 0 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:1) -》 多段已飘:3064/3064 本段飘:3064 本段扣血:3064 本段扣盾:0 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 788/15322 剩余盾: 0 [WARN:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}9 原来有 788 血 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}9 被补了 0 血 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}9 剩余 788 血 [WARN:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [WARN:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 4 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}9[Monster_9_4_0][4] 用 41200601 ,令到 9[Monster_9_4_0][4] 增加了一个 buff [301002] [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}9[Monster_9_4_0][4] 使用技能 41200601 ,令到 9[Monster_9_4_0][4] 此技能进入 技能CD 等待 [WARN:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 4 [INFO:2022-11-1 16:36:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:52]bigbg/bufficon/def.png instance: @61ms [INFO:2022-11-1 16:36:52][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 990 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":21, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":16, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":54, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":42, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":98, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":47, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":43, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":98, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":48, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":22, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":42, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":98, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":98, "id":56, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":43, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":98, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":98, "id":57, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":98, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":98, "id":58, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":45, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "effectNum":98, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":98, "id":59, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":98, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":44, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":98, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":49, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":50, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":59, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":97, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:21 buffId:301040 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:9 buffServerId:16 buffId:301162 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:54 buffId:301001 持续时间:1 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:42 buffId:301334 持续时间:98 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:47 buffId:301202 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:43 buffId:301334 持续时间:98 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:48 buffId:301202 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:22 buffId:301338 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:42 buffId:301334 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:134]:{_handleBuffChange}[buff结算]添加buff -> targetId:1 buffServerId:56 buffId:301334 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:43 buffId:301334 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:134]:{_handleBuffChange}[buff结算]添加buff -> targetId:2 buffServerId:57 buffId:301334 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:44 buffId:301334 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:134]:{_handleBuffChange}[buff结算]添加buff -> targetId:3 buffServerId:58 buffId:301334 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:45 buffId:301334 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:134]:{_handleBuffChange}[buff结算]添加buff -> targetId:4 buffServerId:59 buffId:301334 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:41 buffId:301336 持续时间:98 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:44 buffId:0 持续时间:98 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:49 buffId:301202 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:50 buffId:301202 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:59 buffId:301334 持续时间:97 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":56, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":60, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":57, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":61, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":58, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":62, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":59, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":63, "buffId":301334, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":60, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":61, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":62, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":63, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":2, "targetId":46, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":14, "additional2":0 }, { "additional":41, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 14 [WARN:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 12 [WARN:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 13 ~ 13 [WARN:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 14 ~ 14 [WARN:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 12 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301334],不提示id不需要播放效果 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,1[MyRole_1_1][1] 增加了一个 buff [301334] [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301334],不提示id不需要播放效果 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301334] [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301334],不提示id不需要播放效果 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[MyRole_3_3][3] 增加了一个 buff [301334] [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301334],不提示id不需要播放效果 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[MyRole_4_4][4] 增加了一个 buff [301334] [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301334],不提示id不需要播放效果 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301334],不提示id不需要播放效果 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301334],不提示id不需要播放效果 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301334],不提示id不需要播放效果 [WARN:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 12 [WARN:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 13 13 [WARN:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 13 13 [WARN:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 14 14 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301336],不提示id不需要播放效果 [WARN:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 14 14 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-11-1 16:36:52][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":2, "targetId":51, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":14, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-11-1 16:36:52][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2022-11-1 16:36:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2022-11-1 16:36:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2022-11-1 16:36:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 stageId: 2 [INFO:2022-11-1 16:36:52]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2022-11-1 16:36:52]||||| Sender socketClient version=1 [INFO:2022-11-1 16:36:52]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2022-11-1 16:36:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:36:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2022-11-1 16:36:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066669289022684 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 7 1 [INFO:2022-11-1 16:36:52][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [WARN:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2022-11-1 16:36:52]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=17 [INFO:2022-11-1 16:36:52]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2022-11-1 16:36:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 time: 1667795193123 [INFO:2022-11-1 16:36:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2022-11-1 16:36:52][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 8 1 [WARN:2022-11-1 16:36:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-11-1 16:36:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 teamType: 1 endTime: 1667795223123 [INFO:2022-11-1 16:36:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2022-11-1 16:36:52][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 9 1 [INFO:2022-11-1 16:36:52][@logic/extensions/groupbattle/agent/GroupBattleAgent.lua:157]:{sendSelectTarget}请求回合选择目标(多人)---------------------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2022-11-1 16:36:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 5 当前队列数量= 1 [INFO:2022-11-1 16:36:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TeamBattleSelectTargetRequest [INFO:2022-11-1 16:36:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2022-11-1 16:36:52]==> Sender Auto Serialize Message,extId=5,cmd=5,size=15 [INFO:2022-11-1 16:36:52]||||| Sender socketClient version=1 [INFO:2022-11-1 16:36:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:53]<== Receiver Message, socketClient version=1,extId=5,cmd=5,status=0,size=8 [INFO:2022-11-1 16:36:53]<== Receiver Message, socketClient version=1,extId=5,cmd=6,status=0,size=13 [INFO:2022-11-1 16:36:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:36:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleSelectTargetReply <--- [INFO:2022-11-1 16:36:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 5 所需时间单位秒 = 0.066604498773813 移走了序号= 1 的消息,当前队列数量= 0 || 0 TeamBattleSelectTargetReply 10 1 [INFO:2022-11-1 16:36:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}teammateUserId: 2805141 [INFO:2022-11-1 16:36:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeammateReadyPush <--- [INFO:2022-11-1 16:36:53][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 6 || 0 TeammateReadyPush 11 1 [INFO:2022-11-1 16:36:53][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: MyRole_46_11 [INFO:2022-11-1 16:36:53][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: MyRole_51_11 [INFO:2022-11-1 16:36:53]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=1004 [INFO:2022-11-1 16:36:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 4 actorId: 41210814 actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301203 duration: 2 id: 64 } } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301203 duration: 2 id: 65 } } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301203 duration: 2 id: 66 } } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301203 duration: 2 id: 67 } } actEffect { targetId: 1 effectType: 5 effectNum: 3 buff { buffId: 301001 duration: 3 id: 68 } } actEffect { targetId: 1 effectType: 5 effectNum: 3 buff { buffId: 301009 duration: 3 id: 69 additional: 2816 } } actEffect { targetId: 2 effectType: 5 effectNum: 3 buff { buffId: 301001 duration: 3 id: 70 } } actEffect { targetId: 2 effectType: 5 effectNum: 3 buff { buffId: 301009 duration: 3 id: 71 additional: 2816 } } actEffect { targetId: 3 effectType: 5 effectNum: 3 buff { buffId: 301001 duration: 3 id: 72 } } actEffect { targetId: 3 effectType: 5 effectNum: 3 buff { buffId: 301009 duration: 3 id: 73 additional: 2816 } } actEffect { targetId: 4 effectType: 5 effectNum: 3 buff { buffId: 301001 duration: 3 id: 74 } } actEffect { targetId: 4 effectType: 5 effectNum: 3 buff { buffId: 301009 duration: 3 id: 75 additional: 2816 } } actEffect { targetId: 1 effectType: 5 effectNum: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 0 } actEffect { targetId: 3 effectType: 5 effectNum: 0 } actEffect { targetId: 4 effectType: 5 effectNum: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 0 } actEffect { targetId: 3 effectType: 5 effectNum: 0 } actEffect { targetId: 4 effectType: 5 effectNum: 0 } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 52 } targetId: 4 } battleStep { actorType: 1 castorId: 10 actorId: 42223271 actEffect { targetId: 8 effectType: 2 effectNum: 749 additional: 11084 additional2: 749 additional3: 749 } actEffect { targetId: 9 effectType: 2 effectNum: 657 additional: 131 additional2: 657 additional3: 657 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301163 duration: 1 id: 84 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301163 duration: 1 id: 85 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301163 duration: 1 id: 86 } } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301163 duration: 1 id: 87 } } actEffect { targetId: 1 effectType: 2 effectNum: 554 additional: 32335 additional2: 0 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 701 additional: 15945 additional2: 0 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 647 additional: 19018 additional2: 0 additional3: 0 } actEffect { targetId: 4 effectType: 3 effectNum: 1713 additional: 16980 additional2: 0 additional3: 0 } targetId: 1 } battleStep { actorType: 1 castorId: 1 actorId: 41210307 actEffect { targetId: 8 effectType: 2 effectNum: 2936 additional: 8148 additional2: 2936 additional3: 2936 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41211809 actEffect { targetId: 8 effectType: 2 effectNum: 963 additional: 7185 additional2: 963 additional3: 963 } actEffect { targetId: 9 effectType: 2 effectNum: 1042 additional: 0 additional2: 1042 additional3: 1042 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301022 duration: 1 id: 88 } } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301333 duration: 2 id: 89 } } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41211809 } targetId: 9 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 6 effectNum: 1 additional: 54 } actEffect { targetId: 9 effectType: 6 effectNum: 1 additional: 55 } actEffect { targetId: 9 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41213308 actEffect { targetId: 1 effectType: 5 effectNum: 4 buff { buffId: 301335 duration: 4 id: 90 } } actEffect { targetId: 1 effectType: 4 effectNum: 2943 additional: 32898 } actEffect { targetId: 3 effectType: 8 effectNum: 2 additional: 41213308 } targetId: 1 } battleStep { actorType: 1 castorId: 4 actorId: 41210808 actEffect { targetId: 8 effectType: 1 effectNum: 0 additional: 7185 additional2: 0 } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 41210808 } targetId: 8 } battleStep { actorType: 2 castorId: 1 actorId: 64 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 64 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 68 actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 68 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 84 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 84 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 90 actEffect { targetId: 1 effectType: 7 effectNum: 3 additional: 90 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 65 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 65 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 70 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 70 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 85 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 85 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 66 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 66 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 72 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 72 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 86 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 86 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 87 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 87 } targetId: 0 } isFinish: false } roundId: 2 stageId: 1 [INFO:2022-11-1 16:36:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2022-11-1 16:36:53][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 12 1 [INFO:2022-11-1 16:36:53][@logic/extensions/groupbattle/agent/GroupBattleAgent.lua:211]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":4, "actorId":41210814, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301203, "duration":2, "id":64 } }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301203, "duration":2, "id":65 } }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301203, "duration":2, "id":66 } }, { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301203, "duration":2, "id":67 } }, { "targetId":1, "effectType":5, "effectNum":3, "buff": { "buffId":301001, "duration":3, "id":68 } }, { "targetId":1, "effectType":5, "effectNum":3, "buff": { "buffId":301009, "duration":3, "id":69, "additional":2816 } }, { "targetId":2, "effectType":5, "effectNum":3, "buff": { "buffId":301001, "duration":3, "id":70 } }, { "targetId":2, "effectType":5, "effectNum":3, "buff": { "buffId":301009, "duration":3, "id":71, "additional":2816 } }, { "targetId":3, "effectType":5, "effectNum":3, "buff": { "buffId":301001, "duration":3, "id":72 } }, { "targetId":3, "effectType":5, "effectNum":3, "buff": { "buffId":301009, "duration":3, "id":73, "additional":2816 } }, { "targetId":4, "effectType":5, "effectNum":3, "buff": { "buffId":301001, "duration":3, "id":74 } }, { "targetId":4, "effectType":5, "effectNum":3, "buff": { "buffId":301009, "duration":3, "id":75, "additional":2816 } }, { "targetId":1, "effectType":5, "effectNum":0 }, { "targetId":2, "effectType":5, "effectNum":0 }, { "targetId":3, "effectType":5, "effectNum":0 }, { "targetId":4, "effectType":5, "effectNum":0 }, { "targetId":1, "effectType":5, "effectNum":0 }, { "targetId":2, "effectType":5, "effectNum":0 }, { "targetId":3, "effectType":5, "effectNum":0 }, { "targetId":4, "effectType":5, "effectNum":0 }, { "targetId":4, "effectType":6, "effectNum":1, "additional":52 } ], "targetId":4 }, { "actorType":1, "castorId":10, "actorId":42223271, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":749, "additional":11084, "additional2":749, "additional3":749 }, { "targetId":9, "effectType":2, "effectNum":657, "additional":131, "additional2":657, "additional3":657 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301163, "duration":1, "id":84 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301163, "duration":1, "id":85 } }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301163, "duration":1, "id":86 } }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301163, "duration":1, "id":87 } }, { "targetId":1, "effectType":2, "effectNum":554, "additional":32335, "additional2":0, "additional3":0 }, { "targetId":2, "effectType":2, "effectNum":701, "additional":15945, "additional2":0, "additional3":0 }, { "targetId":3, "effectType":2, "effectNum":647, "additional":19018, "additional2":0, "additional3":0 }, { "targetId":4, "effectType":3, "effectNum":1713, "additional":16980, "additional2":0, "additional3":0 } ], "targetId":1 }, { "actorType":1, "castorId":1, "actorId":41210307, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":2936, "additional":8148, "additional2":2936, "additional3":2936 } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41211809, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":963, "additional":7185, "additional2":963, "additional3":963 }, { "targetId":9, "effectType":2, "effectNum":1042, "additional":0, "additional2":1042, "additional3":1042 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301022, "duration":1, "id":88 } }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301333, "duration":2, "id":89 } }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41211809 } ], "targetId":9 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":1, "additional":54 }, { "targetId":9, "effectType":6, "effectNum":1, "additional":55 }, { "targetId":9, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41213308, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":4, "buff": { "buffId":301335, "duration":4, "id":90 } }, { "targetId":1, "effectType":4, "effectNum":2943, "additional":32898 }, { "targetId":3, "effectType":8, "effectNum":2, "additional":41213308 } ], "targetId":1 }, { "actorType":1, "castorId":4, "actorId":41210808, "actEffect": [ { "targetId":8, "effectType":1, "effectNum":0, "additional":7185, "additional2":0 }, { "targetId":4, "effectType":8, "effectNum":3, "additional":41210808 } ], "targetId":8 }, { "actorType":2, "castorId":1, "actorId":64, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":64 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":68, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":2, "additional":68 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":84, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":84 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":90, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":3, "additional":90 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":65, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":65 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":70, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":2, "additional":70 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":85, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":85 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":66, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":66 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":72, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":2, "additional":72 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":86, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":86 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":87, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":87 } ], "targetId":0 } ], "isFinish":false }, "roundId":2, "stageId":1 } [INFO:2022-11-1 16:36:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2022-11-1 16:36:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish} { _roundId = 2, _isFinish = false, _isEndFinish = false, _startTime = 1667795193, isPreRound = false, pickCampType = 1, pickEndTime = 1667795223, _steps = { 1 = { "actorType":1, "targetId":4, "actorId":41210814, "actEffect": [ { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":64, "buffId":301203, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":65, "buffId":301203, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":66, "buffId":301203, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":67, "buffId":301203, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":68, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2816, "duration":3, "id":69, "buffId":301009, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":70, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2816, "duration":3, "id":71, "buffId":301009, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":72, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2816, "duration":3, "id":73, "buffId":301009, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":74, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2816, "duration":3, "id":75, "buffId":301009, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":52, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":1, "actorId":42223271, "actEffect": [ { "additional":11084, "targetId":8, "multipleEffectNumReal":0, "additional3":749, "effectNum":749, "multipleEffectNum":0, "effectType":2, "additional2":749 }, { "additional":131, "targetId":9, "multipleEffectNumReal":0, "additional3":657, "effectNum":657, "multipleEffectNum":0, "effectType":2, "additional2":657 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":84, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":85, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":86, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":87, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":32335, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":554, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":15945, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":701, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":19018, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":647, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":16980, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1713, "multipleEffectNum":0, "effectType":3, "additional2":0 } ], "castorId":10, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":8, "actorId":41210307, "actEffect": [ { "additional":8148, "targetId":8, "multipleEffectNumReal":0, "additional3":2936, "effectNum":2936, "multipleEffectNum":0, "effectType":2, "additional2":2936 } ], "castorId":1, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":9, "actorId":41211809, "actEffect": [ { "additional":7185, "targetId":8, "multipleEffectNumReal":0, "additional3":963, "effectNum":963, "multipleEffectNum":0, "effectType":2, "additional2":963 }, { "additional":0, "targetId":9, "multipleEffectNumReal":0, "additional3":1042, "effectNum":1042, "multipleEffectNum":0, "effectType":2, "additional2":1042 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":88, "buffId":301022, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":89, "buffId":301333, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41211809, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 5 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":54, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":55, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":1, "actorId":41213308, "actEffect": [ { "additional":0, "targetId":1, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":90, "buffId":301335, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":32898, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2943, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41213308, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":8, "actorId":41210808, "actEffect": [ { "additional":7185, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":41210808, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 8 = { "actEffect": [ { "additional":64, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":68, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":84, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":90, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":65, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":70, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":85, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":66, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":72, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":86, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":87, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _readyUserIds = { 2805141 = true, }, _isReconnect = false, stageId = 1, addStepMO = function: 0x01582dcc70, New = function: 0x01582da2c0, getUnitPickedSkillId = function: 0x01582dd190, copyFromPlaybackNO = function: 0x01582dccd0, onNotifyUserRoundPick = function: 0x01582dcd60, getStepMO = function: 0x01582dcc40, getRoundId = function: 0x01582da5d0, copyFromNO = function: 0x01582dcca0, hasUnitPickedSkill = function: 0x01582dd1c0, getIsUserReady = function: 0x01582dd160, setIsFinish = function: 0x01582da598, setRoundId = function: 0x01582da4d8, setEndData = function: 0x01582dcd30, getStartTime = function: 0x01582da600, getStepCount = function: 0x01582dcc10, setData = function: 0x01582dcd00, isDataDone = function: 0x01582da388, isReadyToPick = function: 0x01582da508, onComplete = function: 0x01582dcd98, setIsReconnect = function: 0x01582da538, __newindex = function: 0x01582da2f8, ctor = function: 0x01582da4a8, hasUnitReliveInfo = function: 0x01582dce28, __index = { addStepMO = function: 0x01582dcc70, New = function: 0x01582da2c0, getUnitPickedSkillId = function: 0x01582dd190, copyFromPlaybackNO = function: 0x01582dccd0, onNotifyUserRoundPick = function: 0x01582dcd60, getStepMO = function: 0x01582dcc40, getRoundId = function: 0x01582da5d0, copyFromNO = function: 0x01582dcca0, hasUnitPickedSkill = function: 0x01582dd1c0, getIsUserReady = function: 0x01582dd160, setIsFinish = function: 0x01582da598, setRoundId = function: 0x01582da4d8, setEndData = function: 0x01582dcd30, getStartTime = function: 0x01582da600, getStepCount = function: 0x01582dcc10, setData = function: 0x01582dcd00, isDataDone = function: 0x01582da388, isReadyToPick = function: 0x01582da508, onComplete = function: 0x01582dcd98, setIsReconnect = function: 0x01582da538, __newindex = function: 0x01582da2f8, ctor = function: 0x01582da4a8, hasUnitReliveInfo = function: 0x01582dce28, __index = 循环引用: table: 0x01582da278, isFinish = function: 0x01582dcdc8, getReliveReplyNO = function: 0x01582dcdf8, isReconnect = function: 0x01582da568, onDataInit = function: 0x01582da358, __newindex = function: 0x01582da478, }, isFinish = function: 0x01582dcdc8, getReliveReplyNO = function: 0x01582dcdf8, isReconnect = function: 0x01582da568, onDataInit = function: 0x01582da358, } [INFO:2022-11-1 16:36:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8 [INFO:2022-11-1 16:36:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41210814, "actEffect": [ { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":64, "buffId":301203, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":65, "buffId":301203, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":66, "buffId":301203, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":67, "buffId":301203, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":68, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2816, "duration":3, "id":69, "buffId":301009, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":70, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2816, "duration":3, "id":71, "buffId":301009, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":72, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2816, "duration":3, "id":73, "buffId":301009, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":74, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2816, "duration":3, "id":75, "buffId":301009, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":52, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-11-1 16:36:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 21 [WARN:2022-11-1 16:36:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 21 [INFO:2022-11-1 16:36:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210814 , 大招:false 结束方式:攻击动作完成 [INFO:2022-11-1 16:36:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}4[MyRole_4_4][4] 用 41210814[10011719] 是aoe 干了 对面一堆人 [INFO:2022-11-1 16:36:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-11-1 16:36:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-11-1 16:36:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:36:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 1 当前队列数量= 1 [INFO:2022-11-1 16:36:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SendMsgRequest [INFO:2022-11-1 16:36:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}channelType: 6 recipientId: -193 content: {"content":"时代的"} msgType: 1 [INFO:2022-11-1 16:36:54]==> Sender Auto Serialize Message,extId=35,cmd=1,size=49 [INFO:2022-11-1 16:36:54]||||| Sender socketClient version=1 [INFO:2022-11-1 16:36:54]<== Receiver Message, socketClient version=1,extId=35,cmd=2,status=0,size=97 [INFO:2022-11-1 16:36:54]<== Receiver Message, socketClient version=1,extId=35,cmd=1,status=0,size=35 [INFO:2022-11-1 16:36:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}msg { msgId: 168328022 channelType: 6 senderId: 2805141 senderName: 测试2服7166 portrait: 11100114 frame: 11110170 content: {"content":"时代的"} sendTime: 1667795195049 recipientId: 0 msgType: 1 level: 36 zoneId: 10006 gender: 2 chatBubbleId: 11640001 } [INFO:2022-11-1 16:36:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ChatMsgPush <--- [INFO:2022-11-1 16:36:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 2 || 0 ChatMsgPush 13 1 [INFO:2022-11-1 16:36:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}content: {"content":"时代的"} channelType: 6 [INFO:2022-11-1 16:36:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SendMsgReply <--- [INFO:2022-11-1 16:36:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 1 所需时间单位秒 = 0.23337558656931 移走了序号= 1 的消息,当前队列数量= 0 || 0 SendMsgReply 14 1 [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 145 [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 21 [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41210814 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301203] [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41210814 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301203] [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41210814 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301203] [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41210814 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301203] [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41210814 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301001] [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41210814 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301009] [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 1 301009 effect/prefabs/battle_shield.prefab [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41210814 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301001] [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41210814 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301009] [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301009 effect/prefabs/battle_shield.prefab [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41210814 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301001] [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41210814 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301009] [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301009 effect/prefabs/battle_shield.prefab [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41210814 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301001] [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41210814 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301009] [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301009 effect/prefabs/battle_shield.prefab [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}4[MyRole_4_4][4] 用 41210814 ,令到 1[MyRole_1_1][1] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}4[MyRole_4_4][4] 用 41210814 ,令到 2[MyRole_2_2][2] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}4[MyRole_4_4][4] 用 41210814 ,令到 3[MyRole_3_3][3] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}4[MyRole_4_4][4] 用 41210814 ,令到 4[MyRole_4_4][4] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}4[MyRole_4_4][4] 用 41210814 ,令到 1[MyRole_1_1][1] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}4[MyRole_4_4][4] 用 41210814 ,令到 2[MyRole_2_2][2] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}4[MyRole_4_4][4] 用 41210814 ,令到 3[MyRole_3_3][3] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}4[MyRole_4_4][4] 用 41210814 ,令到 4[MyRole_4_4][4] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}4[MyRole_4_4][4] 用 41210814 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301201],不提示id不需要播放效果 [WARN:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 21 [INFO:2022-11-1 16:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/unlookbuff_0.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/shield.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huan_shizi_z.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_060.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_060.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_shield.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:56]bigbg/bufficon/unlookbuff_0.png instance: @28ms [INFO:2022-11-1 16:36:56][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 997 [INFO:2022-11-1 16:36:56]bigbg/bufficon/shield.png instance: @65ms [INFO:2022-11-1 16:36:56][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 997 [INFO:2022-11-1 16:36:56][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2022-11-1 16:36:56][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2022-11-1 16:36:56][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2022-11-1 16:36:56][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8 [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42223271, "actEffect": [ { "additional":11084, "targetId":8, "multipleEffectNumReal":0, "additional3":749, "effectNum":749, "multipleEffectNum":0, "effectType":2, "additional2":749 }, { "additional":131, "targetId":9, "multipleEffectNumReal":0, "additional3":657, "effectNum":657, "multipleEffectNum":0, "effectType":2, "additional2":657 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":84, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":85, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":86, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":87, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":32335, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":554, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":15945, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":701, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":19018, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":647, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":16980, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1713, "multipleEffectNum":0, "effectType":3, "additional2":0 } ], "castorId":10, "originalTargetId":0 } [WARN:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 10 [WARN:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 2 [WARN:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 6 [WARN:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 7 ~ 10 [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42223271 , 大招:false 结束方式:攻击动作完成 [INFO:2022-11-1 16:36:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}10[MyRole_10_11][0] 用 42223271[16000707] 是aoe 干了 对面一堆人 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 2 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 11833/15559 原来有盾: 0 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.3) -》 多段已飘:224/749 本段飘:224 本段扣血:224 本段扣盾:0 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 11609/15559 剩余盾: 0 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 788/15322 原来有盾: 0 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:0.3) -》 多段已飘:197/657 本段飘:197 本段扣血:197 本段扣盾:0 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 591/15322 剩余盾: 0 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 11609/15559 原来有盾: 0 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.3) -》 多段已飘:448/749 本段飘:224 本段扣血:224 本段扣盾:0 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 11385/15559 剩余盾: 0 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 591/15322 原来有盾: 0 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:0.3) -》 多段已飘:394/657 本段飘:197 本段扣血:197 本段扣盾:0 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 394/15322 剩余盾: 0 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 11385/15559 原来有盾: 0 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:749/749 本段飘:301 本段扣血:301 本段扣盾:0 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 11084/15559 剩余盾: 0 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 394/15322 原来有盾: 0 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:1) -》 多段已飘:657/657 本段飘:263 本段扣血:263 本段扣盾:0 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 131/15322 剩余盾: 0 [WARN:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 2 [WARN:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 6 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}10[MyRole_10_11][0] 用 42223271 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301163] [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}10[MyRole_10_11][0] 用 42223271 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301163] [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}10[MyRole_10_11][0] 用 42223271 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301163] [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}10[MyRole_10_11][0] 用 42223271 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301163] [WARN:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 6 [WARN:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 7 10 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 32335/32898 原来有盾: 2816 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:554/554 本段飘:554 本段扣血:0 本段扣盾:554 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 32335/32898 剩余盾: 2262 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 15945/16620 原来有盾: 2816 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:701/701 本段飘:701 本段扣血:0 本段扣盾:701 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 15945/16620 剩余盾: 2115 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 19018/19624 原来有盾: 2816 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:647/647 本段飘:647 本段扣血:0 本段扣盾:647 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 19018/19624 剩余盾: 2169 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 16980/18770 原来有盾: 2816 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:1713/1713 本段飘:1713 本段扣血:0 本段扣盾:1713 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 16980/18770 剩余盾: 1103 [WARN:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 7 10 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41210307, "actEffect": [ { "additional":8148, "targetId":8, "multipleEffectNumReal":0, "additional3":2936, "effectNum":2936, "multipleEffectNum":0, "effectType":2, "additional2":2936 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210307 , 大招:false 结束方式:攻击动作完成 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41210307[10011107] 不是aoe 干了 8[Monster_8_3_0][3] 一下 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 11084/15559 原来有盾: 0 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:2936/2936 本段飘:2936 本段扣血:2936 本段扣盾:0 [INFO:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 8148/15559 剩余盾: 0 [WARN:2022-11-1 16:36:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-11-1 16:36:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-11-1 16:36:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:36:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step [INFO:2022-11-1 16:36:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8 [INFO:2022-11-1 16:36:58][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 2 audioPath: event:/language/zh/speech/character/audiogongyong/basis/xhj/xhj06 [INFO:2022-11-1 16:36:58][@logic/common/msdk/gme/GMEService.lua:350]:{CancelRecord}GMEService:CancelRecord [INFO:2022-11-1 16:36:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:36:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41211809, "actEffect": [ { "additional":7185, "targetId":8, "multipleEffectNumReal":0, "additional3":963, "effectNum":963, "multipleEffectNum":0, "effectType":2, "additional2":963 }, { "additional":0, "targetId":9, "multipleEffectNumReal":0, "additional3":1042, "effectNum":1042, "multipleEffectNum":0, "effectType":2, "additional2":1042 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":88, "buffId":301022, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":89, "buffId":301333, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41211809, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-11-1 16:36:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-11-1 16:36:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 2 [WARN:2022-11-1 16:36:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 5 [INFO:2022-11-1 16:36:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211809 , 大招:true 结束方式:闪光帧 [INFO:2022-11-1 16:36:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41211809[10012609] 是aoe 干了 对面一堆人 [INFO:2022-11-1 16:36:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xhj_skill3_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:36:59][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_xhj_skill3_camera.prefab effect obj pool [INFO:2022-11-1 16:37:0][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-11-1 16:37:0][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 85 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 2 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 8148/15559 原来有盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:96/963 本段飘:96 本段扣血:96 本段扣盾:0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 8052/15559 剩余盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 131/15322 原来有盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:0.1) -》 多段已飘:104/1042 本段飘:104 本段扣血:104 本段扣盾:0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 27/15322 剩余盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 8052/15559 原来有盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:192/963 本段飘:96 本段扣血:96 本段扣盾:0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 7956/15559 剩余盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 27/15322 原来有盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:0.1) -》 多段已飘:208/1042 本段飘:104 本段扣血:104 本段扣盾:0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 0/15322 剩余盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 7956/15559 原来有盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:288/963 本段飘:96 本段扣血:96 本段扣盾:0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 7860/15559 剩余盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 0/15322 原来有盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:0.1) -》 多段已飘:312/1042 本段飘:104 本段扣血:104 本段扣盾:0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 0/15322 剩余盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 7860/15559 原来有盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:384/963 本段飘:96 本段扣血:96 本段扣盾:0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 7764/15559 剩余盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 0/15322 原来有盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:0.1) -》 多段已飘:416/1042 本段飘:104 本段扣血:104 本段扣盾:0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 0/15322 剩余盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 105 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 7764/15559 原来有盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:576/963 本段飘:192 本段扣血:192 本段扣盾:0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 7572/15559 剩余盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 0/15322 原来有盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:0.2) -》 多段已飘:624/1042 本段飘:208 本段扣血:208 本段扣盾:0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 0/15322 剩余盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 7572/15559 原来有盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:768/963 本段飘:192 本段扣血:192 本段扣盾:0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 7380/15559 剩余盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 0/15322 原来有盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:0.2) -》 多段已飘:832/1042 本段飘:208 本段扣血:208 本段扣盾:0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 0/15322 剩余盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 115 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 7380/15559 原来有盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:963/963 本段飘:195 本段扣血:195 本段扣盾:0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 7185/15559 剩余盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 0/15322 原来有盾: 0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:1) -》 多段已飘:1042/1042 本段飘:210 本段扣血:210 本段扣盾:0 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 0/15322 剩余盾: 0 [WARN:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 2 [WARN:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 5 [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41211809 ,令到 8[Monster_8_3_0][3] 增加了一个 buff [301022] [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41211809 ,令到 8[Monster_8_3_0][3] 增加了一个 buff [301333] [INFO:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41211809 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2022-11-1 16:37:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 5 [INFO:2022-11-1 16:37:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/slience.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:37:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/injury_0.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:37:1]bigbg/bufficon/slience.png instance: @62ms [INFO:2022-11-1 16:37:1][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 995 [INFO:2022-11-1 16:37:1]bigbg/bufficon/injury_0.png instance: @66ms [INFO:2022-11-1 16:37:1][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 995 [INFO:2022-11-1 16:37:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 148 [INFO:2022-11-1 16:37:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 2005 [INFO:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step [INFO:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8 [INFO:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":54, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":55, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3 [WARN:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 9[Monster_9_4_0][4] 覆盖移除了一个 buff[301001],不提示id不需要播放效果 [INFO:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 9[Monster_9_4_0][4] 覆盖移除了一个 buff[301002],不提示id不需要播放效果 [WARN:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3 [WARN:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3 [INFO:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-11-1 16:37:2][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step [INFO:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8 [INFO:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41213308, "actEffect": [ { "additional":0, "targetId":1, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":90, "buffId":301335, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":32898, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2943, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41213308, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [WARN:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [INFO:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213308 , 大招:false 结束方式:攻击动作完成 [INFO:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41213308[10014508] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-11-1 16:37:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-11-1 16:37:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 28 [INFO:2022-11-1 16:37:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-11-1 16:37:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-11-1 16:37:3][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41213308 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301335] [WARN:2022-11-1 16:37:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2022-11-1 16:37:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2022-11-1 16:37:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}1 原来有 32335 血 [INFO:2022-11-1 16:37:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 被补了 2943 血 [INFO:2022-11-1 16:37:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}1 剩余 32898 血 [WARN:2022-11-1 16:37:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [WARN:2022-11-1 16:37:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2022-11-1 16:37:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41213308 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2022-11-1 16:37:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [INFO:2022-11-1 16:37:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/critic_exchange_pur_0.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:37:3]bigbg/bufficon/critic_exchange_pur_0.png instance: @62ms [INFO:2022-11-1 16:37:3][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 996 [INFO:2022-11-1 16:37:3][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_9_4_0 [INFO:2022-11-1 16:37:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-11-1 16:37:3][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:37:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step [INFO:2022-11-1 16:37:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8 [INFO:2022-11-1 16:37:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41210808, "actEffect": [ { "additional":7185, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":41210808, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-11-1 16:37:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-11-1 16:37:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-11-1 16:37:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-11-1 16:37:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210808 , 大招:false 结束方式:攻击动作完成 [INFO:2022-11-1 16:37:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41210808[10011708] 不是aoe 干了 8[Monster_8_3_0][3] 一下 [INFO:2022-11-1 16:37:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 56 [INFO:2022-11-1 16:37:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:37:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-11-1 16:37:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2022-11-1 16:37:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-11-1 16:37:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-11-1 16:37:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41210808 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-11-1 16:37:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-11-1 16:37:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 61 [INFO:2022-11-1 16:37:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-11-1 16:37:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-11-1 16:37:5][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:37:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step [INFO:2022-11-1 16:37:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8 [INFO:2022-11-1 16:37:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":64, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":68, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":84, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":90, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":65, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":70, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":85, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":66, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":72, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":86, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":87, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-11-1 16:37:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:64 buffId:301203 持续时间:1 [INFO:2022-11-1 16:37:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:68 buffId:301001 持续时间:2 [INFO:2022-11-1 16:37:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:84 buffId:301163 [INFO:2022-11-1 16:37:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:90 buffId:301335 持续时间:3 [INFO:2022-11-1 16:37:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:65 buffId:301203 持续时间:1 [INFO:2022-11-1 16:37:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:70 buffId:301001 持续时间:2 [INFO:2022-11-1 16:37:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:85 buffId:301163 [INFO:2022-11-1 16:37:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:66 buffId:301203 持续时间:1 [INFO:2022-11-1 16:37:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:72 buffId:301001 持续时间:2 [INFO:2022-11-1 16:37:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:86 buffId:301163 [INFO:2022-11-1 16:37:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:87 buffId:301163 [INFO:2022-11-1 16:37:5][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:37:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done [INFO:2022-11-1 16:37:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2022-11-1 16:37:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2022-11-1 16:37:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 stageId: 1 [INFO:2022-11-1 16:37:5]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2022-11-1 16:37:5]||||| Sender socketClient version=1 [INFO:2022-11-1 16:37:5]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2022-11-1 16:37:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:37:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2022-11-1 16:37:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066654041409492 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 16 1 [INFO:2022-11-1 16:37:5][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [WARN:2022-11-1 16:37:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2022-11-1 16:37:5]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2022-11-1 16:37:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 teamType: 2 endTime: 1667795236125 [INFO:2022-11-1 16:37:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2022-11-1 16:37:5][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 17 1 [WARN:2022-11-1 16:37:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-11-1 16:37:6]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=233 [INFO:2022-11-1 16:37:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 8 actorId: 41203404 actEffect { targetId: 3 effectType: 2 effectNum: 314 additional: 19018 additional2: 0 additional3: 0 } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301016 duration: 1 id: 91 } } targetId: 3 } battleStep { actorType: 2 castorId: 8 actorId: 53 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 53 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 88 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 88 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 69 actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 69 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 71 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 71 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 73 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 73 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 75 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 75 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 89 actEffect { targetId: 8 effectType: 2 effectNum: 1313 additional: 5872 additional2: 1313 additional3: 1313 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 89 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 89 } targetId: 0 } isFinish: false } roundId: 2 stageId: 2 [INFO:2022-11-1 16:37:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2022-11-1 16:37:6][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 18 1 [INFO:2022-11-1 16:37:6][@logic/extensions/groupbattle/agent/GroupBattleAgent.lua:211]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":8, "actorId":41203404, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":314, "additional":19018, "additional2":0, "additional3":0 }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301016, "duration":1, "id":91 } } ], "targetId":3 }, { "actorType":2, "castorId":8, "actorId":53, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":53 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":88, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":88 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":69, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":2, "additional":69 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":71, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":2, "additional":71 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":73, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":2, "additional":73 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":75, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":2, "additional":75 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":89, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1313, "additional":5872, "additional2":1313, "additional3":1313 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":89, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":89 } ], "targetId":0 } ], "isFinish":false }, "roundId":2, "stageId":2 } [INFO:2022-11-1 16:37:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2022-11-1 16:37:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish} { _roundId = 2, _isFinish = false, _isEndFinish = false, isPreRound = false, pickCampType = 2, pickEndTime = 1667795236, _startTime = 1667795193, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41203404, "actEffect": [ { "additional":19018, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":314, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":91, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":8, "originalTargetId":0 }, 2 = { "actEffect": [ { "additional":53, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":88, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":69, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":71, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":73, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":75, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":5872, "targetId":8, "multipleEffectNumReal":0, "additional3":1313, "effectNum":1313, "multipleEffectNum":0, "effectType":2, "additional2":1313 }, { "additional":89, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, addStepMO = function: 0x01582dcc70, New = function: 0x01582da2c0, getUnitPickedSkillId = function: 0x01582dd190, copyFromPlaybackNO = function: 0x01582dccd0, onNotifyUserRoundPick = function: 0x01582dcd60, getStepMO = function: 0x01582dcc40, getRoundId = function: 0x01582da5d0, copyFromNO = function: 0x01582dcca0, hasUnitPickedSkill = function: 0x01582dd1c0, getIsUserReady = function: 0x01582dd160, setIsFinish = function: 0x01582da598, setRoundId = function: 0x01582da4d8, setEndData = function: 0x01582dcd30, getStartTime = function: 0x01582da600, getStepCount = function: 0x01582dcc10, setData = function: 0x01582dcd00, isDataDone = function: 0x01582da388, isReadyToPick = function: 0x01582da508, onComplete = function: 0x01582dcd98, setIsReconnect = function: 0x01582da538, __newindex = function: 0x01582da2f8, ctor = function: 0x01582da4a8, hasUnitReliveInfo = function: 0x01582dce28, __index = { addStepMO = function: 0x01582dcc70, New = function: 0x01582da2c0, getUnitPickedSkillId = function: 0x01582dd190, copyFromPlaybackNO = function: 0x01582dccd0, onNotifyUserRoundPick = function: 0x01582dcd60, getStepMO = function: 0x01582dcc40, getRoundId = function: 0x01582da5d0, copyFromNO = function: 0x01582dcca0, hasUnitPickedSkill = function: 0x01582dd1c0, getIsUserReady = function: 0x01582dd160, setIsFinish = function: 0x01582da598, setRoundId = function: 0x01582da4d8, setEndData = function: 0x01582dcd30, getStartTime = function: 0x01582da600, getStepCount = function: 0x01582dcc10, setData = function: 0x01582dcd00, isDataDone = function: 0x01582da388, isReadyToPick = function: 0x01582da508, onComplete = function: 0x01582dcd98, setIsReconnect = function: 0x01582da538, __newindex = function: 0x01582da2f8, ctor = function: 0x01582da4a8, hasUnitReliveInfo = function: 0x01582dce28, __index = 循环引用: table: 0x01582da278, isFinish = function: 0x01582dcdc8, getReliveReplyNO = function: 0x01582dcdf8, isReconnect = function: 0x01582da568, onDataInit = function: 0x01582da358, __newindex = function: 0x01582da478, }, isFinish = function: 0x01582dcdc8, getReliveReplyNO = function: 0x01582dcdf8, isReconnect = function: 0x01582da568, onDataInit = function: 0x01582da358, } [INFO:2022-11-1 16:37:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2022-11-1 16:37:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41203404, "actEffect": [ { "additional":19018, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":314, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":91, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-11-1 16:37:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-11-1 16:37:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-11-1 16:37:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-11-1 16:37:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203404 , 大招:false 结束方式:攻击动作完成 [INFO:2022-11-1 16:37:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_3_0][3] 用 41203404[10003907] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 19018/19624 原来有盾: 2169 [INFO:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:314/314 本段飘:314 本段扣血:0 本段扣盾:314 [INFO:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 19018/19624 剩余盾: 1855 [WARN:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_3_0][3] 用 41203404 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301016] [INFO:2022-11-1 16:37:7][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-11-1 16:37:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/healing_ban.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:37:7]bigbg/bufficon/healing_ban.png instance: @62ms [INFO:2022-11-1 16:37:7][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 997 [INFO:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 28 [INFO:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":53, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":88, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":69, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":71, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":73, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":75, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":5872, "targetId":8, "multipleEffectNumReal":0, "additional3":1313, "effectNum":1313, "multipleEffectNum":0, "effectType":2, "additional2":1313 }, { "additional":89, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:53 buffId:301001 持续时间:1 [INFO:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:88 buffId:301022 [INFO:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:69 buffId:301009 持续时间:2 [INFO:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:71 buffId:301009 持续时间:2 [INFO:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:73 buffId:301009 持续时间:2 [INFO:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:75 buffId:301009 持续时间:2 [INFO:2022-11-1 16:37:7][@logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 8 原有血: 7185 原有盾: 0 扣血量: 1313 扣盾量: 0 [INFO:2022-11-1 16:37:7][@logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 8 现有血: 5872 现有盾: 0 [INFO:2022-11-1 16:37:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_075.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:37:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_13_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:37:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_022.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:37:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_022.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:37:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_026.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:37:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:37:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_012.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:37:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_poison.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:37:7][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:89 buffId:301333 持续时间:1 [INFO:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [INFO:2022-11-1 16:37:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2022-11-1 16:37:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2022-11-1 16:37:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 stageId: 2 [INFO:2022-11-1 16:37:7]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2022-11-1 16:37:7]||||| Sender socketClient version=1 [INFO:2022-11-1 16:37:7]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2022-11-1 16:37:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:37:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2022-11-1 16:37:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066736374050379 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 19 1 [INFO:2022-11-1 16:37:7][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [WARN:2022-11-1 16:37:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2022-11-1 16:37:8]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=17 [INFO:2022-11-1 16:37:8]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2022-11-1 16:37:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 3 time: 1667795208125 [INFO:2022-11-1 16:37:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2022-11-1 16:37:8][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 20 1 [WARN:2022-11-1 16:37:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-11-1 16:37:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 3 teamType: 1 endTime: 1667795238125 [INFO:2022-11-1 16:37:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2022-11-1 16:37:8][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 21 1 [INFO:2022-11-1 16:37:8][@logic/extensions/groupbattle/agent/GroupBattleAgent.lua:157]:{sendSelectTarget}请求回合选择目标(多人)---------------------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2022-11-1 16:37:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 5 当前队列数量= 1 [INFO:2022-11-1 16:37:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TeamBattleSelectTargetRequest [INFO:2022-11-1 16:37:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2022-11-1 16:37:8]==> Sender Auto Serialize Message,extId=5,cmd=5,size=15 [INFO:2022-11-1 16:37:8]||||| Sender socketClient version=1 [INFO:2022-11-1 16:37:8]<== Receiver Message, socketClient version=1,extId=5,cmd=5,status=0,size=8 [INFO:2022-11-1 16:37:8]<== Receiver Message, socketClient version=1,extId=5,cmd=6,status=0,size=13 [INFO:2022-11-1 16:37:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:37:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleSelectTargetReply <--- [INFO:2022-11-1 16:37:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 5 所需时间单位秒 = 0.066670209169388 移走了序号= 1 的消息,当前队列数量= 0 || 0 TeamBattleSelectTargetReply 22 1 [INFO:2022-11-1 16:37:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}teammateUserId: 2805141 [INFO:2022-11-1 16:37:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeammateReadyPush <--- [INFO:2022-11-1 16:37:8][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 6 || 0 TeammateReadyPush 23 1 [INFO:2022-11-1 16:37:8]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=554 [INFO:2022-11-1 16:37:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 10 actorId: 42223271 actEffect { targetId: 8 effectType: 3 effectNum: 2005 additional: 3867 additional2: 2005 additional3: 2005 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301162 duration: 1 id: 92 } } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301163 duration: 1 id: 93 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301163 duration: 1 id: 94 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301163 duration: 1 id: 95 } } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301163 duration: 1 id: 96 } } actEffect { targetId: 1 effectType: 2 effectNum: 549 additional: 32898 additional2: 0 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 731 additional: 15945 additional2: 0 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 645 additional: 19018 additional2: 0 additional3: 0 } actEffect { targetId: 4 effectType: 3 effectNum: 1721 additional: 16362 additional2: 618 additional3: 0 } targetId: 1 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 75 } targetId: 0 } battleStep { actorType: 1 castorId: 1 actorId: 41210307 actEffect { targetId: 8 effectType: 3 effectNum: 9513 additional: 0 additional2: 9513 additional3: 9513 } actEffect { targetId: 1 effectType: 15 effectNum: 0 additional: 20 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 53 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 89 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 92 } actEffect { targetId: 8 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 64 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 64 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 68 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 68 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 90 actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 90 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 93 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 93 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 65 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 65 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 70 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 70 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 94 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 94 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 66 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 66 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 72 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 72 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 91 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 91 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 95 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 95 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 96 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 96 } targetId: 0 } isFinish: false } roundId: 3 stageId: 1 [INFO:2022-11-1 16:37:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2022-11-1 16:37:8][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 24 1 [INFO:2022-11-1 16:37:8][@logic/extensions/groupbattle/agent/GroupBattleAgent.lua:211]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":10, "actorId":42223271, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":2005, "additional":3867, "additional2":2005, "additional3":2005 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301162, "duration":1, "id":92 } }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301163, "duration":1, "id":93 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301163, "duration":1, "id":94 } }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301163, "duration":1, "id":95 } }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301163, "duration":1, "id":96 } }, { "targetId":1, "effectType":2, "effectNum":549, "additional":32898, "additional2":0, "additional3":0 }, { "targetId":2, "effectType":2, "effectNum":731, "additional":15945, "additional2":0, "additional3":0 }, { "targetId":3, "effectType":2, "effectNum":645, "additional":19018, "additional2":0, "additional3":0 }, { "targetId":4, "effectType":3, "effectNum":1721, "additional":16362, "additional2":618, "additional3":0 } ], "targetId":1 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":1, "additional":75 } ], "targetId":0 }, { "actorType":1, "castorId":1, "actorId":41210307, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":9513, "additional":0, "additional2":9513, "additional3":9513 }, { "targetId":1, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":1, "additional":53 }, { "targetId":8, "effectType":6, "effectNum":1, "additional":89 }, { "targetId":8, "effectType":6, "effectNum":1, "additional":92 }, { "targetId":8, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":64, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":64 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":68, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":68 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":90, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":2, "additional":90 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":93, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":93 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":65, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":65 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":70, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":70 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":94, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":94 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":66, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":66 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":72, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":72 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":91, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":91 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":95, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":95 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":96, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":96 } ], "targetId":0 } ], "isFinish":false }, "roundId":3, "stageId":1 } [INFO:2022-11-1 16:37:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2022-11-1 16:37:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish} { _roundId = 3, _isFinish = false, _isEndFinish = false, _startTime = 1667795208, isPreRound = false, pickCampType = 1, pickEndTime = 1667795238, _steps = { 1 = { "actorType":1, "targetId":1, "actorId":42223271, "actEffect": [ { "additional":3867, "targetId":8, "multipleEffectNumReal":0, "additional3":2005, "effectNum":2005, "multipleEffectNum":0, "effectType":3, "additional2":2005 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":92, "buffId":301162, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":93, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":94, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":95, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":96, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":32898, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":549, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":15945, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":731, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":19018, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":645, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":16362, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1721, "multipleEffectNum":0, "effectType":3, "additional2":618 } ], "castorId":10, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":75, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":8, "actorId":41210307, "actEffect": [ { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":9513, "effectNum":9513, "multipleEffectNum":0, "effectType":3, "additional2":9513 }, { "additional":20, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":53, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":89, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":92, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 5 = { "actEffect": [ { "additional":64, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":68, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":90, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":93, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":65, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":70, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":94, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":66, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":72, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":91, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":95, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":96, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _readyUserIds = { 2805141 = true, }, _isReconnect = false, stageId = 1, addStepMO = function: 0x01582dcc70, New = function: 0x01582da2c0, getUnitPickedSkillId = function: 0x01582dd190, copyFromPlaybackNO = function: 0x01582dccd0, onNotifyUserRoundPick = function: 0x01582dcd60, getStepMO = function: 0x01582dcc40, getRoundId = function: 0x01582da5d0, copyFromNO = function: 0x01582dcca0, hasUnitPickedSkill = function: 0x01582dd1c0, getIsUserReady = function: 0x01582dd160, setIsFinish = function: 0x01582da598, setRoundId = function: 0x01582da4d8, setEndData = function: 0x01582dcd30, getStartTime = function: 0x01582da600, getStepCount = function: 0x01582dcc10, setData = function: 0x01582dcd00, isDataDone = function: 0x01582da388, isReadyToPick = function: 0x01582da508, onComplete = function: 0x01582dcd98, setIsReconnect = function: 0x01582da538, __newindex = function: 0x01582da2f8, ctor = function: 0x01582da4a8, hasUnitReliveInfo = function: 0x01582dce28, __index = { addStepMO = function: 0x01582dcc70, New = function: 0x01582da2c0, getUnitPickedSkillId = function: 0x01582dd190, copyFromPlaybackNO = function: 0x01582dccd0, onNotifyUserRoundPick = function: 0x01582dcd60, getStepMO = function: 0x01582dcc40, getRoundId = function: 0x01582da5d0, copyFromNO = function: 0x01582dcca0, hasUnitPickedSkill = function: 0x01582dd1c0, getIsUserReady = function: 0x01582dd160, setIsFinish = function: 0x01582da598, setRoundId = function: 0x01582da4d8, setEndData = function: 0x01582dcd30, getStartTime = function: 0x01582da600, getStepCount = function: 0x01582dcc10, setData = function: 0x01582dcd00, isDataDone = function: 0x01582da388, isReadyToPick = function: 0x01582da508, onComplete = function: 0x01582dcd98, setIsReconnect = function: 0x01582da538, __newindex = function: 0x01582da2f8, ctor = function: 0x01582da4a8, hasUnitReliveInfo = function: 0x01582dce28, __index = 循环引用: table: 0x01582da278, isFinish = function: 0x01582dcdc8, getReliveReplyNO = function: 0x01582dcdf8, isReconnect = function: 0x01582da568, onDataInit = function: 0x01582da358, __newindex = function: 0x01582da478, }, isFinish = function: 0x01582dcdc8, getReliveReplyNO = function: 0x01582dcdf8, isReconnect = function: 0x01582da568, onDataInit = function: 0x01582da358, } [INFO:2022-11-1 16:37:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2022-11-1 16:37:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42223271, "actEffect": [ { "additional":3867, "targetId":8, "multipleEffectNumReal":0, "additional3":2005, "effectNum":2005, "multipleEffectNum":0, "effectType":3, "additional2":2005 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":92, "buffId":301162, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":93, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":94, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":95, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":96, "buffId":301163, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":32898, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":549, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":15945, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":731, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":19018, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":645, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":16362, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1721, "multipleEffectNum":0, "effectType":3, "additional2":618 } ], "castorId":10, "originalTargetId":0 } [WARN:2022-11-1 16:37:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 10 [WARN:2022-11-1 16:37:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-11-1 16:37:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 6 [WARN:2022-11-1 16:37:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 7 ~ 10 [INFO:2022-11-1 16:37:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42223271 , 大招:false 结束方式:攻击动作完成 [INFO:2022-11-1 16:37:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}10[MyRole_10_11][0] 用 42223271[16000707] 是aoe 干了 对面一堆人 [INFO:2022-11-1 16:37:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2022-11-1 16:37:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2022-11-1 16:37:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 1 count: 1 formatKey: 0 [INFO:2022-11-1 16:37:9]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2022-11-1 16:37:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 12 当前队列数量= 2 [INFO:2022-11-1 16:37:9]||||| Sender socketClient version=1 [INFO:2022-11-1 16:37:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SetAutoBattleRequest [INFO:2022-11-1 16:37:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}autoBattle: false [INFO:2022-11-1 16:37:9]==> Sender Auto Serialize Message,extId=5,cmd=12,size=11 [INFO:2022-11-1 16:37:9]||||| Sender socketClient version=1 [INFO:2022-11-1 16:37:9]<== Receiver Message, socketClient version=1,extId=45,cmd=14,status=0,size=8 [INFO:2022-11-1 16:37:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:37:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2022-11-1 16:37:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.10000158473849 移走了序号= 1 的消息,当前队列数量= 1 || 0 TaskDetectDoneCountReply 25 1 [INFO:2022-11-1 16:37:9]<== Receiver Message, socketClient version=1,extId=5,cmd=12,status=0,size=8 [INFO:2022-11-1 16:37:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:37:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SetAutoBattleReply <--- [INFO:2022-11-1 16:37:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 12 所需时间单位秒 = 0.1333447098732 移走了序号= 1 的消息,当前队列数量= 0 || 0 SetAutoBattleReply 26 1 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 5872/15559 原来有盾: 0 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.3) -》 多段已飘:601/2005 本段飘:601 本段扣血:601 本段扣盾:0 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 5271/15559 剩余盾: 0 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 5271/15559 原来有盾: 0 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.3) -》 多段已飘:1202/2005 本段飘:601 本段扣血:601 本段扣盾:0 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 4670/15559 剩余盾: 0 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 4670/15559 原来有盾: 0 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:2005/2005 本段飘:803 本段扣血:803 本段扣盾:0 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3867/15559 剩余盾: 0 [WARN:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 6 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}10[MyRole_10_11][0] 用 42223271 ,令到 8[Monster_8_3_0][3] 增加了一个 buff [301162] [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}10[MyRole_10_11][0] 用 42223271 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301163] [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}10[MyRole_10_11][0] 用 42223271 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301163] [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}10[MyRole_10_11][0] 用 42223271 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301163] [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}10[MyRole_10_11][0] 用 42223271 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301163] [WARN:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 6 [WARN:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 7 10 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 32898/32898 原来有盾: 2262 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:549/549 本段飘:549 本段扣血:0 本段扣盾:549 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 32898/32898 剩余盾: 1713 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 15945/16620 原来有盾: 2115 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:731/731 本段飘:731 本段扣血:0 本段扣盾:731 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 15945/16620 剩余盾: 1384 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 19018/19624 原来有盾: 1855 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:645/645 本段飘:645 本段扣血:0 本段扣盾:645 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 19018/19624 剩余盾: 1210 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 16980/18770 原来有盾: 1103 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:1721/1721 本段飘:1721 本段扣血:618 本段扣盾:1103 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 16362/18770 剩余盾: 0 [WARN:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 7 10 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":75, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-11-1 16:37:9][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301009],不提示id不需要播放效果 [WARN:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41210307, "actEffect": [ { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":9513, "effectNum":9513, "multipleEffectNum":0, "effectType":3, "additional2":9513 }, { "additional":20, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210307 , 大招:false 结束方式:攻击动作完成 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41210307[10011107] 不是aoe 干了 8[Monster_8_3_0][3] 一下 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3867/15559 原来有盾: 0 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:9513/9513 本段飘:9513 本段扣血:9513 本段扣盾:0 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/15559 剩余盾: 0 [WARN:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":53, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":89, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":92, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [WARN:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 4 ~ 4 [WARN:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_3_0][3] 覆盖移除了一个 buff[301001],不提示id不需要播放效果 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_3_0][3] 覆盖移除了一个 buff[301333],不提示id不需要播放效果 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_3_0][3] 覆盖移除了一个 buff[301162],不提示id不需要播放效果 [WARN:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [WARN:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 4 4 [WARN:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 4 4 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-11-1 16:37:10][@logic/common/GameUtils.lua:1225]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":64, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":68, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":90, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":93, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":65, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":70, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":94, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":66, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":72, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":91, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":95, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":96, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:64 buffId:301203 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:68 buffId:301001 持续时间:1 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:90 buffId:301335 持续时间:2 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:93 buffId:301163 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:65 buffId:301203 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:70 buffId:301001 持续时间:1 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:94 buffId:301163 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:66 buffId:301203 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:72 buffId:301001 持续时间:1 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:91 buffId:301016 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:95 buffId:301163 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:96 buffId:301163 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2022-11-1 16:37:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2022-11-1 16:37:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2022-11-1 16:37:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 3 stageId: 1 [INFO:2022-11-1 16:37:10]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2022-11-1 16:37:10]||||| Sender socketClient version=1 [INFO:2022-11-1 16:37:10]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2022-11-1 16:37:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:37:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2022-11-1 16:37:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066623996943235 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 27 1 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [WARN:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2022-11-1 16:37:10]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=76 [INFO:2022-11-1 16:37:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 2 castorId: 1 actorId: 69 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 69 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 71 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 71 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 73 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 73 } targetId: 0 } isFinish: true } roundId: 3 stageId: 2 [INFO:2022-11-1 16:37:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2022-11-1 16:37:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 28 1 [INFO:2022-11-1 16:37:10][@logic/extensions/groupbattle/agent/GroupBattleAgent.lua:211]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":2, "castorId":1, "actorId":69, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":69 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":71, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":71 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":73, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":73 } ], "targetId":0 } ], "isFinish":true }, "roundId":3, "stageId":2 } [WARN:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish} { _roundId = 3, _isFinish = true, _isEndFinish = false, isPreRound = false, _steps = { 1 = { "actEffect": [ { "additional":69, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":71, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":73, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, _isReconnect = false, stageId = 2, addStepMO = function: 0x01582dcc70, New = function: 0x01582da2c0, getUnitPickedSkillId = function: 0x01582dd190, copyFromPlaybackNO = function: 0x01582dccd0, onNotifyUserRoundPick = function: 0x01582dcd60, getStepMO = function: 0x01582dcc40, getRoundId = function: 0x01582da5d0, copyFromNO = function: 0x01582dcca0, hasUnitPickedSkill = function: 0x01582dd1c0, getIsUserReady = function: 0x01582dd160, setIsFinish = function: 0x01582da598, setRoundId = function: 0x01582da4d8, setEndData = function: 0x01582dcd30, getStartTime = function: 0x01582da600, getStepCount = function: 0x01582dcc10, setData = function: 0x01582dcd00, isDataDone = function: 0x01582da388, isReadyToPick = function: 0x01582da508, onComplete = function: 0x01582dcd98, setIsReconnect = function: 0x01582da538, __newindex = function: 0x01582da2f8, ctor = function: 0x01582da4a8, hasUnitReliveInfo = function: 0x01582dce28, __index = { addStepMO = function: 0x01582dcc70, New = function: 0x01582da2c0, getUnitPickedSkillId = function: 0x01582dd190, copyFromPlaybackNO = function: 0x01582dccd0, onNotifyUserRoundPick = function: 0x01582dcd60, getStepMO = function: 0x01582dcc40, getRoundId = function: 0x01582da5d0, copyFromNO = function: 0x01582dcca0, hasUnitPickedSkill = function: 0x01582dd1c0, getIsUserReady = function: 0x01582dd160, setIsFinish = function: 0x01582da598, setRoundId = function: 0x01582da4d8, setEndData = function: 0x01582dcd30, getStartTime = function: 0x01582da600, getStepCount = function: 0x01582dcc10, setData = function: 0x01582dcd00, isDataDone = function: 0x01582da388, isReadyToPick = function: 0x01582da508, onComplete = function: 0x01582dcd98, setIsReconnect = function: 0x01582da538, __newindex = function: 0x01582da2f8, ctor = function: 0x01582da4a8, hasUnitReliveInfo = function: 0x01582dce28, __index = 循环引用: table: 0x01582da278, isFinish = function: 0x01582dcdc8, getReliveReplyNO = function: 0x01582dcdf8, isReconnect = function: 0x01582da568, onDataInit = function: 0x01582da358, __newindex = function: 0x01582da478, }, isFinish = function: 0x01582dcdc8, getReliveReplyNO = function: 0x01582dcdf8, isReconnect = function: 0x01582da568, onDataInit = function: 0x01582da358, } [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/1 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":69, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":71, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":73, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:69 buffId:301009 持续时间:1 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:71 buffId:301009 持续时间:1 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:73 buffId:301009 持续时间:1 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:1/1, round done [INFO:2022-11-1 16:37:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2022-11-1 16:37:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2022-11-1 16:37:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 3 stageId: 2 [INFO:2022-11-1 16:37:10]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2022-11-1 16:37:10]||||| Sender socketClient version=1 [INFO:2022-11-1 16:37:10]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2022-11-1 16:37:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:37:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2022-11-1 16:37:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066640164703131 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 29 1 [INFO:2022-11-1 16:37:10][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-11-1 16:37:11]++++++++++++++++拿到的tsssdk的c#的data长度313 [INFO:2022-11-1 16:37:11]))))((((((转换为lua的buffer数据长度(((((313____________313 [INFO:2022-11-1 16:37:11][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 313 [INFO:2022-11-1 16:37:11][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2022-11-1 16:37:11][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2022-11-1 16:37:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2022-11-1 16:37:11] [INFO:2022-11-1 16:37:11]__________删除tsssdk++++++sb数据________ [INFO:2022-11-1 16:37:11]==> Sender Auto Serialize Message,extId=13,cmd=1,size=325 [INFO:2022-11-1 16:37:11]||||| Sender socketClient version=1 [INFO:2022-11-1 16:37:11]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=324 [INFO:2022-11-1 16:37:11]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2022-11-1 16:37:11] [INFO:2022-11-1 16:37:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2022-11-1 16:37:11][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 31 1 [INFO:2022-11-1 16:37:11][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 313 [INFO:2022-11-1 16:37:11][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2022-11-1 16:37:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-11-1 16:37:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2022-11-1 16:37:11][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.10002324730158 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 32 1 [INFO:2022-11-1 16:37:11][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_8_3_0 [INFO:2022-11-1 16:37:12]<== Receiver Message, socketClient version=1,extId=5,cmd=11,status=0,size=10 [INFO:2022-11-1 16:37:12]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17 [INFO:2022-11-1 16:37:12]<== Receiver Message, socketClient version=1,extId=74,cmd=21,status=0,size=164 [INFO:2022-11-1 16:37:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isWin: true [INFO:2022-11-1 16:37:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleEndPush <--- [INFO:2022-11-1 16:37:12][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 11 || 0 BattleEndPush 33 1 [INFO:2022-11-1 16:37:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 26 change: 20 count: 230 } [INFO:2022-11-1 16:37:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2022-11-1 16:37:12][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 34 1 [INFO:2022-11-1 16:37:12][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2022-11-1 16:37:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleSuccess: true finishReason: 1 pvpUserInfo { title: 1 starValue: 1 failureSecureCount: 0 straightWinCount: 1 expiredTime: 1668978000 useHeroUnqiueIds: 256183249 useHeroUnqiueIds: 255443118 useHeroUnqiueIds: 255483022 useHeroUnqiueIds: 255223003 totalCount: 90 weekCount: 90 updateTime: 1667794368 banHeroId: 0 zoneRank: 0 areaRank: 2 weekTitle: 1 weekWinCount: 3 weekWinGainedBonusIds: 1 straightWinTotalCount: 1 winCount: 3 failureCount: 3 } finishUserId: 2805141 changeData { materilType: 2 materilId: 26 change: 20 } failureSecure: false teamDamage { teamTypeId: 1 teamDamage: 80377 teamGetDamage: 11209 unitDamages { position: 1 damage: 72273 getDamage: 1666 unqiueId: 256183249 } unitDamages { position: 2 damage: 8104 getDamage: 2107 unqiueId: 255443118 } unitDamages { position: 3 damage: 0 getDamage: 2212 unqiueId: 255483022 } unitDamages { position: 4 damage: 0 getDamage: 5224 unqiueId: 255223003 } } [INFO:2022-11-1 16:37:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = DanPVPFightEndPush <--- [INFO:2022-11-1 16:37:12][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 74 21 || 0 DanPVPFightEndPush 35 1 [INFO:2022-11-1 16:37:12][@logic/extensions/danpk/agent/DanPkAgent.lua:358]:{func}handleDanPVPFightEndPush battleSuccess: true finishReason: 1 pvpUserInfo { title: 1 starValue: 1 failureSecureCount: 0 straightWinCount: 1 expiredTime: 1668978000 useHeroUnqiueIds: 256183249 useHeroUnqiueIds: 255443118 useHeroUnqiueIds: 255483022 useHeroUnqiueIds: 255223003 totalCount: 90 weekCount: 90 updateTime: 1667794368 banHeroId: 0 zoneRank: 0 areaRank: 2 weekTitle: 1 weekWinCount: 3 weekWinGainedBonusIds: 1 straightWinTotalCount: 1 winCount: 3 failureCount: 3 } finishUserId: 2805141 changeData { materilType: 2 materilId: 26 change: 20 } failureSecure: false teamDamage { teamTypeId: 1 teamDamage: 80377 teamGetDamage: 11209 unitDamages { position: 1 damage: 72273 getDamage: 1666 unqiueId: 256183249 } unitDamages { position: 2 damage: 8104 getDamage: 2107 unqiueId: 255443118 } unitDamages { position: 3 damage: 0 getDamage: 2212 unqiueId: 255483022 } unitDamages { position: 4 damage: 0 getDamage: 5224 unqiueId: 255223003 } } [INFO:2022-11-1 16:37:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:37:12][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"80377", "teamGetDamage":"11209", "unitDamages": [ { "position":1, "damage":"72273", "getDamage":"1666", "unqiueId":"256183249" }, { "position":2, "damage":"8104", "getDamage":"2107", "unqiueId":"255443118" }, { "position":3, "damage":"0", "getDamage":"2212", "unqiueId":"255483022" }, { "position":4, "damage":"0", "getDamage":"5224", "unqiueId":"255223003" } ] } [INFO:2022-11-1 16:37:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_icom_pvp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:37:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_realtimepkresultview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:37:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_star.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:37:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/realtimepk/realtimepkresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:37:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-11-1 16:37:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/imagetext/jiesuan_1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:37:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/imagetext/jiesuan_2.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-11-1 16:37:12]language/zh/bigbg/imagetext/jiesuan_1.png instance: @62ms [INFO:2022-11-1 16:37:12][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 999 [INFO:2022-11-1 16:37:12]language/zh/bigbg/imagetext/jiesuan_2.png instance: @66ms [INFO:2022-11-1 16:37:12][@logic/common/PersistReses.lua:49]:{_isNeedRelease}cur memory: 999